It's official, I'm replaying Skyrim now. It's better than I remember it to be honest. This was likely a game just as monumental as Ocarina of Time was for an entire generation. I haven't touched this game since it first released, so this is quite the experience.
>yet another "screenshot from Google" Skyrim threadI don't believe you.
>>3868584>This was likely a game just as monumental as Ocarina of Time was for an entire generation.Yes if it was their first TES-like.For others it was an improved TES game. Amazing, but not mindblowing, cherry popping amazing
>>3868594Skyrim plays more like an action adventure than an RPG, it's kind of its appeal. I could see it being like OoT for people who originally played Morrowind and or Oblivion too.
>>3868584For the first 2-3 years i refused to mod my skyrim and enjoyed getting through all the content vanilla. That includes 100 smithing which ended up being resetting shops and mining for ore outside of whiterun for like 2 days. It's one of the best games ever without mods, and the last good bethesda game.
>>3868584Why is OOT being propped up as this changing of the tides style cultural moment? Back in the day nobody I knew bothered with the N64 (they did liked the NES, SNES and Gameboy), they all went to the Play Station. Only a few people taked about OOT, the vast majority was playing stuff like Metal Gear, Resident Evil, FF7 or Gran Turismo.
>>3868730Well I owned an N64 and read Gamepro magazine, and everyone I knew had an N64 and some a PSX too. Everyone talked highly of the game, and fast forward people still tend to hold it in high regards. I'm just making a simple comparison, I didn't think much of Skyrim, but I just keep seeing people talking about it, exactly the way I remember people talking Ocarina of Time.
>>3868587I think people do that because the image will be recognizable. or it could be just one anon making all the threads. I could be convinced either way.
>>3868730>Why is OOT being propped up as this changing of the tides style cultural moment?>Back in the day nobody I knew bothered with the N64 (they did liked the NES, SNES and Gameboy), they all went to the Play Station.>Only a few people taked about OOT, the vast majority was playing stuff like Metal Gear, Resident Evil, FF7 or Gran Turismo.1) The Nintendo/Zelda brand was already popular in the West prior to gen 5 so the 2D->3D transition was more immediately apparent.2) Nintendo had the foresight to include an analog stick in the initial console launch so their games were able to fully take advantage of 3D spatial navigation. PS1 games were forced to support a dpad control scheme so they didn't feel like as big of a departure from 2D.3) Nintendo/N64 had better attachment rates on their games and their players are more passionate about them. Sony kind of marketed their consoles as more general purpose consumer electronics so their customers were less likely to evangelize their games.
>>386858490% of the reason Skyrim has so many haters is purely because it became really popular with console gamers at a time when PC gaming was at a low point so the latter instinctively resented it. It will never cease to be hilarious that RPG Codex blacklisted the most influential RPG of its decade from their top 101 RPGs.
>>3868874I very much doubt all of that because it just doesn't fit with what I saw. The PS1 beat the N64 so hard it wasn't even funny. And it wasn't just because of quality of games, people were actively way more interested in the PS1 and not the N64. The latter flopped hard and IMO it only proved losing third party games like that was a huge blow for Nintendo's position in the market.
>>3868893None of what I said precludes the PS1 from being the most popular console that gen (it definitely was). But being the most popular doesn't automatically mean you'll be the most influential. Yes, the PS1 shipped a lot more consoles but the top selling games were basically at parity.PS1 units sold: 102.4mGames:1) Gran Turismo 10.8m2) FF7 10.2m3) Gran Turismo 2 9.4m4) FF8 8.6m5) Tekken 3 8.3mN64 units sold 32.9mGames:1) Super Mario 64 11.9m2) Mario Kart 64 9.9m3) GoldenEye 007 8.1m4) OOT 7.6m5) Super Smash Bros 5.5mAs you can see, basically an equivalent amount of people played OOT as any of PS1's best selling titles. And what's more, the N64 came the closest to PS1 sales in North America so we can infer that in that market specifically OOT probably outsold every PS1 title. Since the USA was the cultural capital of the world in the 90s and 00s, it makes sense that OOT has a more enduring reputation.And the analog stick really is a big deal. That became the defining control scheme of 3D games. If it wasn't a big deal, Sony wouldn't have immediately copied it.
>>3868730Skyrim did a LOT more to change the face of gaming than OoT. OoT was copied for 2-3 years. AAA-devs are STILL trying (and failing) to copy Skyrim. Also:>OoT didn't normalize mods, for better or worse>Retarded YouTubers and 4Channers can still get a shit-ton of internet points babbling about the lore.>OoT is worth replaying once in a while, but Skyrim, if you like it, is almost endlessly replayable, even without mods.OoT is cool and all but Skyrim is the first game to top sales charts for almost 15 years in a row. People are still playing (and buying) Skyrim in very large numbers. The only games that have had that level of impact are:>Pac Man and Donkey Kong in the arcade>The Mario/Duck Hunt NES cartridge>Street Fighter 2 and Mortal Kombat (renewed arcade interest)>possibly FF7 (shut up I was there, and FF7 was when normies started getting into games. It was a really big deal, and the first "press X to watch next 15 minute cutscene" game, a formula still copied to this day even though it's awful and stupid)>World of Warcraft (created online gaming)>One of the OG PC rpgs like Wizardry or Ultima, even though they weren't popular back then>DQ, but only in JapanSkyrim's on that list. Maybe the original NES Zelda belongs there too, but OoT is way way less influential than any of those. Even Tomb Raider has more claim to popularizing 3D games than OoT.You idiots under the age of 35 need to shut the fuck up about video game history and influence. Stick to a topic you understand, like jerking off to cartoon porn.
