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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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They are adding another race.
What recipes are they going to fuck up now, like they did with field kitchen?
>>
>>2018975
>bat
uhoh corona!
>>
>>2018980
>>2018975
So what exactly is this game like? I know it's a city builder but what are some of the intricacies that only a player would be able to talk about?
>>
>>2019044
It's not really a city builder, almost no building placement matters. It's a time-pressure, resource extraction juggler.
>>
>>2018980
Finally us batchads will get our revenge on the despicable foxfags (who rigged the poll)
>>2019044
It's a city builder/colony sim/production chain game, but it's made under the influence of the modern "rougelite" - the gameplay is split into short "runs" (as opposed to a big long-running city in something like Caesar), there is an overarching progression where you unlock more stuff to build, and allowing you to take on harder missions. You get a choice of biome, difficulty and random modifiers for each of your runs, and the blueprints you use to build stuff are randomized (you get a choice of 3-4 per milestone you reach) forcing you to adapt on the fly.
It's quickly become one of my favourite games of the genre, I love the look and sound of the game, and it's fun to play this game in bursts. It can be a comfy game if you just want to kick back and watch your workers to scurry around, or you can crank the prestige difficulties to gave it really break your balls.
>>
>>2019044
It's an excellent game until you learn how to play it. A game is 45 minutes; complete a bunch of objectives by building up your settlement, production chains, completing missions, trading, etc.
And then when you're done, do it again in another location to migrate further from the start.

It's a really good game while you're learning and then you figure out how it works and these 45 minute missions take twice as long as they should and the FF only goes up to 3x.
But it is real good and worth trying out if that sounds remotely interesting.
>>
How are bats metallurgist experts if they got no hands and fly around
>>
>>2018975
BAT SEXO
>>
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>>2019096
Probably so that they could make themselves some metal hands.
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>>2019383
How would they make metal hands with no hands
>>
Never really understood how to play this game despite beating like, gold seal? Felt like i just start every run the same and struggle until i pass the finish line with no real plan or goal.
I kinda get i need to pick buildings to fill my villager needs but figuring out and building whole chain for every map for every map with random resources is kinda unintuitive so i just only bother with food and rarely anything else like clothes or the rest. Decorating also ends up being me sticking a bunch of stuff in a corner to get boosts. Maybe i need to build more hearths? Because i usually only have one whole game, rarely felt any need.
>>
>>2019676
> Doesn’t engage with the core mechanics of villager needs.
> Doesn’t bother with supply chains in a city builder.
> Complains they don’t understand the game.

Yeah no shit anon, you’re playing like a fucking monkey.

It’s really not that hard to grasp considering almost every recipe has multiple input resources and there’s a good chance your species have crossover needs. Also, farming is your friend when it comes to consistent sources of resources.
>>
>>2018975
Game is good but I can't stand this furry tumblr artwork. Honestly I only play vanilla because I don't think the DLC is worth it.
>>
>>2019676
This is probably not the game for you. If you don't like gathering resources and using them to build supply chains and fulfilling villager needs you don't like the core gameplay.
Not sure what you mean when you say unintuitive. It's fairly straight forward where you gather resources and use them in recipes to fulfill orders and villager needs. Nothing wrong with it feeling like a struggle until you cross the finish line that's on purpose I think. That's why they added so many dificulty levels so you can keep increasing it when things start to feel easy.
>>
>>2019102
Based coomer.
>>
>>2019383
Tell me, why does she wear a mask?
>>
>>2020276
I think it's supposed to be an ultrasonic amplifier, for her sonar.
>>
>>2018975
Can some experienced players give advice on rain engine use. I'm somewhat new still and play on viceroy dificulty and I simply never use the rain engines. Seems like more trouble than it's worth. Getting enough rain water and then clearing blightrot if you have several engines running seem like it costs more than I get in return. Is it necessary on higher prestige dificulties for the resolve boosts or what's the deal?
>>
>>2019383
>rainpunk
why do indie devs put -punk on the end of random nouns and act like that means something
>>
>>2020444
It's very much worth it. You increase the speed at which you produce stuff, and increase the efficiency of the production lines through increased x2 odds. In >90% of games (especially before high prestige) the cyst penalty is negligable,

Anything you produce but wish you could hav
>>
>>2021070
What do you do if you don't get a geyser pump in your first glade? Rain collectors don't seem to produce much more than what can be used in recipes so do you build many of them or ignore rain engines until you find a geyser?

