Fuck, here we go again.
>>3939690character creation and levelling up in this game was so bad.>you gained a level. That means you get higher LORE! WOWZEE!They tried so hard to make "anti-min/max-whatever-build-works" design, but it just made the characters bland and boring.
>>3939702>Waiting for turn based mode.>RTwP lost.Turn based modes work for DnD derivatives because DnD was a turn based system, with RTwP being the clumsy adaptationThis is the reverse for PoE. PoE was designed to be RTwP, and the turn based mode is the clumsy and imbalanced adaptation. I would absolutely never play them turn based.>t. turn based enjoyer
Love this guy.Anyway, finished Temple of Eothas. The Shades and Skuldr Kings completely kicked my arse. Feels like they want you to get Durance first. Playing on the higher difficulty, needed to hire a mercenary and fuck around with traps and scrolls.
>>3939723i always love the implication they created a magic atomic bomb to kill a god. Killed him so badly he didn't even got back to the circle (i still holding playing the second game).
>>3939690>>3939690this is the comfiest CRPG for me. it just feels good playing this game.
>>3939702After the nightmare that was BG2(good game tho), I never want to manage 6 characters in a RTwP environment again. It was a fucking headache honestly. I'm playing Kingmaker in turn based with enemy speed doubled and it feels pretty smooth. A bit slow going, but at least I dont feel like i'm fucking scrambling to manage characters in time and keep them productive moment to moment. I've heard great things about the PoE duology, look forward to playing the first one when turn based is out of beta.
>>3939766Did they ever specify what the godhammer exactly was? Because I always imagined it as some atomic bomb.
>>3939783It's so empty and boring though. People can say what they want on the underlying ruleset governing most mechanics, I didn't like them but they worked well enough to push me through the game. But the atmosphere and vibe of the game is lacking. It was a big disappointment to me back in the day, being one of the faggy kickstarter donators
>>3939902even betterif you play BoW DLC for deadfire you can be a part of the entire thingI wouldn't call it an atomic bomb though
>>3939915well maybe stop being faggy then?plenty of non-faggy people like PoE's vibeespecially the first one
Okay, higher difficulty is kicking my arse. I got Caed Nua, and contrary to my first playthrough, I'm running out of camp supplies. Characters are dropping left and right.Also, made a mercenary rogue in Gilded Vale, just for the extra DPS. With the intend to drop her when I get Sagani. However, I grew accustomed to her. Wonder if I could keep her as ranged DPS or Sagani, respecced for using arquebuses. Never used rogues before.I may have been stupid, but I thought mercenaries didn't level up with you. Them being one level behind shouldn't be an issue in the long run.That got me think about Durance. I really like him, but I dread using his every playthrough. How are the other priest classes? I will probably use him this time again for the fire damage he can provide. But another time, it could be a mercenary priest.
>>3940032Always play with only mercenaries.
>>3940032Why play higher difficulty if you aren't good at RPGs?
>>3939902>>3939766Holy shit, it actually was a bomb.
>>3939902Yeah, the DLC for Deadfire has an entire segment about it. It's a major moment in history and a significant moment in Eder's and your character's personal development as part of Deadfire's story.
Devil of Caroc?More like devil of my cock!
>>3940061Durance was always my favorite. Crazy bastard but really good lad
I'm committing to the evil Bleak Walker bit and always take cruel or aggressive actions. But damn, you are indeed some fucking asshole.
>>3940712oh man bleak walker was one of my favorites path ever... You really have some really asshole moments and there's nothing like put the fear of god in your enemies.
Also: damn, I will miss Edér once I switched him out.
>>3939865>I never want to manage 6 characters in a RTwP environment againIn Dota 2 you don't even get to pause :)But I played Pillars 2 almost entirely by scripting the AI and letting it fight for me. The scripting system is surprisingly powerful.
>>3939783I feel the same. It has everything that I like>well designed hand drawn maps>no unnecessary random wilderness locations>comfy ost>interesting variety of characters >lots of well thought out lore>good gameplay and build variety as nearly every class is viable>dlcs are better than the main campaign>choices matter and are reflected in the ending and your deadfire import just luv it, simple as. Deadfire is just as good too and an improvement in many areas including visuals and gameplayavowed is fun too
Alright, allowed myself to get addicted to the game over the weekend. Got to Defiance Bay, did most of the stuff here except some sidequests in Ondra's Gift (including the spooky tower) and Heritage Hill in general. Didn't venture down into the Endless Paths yet.The Bleak Walker character was not a mistake, she is starting to cut a bloody path through the Dyrwood. The team in general really comes together. Although, might go directly to the White March DLC next time to replace some characters with the monk and barbarian. I'm level 7, that should be enough to at least survive the village encounter.Also, Hiravias is hilarious. Never used him, saw some comments about some anons hating him apparently. But he has been fun so far and his wildshape is busted.I only fear for my rogue mercenary. The rogues are squishy and sometimes enemies are beelining towards her. The escape and teleportation abilities should help.
>>3941110>Didn't venture down into the Endless Paths yet.Endless Paths is something you generally do throughout the game and you usually know whether you're strong enough to get to the next level.>Also, Hiravias is hilariousHe is. I enjoy his story and it's got a good spin on the typical druid and the relationship with the god of nature. Honestly I think all the pillars companions are great. The only one that bores me is grieving mother.Is this your first time playing it or are you just jumping back in? Turn based or RTWP as well?
>>3939960Best DLC and best god
>>3941112I'm the OP, and as "here we go" implies, yes, this is my second playthrough.I remember doing the first floors of the Endless Paths right away, after getting the fortress, but I think I got it a bit after going to Defiance Bay. My first playthrough had a weird pacing. I was dumb.I'll probably get to the DLC area next time I play. I want two of these characters. Never used a monk, never used a barbarian. And the sooner I can start experimenting with them, the better. And doing one or two floors of the Endless Paths shouldn't make such a big difference in power level.
Am I fucking insane for wanting to make Edér use pollaxes? I already have Durance using a shield (although, he will never be as tanky).The Spectacular Spetum for instance seems really good.
Was PoE always this overrated? I remember liking it a lot on release, but now I can't bring myself to replay it. The writing is really boring and full of purple prose for no real reason. I swear, full Voice Acting needs to become a CRPG standard so these college dropouts can start writing concise dialogues.
>>3941206I have 70 hours in the game and can't remember any plot points. It was fun enough to play but god damn the story was bland. I do remember the dungeon under the player castle being cool though.
>>3941211 i do like the story about people remembering their old lives and it ruining their new lives like the dude who one day remembered he was a serial killer and had a hard time coping or the poor woman who remembered being a noble and could not even eat anymore because everything was disgusting.
>>3941196Two-handers are only good on paladins really, for fighter you want either sword and board or dual-wielding.
>>3941206>full Voice Acting needs to become a CRPG standardStopped reading here
>>3941236He's right though, nothing of value is lost by msking the text more concise in 99.99% of cases.
>>3941239>nothing of value is lost by msking the text more concise in 99.99% of casesI agree. However, full voice acting will not in any way lead to concision. You’ll have the same shitty writing, just targeted at illiterate zoomers.
>>3941240You avoid a lot of the cringeworthy attempts at describing emotion and tone in dialogue, which is often the most egregious issue. As a bonus, there's less clicking for those of us that play with voices/sound off anyway.
Pillars is a great example of a piece of shit theatre kid nerd getting performatively excited about RPGs without understanding anything about them.First off- the system is so bad it's funny. He wanted to do le epic twist on an established d20 system and failed miserably. I honestly don't know what went wrong first- did his gay special boy need to stand out and build a dogshit system lead to the insipid encounter design where the player is never build checked ever, or is he so creatively bankrupt he cannot design encounter mechanics that test player skill and that's why he flattened character design?I think it's the latter, given how ass the story is. Some pure steamy shit on a bun, you can hear the smarmy 22 year old college kid he hired to write reddit snark through every character's dialogue and through all descriptions of the environment.ROFL btw that they had all this budget and the pre-rendered imagery looks so bad. Nigga wtf was he even thinking, BG1 trees look better than POE trees. Mobile-game tier.
>>3941248>First off- the system is so bad it's funny. He wanted to do le epic twist on an established d20 system and failed miserably. I honestly don't know what went wrong first- did his gay special boy need to stand out and build a dogshit system lead to the insipid encounter design where the player is never build checked ever, or is he so creatively bankrupt he cannot design encounter mechanics that test player skill and that's why he flattened character design?t. guy that didn't understand the system at all and played on story modeWriting is terrible though, as is typical of the genre.
>>3941249i beat this dogshit on hardest difficulty playing some martial class i dont even remember and i never microed once, evernice "game"
>>3941236only because it lacked full Voice Acting
>>3941252Wow, you're such a skilled gaymer, anon. Maybe you should go work for Obsidian. Or better yet, Bioware!
>>3941232Two-handed fighters are really strong if they're built properly. They can do tons of damage, be very tanky and still have no (or almost no) recovery time. Some of the best weapons in the game are two-handed and they're available early.
>>3941206>overrated>purple prose>full voice acting>college dropouts>frogposterI can smell your IQ from a mile away chud.
>>3941206>>3941279samefag
>>3941110I always enjoy doing endless paths in chunks until I start being outleveled
>anons engaging with the most lowest tier baitwhy?
>>3941130>Never used a monkThe monk companion from the DLC is fun
>>3941206PoE1 is ass, but The White March is very good. Though DOS2 is infinitely more ass.
>>3941530what makes it better? its the same trash mobs. the same slow unthreatening combat. the same zero combat variety. the same complete lack of encounter design. the same complete lack of interesting solutions. do you just like the atmosphere better?
>>3941248listen i think josh is a flaming homo but hes made a couple good games including this one
>>3941249There's nothing typical about PoE's terrible writing. I can't think of any other game, let alone an rpg, that's so tripping over itself to vomit exposition about the world, and where EVERY interesting event happens off-screen while you muck about in a muddy pigpen of a country populated by warthogs, beetle bugs and kobolds. Not to mention the backer npcs, which ruin any kind of verisimilitude the world might've had.
>>3941853>warthogs, beetle bugs and kobolds. But they are not called that anon. They gave them celtic sounding name which means that it isn't generic but special and unique!
wish they remastered this. deadfire looks so perfect.
>>3941878Yeah that would be great. Deadfire is such a massive visual upgrade and one of the best looking CRPG games.
>>3941881only issue i have with it is that it has no real gore, gibbing looks retarded.
>>3941881>CRPG games
>>3941883RIP in peace to me
>>3941853>game has low level enemies>imagine my shock!>game that promised to be like those games back then has a lot of enemies from those games back then that are instantly recognizable but with changed names which is also super helpful to avoid possible court over trademark infringements >unbearable!what's your damage little boys?you have been visiting literally every PoE thread on this board with the same nonsense over and over again for over a decade now
>>3939690I liked some concepts this game had for the story.
>>3941995Ok but the game is still bad
Why does every pillars thread feel like this?
Why do so many people hate PoE/Deadfire on this website?Both have games have flaws but I found them both to be really enjoyable CRPGs.Love me d100 system and love me pre rendered graphics, simple as.>>3941878>>3941881Agreed. Actually, Deadfire might the most beautiful game I've ever seen.Anyone know of any upcoming RPGs that use a pre rendered graphics style?
>>3942052>Love me d100 system and love me pre rendered graphics, simple as.Oh, sounds it's a d100 system under the hood? Love that big dumb dice. Big fan of Warhammer TTRPGs. I was wondering how things are resolved in the background.
>>3942059>https://pillarsofeternity.fandom.com/wiki/Attack_Resolution>An attack roll represents your attempt to strike your opponent resolved by a single d100 roll (a number between 1 and 100). The attacker's chance to roll a Critical Hit, Hit, Graze or Miss is determined by the difference between their Accuracy value and the relevant defender's defense.Plus they have this sweet chart on the wiki as well. d100 is so incredibly intuitive, wish more CRPGs used it.
>>3941995>little boysstop salivating over spooks
>>3942062Fascinating.
>>3941995>every PoE thread>>3942051>every pillars thread>>3942052>Why do so many people hate PoE/Deadfire on this website?The victim complex of Obsidiots is eternally amusing. They really think this game gets special treatment.
>>3942062even Diablo 2 and really most rpg who use hit chance based on armor/ attack rating could easily be said they are based on D100 or D20(less granular) system
>>3942059>Warhammer TTRPGsnah PoE's hit/miss resolution is nothing like Basic Roleplay based d100 systemsMathematically it's closer to standard d20 systems' roll + attack bonuses being compared to ACwhat PoE adds is 1% granularity, grazes which are weakened hits, and PE2e style crits, meaning accuracy increases crit chances
>>3942072>Diablo 2that's obviously not what that anon meantin PoE each 1 point in attack and defense difference translates to 1% change in to hit chances, that's the intuitive partDiablo doesn't do that
>>3942072>even Diablo 2 and really most rpg who use hit chance based on armor/ attack rating could easily be said they are based on D100 or D20(less granular) systemDiablo 1’s hit chance was capped at 95% (and I believe had a floor of 5% as well, but it’s been so long I’m not certain) as a nod to the d20 system from DnD.
>>3942071>I actually do this with every gameso you are telling us this is your entire life?I'm not sure how exactly this is supposed to make you look better
>>3942052>pre rendered graphics, simple as.It is comfy
>>3942086>I do this with every gameNope. See, there's these things called "different people" on the internet, kiddo. Go into any game's thread and be amazed that there are people who don't like it and they feel more comfortable shitting on it here rather than the rest of the internet where everything is a circlejerk. What you are experiencing is a Fanboy Delusion™ and a victim complex because the problem is that you get offended at the sight of "hate".
