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File: 1763286136204954m.jpg (125 KB, 671x1024)
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Don't tell me you actually do this
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>>3875403
It's fine to do make a personality in games where you have to make choices outside of combat, because it lets you roleplay and not just pick mechanically optimal or *insert your alignment* based options. Doing it in the games this guy makes is or eLARPing as a scullery maid in Oblivion by yourself is kinda pathetic though. Just play actual roleplaying games with real people.
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>>3875403
>Don't tell me you actually do this
It is more sad that you don't
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>>3875411
But why play a shallow RPG with no feedback if you want to roleplay? You could play with real people who can react to anything you come up with. Wanting to roleplay, but being asocial is far sadder.
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>>3875403
This quote unironically made me try out etrian odyssey, which lead me to apply this to other games with custom characters. Before that it was just dryly accepting what the games gave me.
>J-J-Just play dee and dee you chud!!!
I do, and if you had any imagination to use, you would know that games like this and tabletop RPGs with real people use different types of abilities for coming up with stuff.
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>>3875418
>so butthurt he can't reply directly
>muh chud
I see, you are too immature for rational discussion.
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>>3875415
>Just play with real people if you want to roleplay
That first and foremost implies that you have someone to play with. Finding a good group was always hard, and ever since normalfags started "playing" tabletops it became even harder.
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>>3875425
You didn't offer rational discussion though. You just found the quote in the OP and wanted people to laugh at it. If you wanted "rational discussion", you would have included some in the OP's post instead of just a sentence judging people for a harmless thing.
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>>3875429
Then play an RPG that has some actual reactivity that doesn't exist in your head, though these are mostly non-Japanese RPGs.
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>>3875403
I RP walk in singleplayer video games 'cus I still have whimsy in my heart.
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>>3875418
Based, personally I think "people" that lack imagination should be banned from playing RPGs.

>>3875403
>>3875425
Call of Duty forums are
<---- thataway
>>
>>3875403
>emo attachment
well i hate the MC's arsehole backstabbing sister in OB:LUCT. in most playthrus i just whacked her and get the bad ending.
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>>3875458
I am sorry that you have lost your childhood innocence and the magical spark of dreaming and imagination.
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I even do it with games that aren't RPGs at this point. I've been trying to clear the arcade mode in SFIII 3rd strike without continues and I try to put myself into the shoes of my character and imagine their emotional state, how they bond with the fighters after the battles and take forward the new teachings from their battles. When I got stuck at Elena who was walling me it felt like I was there training for weeks in Kenya with her building a strong friendship and every time she would welcome me to spar as if saying "well, can you beat me this time?" It's fun and I'm not going to pretend its not just for some bait OP on 4chan.

Humans are literally narrative machines and inventing stories to explain patterns and recall our collective past is the higher order thinking that allowed us to create society and stop being animals. If you can't do that you are literally closer to a primate than a human.
>>
But I did have breakfast this morning
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>>3875458
Ah yes
The reactivity of pretending to be a goat farmer in skyrim
Joy
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>>3875403
At least for me, I feel like I do this very clearly and very thoroughly during character / party creation, working out what I want the backstories or relationships or motives are for everyone. But then generally as I get further and further through the game that part switches off gradually to where I’m seeing them mostly as their game constructs (bags of stats) unless there’s more in-game prompting for me to characterize them. And then a little bit of it comes back at the end where you do epilogues of course
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>>3875458
why is is bad that it only exists in your head?
>>
Im not OP but I don't do this. I don't understand why everyone here is being so rude about it and saying I have no imagination or childlike whimsy. You guys are mean. I daydream all the time. But I can't get into etrian odyssey. It's too hard and being asked to make four characters at once takes me out of the whole thing

Like come on. You're just being a bully. I just can't be smart enough for etrian odyssey.
>>3875552
I don't really do this in skyrim because skyrim is boring and I haven't played it since 2011
>>3875557
I feel like I'm forced to stop doing this because every game I play doesn't allow me to imagine a character. But the ones that people say are free-form enough to allow it are too complex for me
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>>3875568
You make 5 characters little dude
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>>3875403
Actually I do. I remember back when the first Icewind Dale came out, I spent days looking for just the right pictures and crafting very long bios I wrote in their character sheet in game, and imagined their relations to each other and their histories intertwining. I even made sure there were 3 females and 3 males, and they were all paired off couples. I did this with each playthrough, and my Icewind Dale 2 and ToEE playthroughs as well.

