[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vrpg/ - Video Games/RPG

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: roleplayingvideogame.jpg (610 KB, 1816x1021)
610 KB
610 KB JPG
how many examples of this can you think of? what causes this? it's a shame seeing potential new series with so much promise and gaining momentum then just be abandoned because people only want to play final fantasy slop that even they admit isn't good
>>
>>3964533
really? I thought people didn't like ni no kuni 2.
>>
>>3964533
Baten Kaitos Origins sounded like it removed a lot of things I enjoyed in the first game, so I never gave it a chance.
>>
>>3964946
You're missing out. It's an incredible rpg, just like the first game. Baten kaitos works perfectly as a duology it doesn't need a sequel nor would a sequel be any good. Baten kaitos 1 has a definitive ending with nowhere left for the story to go. So the only real option is a prequel, of which origins already was the perfect prequel. It provided more depth to the world and the characters of the first game while also properly fleshing out the new cast and new scenerio. This is not an easy task but luckily monolithsoft is one hell of a developer.

The first game and second game both have completely unique battle systems you'll never see in any other rpg. I fucking love that about them.

I'm glad Nintendo basically wanted "their" ffx on the GameCube so they funded the project. That's why the outfits look so goofy because they're trying to emulate ffx clothing style which is also goofy (and I also happen to love). A cloud sea of islands to explore instead of a regular ocean like in ffx etc.
>>
Samefaging with another post because I forgot to add this point:

Baten kaitos wasn't a promising franchise with momentum. The first game was a humongous financial flop basically no one played. It came out the same holiday season as halo 2 and gta Sandreas so it was doomed. Nintendo basically funded the prequel as a gimme to monolith soft as it would be cheap with the reused assets and as a gesture to begin a relationship with the company that would see them eventually become a second party for Nintendo. It was basically a gift to monolith soft to get them making games for Nintendo as iwata saw the developers obvious potential. They helped save the company with breath of the wild so it was a smart move
>>
>>3964533
More classes, more abilities, more races, gameplaywise is much better
Main plot lacks the stakes of the 1st one, but the sidequests are much better and cleverly designed.
Exploration actually is more polished instead of just randomly placing landmarks in the world map.
Prison, red/yellow card system is gone, which is a hit or miss, since it could have been improved.
Judges are static, the penalties are minor now, but the laws are now tailorly crafted for each map.

All in all a significant improvement, but I don't understand why Square abandoned this series. I suspect it's the FFT boomers screeching because it doesn't have "muh politics and privilege" in their tactical RPG.
>>
>>3964977
>It came out the same holiday season as halo 2 and gta Sandreas so it was doomed
Why would this matter on the gamecube
>>
>>3964980
Square abandoned many side games in this era to stick all hands on deck for the XIII/XIV disasters
>>
>>3964977
It was promising momentum in the sense that the 2nd game vastly improved upon the 1st. I'm not talking about sales. Obviously it didn't sell well, that's why there were no more games.
This >>3964976
>Baten kaitos works perfectly as a duology it doesn't need a sequel nor would a sequel be any good.
Is not true and simply a lack of imagination. If it had sold well you can be sure there would have been more games. I guess the real question is why do RPG players allow promising, interesting new series to die by not supporting them.
>>
>>3964739
That seems to be the general consensus but I'm not sure why. 2 is better than 1 in virtually every way. The only thing you can say about 1 is it has a stronger first couple hours narratively.
I guess that's why everyone likes it more since the first couple hours is all most people play anyways. They just wanted their "deep" studio gibli cutscene showing anime characters sobbing lushly that was all it was to them.
>>
Lufia
>>
>>3964986
>If it had sold well you can be sure there would have been more games.
I'd rather see stories with concrete beginnings, middles, and endings than a bunch of profit chasing sequels. As much as I love xenoblade I would really like to see monolift work on a brand new ip. Something completely different. They got the talent they just need to be let out of the xeno mines.
>>
>>3964999
These two things aren't mutually exclusive. After the 1st game came out and before the 2nd game came out you could have made the same exact argument you're making now.
>>
>>3965003
No they're not. Writing for a sequel means leaving loose ends. When you write in such a way that you're not planning for the sequel, the story as a whole is much tighter as loose ends are not required. It's why the original movie in franchises is often the best one as it's usually the only one (if that even) that gets written without a sequel in mind.
>>
>>3965005
There are always loose ends, whether you write for them or not. But to be honest I'm not sure why you're hyper focused on the narrative, it was good but we're talking about games as a whole. Reducing it to story minimizes the point I was making that the games improved upon the original in multiple ways not just one.
>>
>>3965012
Who's hyper focused? Stories are important to rpgs. I'm not sure why you're shilling for endless franchise slop but to each their own I guess. Me personally I like well crafted narratives not designed to be endlessly itterated on. It's a blessing baten kaitos was left as a high quality duology.
>>
>>3964533
Ni no kuni is a wonderful jrpg the sequel is kinda meh. I liked kaitos 1 more as well
>>
>>3964980
I like this game a lot - I would 100% replay it over FFTA or even FFT - but it does really suffer from its main plot being essentially fluff. The older FFT games had really interesting narrative ideas, to the point where those aspects are still talked about today - there's nothing at all worth discussing about Illua, Luso, Adelle, or any of the other 1-note characters in FFTA2.
>>
>>3965043
>there's nothing at all worth discussing about Illua, Luso, Adelle, or any of the other 1-note characters in FFTA2.
I mean I kinda liked the Frimelda sidequest, the Gria quartet, the clan trials, Bonga Bugle. Fleshes out the world well. Could've done better and maybe let those characters intersect with the main plot, though.
Also unlocking jobs through quests is IMO better than the way FFT/FFTA/Tactics Ogre does it through stat/mastery checks. Thematically more fitting. Chocobo Knight is such a letdown, however
>>
>>3964533
I was a Gamecube owner and also was most interested in JRPGs of all genres. This was a really bad position to be in. I was constantly looking for information about any new JRPGs that might be coming out because there were so few. I had played Baten Kaitos and I remember being there for Origins day one. Still remember the exact day, got my friend to drive me to the store after school, I think we went to fucking Media Play. Back then I used to post on NeoGAF and they had weekly chart threads and I was horrified at the Origins sales numbers. I think it sold less than 50k copies in the US. Just brutal. Sad end to a great game and really interesting series.
>>
File: 48389478384.png (268 KB, 917x476)
268 KB
268 KB PNG
They recently did a remaster for Baten Kaitos and based on the steam charts numbers the sales were abysmal. 87 players all-time peak. When it comes to JRPGs if you aren't a big name with billion dollar cut-scene slop like Final Fantasy it seems people just don't care.
>>
>>3965129
JRPGs have an uphill battle on PC anyway and they probably put exactly zero marketing into the collection.
>>
File: cesos.png (410 KB, 929x833)
410 KB
410 KB PNG
>>3965129
>if you aren't a big name with billion dollar cut-scene slop like Final Fantasy it seems people just don't care.

Not really, just need a narrative to sell it to the public



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.