Imma be real with yall, arcanum maps are way too big and I wish they were sectioned like the towns in fallout
>>3940174It's one of the highlights for the game for me. If it was just fantasy/steampunk Fallout and they didn't have all these little differences and new rpg mechanics I don't think it'd be anywhere near as memorable.
>>3940174The size of Arcanum maps is really just big enough to hold the content it needs to hold.Later on you will see that each house there serves a purpose and is involved in either the main plot or a sidequest.The dungeons could be a bit shorter, I guess.. and a patch to remove all loading times would've been really nice.
>>3940174they were best thing about that game, Tarant felt like a real victorian city
>>3940174>niggerspeak>has a dumb opinionLike clockwork.
>your first spell completely outclasses all of your later, more expensive spellsWhat the fuck were they thinking?
>>3940174Tarant felt damn huge when I first played it, like a proper capital, which was amazingand I discovered you can put up to 6 waypoints for autowalk, which was also amazing
>>3941483>your first spell completely outclasses all of your later, more expensive spellsAhh, greaseā¦