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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
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What am I in for? Should I use this to make my game, instead of RPG Maker?
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Anon! You've got to travel to the four areas to grab the four things!
Thank you
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>>3905766
Not just any old four areas, it has to be the four elemental temples. Which for some reason are the firmament upon which the metaphysical basis of reality rests.
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>>3905761
>base game
Skeleton warriors and trash mobs as far as the eye can see. Get the four things. Get the three things. Get the three things again. Several too-strong bosses in areas that prohibit resting.
NO FUCKING EXP EVER
>undrentide
Kino low level adventure, though a bit heavy on riddles
>hordes of the underdark
Ludicrous itemisation towards the end (there's a required boss that needs +7 weapons to hit) but otherwise an alright romp. Has pretty much everything you'd expect from an underdark adventure.
>Should I use this to make my game, instead of RPG Maker?
It is much more limited than RPG maker, but there is an audience for kickass modules if you just want to tell your story and can design areas/encounters well.
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>>3905761
Don't play as a Rogue. There's barely anything of note in chests and everything is fucking immune to sneak attacks.
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Get a martial class (fighter/ranger/paladin/barbarian) your first time around. It's a D&D client but it plays more like Diablo, you mow over tons of mobs.
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>>3905801
>There's barely anything of note in chests
The actual issue is that it's incredibly easy to just bash open every locked chest
>>3905805
Druid and Cleric are fine too, buffs and animal companions are great for wading through chaff as well.
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>>3905805
Barb or Monk is the only sane option for the original campaign solely because of the increased movement speed, it makes the backtracking and way-too-big dungeons far more tolerable.
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>>3905761
You can't make a game in aurora, you can make a map or adventure for nwn.
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A Dance with Rogues, my beloved.
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>>3905761
>Should I use this to make my game, instead of RPG Maker?
You can't make a commercial game with it so assuming you're just doing it for fun, would your premise be better served by 3e D&D or a 2d JRPG?
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>>3905761
Also if you like story I highly recommend a module series called The Prophet.
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>>3905813
>You can't make a game in aurora
*laughs in Witcher*
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>>3905907
Really? Now I get why I had that feeling in the woods in w1. How come they were allowed to use it for free?
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>>3905928
I’m guessing that it wasn’t free, and that they paid to license the engine, but that’s speculation on my part
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>>3905929
>>3905761
I that case I expect a world class rpg.
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>>3905761
You should focus on storytelling, the combat in NWN is meh and there is already a module serie called Swordflight which is the absolute peak of NWN build autism.
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NWN is one of the better version of DND 3.0 out there. The base game is fine, and the expansions are pretty great. But the real point of NWN is that it's a framework for people to make their own campaigns and quests, and download modules.

Some suggestions would be getting the PRC mod which adds a ludicrous amount of classes, spells, races, etc. https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/player-resource-consortium-500

Really best advice is browse some forums to download some good lengthy modules, and have fun with one of the more authentic DND 3.0 experiences on the market.

If you want similar, I'd also suggest trying The Temple of Elemental Evil by Troika, absolute KINO. https://store.steampowered.com/app/3843520/The_Temple_of_Elemental_Evil/