I might as well get used to playing with rain if it's useful for higher dificulty.
>>
>>2020276
Nobody cared who she was before she put on the mask.
>>
>>2021618
I haven't played in a while but usually I get geyser pump from an order that asks to collect rainwater. Collectors are pretty inefficient, without a pump I rarely would go for rain engines myself.
>>
harpies should have been owls
why the fuck are the frogs so buff
bats should not be fuckable. who wants to fuck a bat? is this some slav thing?
>>
>>2022242
>who wants to fuck a bat
i do
>>
>>2022242
>harpies should have been owls
Why?
>why the fuck are the frogs so buff
The theme around them is stone mason so it makes sense.
>bats should not be fuckable. who wants to fuck a bat?
Are you fucking real? Given the chance there are fucks on here who would fuck a car.
>>
>>2025423
Because the owl represents erudition which is what harpies are about. Plus they're an actual woodland creature, not something made up.
>>
>deleting nodes with Soil Reclamation mystery active spawns fertile soil
Shit I wish I knew this before. Seems like a bit of an exploit though, probably get patched.
>>
>>2025427
Owls are dumb as fuck. I know they're associated with wisdom due to being one of Athena's symbols, but despite being very effective predators they're literally some of the dumbest birds around. Corvids or parrots would be far more realistic as a representation of intelligence in birds.
>>
>>2027513
Is that the same as harvesting last charges during spring? You can also just leave 1-2 charges and finish them during spring, I guess this just saves you the trouble.
>>
>>2027610
Yeah, saves you the hassle of microing it + worker harvest and transport time. It also makes me wonder if there are any other effects that require depleted nodes it would work on.
>>
>>2027516
Yeah but they look dignified as fuck
>>
>>2019044
Anno 1800 for people who enjoy being stressed.
>>
Been enjoying this game and bought the DLC on sale this weekend after rolling credits for the Gold Seal.

Did first visit to Coastal Grove on Viceroy and it was not exactly tough but a slog. I'm not sure if I just got unlucky but all of the fertile soil was on the far side of the map (I got the mistpiercers) so even though I prepped by bringing the Small Farm, it was totally useless. Basically no way to get to those spots without sending hostility through the roof. The ~15 glades around me had no fertile soil at all. Nuts.
>>
>>2032867
You don't need fertile soil to finish a settlement. The expedition gimmick is ok but in my opinion it makes the biome a little tougher than others. I think unlocking blueprints through reputation is easier. It's not a biome I actively try to avoid though.
>>
Coastal Grove can really fuck you on food sometimes
>>
>>2027516
>symbol of the god of wisdom is a particularly stupid bird
maybe it's, like, ironic
>god of wisdom is a woman
ah
>>
After the Frog DLC bombing, how are they going to make sure that this one sells?
>>
>>2019565
they probably asked someone to lend a hand
>>
>>2020444
a crude workshop with a rain engine is better than a workshop. a green geyser solves all your food problems. a yellow geyser actually lets you make enough shoes.

