wordswordswordswordswordswordswordswords: the game.
*snap* Updated my cringe collection
>>3957005Go be a faggot on reddit.
>>3956995Felt the same about morrowind and daggerfall
>>3956995>>3957005>>3957009truly a 4chan
>>3957005fpbp
>>3957010So I guess /vrpg/ is full of casual trannies who want rpgs to visual novels?
>>3956995sometimes words are fine, even if there's a lot of them.
>>3956995>wordswordswordswordswordswordswordswords: the game.
I mean, on the one hand, I knew exactly what I was getting into when I started the game.On the other, I would have liked a bit more RPG style character building. Three classes that you don't need to commit to. A boring level up system that occasionally gives you one point to advance (with wisdom, intelligence, and charisma in that order being basically mandatory) Only a few actual gear pieces, leaving little room to number-crunch and plan out what you'll need or specialize in. Only eight companions in the game, meaning that you can't have two playthroughs with an entirely unique party without undersizing.It's a top tier story, but kind of a mid game.It's less of an RPG than Skyrim. There, I said it.
>>3956995Genuinely, I wish you suffer
>>3956995whats the issue? you're complaining that theres too much to read? thats kind of on you, bro.
>>3957201>It's less of an RPG than Skyrim. There, I said it.skyrim is a pretty sturdy rpg but is written really badly. i disagree with this though because, if we compare the same things in both, torment has more meaningful choices and significantly better writing (the rpg part of actually playing a meaningful character with a role) but is mechanically weaker (as skyrim has a much stronger focus on giving you a relatively blank slate character with a stronger focus on action bits)
>>3958337>three classes>fighter>thief>mageWhich game am I describing
>>3958345planescape: torment?not sure what you're even trying to say.You can't be talking about Skyrim. that game doesn't have classes.
>>3958337I disagree that the meaningful choices and writing quality is what makes something an RPG.I'm more of an old style RPG fan where the point is the number crunching, build theorizing, and mechanical strategy involved in everything.the old Tabletop RPGs didn't really care much about the story and narrative aspects of the game. That's why they decided to game-ify things like Alignment, backstory, and even stat points to an extent.Weirdly though, the opposite approach was taken when the early CRPGs like Wizardry caught on in Japan. They took the simple "select an enemy for each of your four niggas to attack in sequence" gameplay, and ran with it. A lot of the early JRPGs were from former eroge and VN creators trying to reach a wider audience (since at the time, the main way to get people to buy was to have random nudity or sex scenes occasionally, so making a decently fun game was way more appealing) Ever since then, JRPGs have mostly been defined by their stories with gameplay usually taking a back seat.That's kind of how I feel about Planescape Torment. It does what it sets out to do phenomenally. But I just have vastly different criteria for what I consider a good game. Such as good gameplay.
>>3956995filtered
>>3956995failed education system: the productreading is fun. Especially when the story is good. Lile here, faggot.
>>3956995How many of your classes, expressed as a percentage, had an adult sitting next to you?
>>3956995Not my problem you're too autistic and retarded to have patience to read text, you fucking broccoli haired, ADHD riddled faggot piece of shit. Kill yourself.I'm going to play planescape right now just to spite you, cunt.
>>3956995>wordswordswordswordswordswordswordswords: the game.One great part about PST is that it automatically filters mindbroken tiktok brained zoomers
>>3956995Yep, it's kino.
>>3957009Green reddit doe...
>>3961876>>3958663>>3960104>>3958334Planescape would be mid at best as a novel, it's only a deep story by late 90s video game standards, anyone who actually reads books can see this>ummm, zoomer! tiktok brain! you're too dumb to appreciate daddy avellone's BRILLIANT writingpost books and/or novelists you enjoy, pseud faggots
>>3962041>mid novelso what? a mid novel is better than just about 99.99% of games and 50% of novels. fuck you.>post books and/or novelists you enjoy, pseud faggotshuh? you post em faggot, you're the one to invoke books. if you make a post like this without naming books, you're just a making a vapid shitpost
>>3956995Swords, not words!