>>3942095Ok are we talking about other games though?so you didn't actually refute anything and you are indeed repeating >>3942051 situation over and over again for over a decade now as noted in >>3941995, and additionally you have reading comprehension issues as >>3942052 anon just stated the fact that there are people who hate PoE [with which you indirectly but verifiably agreed], not that there are specifically only people who hate PoE on this board>you get offendedI really don'tI'm just really interested in what causes this behaviorI mean obviously you wouldn't get it but I find obsessively entering every game X thread to shit on it for over a decade to be peculiar to say the least
Enough shitty discussion. DISCUSS PILLARS OF ETERNITY>favorite class>favorite companion (that isn't Eder)>favorite map>favorite boss>favorite god>favoritie ost>favorite dlc>thoughts on avowed>will there be a pillars 3>favorite classWizard. I find the spells extremely versatile and you feel really OP as a wizard. Build variety is great as well if you want to be fully support or a melee wizard>favorite companion (that isn't Eder)I like Maia even if she is a sneaky assassin She's good humoured and the opposite to Pallegina who is incredibly stuck up.>favorite mapAbbey of the Fallen Moon in White March 2. Lots of ways to approach it and some difficult enemies with monks everywhere punching you to death>>favorite bosspicrel, was challenging>favorite godRymargand who will kill you for shit talking>favoritie osthttps://www.youtube.com/watch?v=GOIu2iUlIXA&list=PL0w2QA7IXPn4wi2H003zArW-0MMlwjzrA&index=4>favorite dlcCan't decide between beast of winter or forgotten sanctum. Fun level design, good new lore dumps and better written than the main quest.>thoughts on avowedEnjoyable gameplay but a step back in what I wanted. Not as bad as people make it out to be>will there be a pillars 3I don't know, but we're closer than we've ever been because of the recent traction Pillars games and Avowed have had.
>>3942102>I'm just really interested in what causes this behaviorI mean obviously you wouldn't get it but I find obsessively entering every game X thread to shit on it for over a decade to be peculiar to say the leastNTAI can see someone seething about a relatively recent game they hated, but it is weird to see people seething about old(er) games they should have gotten over alreadyPersonally, I only bother to comment if I see someone praising a game for something that I think was especially bad about it, or other counter-factual posts. If someone’s just saying “I like it and think it’s fun” then who gives a shit?
>>3942102>>3942117Every new thread on any topic is like D-Day where you have to fight through shitposters and mentally ill schizos until those qualified to call themselves human beings enter the fray and shape the thread into something productive. I think camping boards for new threads is just inherently subhuman behavior which is why this behavior is ubiquitous.
>>3941206Its sad that you're this retarded and will shamble on to the next thread to vomit your stupidity.
>>3942102>over a decadeWow, a whole decade. People still shit on BG1, bro.>I really don'tUh huh.>I mean obviously you wouldn't get itlmao
>>3942102>>you get offended>I'm just really interested in what causes this behaviorThey just really hate obsidian (which on this website is largely for bandwagon reasons) and want to make the people who like its games angry. It's not all that complicated.
>>3942161What developer isn't hated here?
>>3942140>I mean obviously you wouldn't get it>lmaowhat?you are literally doing it, so how is me thinking you wouldn't get others finding your behavior patterns strange not a fair assumption?
>>3942171Ones that make porn
>>3942188>you are literally doing itWhere?>>3942192Which specifically?
>>3942216>Where?in this threadwhat's your first post here?
>>3942240That's an assumption you're making because you can't understand a person who understands nuance.Here's my first post >>3940053 the second is about the victim complex of Obsidiots, who feel they are uniquely put upon by "haters".
Hey Obsidian fanboys, can you tell me why you dearly hang on to this fucking turd of a series instead of NWN2 or Alpha Protocol, which are made by the same company and objectively better?
These games should have featured a quest involving an entire group of chanters who's combined powers made them a terrifying force
one of these days I'll try this game again
>>3942281Now is the best time because it’s being patched with the new turn based mode
>>3942113i really thinking about replaying it. Last time i played was around release and i had so much fun playing this one than dragon age inquisition in fact i refunded that piece of shit.There's something weirdly comfy about this game and the music, i do hate the backers npcs and i remember that we used to kill them for free loot and exp lol
Newfag playing this game for the first time hereCan I make Kana a tank? Only having Eder is getting pretty annoying
>>3942438You can use a mod to remove NPC backers and replace them with generic NPCs which I prefer as it’s less immersion breaking>>3942443Yeah you can. It’s a fun build too as are most chanter builds. Eder is great though at being a tank
>>3942446>Eder is great though at being a tankYeah but that doesn't help when there's like 10 enemies, he simply doesn't have the engagement limit to bind all of them. My dude is a barbarian but I'd like to keep him without armor instead of being an off-tank
>>3942257>the secondoh here is your problemif you are entering a reply chain it is customary to make a remark you are not that anonbecause unlike forums say rpgcuckdex or whatever you are used to, this is an anonymous boardrookie mistake, no offense taken>"haters"that's haters, with no double-quotes neededthe word haters is quite appropriate here for a general case of someone hate-posting in every game-X-realted thread for over a decade naturally trolling doesn't fall into that category but the chain you are replying to is about haters.>inb4 there aren't hatersmy melanin-enriched fren aka a nigger there are indeed "people" (notice the correct context for using double quotes) who on the very same rpgcuckdex partake in a sawyer-hate-posting thread years on end now. Once I saw sawyer's tweet about how he would like to live in Berlin for some time causing a several page meltdown of the thread's locals. It's phenomenal.truly a case of sawyer-derangement-syndrometldr you are going to have a hard time arguing against haters existing
>>3942443>Can I make Kana a tanksure at least in the first half of the game or even further than that on normal difficultyI mean it's been a while and I'm not sure if chanters make good tanks specifically but they are not badly suited for the role either
>>3942454To be fair, so far at level 5-6, Eder doesn't really have any class-specific tanking ability either besides health regen. Veteran Recovery goes brrrrI'm on hard difficulty.
>>3942443>Can I make Kana a tank?I'm pretty sure, chanters going through the verses doesn't rely on their action speed. So you can put him in the heaviest armor, give him a shield and let him sing away. Some chanter spells also have relatively short range.Don't be afraid to spend the money on retraining characters. You can't change their stat distribution, but you can optimize their abilities and talents. That shitty "Field Triage" or whatever it was is wasted on him.>>3942438>we used to kill them for free loot and exp lolLmao, you can do that? Of course you can. Why haven't I thought about this.I don't think I ever did "crime" in this game, outside of stealing shit (unseen).>>3942113>>favorite classRanger. Pew pew.>>favorite companion (that isn't Eder)Funnily enough, for me it would be Durance that falls under this hardmode.>>favorite mapFor some reason, Lle a Rhemen.>>favorite bossThe tentacle thing at the end of the White March 2.>>favorite godGalawain>>favoritie ostCaed Nua>>favorite dlc>>thoughts on avowedNever played it.>>will there be a pillars 3Maybe.
>>3942468oh yeah, i remember some backers getting really offended with it and asking devs to put some protections... Good times.
>>3942487>noooo this one guy is having a singleplayer experience that doesn't affect me in any wayI guess I should expect a guy who wants to put his le epic godlike OC into the game to be faggy
>>3940841>avowed is fun toowhy would you go and invalidate your opinion like that?
>>3941995>little boysway to out yourself
>>3942498nta but it is enjoyable
>>3942502it's a pretty recognizable quote from a cult classic early 2000s young adult comedythe only way in which anon outed himself is being an oldfagyou zoomzoom
>>3942564NTA but I saw that movie when it came out and had to look the quote up
>>3942450>if you are entering a reply chain it is customary to make a remark you are not that anonIt's completely obvious that I'm making a generalized remark describing a pattern in the three posts I'm quoting. It's also completely obvious that my posting style is my own to anyone used to anonymous posting, where ideas are the topic, not who said what.>that's hatersYes, "haters".>case of someone hate-posting in every game-X-realted thread for over a decade You ever notice how you don't see Bethestards complaining about this? See, Obsidiots like you think you're uniquely put upon, it's obvious in your indignant tiffs.>my melanin-enriched frenI like how this is some own to display your "I belong here" credentials when you are using a crabs in a bucket ghetto term like "haters".I can tell I bothered you a bit by this rambling post you made where you convince yourself that every negative post about a game comes from the same /v/tards.
>>3942793>you think you're uniquely my dude, where? claiming there are obsidian/sawyer/PoE haters (which is a verifiable fact, see the sawyer-twitter-discussion-weekly-group) is not an equivalent of saying that haters of only said things exist and no otheryou have your own style alright, mentally retarded style
>>3942960It's because literally every Obsidian thread has these same comments about "haters", which you don't often see in other threads, like where people mock Styg or Underrail when it pops up or mocking Todd and Bethshit or mocking Gaider and Biowhores back in the day, like there's some vendetta rather than business as usual for any game or developer. The fact is that Obsidiots are high on their own farts and can't help touching the poop.
>>3942970have you ever consider to avoid "obsidian threads"? It's not like they are hiding in a corner waiting to jumpscare you.
You should choose which job you play based on how annoying the npc is who plays it. So either barbarian, thief, druid, etc are all solid choices.
>>3942981Why would I avoid them? Have you ever considered ignoring "haters"?This whole bit you are doing is worthless, anon.
>>3942216>which specificallyThe Black Souls and Sequel threads don't engage in dev hate faggotry. Neither does the Hat World thread but that's not a porn game, so I think the common thread is actually just weebs being intellectually evolved apex creatures as always. These old white boomer genres being continued into modernity like CRPGs and 4X invite the worst kinds of entitled manchildren for some reason. You can see it in their Steam reviews too, but naturally with this site being what it is, that sentiment manifests itself more severely in the form of schizos.
>>3943064That's because anyone with any sense hides or filters those threads. There's nothing worse than engaging with the gooner generals. I'm surprised you don't understand this, but then, some people hate looking in mirrors.
>>3943080>there's nothing worse than engaging withWhat an odd thing to say. Why would you even consider engaging with a thread for a game you haven't played and don't want to play? That's exactly the schizo behavior I'm talking about, and in your effort to posture and signal the virtues of your micropenis, you've made no argument and somehow only undermined your credibility. Killing both braincells with one synapse flare, you might say.
>>3943064>the common thread is actually just weebs being intellectually evolved apex creatures2/10 bait
>>3943090Some truths are harder to swallow than others.
>>3943086>Why would you even consider engaging with a thread forI wouldn't, but that has nothing to do with the game, it's the fans. I think you're very confused because you're looking for a win here and you don't have the skills to bait with.Like, you actually are trying to position weebs as enlightened and baiting with "white boomers" as if "white boomer weebs" haven't argued about jRPG waifus and which franchise entry sucks for decades. You kids just aren't very good at this.
>>3943109Those with astute reading comprehension will notice that I didn't say anything about white boomers. Once again, you continue to flail and trigger yourself because you don't understand what you're arguing against or for. I was asked for examples and I provided them. Then I simply pointed out what is observable and true, which is that those threads are full of posts (90%+) that are positive with respect to the topic of the thread, including the dev, and that these kinds of genres are not.And it should be that way, because you'd have to be some kind of damaged to enter a general discussion thread for a hobby topic just to complain about the topic and bring in culture war gossiping about what the dev said on Twitter and ruin the vibe of the thread, instead of making an antifan thread if you want to shit on it and making it clear to those entering that they're walking into a cesspool, and yet that seems to be the mass hysteria that plagues all of these kinds of threads, and none of those kinds of threads. If that doesn't indicate to you some kind of superiority in mental faculty, well then I have some bad news about your frontal lobe.
>>3943122Are you okay, kid? You don't even remember your own posts and now you're preaching about some mentally ill bogeyman and /v/ derived beef because you want to position your desire for a hugbox as the height of sanity?Were you really this upset at being called an Obsidiot or is it some general inferiority complex?
>>3943158who do you think you are talking to?the irony of >It's also completely obvious that my posting style is my own to anyone used to anonymous postinglol>goes into the same threads about a game he didn't enjoy to shitpost for a decade after the game's release>inferiority complexironic
Or, just talk about the game.
>>3943228anons would rather scream about nothing than actually talk about video games
i was thinking about playing again... I remember shaman being better caster than mage themselves... Someone confirm?
>>3943360>Someone confirm?Yes, damage-wise druids are much better.
>>3943370>Yes, damage-wise druids are much better.Counterpoint: Druids are fucking lame, and I will always take a cleric and a mage over them.
>>3943372Whatever floats you sub.
>>3943360Not sure about druids, but priests are fucking OP as shit
I remember doing a Path of the Damned playthrough like a decade ago and if I remember correctly my party was like, Fighter as the main tank, Druid, Priest, Barbarian w/ that spear that does CC in an AoE, Chanter off-tank, and Ranger w/ a Bear off-tank.
>>3943415Isn't the druid also an off-tank?
>>3943222>I was asked for examples and I provided them.I'm responding to posts.>>3943064>>3943122>a whole decade old game!!This is getting sad.
>>3943419I like the turn the priest into a cleric by giving him heavy armor and a mace and a shield, and speccing out for his radiance and the anti-vessel AoE
>>3943422Aggrandizing Radiance is giving me ideas: self-buffing priest of Berath, taking The palliad Hand, using The Temaperacl greatsword, the talent for extra corrode damage...
