[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vrpg/ - Video Games/RPG

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor application acceptance emails are being sent out. Please remember to check your spam box!


[Advertise on 4chan]


>developing 2 Rogue Trader DLCs
>developing Dark Heresy cRPG
>developing a Mass Effect-like The Expanse RPG
>developing a Disco Elysium copycat
>developing "Shadow of the Road", whatever that is
>just relevealed their developing a Starfinder cRPG

They are going to burn out and crash, aren't they?
>>
>>3855864
All that tells you is that all of those things will be bug ridden and unpolished messes.
>>
File: capsule_616x353.jpg (81 KB, 616x353)
81 KB
81 KB JPG
>>3855864
>>developing a Disco Elysium copycat
>>developing "Shadow of the Road", whatever that is
>>just relevealed their developing a Starfinder cRPG
I think you're mixing things. They're only publishing Rue Valley and Shadow of the Road. Owlcat has nothing to do with Afterlight.
>>
>>3855868
But that is not as fun.
Can't you change the facts a bit?
>>
>>3855864
Half of that list is their publishing role
But yeah owlcat bros we eating good soon that is of you like being a non paid qa
>>
>>3855887
HET
Or however they say it in Cyprus.
>>
File: sf.jpg (65 KB, 666x683)
65 KB
65 KB JPG
>>3855864
>Starfinder cRPG
I know it's early but that doesn't fill me with hope. They're clearly baiting with funding amounts.
>>
>>3855902
That description sounds heckin quirky.
>>
>>3855864
If they don't step up and address their games' massive flaws then yeah, they'll crash
>>
File: face-disgust.png (45 KB, 600x600)
45 KB
45 KB PNG
>>3855902
>two stretch goals
>more voice acting
>>
>>3855864
Will they finally hire capable composers instead of their usual contributors though?
>>
>>3855900
>he actually thinks there's anyone actually on cyprus
they probably have someone in charge of running the legal end, but that's it. owlcat never actually MOVED..
>>
>>3855917
>Will they finally hire capable composers
The fuck? When was music ever a problem with Owlcats?
>>
>>3855923
I mean, it's mostly okay-ish for the kind of games they create, although sometimes it's just plain... bad, like this one
https://www.youtube.com/watch?v=GF_Bz_1xa00

They definitely need someone more way more competent for The Expanse.
>>
>>3855930
DH theme is the first one that sounds like a mess to me.
>>
>>3855923
let me guess, you thing music in any of owlcat games is good?
heh, skill issue
>>
>>3855932
> you thing music
> heh, skill issue
...
>>
>>3855931
Like I said, I don't think it's "bad", just fairly generic, and does its job just fine for the typical scope of their projects.

However, they could definitely up their game for the spiritual successor to ME.
>>
>>3855903
Because Starfinder has this HECKIN BIG CHUNGUS QUIRKY DIVERSITY!!! vibe and it draws its atmosphere lot from Guardians of the Galaxy (and by proxy, the MCU).
>>
>>3855954
I thought Starfinder was older than 2017.
>>
>>3855935
ME soundtrack was teh epitome of meh except for a couple tracks per entry.
Like, not talking about quality fo games, but teh OST for Owlcat's 3 entries is two tiers above already
>>
>>3855864
>>developing a Disco Elysium copycat
>>developing "Shadow of the Road", whatever that is
>>just relevealed their developing a Starfinder cRPG
Why lie on the internet?
>>
>>3855955
Yeah it was made the peak of Critical Role so it's trying to appeal to the blue-haired normie that plays Tiefling
>>
>>3855969
>chaotic->AY
???
>>
>>3855967
If something appears on Owlcat twitter or youtube, it's Owlcat made.
>>
>>3855974
Ay = Yes
>>
>>3855979
I see now.
>>
>>3855964
Nta but RT has the best owlcat soundtrack. Everything else is strictly hit or miss
>>
>>3855967
Midwit ESL newfags don't actually know the difference between a publisher and a developer. These people are barely conscious.
>>
>>3855907
they know what's going to sell the game to casuals
>>
I wonder if they'll ever accidentally make a good game by this shotgun approach.
>>
>>3856195
You can become a better person via the shotgun approach to your mouth.
>>
>>3855864
And the total time you'll waste on loading screens or broken savegames will equal to 1000 hours.
>>
>>3856212
>t. Owlcat employee
>>
>>3855864
Their games are like Arcanum in terms of technical quality, except back in the day most games were more or less like that, but releasing barely functioning bug-ridden AA mess in this day and age with 400+ people working for your fucking company is absolutely criminal.
>>
>>3855902
>guardians of the galaxy
>heckin quirky dysfunctional space family
this is going to be fucking terrible, is it
>>
>>3855864
As long as retards give them dlc money for halfassed barely functional frontloaded games they won't
>>
File: 1753018578915990.png (153 KB, 868x310)
153 KB
153 KB PNG
>>3855864
They need to deliver another pathfinder because all good things come in 3 and the first two games were bliss on earth.

I still havent uninstalled those two badboys, probably never will.
>>
>>3856487
>KOTOR1-2
>JK2
ultra mega based
>>
>>3856442
I think some people are mistakenly expecting another Owlcat-style Pathfinder game. This is something different. My best bet would be something on the level of Shadowrun Returns.
>>
>>3856500
>My best bet would be something on the level of Shadowrun Returns
Make it Dragonfall and I'll be happy.
>>
>>3855865
They could be working on one game and that would still be the case
>>
>>3856442
I don't know why they said GotG when the thing they're describing is basically just Firefly.
>>
>>3855864
They will burn away until nothing is left but memory.
>>
File: Rocinante.jpg (1.21 MB, 3840x2160)
1.21 MB
1.21 MB JPG
>>3855864
>developing a Mass Effect-like The Expanse RPG
I wonder if it'll have any space combat.
>>
>>3856874
GotG is familiar to current generation.
>>
>>3857906
they said no space combat gameplay, I assume there'll be cutscenes, and in the trailer there was footage of the PC navigating a wrecked ship in 0-g so I expect there'll be boarding action combat at least
>>
I have a friend who works in Owlcat, as a QA tester. He knows a lot, but isn't telling shit.
>>
>>3855864
>They are going to burn out and crash, aren't they?
No. Owlcat's funded by shady Russian oligarchs, don't worry.
>>
>>3858062
>pozzed shit sponsored by hyperconservative former-commie oligarchs
????
>>
>>3858205
The only thing they care about is money and to wash money. They don't visit imageboards and scream woke.
>>
>>3858209
They're also hyper conservative compared to even what the modern American right is, so they'd hear half this shit and say, "it'd never sell."
>>
>>3858212
Most rich men are degenerates with beliefs and agendas that do not align with countries/politics/plebs.
>>
>>3858212
Russian oligarchs invested heavily into Gunzilla and the game Off the Grid, including their own blockchain Gunz, with the kind of tone and design anyone at a glance could tell would megaflop.
People with money aren't always smart with their money. They buy into their connections and trust in said connections, even if they are clueless.
I haven't checked to see if Owlcat are indeed supported by russian oligarchs, but it wouldn't surprise me at all based on their track record.
>>
>>3858213
Most rich men are paranoid and are afraid of losing reputation. There's a reason why Visa and Mastercard aren't like, "hey man, who cares about what material we let people pay for, it makes us money!" and instead are behind censoring porn.
>>
>>3858217
Global corpos are a bit if a different beast
>>
>>3856500
>something on the level of Shadowrun Returns
why do you say this like it's a bad thing?
Shadowrun series was peak
too bad they ditched it for some idiotic mecha game
>>
>>3858219
Global corpos still run off of total profits - total expenses.
>>
>>3858212
None of them got their fortune from videogames, they just see it as a current avenue to expand their treasury, but as a result they don't really understand vidya as a medium so they tend to just throw money at things that other people tell them would sell.
>>
>>3858217
They aren't censoring porn, they are inhibiting the ability of the common man to profit from pornography. Competition destruction.
>>
>>3858286
They are censoring porn. They are not marketing their own porn.
It makes no sense, as they are paid a percentage of each transaction, so their goal should be as many transactions as possible.
>>
>>3858287
No, they are inhibiting the ability to make money from porn from regular people. It's about keeping regular people from making money from porn as a whole and it not being under their master's, the people who own them and give them marching orders, control. Good CSR is like a side benefit.
>>
>>3855864
>Star Wars had the Force, lightsabers, (which is a laser sword)
>Mass Effect didn't want to keep paying the license so had magical gravity waves and uh...big fat holographic (which is a laser) smartphones strapped to everyone's arm that I guess you could slice someone with in a pinch?