>>2021618
the basic collector is pretty bad, but i believe it's still labor positive if you use it prudently. but really i only build it if i'm desperate for water for a mission or event

the big collector is fantastic though, if a little micro-heavy
>>
>>2033050
>>2033058
Food was a real problem. I didn't really get things fixed until I tried a fishing hut using bait on a large pond and suddenly I had 250+ fish like they came out of nowhere. I don't quite "get" fishing yet I think. Throwing resources at the bait feels bad but I guess it works?
>>
>>2033071
Do you upgrade your Geyser Pumps / add the automatons? I always took them to Level 1 but then I had a level where I REALLY missed the Wildfire Essence when I wanted to build another Hearth.
>>
>>2033313
usually yeah. sometimes you get a glade event where you have to spend some wildfires to solve it and it sucks to put off your second hearth, but what can you do?

lategame i occasionally go for double operators if i'm low on some kind of water. (i'm also a double blight post-enjoyer)

>>2033298
bait fishing has extremely good ROI, but it's very, very slow. it's often a winmore. still, i hate fishing without bait, you lose so much potential value
>>
>>2019383
Why do the bats have humanoid faces and not furry faces like the other two furries?
>>
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>>2034182
Sometimes the devs just decide to make a race pretty for no real reason.
>>
>>2029358
More like Anno 1800 if you like to cuck yourself before you get to the fun part of having a decent size city to manage
>>
>play on the difficulty where you only choose from 2 blueprints
>get consecutive shitprints
>open large glade
>exactly ruins of exactly what I need
every run can be won, I don't know how, but there is always something that bails me out
>>
>>2033058
the trees give you an endless source of four, so you need to prioritize species that eat that sort of food
I don't go coastal unless I have at least one species that likes crackers or pie.
>>
>>2034182
Also you don't know how humanoid the face is under the mmask could be an ugly bat snout, or Mileena type situation
>>
>>2020463
To be fair, rainpunk in this works the same way as steam and diesel work in steampunk and dieselpunk, i.e. the weird magic rain powers the technology
>>
>>2034198
Harpies are the prettiest because they are the best.
>low starting rep threshold
>low threshold increase per rep point
>can use both type of clothing
>good race buildings
>decent hearth keeper effect
For any biome that has a reliable source of fabric I think harpies are the best race.
>>
>>2020463
It’s just something that’s gone far beyond its original intent and is really there to describe an aesthetic. “-core” is the same, originally a contraction of hardcore to describe music stemming from hardcore like emocore or metalcore, now just seen as the word “core” like cottagecore
>>
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>>2018975
why does the bat have wide hips?
>>
>>2036392
for having babys with me :)
>>
>>2035237
What dou you consider a good keeper effect ? I find the harpies out of place in how busted their bonus is compared to everyone else (except maybe the frogs). Lizards are useful in a pinch but that's really it.
>>
I wanna play this but I absolutely despise having to start from 0 dealing with RNG every single match
>>
>>2036740
so you don't want to play this, since that's the core of the game
>>
i want to commend eremite games for making a city builder that's sperg-repellant
>>
>>2036714
Not him but the way I see it:
>Lizards, Foxes
Best during storms. Situationally also good when trying to grind rep
>Harpies, Frogs
Best during drizzle/clearance. Just getting it so that newcomers don't come during the storm in high prestige is invaluable.
>Humans
Useless until high prestige makes lowering impatience a bitch. Can be handy when you know you're in for a long game.
>Beavers
Useless. Even in situations where I'm out of fuel during a storm just destroying some buildings for wood can get me through it.
>>
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we zotz nao
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>>2036746
>so you don't want to play this, since that's the core of the game
Only game I know that successfully copied Warcraft III / WoW aesthetics and I actually like the lore

