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having to pause the game to reconfigure your team for every fucking enemy just so you don't die or waste MP sucks.

instant killing large enemies for being high level is not a good reward. I would rather enter turn based combat because it's more fun.

Why are you allowed to waste days on entering temples that have enemies too high level for you? And with no indication before travelling, that they are too strong?

I swapped from Hard to Normal because I hate the fucking tedium. Am I wrong? Changing my team often breaks the game flow, but I get raped if I don't have the proper synthesis attack so game flow is ruined either way
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>>3854712
>having to pause the game to reconfigure your team for every fucking enemy just so you don't die or waste MP sucks.

skill issue
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>>3854712
Newfag-kun....
>>
it basically becomes farming enemies in the overworld with mage. In a way it reminds me of old Ys titles with the grind.
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>>3855604
>mage
naw nigga you mean merchant
gotta get that dosh
>>
>>3855697
SP is king
>>
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>>3854712
>mfw chanting in Esperanto begins
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>>3855922
why would i ever need to use sp when almost everything dies without entering battle? just get money instead. it's not like you're wasting the archetype exp.



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