>>3868584Dragons are so weak in this game. As in even in level 1 playthroughs, they can't do shit, my character have just around 200hp, with all the enchanted gear, and the dragons seldom even reach to half, by the time they are killed. They cause low damage, and have low hp too, most can be finished in one, and the rest within the timespan of two dragonrend shouts. Something that size being brought down by shitty arrows is immersion breaking too, even the weakest type of arrow can cause damage to a dragon in this game. Supposedly dragonscale is some supermaterial in this game, and basic arrow tips should be like bite of a flee to them, but they are being pierced just fine. They fight like retards, not using height to their advantage, e.g flying far, picking something up, flying back throwing it at their opponent from above. Also in case they would be losing a fight, they could just flee (pre-dragonrend), instead of staying and dying. Game is more fun before the dragons appear, and it's very annoying how they roar, and how fast they respawn to their fixed spots, after being killed. I seldom use the shouts in game, basicly dragonrend is the most popular shout, just to get rid of the timewasting dragon spawns faster.On my most recent run I waited with the civil war questline, past the main quest, for the sole reason of not feeding souls to Alduin, and so that falling stormcloak soldiers could enjoy their afterlife. But I find the civil war writing so shitty, e.g. the constant preach about religion, and freedom of religion (jews wrote this), instead of blood, and nords fighting lesser humans, and fighting elves. So Skyrim will essentially still stay a multiracial, multispecie shithole, just with slightly less elves, and can worship a god that aside of curing diseases (like all others) gives a benefit few could actually enjoy. Also the ability to shout itself wasn't always rare, nor special in the past, almost every crypt in Skyrim holds a few draugrs that can shout.
>>3868705I still have yet to use any mods (Other than the Survival Mode stuff, which I consider "the way Skyrim was meant to be played.) I really don't need to read some troon coder's tumblr fanfiction and play with Mary Sue characters and powers. that creation clubs shit sucks fucking balls, like the people who designed it, who do, in fact, literally suck balls.>but by infinite monkey/typewriter syndrome, there's probably a few decent ones out there by now, I just can't be arsed to dig through coomer slop and retard crap to find them. And no, I don't trust your recommendation.
>>3868959It depends on your build.Playing a pure thief is awesome... except for the Dragon fights.
>>3868965What is the point of thieving? You can buy anything that can be bought within the game with just what you pick up from the shittiest loot. In my most recent run I limited myself to not pick up any armor, from the fallen opponents (partly because the rare ones that don't despawn, not wanting them to lay around in their underwear forever, otherwise not to clutter up my inventory), and still reached 300k gold by the end of the game, with all houses bought. There will be probably at least one last run in the future, on max difficulty, and I'll probably stop picking up anything from fallen opponents, except the special gear from named characters.
>>3868965Add to this >>3868967 , that I hated every mission with stealth involved, e.g. Thalmor Embassy (could have easily slaughtered everyone there, could literally just jump the fence to get in, without inivisible barrier set by the devs, it's just a lame filler quest), hated the broken sneaking into Fort Neugrad mission, hated sneaking into Alva's house, hated sneaking into Severin Manor. Can't recall any sneak involved quest that was fun, solo stealth archer is fine, but forced missions are not.On plus side, I finally discovered how to prevent the Thieves Guild mission, from appearing in my journal, by entering Riften from the docks, and immediately start to smith, while Brynjolf tries to start his scripted conversation, but gives up, and never tries again. Exterminating the Thieves Guild, and all of their associates should have been in the base game.
>>3868957>People are still playing (and buying) Skyrim in very large numbers. The only games that have had that level of impact are:Add BG3 to that list. Astounding success for a turn-based CRPG.But these games are one in a decade sort of deal.
>>3868963>Other than the Survival Mode stuff, which I consider "the way Skyrim was meant to be played. I really don't need to read some troon coder's tumblr fanfiction and play with Mary Sue characters and powers. that creation clubs shit sucks fucking balls, like the people who designed it, who do, in fact, literally suck balls.But survival mode was literally a "creation club" mod that was made by a modder, anon.
>>3868957>AAA-devs are STILL trying (and failing) to copy SkyrimWhich ones, and in which ways?
>>3869127Wrong sir, it was part of the original game but cut for time. That's why all the food exists in the original but unlike previous TES games, it does nothing. Survival Mode was assisted by Bethesda devs so they could re-include it into the game, same as TSLRCM for Kotor2. There's quite a few mods that involve the original developers finishing content that was cut for the release schedule.
>>3869159You must be at least 1 yrs old to post here.
>>3868995fuck off furfagBG3 is only a couple of years old, and hasn't influenced shit. You're even more retarded since BG 1+2 put Bioware on the map (back when that name meant something) and you're shilling the sequel?Shut up and go back to your troon porn. The mentally stable adults are talking.
>>3868967Fun, basically. And I'm talking "pure thief" not the "Stealth Archer" meme.Pure thief changes the game entirely since you have literally zero combat skills except some emergency potions. You're running around a dangerous world where everything can kill you and even the sanctuaries (cities) are full of people who will murder you the moment the catch you fucking around. It makes Skyrim feel vaguely like a Survival Horror game.>no save scumming allowed, you take those risks
>>3868970iirc you don't HAVE to sneak in any of those missions. You can just balls to the wall combat in all of them, it's just a little tougher, and has a few minor consequences (like that one NPC gets rekt in the Thalmor Embassy).Although I too resent the invisible walls around the Embassy. It's one of the few places that kind of thing happens.
>>3869277I accept your concession.
>>3868730Sonygger cope.
>>3869279Alchemy belongs to stealth in Skyrim, so pickpocketing poisons is an option. I wouldn't be against applying poisons via weapons either.
>>3868957Oot influenced Dark Souls and Botw influenced Elden Ring
>>3869444In a world where there is only zelda
>>3869274>it was part of the original game but cut for time. That's why all the food exists in the original but unlike previous TES games, it does nothing.Bait used to be believable
>>3869444>Botw influenced Elden RingMega lol, there is zero overlap in design phisophy, level design or world design. Breath of the Wild is closer to Ubisoft slop if anything.
>>3869453The developers admitted it
>>3869485and people on the internet used to know how to use search engines before opening their mouths to say something retarded
>>3869285no, I don't allow jeet chatbots to purchase from the concession stand. You drink out of the toilet, like the rest of your kind.
>>3869536>>3869285
>>3869535>and people on the internet used to know how to use search engines before opening their mouths to say something retardedI was using Alta Vista and Ask Jeeves before you were born. I also played Skyrim when it came out. Claiming that "the food did nothing" is retarded. I'd entertain the possibility of anon's claim that the survival mode was cut content if he can provide a legitimate source, but I'm skeptical.
