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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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ITS OUT! (On steam),too bad the system reqs prevent me from playing it, the second game was already pushing my old ass laptop, has any of you gotten it yet?
>>
2hu a shit
>>
>>3917192
does it have Shinmy?
>>
>>3917196
Once a review or guide posts the full roster i will tell you
>>3917195
Boo
>>
An FYI, the game is also in English on DLsite, for about $15.
Also, why the FUG is the Steam version of 2 so expensive compared to the DLsite version?
>>
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>>3917192
>fake DRPG
>touhou sludge
If this series had been an original work instead of banking on the built-in fanbase of mentally ill touhou """"fans"""" who aren't even interested in touhou, no one would have played this garbage.
>>
>>3917192
Finally some ludokino
Hopefully it's as good as 2
>>
>>3917308
LoT2 is a top 5 rpg for me of all time and I say that with complete seriousness. It could have used its own characters and I'd still agree with this. The mechanics are just that good
>>
>>3917416
play more game faggot
>>
>>3917305
Because it's 1 and 2 put together.
>>3917442
You lost.
>>
>>3917442
grampa you act like we are still in 2012 era for indie games where any slop gets 6.5/10 pass as long as 2hufags gets to play as marisa or one of her harems
you could just say game has no shirtless human/male warrior so its dogshit and go back to wrpg threads
>>
>>3917416
It's not an RPG, retarded 2hutranny
>>
>>3917497
>any slop gets 6.5/10 pass as long as 2hufags gets to play as marisa or one of her harems
Literally still true because touhou sludge slurpers have no goddamn taste and will instantly give a 10/10 to any game as long as it has your shitty anime bullshit in it.
>>
>>3917500
>>3917508
LoT2 has some of the best turn based fights in any game and I've played hundreds of them at this point
Pretty much the only Western one that comes close is WotR and that's a very different kind of character building and game in general, LoT is pretty much all dungeons and battles
I pity retards like you that get filtered by aesthetics
>>3917481
The Steam version of LoT2 has 1 in there somewhere? I thought it was just 2 and the plus disk stuff
>>
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>marisa boss
>oh all she can do is mys attack just stack resists for tanks its easy!
>huh why my tank MP is 0 now
>oh you didn't land silence before her master spark turn? now 3 girls will die
so far i like it despite the weird lag before attacks and nonstop yaps. new features are nice but will feel overwhelming for someone who starts at 3 first instead of 1/2
>>
Can someone post a mega with the game
>>
>>3917192
I don't know how they made a relatively basic dungeon crawler run so poorly, but by jove they refused to put in the effort and did it!
>>
>>3917880
Can't you try to turn off a bunch of the effects? I have a decentish rig and haven't noticed anything, but I guess on my shitty laptop I'd probably run into the same issues some people are mentioning
>>
WHY THERE IS SO MUCH SFX SHOVED IN WHAT THE FUCK
>>
>>3917500
>It's not an RPG, retarded 2hutranny
How is it not? I'll wait
>>
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>>3917936
yeah devs went overboard with effects like i don't know what the fuck is happening for junko and hecatia moves other than bright lights deletes shit but thankfully he plan to reduce them in next update
>>
>>3917918
Yeah, I have an absolute toaster so normally I wouldn't complain but it's not like it's doing anything that should make even a potato struggle.
>>
There is no reason this game should need 8gb ram

Much less 16
>>
>>3917192
This game sucks. Refunded.
>>
>>3917192
slop
>>
Bought it, refunded and got Chrono Ark instead (which is also shit, but slightly less). I dunno how in the fuck this dev managed to make a number and .jpeg display simulator run so badly .
It also overuse visual effects to a retarded degree. To anyone who cares about giving a Touhou game a chance, try Genius of Sappheiros instead.
>>
>>3918433
i'd say its still a good game despite performance issues (the yap annoys me alot more than lags, imagine if an etrian game with 12+ main cast gets shoved with everyone has their insecurities we need to cure them slop) but yeah sappheiros and its sequel devil of decline are better rpgs than LoT3, shame anything past DoD from that dev are nowhere as good
>>
>>3918596
Yeah, there's a bit too much words for this genre. Only on the 3rd floor so far and the game has met expectations, bosses on lunatic have been nice so far. First game in a while thats compelled me to play it for an entire evening.
>>
I played LoT2 and loved it until the like floor 10+ difficulty spike where every major fight you had to look up the wiki page for the boss to figure out if they're impervious to the tactic you're trying or if you just haven't min-maxed enough. It looks like this game is much more upfront about enemy information though so that's good.
>>
>dont have defense ignore in your party? (Rumia)
>GET FUCKED LOL
nah
>>
>>3918020
uses 2gb on my machine.
>>
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>>3918596
how is Hachikuma/Strawberry Bose latest game?
>>
>>3918764
>uses 2gb on my machine.
Based anon still on 32bit WinXP
>>
>>3917192
Must I play 1 and 2 first
>>
>>3918867
1 can be ignored but 2 is a good game so you might as well play that one before 3.
>>
>>3917442
ok recommend me an RPG you think is better than LoT 2 (particularly in the combat and party customization department) and I'll see if you're worth listening to
>>
>>3918891
Literally anything because Touhou sludge is an automatic 0/10 no matter what the game is.
>>
>>3918911
You're not worth listening to. You probably don't even play video games.
>>
>>3917192
Why are RPGs like this with very well thought out turn-based combat so niche? You've got more indie games than ever but none of them seem to care to make their games mechanically interesting for some reasob
>>
>>3918959
>Slopyrinth of Touhou
>well thought out
lol. lmao.
>>
>>3918959
Obviously making mechanically interesting games is like 100 harder than slapping some RNG-based card combat onto your game and calling it a day. Also interesting mechanics are not what sells. Nowadays it's all about presentation and whether or not the game is surrounded by some sort of controversy
>>
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Interestingly enough the game is actually doing quite well on Steam despite its very niche status.
1600 peak players may not seem like a lot but it's actually higher than almost every single anime-styled dungeon crawler on Steam with the exception of Etrian Odyssey 1 remaster (the other 2 EO games in the collection have fewer players) and higher than most western dungeon crawlers as well with the exception of really big and/or well-known ones like Grimrock and Bard's Tale 4.
One single guy in his basement made a more popular dungeon crawler than many professional studios could.
This also speaks volumes of just how niche this sub-genre is in general when having a peak user count of 1656 puts you in the top 5% or so percent of games in the genre.
>>
>>3918987
nta but I genuinely can't understand how shit like walking simulators aren't even nearly as niche when they're basically the opposite extreme. It's like the vast majority of RPG players don't care about the gameplay when you'd expect these demographics to be more evenly distributed
>>
>>3919039
>the vast majority of RPG players don't care about the gameplay
Bingo
>>
Game runs fine for me even though it uses way more ram than it should, I kind of wish there was less dialogue but the game is fun outside of that.
>>
>>3919019
2 got a good reputation and has been on Steam for a while
Most other dungeon crawlers on Steam are old ports/western games, so this is probably as high profile as it gets unless Atlus manages a simultaneous PC release if EO6 ever happens
Oh the Wizardry gacha also managed a 5k peak on release and now maintains around 2k+ 24h peaks
>>
So are these "each character has 1000 passives skill tree" thing actually truth or? Any screenshot examples?
>>
>>3919241
I don't think it's for each character, he probably meant 1000 in total.
>>
Crack is out on anime sharing