The Expense has....? Vitiligo and Respecting Women powers? Never seen this DEI slop.
>>
>>3858343
It has Epstein drives
>>
>>3858385
Why do trails in the sky and the expanse both have a guy named epstein responsible for discovering/inventing the principle sci-fi element of their respective settings? Strange it happened twice, funnier in the expanse though because he kills himself
>>
>>3858392
Probably because it's close to Einstein but it's not just literally saying Einstein
>>
>>3855868
Who the fuck asked for this? Starfinder is minuscule in popularity in comparison to an already niche Pathfinder.
>>
>>3858483
>be Einstein
>be patent clerk
>steal others’ ideas and popularize them
>tribal nepotism props you up as if they were their own in popular consciousness via media
What did they mean by this
>>
>>3858513
>be patent clerk
>steal others’ ideas and popularize them
this is retarded beyond belief and you have no idea how these things work
- everything filed [filed, not granted] as a patent is going public, that's the entire point of the patent, you can't "steal" an idea that is now available to the entire public
- even then scientific discoveries are not subject to patenting so they were never filed for Einstein to steal
>>
>>3858508
Pathfinder isn't niche, anon. Hasbro / WotC freaked out about its popularity enough that they pulled some mildly illegal shenanigans to fuck the OGL specifically to attack it.
>>
It is amazing how every single one of their games after kingmaker has declined in quality.
>>
>>3858550
Oh good fucking grief. You people are insufferable. Just whatever is actually real, whatever you think someone is saying, you're gonna say the complete opposite of that for absolutely no fucking reason at all. It's fucking stupid. You are fucking stupid.
You aren't somehow funny. You aren't somehow oh-so-cunningly subverting idiots' beliefs and spreading chaos by stirring division. You aren't le l33t troll for teh loolz. It's just fucking stupid.
Go wipe your ass. You're dripping all down your chin and we're sick of smelling you.
>>
>>3858571
>seething
I accept your concession lol
>>
>>3858571
Why did you take that post so personally?
>>
>>3858539
Yes, but my point stands, Starfinder's sales are something like 1/10 of Pathfinder's. Nobody cares about it, not even Paizo consumers.
>>
>>3858571
Anon, there are unironically mentally ill people here who spend all day hunting for threads on topics they're obsessed over in order to shit them up. When it comes to RPGs the most well-known example presently is the BG3 schizo.

Just don't pay attention to them, and/or report them.
>>
>>3858508
Starfinder isn't the problem. It's the fact game is developed by literal who devs and pitch itself looks like knockoff Guardians of the Galaxy.
>>
>>3858531
>>3858513
Einstein's scum move is that he basically did 10% of the work and the rest was done by two other dudes but they never get mentioned and Einstein is the scientist icon despite being being completely unimpressive.
>>
>>3858925
> Einstein is the scientist icon despite being being completely unimpressive.
Isn't that the case for all popular post-modern scientists as well, though? I say it checks out.
>>
>>3858925
When a team achieves something, it's the leader or the man who funds them that takes credit.
>>
File: Dd_w5ErV4AAFADW.jpg (87 KB, 988x374)
87 KB
87 KB JPG
>>3858925
Dude, even when people don't attibute achivements to themselves the idiotic ignorant masses will do it for them.
Head of companies, game directors, team leaders, w/e get the praise for everything even if they had nothing to do with it. Dumb people just want things dumbed down for them.
>>
>>3858950
I mean, project director is the lead for a reason.
>>
>>3858956
Being in a manegerial position means you delegate to people that do the actual work. You don't even need to know how or be able to do the actual work, just delegate to people that can.
Attributing work and success to someone that goes
>yeah bob, robert and jane are really good at their jobs so if i assign this task to them they'll get it done
is dumb.
>>
>>3858571
>>3858895
>least obvious samefaggot
Seems like the "Owlcat has their employees browse 4chan to shill their games in Owlcat threads" rumour's been true all along
>>
>>3858983
>rumour's been true all along
It's a game made by russians. Did you doubt it?
>>
>>3858925
>Einstein's scum move is that he basically did 10% of the work and the rest was done by two other dudes
Is this about Lorentz transformations?
He in fact gets full credit for the work he's done that why they are called in his name
either way the public making an icon out of Einstein is not of Einstein's doing it was the public so why the hell is it his "dick move"?

PS
also actually yes, Einstein fully deserves to be an icon of modern physics,
>special relativity
doing some mathematical trick to get results was never enough in physics you need to explain why that makes sense and that no one could do before Einstein did it
>general relativity
simply fucking groundbraking, provided experimental physicists with endless supply of work to do up to this day
my favorite story is the gravitational effects on time flow that was experimentally confirmed after Einstein's death and is now used in GPS systems to enhance accuracy
>quantum theory
again Einstein's theoretical explanation of Photoelectric effect is the fucking basis for the entire field

literally the GOAT
I hate it that normies only know Einstein and use all the modern gadgets clueless on all the scientific discoveries that enable the tech, but that doesn't diminish Einstein's work in any way
>>
File: 1000012520.png (127 KB, 450x381)
127 KB
127 KB PNG
>>3858993
The way this is written is so fucking uncanny.
>>
>>3859102
You too smell Sigma on this one?
>>
>>3858895
*the bg3 schizo would like to know your location*
>>
>>3859104
Smegma, yes.
>>
>>3858571
He's correct thoughever. I like WotR and RT, but Kingmaker is still the best game Owlcat have made.
>>
>>3856487
So many good games, but no Rogue Trader?
>>
>>3859228
What makes it the best? It was good when it came out, but I hated the Kingdom management/time constraints. They have an option to turn it off, but that's lame.
>>
File: youressence.png (867 KB, 1500x328)
867 KB
867 KB PNG
>>3859234
While I am not sure I consider it their best game overall, the way the plot and themes tie together is done much better than their other two games.The themes of what it means to be a ruler/have authority and how they are all represented by the bosses you face in almost each crisis, overreaching and hubris when it comes to affairs involving gods, and even if it does not always have roleplaying impact, the way you decide to rule and how it's reflected make it a better story and RP experience than their other two games.

It helps that the plot and reactions are not pidgeonholed the way they are in WotR due to mythic paths or RT with belief system.

Granted, they could not have 9 alignment options for every relevant decisions, but just seeing the distinction of lawful good/evil/neutral and such helped define your character and your own interpretation of events ( assuming you are not a retard who just goes 'click on everything that has the alignment I had at creation' and considered).
Compare it to how Lawful in WotR is defined by unflinching law adherence (almost always LN, if not lawtism in the case of Aeon) or evil having more murderhobo/cruel variants instead of LE tyrant .

