[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vrpg/ - Video Games/RPG


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


Xenogears was the first JRPG I ever played a long time ago and I've been really trying to find a better JRPG than this and, I gotta be honest... I couldn't find one. Feel free to disagree with me I still have some to play but overall is the best imo
>>
>>3900356
I can't fucking believe how incorrect this thread is, Xenogears is genuinely one of the most miserable jrpg's I've ever played and I have played HUNDREDS of jrpg's to completion. The battle system sucks, the camera is claustrophobic as fuck, text scrolls at a snail's pace, random encounters are way too high - it's a genuine misery to play. The story is great, but it's not worth suffering through the videogame it's trapped in. This game is the epitome of "just watch a YouTube video".
>>
Can you be the best when you're not even complete?
>>
>>3900356
It's up there with the best. I would love a Remake.
>>
>>3900358
>I didn't personally like something because reasons therefore everyone is wrong
gamers and critics alike have spoken, it's highly praised by both and always makes in top 10/25 lists and it's still discussed online
>>
I wanted to like Xenogears but the game is so slow. You walk slow, you fight slow, even the text boxes move incredibly slow. It's an absolute slog to play. A remake with a turbo mode would be extremely useful.
>>
File: hqdefault.jpg (18 KB, 480x360)
18 KB
18 KB JPG
>>3900362
this thing about it being incomplete is exaggerated in my opinion, I mean yeah, it is incomplete and everyone knows it, including the most passionate fans, but the other games aren’t any more finished, they just cut things without letting you notice, but paradoxically it’s even more insidious that way. Why is Amarant basically nonexistent in FFIX? Why are there plot holes? It’s true that one could answer “in every work something gets cut”, and that’s true, but Xenogears had the balls to be honest and the story has no plot holes (integrated with Perfect Works)
>>3900358
Everyone has their taste and priorities, for me the story of Xenogears is that good that i don't care that the gameplay lacks depth (the only real problem it has)
>>3900367
>>3900382
I think a simple port with some QoL changes, without changing anything else (i'd like a retranslation but they didn't do that for the FF7 port so it's unlikely) would be great. I'd buy it even for $60
>>
>>3900382
Could the remake also remove the flashing white light every attack? Gives me a headache every time so I never get far enough to see if the game is actually good.
>>
>>3900412
they made a patch for it https://www.romhacking.net/reviews/6290/
>>
>>3900413
baste, thank you anon.
>>
>>3900358
I love Xenogears. I have two of the millennium edition collectors boxes (released in japan) for Fei and Elly, and I also have the lore book Perfect Works that describes what the story if the series would have been, among other things.
... That being said, I tend to agree with anon that the game is a trial to play because of some egregiously outdated mechanics. It can be tolerated, but the game suffers because of it. Also the last half of the game being rushed is a real downer. It will always hold a special place in my heart, but i have no desire to replay it so i dont ruin my nostalgia.
>>
there isn't really any pre-2000s RPG that doesn't have an outright superior modern alternative, except in the cases of abandoned niches
>>
>>3900518
There's nothing like Xenogears story wise, very few games are close, but that's it, especially now where there's less risk that before
>>3900515
They made a mod that improves the gameplay a bit
https://github.com/NoharOSP/Perfect_Works_Build
>>
>>3900515
Outdated is a bad term for them. There are SNES RPGs that are way more fun to pick up and play than Xenogears.
>>
>>3900375
ad populum in /vrpg/?
>>
>>3900518
Not true at all
>>
>>3900540
Is there any example you can provide from a mechanical perspective
>>
>>3900541
The new fire emblem games since Kaga left don't have the capture mechanic

PS1 FF7 materia system is yet to be eclipsed, Trails quartz are just purely magic-focused; doesn't have as much as variety of commands that FF7 had. I'm not saying FF7 is inherently superior, but the Quartz system doesn't fully fulfill the same niche materia did
>>
>>3900544
Capture is in Fates and Berwick Saga. As for the Materia system, what makes it deeper than the Djinn system in Golden Sun?
>>
Modern design philosophy is to try and keep systems from getting out of hand
Older games were much more permissive, with all the pros and cons that brings
it's an inevitable result of polishing the experience
>>
>>3900362
Xenogears has more content and substance than 95% of "complete" games.
Please list what exactly is not complete about Xenogears. I'll even help you out: every plot point is wrapped up and concluded except for Rico's backstory with his dad.
>>
>>3900356
absolutely based and good taste. you, sir, are a king and a legend.
>>
>>3900560
Capture in Fates is basically just a recruitable prisoner system / like taming in monster catching games. The ones in Berwick is more similar to the thracia one, basically making every enemy unit a potential bag of loot. But still the fact only Berwick, the game that Kaga made, had used that system saddens me.

