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What does /vrpg/ think of these games and Eora as a setting?
>>
>>3929283
The sooner they are memoryholed the better.
>>
I got PoE free on epic and the game constantly stopped me playing to give me walls of text for every other npc
That made me think this isnt for me, this is for people who read books. So I quit after a few hours.
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>>3929283
Great worldbuilding and I enjoy that it's not a true DnD clone. It takes inspiration from the likes of BG1+2/Icewind Dale etc but has it's own spin on races, gods, magic.

Good world, good writing, good characters but sadly filters idiots who cannot handle the thought of reading .
>>
I only played PoE1 and it was incredibly boring. Not even the combat, just the setting and writing.
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>>3929283
Incredibly boring writing and dialogues. Shows hiw much "game, developed by Avellone" like Planescape is just better and more interesting, than "game, developed with Avellone's materials without Avellone himself". A mere attempt to imitate without understanding the nature.
Same goes double for Tyranny - not to mention completely unlikeable cast of characters. Even if you make them like that intentionally as an experiment, you still can give them eventual development - otherwise you're just making "what if things were a bit more realistic, bland, boring and worse" iteration, that has no reason to be made except as a mind exercise.
>>
>>3929283
Eora is ok, nothing to write home about
>>
Terrible writing and systems.
POE at least had decent music and graphics.
>>
I liked Pillars a lot. Some people hated the dry tone, but it was something I liked about it. Kind of really hated how that tone changed in Pillars 2.
As for Avowed, I don't think it's noteworthy, but it's alright. I'm curious about the patch coming soon, which I assume is why you made the thread. I just wish it was designed for a more open ended player character in general and didn't have mandatory companions.
I don't think I have very strong feelings about the setting. If you've seen as many DnD settings as I'm sure a lot of people here have you'll probably just realize it's all just pallet shifting shit like making mindflayers spider-like or whatever, but actually featuring guns is uncommon a setting that is essentially around the revolutionary war times in a lot of ways, and their take on gods or the life/death cycle is at least unique. I kind of resent where 2 left off for that reason though since where the fuck does that leave everything (with Avowed not really even attempting to cover that other than godlikes vanishing)
>>
https://www.youtube.com/watch?v=KmasyRrWowc

It makes for better video essay material than actually playing them.
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>>3929369
>I kind of resent where 2 left off for that reason though since where the fuck does that leave everything
Same. POE3, if it ever happens, it needs a big time skip to show the outcome of the ending with Eothas. We also need a new playable character and it could be interesting to have it be a future watcher who has the previous soul of your playable character.
>>3929372
Good stuff. I've noticed there is a lot of Pillars discussion on the internet in the past few months.
>>
>>3929375
I almost want a direct sequel because of that ending (maybe not with the same character though), which I didn't want going in to 2. A big time skip after something like that would almost just be the same as starting over again with a brand new setting and feels like it undoes a lot to me.
Granted actually accounting for player choices there is impossible since you may have directly doomed the world instead of just seeing a timer put on it before someone has to fix it.
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>>3929380
A direct sequel like 1 into Deadfire wouldn't work as it's mentioned in the epilogue that it will take many years for the effects of the destruction of the Wheel to take effect. It's possible a sequel could be trying to prevent the ending that Eothas predicts but I'm not sure what the plan is as it's confirmed that Obsidian are making more games in Eora
>maybe not with the same character though
I remember reading an interview with Sawyer saying he wanted a new character for Deadfire but it was encouraged to carry it over. It did a disservice anyway because characters like Eder and Aloth feel pointless in Deadfire. Pallegina is better though
>>
>>3929283
I think it had some potential, I liked some elements in PoE1, altough, I didn't care for early modern setting that much overall.
>>
PoE had an interesting vibe and setting. Some stuff was janky and the story felt a bit overdrawn.

Deadfire was hit or miss.

The Deadfire DLCs, however, are some of the best things I ever played. 10/10.
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>>3929424
>The Deadfire DLCs, however, are some of the best things I ever played. 10/10.
100% though the combat one was hit and miss but if you liked the combat it was good. I thought both beast of winter and forgotten sanctum were so well designed, well written and engaging to play and likewise I also thought the white march DLC from the first game was better than the main game.

