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What is your favorite RPG that is 100% turn based?

No ATB, no timed button presses, no enemy actions on your turn. Just pure you choose an action and then the enemy chooses an action back and forth.

It's surprisingly rare past the mid 90s. Most rpgs introduce some sort of gimmick to keep the player involved in real time.
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>>3881325
SMT in general has a great track record of overall quality, but SJ is one of the best.

For me its SMT, of course, but also
Early Pokemon
Etrian Odyssey
Dungeon Travelers series
Fear and Hunger
And maybe a few one-off titles like Chrono Trigger and others.
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>>3881325
For my overall enjoyment: World of Xeen. It's not that the combat is good, it's that it gets the job done as RPG combat - e.g. if you go into a dangerous area unprepared you die - but the fights resolve incredibly fast and and don't bog down the overall game. It genuinely plays faster than the later realtime Might and Magics because the TB is so compact.

For actual good combat as the core of the game that also doesn't get too slow: Maybe SMT Apocalypse. I haven't played SMT 5 yet.
>>
SMTVV is great with the added demon passives paired with the Magatsuhi skills. I think press turn in general is one of the most satisfying turn-based systems.
>>
SMT 1, if, Innocent Sin, DQM2, Grandia, Bravely Default
also a ton of rpgmaker games
>>
>>3882205
SMT IV Apocalypse is my favorite SMT game. Nocturne is fantastic as well, and so is V. Strange Journey Redux is great. The original was too grindy but still good.

Digital Devil Saga 1 & 2 are also GOAT games. Great turn-based combat in those as well as a fantastic story.
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>>3883581
>the original was too grindy

I had to grind 1 level to beat Ouroboros and about an hour to beat the final boss. I'm convinced that retards who say SJ is grindy were just too dumb to use weaknesses and resistances properly or too lazy to experiment with fusions.
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>>3883756
You didn't play on the highest difficulty then lol
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>>3883760
There aren't even difficulties in SJ you dumbass Dedux faggot
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>>3883756
To be fair I hadn't seen a hardcore nearly-absolute enforced grind difficulty spike like Mem Aleph since like... the NES.
>>
>>3883756
>>3884028
I got to the final boss of SJ without grinding. Every time I fought a boss I would withdraw my demons at the last moment so the exp would all go to the MC. I generally fought enemy search battles because they give no exp, while I avoided random battles. And then I got stuck on Mem Aleph. I couldn't even cheese her with reflects because I wasn't high enough to get the demons with reflect sources. I think it's fair to say grinding is required to beat her.
Although technically you can go chaos route and fight an easier final boss, in that case you can probably beat the game without grinding.
>>
>>3883789
You can't expect Apocalypsefags to have played the older games they have opinions on. They let youtubers form their perspective



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