>>3868963At this point I feel like 7 mods are mandatory. Ends up being 5 texture packs, ordinator, and ish souls to perks. Sometimes I'll add a big weapon/armor pack too. I don't think you need much more desu. Most people haven't experienced most of the content anyways. I did most of the vanilla stuff but I never got all the dragon shouts or did any of the DLC.
>>3868957>Skyrim did a LOT more to change the face of gaming than OoT. OoT was copied for 2-3 years.any game with a lock-on system for melee combat is still copying OoT's z-targeting, and I'm not even a nintoddler
>>3869490
>>3869444skyrim's surprising popularity in japan (for a western game) influenced botw, as stated by aonuma himself
>>3868584If you aren't modding it, you aren't actually getting the experience that made it a landmark game. In fact, vanilla unmodded Skyrim is widely understood as a mediocre game at the absolute best. Glaring game mechanics and balance issues in Skyrim are literally used as textbook examples when teaching game design in schools. Various environment / world design flaws, ditto. On the more technical side, the Gamebryo engine has been the archetypical paragon of "sloppy, non-performant mess" for more than twenty five years.You need mods to address all of this.
>>3868730I don't know anyone who had a PS1. It was the knock-off Walmart branded console of that era. No one who gamed primarily on a console had anything to do with PS1 with only rare exceptions for FF7 for example.
>>3870544>teaching game design in schoolsWe've seem what that repetitious and rote nonsense produces. Wouldn't lean on that as an argument at all.
>>3868584Looking back it's impressive they managed to perfect their formula on time, on 7th gen consoles. That gen is almost 20 years old, but Skyrim has hardly aged, unlike Oblivion which still had some rough edges.So the "getting the form right" was achieved, but the greater challenge of "taking the next step" remains. What can the series do to impress players yet again?
>>3870545>I don't know anyone who had a PS1. It was the knock-off Walmart branded console of that era.PSX outsold N64 like 3 to 1, dude. Anecdotal, but that ratio tracks with my experience, I hardly knew anyone with a 64 but multiple with a PlayStation, including myself.>No one who gamed primarily on a console had anything to do with PS1Maybe here’s your problem. Most people I knew played primarily on PC, and only occasionally dabbled on a console. What kind of peasant was “primarily on a console?”
>>3868594>improved
>>3868584Skyrimbros, I'm starting a new character. Do healing spells work on summons?
>>3872150learn2Google, faggot
>>3872520go back to /v/ shithead
>>3868584>.Good for you, I just replay it and it was even worst than I remember.
Skyrim is just a shitty Morrowind
Hey you, you're finally awakeHappy 11.11 skyrimbros. What kind of character are you crossing the border with today? I made an old breton man, going pure mage.
>>3872664Morrowind is just shitty Breath of the Wild
>>3872744>I made an old breton man, going pure mage.Damn elves, I bet they had something to do with this
>>3872931**Morrowind is just good Breath of the Wild
>>3872744I'm doing a female Breton with a ponytail just like I did in Morrowind and Oblivion
>>3868584Make sure to install the mod that turns Serana into a sex fiend.
>>3872744Happy 11/11 Anon.I'm finally doing a full mage High Elf, renegade who quit the Thalmor and has come to aid the Stormcloaks (hence why the Imperials are trying to execute him.)
>>3868957>The only games that have had that level of impact are:You failed to list Minecraft.I guess that makes sense, since it is easily 10 times bigger than Skyrim. Not on the same level.>World of Warcraft (created online gaming)Nevermind, you're braindead.
>>3872150I think you need a perk for that
>>3870541Based japs. They recognize good shit when they see it.
>begin pure mage playthrough>absolutely blessed by great loot..>..for warriorsNice try, Skyrim, but I'm not easily swayed.I'm now a novice of every spell school, and have learned most novice level spells.First close call came when I accidentally tripped over a mudcrab, who almost killed me, triggering the tutorial low health pop up message.>>3873052That altmer +50 magicka is helpful. I might have to rely on elsweyr fondue for the +100 bonus>>3873094Yes it looks like healing or illusion's Courage spells don't work on undead or summons. I'll probably join up with a companion at some point.
Skyrim gets boring after 20 minutes, what's the appeal.
>>3873163>>I'll probably join up with a companion at some point.>in whiterun wilds>a stray dog appears and starts following me>ok sure let's go buddy>buy a horse and ride it to dawnstar>remember the dog and realize it's gone>go back looking for it>nowhere to be seen>assume the worstRest in piece, Stray DogAre the other horses better? The whiterun horse doesn't seem to have much stamina
>>3870541It's not surprising, Skyrim had katanas (blades faction swords), I guess earlier TES titles had even more variety, but graphics was shit, and gameplay not that fun.
>>3873306The first 20 minutes is one of the most boring part of the game, intro/tutorial/riverwood talking.On the other hand, I have been thinking that what if the entire game is some anti-white programming, with the most common enemies are draugr (undead norse people), and falmer (snow elves), both designed monstrous, to associate whiteness with death and ugliness. Aside of the way too frequent wolves, and bear nuisance animal spawn, but that could be an useful cautionary tale for anyone liking those beasts. Also Skyrim pushing the bullshit equality propaganda, everyone being the same height, no differing character attributes, racial traits reduced too, so that sucks too. Commie vibe, but I just love the nordic people so much, that I keep coming back (also because there aren't any actual decent alternatives out there).
>>3874212>anti-white programming, with the most common enemies are draugr (undead norse people), and falmer (snow elves), both designed monstrousAre you retarded
>>3874220No, why would they write part of the game to be desecrating the tomb of one's own people (almost everyone play as nords)? Also why would they write an entire pure elven race, just to turn it into something twisted?Game clearly have anti-white elements, you can barely find a young nord-nord couple within the game.
>>3874224Did you not play far enough to get to the sidequest with the nord going into his family tomb to stop a necromancer mOr the whole explanation of how the snow elves were enemies of the nords
>>3874225He's just a schizo >>3870033Pay no attention.