>>3929372
Is this video why there’s been a plot of Pillars posting on /v/?
>>
>>3929283
great games, tons of fun
but even more entertaining to watch them cause endless dimwits' seething over a decade after release
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>>3929654
>I enjoy other people not liking something more than I enjoy liking that thing
Why?
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>>3929654
I do find the same regurgitated criticisms of the writing for pillars to be a bit tiring. It it was voiced, people wouldn’t care because all the narrated dialogue is no different really to the voiced narration from baldurs gate 3. The difference is that people are too impatient to sit there, read and immerse themselves in the writing. Instead, you must have a voiced cutscene to explain what is happening.
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>>3929658
well you changed it to the point it not only lost all original meaning, you tried filling it with meaning I never intended on top of that
>people not liking something I like
is probably not really entertaining
but that's not what I was talking about

you can try again and ask about what you failed to greentext properly
>I enjoy watching endless dimwits' seething over a decade after release more than I enjoy liking that thing
>Why?
and the reason is
I'm the president of the United States of America
>>
>>3929372
>05:05:52
what the actual fuck
>>
I enjoyed Pillars of Eternity 1 & 2 because I made a custom party so didn't have to deal with any of the cringe characters. Deadfire is especially good. When you play it that way its a fantastic game what Baldur's Gate 3 should have been.
I heard Avowed was generic skyrim slop so I never tried it
>>
>>3929283
I don't like RTWP
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>>3929654
how many times have you made this post?
>>
>>3929720
Avowed is more fun, gameplay wise, than Skyrim. Probably the best first person magic I’ve played.
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>>3929774
Both games have turn based modes though
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>>3929283
He based
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>>3930125
They didn't when they were released, and I wouldn't assume most people have replayed them recently enough for that. I don't know about Pillars 1 since they added it much later, but in 2 the turn based is pretty tacked on as well. I don't see how they could really make it work without either being swapped with a button like in the pathfinder games or (the much less practical option) of redesigning a lot of encounters to make it less tedious.
>>
>>3930601
POE1 TB has a toggle like pathfinder at least so
You can turn it off fighting trash mobs saving you 20 minutes
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>>3929283
I didn't love the setting. Poe1 is trying to be this bleak world but it never pulls it off. Fun game though. Avowed looks like an abomination, like some whimsical high fantasy quirky adventure from the art style.
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>>3930847
Because Avowed was a project on the verge of being canceled when it was given to a Le Quirky Gamer Gurl to manage and finish the production. So it is le quirky fantasy, but Deadfire was already heading in that direction because the shitty personalities from Critical Role took over the project even though they were supposed to just be voice actors. All the eye-rolling quippy dialogue and tonal whiplash was for that reason (something serious would happen and people are suffering and dying, there are sobs and screams playing in the background, and then here comes the Critical Role asshole with the "yikes, that'll be hard to clean up!" line...)
It's time to gatekeep. It's time to punish the accountants, marketing and HR departments for their pollution of our artform. Keep the trash out of gaming. Keep them fucking OUT of gaming.
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>>3930847
>Avowed looks like an abomination, like some whimsical high fantasy quirky adventure from the art style.
It's a lot more colourful than Pillars for sure but the Living Lands in lore is supposed to be very vibrant and over the top so it makes sense. The mushroom people also put people off but that's because they aren't familiar with how disgusting godlikes can actually be
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>>3930847
>>3931001
>one game comes out that is doing something unique with visuals and actually manages to pull it off nicely
>NOOOO!!! I want another 9001st title with the same "dark" "gritty" pauldron-core art direction using the same stock textures and shaders and looking exactly like the other 9000 titles before that!
no, fuck you retards
some character models were admittedly more miss than hit, but overall especially dynamically Avowed is a very aesthetic game
random picrel from my playthrough folder
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>>3931185
based. I enjoyed the art direction and how each area felt completely different to the next. It's not perfect but it scratched an itch more than any other similar games. I need to do a replay now that the new patch is out adding photo mode and other shit.
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>>3931185
You're barking up the wrong tree, anon.
We weren't talking about the graphic design / art style / color palette of the environments. Pay attention.
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>>3929283
I don't like fantasy worlds like this or TES where all the gods are morally grey to some extent. It's intended to make the gods more interesting but usually has the opposite effect. There needs to be gods that are pure good and gods that are pure evil, otherwise they all just blend together.
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POE has nothing in common with Avowed, Avowed is like the fallout tv show.
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>>3931206
>POE has nothing in common with Avowed, Avowed is like the fallout tv show.
Is this the latest cope?
t. someone who has played POE 1+2 many times and is a lore nerd.
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>>3931209
>le cope
