>Comfy: The Game
>>3927603Wow, great thread, retard.
>screenshot from the internet
>>3927603>Cast Grease: The GameYeah, forgettable but I liked it
>softpediaWhere is your party, NIGGER?I only played IWD recently but I liked it a lot more than I thought it would. The paladin dialogue is absolutely kino too.>>3927707For me it was grease+web+spike growth, absolutely crutched on my bard and druid for most of the game.
>enhanced editionya dun goofed
>>3927723It would take at least what, five, ten minutes to get the original IE games running? An insurmountable barrier.
>>3927709Not him but party is: PaladinThief > Mage dualRanger / Cleric multi (with the full druid spells)BardI didn't play the EE version and don't recommend upsetting the game balance with subclassesFantastic game, Dragon's Eye theme is AMAZING
>>3927723Whats wrong with it other than "OLD GOOD, NEW BAD"? It doesn't have donutsteel fanfic npcs like BGEE.
>>3927896Like the BGEE, it ports the game into the BG2 engine, which changes the way a lot of spells and items work, and adds things like kits the original game didn’t have, altering the balance. I’m sure they added some homebrewed items and a health dose of bugs the original didn’t have, as well.
>>3927896It's iwd ported to bg2 engine without adjustments. Lazy and makes it a significantly easier gamehttps://lilura1.blogspot.com/2016/12/Icewind-Dale-Enhanced-Edition-Review.html?m=1Iwdee might be worthwhile when there is better adoption of either SCS or tactics remix. As it stands both mods are underdeveloped for iwd. I sympathize with ee users only insofar as the fact that og iwd from gog needs several now hard to find mods to undo the dumb bugs and choices they introduced in the last expansion patch (attack sound bug, idle animation playing during combat, bg2 sprites instead of superior bg1 unmirrored sprites).
Is it just me or has IWD become the contrarian pick for Infinity Engine games?>I don't wanna be a normie and like BG2 so I go with the vastly inferior and less praised DnD game IWD
I don't know why people fallate this game so much. It wasn't terrible but just very generic wrpg setting with basically no memorable stuff happening throughout the entire game. It felt like's someone's first DnD campaign to test out the waters.
>>3927957BGEE is in every way superior to the original and you just want to be a contrarian boomer who hates anything new
>>3928633>"so what's the flavor of your campaign going to be? Anything cool or unique about the setting?">"snow"
>>3927957Oh no! You mean the spells actually work correctly and more elegantly so it doesn't strain the engine quite as much? You mean the broken janky shit that allowed abusable exploits of bugs and technical limitations got fixed a little bit?!OHs TEH NOOOOOEEZ!!!1!1``1!@!~!Fucking shut the fuck up, dumbass contrarian mouthbreather.
>>3928631Baldur's Gate was about a specific story about a specific character.IWD was a general adventure RPG with a general "plot" that was meant to be played like you would at a table: with friends. Some of whom are dropping in and out.They were different experiences intended for different audiences for different purposes and different playstyles. If you want to compare them for their similarities you have to also compare their differences. You can't just pick and choose what you ignore.
>>3927957zoomers sure got mad at this objectively correct post
>>3928647It looks more like everyone was rolling their eyes at the dumb zoomer who thought his pretentious historical larp should seem impressive. And now we're rolling our eyes at your samefaggotry.
>>3928633Because it's a kino gauntlet to take parties through. There's a little bit of everything and the game ends around level 15 when power levels start getting stupid. Baldur's Gate games have a lot more plot, quests and narrative focus, but they're also a lot more samey on replays.Also, the encounter design in the Baldur's Gate games is a lot more preparation-focused where you either have the counters to the creatures or you die. Icewind Dale is a lot less specific in that regard, with encounters that are less about what you have and more about how you play.
>>3928631>Is it just me or has IWD become the contrarian pick for Infinity Engine games?This is a zoomer thing, back in the day, if you liked any of them, you most likely liked all of them. There’s nothing contradictory about liking BG, and IWD, and PS:T.
>>3928636>>3928645>>3928661Samefag.