https://www.anime-sharing.com/threads/%E2%9C%A8shine%E2%9C%A8-260128-nise-eikoku-studio-labyrinth-of-touhou-tri-the-dreaming-girls-the-mysterious.1870791/
>>
>>3919448
fuck off jeet
>>
>>3919448
>crypto miner malware
you should actually kill yourself
>>
>>3919448
>pirating an indie dev
Scum
>>
>>3919448
Dangerously based
>>
How come some bosses take exactly 1 damage even when hitting them with weaknesses?
>>
>>3919828
some mobs/bosses has their def/mnd so high they can give 0 fuck about weaknesses
there are attacks that pierces some defenses (the ones with 0-50% guard factor) but better just use other damage type in general
>>
>you DONT start with reimu/marisa this time
Excuse me?
>>
>>3919019
Touhou has a huge audience of pedophiles who jack off to the girls but don't play the actual games because they're hard, so it seems like a game they actually can play should be doing better.
>>
>>3919828
All characters and enemies have defenses and resistances. An enemy can have a very low resistance to an element, but a very high defense against that attack type.
I'm not 100% sure, but I think damage vs. defense is calculated additively and resistances are multiplicative, so an enemy having high defense can reduce whatever damage you would do to it to 1.
>>
>>3920084
Yeah your maximum damage is the relevant attack stat(s) multiplied by the attack multiplier of the skill, and defense takes away from this number at the ratio of the skill's defense multiplier.

Resisted damage is calculated using 100 / Resistance, so for instance 200 resistance means you take half damage. It's because of this that a boss's defense is a better indicator of its tankiness than its resistances against your party's attacks.
>>
>>3920077
>remembering a pattern of where you should be at what time is "hard"
ok
>>
>>3920077
>so it seems like a game they actually can play should be doing better.
This game is significantly harder than any mainline shmup
>>
>>3920372
Yeah, harder to stay awake through.
>>
>>3920374
*rapes you*
shut up
>b-but
*rapes you again*
i said shut up, bitch
>>
>>3920272
I mean yes? Moreso than any and all rpg games, which can be won by a 5 year old following a guide?
Even if you know what you’re supposed to do, in a shmup you still have to actually execute on that which requires a solid degree of skill
>>
I can take my sweet ass time picking skills in a rpg unlike a frantic shoot em up
>>
>>3920395
Why are you even here if you're not playing this game? You continue to post and continue to not play this game. Just fuck off already.
>>
>>3920395
Following a guide is the same as having another person beat the game for you.
>>
>>3919482
an Indie Dev that uses AI
>>
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>>3918596
I've never played NoR but at least the music is pretty fucking nice.

Apparently it also keeps the tradition of ridiculous enemies
>>
>my wife is in
I am sold
>>
Just started playing this and the first boss kicked my ass several times on Lunatic before I realized you can swap out characters to the backline to have them avoid AoE nukes. Man this game is sick.
>>
5$ Aya will break the game