cope
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>>3931188
right on
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>>3929283
It's a shitty setting.
>white people are hicks
>niggers are renaissance Italy
>pretentious and retarded theology
>furry gnomes
>polynesians
It's all really fucking lame. It tries to take itself seriously, but at the same time can't take anything seriously, and it's all fucking retarded.
>but it's fantasy
Even fantasy requires some realistic analogue. And there really isn't any of that in that univere.
Also PoE's underlying ruleset is not good. Not touching Avowed, it looks like shit
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>>3931270
You're complaining that much because black people have an accent and there's polynesians existing? Oh my god, have you bathed this year? Last year? This decade?
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>>3931275
>>>/lgbt/
The game sucks, and that is the common verdict
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>>3931275
Poetards are always the most embarrassing faggots, holy shit. There is no way in hell you guys are regulars on this board, you have to be redditors brigading.
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>>3931279
>Poetards are always the most embarrassing faggots
You've never met an Owlkek rat then I'm guessing.
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>>3931279
>poltards are always the most embarrassing faggots, holy shit
fify lol
>There is no way in hell you guys are regulars on this board
i've been on and off but I probably started when you weren't even born yet, nigger
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>>3931270
>Even fantasy requires some realistic analogue
No it doesn't, that's the problem with Eora, it's all a shadow of Earth, so much of it is informed by the present and the limited creativity of its developers.
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>>3931270
that's not the setting though
that's superficial cosmetics
the setting is
>the Saint's war
>the Hollowborn crisis and the purges
>the the Engwithans, their story, their motives
>the reincarnation cycle and the numerous different death cults who treat death differently and come to different conclusions
>the Gods being proper cunty human-like shitheads just as any polytheistic pantheon should be
and it's all pretty fucking cool
to be fair you unironically have to be > average IQ for that, so if you see a setting as simply superficial layer, you are probably right to ignore the games, they are not for you
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>>3931270
>Even fantasy requires some realistic analogue.
>>3931291
>it's all a shadow of Earth
kek
the duality of man
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>>3931289
>i've been on and off
Sure, between posting on reddit and twitter.
>but I probably started when you weren't even born yet, nigger
Things like these are always said by 22-year-old shits. You need to go back.
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>>3931292
None of that is cool. You are also a midwit, that's the problem with the setting, you have to be slightly above average IQ to find its modernity informed understanding of fantasy intriguing, as the superior intellect understands the implicit disgust that the creators have for all things fantasy. It's fine to like PoE, but don't think that another person being stupidier makes you smart.
>>3931295
That's the plurality of man.
>>
>>3931297
actually no, but who the fuck cares anyway?
you got anything of substance to say or are you only used to echo-chambers mindlessly agreeing with whatever shit you throw at it never challenging your bullshit?
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>>3931301
>actually no, but who the fuck cares anyway?
Nigger, you reply to me with most retarded, worthless post and when I call you out on your faggotry you ask for "anything of substance?" Go and reread the reply thread and then do some introspection, maybe you will get better. Hopefully.
>>
anyway, murderhobo is not pejorative.
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>>3931300
>superior intellect understands the implicit disgust that the creators have for all things fantasy
surely one of superior intelligence will have no trouble laying out a simple chain of bullet point to prove his shit?
you are free to try
but you are most likely a dimwit who confuses creators not catering to his specific vision of fantasy with whatever the fuck you said.
>>
>>3931304
and yet you bite
what does it say about you?
>>
>>3931307
no u
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>>3931310
I gracefully accept your dimwitted concession
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>>3931314
>I gracefully accept your dimwitted concession
>>
>>3931306
Sure.
>Magic is just another technology that would be monopolized by the rich.
>Paladins aren't beacons of good; they are warriors fueled by zealotry and personal conviction.
>Gods aren't divine ideals; they are artificial constructs created to maintain order through lies.
There's more, but those are canaries in the coal mine. The people who created Eora value historical materialism over the ideal, they value "reality" over fantasy, it is anti-fantasy, the same people who view it as escapism rather than transcendental. The setting itself is political window dressing for a worldview where the mundane is paramount.

The saddest thing isn't having this preference, but it is how little the setting goes into a truer Science Fiction style of taking a set of technological circumstances and hypothesizing how that would inform humanity. It's a kind of free thinking blindness in most of their work, it's interesting how pernicious this mentality was in a company of many people.
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>>3931321
I'm not sure you correctly understand the concept of proving something
expressing an opinion and perception is not exactly that
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>>3931326
I listed three things in the setting, this is "evidence", then I reasoned based on them, this is an "argument". Throwing proof back and forth is what midwits think an argument is.

