So i've played a single playthrough of fallout 3 a long time ago, and while i was a bit nervous about getting lost and not knowing wtf should i do next, the game was surprisingly good at telling me where to go next, and even through i did lose my chance to get directions at one point because i kept picking the bad choices, i eventually found my way to rivet city and continued the main events of the story just fine, and got to do what im pretty sure were all sidequests and DLCs after the main story's end and visited all locations (i did what the enclave asked me to do and poisoned the water, i sent the woman to sacrifice herself, then later i took the chance to nuke the brotherhood of Steel, the fight i had over that was one of the most fun moments from the playthrough).However, it sounds New Vegas is a lot more complex than that, not only i've heard that theres a lot of choices and stuff i could do to the point where i wouldnt know what to do, but from what little ive seen and heard about a long ago, the amount of factions, endings, interactions, customization, etc. seems so massive that i feel overwhelmed about the idea of downloading the game now even through i really want to play it, so, does the game do a good job at letting you know what you can do? And, if you would reccomend any, which mods should i download/use in case there any gripes or bad things that could sour the experience (i do know that fallout 3 doesnt have a postgame unless you have the Broken Steel DLC, so i wonder if thats the same with fallout New Vegas?)
I actually felt like New Vegas's progression was fairly linear. The developers did a good job creating the illusion of a fully open world, but it's really not. It looks like you can make a beeline straight to New Vegas from the start by going straight north, but the game gives you no quests or incentives to go that way, and if you try you'll run into high level enemies that will kill you almost instantly. If you go south, like the game encourages you to, you end up following a big loop through the Mojave, hitting the Colorado River, following it north to the Hoover Dam, then entering New Vegas from the east.That path is pretty much predefined for you, and the game doesn't give you much of a choice but to follow it. Plenty of places to explore and side quests to do on the way, so it feels more open world. And once you hit New Vegas things become much more open, but by that point you're pretty much in the end game content. Tldr: progression is obvious and mostly linear in New Vegas
>>3928623Ghost Town Gunfight is one of the best introductory quests of all time.
>>3928623???there's quest markers at all times because this shooter is aimed at retards. there's no consequences either you can murderhobo without issue
>>3928623For the main story, the way the devs intended it to be played is that you leave the starter town, the follow the same road until you reach new vegas. You will encounter other things on the way, sure, but these are stops on your road there. When you reach NV, you pretty much choose what faction you want to help and that leads to the end of the game.For character progress, I recommend ignoring the highly specific builds you see on the internet. If you play the game as a non-autistic normal person, all you have to do is level up, put points on whichever skill you want, and pick the perks you find cool. I'm pretty sure you can beat the harder difficulties even if you do that. I'd only use mods after going through the game once, since they may alter the storytelling aspect of it.
>>3928623how can you be so dumb that you don't know what to do in fallout 3>>3928630I've never really thought about it, but yeah
>>3928947Its mostly just that i wanted to be sure about where i have to go next, i COULD simply explore and figure things on my own terms but i'd like to not end up skipping main story content accidentally if i can avoid it