AGAIN
>>
>>3921528
her speed up skill only gives a third of a turn now instead of a full turn
>>
>>3921679
Fuck
>>
>>3921528
>>3921679
You can unlock full turn a bit later, she's also got some more tools to actually deal damage herself now, but her speed manipulation is as good as ever
>>
>>3920508
Like Zun
>>
>>3921842
Can't spam her full turn skill unlike 2 however because of stacking/resource mechanic, i don't know why dev is so obsessed with this for most of 2hu skillsets in 3
1/3 of a turn is still good because that+marisa was what allows me to easily farm the elite mob in 1f lava area
>>
>>3921308
Sadly this is the sickest fight of the game
>>3921679
This is still obscenely broken
>>
Lucked out super hard after 20 turns with some crucial dodges during the third boss and managed to beat it with 17hp remaining on just Alice. Not even Souls games had me clenching my ass like that. Who are you even supposed to use as a DPS against it? Reimu fell off once it got its DEF buffs so the best I could manage was stacking a bunch of MAG on Alice and whittling it down with her abilities.
>>
Uh,i wonder how big is the roster this time, i havent played any touhou game past ten desires
>>
>>3922298
around 50 characters
>>
>>3922298
48 characters.
>>
>>3922309
>>3922303
LoT2 had what, 56 after the expansion? Not bad, pretty sure we had a few redundant characters such as Minoriko
>>
>>3922311
Minoriko is good doe
>>
>>3922311
How dare you
>>
We really dont need 10 different aoe magic nukers
>>
>>3921973
You didn't have any spells on Patchy that would be good against it?
>>
If mokou is shit for the third time i swear to god
>>
>>3922484
She is better compared to 2 from what i read but not much reason to invest in her unless she is your fav or you run keine as more than just a buffbot
Never felt the need for dedicated fire damage in tri
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>>3917196
hahaha no*
>>
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>Minoriko and rinnosuke got actually cut out
HOLY SHIT
>>
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Oh yeah i am starting to notice the missing bitches, sorry for poor pic quality
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>>3922471
I didn't have her at the time. Still don't because my gold situation is not great. How much do you need to invest into a character? I went up to all 5's and then called it quits after nothing happened because it felt like picrel and none of my characters seem particularly worthy of heavy investment yet.
>>
I am playing 2 right now, and there are a lot of characters
Any strong ones that I should prioritize? I'm around floor 6 right now
So far I have found Kasen, Komachi and Rumia to be really good, but they are throwing characters and characters constantly at me and it's kinda overwhelming
>>
>>3922577
To get Patchy it says you need to level all of a one character's stats to level 8 and then revist the library. In terms of what stats to invest in that depends heavily on the character. Typically you should just focus the 1 or 2 stats a character is best at. You'll be getting lots of characters so just waiting until you get ones you really wanna use is fine too.


>>3922577
Basically all the characters except Keine are worth using(she kinda sucks outside her exp bonus skill).

Kaguya is incredibly powerful so hopefully you got her instead of Mokou. If not you'll get her a bit later in the game.
>>
>>3922653
>>3922639
Whoops I'm retarded meant for the 2nd reply to be for you.
>>
>>3922653
I got Mokou. Sucks then
>>
i played one of these dungeon crawlers and i quite enjoyed it but ive never been able to find which one it was.
>>
Oh shit they really killed multi target AOE magic lmao
>>
>>3922656
You should have gone for the cuter one ~
That’s what usually works
>>
Cirno raped me.
>>
The localization is also much better than the previous game's.
>>
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I like how she's useless in combat to mirror this.
>>
>>3923184
is she the rinnosuke of 3?
>>
>>3923192
Yes but still more useful.
>>
Question: how do buffs work when a character is in the backline? For example, can I put Reimu's regen on someone and send them back for extra healing? Or Cirno's Auto Frost King, will it trigger when she's in the backline?
>>
>>3923192
So far she's more like Keine because she's the one with the AOE buffs. Keine's buffs became single target (so far, probably will revert back to AOE later on)
She's absolutely worthless in terms of combat though
>>
>>3917192
Pedo shovelware, not an RPG.
>>
>>3923299
What is an RPG?
>>
>>3923301
Something that is not a pedo shovelware.
>>
>>3923308
Is Halo an RPG?
>>
>>3923297
I just got to the point where
she is able to learn busted enemy skills with ridiculous damage ratios and multipliers
Don't tell me she's still useless after this.
>>
>>3923204
Pretty sure stuff like that doesn't activate when in the backline. It would be way overpowered if it did.
>>
>>3923184
no character who has high base speed and can speed accel is bad in this game
>>
>>3923352
Yeah I just got to that point too. I understand what her deal is now
Also
>Locking certain skills if you don't play on Lunatic
is really annoying
>>
>>3923441
When you get Keine back you can refight bosses on Lunatic to get those skills.
>>
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>>3922639
its pretty much just level
>any 2hu that can instaclear current mobs with her aoe
or
>any 2hu good against current FOE or bosses
but always invest in komachi because she is pretty good general use tank for main game and can even outdps all your dps with her counters despite her nerfs (comiket release LoT2 komachi was god tier)
later on its reisen and ran because the former gigadebuffs bosses+enables certain cheeses and the latter is her strongest version out of 3 games, gives both frontline and everyone in the bench steroids without jumping through hoops unlike tri
>>
>new lunatic difficulty
I assume everyone here picked this, yes? Because we're all good at video games here, yes?
>>
>>3923732
Bwo. . .
>>
>>3923732
Yeah this is the hardest game I've played in a while and I like it.
>>
>>3923732
I'm on Hard
>>
This ost fucking slaps holy shit. It's like an old Falcom ost
>>
>>3924152
Has anyone uploaded it somewhere yet? I couldn't find it on jewtube
>>
Anyone got the 1.008 version? The babified dungeons are pissing me off and I wanna downpatch
>>
>>3924217
Found it on a certain cs go site nvm
>>
>>3924218
Could you link it
>>
>>3924217
secondaries get what they deserve
>>
How are there even casuals getting near this game to complain about it. Anyone who beat 2 had to get past the fire level's temperature autism, and I'm assuming most playing this game are people that beat and enjoyed 2.
>>
>>3924474
2hufags outside of japan don't have much choices for 2hu rpgs for very long time after people stops uploading 90% of comiket and reitaisai games on doujinstyle and few other sites also you don't need to play 2 first to play tri plotwise
i miss those times
>>
>>3924474
Surprisingly there's a lot of first timers. I mean, it's not like the series has any direct continuity, and the QoL improvements do make it a better entry point for new players.