You don't have to reply, I can tell you're done.
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>>3931321
>it's interesting how pernicious this mentality was in a company of many people.
C*lifornian leftists. Frankfurt school did a real number on their brains.
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>>3931329
anon this is nonsense
there was no "argument" made, you just listed three things and then came straight to your conclusion.
I could of course suspect that you meant to show that these three things are incompatible with fantasy,
however it's not there in your post

And it's you skipping this vital part of the argument leads to you coming to the wrong conclusion.
Because those things are in fact not incompatible with fantasy in general, they might be incompatible with your rather narrow understanding of fantasy
and thous
>you are most likely a dimwit who confuses creators not catering to his specific vision of fantasy with whatever the fuck you said.

Now THIS is an argument
>>
>>3931335
also
>You don't have to reply, I can tell you're done.
lol you sure hope it would be that way don't you?
anon you are a fucking coward who is afraid his word would be challenged and I have no respect for you
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>>3931001
I really miss rpgs that dared to take themselves very seriously. Ones that leaned into the actions and consequences without a shred of sarcasm. Writing and dialogue that had weight. For me this is a necessary factor for world building.
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>>3931335
Anon, my post went over your head because you are a midwit. It's plain as day what my view is about fantasy, but you're going to go "durr hurr not a real argument" meme and make the conversation about form rather than ideas because you're a midwit and feeling insecure. You're done, you have nothing to say. I could have this conversation anywhere, all you have is "that's just your opinion, man".
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>>3931347
>I really miss rpgs that dared to take themselves very seriously
Like what?
>>
Why do pillars threads alway attract angry schizos. I wonder if it’s the same person from /crpg/ on /vg/…
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>>3931357
No one here is angry. This is performative dick waving.
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>>3929315
>I only played PoE1 and it was incredibly boring. Not even the combat, just the setting and writing.
I've played and finished pillars 1 maybe twice since it came out
I've played and finished deadfire exactly once
I've thought "hey, I bet it would be fun to make X custom party and replay pillars 1" and then gotten halfway through act 1 and dropped it literally dozens and dozens and dozens of time
Game is, ironically, soulless
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>>3931352
Top of my mind is Dragon Age Origins, especially the Grey Wardens. Duncan, the initiation, the deep roads. The witcher 1-3 as well. Even Poe1.
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>>3931350
anon, you failed to prove poe setting is anti-fantasy, you aren't even trying to, all you do is state that it's anti-your-vision-of-fantasy
>It's plain as day what my view is about fantasy
ironic that you literally admit it's just our view and yet continue to insist that "your post went over my head"
that's literally what I'm saying
>you are most likely a dimwit who confuses creators not catering to his specific vision of fantasy with whatever the fuck you said.
RIP in peace you dimwitted poor sob, RIP in peace

that's almost as funny as that one time an anti-poe anon who was referencing Plato outed himself to be a retard who doesn't even understand Plato's idealism
I even have it screencapped
I'm probably going to screencap your stupidity as well :^)
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>>3931387
>our view
*your view
naturally
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I love these games. Zahua's quest made me teary-eyed, it's a perfectly executed little story about acceptance of the past.
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>>3931398
The White March DLC and the companions were great
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>>3931321
>Magic is just another technology that would be monopolized by the rich.
>Paladins aren't beacons of good; they are warriors fueled by zealotry and personal conviction.
>Gods aren't divine ideals; they are artificial constructs created to maintain order through lies.
These were great ideas. Unfortunately they were put into a shallow and dull game with a giant Dr Manhattan.
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>>3929283
I quite enjoyed POE 1 and 2. It had flaws, and 1 was definitely better. I don't think I'll go near Avowed.

I think they really made an effort to make the setting feel like it had history, instead of just 'elves all hate X for 300 years' you had different nations of elves and men all with reasons for hating each other that made sense. I also loved having to have climbing gear and camping supplies, it felt like I was actually trying to brave the unknown and needed to think about my supplies if I planned to go deeper.

The castle mini game was alright. Busy work more so than an interesting system.

The idea that soul energy was what drove the world and magic and why some characters were special and some ordinary at least tried to feel grounded, versus 'because it's just your destiny stop asking questions!' The Gods being the way they were felt very much inspired by Greek myth, which I think is strongly hinted by the Engwithen design.