That's why I laugh when people say "OMG BG WAS BETTER CUZ RECRUITABLE NPCS HAVE REAL STORIES"

Yeah, fag stories mostly. I get to imagine my own real, believable stories in my head and write them down for me in my save files.
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>>3875552
I already said that TES eLARPing is just as bad.
>>3875561
Stop watching porn.
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>>3875574
>I spent days looking for just the right pictures
But anon, IWD already has the greatest cRPG portraits of all time.
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>>3875645
Look at his screenshot, dude has no taste.
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>>3875660
The one I used for that character before that was nude, but Steam warned me for posting it, so I had to change it.
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>>3875660
I only glanced at his character sheet and didn’t see the rest of the party. Disgusting.
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>>3875403
Maybe I do, maybe I don't. Never gave it THAT much thought, but when a game allows custom characters it'll come to mind from time to time.
That being said, I don't like when your "custom characters" are just portraits, so I'll never play EO, but I did play all of 7D. When the game can only give me a character's picture, it's like there is no character. Might as well add a no portraits option so it's even more open to imagination.
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>>3875403
I see you spamming this shit all over /v/. Not sure what about it set you off so badly but yes, having an imagination is important to RPGs.
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>>3875403
I do it. I also imagine the characters in a book I read doing things outside of what's written down, like camping together on a long journey or chatting on the road to somewhere. It makes the characters feel more human and lifelike.
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>>3875403
I have started doing "games-inside-games" stuff like autoplaying jong against computer opponents to share loot and money between the party members when they're back in the inn.
Each character has a small physical notebook with all their lore written on it.
Sometimes they go to a side quest in another game and return with some character development.
>>
>>3875415
>But why play a shallow RPG with no feedback if you want to roleplay?
You're not playing it for the roleplay. It's just a bonus to make your dungeon crawling more fun, but you're there for the dungeon crawling in the first place.
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>>3877457
So the game isn't fun enough on its own, you have to bolster it with imagination? That's why this developer is suggesting this, he knows his games are shallow and hopes for the player to fill the gaps for him.
>>
>>3875403
I certainly make up my own stories beside the main ones, and I also think about little details that make the characters, places, events, etc more fleshed out. Especially in RTS and open world games I basically make up almost the entire story in my mind, with the game's actual story acting more like prompts to push in certain directions
>>
As a kid I would play NHL and then Need for Speed and roleplay a hockey player who went street racing at night after he was done playing.
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>>3875403
>A landsknecht who uses an axe might eat his meat with his bare hands and no utensils
This level of stereotyping is why the Japanese can't write good stories.
>>
>>3877540
>you have to bolster it with imagination?
Is this how people think now? That imagination is some rusty thing you have to drag out and put effort into to get to work?
How can you stop your imagination?
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>>3877652
>How can you stop your imagination?
Alcohol
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>>3877652
I'm older than you. This is more a personality thing.
Besides that, I don't really have a problem with a player doing this, that's whatever, have fun as you will and who gives a damn. But, I do have a problem with a developer telling their players to do this, it's lazy. What they should be doing is looking for ways to provoke the imagination of their players through the mechanics of the game itself.
>>
>>3877657
Really?
Are you older than 40?
>, I do have a problem with a developer telling their players to do this, it's lazy. What they should be doing is looking for ways to provoke the imagination of their players
That is exactly what the missive says.
>We hope the player uses this game as a tool
It is you only who has created this s idea that they are saying you need to fill in gaps in the game with your imagination.
It is saying the game should not be seen as the final thing, but as a stepping stone for your own creativity.
>>
>>3877723
>Are you older than 40?
Yes.
>That is exactly what the missive says.
Almost like there was more to that sentence. C'mon now.
>It is saying the game should not be seen as the final thing, but as a stepping stone for your own creativity.
Because it's shallow. He's saying "my game isn't enough to roleplay in, you have to create internal narratives with nothing to bounce off of in order to feel like your characters have any personality".
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>>3877733
>Yes
How old? I doubt you are older than me.
>there was more to that sentence
All in service to the clear point.
>Because it's shallow.
Using your imagination isn't shallow.
>He's saying "my game isn't enough to roleplay in
That is the opposite of what he said. He said there is plenty of room to roleplay with this game, and I hope you use your imagination to do so.