I am not saying it was superb, just done better.
I feel overall prose, themes and tying shit together was the best here, and companions/relationships/interjections was still pretty good (though the last one trickier to trigger at times)

It's been nearly 4 years since I played it, maybe I should do another un soon.
>>
>>3859234
nah just turn the time shit off
kingdom management is ok, just a dumb mini-game
but time constraints take all the fun away
idc if time is ample, it makes me anxious, it makes me not want to rest when I should rest and chill
it makes me want to meta-game to complete all the quests in an area together to save time

fuck that shit
>>
>>3859267
Fair enough. I guess the gameplay factors drag down my overall ranking of Kingmaker. Even if the story is done better it just gets dragged down by how it plays. Probably why my ranking is Rogue Trader > WOTR > Kingmaker. I like WOTR's story way more then Rogue Trader, but I don't have to waste time constantly buffing in Rogue Trader.
>>
>>3859273
>nah just turn the time shit off
I don't like turning off features of games. I like to play them how they were designed. It just feels like cheating if you disable Kingdom Management, or Crusade Management. You also can't get the secret endings if you disable them since it won't research what you need it to. Closest I'll get to something like that is installing Bubble Buff so I can click 1 button to cast all my buffs.
>>
>>3859267
Basically all of this, but also generally I found KM to have the best reactivity from all Owlcat games. Just watching your kingdom grow, change with your alignment and choices, getting filled with people you met on your journey, etc
The kingdom minigame can be annoying, but it is still the best one they've made, it's by leaps and bounds better than WotR's temu homm3 and RT's ship combat, and it feels much more tied to the core game instead of being tacked on for no real reason
I liked the structure and pacing of the plot, the boss fights were very unbalanced but also very memorable, HatEoT nonsense aside the final stretch of the game was the most memorable one for me as well
There is much more enemy and environment variety compared to WotR and RT where 90% of the time you are fighting demons or chaos
Companions-wise, I generally find that every owlcat game has a couple decently written companions and the rest are just jokes or filler. KM is no exception, Jaethal, Linzi and Harrim were alright and that's enough for me
In general WotR and RT try to woo you with their massive scope and making you into this overpowered and all-important giga nigger but they lose out on a certain je ne sais quoi of a more grounded and less pigeonholed plot
>>
>>3859267
>all those options
But not cash money?
>>
>>3859277
I feel purely mechanics wise, RT ship combat is the best, but kindgom management enchaned the experience of ruler RP wise much better.
The issue is 95% of things you do in kingdom management that are not artisans feed kingdom management (resolve events better, get more BP for more buildings for more BP etc and they only added shit like free rations and faster traveling later). I also like the distinct kingdom advancement you got and represented by each advisor.
Though if they all appeared like WotR councils, it might have been even better
>>
>>3859277
Tell me what you think reactivity is
>>
>>3855864
>be a job
>do work at job
Why would they crash? This isn't some pet project, this is their career. They're supposed to be constantly working, for decades, like the rest of us.
>>
>>3859288
Bussines expanding is not the same as a clerk desk job
>>
>>3859291
If you weren't meant to do it then it wouldn't be your job. These people pay their mortgage/utitilites/food by doing this work; having work to do is not a source of "burnout" when it's your everyday task you specialize in and seek to do for decades.
>>
>>3859347
They are not going to burn out and crash because the yget tired, the company will burn out and crash because they do too many projects bigger in scope which they cannot manage and sales will not be enough to sustain. That is what the OP is alluding to.
The context changes when you talk about a business.
Retard
>>
>>3859285
>kindgom management enchaned the experience of ruler RP wise much better.
I feel the opposite. I like how events would pop up naturally and bring you into a council meeting where you'd make decisions and also travel to parts of your ship while resolving them. It felt like a streamlined version of management from Kingmaker and WOTR. You would research some event and then when it was finished you'd have a meeting with your council anyway. Might as well remove the research step and just have events happen naturally.

It's also nice that events happen in your ship so you can explore and still have them pop up. I really hated how you had to travel halfway across the world back to your kingdom to resolve things.
>>
>>3859365
The events where you actually had a meeting in your ship in RT were tied to quests more than anything and were pretty scarce. It was not tied to the RT equivalent of colony management(there, you just get options provided by companions that do not affect the colonyy i itself, as ending slides are decided by the major projects)
>>
>>3858508
I uh, literally did ask for Starfinder all over dev forums and stuff.
>wokeshit
yeah
>guardians of the galaxy
yeah
>wtf anon
Well it's like this..when you are full up on rpging as dragons and elves n' shiet you want to do space stuff in spite of the baggage you know it will come with..there is nothing available out there. Starfield if you want to watch space colored Indian contractor paint dry I guess.

At least they can write reddit aliens and mechanics and big power fantasy epics (Owlcat that is) essentially it could have been Star Control 2 Real RPG Edition

Then the monkey's paw hit where they're not even doing it and there is no SPACESHIP COMBAT in the SCIENCE FANTASY EPIC RPG
So I do feel retarded asking for it, it's not like they don't do this every fucking time either for some reason (Star Ocean I'm looking at you and your lack of space combat.) AND PLUS we got Rogue Trade which is a better setting by far so I'm not sorry.
>>
>>3859366
Yeah I prefer that more. Streamlines things and makes those events more meaningful. Got annoying having to do a meeting for every branch each time it ranked up just to pick a unit type, or minimal buff. I'd rather have fewer, more story oriented meetings. At least the few times it forced you to go to a colony you could just port directly there from warp routes.
>>
The new dlc didnt really add any new enemy types to play against I can only hope the Necron dlc will give us cool basic enemies to fight which we havent seen already. I have no hope for the companion though Soulsborne was preety boring and his romance sucked too, espacially with OwlCat developing more games then they have people working in the studio total.
>>
>>3855969
Is the fact that my earliest and most recent characters were the opposite of this a good or bad thing?
>>
They ahould be sanctioned for being ziggers.
>>
File: Fwh02kwWAAAO3nk.png (70 KB, 680x514)
70 KB
70 KB PNG
>>3859880
>ziggers
>>
>>3858508
I'm surprised no one bothered with Mech Warrior RPG yet. Depending on how you treat the adaptation you have all the bases covered.
>>
>>3860010
to be fair rpg is not the first association for most people when it comes to battle tech
>>
>>3859232
I'm a patient gamer who likes to play finished games, including all planned dlc out.

I also dread the idea of not having a good rpg in my waiting list. Damn rpgs are so fucking rare its unfair.
>>
File: face-melting.jpg (84 KB, 640x638)
84 KB
84 KB JPG
>>3860556
>mfw remaining two dlc release at some point in 2026
>>
>>3860556
nigga you can play an RPG more than once you know?
try different classes and such
granted there is only one class in Rogue Trader, wizard
but you can be melee wizard or pure wizard
>>
>>3858925
No Einstein actually did a lot, and working on the formulas of those who came before and calling it stealing ignores the way science works, everyone builds on ehat everyone else is doing. The reason Einstein is called the prototypical "modern scientist" actually has little to do with his scientific accomplishments despite how many he had. The reason is because, and I had to compare the two because Einstein has accomplished so much more, is because much like Neil DeGrasse Tyson our genius Einstein would regularly go on the media and give his opinion on a wide range of topics way outside of his field of expertise.
He was not a hack, Einstein was a legitimate genius, but he IS the reason certain scientists get so much media attention and others don't. Jennifer Doudna may possibly be the single greatest scientific mind of this century with her breakthroughs in CRISPR, but barely anyone has heard of her because gene editing isn't "sexy" in the way AI is.
>>
>>3855864
>Starfinder cRPG
>The Expanse RPG
>Disco Elysium copycat
At least the Warhammer slop sells since the fans are retards that buy anything. Why the fuck are they wasting time on this shit?
>>
>>3861382
The only game they actually work on is the Expance.
They only help publish the DE copycat and are completely unrelated with the Starfinder game, save for a tweet mention
>>
>get excited for Kroot and Ogryn companions in Dark Heresy
>see that we get ANOTHER Sister of Battle
>know immediately we're gonna get cucked again by big baby GW on a SoB romance
>inserting the copium needle now for the inevitable 'ERM SoB ARE CHASTE!!!' arguments from lorelets addicted to youtube shorts
Magos, play Lazarus by David Bowie
>>
>>3862290
The ugly old hag you're so desperate to fuck is an NPC not a companion, retard
>>
>>3862296
I'm hagpilled FAGGOT I don't care, also I genuinely thought she was a companion from some of the recent stuff about the game.
>>
>>3856438
No, criminal is the H1Bs they hire to claim they have that many working on it.
They actually only have like 20 men working on it and half of them are fags/trannies, therefore innately bugridden.
The other 10 are henpecked into grim silence in a desperate hope to stay employed and working.