Fun first time build?
>>3943432Anything you like, genuinely. The one positive of having a faggot obsessed with balance constantly re-adjusting the numbers of this single player game means that anything you wanna play is viable
>>3943419I just remember using it to spam big circle crowd control and damage and make the late game pretty trivial. I think I'm gonna replay it, I remember having a lot of fun if not anything else. Any cool party ideas?
>>3943434>anything you wanna play is viablein any CRPG ever made.I'm noticed that buildfags who inherit MMO headspace are confused on this point.
>>3943431I tend to build my custom party of adventurers around all of their inherent per-encounter abilities. It's a lot of fun
>>3943432ciphergun to build up mana
>>3943432Cipher feels like the canon class to the game and it's the only unique one to the setting.
>>3943449>>3943459Is the turn based mode good? Or should I go with the original rtwp?
>>3943461never used it, sorryit's in beta right now so dunno if it's good for a first playthrough
>>3943461Turn-based combat with these kinds of party sizes tends to be a slog.
>>3943461RTwP will be superior as the game was built for it. I'm an avid RTwp hater and I found that it was manageable and you can set things like slowed combat speed to make things feel less chaotic. That said, TB mode on this is good. It has a toggle so you can swap it at any time, you can also speed combat up to get through trash mobs and it's constantly getting feedback and updates. No harm in trying it. I prefer TB and I'll be doing a TB play through of this soon.
>>3943495>I'm an avid RTwp haterWhy? Just pause and you have the same level of control as in turnbased
>>3943506I just dont like it. It doesn’t feel the same to me and I like to play these games tactically. I find it that there’s too much to micromanage in RtWP opposed to TB
>>3943495>TB mode on this is good. It has a toggle so you can swap it at any time, you can also speed combat up to get through trash mobswell color me interested
>>3943420>I'm responding to posts.let's see is that your writing or not>You don't even remember your own postsyou fucking moron lol>obsessed about a whole decade old game!!>This is getting sad.indeed now fuck off retard
>>3943525You actually can't follow a conversation or grasp posting styles.>fuck offNo, commenting on a game's fans in a public forum is perfectly normal.Why do keep posting these image macros when they really don't apply?
>>3943495Hmm sounds better than deadfires turn based mode. Might check it out
>>3943461I would prefer TB for PoE1. On the other hand, Deadfire has probably one of the best RTwP implementations out there, so I'd go with that there.
>>3943966>Deadfire has probably one of the best RTwP implementations out there, so I'd go with that there.It does but I've done a full play through in deadfire with TB and I enjoyed it. Both are good in their own way, though I will probably concede that RTwP is stronger in deadfire.
>>3939690>MIGht affects spell damage *and* physical strengthhow do you respond without sounding mad?
>>3944161>can make easy mage/physical dual class characterskino
>>3943372Druids are good if a game's main campaign is tailor-made for them, so in Pathfinder: Kingmaker they're godlike for RP reasons.
>>3944161I like it
>>3944161n-no y-you don't unders-s-stand it's not LITERALLY strength it's just uhhhhhhhhhh
>>3944161>you need physical strength to channel more intense magicwas always my way of rationalizing it
Actually, anon made me realize I never tried it but what's stopping your high might mage from using a twohanded sword and dishing out big damage inbetween spells?
>>3944208wizard* I always confuse those
>>3944185Why?
>>3944208Nothing, and there are spells for self-buffing that enable such playstyles, like Citzal's Martial Power.Your wizard's deflection might still be an issue.
>>3944208>what's stopping your high might mage from using a twohanded sword and dishing out big damage inbetween spells?Low base accuracy, low base physical defenses, low health, when compared to a class intended for melee combat. You could probably make it work on low difficulties but would likely be painful on PotD
>>3944208melee wizard is one of the viable playstyles. my last one was a tank wizard (heavy armor, shield + rapier) and I had no issues.>>3944222it works on potd too. you compensate all these downsides with self-buffs and cc spells.
>>3940714why would you switch out Eder??
>>3944240Cause I'm heterosexual
>>3944161A Mighty Soul shapes a Mighty Body.I see nothing wrong with that.
>>3944244is having friends gay?
>>3944247>>3944161I think it's a fine idea. Only thing throwing a wrench in the works is that Might is used exclusively for physical strength in the narrative sections.
>>3944240Because I used him last playthrough, and I want to try out other characters/classes. My frontline is getting very busy and stuffed. And he would compete with my pala and Durance (this time, sword and board) over heavy armor.Next time I play, I will respec him into halberds and two-handed weapons, just to test it out. As far as I understood, you get Maneha only at the start of White March 2, so I will keep him around until then. If I like that halberd-Edér too much, then I will keep him. But haven't used a barbarian at all.
Playing it for the first time. I do like that you have multiple areas to check and get hard-filtered by the enemies being too strong (I'm sure someone who knows his shit could just beat them but I suck)But I don't like that the main mechanism of harder enemies filtering you is that higher levels make your accuracy shit itself. It's just not fun that I can't beat that encounter because I have 30% chance to hit
>>3944354Forgot to say I'm playing on hard so I don't have that POTD accuracy debuff
Why is Sawyer posting this? Is he teasing Pillars 3??
>>3944376Probably teasing a bit of the tabletop system
I like the pillars games
>>3944396No you don't
>>3944396Based pillars enjoyer
>>3944413it's hilarious how they made this monster man portrait a composite of non-european features. monsters in the id.
>>3942113>favorite classPoE1: Druid, it's stupid overpowered but casting the lightning spells before running in with wildshape is so satisfying PoE2: Probably Wizard because of how versatile they are and how convenient it is to build spellswords compared to other RPGs>favorite companion (that isn't Eder)Durance. PoE2 needed a Durance-like companion, it's a shame that Avellone dropped out.>favorite mapThe Bridge Ablaze. It felt extremely momentous to finally see such an important part of PoE1 for yourself.>favorite bossProbably doesn't count as a boss but I'm gonna say it anyway: The Eyeless. Their design is so different from everything else, it's actually terrifying having them pop out of nowhere.>favorite godI'll defend Eothas to the end. But I like Skaen and Woedica's dynamic quite a bit as well, and Berath is the most respectable god.>favorite osthttps://www.youtube.com/watch?v=5cfApUButNU&list=RD5cfApUButNU&start_radio=1>favorite dlcBeast of Winter is probably my favorite, but the White March contributed the most to the series.>thoughts on avowedWill play it eventually.>will there be a pillars 3I might just be coping but I think there will be. There's no other reason to go through so much effort patching PoE1 after a decade. Could just be a passion thing by a few of the devs but they don't usually do this.Good taste though, anon, your takes are mostly runner-ups to mine.
>>3944504Is druid just a better barbarian using wildshape instead of frenzy?
>>3944505PoE1 wildshape is pretty ridiculous, it's better single target damage than anything else including Rogue. Just pick cat form and take all the wildstrike electricity lashes.PoE1 Barbarian is very good as well though, Carnage is far better there than in PoE2. So I guess you should pick based on whether you want AoE or single target.
>>3944507I just never played druid. Carnage is great but usually the enemies you're multihitting is fodder that dies in one hit anyway
>>3944510In PoE1 Carnage also inflicts on-hit effects so you can wield something like Tall Grass and prone everyone.
>>3944504>favorite dlc>Beast of Winter>favorite map>The Bridge Ablazegood taste anon
>>3942113>favorite classRogue. Sniper build specifically (Arquebus + max might + max perception + several use rogue abilities + finishing blow). Reliably picking off targets is how I like to play, and seeing numbers hit 700+ on using finishing blow feel amazing, especially when applied to dragons.>favorite companion (that isn't Eder)Ede... fuck. Grieving Mother, then. I have a soft spot for fuckups who try to do their best out of good intentions, desperate not to see actual harm it brings.>favorite mapDucal Palace. Infiltrating it is my favorite part of the game.>favorite bossAdra Dragon. Hard boss, cool rewards, proper buildup and even a way to pacify it if you want to.>favorite godHylea. Hard to say no to a god that just wants you to have fun and have kids.>favoritie osthttps://www.youtube.com/watch?v=JOoQtb2APBA&list=PLtStx0VRuZq1lioBFKmWRvh4-cmKsRnQe&index=38>favorite dlcWhite March part 2>thoughts on avowedDidn't play. Don't want to.>will there be a pillars 3I hope not. The story is wrapped up as it is and I don't trust Obsidian to make a good new one.
>>3944519>story is wrapped up It certainly isn’t
>>3944539For me it is.
>>3944548How? Deadfires ending clearly is building up to something.
>>3944558Berath takes control of the world's order, my watcher is left to live the rest of his life away from trouble. I've got what I wanted, I don't need more.
>>3944504>>3944518based and rymrgandpilled
For 2, do I need to copy my save from the appdata folder or can I just import it from steam cloud?
>>3944755It can be imported
What are some good "vanilla+" mods for both pillars games?Pillars of Eternity:I actually don't know any mods for this one.Deadfire:>Banter Booster>Community Patch Basic>Community Patch Icons>Community Patch Keywords>Community Patch Typos>Potion Cancellation Fix>Everyone's Two Cents>Enhanced User Interface
>>3944825the new multiclassing mod on nexus looks pretty rad.
What's the most fun class in 2?
>>3944854Casters are generally the most fun I found so wizard, cipher or priest
>>3944856Might play a wizard, the very concept of getting more and more spell uses until you even get them per encounter makes my dick hard
>>3944857I played a wizard on my first playthrough and it was my favorite . So OP and you can do different builds such as a melee wizard which are viable
>>3944860How about wizard/chanter so I have a source of passive buffs that just happen all the time?
>>3944861Yeah it should work. Chanter can fit quite nicely with most classes
>>3942113>favorite classMonk>favorite companion (that isn't Eder)Zahua>favorite mapProbably Durgan's Battery>favorite bossFyonlecg in FS probably, honorable mention to the ice dragon in White March.>favorite godCan't stand those shits *tips fedora*>favoritie ostHonestly I think the music is trash in these games.>favorite dlcWhite March obviously. I weirdly like Seeker, Slayer, Survivor too.>thoughts on avowedI don't like that type of game.>will there be a pillars 3Never ever.
>>3942113>favorite classcypher, chanter, rouge, barbarian>favorite companion (that isn't Eder)split between Aloth, Kana and Zahua for 1Maia, Rekke and Vatnir for 2>favorite mapkinda of a cheat because it's not a single mapbut Endless paths is my single most favorite dungeon in any rpg ever>favorite bossoh yeah the Master Below for sure, maybe also Concelhautfor 2 it would be the Messenger>favorite godSkaen and Berath>favoritie ostMain menu theme from PoE 1>favorite dlcBoW>thoughts on avowedI wasn't going to play it but I'm glad I didit's fun to actually play and that's all that matters for me>will there be a pillars 3maybe
>>3944854Monk and fighter unironically, all kinds of zipping around the battlefield all the time.
>>3942113>favorite classWizard and Fighter>favorite companion (that isn't Eder)Hiravias>favorite mapDyrford Ruins>favorite bossLlengrath, easily.>favorite godAbydon>favoritie ostThe prologue songhttps://youtu.be/4laR0PtDdus?si=8-dEinDyxHlw-6Zf>favorite dlcWM2 and The Beast of Winter.>thoughts on avowedHaven't tried nor interested>will there be a pillars 3Hope so, but with a new MC and characters.
Can someone tell me whether this ability works as described?https://pillarsofeternity.fandom.com/wiki/One_Stands_Alone>+20% Melee Damage when adjacent to 2 or more enemiesI never see the icon in my character bar and the internet seems to think it requires enemies attacking you rather than just being adjacentBut I've sent in my barbarian alone and the icon still never showed up
>>3944876>I weirdly like Seeker, Slayer, Survivor tooWhat did you like about it? I guess if you enjoyed the combat of the game it's a fun DLC because it's just combat mode non stop, but I found it very lacking.
I'd just like to point out that the answers to "favorite class" have all been unique except for two mentions of rogue, and that's because one anon cheated and listed like 5 classesSawyer won
>>3944939Nevermind I'm retarded. Attacking some random friendly NPCs and saw the skill activate
>>3944944>Sawyer wonAnd he’ll keep on winning when pillars 3 is a commercial success
Game's fine but it has a few weird choices from an RP perspective>one stat for boith magic and melee damage means that every mage is also an expert at swinging a giant twohanded sword>intelligence affecting AoE means every barbarian also wants to be a scholar>even light armor heavily reduces attack speed so all your backliners want to be naked at all times
>>3944949>it has a few weird choices from an RP perspectiveNo RP in your RPGs. Only number crunching allowed!
>>3944951Even from a number-crunching perspective, it's weird that Aloth starts with armor that gives him +10% AOE (it's okay) but -30% attack speed (crippling)
>>3944952Wow, that sounds pretty balanced
>>3944954kek
>>3944942I think I just have a thing for arena/tournament storylines, but yeah, the really neatly designed encounters help too.
When should I do the DLC?
>>3944825For Deadfire check out noqn's stuff, especially No Generic Night Music. It was driving me INSANE.>>3945036For PoE1? There's level scaling but if you want to avoid that: probably start WM1 around level 7-8.
>>3945122Yeah for 1>level 7-8Oh so there's no natural story break where I should do it? Just do it purely on level?Don't I have to be careful not to trivialize the rest of Act 2 if I do the DLC too early?