>>3874225I played through a game a dozen time. I did help Golldir, even made him a blades member in one playthrough. Doesn't give an excuse for disturbing more than a dozen other tombs, for no legitimate reason.Also know the snow elf lore, but why write that out of all the elves, the nords ended up fighting the most similar to themself? It's was a deliberate writing choice, why not write opponents that are more different? What would be most obvious, is fighting the dunmer, as they are pests migrating to nord lands? In fact in Morrowind they refer to a past nord-dunmer war, so that hostility could have continued, with full on hatered from both groups toward each other. But that would not had any moral ambiguity, because everyone prefer the nords, over the filthy blue pajeets.
>>3874228Why would the Dunmer want to invade Skyrim?
>>3874230Living space, clean air, clean water. Bluejeets have already mass migrated to Windhelm by the time of Skyrim. To not live on an island with an active vulcano, filled with monsters, and giants insects, where the air is so filled with ash, that breating it for prolonged time turn all residents voice as if they were lifetime chainsmokers with their lungs about to give up.
>>3868584I was trying to play it but my save file crashed.Classic WRPG experience.
>>3874234>Living spaceWhoa, who’s the “Nazis” now, huh Stormcloak-haters? Checkmate.
>>3874212take your meds
>>3868587based af screen shot. I used to lure thalmar to that talos shrine east of whiterun, in a small alcove in the rock.heh
>come across a thalmor squad leaving behind a pile of stormcloak corpsesHow likely are stormcloaks to win against the elves?
>>3869159darksouls games copy alot from Skyrim, with darker tones. it's like Skyrim mixed with that dumb slashing game, had blood in its name.I'm sure there's others but I haven't purchased many games in a while, due to poor quality and woke shit
>>3872150yes, not all but yes
>>3873306you're playing it wrong, plenty to do.
Playing pure mage, illusion has been the most valuable school of magic, surprisingly. Neutralizes most threats I've come across while traveling.For draugr though I have to get more powerful summons and turn undead spells. Saarthal had some tricky boss fights, but I won using Jyrik's own staff against him.
>>3875945Illusion and Restoration are fun and underrated
I seriously don't get how people manage to play these (Bethesda) games for more than two hours.
>>3876158Restoration is a perfectly valid school of magic.
I'm replaying Skyrim, maybe for the last time, because at this run I play fully vanilla, not consol fuckery, not even unlimited carry weight, but on "Legendary" difficulty. The start sucks real bad so far, tutorial fights were mainly letting Ralof kill the imperials. Then I headed to Falkreath, and I die all the time outside of the city, to sprigans... They drain my characters health so fast... I guess with smithing, and alchemy, the later game will become easy like this too, but the start sucks real bad. I'll play through anyways, just so I can tell that I did, I'll listen to podcasts while playing anyways.
Which is more fun, warrior or mage? On console
>>3876299What the joke is in this game, that there are delivery quests, with 15-30 seconds of gameplay (mostly talking), e.g. in Falkreath deliver the ashes to the priest of Arkay, while in the same game beggers beg (annoy the play with their lines) for 1 gold piece... Same amount that a player could get for picking up a single piece of vegetable... They could just chop wood too in any town for money, and yet they beg instead. Intentionally written annoying npc-s, for no actual ingame purpose whatsoever, just to disturb the player.
>>3876299>draw sprigan to city guard>city guard can't handle it>try to help the city guard with arrows>one arrow accidentally hits the city guard>I get one shotted by an other city guard>who ignored the city guard being attacked by the sprigan
>>3876158They are. For now my priority is getting training and fortify gear for restoration, so I get wards for mages and turn undead for draugr.I'm also about to get the quiet casting perk from illusion, which will enable me to use destruction runes stealthily.>>3876309Sword & board is the most active playstyle in my experience. Utilize shouts and it gets more versatile.
>>3876320>repeat a few times>usually die before reaching the city>second guard just watches his college getting mauled by the monster>commenting: "I'm staying out of this""Not my problem." Skyrim edition... Eventually I just helped the struggling guard with my sword, and that worked (also not to ignore the 50 or so arrows the spriggan got while half stuck into the ruin where I found it). Likely this run will delove into a stealth archer run again, or just having an essential follower tank for me. The one thing that will be left to do after this run, is a level 1 Legendary run.
Sprigans are brutal on legendary difficulty. Cleared two sites by drawing them back to Falkreath. But there is the Evergreen Grove nearby, with two sprigans, that is fairly far, so tried to draw those sprigans to the nearby orc stronghold instead, and the sprigans easily wiped them out, so killing them is the drawing to city guard method only, for now. Mind you I have 200hp already, but they drain it away in seconds on this difficulty.Ended up drawing those two back to Falkreath as well, by the time I drawn the second back, it was night, 6 city guards were fighting a master vampire, quite a carnage, and they finished the vampire earlier than the sprigan, they even lost a guard.Not sure how tf, I'll clear out Valdr's cave, for his lucky dagger...
>>3876766Resist poisonFire enchanted weaponSummon fire atronach
>>3876824Any idea on how to save the people at the Gildergreen sanctuary on legendary, while still getting the sap? On lower difficulties, I barely managed to keep them alive, with "rally" spell, pickpocket giving them potions, and rushing down to take out the sprigans. Doing the same on this difficulty might be more complex issue... Maybe a strong follower, with the wait command standing there, not sure if that would be enough.
>>3876871No. Bring the priest to resolve the quest peacefully, or face the consequences of your choice and nature's wrath
>>3876876It's a retardedly written quest "no access to the tree" literally could just climb over the roots, without the games retarded physics (or use levitate spell, which is canon from earlier titles), and if you already started to hack at the roots, might as well get a little sap, once reaching the tree. Also if you can prevent death of nords, you should, those two npc-s can be saved, so might as well do it. Also the other option in the game was released broken, as you'd still only see the old tree, instead of the new tiny one.
>>3876881Look, I don't care about your complaints.
>>3876891You like to dance close to the fire, don't you?
14 years after release, today was the first time I cast the waterbreathing spell, to explore a sunken ship on the northern shores.I think today was the first time I used a fortify illusion potion as well, so that my frenzy spell would work on a pack of frost trolls. I want to learn how to make those potions myself, I would buy a recipe for 500 septims. Until I find it, I'll look for them in alchemy shops.I don't remember getting a random encounter with a vampire attack survivor before today, either.And I stumbled in Ulfric's bedroom for the first time too, looking to deliver some alchemy stuff to the court wizard (he wasn't there)
My favorite tweak to TES games: disable skills increasing by use, only able to pay for training. Puts you in total control of what you level up and what you don’t, and also makes money valuable for the entire game, not just the beginning.