Its amazing we get things that run past the first scene.
>>
>>3858266
Except global corpos use government subsidies, from multiple governments, to pad the expenses line so that they make money even when they don't make enough money to pay taxes.

Accounting is where global corpos shine and they do things that you didn't even know existed, even though you are paying for it.
Like USAID.
>>
>>3860010
>>3860013
Not just that. Battletech has many rights issues and the RPG may not be able to be cRPGed without involving everyone from Harmony Gold to Microsoft as well as the primary rights holders.

Its a mess.
>>
>>3862544
I remember Shadowrun rights were basically lent for the Returns trilogy. You'd think after 6E basically killed the IP someone would attempt to secure the rights for cheap and do something with them.
>>
>>3862552
Like I said, its a mess. I don't have the faintest clue who actually has the rights and who could claim to have the rights enough to make a stink.

As a game developer I would probably prefer to go elsewhere then try to step into that quagmire.

As a fan I would actually pay money for a game, and even an new computer to run it, that would allow me to play a special forces style war rpg with battlemechs, vees, infantry combat and even warships.
Just 3d space combat above a world during a contested combat drop could be amazing as a cutscene or actual gameplay.
Playing as a Blakist who reforms and tries to fight against the Jihad would be awesome and could have amazing story and visuals.
Using the same engine to play all the way back on Terra during the siege led by Kerensky could be really cool too.
Maybe have weird Comstar cyborg tech giving you flashbacks to then from experimental AI tech that was used by Amaris in defense of Earth could be the tie in and the thing that eventually allows you to break the Blakist conditioning.
Could be a cool story to write.
>>
>>3862290
>>3862297
Based
>>
>>3862566
>Like I said, its a mess. I don't have the faintest clue who actually has the rights and who could claim to have the rights enough to make a stin
Topps owns the IP, MS owns the rights to video games (despite Topps owning the rights to license out videogames being made...it's weird), and Torante holds all tv/movie rights.
>>
>>3855864
Still better than being sent to Ukraine front.
>>
Second Rogue Trader DLC was disappointing change my view.
>>
>>3863284
It was alright, Void Shadows was just much better (except the final boss, final boss of VS was dogshit)
>>
>>3863284
Thassera was fun, voidship is contender for best mission, Overseer is a good second archetype and Arbiter is a very good origin if just for the variety.
Solomorne was ok but kinda boring if you do not appreciate Lawtism, and the second part of the dlc (tithe) was good but not as good as Void Shadows.
Whatever you rank VS, Lex was -1.
And I really liked VS.
>>
>>3863284
I mean, Void Shadows is Owlcats bets DLC so far.
>>
>>3862297
Hags do have more range. Domineering, mommy, caring, tough big sister, chaste and well-meaning but a bit retarded, etc.
>>
It's 55% on sale on Steam along with the Deluxe Pack, Voidfarer and Season Pass - all in the Voidfare Bundle. The bundle doesn't have Lex Imperialis and Void Shadows.

What do you think? Should I get that bundle? Cause the entire thing (even with the sales) costs 77 euroinos which I'm not willing to give.
The bundle is at 44,5 euroinos.
>>
>>3864118
I liked it, but I pirated it
>>
>>3855864
>unity
>and they're all reusing assets from Pahfinder Kingmaer

I was really excited about Rogue Trader, played it on launch. only to see the same animations/assets, etc from Kingmaker and PotR lmao
>>
>>3858550
you're trolling because kingmaker is their worst game, objectively, in all aspects
>>
>>3859267
what? the plot/story and pacing is a pure mess in Kingmaker.
>>
>>3864125
Pacing is hampered since you have to wait for the next crisis and Bald Hill or do somne kingdom management shit for flags, but the story, themes and build up are good.
>>
>>3864118
no, always wait for 2.0/enhanced edition or something. Im sure you have a backlog to go through
>>
File: 1537021856881.jpg (365 KB, 1080x599)
365 KB
365 KB JPG
>>3864128
I know what you mean anon and it was the same story with the Pathfinder games.

I just hope it doesn't take too long. I don't want the discussion of the game to die out here and stay out of the loop, since Owlcat alone plans to release so many additional games in the following years.
>>
>>3864133
well, I buy games on deep sales/discount, which is fine for me playing a game 4-5 years later
>>
>>3859267
Kingmaker has the worst pacing out of any of the games because after Act 4 everything just fumbles in on itself and the Kingdom Management system becomes unmanageable. The companions are by far the worst as well with Valerie’s vain hypocritical tantrums about being pretty, Octavia and Reg having a disgusting hyper poly “relationship”, Linzi forcing herself into the narrative else it collapses, and Amiri’s entire quest boiling down to “i hate men” while proving everyone in her tribe correct as it’s revealed she’s a dishonest thief who didn’t earn her stripes. Mechanically it suffers with having to build companions entirely around their advisor stats and balancing function in combat and skills along with kingdom management function for the ones who aren’t being benched.
>>
>>3862290
I hope this one has actual hobbies outside of isometric exercising and can be realistically corrupted. Argenta had the problem that’s common with all hyper-loyalist retards in Warhammer in that they’re written as mary sues because the writers wanted to force “no corruption” from the get-go rather than have a realistic character development when faced with the horrors of a nightmare that is 40k. Argenta didn’t even need to have a full heretical nurglite option to be more dynamic, literally just the option to press whether she’s more loyal to the Rogue Trader than an order she doesn’t belong to anymore. She runs around without any purpose and her only duty is to protect a relic that’s already safe. Would be nice to make her feel at home in the retinue but there’s no option for that; she’s always an outsider who’s just using you to get to Salis Prime.
>>
>>3864208
don't forget the final "boss"/bbeg. I've never been more disappointed. Pissed me off even more when the "normal" ending was harder to get
>>
>>3855864
laundering money for zionist money printers
>>
>>3864208
If you consider the companions are supposed to be flawed, the writing isn't that bad.
Problem is, you would never trust your life to such mentally unstable people. No adventurer would last long, being as whiny as they are.
>>
>>3865055
Toss out the slaves chased by slavers and the undead and you have a pretty stable group that follows your orders
>>
>>3865055
Nta but the only companion in an Owlcat game that feels to me like it was written flawed and made to be disliked ON PURPOSE is Queen Galfrey in WotR.
>>
>>3865056
>undead
She is one of the loyal ones though. She needs your protection more than you need her.
>>
>>3856487
Not a rimworld player so why is there a 1.4 edition as well? Mods?
>>
>>3865055
Mentally stable, functional, normal people with their lives and relationships in order... do not become adventurers, anon. They have actual jobs, safety and security in their daily lives.

Bob the banker with a baby on the way is not gonna give it all up to risk his life in a dank hell hole somewhere.
>>
>>3865813
I'd agree with this in general, adventurers should be oddballs, but conversely there's a tipping point where the adventurers who can't put aside their issues for practical purposes would end up dead fairly early on.
>>
>>3865821
Counterargument, no drama makes for just a loot pinata simulator, and I'm not playing a Monty Haul module here.
>>
>>3865768
Definitely mods. There are some good old ones that will never be updated.
For that anon, probably alien sex mods.
>>
>>3865825
Addendum, I'd like it if certain NPCs got themselves offed due to their penchant for histrionics in conflict zones. Good drama.
>>
>>3865862
RJW is updated with each version though.
>>
>>3865864
Reminds me of the older CRPG's where that can actually happen. Baldur's gate where certain party members cannot and will not get along with each other and will eventually somebody will die.
>>
>>3865868
Voice acting and modern sensibilities, people hating being denied content, inhibit this. NPC companions are almost always a "cast" now.
>>
>>3865867
There's a 1.4 there, which was before Biotech? So for HAR or something?
Sexy orcs and goblins.