>>3945123If you do it at the end of act 2 you should be around that level. The original game went up to 12 which you mostly got with act 3 and the endless paths.Act 3 has level scaling too.Although the endless paths don't, which is wonky since the last floors expect you to be lvl 12. You could do WM1 without scaling and then come back to WM2 later with scaling. It makes sense in-narrative as long as you don't actually start WM2 too early.
>>3945127Sounds like a plan, at worst I'll be overleveled for a tiny bit of content at the end of Act 2Does the scaling option for WM2 put it at my level or a set level?
>>3945128Pretty sure it's set.
>>3945123>>3945036I generally do WM1 before Act 2 and then WM2 after Act 2
>>3945319>WM1 before Act 2Act 2 starts when you enter Defiance Bay so you can't do WM1 before that. I guess you mean you immediately rush the catacombs and do no other main game quests?
>>3945335Act 3 then, I got confused. It's the one after the Duke is killed in Defiance Bay
>>3945336Ah of course, I should have figured.
>>3945337is there any mod or something I can do to make the combat faster? you just have to keep applying debuffs, the enemies never break your frontline, and then you just slowly whittle them down. aoe damage is a joke and theres no way to eliminate threats, for example, large numbers of enemies attacking your backliners. you just have to cc them and whittle them down. it doesnt feel dynamic at allam I the only one here that dislikes this?
>>3945341You can increase the combat in game settings can't you?
>>3945341>aoe damage is a joke*laughs in barbarian*
>>3945344yeah but youre still just two sides whittling away at each other. I was just wondering if there were any mods that change that
>>3945341That doesn't sound rightUnless maybe you are still lowish levels with very little abilities and gear to choose fromOtherwise sounds like a skill issue
https://pillarsofeternity.fandom.com/wiki/Books_and_documentsWhy do devs do this shit? I refuse to believe there is anyone reading 250 books about lore
>>3945426>reading in game lore is le badI read them nigga. You aren’t forced to read them and they arent full books either. It’s usually a few paragraphs anyway.
>>3939698>anti-min/max-whatever-build-worksRuined the game, as their cuckifornia writing did.
>>3939690Is tb mode done and worth a replay if I skip all dialogue?
>>3945480>Is tb mode doneNo, but it's fully playable. They released a big patch last week and it runs fine. Some minor bugs here and there but you can play it from beginning to end.> worth a replay if I skip all dialogue?Why would you do that?
>>3945477and still you can make super overpowered character anyway, stop being a cuck
>>3945477Literally just play on Path of the Damned.
>>3945492name 35 OP builds
Had the time to play some more, did enter the White March to recruit Zahua. Monks seem kinda frail. Don't know what to think about them right now. Did the lighthouse quest in Defiance Bay and the ghosts sure as fuck teleported right on top of him to kill him within seconds. Don't know how to build a monk yet, though already redid his abilities.But Zahua seems fun. Did not expect them to do dude weed lmao jokes. Him pranking Durance together with Edér is peak.Also, two-handed weapon fighter is real. It works great. Edér shits out damage with the pollaxe while still being tanky.
>>3945490>Why would you do that?Shit dialogue / story for the most part.>tbPc, eh? Shame, I'd like it on consoles.>>3945492Ridiculously op in more than one way, sure. Must say my team didn't beat the super bosses on potd, neither in hard. Kinda bummed. Gimmick fights imo.>>3945493I do, sometimes there are hordes of enems and one wrong decision can end the fight fast. Rocket tag.
>>3945518Shades always start by teleporting to the weakest targets, I usually send in my tank alone and wait out the teleport, then send in all the backliners
>>3945518Monks are pretty good and have great single target damage but they are better just using fists and it looks like you have Zahua dual wielding in your pic. They can be squishy though.
>>3945528>>3945518Isn't the main mechanic of monks to go down immediately and the wounds buff them or some shit? Never used one because that sounded stupid
>>3945528Yeah, I was kinda stupid, but it looked like he was doing less damage with fists than with weapons. Switched him back to full fists after that screenshot.Also, I don't know if one of the game designers had some naughty ideas with this belt.
It feels like pillars of eternity is being talked about more now than ever with these YouTube video essayshttps://youtu.be/DZo2xmc7p2A?si=aSSOUycPA99Kyqgp
>>3945634>YouTube video essaysDo zoomers really?
>>394551634 are all priest.
>>3945518Two-handed fighters are absolute rape machines. Sanguine Plate + Alacrity + Durgan enhancements + Tall Grass/Hours of St Rumbalt will just tear through enemies.
>replaying game>realize I forgot Radric's Hold again after going all the way to Defiance Bay and doing all the sidequests there>rape the entire castle to death Happens every playthrough
>>3945865You left the animancer alone, right? She did nothing wrong.
>>3945866I killed Raedric before going to talk to her so she's automatically nonhostile
>>3945867Nice. Who knows, she might end up solving the Hollowborn Crisis!
Is there a trilogy or duology that does decisions better than me?
>>3945865But did you do the follow up quest? I always forget it has one near the end of the game and get a bad ending
i still think about durance and grieving morher sometimes
>>3945889>grieving morherShe is the only character that has filtered me. I have always found her boring but I think that is because she has literal paragraphs of text that bores me. What do you like about her? Durance I understand but GM is dull. I also play Cipher anyway so I normally keep her out of my party.
>>3945888Different anon, but don't you get a letter? I always do that quest because it lets you recruit the cute vampire for your stronghold.
>>3945926>Different anon, but don't you get a letter?No I don't think so, unless I've always missed it. It's some NPC in an inn who gives the quest.
>>3945928Interesting, I always got mine from the letter and didn't know you could get it from a villager. Looks like they're mutually exclusive ways of starting the quest, you get the letter by speaking to the Steward of Caed Nua>https://pillarsofeternity.fandom.com/wiki/Letter_of_Challenge
>>3945932Oh I must have missed that as I find Caed Nua boring. I'll keep an eye out next time on a future play through
>>3945890she is just your average tragic character, tried to do good but fucked up immensely trying to mind control people into love their souless children.
>>3945935It's not the most involved thing in the world, but I enjoyed it. I do tend to like strongholds, but managing the different guests and recruiting different npcs was neat.
>>3945939>managing the different guests and recruiting different npcs was neat.That part I enjoyed. I didn't like the constant bandit attacks resulting in you having to constantly fix the place, which is already a massive gold and tine sink.
>>3942113>favorite classPoE: MonkDeadfire: Cipher-Monk>favorite companion (that isn't Eder)PoE: Grieving MotherDeadfire: Xoti>favorite mapPoE: White March main townDeadfire: Drowned Kingdom>favorite bossPoE: nothing really stood out desuDeadfire: Jadaferlas the Ancient>favorite godWael>favorite dlcWhite MarchBeast of Winter>Thoughts on avowedExcellent lore, did not care for the gameplay>will there be a pillars 3Unfortunately no
>>3946097>xotiBased. I love my autistic wife
>>3946097>nothing really stood outThe lich in wm? Both games are unmemorable.>bowBest part in the two games>poe3Ofc, bg3 started crpg renaissance
>>3946372>Ofc, bg3 started crpg renaissanceI've been hearing this meme for almost three years now, so far we get bajillion roguelites and zero big western RPG titles.
>>3946372>Ofc, bg3 started crpg renaissanceerm askhully it was pillars that started it. They had the largest kickstarter for it and it reignited the genre
>>3946380Wasteland 2 was first
>>3946380It was Original Sin and you know it.
>>3946468It may have been first but it didn't generate the levels of interest pillars did. D:OS2 however blew both out of the water with it's success
>>3939690I wish this would get a visual upgrade to match deadfire
How are melee rogues?Yes, their base deflection isn't great, but the riposte ability is looking tempting. Maybe going for sword and shield style, using small shields, and add some other sources of deflection buffs (Zealous Endurance).
>>3946976>How are melee rogues?Perfectly fine. They're usually ranked low on general rankings because they're shit to play solo but with a good team. Still very squishy though and requires a lot of micromanaging because of it. Maybe it's better in turn based
new pillars lore from josh sawyer... they must be working on something
>>3946976Viable, but I wasn't impressed. I had Devil of Caroc built around Riposte and it was meh. Both, the damage output and tankiness were worse, than of a fighter (dual-wield Eder in a heavy armor).
>>3947015>>3946985Yeah, I was thinking about the Devil of Caroc for that. Gotta use her at some point. What else are you doing with her relatively high Resolve?Though, if I wanted to make this tanky rogue, it should probably be even higher.
I played poe2 with replaced portraits to make everyone look prettier
>>3947294I played poe2 without using any of the companions
>>3947304you didn't miss much
>>3947323The saddest part is that i really don't care for the companions. I love to make my own characters and use them. I love to have a druid as early as the first city to play around with their buffs and AOE
>>3947304lmao fair. part of me wants to replay it with a firing squad of my own guys but i'm not the biggest fan of poe2.
>>3947015>>3947242Devil is great and so is Zahua actually. They are some of the better companions in the game.
>>3947304I don't remember there being any areas / quests that require their presence. I mean, the option to hire / create your own blank voiceless guys is just... like... you can do that. It's in the game. It's there. So. Ok?
>>3947489plot twist: I solo’d poe2
>>3947524Why?>>3946994Summarize picrel in three words tops and duuh, poe3 incoming.
>>3947462How do I use a monk effectively? I hate that you have to take damage to do anything
Why did they hike the price?
>>3947717>Why did they hike the price?
This playthrough is fucking great, everyone is deathly afraid of my Bleak Walker.Rightfully so.She absolutely murdered Gathbin on the battlefield. Sworn enemy, beelined to him. I have proof, it's her strongest defeated foe.
>>3947769yeah i loved my bleak walker too, felt liberating being an asshole withe everyone and you can totally kill everyone in the begin and taunt calisca's sister about how you merciless killed her.
>>3947661>How do I use a monk effectively?Play him like a Rogue - let your frontliners take the aggro, then move in and flank the same enemy as a tank. You will catch a few strays sooner or later, so use athletics heal then keep flanking with swift strikes + apprentice barbarian skill. Spells like burning wounds help greatly there. If you get focused by archers/priests/mages, turn on long pain+swift strikes+apprentice barbarian and counter them from range (unless they use acrane veil, then focus on frontline as usual). Same tactic goes against bosses, but you can also pop Dichotomous Soul if your caster procs an extra-damage-on-hit spell on them.
>>3947828>let your frontliners take the aggro, then move in and flank the same enemy as a tankwhy are wowtards so bad at rpgs?
>>3947832>wowtardsBlame the devs for adding -10 def debuff that doesn't need any feats to trigger.
>>3947769>[cruel 3]Damn I just got reminded poe pioneered probably the best reactivity system in any crpg
>>3947769I need to try a bleak walker playthrough but I just don't enjoy evil/dickhead playthroughs.
>>3947769Pillars 1 is underrated for the it's paths to let you be a real bastard the whole game.
>>3947973They aren't evil. They are cruel to scare people and get them to not start wars in the first place.
>>3948034They still give a completely lore-appropriate, roleplaying excuse to do evil shit.I just fed some poor fellas to a ghoul in Heritage Hill, so that he could explain to me how to use a soul-machine to power myself.+ 1 Cruel, + 1 Might, Moderately Positive [Defiance Bay]. Yay.
>>3947828Okay so play him exactly like my barbarian without armor, don't try to intentionally tank damage. Got it
>>3948034>They aren't evil. They are evil. Utterly selfish and unempathetic. Lorewise, they'd rather butcher peasants than attend proper warfare.At least they're not whores like Goldpacts.
I don't like paladins in general cause they're just like "if you follow your god you get more deflection on your passive" or some shit. Any cRPGs with good paladins?
>>3948051I honestly think that pillars has the best iteration of Paladins. They're not religious warriors and work on a code of ethics and morality and akin to more of chivalric knights. Goldpacts are fun because you're just merchant warriors who love gold and will do anything for it.Best traditional CRPG for Paladins? Probably WOTR. The Angel class feels tailor made for them.
>>3948057I suppose it's possible I just like the concept of Paladins but not actually playing as one. I'll give WOTR a try, thanks
>>3948051>I don't like paladins in general cause they're just like "if you follow your god you get more deflection on your passive" or some shit.Paladins should absolutely be encouraged and required to adhere to their alignment and their class’s unique restrictions and code of behavior. The problem here is that Pillars is subversive trash made by the descendants of the Frankfurt school.>lol what if paladin but chaotic goodNot a paladin.>lol what if paladin but lawful neutralNot a paladin.>lol what if paladin but X evilNot a paladin.>Any cRPGs with good paladins?Start with any with a rigid objective alignment system, instead of a flexible subjective alignment system.
>>3948062>Paladins should absolutely be encouraged and required to adhere to their alignmentMy point was that a silly +deflection passive isn't enough of an encouragement, fren
>>3948062>The problem here is that Pillars is subversive trash made by the descendants of the Frankfurt schoolNobody tell him about the origins of the Paladin class in ye old D&D.Or how their inspirations were also just regular knight dudes and not holy warriors empowered by Jesus.
>>3948063>My point was that a silly +deflection passive isn't enough of an encouragement, frenI see what you mean. Modern RPGs just rub me the wrong way because their takes on paladins are inversions. One should be playing a paladin because they want to roleplay a paladin, not because they are mechanically rewarded with benefits for doing what they should've already been doing in the first place. It's similar to how 5th edition DnD ruined them and just turned them into le burst damage class with SMITE EVERYTHING that gets dipped into other classes. It's fucking stupid.
>make Vancian system>but it's possible to rest anywhere at any time, or even just leave whatever dungeon you're in and go back to base to rest>sequel removes every per-rest spellWhat the fuck are these devs on?