>>3876984>puts you in controlSome skills are such a pain to find trainers for though, especially in survival modeAlso, you can control levelling up in skills by not using the skill. It's not exactly hard.
>>3876988>Also, you can control levelling up in skills by not using the skill. It's not exactly hard.Mostly but not quite. You can get unwanted skill increases from quest rewards or accidentally reading books, and at least in Skyrim specifically, trickle amounts of skill XP from unintuitive actions. E.g. if you’re playing a full warrior who never once sneaks, ever, you will eventually level up sneak by trace amounts of XP gained while exploring dungeons with an enemy on the other side of a wall who hasn’t spotted you yet.
>>3876824Ended up using Barbas (turned off audio to be able to tolerate him), and a Staff of Fireball... Just to show what kind of pile of shit this game is, the quest broke on start, and it skipped the healing potion part...Also damaging enemies is so damn slow on legendary... You do 25% damage, so smithing, and alchemy will be pretty much mandatory, just to reach the normal level of damage, and seem like will need an essential follower early on, to clear some opponents. Also have been using up hundreds of arrows per boss enemy, because arrows barely tickle them (e.g. master vampire took about 200 arrows to fall, mostly iron, some steel, and some ancient), and spamming shots from elevated positions they can't reach (basicly abusing broken game pathing, those opponents should have no problem reaching my character there, if they would just jump like mine).
Missing spears from Morrowind... it would have made legendary run more tolerable...
>notice Skyrim in the PS Plus catalogue>download it because why not>realize the game plays like ass on a controller>uninstallI really don't know how console people put up with it
>>3877026You can play it with an usb keyboard and mouse on ps too, sometimes wirless keyboard/mouse combo runs from just one usb device, but the ps would probably recognize an usb hub, if you have separate, and wired usb keyboard, and mouse.
>booted up skyrim for the first time in about 3 years >nothing (most) things work but the game crashes after about an hour>do a clean install and reenable all mods and enb >it just works flawlessly Thanks Tood
>>3877003lmao but literally none of this matters bcuz xp diminishes the higher the skill gets. If you're that bent out of shape over getting half a level from all the locks you picked why not just console command whatever you want your skills to be?My god this is some autism, and TES games are literally the worst franchise for that number-micromanage autism. You're one of those people from the meme who can't even see an apple in your head, just an empty space.
>>3877121Unlike you, I can visualize the abstract concept of someone unable to visualize , without needing a graphical depiction to remind me of what that might hypothetically look like. I can also understand why someone might enjoy something that I personally dislike, or why someone might choose to do something in a different way than I would. You may want to reconsider which of us has a touch of the 'tism here, anon.>why not just console command whatever you want your skills to be?I spent five minutes and made a little mod that does what I want, and now I can enjoy this single player game in the fashion of my choosing.
30 hours in at level 20, my pure mage finally reached adept levels at conjuration, destruction and alteration. One level up and I can train illusion and restoration to 50 as well. Now could be a good time to switch from the mage standing stone to something else.From here I'll probably continue the college quests. Summon frost atronach grants a big boost in confidence.
>>3877420
>>3877422>hard work
>>3873306>what's the appealYou can install a mod where Alduin can eat you.
>leave winterhold during snowstorm>out of nowhere a snow tiger oneshots me>reload, leave town, ready for anything>tiger got me again>reload, take the horse and escape the frozen hell holeThe most memorable moment came when I arrived on the hills looking down at whiterun during sunrise. I've been just travelling the land for the last few ours, maybe doing small quests here and there. Skyrim still has the best game world in my opinion.Good times, but I'm getting ready to end the playthrough to play another game.
>>3878898I continued roaming the rift, and eventually found orcs getting destroyed by giants. I helped them with their Malacath business, then left to sell Volendrung and took the money to Faralda and trained destruction to 60. I also bought a ring of destruction and destruction potions. With the increased damage perks, destruction tree is complete enough for now, and upcoming perk points will likely go to illusion and alteration.At the college I asked the cat mage to follow as we went to find the books about saarthal. We saved Orthorn but he didn't make it out alive. I'm pretty sure I used the Banish Daedra spell for the first time in the fort and during the Caller boss fight.
>>3868584It is sad to admit that I am several dozen times more successful in Skyrim than I am here in The World of Planet Earth.
>>3879579This guy gets to the cloud district.
Skyrim > Morrowind >>>>>>> shit >>>>>>>>>>>>>>> Oblivion
>>3878898It's well known that in Tamriel a horde of bandits and goblins are far less dangerous than a single bear or tiger.
My mage has completed the mage questline at level 25 and 49 hours of playtime.Never really thought about how big of a theme "safety with magic" is in the college questline, but it does make sense to give nords valid reasons to hate mages. I also appreciate having all those factions meddling, and I killed the synod guy too, after he made some threats.Morokei, archmage robes and shock resist boots are a nice reward.>>3879931True enough, I got killed again by a tiger and a perfectly camouflaged snow bear. I started using detect life spell out in the wilderness.
>>3880198In 2009ish when I played Oblivion for the first time I got used to heroically clearing out an entire dungeon full of goblins, liches, atronarchs, and other demons, leabing the dungeon feeling like the most Heckin Ebic Conan badass Chad ever, then a single mountain lion walks up, takes my lunch money and teabags my corpse.When I first played Skyrim years later, I quickly learned that nothing had really changed. I quickly got in the habit of getting Voice of the Sky before every trip through the wilderness, just like I always rushed the Boots of the Nine in Oblivion playthroughs.I'm pretty sure if a SabreCat had been hanging around Helgen, then Alduin would have gotten his shit pushed in before the tutorial ended.
>>3868584You are absolutely right. Things really have gotten so bad that Skyrim seems better now even though it is trash that has been dumbed down for morons.
>>3874212Oh lol look it's that retarded acne ridden faggot who says the Empire is JewishHow's Mexico this time of year?
>>3880590>I'm pretty sure if a SabreCat had been hanging around Helgen, then Alduin would have gotten his shit pushed in before the tutorial ended.Kek at the very least, Alduin gets the combat music and looks around nervously whenever he happens to fly over a saber tooth tiger
>>3871763>What kind of peasant was “primarily on a console?”A kid?