Uhhh I think, I don't know I'm asking for a friend.
>>
>>3865821
>>3865825
Although it'd make narrative sense, modern gamers can't really handle it. In the old days of the Infinity Engine, companions often would eventually drop out from the party to immediately duel each other to the death. And whichever one won would want to rejoin the party. And that meant that you didn't necessarily have control over which one would survive the fight to rejoin. So you'd end up with, say, Aerie being splattered by Korgan. Or Anomen whomping Viconia. And if it happened while you were in a difficult dungeon (like being trapped in the Underdark) then you were suddenly down a party member and the survivor probably had spent some spells for it. Or if your reputation dropped too low or went too high then various companions would complain and leave the party outright.

These are just cartoon examples, but basically it illustrates the point: players don't want their companions suddenly doing shit like that, even though it'd make sense. A compromise would be for the companions to simply refuse to join if your "alignment" didn't match theirs, but that doesn't really work well in games where your alignment can change over time during the game (like the Pathfinder games...).

Better still for the player to recognize that if you're playing a goody-two-shoes angel, you shouldn't be friends with the serial killer or the sociopath. Or the asshole who giggles at the misery of others after he summoned a eldritch horror from outer space to possess him. Maybe if you're playing a malignant narcissist lich willing to literally sacrifice your lover for your ritual, maybe the pious good guy priest is not someone you'd actually be falling in love with in the first place. Like. What do you even have in common with him? What do you do for fun, talk about the weather?!
>>
>>3864208
>Amiri’s entire quest boiling down to “i hate men” while proving everyone in her tribe correct as it’s revealed she’s a dishonest thief who didn’t earn her stripes.
Eh, I liked that. Makes more sense than Larian's origin characters with le epic uberpowerful backstory who can barely outfight a goblin armed with a sharp stick.
When I played KM, I was going "how the hell did this bitch beat a frost giant at level 1?" when I met Amiri, and learning that she lied about the whole thing and is trying to ovecrompensate for that ever since was pretty satisfying.
The black ranger was boring, but at least he made sense power-wise.
>>
>>3865869
The sad thing is that having mutually exclusive companion options, or companions who won't just blindly follow your lead, would help replayability.
>>
>>3866026
>while proving everyone in her tribe correct as it’s revealed she’s a dishonest thief who didn’t earn her stripes
Ya, for real. I don't understand people who complain about "le feminizmz" regarding that game. The man-hating butchdyke lesbian get profoundly humiliated during her quest specifically regarding her misandry. It only proves that people complaining about "woke" are always acting in bad faith, because nothing can satisfy them even the specific "lols wimminz bad" narratives they demand don't do the job.
Larian's ridiculous clown show has you join up with demigods and superheroes at level 1 and you barely survive a fight with a half-dozen goblins???! The veteran soldier of hell and the ancient vampire are just walkin' around glittering in broad daylight because quirky and magic? And they STILL can't deal with a half-dozen goblins??? How many vampire features can you remove before it's not even a vampire anymore?

And to approach this from another direction, people have been whining for ages that they want gay characters who aren't just a cartoonish stereotype. So we got Sosiel who is strong, brave, sober and loyal. And his story isn't about being gay at all, it's about trying to save his brother from the horrors of war so they can go home. Meanwhile, Astarion is the most excruciating collection of homophobic stereotypes I've EVER fucking seen. He lisps and calls you darling. He swishes around in lacy blouses. He's deceitful and abusive. And his character would not even fucking exist except for the specific fact that he's gay... and because of a weird fucked up gay BDSM / rape relationship...

...

Fucking breathtaking.
>>
>Amiri is a fraud therefore that means her questline isn't about feminism
>even though the "sexism" from the men is still portrayed as bad, and shoe men are also a bunch of assholes that tried to get Amiri killed, and the best new chief is her female friend who is a million times better than the sexist old man
Methinks someone here didn't actually play her questline
>>
>>3866036
The one specific chieftain is a special retard, but Amiri is also retarded.
'Don't be a retard stuck on pointless traditions from the days you subsisted on mud and berries ' or 'Don't try to one up retards by being a violent retard are not feminism messages.
>>
>>3866032
>people complaining about "woke" are always acting in bad faith
Stopped reading here.
>>
>>3866079
People complaining about woke are always not willing to face reality
>>
>>3866032
Daerons and Astarions are more realistic and funny than Sosiels
>>
>>3866081
translation: I want to fuck those two but not the zesty nigger
>>
>>3866032
>Ya, for real. I don't understand people who complain about "le feminizmz" regarding that game
The simpler explanation is that they never got to that part because most people, of any particular posting style, don't complete games.
>So we got Sosiel who is strong, brave, sober and loyal. And his story isn't about being gay at all
Sosiel's story is about him having nigga moments, lol.

It's funny how your attempt to spot hypocrisy in those you dislike colors your own perceptions. Peoples is peoples, though.
>>
File: 1752591495928634.jpg (697 KB, 2969x3000)
697 KB
697 KB JPG
There is nothing in this shithole tin can that appeals to me anymore.
>>
>>3864208
>RPGs have rushed, incomplete late-game acts

MORE NEWS AT 11!
>>
>>3866081
The criterion isn't whether they're funny or whether you like them. Sosiel's is definitely way more realistic than either Daeron's or Astarion's. For one thing, Sosiel's is about finding his brother who was lost on a battlefield and then providing him love and support for the trauma afterwards.
That actually happens in real life.
What doesn't happen in real life is extradimensional eldritch horrors possessing children who wished a prayer. What doesn't happen in real life is vampires enslaving femboys and torture-training them to be waifus. That isn't something that happens in real life. At all.
And if you wanna argue that Daeron and Asterion are also about managing trauma, well, that's not really "funny"... is it?
And furthermore, Sosiel's romance isn't about "fixing" him. He doesn't need fixing because there's nothing wrong with him.
By contrast, Asterion and Daeron literally are about FIXING them. Solving their supernatural magical deus ex machina plot devices and then making them into better people so they can be worth loving. That's not romantic. It's not fucking healthy, for fucking sure.

And if you're attracted to men for their physical characteristics, Sosiel is objectively athletic, healthy, handsome and masculine. Neither Daeron nor Asterion are any of those things. You make no fucking sense.