>>3924504
It feels like 2hu fan content has been seeing a resurgence lately. The top 8 best selling all ages releases on Dlsite this week are all 2hu, and the multiplayer demo/beta for Touhou Empires came out today on Steam as well.
>>
damn I don't remember LoT2 being as homo as this one
>>
>>3924267
I'm not that anon but if anyone owns the steam version you can download the old version and copy it into the game folder. As long as you launch it through the exe it shouldn't update.

the IDs needed are

3067930 3067931 8627437008054225219

If you don't know how to use the steam console you can probably google a good guide. even a tech illiterate chump like me pulled it off.

really hope he just reverts the changes because it's pretty retarded.
>>
I have zero interest in 2hu or anime girls, but I liked Artificial Dream in Arcadia. Is it worth picking this game up just for the gameplay?
>>
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Oh fuck, I'm gonna have to grind these out when I get the chance to.
>>
>>3924646
>Is it worth picking this game up just for the gameplay?
If you enjoy turn based combat with difficult bosses and a large cast of units to play with then yes. There is a bit of grinding though.
>>
>>3924716
The grinding kinda stops because after you unlock boss rematches you can just spam that
>>
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Dungeon gimmicks are back!
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>>3924751
>the grinding kinda stops after you unlock... grinding
>>
>>3924922
Just play on Lunatic and you'll always overleveled. Or complain to the dev that normal is too hard and he'll give you extra EXP.
>>
>>3924927
I'll play actual good jarpigs that fundamentally don't require grinding instead of fake DRPG touhou sludge.
>>
>>3924937
I doubt you have any hobbies outside of shitting up random threads.
>>
>>3924657
They're better than most of the purple items at +10.

>>3924646
Yeah they're great games. I would say start with 2 since I believe it to be an overall better game, with way less and less annoying of a story, and it comes with an expansion so you get a huge amount of content.
>>
>>3924937
>touhou sludge.
wow this nigger is STILL HERE. imagine being this obsessed over a game you don't like
>>
>>3924968
>They're better than most of the purple items at +10.
I'm not surprised given that upgrade scaling. What I am surprised by is the game letting you craft them as soon as if you wander your ass into the Fragile/Unforgiven/Solitary dungeons and look around for their tool chests along with grabbing the tool chest from the Despair dungeon. The Krampus Sack item looks like it'd be pretty decent when upgraded given the resists on it, but there's no way in hell I'm passing up on the chance to passively farm out these Sea Hunters.
Rumia also feels overpowered as fuck so far, between Dark Side of the Moon and her other shit lending her towards a hypercarry build.
>>
>>3924937
>jarpigs that fundamentally don't require grinding
Every jrpg in existence requires grinding. Even Pokemon which is one of the easiest jrpgs out there.
>>
>>3925038
a game that just came out too. he's like a drugged out hobo picking fights with whatever's closest. genuine mental illness.
>>
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>>3924716
>difficult
Sounds like it avoids the problem I have with most JRPGs (babyishly easy combat); might be worth putting up with the anime faggotry for that.
>>
>>3925145
I'm not sure you're using the same definition of grinding as anyone else. Normally grinding would be intentionally fighting more monsters than you'd naturally run into going from place a to b.
>>
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>>3924922
hope you get over your seething hatred for successful indie/doujin games and start making actual games again instead of doing this shit daily, bro
>>
>>3925211
Oh fuck, is it the Enchant Farm schizo again?
>>
>>3925145
This is a statement by someone who clearly does not understand the genre, and thus has nothing worth reading to say on the topic.
Please wear a trip when posting on this board so you can be filtered out easily in the future
>>
>>3925207
Grinding is when you engage in optional fights for the purpose of making your character stronger. At one point or another you need to do this in ever jrpg.
>>
>>3925217
>This is a statement by someone who clearly does not understand the genre
Cool show me your playthrough of Pokemon Red beating the elite 4 with your level 5 Charmander. Or hell even beating Brock with it.
>>
>>3925214
that explains it
enchant farm players either too busy discussing their game in viprpg threads or obnoxious faggots like that one never in between
>>
>>3924646
I played both and I much prefer the LoT games due to how they handle party building and their more challenging and involved combat.
If you have a lot of nostalgia for SMT 1 & 2 you might like Artificial Dream more cause it's directly inspired by them (LoT games are more Etrian-like) and also LoT doesn't have first person dungeon navigation which is a pretty big deal breaker for some blobber fans.
>>
>>3925222
Does it count as grinding when you just play the game normally instead of farming mobs in one place for hours, but never flee from fights and do all the side content? Cause that's what I did in LoT 2 and I never needed to "grind" to beat the main story of both the main game and the expansion.
>>
>>3925340
>I never needed to "grind" to beat the main story of both the main game and the expansion.
Nice lie. If that was the case you had to have beat all the bosses several levels under the recommended level. And if you did all the side content you'd had to of grinded because lots of things are locked behind BP points for specific characters. Theres no way you could have done that just through normal play.
>>
>>3925225
Your post continues to show that you don’t know what the word “grinding” means.
Trip would be nice. Or just post less.
>>
>>3925225
Literally impossible to face Brock with just a L5 Charmander, there is at least 1 unavoidable bug catcher you have to beat to move on to Pewter City. And minimal battles is not the same as no grinding, you're just a disingenuous retard.
>>
>>3925429
>If that was the case you had to have beat all the bosses several levels under the recommended level
That's what I did though
>>
>>3925438
>Literally impossible to face Brock with just a L5 Charmander
So a lvl 6 Charmander? Nice pedantry you faggot.

>And minimal battles is not the same as no grinding
Uh how the fuck would you be able to grind when only doing mandatory encounters? That would be called just playing the game. You guys are the ones with the nonsensical definition of grinding.
>>
What is the thought process of placing an obnoxiously difficult boss full of oneshot mechanics and an invulnerability phase right after the game takes most of your characters away?
>>
>>3925465
Time to learn the mechanics.
>>
>>3925188
Some of the bosses are really tough, especially if you play on hard or lunatic which scale your party level down if you are above the boss's level. The random encounters are generally easy but there are exceptions and options to make them tougher I'm exchange for better rewards.