I still don't get what people find enjoyable about this. >disgusting graphics>terrible performance and endless bugs>awful combat>idiotic enemy ai>literally no good loot (enjoy 8gp and another iron sword)>the worst writing imaginable>nothing interesting>every dungeon is identicalI'll grant you that the music is pleasant and being in that world with that music, while ignoring literally everything else, is nice.
I haven't started main quest, but I was still able to get Septimus' quest into Blackreach, where I found Shalidor's writings and uploaded dwemer memes into the dwemer USB cube. In blackreach I got into a big ass battle where I used spells from every school of magic. It was pretty epic. I got conjuration and alteration to 65 enabling me to buy storm atronach, expel daedra and paralyze spells, and the mage is feeling quite powerful. Most fights have enemies launching in the air ragdolling.Now it's a long walk back to Septimus to deliver the cube, while passing through towns to sell all the loot.
How is one supposed to beat frost trolls on legendary difficulty? I'm struggling at level 20. Can't draw it into a trap (Bleak Falls Barrow), because the tunnel toward it is too narrow. Tried picking at it with two hander, but the issue is, occasionally it reach me too, and take me out in two swings, and my healing is still too slow to take it out. Should I just bypass it, will the location still be cleared? Also tried to draw that last draugr to have a go at the frost troll, it didn't even damage it, before it was taken out. Also I ran out of arrows already...
>>3880965Add to this, that I lost Barbas somewhere (probably stuck in terrain, and teleported to the next stage of his quest), so can't use him as tank...
>>3880965Figured it out, went forward to the next part of barrow, drawn the boss Draugr Scourge Lord back into this area, it took out the frost troll, and then the scourge lord can be finished off by the trap door a bit further back.
>>3880761>disgusting graphicsStopped reading here. Even the plain ol’ unmodded special edition still looks pretty damn good for how old it is. You obviously have no frame of reference for how graphics have evolved over the decades.
>>3880981Not him, but just because it looked awesome in the era the game came out, doesn't necesserily mean it could stand it's ground at the current era. I'm still playing the game, currently doing a legendary run.
>>3880986>still looksPresent tense, not past tense. Vanilla Morrowind looks like shit today. Skyrim SE looks fine today.
>>3880997As to Skyrim, it looks ok, except the design of most armor sets, and some weapons, with a bunch of retarded unsymmetric designer shit added to them, that are very annoying.I played Morrowind (for the first time) a few weeks ago, it did not age well. Missing a bunch of features from it though... now that I tried it. E.g. spears were awesome. Separate armor pieces, and separate weapon skills were also a good feature. Skyrim could use levitation spell as well. Faster running, and higher jumping would also be nice. Otherwise Morrowind sucks, because 90% of it is useless talking, and barely any action.
>>3880965>How is one supposed to beat frost trolls on legendary difficulty?Aversion to fire poisonFire enchanted weaponSummon fire atronach (comes with its own fire cloak)Bonus tip: augmented flames perk from destruction also increases fire damage on enchanted weapons
>>3868584not nearly as good as it could have been.
Mage reached lvl 35, now an expert in conjuration, alteration and illusion. Upcoming perks will go to either expert destruction or restoration, or in the illusion tree for better frenzies.I've been running around gathering the pieces of mehrunes razor, having fun with magic.One cave had a lone bandit chief leaning against a wall. I cast paralyze on him, and he fell face first into an oil spill, which then got ignited by my flame cloak and fireballs. The guy fried in seconds.Next up I saved 2 mines by killing forsworn and by persuading sellswords to leave. It was nice seeing the miners return to work.Finally I went with the mythic dawn guy to mehrunes' shrine. I noted we passed by the vigilant of stendarr headquarters. I chose to spare Silus, and visited his museum afterwards to see him and the razor for the last time.
>>3881346>It was nice seeing the miners return to work.Oh, boy...
>>3868594>For others it was an improved TES gameand for everyone else, it was extremely disappointingskyrim is basically the cutoff point. for yrs, no new RPGs were made that werent entirely guided by the principal of skyrims design. that being,>"how do we make an RPG where literally the dumbest fucking retards on the entire planet can play it?"the answer, of course, is to make an extremely shallow action game with some diet-RPG mechanics sprinkled on top
>>3881346not a fan of daggers i take it?the razor is extremely OP
>>3881578I'm playing a mage, there's no use or room for weapons, so I let the mythic dawn guy live and learn from his mistakes, this one time.I was thinking it could be fun to play a pure thief and try to avoid killing people, then later in the playthrough use the mehrunes razor quest as a turning point for the character to turn into an assassin.
>>3881808>then later in the playthrough use the mehrunes razor quest as a turning point for the character to turn into an assassin.yea thats usually how i used itits one of the few actual RPing choices youre given
>>3880761I guess I'm on of the few people who hate the layout of Skyrim. No cross country travel. Just one big loop. Oblivion had this problem as well, but its more noticeable in Skyrim.
>>3881944Any daedra quest has a good excuse to turn evil.. except maybe the beacon lady. Although Meridia too can be used as a gateway daedra to the harder stuff.
>>3881953>Oblivion had this problem as well, but its more noticeable in Skyrimathletics skill and speed stat save the day, once againcutting fast lines through oblivions overworld and blasting off of strange geometry by timing my jump and casting a temp spell to boost acrobatics and speed is probably my core memory of oblivion probably for the best lol
>>3881977meridias not even a daedra, thats why. and imo shes still the "harder stuff" than most azura worshippers. by a lot.the only time azura seemed like an actual daedra was in faggerfall, where she was more like a bimbo demon based around vanity. turning her followers into mindless vain bimbo husks
>>3881988to addnot that i mind azura getting a more srs role plotwise, i just think shes been made too non-threatening. the aspect about vanity is still repeated in lore to this day, that elf in skyrims quest tells you, "hey shes actually rly evil desu". but that aspect is never played up in-game. shes always totally benevolent.made some sense in morrowind, since it was HER prophecy youre fulfilling. makes less sense when you can steal and corrupt her star from her and shes just chill with it lol
>>3881988>>3881989A character could notice how easily Azura abandons her devoted worshippers, after they have served their purpose to her. Depending on how much one wants to read into that.I dunno, it's something to think about while trapping souls.Anyways I like Azura being subtle and/or up to interpretation. Daedra lords having different shades of grey to accommodate all kinds of characters.