Sosiel is also a man of significant talents and accomplishment in life. He's a master artist. He's sensitive and isn't afraid to show it. He's passionate and introspective and willing to consciously consider how he feels and what actions to take in response. He's brave, and he's a good person. Those nasty selfish faggots are not even a tenth of the man Sosiel is, and they will never be.
>>
>>3866083
Jesus Christ. He's not even "zesty". He has a masculine competitive streak and he gets outraged about heinous crimes and injustice, even though his religion tells him not to. That's not "zest". That's just being a man.
The rage moment early on with the necromancer was more just to establish that he doesn't have any remaining ties keeping him anchored to a specific church's duties and obligations. He was a cleric in that particular temple when the story begins, and the little mission to pay respects to his dead comrades was there to establish some of the nuance of his religion's dogma and to explain why he's free to adventure with you when a few weeks ago he would have been obligated to stay in Kenabres. It helps to illustrate that he feels passionately about doing the right thing and that he cares about people.
As for playing cards, oh no, he raised his voice while playing games with his homies. Oh no. Oh no. Wouldn't it be terrible if your boyfriend liked playing games with you. It's not part of his "story", in the sense that it isn't some kind of character growth moment. The scene is there to help illustrate who he is outside of casting healing spells and looking for his brother. It's a chance to see the man when he's just having fun and prod him a bit about not always being a static object of religious piety. Just like when you talk to him while he's painting portraits. It's just another chance to see who he is so you can decide if you love him or not.
Don't over think shit.
God forbid a man lose composure in even the most negligible manner...
>>
>>3866079
You proved my point. Thanks. I mean, completely unnecessary, it wasn't really up for debate or anything. But thanks anyway.
>>
>>3866350
>You didn't finish my poorly thought out screed REEEEEEEE
>My analysis is objective truthhhh
Shut up dude.
>>
File: 1745704447832432.gif (1.84 MB, 482x344)
1.84 MB
1.84 MB GIF
Owlcat, Obsidian, Larian Bioware.
They all died, just in different ways.
Welcome to clownworld. There is nothing you can do.
You_can_only_watch.png
>>
>>3866348
>The rage moment early on with the necromancer
This was so fun as a lawful good paladin
>Vwee hee hee you’re not allowed to punish me! I am evil and you just have to deal with it!
[LAWFUL] Akshually, as the knight-commander of the crusade, I hereby order your immediate execution. *smite*
Owned.
>>
>>3866362
Literally every studio I used to like and respect either went out of business, or eventually fell off and started making shitty games. Feels bad man.
>>
>>3866354
When you strawman like that and act like a child, no one's gonna take you seriously. Go sit in your chair and finish your spaghettios.
>>
>>3866362
>>3866365
Which RPGs did you like from those studios and why did you like them? Which studios do you currently like and why do you like them?
Do you like RPGs? What do you like about RPGs, anon?
>>
>>3866364
Is there any interaction you can have with him that interacts with lich mythic? It's pretty soon after you get out of Kenabres though, so I doubt they planned for you to put it off so long.
>>
>>3866362
How did Owlcat die?
They are following near the exact same philosophy for 4 games and the only divergent case is Expanse, which is done in parallel
>>
>>3866390
>How did Owlcat die?
They now make turds I no longer care about. That's the same as them being as dead as Bioware.
>>
>>3866414
I feel it's roughly the same shit, but sure.
>>
File: Spoiler Image (367 KB, 350x232)
367 KB
367 KB GIF
>>3866372
Who are you monologuing to? No one gives a shit about your bad takes.
>>
>>3866365
>Literally every studio I used to like and respect either went out of business, or eventually fell off and started making shitty games.
>>3866375
>Which studios do you currently like and why do you like them?
It feels like the general level of functional literacy on this board got, somehow, even worse about a week ago. I don’t know if it’s LLM bots or just jeets, but it fucking sucks.
>>
>>3855864
First you have to learn the difference between publishing and developing, then and only then we can have this discussion
>>
>>3866414
I don't know, how is Rogue Trader that fundamentally different from Kingmaker?
Maybe you dislike the setting or the combat, but the devs seem to approach games in roughly the same way, down to having a controversial kingdom management mechanic three games in a row
>>
>>3866450
Are you also delusional enough to believe Lariantards won't meltdown if Larian suddenly made scifi games in space instead of DOS series?
>>
>>3866490
Give them space bear sex and prometheum barrels exploding and 95% of them will be set
>>
>>3865869
>Voice acting and modern sensibilities
I mean, Mass Effect made you kill off a party member no matter what.
>>
>>3866504
Yeah, 18 years ago. They learned their lesson. Besides, that's just a scripted A or B event rather than something that sprang from player/NPC choices.
>>
>>3866490
I don't see how that is relevant
The company is not "dead" for trying a different setting, a company is dead when the games completely lose their original appeal

Bethesda can release TES6 but if its shit, it will remain a dead company
>>
>>3866567
Both Bethesda and Owlcat are dead. What's your point?
>>
>>3866575
If Bethesda largely kept making their games more like Morrowind, I would not call them dead.
>>
>>3855864
what's your opinion of their Warhammer 40,000 games? any good?

I wish them good luck but the Expanse ME-like clone seems like very ambitious for a study that only made CRPGs
>>
>>3866544
I mean even in Mass Effect 3, even if you do EVERYTHING right and are the goodest good boy possible, you can't save Mordin.
>>
>>3866605
And Thane, and Legion
>>
>>3866605
I mean, I wouldn't know, I never even finished more than a few hours of ME2. I mean, I don't really like TV show dialogue and cover shooters but prefer RPGs.
>>
>>3866585
>If Bethesda largely kept making their games more like Morrowind
But they don't. And neither does owlcucks.
>>
>>3866685
I guess this is where we disagree. As I said, same shit since 2019.
>>
>>3866709
>same shit since 2019
You're coping mr.owlcuck.
Anyway enjoy being dead.
>>
>>3866711
I am more surprised you think that highly of Kingmaker to think it has been such a decline since then,
>>
>>3866712
>decline
It has nothing to do with the other games. I'm mor surprised your brain can't register them as unrelated.
But then again, your objcttive as a shill isn't to be right, it's to attempt to win internet arguments and dispense damage control, correct?
>>
>>3866713
>It has nothing to do with the other games.
Shouldn't it?
If you call them dead, they had to be alive at a certain point, right?
As in, they made at least one good game and then it was trash.
If it was trash from the beginning, like so many other developers, there'd be no point mentioning them in the first place.