>>3948066The sequel also offered a bunch of "until next rest" buffs and you could just stack all of them and then never rest to have them for the rest of the game.>t. did this
>>3948064>Nobody tell him about the origins of the Paladin class in ye old D&D."The paladin is a noble and heroic warrior, the symbol of all that is right and true in the world. As such, he has high ideals that he must maintain at all times. Throughout legend and history there are many heroes who could be called paladins: Roland and the 12 Peers of Charlemagne, Sir Lancelot, Sir Gawain, and Sir Galahad are all examples of the class." -2nd ed PHB>To ride abroad redressing human wrongs,>To speak no slander, no, nor listen to it,>To honor his own word as if his god's,>To lead sweet lives in purest chastity,>To love one maiden only [...]>And worship her by years of noble deeds...>-credo of the Knights of the Round Table>(Alfred, Lord Tennyson, The Idylls of the King)"What comes to mind when you think of the paladin? For many of us, his image is indelibly linked to that of the medieval knight, the supreme hero of the Middle Ages. Clad in shining armor, his lance gleaming in the morning sun, the knight is the quintessence of gallantry, the champion of the powerless, and the personification of courage- at least as we remember him from history." -2nd ed Complete Paladin's Handbook>Or how their inspirations were also just regular knight dudes and not holy warriors empowered by Jesus.Yup, all of this has absolutely nothing to do with Christianity or rooted in Christian society. You're so clever!
>>3948065>One should be playing a paladin because they want to roleplay a paladinAnd playing a paladin class whose mechanics are based on actually roleplaying as one is bad, exactly how?Roleplaying and mechanical benefits should be intertwined. Otherwise, I could play a rogue and just act like a paladin. Doesn't make me a paladin. My first PoE character was the most goody-two-shoes ranger. I guess he was a holy warrior the whole time.>>3948069You are proving my point, they were warriors with a code of honor first and foremost.
>>3947769Potd is this 1 or 2?
>>39480851
>>3948066>What the fuck are these devs on?What the fuck are YOU on? PoE is not Vancian, you get per-encounter spell use on higher levels.
>>3947661>How do I use a monk effectively?1. take Torment's Reach as soon as possible2. use Torment's Reach at every available opportunity
from time to time the obsidian schizo shows up to shower us with his retard takes. Love it.So last night i started a druid/cat form and my god... I never had beat the bear in that cave so easily on lvl 1.
>>3948101> I never had beat the bear in that cave so easily on lvl 1.Play hard, normal is too easy.
>everyone says to do WM1 at level 7-8 or so>do it>there's two level 13 Fampyr BeguilersJesus christI beat that encounter but only because I summoned all the shit from my per-rest items so they'd stop charming my party
>>3948111There is a major difficulty spike with the DLC and it's the same in Deadfire. It's worth it though as the DLC are the best content in both games
>>3948125I'm generally fine with that, just surprised cause the internet says you should use the level scaling option if you're level 9. If I had arrived here at level 9 and turned on scaling, this encounter would be unbeatable for at least 3 more levelsNot that that's necessarily a problem, I enjoyed exploring areas in Act 1 piecemeal as I was finding out which encounters I could beat
if only they knew...
>>3948129kek
Anyone tried the turn based mode yet? How is it
>>3948131Watch Warlockracy's video. If you don't want to here's TL;DR:They fucked it up. They made it so that you can use all instacast buffs in a single turn.
>>3948136that's the design though? in rtwp they have really short casting times
>>3948137>they have really short casting times... that suffer the risk of interrupts, still has to be cast and must be timed properly to not miss enemy spell/ability. TB makes it too easy - just pump it all and instakill everyone turn 1-2.
>>3948138What would be the solution? The alternative of instacast not being instacast sounds worse.
>>3948143Keeping it RTWP instead of trying to please turnbased-niggers
>>3948145RTWP is dead. Catch up grandpa
>>3948138how the fuck do you interrupt a spell that comes out instantly? that you're usually casting before combatants even meet? I think there's really not much difference.In Deadfire it's even faster and you can spam out 4 buffs immediately. I remember setting my AI behaviors so every fight started with my melee wizard autobuffing immediately.
>>3948062I'm sorry did I miss something?Is the game forcefully making you play a wrong version of paladin?so what's exactly bothering you? that a paladin can't completely fall into losing all powers?
>>3948209It’s the resident Pillars/Obsdian hater who enters these threads and whinges
>>3948190>how the fuck do you interrupt a spell that comes out instantly? It doesnt come out "instantly", it comes out very fast compared to regular casting, and just like with regular attacks enemy weapons with interrupt rating can force recoil animation and start the characters recovery timer that lasts longer the higher the interrupt rating is and the heavier the armor is.>that you're usually casting before combatants even meet?You almost never do is for instacast abilities because they last 10-12 seconds, 14-16 if you invested into INT. The most reliable tactic is to keep them for emergencies or to directly counter enemy casts/enemy flankings.
>>3948298Newfag playing the game for the first time here, this is something I don't really understand about this gameFor example, Durance has a damage reduction buff that's absolutely amazing, but it lasts for 12 seconds. So in any fight against harder enemies, buffing just seems mostly pointless cause I have to use all my spell slots just to keep up the spellAlso, healing spells aren't that powerful compared to all the passives that heal you every second
>>3948305>buffing just seems mostly pointless cause I have to use all my spell slots just to keep up the spellYou can do that at later levels, when casts become "per encounter" rather than "per rest". Before that, it works best at the start of the combat when all enemies are alive - cast it, let your tanks hold the line cast control spell (chill fog or web) on the engaged enemies then make the backline/frontline DPS single out either weaker frontlines or enemy casters (because of high DR ratings in this game, it's best to use firearms or the arbalest). By the time the buff wears off, the enemies are softened enough to end the encounter withought the need for recasts.>Also, healing spells aren't that powerful compared to all the passives that heal you every secondThey are more useful to recover from stray AoE's that you fail to interrupt rather than doing regular healing. To prevent knockouts and wounds, level 1 withdraw is the best.
>>3948336>>3948305Forgot to add. After using Withdraw on the second frontliner don't facetank with the other one - start kiting. Don't sell cloaks of disengagement, they are good.
>>3948336I'm just not built for that CC life in a RTwP game. It's much more fun to throw bounding missiles or fireballs with Aloth instead. Or cast that funny spell that spawns tentacles right on top of their backlineI'm on hard, which so far seems like the perfect difficulty for my "just go into full damage" mindset. Sometimes have to reload a save and do a fight later>>3948340And I'm definitely not built for kiting with a tank, that's just annoyingI guess I'm fine never reaching more than casual proficiency in this game
>>3948131I like turned based in general and preferIt over RTWP. That said, it’s fundamentally inappropriate here and I would never use it. It works for DnD because DnD was originally turn based and merely adapted to RTWP as a kludge. Returning to turn based is merely undoing that.Pillars was designed from the ground up to be RTWP. Here, clumsily adapting it to turn based is the kludge. Just doesn’t sound fun.
>>3948369The tabletop version uses the turn-based ruleset.
>>3948369At least it has a toggle unlike Deadfire. RTWP for trash and TB for bosses
>>3948804How fast are trashmob fights in Pathfinder?
>>3948807I wouldn't know. I found the game to be shit
>>3948815get a job man
>>3948822???
>>3948807Very. Km is charming jank, wotr is trash. Bith have shit last e chapters.
>>3948807About as fast as Pillars. I recall some big fights taking 30+ minutes in turn-based mode though because there'll be dozens of units taking turns.
>>3948847To be fair, Pillars fights would also take that long if I could actually be assed to micro all my dudes to use their abilities effectively
Sorry Aloth, I actually genuinely like you.But I want that sweet + 1 Intellect and + 5 Reflex.
>>3948072>You are proving my point, they were warriors with a code of honor first and foremost.You are a fool. Fundamentally, one cannot separate a thematic concept from the society it originated in, this is like claiming that the DnD monk has nothing to do with Buddhism and oriental martial arts, he’s just a boxer or a punching enthusiast.>Lay On HandsDerived from Christ’s miraculous healings and the Apostolic tradition that followed Him>Roland and the 12 PeersChristian knights who fought a holy war to repel invading infidels>Sir LancelotA literal White Knight who quested for the Holy Grail>Sir GawainChristian knight who quested for the Holy Grail>Sir GalahadChristian knight known for exemplifying virtue and purity, only one to achieve the quest for the Holy Grail, ascended into heaven
>>3949035Aloth noooo
>>3949075too bad there is no christianity in fantasy non-historical settingsbut hey, good news! PoE still got you covered!if you want a christian holy warrior inspired paladin you have not one but two choices: Kind Wayfarers and The Shieldbearers of St. Elcga
>>3949075So I guess you must hate D&D's representation of paladins, since last I checked they're not usually Christian knights questing for the Holy Grail.
Jeez Hiravias, you dirty dog.Finally got Bittercut for my Bleak Walker.Also, got Maneha. Reworked her abilities and skills and not really knowing how barbarians are supposed to work. Gave her Tidefall, two-handed style, Sanguine Plate, but also gave her abilities to be more tanky. The 9 Dex is really noticeable. I will need to raise that attribute for her and also increase her area of affect via items.Actually excited about observing how much carnage this character can cause, but I know have two off-tanks of sorts (Zanua, Maneha), now that Edér is benched (bye bye, love ya, but this is not the playthrough).
>>3949311My barbarian has 0 tankiness and just goes to fuck up all the enemies that are already engagedLove seeing 6 xaurips blow up at once
When all is said and done I think the main reason this IP failed was that it was a walking contradiction, it was marketed as nostalgia bait for the infinity engine but at the same time they couldn't resist trying to re-invent the wheel, even down to mundane things like character statistics. People who pay for games like this are fine with things like strength & dexterity, classical fantasy races and going on a hero's journey to stop the bad guy. No one asked for ugly fish people or furry halflings, nor the edgy le subverted expectations plot. It's a little condescending desu, like "oh yes give us your money for this tribute to classic fantasy rpgs!" but once you look past the surface its obvious that the developers either don't have faith in classical fantasy to stand on its own, or else secretly hate it and are hoping you won't notice they've replaced everything you love with postmodern gobbeldy-gook.The 2nd game is particularly offensive, using boomer nostalgia bait as a Trojan horse for third worldist propaganda and a shitty railroaded ending. No surprise that the Pathfinder games and BG3 ended up eating their lunch.
>>3944161Checks out. Strength governs the electrical power of the body, which obviously governs the mind. As if a mighty man would have a terrible axe chop and a lame fireball.
>>3949321the ip didn't failed people is still waiting for 3 it's just i don't trust current obsidian with games anymore.
>>3944208Anon. Melee mage is clearly a powerhouse. They literally have spells specifically for it.
>>3949300>last I checked they're not usually Christian knights questing for the Holy GrailNta, but really? I would say they are exactly that.
>>3949321That sounds like a personal issue you have with the game instead of saying it's a common consensus. I like that it wasn't a generic DnD rip off like Pathfinder. I also like that it tried to do it's own thing and I also wouldn't say it's a dead IP. It has been confirmed there are more games coming form that franchise.
>>3949316I have been doing the Russetwood quests in WM1, basically my first day and a half with Maneha. And despite my concerns, she wasn't downed once. Instead, she just kills stuff reliably. Seems like it works out fine. Giving her Tidefall was a good idea. I don't even want to have her use that other White March soulbound two-hander.Also, lmao Zahua. This guy is great.
>>3949358Obsidian stans are the only ones hoping for Pillars 3, and they're a very small percentage of the RPG market. They'll likely never get it either due to Deadfire and Avowed's mediocre performance.This franchise was only ever popular when it was the only BG clone on the market, but other devs did a much better job milking that cow.>>3949364>It has been confirmed there are more games coming form that franchise.Yeah enjoy Avowed 2 lol, you're never getting another big budget isometric RTWP and if you do it'll likely flop.
>>3949381No one wants RTWP. This is a TB world now
>>3949381Is the concept of people not needing a 20 movies/games franchise and being content with the games they have completely alien to you?The franchise stops here? I'm already good, thanks. There will be more games and they are bad? Welp, I already have games I enjoyThere will be more games and they will be good? A pleasant and welcome surprise
>>3949493Cool but this reeks of cope considering Deadfire was pretty obviously written under the hope that there would be a followup, and never seeing the consequences of those world-altering events kind of renders the plot more pointless than it already was.Classic BG at least gives you a complete story, Pillars is the half-baked story of a weak and powerless protagonist that is forced to sit by and watch the start of the apocalypse like a good cuck. If you're satisfied with that go off I guess.
>>3949533>half-baked story of a weak and powerless protagonist that is forced to sit by and watch the start of the apocalypse like a good cuckLol, you just called yourself a cuck and didn't even notice.
>>3949533>muh franchise>muh cartoon with a satisfying ending>muh copeI can assume you are a jrpg-fag?They don't teach you this in school but a game can be fun to actually play, not just be mindless button mashing to get the next cutscene
>cutsceneGood games don't have cutscenes
>>3949566>noooo player agency is actually a bad thingabsolutely brain broken by basedboy sawyer's pathology
imagine being this dude, hate the game but keeps coming to a thread about the game to whine like a bitch... Jesus man, get a job.
>>3949608Imagine the amount of malcachoa Zahua would have to consume to experience such a horror
>>3949608Truly fascinatingor is it just a bot?His latest reply isn't even related to the post he is replying
What's the easiest class to play in PoE1 (and its DLCs)?
>>3949608wait, you're still crying about criticism?