Maybe this is a problem with your age. Is your mind going?
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>>3875403
i do this but only on one character i choose as "mc" (and i set personal rule that this mc has to be in party) then consider the rest as npc helpers that only says one or two lines because trying to do this for 5+ chars is so tiring
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>>3877765
Ah, I recognize this increasingly butthurt and waffling style in the face of defending a weak premise.
>He said there is plenty of room to roleplay with this game
No, he didn't. He said you have to roleplay outside the game because the game itself has no roleplaying. He's saying it's all on the player to make his game an RPG, because it's a shallow primitive dungeon crawler. Look to an even older and crustier game like Ultima 4, yet one that evokes roleplay and rewards roleplay through legitimate mechanical interaction.

No, pushing the burden on imagination onto the player is simply lazy.
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>>3877596
Japs like to assume alot of things without first-hand experience.
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>>3877765
Never thought I’d see an anon simultaneously pull the “you’re young” card at the start of a post, and the “you’re old” card at the end of a post.
>>
Yes, I'm willing to get carried away, suspend disbelief, etc

>>3877978
>No, pushing the burden on imagination onto the player is simply lazy.
No RPG in existence can handle the burden with a non-cooperative player

Not to mention fags who actively work against the game so they can prove to /vrpg/ how a game is bad
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>>3877978
Toocowardly to say your age? Because you lied, most liekly.
>He said you have to roleplay outside the game because the game itself has no roleplaying.
No he didnt. What a stupid reading of that message.
>The essence is an RPG is using numbers to make calculated decisions
That is saying this is a complete game, retard.
>but if you invest those "numbers" with your own feelings, you can spice up the game little.
This is saying you can do more if you bother to add your own imagination and creativity.
It's exactly the same as any tabletop RPG. Your character isnt on the sheet with the numbers. It's in your head with your imagination and role playing.

>the burden on imagination
Again - you seem to think being imaginative and creative IS A BURDEN.
I feel sorry that your brain has to be FORCED to use imagination.
This was never a problem when I was a kid, playing RPGs.
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>>3875574
>I spent days looking for just the right pictures
lol lmao
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>>3879714
>Because you lied, most liekly
You are a sad person.
>>
This reminds me of a really sad anon from an Elden Ring thread from ages ago. He was upset because he finally forced his younger brother to play ER, but was pissed because he was playing it "Just like he played Zelda."

As it turns out, the younger brother would put hundreds of hours into Zelda game because he would make up little stories after he beat the main game. Anon was genuinely pissed when he discovered his brother, having beating Godrick, was going around with Godrick Solider ashes to roleplay invading the Sleeping Penisula to bring it under his control as the new Lord of Stormveil.
>>
I unironically enjoy the gameplay experience of RPGs and just kind of shrug at story stuff. Seeing people treat these games as a vessels for storytelling while being dismissive of the mechanical aspects makes me kind of sad.
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>>3880309
God I need to find that
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>>3880342
That's the thing, many people don't understand that RPGs are supposed to mesh roleplay with a game, hence the name, not just roleplay on top of a game. You can roleplay on top of any game, like those GTA servers or Second Life or even a chatroom. If an RPG requires you to use your imagination to give it a sense of depth, it's just not very interesting for me, because I like playing RPGs.
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>>3880309
Why was he pissed about that?
>>3880345
Please post it if you do
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>>3880309
>Elden Ring
>Zelda
Not RPG.
>>
Does anyone have that autistic greentext of
>You've angered the local lord
>The local lord sent his posse to your home
Or something? I can't remember if it was a /vrpg/ or /tg/ meme or something I've completely made up, but I haven't seen it in forever
>>
>>3880353
He compared it to playing with toys. Something about actually roleplaying in a game with a narrative made him really mad. It sounded like a genuine "STOP HAVING FUN" thing.
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>>3880382
Local Lord was a /tg/ thing that was originally making fun of the whole "What's [insert fictional leader's] tax policy?" thing.
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>>3880394
cheers pal
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>>3875403
>mention i can't really get into EO since the games don't have characters or a story
>get told this

These people are out there.
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>>3875403
damn that's cute
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>>3875415
>You could play with real people who can react to anything you come up with
no you can't, you can at the absolute best play with real people that are all trying to have whimsical fun together for a couple of hours a week, and 99% of the time it doesn't work out.
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>>3875403
I love doing this with the Dragon quest games that let you build your own characters. But I'll do it with any game, really. Using my imagination is one of the biggest reasons I enjoy playing games with stories.
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>>3875403
I had absolutely zero interest in Etrian Odyssey before I read picrel. Good work, anon.
I constantly use my imagination when playing video games. Can't imagine not doing this. Must be some kind of zoomer thing.
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>>3884376
>Can't imagine not doing this
ironic
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>>3875403
Retard thread?



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