>>3927603I can't get through the first Orc cave. What am I missing?
>>3929785A good party. Start over with 4 melee (barb, fighters, paladin) 1 sorceror not mage, 1 bard or cleric. Paladin ideally strong against undead ghost hunter or what's it called. Melee should use 2h weapons. Sorc should focus on damage and here and there an utility spell.
>>3929785longbows probably
>>3930199five of us have short bows.the party is Fighter/Mage, Paladin, Shaman, Thief, Cleric, FighterSo far, the strat is to have the shaman entangle a pack so we can pick them off one by one. But bow-enemies don't stop shooting, and it's way too likely for multiple enemies to pass the saving throw around the same time. My mage has Sleep, but it does practically nothing in contrast to Baldur's Gate where it's OP for the first few levels.If I let any of them get close to melee range, they get destroyed.
>>3930218okay, this is ironic, but when I opened the game to check the exact composition of my party, I gave that last fight against the Ogre and his cock-socks another shot, and got lucky enough to survive.Now I just got to the area after leaving the first town with all the goblins.I'm still thinking about shelving this game and playing a different CRPG though.I get that this is the sort of game that's designed to keep kids engaged because their parents will only buy them one game this year, and they can't look up a twitch streamer to see what the gameplay is like, so they have to power through to find out how good it really is, but sometimes I just want a chill game with a nice difficulty curve. Even if it means it gets boring to go through the early parts on repeat playthroughs.t. Already finished Baldur's Gate 1&2. loved every moment of it.
>>3929785To do it comfortably you'd need one or two people with good AC. Shield users are particularly useful because they have bonuses vs missiles. I don't know why that other anon is recommending you to start with a specific party, especially two-handed on all their melee users. Icewind Dale is a tank and spank game.>>3930258The ogre fight can be a bit sketchy, but a cleric with Command makes it pretty doable. It's also relatively easy to pull your party back and use the corridor as a choke point.>t. Already finished Baldur's Gate 1&2. loved every moment of it.I don't believe you. Icewind Dale's early game is much more reasonable than BG1's, and it's the exact same combat system.
>>3930199>sorcerorthat's basically cheating
>>3927603Pure Dungeon crawlers arent comfy
>>3930301>I don't believe you. Icewind Dale's early game is much more reasonable than BG1's, and it's the exact same combat system.really? When's the first time you have to contend with a big pack of enemies that all aggro together?You're fighting lone wolves in the wilderness, that assassin outside the Friendly Arm Inn (with help from the guards if you run to them), and then maybe a couple bandits on your way to Nashkel Mines.Once you get to that point, then it's all a ton of kobolds. way less intense than Orcs.You've also got a lot more time to prepare for that point. You might get a few potions to heal up a bit, or some better spells or weapons. Probably even a level or two so you can have more than single digit health numbers.More importantly, Baldur's Gate is more of an open world, so if something is too difficult for your current party composition, you can back out and try to find some other quests to do instead.
>>3930497>really? When's the first time you have to contend with a big pack of enemies that all aggro together?>Friendly Arms Inn hobgoblins>Gnoll and skeleton packs around High Hedge>Hobgoblin packs on the direct route between Beregost and NashkelAll earlygame encounters fought at level 1, whereas the orc cave in IWD is at level 2ish. You also have a full party immediately in IWD, so it's 6 people instead of 4 or fewer.
>>3930598okay, now I'm questioning your credentials here.You're doing something wrong if your whole party is still level 1 by Nashkel Mines. There's also the fact that the game practically showers companions on you from the early areas. The main path directly leads you to Imoen, Xzar, Montaron, Jaheira, and Khalid. That was my initial party just because I didn't know any better at first. A new player is probably going to want all the help he can get until he realizes what the game demands, and what he can get away with. You could also go grab Garrick and Minsc without even straying off the path.I did every side quest IWD gave me, and my party was still all level 1 until after finishing the orc cave. And even then, only the thief and cleric leveled up.Are you remembering your high difficulty playthrough perchance?