>>3949648Fighter, cleric, druid, paladin, ranger.None of them are overly complicated, especially since you start with only a few abilities when it's your own character.As one anon mentioned, barbarians can feel lackluster early and chanters probably don't do much when they don't have a whole team to buff. But all classes are viable and can become potent enough on their own.If you are wondering, you get a wizard, fighter and cleric early. Don't think you need to play either of these because that's a standard for fantasy parties.
>>3949648I can think of few:Accuracy Saber/Shield Fighter Tank (No Defender modal - Just "hold the line", Barrage, stack Deflection) - you and Eder just hold the line and you unique saber spams AoE Paralysis and damage.Basic Melee Rogue Flanker with dual stilletos (Regualr Orlan, max DEX, Dual Wielding feat, just stand behind the enemy that is targeted by the tank and delete tham)Poleaxe Barbarian (flanks like a Rogue, but pops Rage and uses poleaxe and high Might to AoE the whole frontline at once)Might/Per Cypher (max those stats, use Warbow/Crossbow/Pike to stack Focus and just unload damage-related abilities when you get enough points)
>>3949658TEN YEARS dude
>>3949648druid cat+dex is very op
>>3949608If you wanted a hugbox thread you should have labeled it as such. I gave an honest opinion about why the franchise is petering out but like all emotionally fragile fanboy faggots you interpret frank assessment as a personal attack. Same mentality as BioWare stans in the late aughts which is why Obshitian is doomed to the same fate
Think I'm going to roll a ciper and NOT play an elf for once. What is more fun in terms of reactivity? Orlan or Godlike (maybe Death because of the plot to Deadfire)
>>3949798I've heard they have excellent medication to control schizophrenia these days, you should look into it.
>>3949879Orlans are not as fun reactivity-wise (there is a keep' slaver guest that you can fuck over in one of the meetings, but that's about it), but the special ability of regular orlans (Minor Nuissance, I think it's called) is good. Godlikes get more reactivity from others (people getting scared or intimidated, that one infiltration where you can't put the helmet on during the ceremony), but their abilities are not good if you're not Fire or Moon (and even then you need specific builds to benefit from them)
>>3949648Wizard honestly. You are so OP and I never found the spell cast per day limitation a problem further into the game.
>>3949648Two-handed Fighter.
My favorite companion gameplay wise is definitely Hiravias. Is druid still fun in 2? I'd play it as a pure caster, only using the animal form as an "oh shit" button if he gets attacked Love spamming AOEs
>>3949909>. Is druid still fun in 2?Yes, especially with multiclass.
>>3949911Is that worth it for a pure caster? Again, I do not intend to use melee for damage dealingMaybe barbarian for frenzy? But that's not worth losing the top tier spells for, surely
>>3949913Sorry misread your post. If you want to be a pure caster then you're correct, you'd avoid multi classing. It's still a very powerful class, as are most casters like priest or wizard. You also get a druid companion with a unique subclass too in Deadfire.
>>3949778yeah, that's a long time to be upset by criticism, isn't it? you should try getting over it.
>>3949798these are generaltards, who think a thread should be a circlejerk you live in, rather than a part of a public board. i'm surprised they just don't go to discord.
>>3950246>implying throwing a tantrum every time there is a poe thread is ""critisism""kek
>>3950398>if i say a post is a tantrum it makes me less of a baby for crying about itheh>every single critical post is a pattern of behaviour in an individualmeds
>>3950408>y-you're just a fanboy crying about it, unlike myself, a totally rational and unbiased individualNice try.
Most people are annoyed by your "criticisms" because they're disingenuous things like >>3949321I'm someone that loves both PoE1 and Deadfire and I have several critques for both games:>Purple prose, especially in the descriptions of things.Applies more to PoE1. Some stuff really could have been trimmed down a lot, and I'm saying this as someone who read every little thing in these games, including all the books. I found the visions in the Grieving Mother visions to be particularly annoying.>Weak main story in second game.Big downgrade from the story in the first.>Terrible ship combat in second game.Should have been scrapped.>Backer NPCs in PoE1Terrible. Ruins atmosphere even if you don't interact with them since every single backer NPC is a Godlike, which are supposed to be rare.>Every line of dialogue being voice acted in DeadfireOne of the worst decisions they made. This has a negative influence on everything in the game, from there being just less dialogue in general to the companions being more shallow.>Sidekicks in DeadfireNobody wants half of a companion. Everyone either wants a full companion to follow their story or a mercenary with optimal stats or a class that isn't covered by companions. Again, this was probably caused by the idiotic decision to force every line to be voice acted.>Trash fightsMore of a problem in PoE1. I definitely prefer a smaller amount of fights that are complex and challenging.>Unity EngineCan causes some crazy slowdowns in both games. They really should at least patch the memory leak in Deadfire.
>>3950435The backer ruining the experience could've been avoided easily. Just get them a dedicated harem where you can read everything, if interested. Don't make others suffer for backers.>voicedThe best for crpg is to have limited va.
>>3950435Agree with the backer stuff, especially them being godlikes. There is an infinity engine mod to remove them and replace them with generic NPCs but don't worry all godlikes die by the end of deadfire anyway>sidekicksA problem of crowdfunding where stretch goals weren't reached. They were supposed to be full companions but they at least got attention in the deadfie DLCs.
>>3950435didn't they recently update deadfire? they left in the bugs?
>purple proseOne of the worst additions to the vocabulary of gamers. Almost as bad as "pacing".
>>3950498Every time I see a /vrpg/ poster talk about "engaging with the mechanics", I just assume that they're a moron.
>>3939690Gonna play this for the first time, should I just make a fighter and do a playthrough to learn the game? I was interested in rogue or wizard but coming from Pathfinder I'm worried they'll be specialist classes and I'll get stomped a lot. Is monk easy to use? It's basically a god in PF.
>>3950513Wizards and most casters are OP as fuck
>>3950513Ignore all the companions. Hire custom mercenaries to make a party of whatever you want.
>>3950513You get a wizard, fighter and priest very early on.I would definitely play with companions and not a custom party like the anon above is saying. You need to experience Durance (the priest I mentioned).>>3950498Whatever you call it, a lot of the descriptions could have been trimmed a lot, It can really feel like a slog sometimes.>>3950474I don't believe Deadfire got any recent updates, only the first game has (turn based beta and some bug fixes).>>3950472>>3950468I understand that the Pillars games wouldn't exist without Kickstarter but it also sucks that it had such a negative effect on certain aspects of them. Also, I agree that CRPGs should have limited VA, but if I remember correctly the full voice acted Divinity Original Sin 2 made Obsidian shit their pants or something.
>>3950513>Is monk easy to use? It's basically a god in PF.Monks are incredibly strong, easy and fun in both the first and second game.
>>3950435>Some stuff really could have been trimmed down a lot>>3950521>It can really feel like a sloghaving picked up BG2 after PoE I noticed it not only uses shorter sentences but simpler words as well.In PoE I find a lot of words either entirely unfamiliar to me and I have to look them up or words that I know but "stumble" over because I don't parse them out as fast as I do with simpler words.So reading even the same text by wordcount is much more tiring in PoE compared to BG2.
>>3950513Rogue is not complicated at all. You just have to understand that you deal increased damage on any target with negative afflictions and what afflictions mean in this game, and maybe how the armor system worksYou can look it up in in-game encyclopediaAlternatively another good option for you would be a barbarian instead of a fighter.Both are not that complicated and you don't get a rogue or barbarian companion in the base game, only in the WM and that's like level 8-9.
>>3950513I want to find whoever started this idea that you NEED to play a fighter in your first playthrough, and shove all lore of PoE1 into his ass. Printed.You get Edér in the first village. He's a fighter. He's there specifically to help out as a tank. Play whatever.
>>3950532Read more books my dude. Most literature older than 50 years is much harder to read than Pillars.
>>3950542>>3950542if we are only talking about the vocabulary then I'm pretty sure it's factually not truethough I don't have any data to back that upSpeaking as an ESL I read plenty of early 20 century lit like all the american classics, Hemingway, Salinger, etc. or english classics like Kipling and shiet, and I never had the same problem not even to mention all of pulp adventures slop.PoE vocabulary on the other hand takes a noticeable toll, it's not as bad as just starting out with LotR, I would say about on the same level of "stumbling" over words as when reading 1e books or adventures by Gygax. Again its not even not knowing the words, it's also having to parse those you simply seldomly seeAnyway as I said I don't have any hard data, just my feels.
>>3950417notice how i'm making replies purely based on what the post i'm responding to is saying and you're making replies based on what type of person you think i am? think on this.
>>3950558ntabut wrong
I’m a big fan of PoE and think it’s a really well designed and written game. That said I understand some criticisms of parts of the writing, especially around grieving mother. That’s the only one that I find extremely boring and difficult to read and follow.
>>3950566Oh yeah GM it's the worstI remember waiting for all that word vomit to finally come to a climactic conclusion and... I think I just said fuck it and replaced herEasy pick for the skaen sacrifice though
>>3950435>>Backer NPCs in PoE1I read like 15 of these NPCs before I got the interstitial that explains they're backer characters. I was pissed. I figured the bad prose would eventually lead to something relevant to the lore of the game, but nope. The worst part though is that a lot of them are tied to reputations so you can't always just mindlessly kill them. I do murk that dude in Defiance Bay who has the +1 agi helm though.>>3950566I respect the attempt by Avellone to only utilize the dialogue system to make a quest and GMs story is very interesting in a vacuum. Didn't really work out great, though.
i made a wizard, ran around in the woods, found a cave and got oneshot by a bear10/10 so far
>>3950577We all went through that.That bear is basically telling you to get a companion or hire a merc.
>>3950569>skaen sacrificeShiggy diggy
>>3950558I'm not the same guy you were responding to, kek
>>3950631>didn't get it, didn't thinkanon, nothing i said is specific to a particular poster, it's about the posts. i'm not theorizing about you.that's the point.lol
>>3950754>nothing i said is specific to a particular poster, it's about the posts. i'm not theorizing about you>that's the pointExcept you did, right here>>notice how i'm making replies purely based on what the post i'm responding to is saying and you're making replies based on what type of person you think i am?Nice try, though! Maybe you should try responding to what the posts are actually saying instead of theorizing about what kind of person is responding to you, kek
>>3950577kek that’s a rite of passage for everyone. You pick up two companions in the next area so you can try again after that or power through it.
>>3950754Wrong
>>3950521>full voice acted Divinity OriginalStupid business decision. They are making a niche product and are catering to normies. Idk what they learned during their academic training. Don't fuck with fans to appease prospective new fans. Easy rule to follow.>crpg 2026The way I see it there's nothing coming up. BioSynth is the only thing that doesn't look atrociously bad, but it's far from looking good either. Anything else on the horizon?
>>3950787i love this pedantic wiggling. the post i made responded to the post it was replying to, to the information that the poster conveyed about themselves directly, without supposition.is your "gotcha" that i typed replies instead of reply? lmao, you are truly pathetic.
>>3950893>is your "gotcha" that I made a simple and obvious mistake, the very same one I accused you of making in fact, because I am a borderline-illiterate retardWell, yes, that is why I'm mocking you. I'm glad you've finally caught up!Here's where you pretend that "replies" was a typo and not just your being retarded and assuming that everyone who replies to one of yours posts is the same person. Good luck!
>>3950577In not sure anymore but considering such a mundane thing being brought up as something special I think the 10/10 is supposed to be ironic?Help me out here anons
>>3950915It's strangely memorable, even though fighting some bear in a cave sounds like the most rpg-thing there could be. Probably because everyone ate shit at this fight the first time they were playing. You are on your own for the first time in the game, exploring your first area after the tutorial dungeon, and don't expect the devs to set you up to get mauled like that.
I've never done an evil playthrough.Does a bleak walker paladin have a lot of unique dialogue for evil stuff or should I just play a barbarian? Specifically for PoE1.
>>3940712>Does a bleak walker paladin have a lot of unique dialogue for evil stuffYes, there is an anon in here positing his bleak walker playthrough >>3940712
>>3950940meant for >>3950939
>>3950939I did not encounter that many options that are specifically for Bleak Walkers. But the evil playthrough has been a lot of fun so far, picking aggressive, cruel, or deceptive when the other two aren't available. You can really fuck some stuff up. Could do the same as Barbarian, but high Intellect and Resolve helps forcing the dialog into the direction you want.
What should I play after this? Obviously I'll play the sequel at some point but I'll give it a couple of months to not burn out on the setting>>3950577I love gateway encounters, it's my favorite game design cliche. Getting owned BY THOSE FUCKING DRAKES and then coming back 4 levels later just feels amazing
>>3950939the way pillars reactivity system is built you'll have much more output by actually doing evil and cruel things early on compared to any class-specific dialog optionsSo just roleplay a dick and the rest will follow
>Try turn-based beta in 1 expecting the same rules as in 2>WTF why is my guy not getting any turns?>Read the implementationThis is how turn-based in 2 should've been instead of making dex a dump stat
>>3951081>using TB in a game made for RTWP
>turn-base modechecked the beta for tb was release nov 8 last year, i just remember thinking i wanted to try it out once it out but apparently its still being worked on? is there any word on when a release is expected or can anyone tell me in which state the beta is in and if its a good idea to start a new campaign?
>>3951105It’s getting regular patches still, the most recent was last week I think. The beta is fully playable and people have completed the game in it, it just may have some minor bugs. No idea when it will be fully released but you can 100% play it beginning to end now.