The story is better and less annoying in 2 so you may prefer that one over the new 3. I think 2 is better in boss fights and 3 is better at dungeons and random encounters.
>>
>>3925326
I think it's just one insane guy posting about enchant farm all day. I like both enchant farm and labyrinth of touhou
>>
Is it just me, or are the Awakening bonuses largely giga-shit and you're much better off selling poly/monocrystals for fat stacks of cash? Even the max rarity ones haven't really wowed me so far, plus they need super high investment to even slap onto a fucker's weapon.
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>>3925798
Upgrade main weapon until it has 4 slots and shove 2x Piercer on your best dps
That shit should be a max rarity stone not this sad 500hp regen on lv 105 tanks
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>>3925860
That one did seem obviously good. it'd be nice if the main weapon upgrades gave real numbers instead of the arbitrary levels they assign everything.
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I must be missing something obvious, but how do I get to this fucking chest? I'm sure I have to bring an extra platform down to the sides and work my way around to it, but I'm not seeing the pathway there for one.
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>>3926668
Invisible paths from the areas to the left and right.
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>>3926669
I swear to fucking god I had checked for those already, man I hate this hidden path shit. Thanks though.
>>
>>3926671
Just hit the number keys in ZNES to turn off layers and see what's behind them.
>>
>>3925465
Marisa? Yeah I got shat on by her too. Then I just dumped a shit ton of money to boost Hecatica's MND, buffed her MND with Mary, and she survived with like 8 HP
>>
Bros... I'm getting filtered by the block pushing puzzles
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>>3926843
I just find it ridiculous that a relatively early game boss involves stacking a crazy amount of resistances and HP on your tankiest character, buffing said character as much as possible, debuffing the boss as much as possible and then praying you survive the final phase with like 1% HP after all that.
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>>3927568
>ridiculous
It's based. Anyway, if you aren't enjoying it now, you should quit while you're ahead, because it's only going to get worse.
>>
>>3927700
the next SEVERAL bosses are leagues easier than Mari
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>>3927981
I found Reimu harder but Kogasa easier
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>>3927700
>>3928071
NTA but I got to Kasen and all of them are easier than Marisa
>>
A long time ago I was told about a Touhou JRPG which had unique ability interactions on the tank characters. Like paralyzing/slowing themselves to hold onto defensive buffs for a longer period, or something like that. Was that this game?

Also how good is this series? Is it just doujin Etrian Odyssey with more bullshit?
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>>3928078
>Was that this game?
I'm not far into 3 but I remember in 2 there was a character who had a spell that gave her a big defense buff but also paralyzed her because in this game paralysis delays your turn but buffs only tick down when your turn begins so it might be this.
>Also how good is this series?
Very
>Is it just doujin Etrian Odyssey with more bullshit?
Pretty much. And more mechanics too.
>>
>>3928078
>A long time ago I was told about a Touhou JRPG which had unique ability interactions on the tank characters. Like paralyzing/slowing themselves to hold onto defensive buffs for a longer period, or something like that. Was that this game?
That sounds like this series. One tank, Tenshi, has a buff like that.
These games have an extremely good combat system, extremely good boss fights, and very interesting party building where you assemble a team of 12 out of 40ish highly unique characters. In those ways these games are better than Etrian Odyssey, in most other ways Etrian Odyssey is better. The dungeons in Labyrinth of Touhou are fairly middling, and most random encounters are totally nonthreatening. The new one does a bit better on dungeons and random encounters than the first 2, but it also has fewer bosses than the first two. The third also has an annoying and extremely wordy story while the first two's stories are brief and generally entertaining.
>>
>>3928080
Meant to say "Was that this series?" instead. Looks like 2 is the game I'm thinking of then
>>3928082
Damn, one of my favorite parts of EO was how you could get slaughtered by trash mobs if you got too careless. Interesting enemy comps + resource management made random battles actually feel fun. Still, I like party building and gimmicky encounters so I guess I'll give the series a shot
How's the story for someone who literally just knows 2hu from memes and porn? Will I be able to understand anything if I didn't play EoSD 20 years ago?
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>>3928092
Oh you can get slaughtered by trash mobs quite easily in this game. The difference is that instead of booting you into the main menu and forcing you to reload it instead boots you to your base and you get to keep all your progress when you die.
1 actually did force you to reload though.
>>
>>3928092
You shouldn't need much familiarity with Touhou to understand the stories. The first game's story is mostly silly and breaks the fourth wall all the time, and is pretty good overall. The second game's story doesn't outright break the fourth wall all the time like the first one, but is mostly lighthearted, pleasant, and gets the job done. Importantly, the stories in the first two games move along quickly, you're never stuck reading pages and pages of dialogue.
The third one's story is much worse, involves more dialogue than I want in a JRPG let alone a dungeon crawler, It's mostly about Touhous wallowing in their regrets. I genuinely recommend skipping the dialogue.

>>3928094
Some of the trash mobs can kill you but most go down in one solid hit. Overall they are nowhere near as dangerous as Etrian Odyssey random encounters.
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>>3928096
Sweet. Putting it on the list for dungeon crawler kino, ty
>>
Wow Youmu still fucking sucks lmao
>>
I have completely ignored the break function and I don't think I'm any worse off for it. Maybe once I grind up to a couple of the stat/book drops items I'll use them and forget about it for another couple dozen hours.
>>
>>3928157
Stacking resource multipliers is pretty nice. I'd care more if they worked on bosses.
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>>3928116
I should add that these games have a bunch of mechanics that reward you for building good clearing parties. While individual trash mobs fights tend to be not scary, the game has a battle chain system that gives you buffs to battle exp and loot for winning many consecutive fights so you are rewarded making a team comp that can survive in the dungeon for a long time. Tri takes this even further by making rare enemies and minibosses appear more frequently if your battle chain goes high enough and defeating those enemies can give you special rewards.
>>
>>3928135
Youmu seems pretty good in 3, as long as physical damage works. She's tough, hits hard, and has some useful debuffs. It's dumb that her WND and NTR attacks need a turn to set up.
It isn't like 2 where she was a damage dealer who couldn't do damage, often literally so against the many high DEF enemies in that game.
>>
>>3928157
It isn't important for combat, but using a good set of break items can make leveling up and gathering resources a lot faster. You don't consume your break items when you use them, so there is no reason not to equip your best break items and set them all to auto-use when you enter the dungeon.