I tried and I just got frustrated after I had to redo do the entire run on first fail. Deleting my progress is 100% no.
>>
>>2036762
very interesting please tell me more about your personal mental issues and arbitrary hangups
>>
>>2036765
Well since you asked, I'm also averse to no-lifers that take ever post on 4chan as a personal attack.
>>
>>2018975
I would Against her Storm if you know what I mean
>>
>>2036769
good, now fuck off
>>
>>2036714
Well ye I understated how useful harpies' effect is. I like lizards for both storms and rep gain so they are my goto if I don't have harpies. I also like beavers early game if there is no obvious way to get more fuel fast but by mid/late game they are useless. Foxes are very either or. If they bump you down a hostility level they are very strong but otherwise they are obviously useless but I rarely micromanage the hearth enough to swap them in and out.
>>
>>2018975
>they take pride in enduring what breaks others
>>2019383
>have a love of ... luxury
did something change?
>>
>>2037369
>they take pride in enduring what breaks others
This probably means no or reduced penalty from storm, blightrot, dangerous glade events or whatever you can think of.
>have a love of ... luxury
They use the luxury service like beavers. Surely it can't mean anything else.
>>
>>2037563
There was already an open alpha for bats, their gimmick is known.
Each time 2 villagers leave that aren't bats, they gain +1 to resolve.
>>
>>2037918
But I don't want my villagers to leave me.
>>
>>2037918
sounds absolutely awful on high prestige
>>
>>2037232
foxes are a godsend for many glade events
>>
>>2039210
ah wait you were talking about exclusively keeper effects

>>2036714
human is best by a mile. harpies are just #2. lizards are great when you need it.
>>
>>2033061
Great question because the frog update being a fucking paid DLC for this game turned me off completely.
>>
>>2018975
Can you guys give me a qrd on how the basic gameplay of this game is?
>>
>>2042104
>gather resources and turn them into food, tools, etc.
>villagers consume some items to gain satisfaction
>happy villagers get you points
>completing orders (different small 'missions' to complete) gives you points
>once you have enough points you win and the settlement is done
What races, buildings, bonuses, resources you get are all random (but often with you selecting between choices) so it's about making the best of the situation you are given. It will often feel like you are struggling but end up winning anyway.
>>
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>>2039208
I thought so too until I played a game where I picked cannibalism + faster newcomer arrivals, was one of the most fun games I had. Thought it's rare, if you manage to get 'Hidden from the queen' that completely nullifies impatience for leaving, it's a very strong strategy.

>>2042104
It's mostly population and resource management with a lot of variation depending on what perks and buildings you get to choose from. In each mission you get dumped in a middle of nowhere with a handful of villagers and resources and limited use resource nodes so you have to keep exploring which brings new dangers. If you supply your villagers with enough luxury items and services they give you brownie points, if their resolve drops they start leaving. You also get brownie points for completing orders and opening crates with expensive tools, mission is won when you get enough points and you move to next one through a strategic map with some extra events. You have complete control which biome and 2 of 3 starting races you get, and can set difficulty separately for each mission, which ramps up sharply with 20 prestige levels.
>>
>>2042463
well, the problem is impatience, +1/ea adds up fast. "it's good with HFTQ" is damning with faint praise.
>>
>>2042475
yeah for a race bonus it's too specific. But it's nice to play around perks you usually ignore once in a while.
>>
>>2037103
>if you know what I mean
Let her piss on you?
>>
>>2020276
because it would be extremally painfull to take it off
>>
>>2020463
What an anonpunk thing to say
>>
>>2020276
perhaps she was wondering why you would threaten a flying species with throwing them out of a plane
>>
>>2043025
you're a big viceroy
>>
>>2042475
I didn't even mention the worst part
Whenever a bat leaves, you lose one stack of the bonus. You can't favor them, either.
However, they have a building that lets you 40k commissar another species, so it would make those perks for villagers leaving/dying more valid
>>
So they are just straight xenophobic. And you can't favor them because they hate you too.
>>
>>2043477
>they have a building that lets you 40k commissar another species
So the bats are canonically violent towards the other species. Why would they even be part of the same country?
>>
>>2043739
Implying the Queen gives a fuck about that so long as the citizens get the job done.
>>
>>2045563
She should genocide the bats. That would also give the other species a common foe to hate.
>>
>>2045920
They already have that. The fishmen who are capable of living within the storm and have created an empire within it. All of the other races fought each other at one point or another but the Fishmen fight back against the Queen and her people.
>>
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So do these turbo chud bats an upside?
>>
>>2046028
it's implied the fishmen are regular people (maybe just humans specifically) that are mutated by the storm

