Why wasn’t it a success?
>>3968599Why should it have been one?
I guess I just find it kind of poorly suited to being an open world in a lot of little ways despite it having a fucking huge world.
>>3968599It came out at the same time Dragon's Dogma did.
Came out after skyrimStill a good game, but skyrim is skyrim.It's like comparing coke and pepsi
Money mismanagement this severe is the stuff of legends.
>>3968599I finished it. It didn’t “succeed” because it wasn’t that much of a stand out story wise and in general really but i still think that it’s a good game and i recommend it to people. Its cozy
>>3968599i was max level and had the best gear even before reach the final boss... In fact i think i didn't explored half of the massive map because there was no point to it.
>>3968599Class progression caps out too early for how much shit is in it. And combat aside there's no reason to play it, because as an RPG it sucks.
>>3968599cause it was just generic in every way
>>3968599It was not THAT much standing out. Basically what >>3968701 says.>>3968722>i think i didn't explored half of the massive map because there was no point to it.That is because you have failed to understand that the point of exploration is to have fun from the exploration and all of its aspects.>>3968793>cause it was just generic in every wayNow that is just a lie. Sing-song houses of legends being at the same time LARPing and politicking are alone quite a unique feature - not to mention the aestetics.
>>3968832The problem with the exploration in the game is that so many of the locations were for basically nothing other than MMO style quests where you need to gather 15 wolf pelts or whatever the fuck, and it's also all level capped by a combination of what you were when you first entered the area and just a hard limit by how far into the game the place is, so you can't really even go back to locations without having little to gain. To truly "get the most" out of every location you'd basically have to spend a shit ton of time over leveling in every location. This kind of flaw can be overlooked if a game really immerses you, but I don't think it particularly does well there either. I thought the game was fun, but definitely not one worth actually completing everything on. I think ReReckoning fixed the locked level zone thing to some extent at least.
>>3968832>That is because you have failed to understand that the point of exploration is to have fun from the exploration and all of its aspects.Exploration for exploration sake is pure retardation. If there is no interesting quests/loot/level design, it is meaningless.
>>3968599Great combat for it's time, bland everything else>Samey WoW physiques for everyone>Bland enemies>No real bosses except that one time>Bland open world you footslog through>Bland dungeons copy-pastedIt was the first game that gave me the feeling of being able to do so much, and no reason to do them because the world is a single-player MMO.
>>3968599It was fairly successful, and was later deemed successful enough for a re-release (a glorified balance patch) and a new DLC. But the studio wasted too much money on development and the game didn't sell nearly enough to cover that.Ironically, with all its issues Amalur is also a better game than Dragon's Dogma 2 and Crimson Desert.
This game is literally what chuds on /v/ and /tg/ have been clamoring for>Only 3 classes>Extremely generic fantasy setting>White Male Protagonist Hero>Reactionary social politicsIf it was released in 2020 it would be a huge hit
>>3969008Your post sounds like you never actually played the game.
>>3969008It's one class with 3 ability treesthe fantasy setting isn't that generic as it leans pretty heavily into a lot of irish myth terms and the role of fey is a pretty central point. The elves are very WoW-like, but I think Todd McFarlane stuff in a fantasy setting is at least a little uniqueIt's a custom characterIt was rereleased in 2023 or soNo idea what you're talking about here. Are you even thinking of the right game?
>>3969008There's seven classes. 3 pure, 3 hybrid and a jack-of-all-trades. Generic doesn't mean anything anymore with respect to fantasy. People will see tolkien influences and immediately say its generic. It only looks generic from the outside, but it's not. It has enough to differentiate it.4 races to choose from: two humans, two elvesThere are a few "reactionary" quest options - like turning in a women who wants the right to be a priest.
>>3969005Honestly - nu-DLC by soulless deutschlanders is shit on so many levels.Californian office dialect.Plot, that intentionally shits on everything main character had done in the original game.Shitty boring atmosphere, visuals and soundtrack - completely out of place with the original whimsical mystery Tuatha de Danann irish elves dreamlike atmosphere.New damage type added solely to damage otherwise undamageable new damage type forcefields on many enemies (partially mitigated by adding the third weapon slot for that).Complete fail to understand the rhytm of the original game and almost ruining it through adding sets, that change animation speed, spawn some bullshit etc.All that shows, that remaster-developers (while actually fixing memory leaks and almost not damaging the original with only slightly reducing bloom, that of all games is used in Amalur specifically for the atmosphere) still had failed to see the nature of the game and had produced a shitty subversion.