What makes the Djinn System deep though? You are just basically mix matching djinns and hoping that you get the desired ability set? It's also unnecessarily obtuse since you have no idea how these mixes work unless you consult a guide.

Materia system basically lets you decide every portion of ability a character would have, ranging from magic, passives, even letting you double attack. And there are also specific materias that let you chain multiple commands so they execute automatically.
I'm not saying it's not completely 100% intuitive since the game doesn't explain every materia thoroughly but I'd say it's pretty easy to understand without assuming things.
>>
>>3900358
>The story is great,
is a bunch of hollow kabbala babble stolen from evangelion really worth that much to pseuds
>>
>>3900587
try playing the game before you assume what the story is about.
>>
>>3900590
I remember exactly nothing about it besides the guy sitting in a chair
>>
>>3900593
then why act like you can critique it?
>>
>>3900358
Trvthnobyl, and worst of all it eventually led to the creation of Xenoblade fans
>>
>>3900541
>From A Mechanical Perspective
Maybe one of THE all time goalpost shifts in 4chan history even though your original argument already contains a massive qualifier.
>>3900544
I dunno, Trails always felt a bit smoother to me where characters still fell into their various niches and you could either augment that or play around with those niches a little bit. Materia felt like it was doing too much sometimes and that the characters didn’t feel as distinct from each other as in other FF games
>>
>>3900714
>Materia felt like it was doing too much sometimes and that the characters didn’t feel as distinct from each other as in other FF games
I see alot of people saying materia system "makes the characters don't feel unique" but they ignore the fact that job systems are basically the same, especially when each character don't have innate traits at all.
Also by only applying specific materia sets to certain characters you basically have a pseudo-job class system in FF7
That said about Trails, I have no problem with it, but I just appreciate the materia system more for being more interesting and experimental
>>
>>3900356
>JRPG than this
I hope you mean story-wise only
>>
>>3900358
The story is a cupcake the game dangles in front of you and you never get to eat it
>>
>>3903416
More like you eat the cupcake and it's much more delicious than other sweets, but it's presented more poorly than the others. But the baker cared more about the substance than the presentation.
>>
File: 1753227084549826.png (9 KB, 444x450)
9 KB
9 KB PNG
>>3900356
I'm playing Xenogears for the first time right now and I'm on the big ship part after crashing the massive WW2 bomber.

The game at least so far has pretty damn terrible and uninteresting combat. Like they try to fool you into thinking there is more to it with its combo system but there really isnt. Its more basic than NES RPGs.
I think the game would honestly be better if the combat was replaced with the arena battling minigame.

I like the story and its hook. The way the factions are set up is nice and believable and whenever things peak the schizo stuff hints at massive further escalations down the line and I'm looking forward to that. But I think there are too many filler scenarios, like the big ship Im on right now.

Also its too brown. So far I spent most of my time in a brown desert, a brown desert city, then a brown jail/ghetto and now Im on a rust brown ship.


I can already tell that this is a game I will 100% never replay.
>>
>>3900773
job system is defined by its limitations.
everybody job isnt just what it adds to the character, but also what it doesnt.
you get your two thematic job kits you can combine and those two kits synergize or dont depending on what you picked and how you play.
with materia you get quite a few slots and there are whole job equivalents put on a single materia like enemy skill so a character can end up being a white black blue summoner by cherry picking the best options from all of these former jobs.
like yeah you cannot have literally everything at the same time but it still homogenizes plenty and I would pick the FFV/FFtactics/Bravely Default job system over it any day.
>>
>>3900356
>lousy boring combat
>story told so poorly and slowly that it runs out of time and tells you to ignore all those dozens of hours of set up
>next to no combat
>random encounters interrupt your jumps through shitty dungeons making you fall down
>the worst pacing in any game ever made
>constant seizure inducing flashing during cutscenes

Yeah no. This game fucking blows and is supremely overrated.
>>
>>3903480
>tells you to ignore all those dozens of hours of set up
The set up explodes in disc 2
>>
>>3903480
>he plays jrpgs for the combat
there's your problem.
>>
>>3903495
its not a problem with other jrpgs.
>>
>>3900356
It's a shit OP. A shit shined to look like a diamond, but even worse than a dysentery covered cubic zirconia.
>>
>>3903631
I think you got the wrong thread
>>
>>3903638
Xenogears a shit.
>>
>>3903639
>xenoshitter died of the coof
lol. lmao even.
>>
>>3903643
The original, yes. But I decided it was best to take his place.
>>
>>3903647
>tranny that was taken by the coof before he could neck himself
>I decided it was best to take his place
perhaps you will succeed where here didn't. hopefully soon.
>>
>>3903650
>he
It you fucking nonce
>>
>>3903653
Why the insult? Reality hurts more than any insult does.
>>
the card minigame is terrible.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.