>have the worlds just be stalls for time while still calling it an "adventure">make the most recent area boss not even the main antagonist's servant>ruin monster collecting by forcing you to collect with no mistakes>make it impossible to collect items for main quest progression>insert mysteries and conspiracies into the main story for no reason>make it impossible to sell a straightforward adventure in this day and ageWhat a vile piece of shit.
Toby is really lost in the sauce, and not in a good way. He’s so confident that the climax will blow our socks off yet it feels like he’s fucking around, adding whatever occurs to him because it’s funny. The game feels like an in-joke, but I’m not part of the friend group.
>>4017576because the game is about the fandom rather than the opposite
>>4017576I fully expect him to pull the same shit hussie did and go for an anti-climax that just shits on everyone and everything.
I think part of the reason 5 Side A exists is to introduce Flowery so he can come back during the Roaring. Also go watch the drowning failure sequence on Side B and look at how it recontextualizes the lake date. I think the way a lot of this chapter feels is intentional, but it's truly the one chapter in the entire game that never should have been released standalone. People say 3 would've been bad standalone but it had the most background lore in the game, set the stakes of the story with a huge bombshell boss fight, and a punchy cliffhanger. 5 Side A doesn't get to do any of that. >make the most recent area boss not even the main antagonist's servant While I agree that it would be nice to have more of an idea of what the fuck the threat beneath Hometown is, I don't think ch5 boss needed to be that. In fact, Flowery is one of the best-executed characters of Toby's career. "The servant of the main antagonist" is effectively Kris at this point anyway.
>>4017660>While I agree that it would be nice to have more of an idea of what the fuck the threat beneath Hometown is, I don't think ch5 boss needed to be that.I disagree. We’re more than halfway through the game, and we STILL don’t have an understanding of basic stakes. As of right now, we have an antagonist (the knight) which is evil because… it’s… evil… and that’s all we’ve got concretely. It’s also an incompetent villain because it could have caused the roaring infinite times by now but it just… doesn’t? It feels like it’s just toying with the fun gang but then it runs into a wall like a dumbass at the end of chapter 5. How is the knight afraid of a flower??? I wouldn’t have so much of an issue with the knight’s murky motive if not for the fact that NOBODY ELSE HAS A CLEAR MOTIVE EITHER. The only exception to that is Susie but she’s so tactically stupid that it doesn’t matter. Chapter 5 literally only happens if Susie turns her back to Kris. If she didn’t and saw Kris with a knife, she would have put two and two together and beat his ass. Also, Toby’s world building surrounding the mortality of humans and monsters is completely borked. Humans have blood but also monsters do but actually monsters don’t because they turn to dust when they die but also Onionsan’s fleshy corpse got baked into tepenyaki. It’s painfully obvious that Toby’s just making shit up.
>>4017530we have two threads about the canon games already>>4012558>>4002072>inb4 "backseat janny"Hey, I wanna discuss the game, but let's not risk making the rest of /vrpg/ angry with us.
Nigga Im fucking done with the janny on /v/ holy shit what a faglord honestly he should kill himself
You guys are over thinking things.
I understand that Deltarune is pretty impressive game, and a lot of anons may wish to discuss it among each other, but most of all of this activity feels like a tranny raid.
>>4017600I'll only assume that to be the case if Toby announces a "gigapause" for chapter 6's development