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Act 3 fucking SUCKS
Get me out of here already
>>
I dropped that shit in act 2. Act 1 is genuinely the best opening act of any game I've ever played. The game falls off a fucking cliff immediately after. Donkey Kong barrel placement simulator ass game which every encounter being a SURPRISE COCKFAG moment where 8 more enemies appear from thin air the second combat starts.
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>>3939003
Act 2 is the peak of the game, though.
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>>3939004
Peak ass maybe.
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>>3938954
That's every Larian game
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>>3939022
I think act 3 of BG3 is better than act 2. Although I've never much cared for spooky vibes.
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>>3938954
Dropped it in Act I didn't even finish the Alexander fight the games mechanics pissed me off.
>cluster tight areas that have mobs constantly spam AOE attacks on you as soon as combat starts
>Potions and Healing items are not farmable at all
>Combat didn't feel very rewarding either.
>XP heavily dependent on questing of which said questing is tiered of which one you should do first
Glad everyone pointed out Act 3 was trash so I didn't sink more time into it.
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>>3939003
>I dropped that shit in act 2.
Same.
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>>3939035
Potions are really irrelevant here because you normally don't want to waste an action point just to drink a potion. There are a lot of heal spells and teamwide endurance boosters that you would use instead. And making your units tankier is just meta over heals. I'm 80 hours in and I've never used a healing item ever.
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>>3938954
The entire game sucks. It's Larian. Everyone familiar with or fond of crpgs has thoroughly understood that DOS2 fucking sucks. It's not a new or controversial thing. It's just been known and understood since the game came out. Larian sucks as a developer, their writing is fucking garbage, their games are sloppy messes of incomplete and amateurish game mechanics, DOS2 fucking sucks. That's just there. It's just true. DOS2 fucking sucks.
The correct thing to do is to not reward Larian with money or attention.
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>>3939174
And there it is. When RPGs get developed by hyper autists that expect you to play their hyper autistic way in order to progress normally its no fun. If your response to a basic RPG feature of farming is to say
>You shouldn't have to farm if you are playing the meta way
Then you've lost the plot. Every RPG should have a reasonable room for error and farming is normally the best solve for it.
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>>3939189
My negro friend, farming for heals isn't needed in this game because everyone has access to some form of heal spells in combat, and you get infinite heals outside of it.
The solution for this imaginary "reasonable room for error" is just use innate hp boosting spells and a bedroll. Farming for potions isn't meta not because potions are inherently bad, but because the game has already solved it for you.

You're asking for a solution to a problem that doesn't exist.
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>>3939035
>>Potions and Healing items are not farmable at all
soulstard moment
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>>3939335
>Implying Soulsgames are the only games that has that feature
>Implying Soulsgames are RPGs
You just blow in from stupid town?
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>>3939199
I'm not arguing, but heal spells use 2 AP, whereas potions only use 1 AP.
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I can't believe how bad armor system in this game really is, the game itself really suffers because of it.

I did not manage to beat even act I with the default armor system, but when modded out (Divinity Unleashed), i really enjoyed the game (beat it twice). Shows how a single major aspect of the game can drag it down.
>>
>>3940030
I had the same opinion as you some years ago.
DOS2 was so different from DOS1, that the inclusion of the armor system was a real whiplash and I was never able to finish Act 2, and I had to push through it.
Recently, I reinstalled the game and idk how, but it clicked this time. I think it was the anons who advised always updating your equipment, or maybe there's some update that made it finally fun for me.
I'm now currently in Act 3
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>>3938954
Last act FYI. Funnily enough 12 acts were planned.
>>3939003
Bg3 and dos2 have a near perfect or perfect beginning. After the ea phase it's basically over
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>>3939035
>Potions and Healing
They are. Just tedious af to farm. You don't miss out, dos2 has mmo itemization. You buy a dagger, you are broke, you level up and the dagger is useless. Enemies constantly outlevel or outclassed you in action. Admittedly this was addressed in the de, meaning game becomes trivial.
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>>3939174
>I've never used a healing item ever
How do you heal in the beginning? Do you diffuse traps?
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>>3939176
Larian has experience in gambling, pachinko games to be more specific. Their games make use of that and are addicting af. Everywhere is clutter you can interact with.
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>>3940030
>I can't believe how bad armor system
There's a thing in English called articles. Use them, Wzyczlzclak.
>>
Just reached Act 3 in DOS2. It really is a reaction to every criticism about DOS1.
The armor system? It was so that you can't simply CC everyone on your first turn.
The round robin-like combat that turned Wits kind of useless except for crits? It's so you can't make all your party members kill everything on your turn.
The dark edgy story? It's because everyone said that 1's story was too whimsical.