>>3928215
Yeah, that goes a long way towards making up for the easy random encounters. Trying to stretch your resources to win as many fights as possible in one trip makes otherwise trivial fights engaging.
>>
Eirin is really disappointing. She's an Elite but she feels weaker than she did in LoT2. No free overheals and she also has to spend turns building up stacks so it's hard to even find time to cast the spell.
>>
Wait you guys don't like the story in 3?
I actually think it's engaging and well written so I don't mind the length~~~
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>>3928294
I also enjoyed the story and how the characters are written. I think 3peso has a good grasp of them.
My only complaints are that the enter the labyrinth, see the nightmare, beat up the new party members got a bit repetitive and that some characters got shafted and barely got any dialogue.
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>>3928278
>You don't consume your break items when you use them, so there is no reason not to equip your best break items and set them all to auto-use when you enter the dungeon.
Oh fuck, I'm retarded then.
>>
>>3928351
Wait, really? Why do you get so many duplicates then?
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>>3928294
Maybe it is good but when playing dungeon crawler my mind zones out when character starts talking and i have to spend 15-30 mins reading. Doesn't help that early dialogue gives me impression if i didn't play 2hu 14.5 (stopped playing 2hus after 10d) i will miss out majority of story impact
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>>3928355
>Wait, really? Why do you get so many duplicates then?
You use them to craft better break items, it takes a ton of basic ingredients to get the higher end recipes.

>>3928317
>I also enjoyed the story and how the characters are written. I think 3peso has a good grasp of them.
I thought he didn't get the characters at all, which is weird because he definitely got them in 1 and 2. They're basically all supposed to be selfish drunk bullies. In this game they're all supportive of each other and self aware of their own flaws, they're essentially never depicted that way elsewhere. Aya would never say she's worried that her journalistic standards aren't 100% airtight. She knows for a fact she makes up bullshit but wouldn't admit it under any circumstance. Hecatia and Junko tried to genocide the mooninites before, in this game they barely treat lunarians any different from anyone else. If anything they act like they need to get over their racism. There should be tension when those two are in the same team as Sagume. I'd be alright with a different take on the characters if it was in the interest of a good story, but I thought it was terrible.