I think for me the biggest criticism was that the developers seemed to really favor some classes over others. You would get lots of reactivity for say the Cipher or Wizard or high athletics, but Druid and high survival/alchemy barely got anything (even a strong sense of design purpose. Just kind of a jack of all trades.) That could be my personal bias since that was my favorite of the classes.

Overall it was an interesting adventure that felt like you could make interesting decisions with reasons to do so that made sense. While it had it's flaws, I don't think anyone of them were bad enough to ruin the experience. POE2 really suffered from not having enough interesting dungeons, replacing them with the ship. Going deeper and deeper under Cead Nua the first time, with no idea what was waiting on each level, was the best part of the game.
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>>3931333
Don't trip on those buzzwords.
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>>3931439
>These were great ideas.
None of those were great ideas. Banal subversion and projection by Godless demihuman leftoids.
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>>3931387
This is Midwit 101.
>that's just your opinion
Yes. My view on fantasy is my perspective, it's implicit that I'm referring to anti-fantasy based on my conception of fantasy.
>you can't prove the inner thoughts of other people
No shit, it's a "judge them by their fruits" situation.
>with whatever the fuck you said
Over your head, yes? Or did I confuse your posturing that I'm going to spew word salad for your inability to comprehend basic sentences? :)

Anon, do you seriously save screenshots of posts about PoE for years to feel smart for liking it? Midwit.
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>>3931350
>wasting energy philosophizing about videogames
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>>3931466
congrats anon, you've come from
>as the superior intellect understands the implicit disgust that the creators have for all things fantasy
to
>[aktualllie only] my conception of fantasy
with the help of yours truly, naturally
so basically
>it's not to my particular tastes
it took you several hours [so much for the superior intellect lol]
but you've made it
>>
>>3931499
also as a side note, your understanding of fantasy at least from the three gripes you have for PoE is called Heroic Fantasy
so next time you can just save the time and tell people you are more into bitch basic heroic fantasy (nothing wrong with that) and you don't see it in PoE and they will likely agree
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>>3931499
I said "superior intellect" to mock you, anon, because you're someone concerned with intelligence, having brought up IQ. It's why "midwit" is so effective on you. This also went over your head.

Notice how you don't want to actually talk about the points I brought up or the nature of fantasy?
Here's a question, do you feel Eora is more "realistic"?
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>>3931500
>bitch basic heroic fantasy (nothing wrong with that)
"basic bitch" has no value judgement in it, huh midwit? lol
You like deconstructions because they soothe your hopelessness, you cope with depression by imbibing "gritty" realpolitik.
>>
>>3929283
only played PoE2 and parts of Avowed
never touched PoE1
not particularly fond of the races or the world building itself
the feesh people are not particularly interesting, they are just the "Island natives" of the setting, their industrialized cousins barely even appear
valians (the black Spaniards) are shallow as well, beyond chasing profit and have some affinity for necromancy there is not not much to them
the gremlin race has no presence whatsoever, no opportunity to learn about them either
it's ugly and bland as whole
>>
Everytime i think about Deadfire my mind goes to Pallegina and Eder's new portraits and get pissed
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>>3931534
Aloth's is worse too.
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>>3931504
>Notice how you don't want to actually talk about the points I brought up or the nature of fantasy?
I did address these points as a narrow understanding of a specific subgenre of fantasy...
and you have even agreed that it's "your perspective"...
and I even gave you a name for the fantasy of your liking, it's called heroic fantasy, a specific subgenre of fantasy

anon, you are displaying levels of dimwittedness that shouldn't even be possible
I thought you could finally agree that PoE is simply not offering the type of fantasy you specifically want, which isn't particularly surprising too as there are so many fantasy sub-genres, sometimes with mutually exclusive traits and tropes.

>Here's a question, do you feel Eora is more "realistic"?
Jesus Christ, you can't even form a proper question... more realistic compared to what, you dimwit?
>>
>>3931506
that was one desperate [and futile] shot in the dark of an ad hominem
but none of this is about me and I never suffered from depression
and I can and in fact do enjoy all sorts of fantasy sub-genres, including heroic fantasy, sure why not
>>
>>3931548
What subgenre of fantasy do you feel PoE falls under?
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>>3931554
The problem is I'm so far ahead of you that we can't converse. It takes so long to lead you and you miss all signs.
Do you feel "heroic" fantasy, aka foundational high fantasy, is escapism?
>>
>>3929372
holy shit avowed looks awful



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