>>3882017Wasn't very subtle in Morrowind.
>>3882059Wasn't subtle in what way?
>>3882063Giving you a vision of being the chosen guy at the game's intro, later telling you what to do (who to talk to for further instructions).
>>3881984>>3881984The best thing with high Acrobat, and Athletics was running through Oblivion gates, without actually fighting anyone inside them. Only the guards outside of it were needed to be disposed of (though even that was optional), to avoid the nuisance later while passing through the same area later again. What the severely disappointing joke in that game was at the end, that you didn't need to fight at the last mission either, could just run around Mehrunes Dagon.
>>3882067That was nice of her to give visions, but it could also be viewed as her using nerevarine as a tool of revenge against the tribunal, who had disrespected her and stolen her spotlight
>>3882074The dunmer wasn't always blue colored is an interesting part of the lore. The game wasn't quite clear if they got blue because Azura was butthurt ("azure" is a type of blue). I'd imagine the Dunmer would be more mad at Azura about doing that. I would not want to be blue.
>>3882078It is interesting. In response to what the tribunal did, a whole race was cursed with the blues. Maybe a slight overreaction.Or if she wanted HER people to look like her.. an interesting thought
>>3868594yeah, my first TES was Oblivion and it was indeed fundamental for me
Will Skyrim modding die when TES 6 comes out?
>>3882283No. TES VI will be dogshit like starfield. Microsoft will then dissolve Bethesda.Morrowind and Skyrim will be replayed until the end of time.
>>3868594you forgot an important demographic:>people who had played previous TES games but were really into vikings and desperate for some Nord-focused storytimeI was so happy I didn't give a shit that Skyrim ruined Conjuration and made 1h axes and 2h axes two different skills. I wanted Viking kino and got Viking kino.
>>3873074the handful of retarded sociopaths who played UO and EQ don't count, neither does that 1995 shit no one ever played.We're talking about normie influence here, and for better or worse, online MMOs didn't exist until WoW.
>normienebulous and vague empty term that effectively means nothingcommunicate properly or not at all
>>3881346I unlocked expert destruction. I wasn't impressed by incinerate, but fell in love with the wall of flames spell, and they became my go to spells.Against a master necromancer I cast cloak of storms, put up a greater ward, and wall of storms as I approached her, and the hag was completely powerless. She couldn't put up wards, and was out of magicka in seconds.Against Yngol's shade I used cloak and wall of flames as it was busy with an atronach.And of course paralyze + wall spell is a chill way of deleting anything.Speaking of Yngol, his tomb is one of the coolest. A book gives some lore, and then it's a quiet walk through the crypt, with only the sounds of strange orbs making their way towards the helm of yngol, and disappearing once the shade is defeated and the helmet is claimed.
>>3882466I hit level 40 with 100 alteration.Bad news:>I'm getting oneshot by archers unless buffed with ebony flesh and sleeping tree sapGood news:>Dragons have returnedI got heartscales from a dragon and Tolfdir made me the dragonhide spell which grants 80% resistance to physical. Earlier I got the perks for better atronachs and better wards. Now I've started magicka regeneration maxxing, with the regen perks from restoration, morokei, and amulet of akatosh. I only need to find a ring, then it's complete. A dragon taking flight doesn't bother much when it allows time to regen back to full magicka.And then there's shouts now. I already escaped death by whirlwind sprinting away from a mammoth, that was with a giant who had a bounty placed on him, who aggroed on me after we killed a dragon together.But I received a sign of the end times for this playthrough: I have exhausted all of Maiq the Liar's dialogue.
>>3868643Morrowind was my first one and nothing has ever come close to that.
>>3868730Funnily enough, Majora's Mask and Goldeneye seemed more popular back then.
>>3868893You could pirate the PlayStation for like 5-15 bucks so everyone had it
>>3882345there's no way to properly communicate with an autistic retardif you're too dumb to understand that's your problem not mine
Any good modlists that aren't 3 million gigabytes?I don't need fancy graphics and shit, I just want better rpg mechanics and more content.
>>3883307The best modlist is the one that you make yourself. Preferably, small a la carte mods that you make yourself.A modlist is complete not when there is nothing left to add, but when there is nothing left to take away.
>>3883307I agree with >>3883309. It's better to find a bunch of individual mods that do just what you want instead of overwhelming yourself with big modlists that change everything in ways you may or may not like.That said, considering what you're looking for, I'd suggest starting with a perk mod and some quest mods. Ordinator is good for perks. As for quests, I found Falskaar, Wyrmstooth, and Interesting NPCs to be pretty good. Interesting NPCs, in particular, has some good dialogue and character moments.
Skyrims perk system gets too much hate.Its a better and more interesting system than levelling attributes in morrowind and oblivion. It makes levelling a lot more exciting since you're getting a tangible bonus with every level, not just putting a couple points into attributes that barely make a visible difference.Morrowind is my favourite tes these days but perks are the one thing skyrim does better mechanically.The only issue is that theres a lot of boring perks and they removed a lot of skills. Hopefully they improve this system further in the next game instead of dumbing things down further.
>>3883307I recommend a mod to hide the compass. A surprising boost on immersion, when you don't get all that information on the top screen, and instead pay attention to the world. Roadposts, footsteps of enemies.>>3883400Agreed. And hopefully there's more customization settings like in Starfield.
>>3883400I'd like to see attributes come back, but that's because I'd like to see them used for roleplaying, i.e. having attribute checks in dialogue and for doing stuff in the world. Stuff like using strength to move something heavy, wisdom/insight to tell if someone's lying to you, or getting hit on if you have high charisma.
>>3883453>having attribute checks in dialogue and for doing stuff in the worldCan be done with perks instead
>>3883453I'd like attributes back, just with a less shit levelling system.Having checks would definitely be an improvement but I can't see bethesda ever going in that direction.