>>3962041>would be mid at best as a novelGood things that its' a game with choices, art and music then, i Guess.
>>3962064>so what? a mid novel is better than just about 99.99% of games and 50% of novelsUnironically you needed to put that out. The guy you replied to likely didn't deserve to be spoken with in the first place.
>>3962041>Planescape would be mid at best as a novel,>this video game would be worse if it was an entirely different mediumthanks for your input, retard.
>>3962145>another medium it wasn't intended forIt would be shit board post, too. Just too long mane.
>>3962089>swordsswordsswordsswordsswordsswordsswords : the character.
>>3963261Like that's a bad thing
>>3963980No, but I can understand your ESL autism being in the way of you getting an obvious joke.
>>3963982Could make the same argument about your post.>>3963980It's an obvious reference
>>3957005/thread
>>3958345PS:T actually somewhat suffers from having completely separate classes. If you had to switch to any class for leveling it, but without losing access to already unlocked abilities from the other classes, the gameplay would only get more fun. You already can switch to a mage to get all relevant dialogues while playing the rest of the game as a different class.
>>3956995It's easy to read because the story is so well told and the world is so exotic. I want to read every word since I'm trying to understand the mystery. And the tone is not especially intellectual to make it difficult, it's a pulpy adventure that focuses as much on rich descriptions as much as on philosophy, and its philosophy is very practical and easy to understand.
>>3956995Planescape is actually more direct and concise than you know.Planescape:>Why do you call me 'restless one'?>"Restless is a good a term as any.." Dhall draws a ragged breath. "Something keeps you here, does it not? Something that must be resolved, some passion that must be quenched before you can reach the True Death?"RT>Strange and blasphemous things started happening during the first warp voyage with you on board. The crew are whispering that you may be the reason. Is this true?">Yrliet juts out her chin and somehow seems even taller than she actually is>"The minions of She Who Thirsts could sense my soul behind the thick walls and thin veil that separate your fragile lives from the roiling fury outside. A Child of Asuryan that dared to wander beyond the veil... within the reach of an outstretched claw... protected only by the barrier of unreliable mon-keigh technology... It is too tempting a quarry for the monsters that serve Sai'lanthresh.">ContinueIn fact, Planescape has less words than BG2
>>3956995>wordspost your fav VN RPGs.
OP isn't wrong, and the implication that the game is worse because of it is still there, whether fans of the game admit it or not. The problem with PST is that there is a point that it's just too much and it's borderline not even a "game" anymore - it's just a visual novel with some mediocre gameplay thrown in that no one even likes. I was there when it released, and I don't feel superior because I know about it and played it. People have been trying to BS and fluff this game up for 25 years, and it just doesn't work. This game is basically a in-joke that only a few diehard nerds actually enjoy, and they like to jerk each other off when they agree that it's a good game when no one else will, because they think they're a more intelligent and refined RPG cuntsumer.
>>3971025You should go back and replay it now that, presumably, you are no longer a child who doesn’t get it.
>>3971027Yeah, I did that 20 years ago when I was in college. I was 16 when it released. Met some uber fan my first year who gushed about this game and said it was the best game of all time - the only person I've met in real life who acted like that about this game - so I played it again, and while it can be interesting at times and the story is decent, it's still a borderline terrible "game" and I have zero desire to play it ever again, which has more to do with it basically being a book I've read already, why struggle through mediocre gameplay just to "experience" it again?
>>3971037>Met some uber fan my first year who gushed about this game and said it was the best game of all time - the only person I've met in real life who acted like that about this gameWe've finally found the answer to "what can change the nature of a man?" and it's apparently "some sperg from 20 years ago"
>>3971050Right, none of those spergs in here... no sir...
>>3971025It's a fantastic game because of its ambience and its story. No other game had me feeling the same as wandering in Sigil, talking to NPCs. It's my favorite game of all time, sure the gameplay is kind of shit, but why should it matter if the experience is unparalleled?