>>3950897lol, thought so. replies are an ongoing thing that you make, right? just based on that single post i know you make many.are you really this insecure, that you have to fall back on your own misunderstood grammar rather than engaging with what i was saying?
lmao Tall Grass as a Barbarian is retarded
Holy shit, the Laguefeth whatever niggers in Longwatch Falls are killing me. Even with paralysis immunity.
>>3951160Yep. Go to Durgan's and the Ogres first
is the second game also obsessed with souls? I know it's the setting's unique selling point, but 75% of quests are just animancer experiments
Gonna rock this game for a first time after I get from work. Any recomendations from you bastards to keep in mind?
>>3951169they take a step back for god shenanigans
I might be dumb but what are chanters and ciphers? Chanters seem like bards but ciphers I don't know. Some kind of battlemage? Magic rogue?
>>3951186Soul mages. In terms of gameplay, they use kind of a mana system (hit enemy with weapon to get focus => use focus to cast) instead of the spell slot system the other casters have. They focus on very powerful CC and mediocre AOE damage spells
>>3951188Oh that sounds cool not having to deal with spell slots and just bonking people on the head. I'm guessing no Fireball or Disintegrate?
>>3951189Cipher does have disintegrate and burn AOE spells. The gimmick is that every spell needs a target (cause you manipulate souls so you can't just throw a fireball at a random spot). You'll figure it out, honestlyIf it sounds interesting at all to you, go for it. All classes are fun but a cipher fits in great with the plot and has the most unique dialogue checks IIRC
>>3951190>>3951189Forgot to mention ciphers also work with ranged weapons which I personally prefer, but you can totally build him as a full melee guy who also slings spells
>>3951190>>3951191Yeah that sounds right up my alley. I usually go for cleric but a more aggressive caster sounds fun to me. And if I can use a bow to pew pew then all the better.
>>3951192Definitely don't ignore your story companions then, you get a cleric who worships the god of fire and gets some offensive spells from that
>>3951194Will do!
>>3951177Nothing specific. Get one character to max out Mechanics. It could be Durance or Aloth, they start with some points in that. If you plan on using them. If you want them to scout ahead and set up traps, then they need some Stealth. Doesn't need to be much.For your own character: Resolve and Intellect, as well as Lore, give a lot of dialog options. Resolve especially is used like charisma in other games. Doesn't mean you need them. If they don't fit your character, then don't raise them for dialog only. You can do a second playthrough whenever.Your first three companions you get are a fighter, a wizard and a priest. Don't think you need to play either of these. But you can, of course. Ultimately, all classes are viable.
>>3951199If he's the guy asking about the cipher, he definitely wants to ignore res and max int
>>3951192Bow is a good choice for a cipher. There is a specific bow in the white march dlc that I absolutely adore. A hunting bow, peasant weapon-focus.It doesn't work with any of the classes I have in my current party, but a cipher can use it.I love you, Stormcaller
>>3951202>that last level requirementkek, kino
>>3951200In that case, cipher can also start maxing out Mechanis and put points into Stealth right away.Setting up traps can be pretty valuable and you get the sweat loot from Mechanics.>>3951203Still not the same as that plate armor from the DLC. I never killed THAT dragon in my first playthrough. Absolute fucker.Nothing beats the last requirement for the Company Captain's Cap
>>3951177read the detailed spell descriptions and check whether they say "aoe" or "foe aoe"the former has friendly fireand speaking of friendly fire, your spells will have two ranges shown, in the outer transparent circle it does not have friendly fireso you can drop a spell behind the enemy line to make sure it doesn't hit your tank
This game feels at times like it's a parody of Joss Whedon-inspired writing. I know it's not, but even people who actively want to sound like characters did in Buffy, don't go this far.
Speaking of what happened to the Oblivion style game they did Awoken or something? Is it any good?
>>3951347Anon you know the meme about Bethesda dumping down skills? And that TES6 will have only three. Melee,Ranged and Magic? Avowed did that.
>>3951347Avowed isn't an Oblivion-style game, it's a Dark Messiah-style game. Which is incredibly based.
>>3951368>>3951421so it's...good?
>>3951455Yes
>>3951116>say something wrong>get made fun of for being wrong>instead of accepting that you were wrong or just not replying, spend the next day doubling down and making yourself look even more retardedkekMaybe next time you can take your own advice and respond to what a post says, instead of your imagined idea about what you think it says.
>>3951455Yes.
>>3951455>A game throws away all that gave money to bethesda for a notion of satisfying modern gamers.In case you need this spelled out for you - NO.
>>3951504>>all that gave money to bethesdaIt was making increasingly simplified games for retards that made Bethesda more and more money, though.
I've only recently started playing PoE and I decided I'm going braindead, so I've taken the paladin.So far I got:>Irradiated by soul switcheroo>game was incredibly boring in the first dungeon>picked up the pace with crazy fire worshipper guy>found elf wizard>then I've found the bard with a firearm (pretty based way to make a bard btw, they just stand and sing anyway, so why not give them good damage)>and then I've found archer ranger with snow wolfSo at this point combat is like>retard-paladin and retard-fighter and wolf (also probably retarded) dash towards the enemy>fire worshipper (I gave them arquebussy) and bard stand and shoot, ranger stands and shoots a bit faster>I focus fire of all party on a single enemy that's the closest>wolf dies>first enemy dies>I pick them one by onemeanwhile I use abilities that make sense, so I try to topple enemies with fighter, smite with paladin, use magic missiles on tougher enemies, web on agile ones (although I've never managed NOT to hit my party, so I guess that's rather for stealth approach as a combat opener), and whatnot. At this point combat is no longer a boring slog, it's still tedious because both enemy and my party deal bitch ass low damage and take turns hitting each other like 10-15 times before weaker dies (and they always use second wind, bro...).I have a few questions though/I heard I can respec my character by paying low fee at a tavern, also I've also got a druid (this shrek4 villan looking dude lol) and grieving mother (who's idk I havent used her yet). But I dont know If I should, I mean, the paladin is kind of boring but fighter seems to be stronger than them so I was thinking maybe go with ranger and have my animal tackle damage, while four people shoot from afar?Also how to tackle the clerc companion problem? I gave him ranged weapon because he tend to die very quickly in direct combat, yet I see that all his spells are mid ranged, he always has to run closer just to cast them.
>>3951505How's Starfield doing, again?
>>3951509The respec only resets talents, not class or stats. If you're having 0 fun with the paladin then you'd have to start a new save>Also how to tackle the clerc companion problem? I gave him ranged weapon because he tend to die very quickly in direct combatI think you haven't quite gotten the hang of tanking, then. The main thing that makes it work is engagement. That's when your melee unit meets an enemy for the first time and they get a little line pointing to them. The enemy can not leave your melee range without taking a disengagement attack (it's basically zone of control from turnbased games), and the AI is programmed not to recklessly charge out of disengagementDurance should be completely safe if you simply wait until the frontlines are engaged and you walk him a bit closer. The only exception is shades/shadows where you gotta be much more careful>>3951177One story thing that trips up every new player: In Defiance Bay, there are two rival factions you can support, the Dozens and the Crucible Knights. The way it works is that _accepting_ the quest from their main dude locks you out of their second quest. What this means is that new players usually just take quests from both, then hours later are told that they're locked into one of the factions without even being able to do their second questSo what you wanna do is decide which one you support and NEVER accept the quest of the other faction's main guy. Getting the quest from their underlings is still fine, but not the quest from the faction leader
>>3951520Skyrim and Fallout 4, you mean? I always remember people talking about all the extra character complexity they added compared to previous games, really adds to the roleplaying.
>>3951509>Also how to tackle the clerc companion problem? I gave him ranged weapon because he tend to die very quickly in direct combat, yet I see that all his spells are mid ranged, he always has to run closer just to cast them.What problem? There's no minimum range on ranged weapons, if he needs to move closer to cast a spell he'll do so and then keep attacking with his ranged weapon. If you're finding he's consistently out of range for spell use you're probably engaging with your frontliners at too far a distance. Either manually move him closer before you need to cast or use a weapon with a shorter range - I usually give him a rod, it feels like it always keeps him close enough to be useful.
>>3951509Your party sounds almost like the one I had in my first playthrough, except my main character was the ranger, and I used Pallegina as a paladin. Got some new perspectives with my second playthrough.Paladins aren't damage dealers. They can do good burst damage with flames of devotion and can be quite killy afterwards, but they main thing is buffing via their aura and their other support abilities. Stick to a paladin, they make for a great main character.A good chunk of your killing power should come from Aloth (make him focus on a particular element, I did with frost), Sagani (ranger with a hunting bow and the swift aim ability can kill a lot of weak enemies quickly) and also Durance (make him focus on fire element, use his fire spells and fire abilities from items). Edér can be made to dish out a ton consistent damage while being tanky, if you go for dual-wielding or two-handed damage. Your frontline seems to be quite flimsy, so you probably want him to increase the number of enemies he can tie to himself, the maximum number of enemies in engagement. The rangers animal companions will always be squishy (I guess, unless they are bears), so use them to flank the enemies backline or hold them back to engage enemies that attack your backline.You get some items that increase movement speed and can give him to Durance. I had him use an arquebus and had the same problem. Gave him some shoes that increased his movement speed and let him dance around behind my frontline. Right now, use him with sword and board, and he really never stops being somewhat squishy, even in heavy armor. It's something you have to deal with.
>>3951504>that gave money to bethesdaFirst of all what the fuck did you even want to say?The modern audience is a memeI've started gaming with Doom and Diablo and Avowed is just the game for me.It's gameplay first. The there are interesting decisions to be made, movement is fluid, the combat is snappy, exploration is nearly perfect, the progression system is flexible, it's just fun to play.The only objective critique I have is that it has a lot of poorly made NPC models and textures. A lot are very good but some stick out as a sore thumb, I even had to turn on subtitles to have my eyes naturally focus on those instead of the models. Clearly a result of troubled dev cycle.Otherwise it's the first game for me since Blood West which was fun enough to instantly start a new playthrough right after beating it.
>>3951525OK, you can't read, opinion discarded.
>>3951532Concession accepted. Better luck next time, retard.
>>3951531>First of all what the fuck did you even want to say?>Anon you know the meme about Bethesda dumping down skills? And that TES6 will have only three. Melee,Ranged and Magic? Avowed did that.>so it's...good?>A game throws away all that gave money to bethesda for a notion of satisfying modern gamers.In case you need this spelled out for you - NO.>The modern audience is a memeYes. Doesn't make AAA chase it any less. Dumbing down mechanics is one of the aspects of that chase.>Otherwise it's the first game for me since Blood West which was fun enough to instantly start a new playthrough right after beating it.My condolences for your taste.
>>3951535>Couldn't read the name of the game.Concession accepted. Better luck next time, retard.
>>3951531It's a Bethestard who thinks that Avowed is trying to be Oblivion, because he's too young to have any other games as a reference point.
>>3951539I"m not the >>3951347 anon, my FP is >>3951504
>>3951543And? What's your point? Bethesda's most successful games weren't more complex than their previous ones.
>>3951537>>you meanCongratulations on demonstrating that you're an illiterate incapable of anything more than repeating someone's words back at them like a trained monkey.
>>3951546>Bethesda's most successful games weren't more complex than their previous ones.That's the point. Bethesda dumbs down games in pursuit of profit and wider audience using the reputaion of more complex games, making their customers eat inferior products thinking that they consume something done by masters of their craft.
>>3951547>Gets asked about Starfield>Starts talking about Skyrim and F4Congratulations on demonstrating that you're an illiterate incapable of anything more than repeating someone's words back at them like a trained monkey.
Jesus fucking christ man give it a rest you niggers
>>3951552We certainly talked too much about PoE, the campaign, characters, builds, mechanics, presentation.Someone has to put a stop to this nonsense
>>3951551I haven't repeated anything you've said, though. Concession accepted, I guess. You're not very good at this.
>>3951555>Dissmisses the point.Concession accepted, I guess. You're not very good at this.
>>3951557>>3951551Better luck next time!
>>3951529>Paladins aren't damage dealers. They can do good burst damage with flames of devotion and can be quite killy afterwards, but they main thing is buffing via their aura and their other support abilities.Probably more accurate to say they're not JUST damage dealers rather than that they're not damage dealers. Using their buffs and auras are important to get the most out of them, but even without that they still provide good damage and are entirely viable frontliners or second-row attackers, they're not pure support characters (yes, I know you can build chanters and priests into good damage dealers)
>>3951562I'm a casual at this game, do you even need a "build" to make chanters good damage dealers? My Kana is a tank and he just passively does loads of damage with the "Dragon Burn The Fuck Out Of Those Faggots" song
>>3951565Well, no, not really. The Dragon Thrashed is one of the best abilities in the game, and you can stack it with itself with linger (though it does roll vs defence, so if you want to get the most out of it you need to have at least a halfway decent build).My point was more that compared to other systems, Pillars set out to not lock classes into one role, "this is the damage class," "this is the support class", "this is the faggot sneak-attack class" etc.
>>3951565Kana is a great companion. Chanter is a very powerful and flexible class and he's got a good stat spread, it's very hard to fuck him up to the point where he isn't a strong party member.