>>3931071*almost every side quest. I forgot to mention actually that I didn't find the beetle quest. Not like an extra 200XP each would have pushed me over the line or anything, but whatever.I suppose the meta would be to crank up the difficulty only when turning in a quest, but at that point it would just feel like cheating.
>>3928631are you implying you can only like one IE game?it would seem liking other IE games is more likely if you already like some other IE game, wouldn't you agree?also BG1/2 are most definitely not vastly superior to IWD games in all aspectsfor exampleBG1/2 dungeons with very few exceptions are just complete trash and vastly inferior to IWD1/2 onesencounters are generally also more fun in IWD games.BG1/2 sandboxy style is a detriment to good pacing, while IWD games' linear style has no such issues and have a much smoother pacing>>3928633>It felt like's someone's first DnD campaignmaybe but it does feel like a proper D&D campaign, which a lot of vrpgs fail to capture
>>3930258>>3930497dude, I get it that it's not everyone's cup of tee, but holy skill issue>>3931071yes, BG1 is mostly trash-mobs-with-no-challenge-the-game
>>3931103I'm not making any sort of judgement on the quality of these games. just talking about how they're different. I like the other IE games a lot. I'm just trying to understand what Icewind Dale in particular is expecting from the player. I think the difficulty curve is pretty messed up at the beginning, but I haven't gone further than that. I'm still in the prologue.the line about "questioning your credentials" was taking the idea that he didn't believe I completed the Baldur's Gate Trilogy to the end of Throne of Bhaal, and throwing it back at him. I don't really think he's just talking about games he's never played, but he's also showing some weird misrememberings about both games.>>3931106>holy skill issueit's an RPG. What? am I just supposed to roll better? Usually, I'd just try to find a different path to some better items and maybe use some more niche spells or consumables.inb4 "just use better tactics"it's the first mission of the game, if you wouldn't mind sharing some sagely advice.
>>3931119shit, I completely missed that >>3931103 wasn't replying to me. Ignore the first part of that.man, I should really start going to bed sooner.
>>3931119>I'm not making any sort of judgement on the quality of these games.there seems to be some sort of a mix-up since the post you are replying to references 2 posts both of which are making some sort of judgement on the quality of these games>it's an RPG. What? am I just supposed to roll better?no, you are supposed to make better choices that would shift the chances in your favorfor example at the very start taking a magic missile instead of some mass disabling CC spell is basically a waste of a spellgoing for a 2H fighter at the very start (which some other anon suggested lol) instead of a tower shield with all those archer enemies is asking to get pwnedI won't lie it's been a while so it's not like I can give pin-point advice and I admit it's not exactly a walk in the park and was made by an AD&D grognard and famously frustrated the testers who weren't on the same level of system masteryBut hey! if I managed to do it at the ripe age of 12, so can youAlso with the flat d20 rolls there is no shame in loading a game if you are hit by particularly bad rolls in a row, which admittedly can happen
>>3927603wait till you get to comfytown
>>3931106>BG1 is mostly trash-mobsits literally the opposite, in bg1 you fight parties of humans, various encounters against nymph, ogre berserkers etc and do small quests each requiring different approach, random spawns give almost no exp and are not the main focus of the game. While in IWD you fight hordes of the same enemy type.
>>3931364bwaaaaaa
>>3931364anon you basically listed all the memorable fights in the entire gameI love BG1 but if you can't admit the dungeons and the encounters is mostly trash, you are lying to yourself
>>3931448you can click on any location on that site and see multiple locations with named enemies and encounters https://www.forgottenwars.com/bg1/ar2900.htm >all the memorable fightsi listed 3 out of hundreds of unique fights and quests
r8 my insane scs party. didn't want to dual class cheeseberserk dwarf. longswords. dps that chunks everythingfighter/druid helf. scimitars. backup divine, summon insects and tanks with earth elemental transformationcleric dwarf. probably better as fighter/cleric but I wanted divine spells asap. necromancer human. spell chucker. forgot iwd forbids two schools, probably should be a sorc instead.mage human. for all my arcane use. didn't want a bard. fighter/thief dwarf. wanted to give backstabbing a go. it's okay. you can probably skip thieves in iwd.