>>3963261Really it is about ethics in heroic adventuring.
>>3956995poe has way more wordstorment doesn't even have that much text
>>3971507that can't be true, didn't poe write poems and shit? not many words in those
>>3971508>didn't poe write poems and shit? not many words in thoseThe Odyssey was like 140k words
>>3971510that's a EPIC poem doe
>>3971512Yes, Homer surpassed level 20 for sure.
>>3971507poe1 or poe2?
>>3956995I legitimately don't get this. The text is leagues more digestable than "War and Peace", I'd say even stream-of-conciosness "Crime and punishment" isn't as easy to read as PST.I think the only """game""" fits op's description is Tsukihime's "Far Side of the Moon" routes.
>>3956995swordswordswordswordswordswordswordswords
>>3956995> Planescape Torment aims to provide its players with a sense that they are excavating a history (the avatar's forgotten past) while exploring, more or less at will, a vast and bizarre invention.—Diane Carr, Game Studies[3] >
>>3956995yes, but good words.see pillars of eternity for many boring words.rpgs with good dialogue and story like ps:t? i could not stand pathfinder or divinity.
This game made me perfect my English skills and now I prefer reading everything in it.
>>3962041Chris Avellone? isn't that the dude that wrote Torment: Tides of Numenera and Pathfinder?I found them very mid, I get it not everything a writer will create has to be good, but Avellone's work isn't that impressive imo. He usually gets praise for Planescape and Star Wars KOTOR 2, but he also wrote a lot of other games and none of them are good enough.He is one of the few writers who is not a complete deranged woketard though so i will give him the credit he deserves for that.
>>3971406Imagine spending hundreds of hours on videogames to read walls of text like this while tolerating some of the most atrocious gameplay design ever crafted!Why do this when you can open a great book and find even high quality of writing? Why not watch some really good TV-Show instead? its more efficient use of your time since you spend less hours for more quality time. People who like these lame storyfag RPGs don't respect their own time.
>>3974818>open a great book and find even high quality of writing?>Why not watch some really good TV-Show instead? its more efficient use of your time since you spend less hours for more quality time.These are the people lecturing you about writing in games: illiterates who watch TV shows
>>3974818the combat is not as bad as people make it. it is not its strength, but passable.you have dialogue choices and reactivity to your stats and actions. which book can do this?
>>3975097>you have dialogue choices and reactivity to your stats and actions. which book can do this?Choose your own adventure
>meanwhile modern devshttps://www.youtube.com/watch?v=PTsSk0r_Tq8
>>3975097>you have dialogue choicesWhy do you even need this? lolYou can experience a good story without "le choices" and I don't want to ruin your bubble but most of the choices don't matter and are just different flavor of the same text. Every RPG is like this, they give you 5 dialogue lines to pick from and they don't matter, then at some point in the game you get to choose something, so its like 10% of the choices matter and 90% don't matter and those that matter won't change the overall story in a meaningful way.This simply doesn't justify spending so many hours of your time on a genre known for its generic and mediocre writing, when you can easily get so much more by visiting other forms of art.The combat is most definitely bad, like its embarrassingly bad, even for a game from the 90s its gameplay & combat are at the bottom tier, thats comparing it with other games of its caliber, we don't need to compare it with something like The Legend of Zelda which came a year before and felt like 100 years ahead in time compared to it.
>>3962041I never played (more than a few hours of) PS:T but I am the only person who read the novellization (the one by Rhyss Hess who mostly copypasted in-game dialogue, not that other one which was kind of its own thing).
>>3956995yes, it's like that gay ass fuck off commie polish game that every sucks off but I can't get through like 10 minutes ofwhat the fuck was it called ?
>>3975283Choices can be good if you need a way to differentiate your character based on the influence of the player, and typically pre-chosen dialogue can feel cheap or like you don't have enough choice on your character. That said though, it can be absolutely Kino>Strangers of Paradise>Mass Effectetc