The initial groundhog day scenario could work fine if it had 1/5 as much text. The middle part that's about Touhous crying about their worries and regrets would be bad even if it wasn't ultra wordy. For a lot of them 3peso had to write his own fanfic regrets and insecurities about them. The last part of 3's story is essentially the main plot of Labyrinth of Touhou 2, but 2 did it way better and with 10% as much text. Tenshi and the Ame no Murakumo made much better antagonists than dream Sumireko and the Lunar orb.
>>
>>3928294
Right now the process of characters trauma dumping for a couple of paragraphs and then joining the team after beating the shit out of them is not particularly engaging, it might have gone over better with me if it was more focused.
>>
Is there a better way to get despair crystals than to go in and out of random maps until I see one?
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>>3928355
For crafting higher tier shit. Honestly been kneecapping myself in retrospect, I've had the book and stat items for a quite a while now, and I've certainly done enough grinding to have gotten several of them by now if I was using them.
>>
>>3928468
>You use them to craft better break items, it takes a ton of basic ingredients to get the higher end recipes.
Oh, and you can also set two of the same break item to be autoused and it will double the buff's duration
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>>3928071
Reimu is a 50/50 depending on which pattern you get. Kogasa was annoying as shit for me, that fight took ages
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>>3928511
>Reimu is a 50/50 depending on which pattern you get.
Yeah, reset if she gets SPI.
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>>3928474
There's a Dream Amber Key chest with like 20.
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alright, I guess I won't then
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>>3928294
I've never played any of the official Touhou games and for me the story is ass this time around.
In 1 & 2 it was brief and kinda shitposty and I liked the way the characters bantered with eachother.
Now it's a lot more serious and it's constantly referencing some events that presumably happened in one of the official Touhou games and there's far less funny banter and more of everyone being depressed.
It's also way too verbose for a game like this and has this annoying quality I often see in chink gatcha games where you think the character has made their point already but no they keep fucking rambling for 20 more text boxes.
>>
>>3928616
>this annoying quality I often see in chink gatcha games where you think the character has made their point already but no they keep fucking rambling for 20 more text boxes.
Yeah! The other problems with the story would not be 1/2 as bad if they just wouldn't repeat the same information and overexplain everything.
>>
My Renko is quite a bit less tanky than my Reimu. Renko's resistance situation is pretty rough. It was easy to solve it in LoT2 with maintenance and library levels on affinity, not so much here. I tried to fix it and I definitely made her a good bit tankier but she's still not that tanky. Maybe if I cut some support skills for bulkier stuff?
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>>3928972
Renko hasn't really felt like a primary tank in Tri to me, I've been using her primarily as a buffer and ailment inflictor that can take a hit or two if I need her to.
>>
Byakuren is fucking reaming my ass on Lunatic holy shit. The strategy is probably just trying to burst as quickly as possible with tossing around Silence, but fuck me if I don't want to grind out even more fucking money for the library to get that going.
>>
I beat the game. I wish there was more. I have 97 achievements but it's just grinding out Hordes, the last of the Break items and boss refights. I'm sad. I think I'll replay it right away with a mostly different team.
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>>3929358
Favourite characters?
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>>3929383
I'll do a top 3:
>Hecatia
Used her as my tank. Great resistances and affinities and an amazing bulky stat spread. She can eventually hit 5 elements and she usually does pretty solid damage while tanking. All her ultimate skills have powerful effects. I didn't get any use out of her revive gimmick but that's because she didn't die in the first place after a bit of tinkering. Her main flaw is that she once she's out of MP, she's very slow to recover it.
>Kokoro
I liked her a lot in LoT2 with her Mask gimmick but it's been changed a lot here, she still has some support but she leans much more towards a conventional natural element DPS now. Her Melancholy side has some really strong moves between the all ailments and the heals. Her Joy Water move that reduces delay by 7/8 can make a massive difference in the fight. Her Anger side is a bit less inspiring until she gets into the Fighting Spirit stuff. She has a lot of nice things to do in a fight with solid coverage. Her main flaw is her bulk is a bit lacking.
>Renko
Compared to LoT2, Renko's not the tank she used to be but she trades it for a ridiculous amount of versatility and unique synergies with various mechanics in the game. Renko can do whatever the fuck you want. I played her mostly as a buffer/tank but even that compared to LoT2 was very enjoyable because she gets all these fun things to do on particular turns. The best part is when you start doing other stuff, you get into dropping a fat Turn Counter Assault Beacon, which is amazing. I do wish she had some better delay attacks, but through and through she leans into dumping a powerful skill and being swapped out and maybe back in immediately. This is part of her main flaw, the other being her terrible resistances.
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>>3929392
Other thoughts:
>Marisa
Just felt like a much better version of her LoT2 self. Master Spark's formula is really good but she also has plenty incentive to stay in and accumulate stacks, plus she has a few other elements now.
>Sagume
Fun, but I felt like I wasn't getting full use out of her, I played her as a quickswap nuker and that worked alright but she has a lot of gimmicks that I didn't mess with. Debuffs in the early-game are rough but by the time she comes around there are enough susceptibilities to make her worth considering.
>Reisen
I gave her so much favoritism and she was mediocre...she got murdered from LoT2...
>Sakuya
Can actually do damage now and has some really powerful effects on her Lunar Dial. I went for the longer Dial turnover but extra stats, she can drop some massive nukes with that. Her elemental coverage kinda sucks though.
>Keine
Somewhat nerfed compared to LoT2 but still just as strong.
>Kogasa
About as strong or stronger than LoT2. Does her job well when things can be Terrored. Very mediocre otherwise.
>Mary
She's aight. Her coverage really really sucks the most. Her DEF/MND buff was essential in the early-game. Good when MYS/DRK/SPI come up. Her Barrier kinda sucks early on but gets massively powerful later with the Turn Counter stuff.
>Kaguya
Felt the same as LoT2 really. Nukes indiscriminately hard, glacially slow. Does have some more support but didn't use it.
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>>3929395
I feel like for Kogasa specifically, she's merely pretty good when terror works and useless otherwise. I think her stats are just barely too mediocre. Still better than lot2 though.
>>
>>3929395
>>Keine
>Somewhat nerfed compared to LoT2 but still just as strong.
I must be retarded because she felt way too slow to be usable at all
>>
Patchy Aya tag team still does industrial amounts of damage to every boss I see.
>>
>>3930030
She's more of a second-string buffer. Just like in LoT2 her buffs aren't really her best feature though, instead it's her being really good at swapping people. Unlike LoT2 which gave a delay buff to the person you swapped, it gives her the delay buff, but that means with a couple Awakening Stones and the full passive you get 9150 delay swaps. She's a good anchor once you've established control over the fight. If you do use her buff you usually want to swap her out, same goes for anybody roughly under 6000~ delay in most circumstances. If I ever needed to make extensive changes to my frontline, I put her in first. Eventually she passively shares her buffs while doing this job too, though this was a point of annoyance with Sagume.

>>3929994
Her damage was a bit higher than comparable weakness hitters once Terror was up and a bit lower if it couldn't be, but still usable enough if it was a weakness.
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Jesus the Yukari fight was a snoozefest compared to the last one, literally first attempted it.
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>>3930312
Good job, but for what purpose?
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>>3930797
I was grinding and I noticed I was at 70 and I thought it'd be funny to go to 100. About 60 is when Alice finishes replicating so that's about when I should pack up, or maybe even at 30 since all your food buffs are gone by then, but it's nice to enjoy the chain bonus for a bit.
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>>3931129
>bug where some spells had significant gameplay differences depending on your language
How does that even happen?
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>>3931129
>large scale postgame content update
nice
>>
>>3931179
It looks like spell data is stored in Spell.tsv and the EN and JP folders have their own version. Since this released with an EN translation there were probably changes made to the JP version during development that weren't updated in the EN version.
>>
>>3917192
>no achievements
no buy. simple as.
>>
>>3931179
Apparently this mostly boiled down to some Reimu nerfs that were in the Japanese version but not the English one. As a Reimu main I'm livid.
>>
>>3931912
Lame, Reimu was good but she was hardly out of line. Nitori having top shelf stats all around with maintenance plus good attacks in 4 elements, and Marisa being able to delete a third of a boss's life bar with master spark are both way more egregious. And Reimu should be a strong character anyway.
>>
>>3932004
Yeah I don't really see the rationale behind giving her cooldowns. It's way easier to burst most of the bosses down with your 12 party members than it is to establish a stall composition.
>>
>was steamrolling the game
>suddenly Yuugi