>>3969008>Extremely generic fantasy settingpajeets dont know what words mean, do they?
>>3969008Your post sounds like you have never made a post before and you are trying too hard to fit in.
>>3968599It's basically in the same vein as Crimson Desert or Dragon Age: Inquisition. It was designed to be a highly generic MMO because corporate suits fucking love the live service model, it failed likely because nobody in the studio was competent at getting the network infrastructure up, so they turned it into a mediocre single player game.Like most games that are failed MMOs, it's fucking extremely padded and boring, and the edge isn't taken off the grind because there isn't the reward of community. The setting is purposefully bland because if the setting was anything other than aggressively generic fantasy, they were worried that it would reduce the size of the market they could target. You know, because a game having personality inherently makes it more niche to people who'd prefer that personality, therefore, it's best that a universe just be kind of vague "fantasy."You just need to spend 100 hours doing tedious bullshit not because it's a necessary part of an multiplayer ecosystem, but because the developers are just actively going to waste your time to scam metrics; "Hundreds of hours of content!"In short, it's just bland as fuck, corporate BS, boring, wastes your time, story is bad, mechanics get samey quick, mechanics are just shallow in general, the writing wasn't a highlight, the art wasn't a highlight,I could go on.It was just mediocre. The only demographic I would recommend it to is diehard fantasy fans who just enjoy fantasy content no matter how meaningless it is because they just require high volume, not high quality. The kind of person who reads Brandon Sanderson books. That kind of guy; endless appetite for fantasy even if it's "McDonalds" mass produced dogshit.
It's kinda boring.
>>3970077>It was just mediocre. The only demographic I would recommend it to is diehard fantasy fans who just enjoy fantasy content no matter how meaningless it is because they just require high volume, not high quality. The kind of person who reads Brandon Sanderson books. That kind of guy; endless appetite for fantasy even if it's "McDonalds" mass produced dogshit.Huh. So, in your opinion, what is the Ruth's Chris Steak House of fantasy? Top 10?
>>3970335I don't read a lot of fantasy. The state of the art is just a complete dumpster fire. I mentioned Brandon Sanderson; he's currently the most prolific and prolific fantasy writer of our time, and he's a total fucking hack loser.As you can imagine, when the """best of the best""" is a human chode, chortling Mormon faggot who huffs his own farts, the genre isn't doing great. I'm genuinely reticent to recommend you read fantasy at all.Some people would take this time to dickride Tolkien, but I genuinely think that's a cop-out answer. People recommend The Lord of the Rings because it's safe. Too safe. The Lord of the Rings is good and all, of course, but it's plagued by the "Seinfeld is Unfunny" trope effect where it's been around so long and become so venerable and well-copied that it's just genuinely not very interesting anymore. It's become passe.Gun to my head, I'd probably recommend the Discworld books. They aren't super deep and won't change your life, but at the very least they aren't grating slop or annoyingly pretentious. Just solid, whimsical fantasy that doesn't have delusions of grandeur while also not being childish, at least, not constantly. Pound for pound I'd say they're the best example of what I think fantasy should aspire to be.If you want something a more venerable, read Conan stories. DON'T read Moorcock, his shit is interesting if you care about "fantasy DNA" and want to see how it influenced the genre, but he practically invented all the Dungeons and Dragons retarded bullshit that's plagued the fantasy genre for decades. Plus, the man is just an annoying asshole who's deep up his own ass. He loves bitching about fantasy as much as I do, but he's a hypocrite faggot for epitomizing all the stuff he complains about. He hates "chosen one" characters, so he makes a chosen one character except he's edgy about it. He hates binary, childish morality, so he popularized the Order/Chaos axis, which is binary, childish morality except edgy.
because a MLB player thought he could make his own MMO
>>3968599Because literally nothing about it is good, nor is it an RPG in any way or shape so I don't see why this dogshit thread even exists.
>>3968599I [played it back in the day and found it boring and bland. Never finished it, and I never will.
It was boring as shit and super easy
>>3968700I wonder if some large chunk of the money given to it was simply frauded away into someone or some people's pockets which is why the numbers looked like that
>>3968599console niggers don't play rpgs and pc chads don't like console slop
>>3968599Rhode Island didn't have enough money.
>>3974568>He says when keksolenigs plays rpg's>He says when sneedckeks beg for keksole portsKekywinnies! The only Chad's of gaming are mobilechads. That platform hosted the best of the best in crpg's and even weebrpg's.