Or you have some other definition for dead or you just use it as a catch-all insult.
>>
>>3866718
>they had to be alive at a certain point, right?
Yeah, people who like their firt game was appealed by their first game.
Any other mysteries of the universe you haven't cracked yet?
>>
File: file.png (1.02 MB, 1024x576)
1.02 MB
1.02 MB PNG
>>3866711
Owlcat is more alive than ever, sorry they move on from Pathfinder sister, maybe you can enjoy pic related?
>>
>>3866753
>Owlcat is more alive than ever
You're dead, there is no enthusiasm for your shit can on /vrpg/ anymore.
>>
>>3866607
Yeah but Thane was already dying and Legion is only there for one chapter of the game. Mordin is there for an entire third of the game and his entire arc in the game is a followup on what you did in 2.
>>
>>3856487
my guess is we'll eventually get a game for spore war which is very much like wotr just set in the knife ear lands. might be a bit since it only came out this year though
>>
>>3866753
I feel like saying "sister" as an insult is the lowest form of argumentation with regards to this topic. It's basically an autolose because you keep women and trannies in your mind when discussing RPGs, which is simply sad.
>>
>>3866753
What's that? Someone made a game out of the Dragon's Demand module??
>>
>>3866605
>you can't save Mordin
Incorrect!
If you kill Wrex in ME1, destroy his assistant's research in his loyalty mission and convince him that his work on the genophage was the right thing during his crisis in ME2, you can talk him out of going up the elevator in ME3, going into hiding to help sell the bit to the Krogans and he becomes a war asset instead.
>>
>>3855864
Is the Expanse worth watching? How woke is it?
>>
>>3871183
It's worth watching at least the first season to see if you enjoy it, it's got some pretty cool stuff and the visual design is really good.
>how woke is it?
It will unironically make you support genocide.
>>
>>3871184
>will unironically make you support genocide.
Of kikes or palis?
>>
>>3871212
Both.
>>
i just want more games where i can have sex or hold hands with elf women
>>
>>3871336
Go play something else and not an Owlcat game then
>>
>>3871337
you can hold hands and have mind-sex with yrliet in rogue trader thougheverbeit
>>
>>3871338
>thougheverbeit
this really is the lamest newfag meme
>>
File: 1699122137778027.png (215 KB, 300x300)
215 KB
215 KB PNG
>>3871338
>mind-sex
>>
>>3871339
>>3871342
you're just jealous of the relationship we shared over the years
>>
>>3871342
I swear to god that scene of Goku in the tank turned me gay.
>>
>>3858925
Saying no one know who Max Planck is, is really dishonest.
>>
>>3872011
>Saying no one know who Max Planck is, is really dishonest.
Only nerds with some physics background know who he is. I'd bet easily 90% of average people have never heard of him, while virtually everyone has heard of Einstein.
>>
>>3872013
Wrong.
You must be an American to have an education so fucking awful. God damn you just showed everyone that you're fucking stupid and you have absolutely zero self-awareness about it. I don't even feel empathy for you and I'm still getting that tingle of second-hand panicked embarrassment just watching you like that.
>>
>>3872062
>getting that tingle of second-hand panicked embarrassment just watching you like that
Me, reading your post demonstrating your incredibly poor reading comprehension.
>>
>>3855864
Let me know when they develop a good game.
>>
>>3872142
Well, they publish Rue Valley which comes out today.
No idea if it will be good
>>
>>3872146
>today
tomorrow
>>
>>3855864
>>3855864
The last Rogue Trader DLC was disappointing.
>>
>>3856873
Touché.
>>
>>3872425
Story sucked but class and familiar was fun.
>>
>>3864118
Buy the base game and then pirate the DLCs.
>>
>>3855864
I started playing Rogue Trader recently and I really enjoy both the writing and the gameplay.
I just wish the fights were a bit more varied because they feel samey so far.
>>
>>3855864
>Starfinder
Is the ttrpg it's based on any good or is it more Paizo cringe? Owlcat is pretty promising RPG-wise though but
>Full voice acting
>7 classes
>6 npc/companions (80% of which are male and likely 60% are furries)
>50-60 hour branching story
This game is both ambitious and kind of weird, like it's trying to be sort of a Larian-like. It's ballsy, but Owlcat's policy of making AA games will prevent it from ever getting BG3 tier successes
Despite that I think they deserve it, they're good devs despite working with some cringe people
>>
god i wish they'd never started with the wh40k IP. shit sucks. it's just a waste of time and work. they shoulda made another pathfinder adventure path
>>
Everyone who moves over from medieval fantasy to space slop fails. Starfield, Rogue Trader etc all of them are worse games compared to their predecessors.
>>
>>3873598
>>Full voice acting
Not a big fan of that
>>
>>3873606
Me neither as often it's either partially disappointing with rampant voice re-use like with Bethesda or it's just a drain of dev resources. Would rather the stretch goals include stuff like more characters and more hot women but I know how Paizo is . Still, 50% of starting romance options being furry men is probably a little bit weird for Owlcat so I can only imagine this is a Paizo staple. Owlcat OC's have been pretty good
>>
>>3873598
Owlcat isn't making the Starfinder game, they're just publishing it.
>>
>>3873740
Woah, interesting. I guess that explains some of the choices
>>
File: 1743881318087504.png (3.63 MB, 1920x1080)
3.63 MB
3.63 MB PNG
It's cute how Kibellah has her own nicknames for people
>>
>>3873740
They're not doing that either
>>
>>3873606
that's fine, but at least be consistent with voice acting. My issue with the PF games (and RT) was the seemingly random voiced scenes, but other scenes have no voice acting. Sometimes I don't know if it's a bug or not.
>>
>>3855864
Easy when their games are just infinite walls of texts.
>>
>>3874661
Their amount of text is fine.
You're a faggot who doesn't read.
>>
>>3855864
All their games are woke garbage.
They're so woke that people had to make the de-wokeness mod for Wrath
The only female companion in Dark Heresy is ugly and black
Not gonna support this degenerate studio.
>>
>>3856442
Anon it's Paizo, the fact that Owlcats to pathfinder games are actually good is 100% down to slavic autism.
Nothing else could destill what few shreads of decency exists in that companys products and turn that into two genuinely good games.
>>
File: F5pcHdEbQAA_P0x.jpg (76 KB, 1200x1040)
76 KB
76 KB JPG
>>3874681
Come on, you can do better. Where are the gay pirates?
Oh wait that was PoE2, by Obsidian. Where is the abortion propaganda questline, oh no that was Avowed, also Obsidian. How could you forget about the planets full of ugly people of undefineable races? No wait that was Starfield, Bethesda.
Owlcat are not perfect, but they're by far the most tolerable of the medium-sized CRPG devs.
>>
>>3874661
I mean... infinite walls of text??? It's an RPG, anon. And huge chunks of the dialogue is voiced. And as RPGs go, it's definitely not too much. Indeed, I would even go so far as to characterize it as ... spartan? Sufficient. But economical. Definitely not too much.
If you're having difficulty reading, anon, put your finger on your screen and sound out the syllables. Or play a game that's more your speed. Try tic-tac-toe or checkers, there's no reading in those.
>>
>>3874646
They are consistent. When the companion has something important or meaningful to say especially during their personal quests, they're voiced. They don't need voiced dialogue for every random comment or interjection. It's already a LOT of recording time for them to have voiced barks and personal quest dialogues.
>>
>>3873602
You can't even capitalize or punctuate correctly. Your opinion is discarded as it is not even worthy to touch my god-blessed anus to remove the holy feces from my golden, glowing ass hairs.
>>
>>3873598
BG3 is AA at best. I would rate it at B- absolute max. D&D 5e is an insurmountable design failure that puts an extremely hard cap on the quality you might assign to it.
>>
>>3878137
>you hate ebola? But HIV exists!
>>
>>3878160
>full voice acting
>almost complete retooling of 5E to actually make engaging gameplay
>multiple solutions to quests
>decent reactivity
>looks good
>good music
>great animation work that isn't distracting
It's in between AA and AAA. AA wouldn't have full VA work on an 80 hour game
>>
>>3878170
>bg3
>engaging gameplay
Good joke
>>
>>3878160
AAA isn't about quality or being a good game, it's about having expensive high-end production values. BG3 is about the best example of an AAA RPG you can get, that's what all those devs whined "BG3 raised the bar, we can't compete" for. They can't match its budget and production values. The quality of the game is tangential at best. BG3 is a bad game.
>>
>>3878210
you can't have a good AAA game anon
it's just impossible for a corp to produce something with creative value

every single decision goes through 10 manager type with excels and charts
that's not how you make "art"
>>
>>3878160
>he believes that "AAA" is the rating
Less clueless Owlcuck fangay.
>>
>>3873602
I wish they had made a 40k crpg much earlier, like around when dawn of war came out. I'm sick of the woke ball and chain on modern tabletops in general.
>>
>>3878371
Autistchama...
>>
>>3878240
Games aren't about pure creative or artistic value, but rather fun. People like Skyrim, it's triple A. AAA is mostly just about how much they spend on marketing.
>>
>>3878374
>I wish they had made a 40k crpg much earlier, like around when dawn of war came out
Fuck this would've been cool.
>>
>>3878374
Rogue Trader was probably the best pick for CRPG, though.
>>
>>3874681
Hopefully they learn there lesson this time and let you romance the black chick
>>
>>3879972
Literally filtered.
>>
>>3879972
Imagine seething this hard because an RPG makes you read.
>>
>>3879972
>reddit formatting ESL hates reading
Go figure.
>>
File: G6h1yE6WgAAtfTa.jpg (2.06 MB, 1920x1210)
2.06 MB
2.06 MB JPG
>>3855864
So what do we think about the combat screen?
>>
>>3880029
getting some bg3 layout vibes
>>
>>3880029
As expected, really
>>
>>3880029
>have to switch between toolbars rather having them all on screen
downgrade
>>
>>3880029
Looks like a downgrade to Rogue Trader, and them reusing icons is disconcerting, but I'll show goodwill and assume that they are subject to change as it says there.
>>
>>3880029
>multiple toolbars
Will forever be retarded.
>>
Wish they'd stop wasting time with 40k. It's such a boring setting for rpgs.
>>
>>3880029
I kind of prefer that layout for the ability bar compared to Rogue Trader's where the weapons and your character's abilities are separated for no reason. But I think they need to put "this is your one primary attack for the round" abilities together instead of jumbling them all together like that. Also you need more than a single row for abilities.