>>3883454Not really. Attributes and skills/perks aren't the same. Trying to do it with perks would lead to weird, unnatural stuff like "Move Stuff: Can lift light/medium/heavy things" or "Attractiveness: You're considered ugly/average/hot". It wouldn't make sense. And you'd have to awkwardly assign these perks to skills, whether or not they make sense. I mean, what skill would you link intelligence-related things to? One of the magic schools? All of the magic schools? Alchemy? That would get really cluttered. Would you link charisma stuff to Speech? Being a persuasive speaker doesn't mean you're good-looking. What about endurance? You'd link it to weapon or armor skills, maybe? But those skills have nothing to do with resisting poison or something. Having both skills and attributes makes sense and allows for more depth and more possibilities.
>>3883492>Trying to do it with perks would lead to weird, unnatural stuff like "Move Stuff: Can lift light/medium/heavy things"Deus Ex did this>or "Attractiveness: You're considered ugly/average/hot"Oblivion and Skyrim did this
>>3868584The dialogue is fucking awful and the voice acting is barely passable. The story is pretty much the same thing Bethesda has been doing for decades. It's all filler for the only reason Bethesda is popular; they do exploration and freedom "right". You can get generally the same experience in any Bethesda game post Morrowind, which is the superior game simply for the fact that I don't have to listen to shitty voice actors rattle off pseudo-intellectual nonsense, and is also the reason why I enjoyed Fallout 76 so much at launch because it had no NPC story characters.
>>3883492>It wouldn't make sense.>I mean, what skill would you link intelligence-related things to? One of the magic schools? All of the magic schools? Alchemy? That would get really cluttered.I don't believe it's complicated.In Skyrim, during conversation with Farengar, you get optional dialogue options for having alchemy, and/or enchanting, and/or any magic school above 25.Quests can also go beyond skill/attribute checks:>Oblivion had a dialogue option that checks if you're a member of the mages guild>Oblivion had an option if you had already read a specific book>Skyrim had an option if you had already discovered a location>Skyrim had a check for knowing a specific spellThe sky is the limit for quest designers>move stuffA check for carry weight>attractivenessAllure perk from speech>endurancecheck for stamina, and/or windwalker and/or conditioned>resist poisonSnakeblood from alchemy>intelligence-related thingsDepends on what it relates to, could be anythingWe could sit here all day imagining new quests and their options, and how perks and stats are handled in the upcoming Elder Scrolls VI.
>>3868957DOOM mogs all of these games
>>3882990I went back for a couple of hours, and got to level 41. 500 magicka now, 600 with elsweyr fondue. Was about to spend the perk on illusion, but noticed I still needed expert restoration, for greater turn undead. Now the character is an expert in all schools of magic.I died about 10 times to arrows, traps and decapitations raiding forsworn strongholds, but returning to whiterun I found the ring I was looking for at belethor's shop, the one with +80% magicka regeneration.I investigated the gauldur legend further by getting the third amulet piece. High level mage gameplay has been fun, and things went smoothly. Summons, turn undead, expel daedra, flame cloak and flame walls all had their uses. Feels like I made the right choice going for magicka regen. I still need to go restore the gauldur amulet and stash it in the college of winterhold.I wonder if I can cheese the draugr bosses by drinking a potion of fortify restoration and then making them flee with turn undead.
>>3883558Spouting L takes is a privilege, not a right. If you're gonna do it, do it properly, dipshit.
>>3882283Skyrim has been the latest TES game for so long it might just have a permanent audience now for all I know, but if TES is just outright a better game I think it could kill Skyrim's modding.
>>3885889>but if TES6 is just outright a better gameForgot the 6 part. I don't have much faith in it either way
>>3885892It depends on Bethesda learning from Starfield mistakes or understanding what makes Morrowind, Oblivion and Skyrim great.Which I doubt, since they seem to get things right -when they do- more by luck than actually knowing what they're doing. Moreso now that Microsft calls the shots.The more time passes they more convinced I am that Skyrim's success was lightning in a bottle due to inside and outside circumstances that can't be replicated.
>>3885962>It depends on Bethesda learning from Starfield mistakes>Which I doubtAre you afraid Skyrim 2 will have 1000 planets?
>>3885965Not him, but I'm afraid it's going to have some base building bullshit that you can't ignore
>>3885966Did Skyrim have that?
>>3868584Skyrim is good but gets boring so fast. Even with mods.
>>3885969I've never got bored playing Skyrim for some reason, with or without mods. Probably the game I had most fun playing since the turn of the century, I beleive.
>>3885977It's because you're a happy donkey who's never played anything beyond a console game. You're a faggot low IQ normie. Not even trying to be mean, but if you've been entertained by Skyrim for a decade you're unimaginative smooth brained nimcompoop
>>3868584GotD, no idea how anyone debates that without being a contrarian who hates ER now.
>>3868584I’m too lazy to get all my mods working again.
>>3886423>contrarian who hates ER now.It's a decent show, but I'm more of a Scrubs guy
>>3868584I recently got the most intense version of the Nolvus modpack to work and its breathed new life into the game for me. Really cool playing it from a different perspective and with updated everything. It's a huge modlist though so might not be right for that one anon who wants to just try things out and keep things lightweight.Mead is in the mail. Pic unrelated.
I used to play a lot of Skyrim but in the intervening years I have played a ton of Daggerfall and Morrowind and now I find it very hard to get into Skyrim again because it feels so linear and streamlined. For example I hate how they removed traditional TES style factions in favor of short questlines centred in one location like the Companions in Whiterun. It doesn't feel like I'm in a faction, it feels like I'm doing a questline. I have tried a bunch of mods but nothing ever seems to really fix this feeling, I just can't feel immersed into the world. Should I change my perspective or something? How do I learn to enjoy Skyrim again?
>>3887992Play something else.
>>3868957hell even the people who made skyrim are still trying and failing to copy skyrim.
>>3888018>hell even the people who made skyrim are still trying and failing to copy skyrim.Am reminded of DICE, after accidentally perfecting Battlefield's combat in the shitty console spin-off, Bad Company 2, asking players for years to explain what they did right. "Please, help us, what did you like about our game? We don't know what we're doing."
>>3888018Do you mean Wyrdsong by Something Wicked Games?
>>3888021I think he means Bethesda, anon.