Muh debuffs...
>>
I've been replaying the game without upgrading sub-equipment and not exceeding the challenge level of the next boss. It made a few bosses a bit harder since there's less options, particularly random encounters are a lot harder when you're not stat-checking them. I just hit Yuugi. Haven't had any big issues so far but now I know the game pretty well. Most of the difficulty from the conditions will materialize later.
>>
>>3934747
Strange, for me Yuugi was the first boss since the very first dungeon that didn't make me stuck for hours.
I thought that the correct strategy for beating her was pretty obvious
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>>3934879
She keeps one shotting my girls
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>>3934940
Anon, your evasion niggas...
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>>3934940
I'm at the next boss and she kills my entire frontline before I even get a turn
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>>3934940
That fight is all about controlling your damage output. Use weak attacks when she's countering and nuke the hell out of her when she goes on offense and you should win.
>>
>>3935003
Yeah I was afraid of hitting her too hard during the flexible phase and was losing out on a lot of damage
>>
It's also fine to just set up to the moon during Flexible Oni, if you can burst through the Resolute Oni phase instantly then the fight is pretty easy.
>>
Throwing Cirno and Sanae to explode at harder encounters is funny
>>
>>3934994
Who is your team and what difficulty are you on?
>>
This really died down after the first week huh
>>
No one with an ounce of testosterone in their bodies cares about touhou.
>>
>>3938218
I'm working my way through the final dungeon right now. Honestly, I feel like it's worse than 2 overall despite some of the system improvements. Maybe the postgame shit will change my mind once it's out.
>>
>>3938383
I like some things more than 2 and some things less. I think It needs a huge expansion like what 2 got to and some minor system changes potentially surpass it.
>>
>>3938079
Lunatic and I'm past that boss already so I don't really remember. I think what worked for me was using Tenshi cause she didn't take any damage from most of the boss's attacks and then buffing her as much as possible and chipping away at the boss's HP bar.
>>
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I assume there's a secret path I'm missing, but how do I get to this chest here?
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>>3938410
The wiki has all the hidden paths.
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>>3938608
Not from what I'm seeing. It has a couple of the early dungeon maps and nothing else.
>>
>>3938388
I'd be shocked if it was Tenshi. I used Koishi as a dodge tank.
>>
>>3938383
Yeah 3 has some good ideas and features but 2 is the better game. 3's boss fights are too infrequent.
>>
>finish exploring heart of darkness 4
>game fucking crashes

My fault for playing on deck I guess
>>
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Beated it and had a blast (TM).
Since the thread is losing steam I want to ask you anons before it dies:
Can anyone recommend any similar games?
I particularly liked how this game handles team building and boss fights, like these were some of the most elaborate bosses I've seen in an RPG where in something like SMT or Metaphor most bosses have like 4-5 attacks they repeat throughout the entire fight.
I've actually not played Labyrinth 1 and 2 so I'll do them next, but maybe you guys know any other games like that this I could add to my backlog?
>>
I just started, beat the first area on lunatic and having fun so far.
Is there ever a point where you get enough money to level up all your 12 character's stats at least 1:1 with their current level?
>>
>>3941107
You start getting a lot of money in the third dungeon onwards. Having 12+ upgraded characters should be no problem, not that you need all that to progress. Most boss fights can be won tactically with like 4-8 characters and stats with weak growth are almost not worth leveling. Like you'll never save Patchy from a phys aoe by boosting her DEF and health.
>>
>>3941145
I'm at the 5th minor nightmare labyrinth and I still don't have enough for the last 3 characters. Yeah they aren't really needed but I like the flexibility.
The last 3 bosses Sakuya, Eirin, and Byakuren were fucking peak.
The first boss forced me off Aya+Patchouli so I got Kogasa making rainbows and then used that same boss to then beat up the next one and the last one actually got me to use Sanae and Ran along with everyone else.
More games should force you to switch between your party members, shit's fun.
>>
>>3934784
I didn't mess with the sub equipment upgrading much at all, but I saw people on the discord rave over how some of them are uber powerful when upgraded, honestly I wouldn't care about it being in the game if they didn't also have a system to arbitrarily nerf equipment that's seen as too powerful for the boss you're at, but since its in chests or craftable, how is getting it "too early"?
I still beat the game on Lunatic just equipping the best equipment I had available so it wasn't game ruining
>>3938383
I somehow went through this in like a week, while 2 took me a couple of breaks to finish just the main story, the temperature puzzle floors are just one I remember being extremely tedious, combat wise I enjoyed this more, mainly because I think the skill trees do a decent job of further specializing each character, like I was able to make Sakuya my main ATK damage dealer, while it felt harder to do that in 2, Renko was also very fun with all her possibilities

Really looking forward to the postgame because some interesting characters just joined too late to really be used in many fights, same with builds that only really come together at level 100+
>>
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>>3940792
Anyone?
>>
>>3942756
The closest thing that comes to mind for me is Etrian Odyssey, but it's still like comparing apples to oranges in my opinion.
>>
>>3940792
I haven't played anything comparable to this series. Enchant Farm, Zakuzaku Actors, and Etrian Odyssey each get some of the elements right, but nothing has the full Labyrinth of Touhou experience.
>>
>>3942756
Labyrinth of Galleria is a fun game too if you haven't played it. The combat doesn't have the same complexity as LoT, but you can fit 25 characters in your party at a time, and the exploration is much more interesting. And the story is great.
>>
I didnt play it on Lunatic but I feel like this game is pretty forgiving compared to the average dungeon crawler
>>
>>3943283
I played it on Lunatic, most random encounters are trash but you'll probably struggle with some of the bosses. Byakuren especially is a nigger in my opinion..
>>
>>3943283
This game's difficulty is all about the boss fights, dungeons are there for stress relief after beating a boss although you will get oneshot by a rare enemy occasionally.
>>
>>3942821
>>3942850
>>3942902
Thanks anons. I know about EO and played some of them. They're good but pretty generic in a diet Wizardry sort of way.
I'll check out the others.



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