And the indie Low Magic Age, which is flatly the best capture of DND 3.5 on the market. It also adds one small homebrew change that's just...oh my god it's amazing. If you overroll (Armor class of 15, you roll an effective 29), anything over the required number to hit becomes added damage with Power Attack. This makes martials really competitive. Low Magic Age is 60% off.
https://store.steampowered.com/app/576770/Low_Magic_Age/
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>>3905761
Maybe? I have played some genuinely fantastic modules, I can not for the life of me remember the names, wish I could, the best one was a kind of D&D / Zelda hybrid with village sim elements and hidden collectibles you could detect with your listen and search skills.
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>>3905988
Why? What's new with this module?
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>>3905766
there's other things to grab besides the four quest things
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>>3905792
lol doesn't have infinite gold pieces in hotu.... haha
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>>3906047
Nta but why are there +7 weapons in the underdark and nothing comparable in nwn?
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>>3906073
>why are there +7 weapons in the underdark and nothing comparable in nwn?
Because number bloat, and a 1-20 campaign vs an “epic” campaign
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>>3906075
Thought as much. He has a point then. >>3905792
Why was it kino, forgot everything.
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>>3906076
>Why was it kino, forgot everything
Act 1 is kinda ass
Act 2 is a fun generic Bioware adventure in a cool setting
Act 3 is also a fun adventure in a cool setting
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>>3906537
I did like the setting. Was it floating or underground ruins? Scorpions everywhere and deekin, too. The dragonbard.
>act 3
What happened there?
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>>3906574
Are you talking about SoU or HotU? I was talking about the latter.
The act 1 in SoU is the strongest, and while the rest of the module is weaker, it's still full of creative encounters.
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>>3906599
I do remember things of hotu here and there. So few good games, I really might replay nwn complete and the cool nwn2 expansions.
>a1 sou
What happened? AFAIK it's a new hero, not the nwn one.
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>>3906602
Yup, SoU and HotU are the same character and intended to be imported from one into the other. Not the character from the OC.
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>>3906602
The NWN2 OC is weak compared to modern AAA titles, but was still a very respectable "generic farmboy becomes hero" archetypical story. It was an oh-so-deep philosophical meditation session like MotB or a mechanically tight open world sandbox like SoZ, but it has its own place.
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>>3906757
>but it has its own place
So many years ago, today.
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>>3906754
>Not the character from the OC
Not me, used one character. Gave me back my equipment as well, because the dm can s*** my ****. Fucker thinks he can steal my shot, uhuh.
>>3906757
Apparently it's nwn but with a party. Dropped the oc and never looked at the dlc, but am waiting for some rpg, so I might as well try soz and motb.
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>>3906757
Did the rereleases let the game run multicore? Because I remember that fucking KILLED it that shortly after it was released multicore processors became a thing and each core was weaker than previous processors but NWN2 would only use one core and get bottlenecked hard.
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>>3906761
>ah, my foster son is reading this in my voice, I see
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>>3907048
Sweetheart, this is 4chan. You can say suck my cock here. Now go do your homework and get ready for bed.
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>>3907048
>Fucker
No swearing, please. Thank you.
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>>3907186
See
>>3907201
See
>>3907186

What now?
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>>3907205
What now? Neeshka sex. The smell is worth it. I actually don't seem to have a picture of her saved so here's Sand.
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>>3907221
Extremely based bait and switch
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>>3905792
>there's a required boss that needs +7 weapons to hit
I played a wizard so I never used weapons. Are you referring to the valsharess
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>>3906574
>>3906599
>>3906602
SoU really dropped the ball in the final act. Undrentide was incredibly underwhelming for the buildup, the tileset was bland and did not evoke "ancient powerful civilization" at all, also the kill 10 golems / kill 4 winds quests sucked.
HOTU has a god-tier act 2 and 3. The Sleeping Man was an incredible plot hook.

My only reason to slog through the OC was the Linu is best girl
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>>3907262
>SoU really dropped the ball in the final act.
SoU was dogshit from start to finish.
>>
>>3907268
Getting the paladin gear in the tomb was extremely based
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>>3907258
Nah it's the Gate Guardian in the puzzle dungeon
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>>3907268
The dragon villain in act 1 was mildly amusing
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>>3907298
Ohhhh yeah I remember that guy took forever to kill. Also I didnt like that he just had the Sload character model. All of the demons just had the same 3 models recycled over and over again, even the bosses
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You can make stuff if you want but fair warning I'm pretty sure they were fags about the licensing and will steal the rights to anything you make.
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>>3907421
What if I troll facedly add my module as its own standalone game (using their engine) and host it on random obscure websites?
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>>3907262
>tileset was bland
That I remember well.
>HOTU has a god-tier act 2 and 3
Something like that rings a bell, yeah. Iirc the enemies in hotu are pretty strong.
>linu
Aribeth? Did take the fighter elf as well. The monk wasn't too bad neither. Conceptually, that is.
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>>3905761
>use this to make my game, instead of RPG Maker
always wondered why nobody does this,
skill issue I guess
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>>3907499
Just learned recently that witcher is made in aurora. It's a priori a decent tool for retro games. I wonder how hard it is to change the framework, like skip 3.5 entirely. If that's straight forward, it's an obvious choice.
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>>3907499
Because the engine is commercial and you'd have to license it from Bioware or whoever actually owns it right now. The toolkit that comes with NWN is extremely powerful, but it still only makes content for Neverwinter Nights itself. You can't make a standalone game with it.
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>>3907499
this is the gayest portrayal of planescape I have ever seen
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>>3907515
didn't seem so at first glance,
but the longer I look at it the faggier it gets

welcome to currentday
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>>3907499
Paladin test: Find the true villain.
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>>3907530
Hasbro's CEO.



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