And there's WAAAAAAY too much useless blank space in that entire region of the screen. Just like 15% of the entire screen is just blank black??? They need to actually hire a UI designer, for fuck's sake.
>>
>>3880106
What's wrong with reusing icons? It's the same game. It's like you're complaining that the icon for the fireball spell didn't change between Kingmaker and Wrath.
>>
>>3880191
Kind of a hot take, there. Do you mean it's boring because it's so unceasingly monochrome lolrandumbevilz? or because there's no real way to make an RPG in that setting without the protagonists being humans and due to ultra-hyper xenophobia the supposedly huge variety of weird cool aliens will never be experienced?
There's perhaps a few important ways it's a boring setting because the way to alleviate that problem would be to violate the fundamental bedrock of the setting. Like Imperium Inquisitors adventuring with Eldar psykers...

Once you begin to realize that ALL of the absolutes about the setting are violated canonically and constantly, you begin to see it as more of a kitchen sink, which brings in an entirely different flavor of boring, I suppose. But generic sword-and-sorcery settings have always been around and they're evidently not so boring that people don't want to tell stories happening in them. It's a genre. And by comparison to more cliche examples of the genre, W40k is definitely an extremely unusual fantasy setting. It's stylized and exotic.

It's just very "one note" in tone, environment and atmosphere. And because of that, the "grimdark" becomes kind of comically grimwank. And once you lose that sense of horror, you can't get it back. It just becomes stupid instantly, and you will never be able to enjoy it again.

That's why it's boring. It's like waaaaay much salt in soup. It just becomes the only flavor. It's just salt. And it's obnoxious. Or when the chilis are just too fucking spicy so you only experience chemical burn. Like. That's not food. It's just burning. It's tacky. It's stupid.

That's the problem with W40k as a setting. And it could be better. But never will be.
>>
File: MKaklq&manmn.png (271 KB, 882x877)
271 KB
271 KB PNG
>>3856267
You wish, owlcat employees are too cucked to tell people online to kill themselves for criticism.
>>
>>3858571
He's right though? Kingmaker was their best game. Mythic paths are a meme and WOTR is a slog after the third act.
>>
>>3880346
>Mythic paths are a meme
This is a nonsense statement.
>>
>>3880349
They stifle character building by railroading you into these very preset paths. Both mechanically and narratively.
And lategame mythic paths are a total joke that should've never been made. Shoulda just let us spec into legend early on and skip the mythic bullshit, I love having more than 20 levels to work with. Instead you get this half-assed implementation of the mythic system that tabletop had. Remember when every character had to default into pyjama DEX tanking because of no mythic feats supporting ANY armor type? I remember. Also I literally cannot imagine anyone wanting to roleplay Azata. And the game is way too long to support repeat playthroughs without feeling like a slog. And mythic paths have no real consequence on the way the main quest plays out, giving some side missions here and there and maybe skipping content

It's honestly insane how even with all these faults WOTR is still the one of the best rpgs in the last 30 years, fuck gamedevs and especially jrpg devs.
>>
>>3855864
Why would you burn out making trash?
>>
>>3880346
Do you know what a meme is?
More to your point, Kingmaker was a great game. It's a great story, it's a popular tabletop adventure path for a reason. It's also a well constructed plot structure making it great for a modern single player RPG because of how "episodic" each little point of interest's encounters usually are. It's also fantastic for a cozy fantasy experience since the atmosphere is introspective and exploring a beautiful fantasy woodland, as opposed to something like grimdank demonic invasions and cosmic horror like Wrath and Rogue Trader are.
But in terms of the technology, Kingmaker was definitely their first game. Veeeerrrry limited environment designs and certain little gameplay systems are still a bit rough. Itemization was super simple and kinda wonky (like getting +6 stat items before you're even like level 10??? what the fuck...). Lots of wacky out-of-depth combat encounters you can accidentally run into like ten levels before you should just because the POI is in a currently-available region on the map instead of being time-locked for progression. Lots of monster stats do not scale organically (which is also a problem in Wrath), not because it's intentional but because the code just completely does not have that number as an input / output for calculations the way that it should (like Spell Resistance being calculated from creature HD, which means it goes crazy when the encounter designers who were not familiar with PF1e decided to just give twenty dice to a creature to beef up its hit points for no reason).
Wrath was made because it won the fundraiser, not because it's a good story. Mythic is popular among charop trash because they want big numbers. The truth is that Mythic just complete fucking ruins the game's mechanical design (kind of intentionally? because it's supposed to depict transcendent demigods...). So of course it's a slog because it has to be in order to depict Mythic ranks. The way to solve that is to crank the diff.
>>
>>3859850
Depends but yes.
>>
>>3880373
Owlcat's problem with both Pathfinder games was their decision to just ridiculously buff enemy stats.
>>
>>3880661
I still don't understand what the fuck they were thinking not just making "normal" be the PnP stats right out of the book. You have to pick some goofy-ass combinations of difficulty settings to get close, and it's still never right.
>>
>>3880667
>>3880661
Because the moment they decided the game would allow a 6-man party, mostly flat terrain, easy prebuffing sicne player initates most encounters, 25 point buy etc on top of the enemies having rudimentary A.I, pnp stats would be journalist difficulty.

For PnP enemy stats to be actually normal, game would have to be very different from the start
>>
Has anyone ever made a Pathfinder 1st edition game that was true to the tabletop? Though, even 3.5 D&D games seem to change things at will and have bloated enemies, just look at MotB.
>>
>>3878160
holy shit you're retarded.
>>
>>3880191
I think it's a good setting but it needs to stay contained in smaller bite sized campaigns. the scope is so absurdly large that it's impossible to do it justice. you could had gotten an entire campaign out of rogue trader lower decks for one since canonically these ships are such humongous ecosystems in themselves. but RT just makes it one area and every now and then the game sharts out text after warping that only 500 crew members died this time praise the emperor.
>>
>>3880756
3rd edition is the bloat edition, Anon.
>>
>>3880823
I don't really know much about 3rd edition tabletop, only cRPGs, since I quit playing D&D just before TSR went under.
>>
>>3880756
I'm not sure what you're asking. The two Owlcat Pathfinder games are extremely true to tabletop. The skills are condensed to have fewer of them, basically according to the Consolidated Skills Optional Rules presented in Pathfinder Unchained:
https://www.d20pfsrd.com/skills/consolidated-skills-optional-rules/

I can't think of anything about the Kingmaker or Wrath games which wasn't just like tabletop, other than the limited spell lists.
And yeah for your information, the "bloated enemies" was a major part of the 3.0, 3.5 and PF1e rulesets. In the '90s it was felt that enemies were too simple, either just hitting stuff really hard (and thus requiring specific strategies to deal with it) or being invincible until you figured out their weakness ("puzzle monsters"). So the 3.X ruleset attempted to make monsters more durable without cheesy invincibility nonsense, so that they could have enough time to use weird abilities that would create tactical complexity. And it mostly worked, it's just that players are so insanely powerful that they usually one-round enemies anyway. So if anything, enemies weren't bloated enough.
>>
>>3880892
I'm responding to what other people are saying, that the enemies are overbuffed. From your response I take it that it's simply that 3rd edition and derivatives were poorly made.
>>
>>3880903
Well, that's still very vague, though. What do you mean by "overbuffed"? Like they hit too hard? They are too tanky? Their abilities are too hard to resist? What?
Because from my perspective if the creature is getting killed with one round of a player's actions, that's not overbuffed. Even demon lords are dead in two combat rounds at the absolute max, and that's absolutely insane for a single creature to endure the actions of four to six player characters TWICE.... But, again, that isn't overbuffed. Two rounds of combat is 12 seconds of real time. Players are insanely overpowered.
>>
>>3880928
You aren't following along very well, are you? I'm the one asking leading questions here.
>>
>>3880949
Are you though?
>>
>>3880847
D&D is literally the worst RPG system ever made. But at least Pathfinder was the best version of it.
>>
>>3856487
>jk2sp.exe
dangerously ultra based



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.