Like, fuck, man. We had a bit of sad stories in DOS1, but 2 really did some shit like lobotomized dogs and humans, cleansing the people of source by force, concentration camps, making deals with demons, etc.
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>>3940030
You fags never care to explain what makes it bad, so the default assumption is that you're dumb and got filtered.
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>>3940952
>reaction to every criticism about DOS1.
Sums it up
>>3940979
I do. You are basically immune to debilitating statuses and as soon as the armor is down, you get all kinds of statuses at once. Enemies are overleveled, overgeared and outbumver you, enjoy advantageous positioning and have higher armor, meaning you will likely get hit first in rocket tag. If you use items, around late act 1 you have plenty of laughably strong bombs, like love grenade and the like that makes almost all encounters too easy, as its rocket tag. Bg3 improved combat a bit, but suffers form the same problems minus the armor system.
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>>3940952
>The round robin-like combat that turned Wits kind of useless except for crits?
Wits and con is bugged.
>t. Beat the game with a con/wits build
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>>3940919
>traps
If it's heal outside of combat, just use the bedroll. You can spam activate it while your units run through traps, occasionally only pausing movement every so often
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>>3938954
Acts 1 and 2 also fucking suck, if you didn't notice.
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>>3942425
In my first playthrough I used the bedroll only in pubs or taverns or a designated safe spot. Tried to rp, but it doesn't work in dos games. Killing everything that moves is the best way to play it. Even kill the quest giver as soon as he won't show up in the next act. Kinda lame, but that's that.
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>>3942499
>Tried to rp, but it doesn't work in dos games. Killing everything that moves is the best way to play it. Even kill the quest giver as soon as he won't show up in the next act.
No one roleplays in Larian RPGs. They only try to munchkin cheese broken builds and minmax.
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>>3942519
>minmax
Literally they only way to play larian games. Anything else is unfun. Sad.
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>>3944270
You can just play on Explorer doing what you want with no problem.
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>>3944316
Sure, I play tactician. If you played the game once, it's actually pretty easy. Lone wolf makes it easier, too. And god forbid you use the dlcs thst further trivialise the game. Skills are imba af, else people couldn't solo it near blindly.
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>>3944325
What you're describing is min/maxing, not role-playing.
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>>3938954
i like it, it has some issues, but it's still fun.
act 3 seems a bit unfinished at some places, and some things are pretty shallow but overall playable. i made a break before ending act 2 then came back like a year later, so i guess it's not that engaging. i had to rebuild my party without using mirror to respec because of some buffs i picked along the way, but once i made that change it was much more fun to play, i'm not a big fan of having to google for builds but it is what it is
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>>3940916
>a near perfect or perfect beginning. After the ea phase it's basically over
How do they break out of that loop?

I get that they are pretty heavily incentivized to focus on the start of the game. To hook people, to keep them from refunding it on Steam, etc.

What I really liked was Solasta CotM early access. Four premade level 3 characters (Fighter, Cleric, Rogue, Wizard) in a standalone dungeon. So not just character creation stats & abilities, but the next step, where a big chunk of the mechanics are exposed.
And it "wasted work" for the devs. In a later dlc, that dungeon showed up as a reworked version (level 11-12), and those characters were NPCs.

That was much more satisfying vs "replaying the intro".
>>
>And it "wasted work"
Sheeeeeit
I mean it wasn't wasted work
>>
>>3947454
>How do they break out of that loop?
They won’t. all their shitty decisions in BG3 were rewarded with a giant pile of money and heaps of critical acclaim. They will not learn any lessons. They bullshitted and lied in response to fans’ criticism.
>>
>>3947528
Yeah, wasn't there a Larian dev post that said that most complaints are from a minority, and that since majority players are having fun, then they must be doing it right? Or something similar?
>>
Larian really fumbled the ending slides.
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>>3950363
They launched BG3 without any ending slides, and had to patch them in. RAISING THE BAR
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>>3940030
I made a 2/2 magic/phys custom party without giving anything much thought and had little to no issues with the armor system, so I'll never understand this complaint. Maybe it fucks over some parties, but I heard that THE way to go is actually all-magic or all-phys and not what I did, so...
>>
>>3950369
>but I heard that THE way to go is actually all-magic or all-phys and not what I did, so...
People don't know what they're talking about. Some enemies are going to have far more physical or magic armor than the other. Going all in on one is fine if you're okay with having a more difficult time against certain types. Being an all-rounder gives you the most even experience obviously.
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>>3939035
Potions are extremely busted in this game if you use the five star diner talent
1ap cost for complete immunity or full heals/armor restoration
>>
I really like this game, it's too long for its own good but I like that I can feel that the dev just wanted me to explore and have fun.
Divine divinty is an underrated pc classic and dos2 is a great game and did more for the rebirth of the crpg genre than pillars 1
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>>3938954
The whole game sucks really. Every battle is a slog and every enemy leaves behind that ground poison. So tiresome.
The only good part is the oh shit moment at the oil well.
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>>3939003
I hate games where enemies just appear. This pissed me off starting with Borderlands. The fuck is the point of a sniper rifle?
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>>3939189
That's the main benefit of being an RPG. The player can decide what level they feel comfortable at to control the difficulty. Scaling and 'balance' completely fuck with basic rpg design.



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