>>3951570Linger is when the stanzas overlap? Any way to increase that or is it just predetermined per song? I have him set up to just loop Dragon forever
>>3951536>game throws away all that gave money to bethesda for a notion of satisfying modern gamers.Yes, what was that specifically supposed to mean? out of curiosity>Dumbing down mechanics is one of the aspects of that chase.I don't see how it applies to Avowed. It's all pretty trad systems, for example a traditional to crpgs NPC dialog system instead of whatever fallout 4 did. It doesn't replicate all the same systems that were in PoE games (isometric party based crpgs), sure, but an expectation it would while being of a completely different genre (a FP ARPG) is just unreasonable.So please do elaborate>My condolences for your taste.OH NO! some literally nobody on the internet who forms his opinions entirely to fit in into his echochamber circlejerk doesn't appreciate my taste!why even waste time typing out something that empty? you got anything of substance and on topic to say?
>>3951584>Linger is when the stanzas overlap?Yes. Each phrase has a recitation time (how long it takes for your Chanter to chant - 8 seconds, 6 seconds. 4 seconds, etc.) that can't be extended and a linger time that starts at half of the recitation time (4/3/2 seconds respectively) but is increased by anything that increases buff duration, primarily your Intellect score. So in a typical situation where you're alternating between two phrases that each take six seconds to chant, your Chanter will recite the first phrase, when that ends he will start reciting the second phrase and you get three seconds of overlap where both effects are in place, the first phrase will fade out and he will finish the second phrase, and so on.It's a neat little mechanic but it's more relevant if you're trying to alternate between several different phrases and keep more effects in play. If all you're doing is chanting The Dragon Thrashed over and over you don't really need to worry about it.It's mainly funny because The Dragon Thrashed stacks with itself both from linger and from different sources, which not many chants do, so you can make a meme party of six Chanters that sing everything to death.
>>3951521Thanks Anon, I think you're right - I havent quite gotten the hang of the tanking. I do get engagement, but I think this is easily solveable by me making party order, so the paladin and rogue tanks first, the cleric may bop enemies with fire stick from behind, and then last 3 nigggas will shoot them. Yeah I got problem with shadows.>>3951528Well I was curious if maybe giving him heavier armour could possibly solve the problem of him dying so often? Yeah I understand range enough I think. You can also position them freely when they're not engaged.>>3951529Thanks, I'm not planning on restarting the game though. Thanks for the tip.I dont really want my companions to stick to the starting gear. Goddamnit, the game drops a waterfall of modifiers, popups and the comparison system is atriciously bad. Outside of raw damage or maybe hit modifiers I'm having trouble understanding which shit means what. I'll stick to your advice.
I love collapsing that schizo's bait posts and seeing the scrollbar visibly shrink. It's like a minigame.
>>3951655>hide post>hide repliesAmazing how many people don't know this one simple trick
>>3951655Also depressing to see how little discussion there is on this shitty website and that the majority of comments are just schizos arguing with each other
>>3951662This board is just fucking dead. We're slower than /vst/ now. No real surprise the jannies let the schizo posts stay up as long as they do, imagine how dead the board would be without them.
>>3951655Have you considered the possibility that, as you seem to habitually condense a variety of different posters with a variety of different takes and opinions into “that schizo” in your mind, that it may, in fact, be you who is the schizo here?
>>3951668Take your meds, Sawyerschizo.
>>3951668Have you considered the possibility that you've wasted cumulatively hundreds of days of your life shitposting?
>>3951500>y-you're just a fanboy crying about it, unlike myself, a totally rational and unbiased individualsomething wrong indeed.
>>3951668that's the irony of the schizo meme, seeing shadows everywhere, creating patterns from nothing. self-awareness is a lost art.
>>3951698>>3949798
>>3951698>>3949658
>>3951643I'm not any of those anons you replied to but I'll give you some tips:>maybe giving him heavier armourYou probably want to play your priest as buff/debuff character, since this is the most standard way to play them. Heavy armour increases recovery time, meaning that your priest will have to wait longer between casts. I generally keep my priests/mages in cloth robes for this reason.>I'm having trouble understanding which shit means whatThere is this video that I found to be quite good:https://www.youtube.com/watch?v=CkmQAQSfWqkI don't recall any spoilers in there but I could be wrong. It's 2 hours long but quite detailed. However, you really don't even need to watch it. Use the ingame encyclopedia to see explanations about stuff you don't know and study the combat log. You definitely want to read up on how debuffs/buffs stack (including from spells and items/weapons). The pdf manual is also worth checking out, it's pretty short.Abuse choke points heavily. You really want your frontline to physically block the enemies from engaging your squishy guys.
>>3951698>no longer trying to defend your completely wrong statement about my "replies" and deflects to something else insteadI accept your concession.
>>3951643>Goddamnit, the game drops a waterfall of modifiers, popups and the comparison system is atriciously bad. Outside of raw damage or maybe hit modifiers I'm having trouble understanding which shit means what.?The game is extremely well tutorialized. There's an entire section in the journal you can read through if you want more detailed explanations of mechanics or conditions, you can hover over tooltips on items or abilities for information. Attributes and stats are straightforward and provide an explanation of their effects. Attack resolution and defence is consistent and clear, so you don't have a bunch of different save effects to keep track of.
make another thread this one reached bump limit and i really like the tips anons are dropping here and the salty tears of the hater makes it more enjoyable.Also very old pic, i remember being so proud of this damage.
>>3951717At this rate the thread'll still be up for over a week.
What do you think is the best role for a protagonist character? Tank? Damage? Support? A little bit of everything?
>>3951728The MC is the only guy I can be bothered to consistently micromanage, so 100% damage dealing and nothing else
>>3951728I feel like Cipher makes the most sense so Cipher attacker or controller maybe.
>>3951732I mean in general for these kinds of games. What in your mind is the role of the protagonist in terms of contribution to the party in combat.
>>3951711>repliesi've gotten a few from you, yes, in multiple threads.
patiently waiting for TB mode to be finished so I can replay the series
>>3951704>still didn't get itseriously are you kids okay? you all seem really dumb.
>>3951747>can't even keep his own argument straightOnce again, concession accepted. Please continue to cope, seethe, etc.
>>3951756>etc.expand on this.
>>3951761It's a shortened form of 'et cetera'.
>>3951767much better.drop that catchphrase shit.
>>3951770mpp
>>3951728I generally prefer frontliners who can deal a decent amount of damage while still being hardy enough to last through a fight, though building a complete stone wall of a tank or glass cannon is fun too. For Pillars specifically my favourite PC class is Fighter, especially two-handed builds, though I also like Chanter and Paladin.
I slowly came to the realization that I don't really like the Endless Paths. I don't dislike them when I'm in the process of going through them, but they're always the thing I put off until later
Regardless of the shitposting, it was an enjoyable thread.
>>3951788/vrpg/ is inclining...
>>3951787I think that's just because there's so much else to do when you first unlock them, and that never really stops before the end of the game. Right away you have continuing on to Defiance Bay, or Dyrford Village, or going back and finishing all the quests you didn't do in Gilded Vale so you could get more stronghold turns...I always do as much of them as I can because it's free money to buy more stronghold repairsThose xaurips you start encountering a few levels in with Deathblows are no fucking joke, either.
>>3951787>>3951805If the whole game was Endless Paths, I would like them less. Going through them again, they aren't that amazing in isolation.But being able to just dungeon crawl whenever you feel like and don't want to do story-content or wander around for side-quests, it's just a great option. It's basically the most pure gameplay.
>>3951805>>3951810endless paths are meh and you can tell it was an obvious paddied stretch goal. It's enjoyable to master it but it's tiring on consecutive playthroughs. Thank you based Eothas for destroying them for me
Was gonna complain about endless path levels 10-12, then I noticed prayer against treachery exists and now vithracks can't do shit to me Charm and dominate still feel way overtuned in general though
>>3951709Thanks Anon, I've backtracked a bit, gave the cleric his robes (they are the single most expensive item I have lol, is it the fire resistance?) and his wand 'n positioned him neatly in the second row, now the party dashes (paladin + fighter), engage and tie enemies in the fight, clerc runs up, but stands behind them (I guess he's got some sort of short ranged but still ranged attack with his wand, or maybe all two handed weapons have similar range, or maybe it's polearms idk). Anyway, he burns enemies a bit, casts nicely (thanks for the tip) and generally has got many great spells (more on that later). The bard shoots from afar, the grieving mommy stabs the fuck out of them, casts one or two very powerfull spells and then fucking dies when anyone looks at her funny, but yeah shes a great damage multiplier, I also hecking love the crowd controll options that make enemy your friend for like 15 seconds, which honestly is pretty long, and easily can tip the battle by itself.Anyway, since she died so often I've swapped her for ladydwarf with a wolf, I enjoy her pinpoint accuracy.>>3951715I'll read through the ingame wiki, thanks.I'm just afraid if there will be a moment when companions should've swapped their starting gear (which seems to be tailored just for them) for something new? Will I figure it out, or are they supposed to be given, say better armour piece of the same type (so maybe just excellent quality whatever instead of standard whatever armour), or legendary weapon of the same type.BTW, I've been thinking - I got like 16K (mostly from loot) now and there am able to buy myself any weapon of the shopkeeper, even the most priced one. Are they like 50% better, or must use some kind build to be pulled off effectively? I dont want to spend all my cash on something that will end up mediocre.
>>3952264Pikes (two-handed spears) and quarterstaffs have an increased range, which allows them to strike from the second row. Durance starts with a pretty good one, with some innate fire damage. You probably gave him Durance's Staff, which he already has equipped when you get him.Wands, sceptres and rods are the actualy Harry Potter shit, magical implements that shoot magic and count as ranged weapons.IMO it's not worth buying fine or exceptional weapons and armor, you will sooner than later loot these from enemies. Special items with their own properties can absolutely be worth it. Some of these are found in dungeons, chests or hidden, in dungeons or looted from powerful enemies. Or they are quest rewards. And yes, a good number of them are in shops. I'd say, if one of these looks interesting, get it. There will be a time where you will be swimming in money anyway. Some are better than others and some work well with certain builds. But you are still experimenting and figuring the game out anyway.Though, early in the game, you might want to hold off and focus on building your keep.
>>3952264Like the other anon said, don't bother buying anything that isn't aunique (icon will be coloured yellow). All the Fine, Exceptional etc. stuff is not worth buying since you will start looting it later anyways.I don't wanna spoil anything for you or hold your hand too much but I'll give you 1 weapon recommendation that I really loved using on Grieving Mother. Go to the weapon shop in Dyrford Village (place where you found Grieving Mother) and check out the Tall Grass pike. It inflicts prone for 3 seconds when you crit with it. I put this one Grieving Mother and let her stand behind my tanks. Since the pike has increased range, she's able to safely stab guys and prone them, all while building a ton of focus to cast her cipher spells. Of course this is just one way to use it, you can put the pike on your fighter or your paladin (using the pike with flames of devotion is gonna give you a lot of crits). I love pikes in general and Tall Grass is so much fun.Otherwise, save your money and focus on upgrading your keep like the other anon said. Upgrading the keep really pays off.>I'm just afraid if there will be a moment when companions should've swapped their starting gearI don't really recall any companions having super amazing starting gear in the first game. Hell, someone mentioned in this thread earlier that Aloth comes with a +10% AoE leather armour, yet because it's not cloth it hampers his recovery speed, which I think is pretty bad for a wizard.
Decisions...
>>3952536The buff on kill stacks with other buffs so definitely temperedMy barbarian already gets +3 might from the deadfire belt
>>3952562The Dreadfire belt is on Durance. But yeah, gave her the helmet, Garodh's Chorus is on Zahua now. Punch harder, old man.Anyway, finished The White March 1. This was fun, the final fight in the forge was somewhat easier than the huge barrage of spirits and ghosts before.I can also now duplicate Bittercut. Wonder how long it will take to get the material for superb. So that I can duplicate it with all the necessary upgrades.>Kraken Eye>[WM2] Spawns in stash after defeating the Kraken in the Lair of the Eyeless.Yeah cool, game is basically done then.
test
>>3953961https://4chan.org/banned
>>3952322>>3952289Thanks anons, it seems that's the last post before thread shreks itself.I've swapped ranger lady for fit avian mommy paladin, now I have 3 martials that rekt niggas up close and three mofos that buff/dps from afar.Aloth came to me with his confession, but dayum knife eared motherfucker is so cool in combat I think he and the thotworshipper tip the fights most often.Like I have dozens upon dozens of spells, I rarely ever use all of them, cause ricoschets seem to have the most dps and make my brain tingle with this very quick boom-bop-bop-bop-bop-bop sound, Ive tried to make wall of fire drops, but they are either only good as combat openers (and that requires stealth) or when all martial combatants are tied I may position it carefully to only burn my enemies.Also I've discovered weapon crafting, added some kind of elemental damage to all my dudes.Anyway, thanks everyone, I've received unmatched help and hospitality from you guys, see you in another thread.Cool game, but it starts to wear me down a bit, mostly to insanely long loading screens for something that look like it was made 20 years ago, and backtracking (not in the dungeons though, but cities) so I'll probably wont do every single side quest, since it seems to be packed to the brim with content.
>>3954876It's on page 8, we can do a new thread whenever.I'd say it's worth doing the side-quests. Many don't take long and what you may kill along the way may drop some cool stuff. The bigger, more involved side quests are often worth it for the story, the decisions you can make, and yes also for the loot and reward.What you don't need to do is side quests for companions that you don't want to use. It's actually really cool that they are more about getting to know these characters than physical rewards like great loot. But that also means that you can ignore them if you don't care about them.But I think, it's normal to take a bit of a break. I have been blasting through Act 1, recently finished The White March 1, and I'm at the end of Act 2. All in a relatively short time. Will play less in the coming weeks due to real life stuff and then get addicted again for a couple of weekends.
made a new as this thread was comfy>>3954902