>>2048727
they're metalworkers, and uh...
>>
>>2048727
sexy
>>
>>2048787
>it's implied the fishmen are regular people (maybe just humans specifically) that are mutated by the storm
isn't that the case for all races
>>
>>2018975
Are those robotic arm implants?
>>
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I FUCKING HATE TRADING
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Anyone else think Harpies should enjoy wine?
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>>2051492
what the fuck did you just say you little shit?
>>
>>2051492
Unlock mystery nigga and enjoy your lootboxes
>>
>>2051492
>cuts your selling price in half
>doubles buying costs
nothing personal viceroy
>>
>>2051328
>implants
add-ons. bat arms are wings.
>>
>>2056902
they should enjoy my dick
>>
>>2059277
you'll have to wine and dine them first
>>
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I'm too scared to play above Viceroy.
>>
Will next dlc also fuck up the game for dlc not-havers
>>
just bought the game and i've got to say the gameplay is intriguing (although i miss a warfare mechanic like defending against enemies from the forest) but the style is fantastic. the music gives of just the right kind of vibe of a mysterious rainy forest and all in all it's a very beautiful game and very soothing. also you can pause the game so there is really no stress involved but the time constraint forces you to make organic cities instead of the usual grid
>>
>>2060590
but prestige is where the real fun begins. everything before that is a tutorial. you don't think that storms seasons are supposed to last only half as long as other seasons? the farmers don't even have enough time to plow their fields otherwise! what does plowing the field even do?
>>
>>2034198
tired human turtle women owe me sex
>>
>>2048787
>metalworkers
metal workers are busted for being able to create reputation and amber out of metal tools
>>
>>2067183
>what does plowing the field even do?
Help you get more resources from your farm.
>>
>>2067205
ah thanks
>>
I just got the game it's super fucking fun. I'm happy that I don't have to really babysit my dudes like some rimworld pawns and they're all relatively competent, with all their demands really boiling down to not eating raw food and keeping the fire lit during storm season.
>>
>>2070614
i'm glad you like the game because so do i but your opinion on rimworld is incredibly shit. the chaotic nature of the pawns is an integral part of the design AND completely avoidable if you aren't a shitter which you are so please stop humiliating yourself by telling everyone how shit you are at a game
>>
>>2073906
I guess? I came from playing DF and I played ACS awhile. Playing dolls is kinda interesting, but I find it grows tiresome for me after awhile imho
>>
>>2073911
all gaming is about playing with dolls
>>
>>2074167
You're a doll!
>>
>>2074448
*blush* uhm thanks haha
>>
>>2018975
>bat girls
Do they spread disease?
>>
>>2076659
They spread STDs
>>
>>2018975
Just picked up the game because of this thread, thanks anons. Any cute girl draw requests?
>>
>>2077261
Draw a harpy blushing as she holds up a rather skimpy swimsuit while the viceroy thumbs up
>>
>>2059206
I fuckin love the dullahan warlander

>>2067199
IIRC the best strategy at high levels is winning via resolve with service goods and complex food. of course opening caches is still good though, if you can get a reliable source of metal
>>
>>2077483
no that's plan c after you don't get any of the good wincons
>>
>>2077631
Orders and high resolve will always be your main wincons. You can win without completing any orders but you need to be really lucky with your orders and caches to win without resolve.
>>
>>2077261
Harpy mailing her mom about how nice the viceroy is. The food is tasty and the others are jealous of her pretty boots and cute cloak :DD
Lizard and human in the background are starving, naked under the rain
>>
>>2077664
orders will only cover half, and you'll get a few points from resolve pretty much no matter what, but the last third can be a real pain sometimes
>>
I was really confused on why the bats have mechanical arms, but then I remembered bats wings are also their hands and now I find their design pretty genius.
>>
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>>2077301
>>
>>2078314
go on
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>>2078314
Super cute, thank yoU!!!
>>
>>2078314
that's cute
can you make one with a lizard and a frog brawling?
>>
>>2078314
OOOOOOOHHHHHHH BIRB TITS!!!
>>
>>2078314
uooooooooooooh
>>
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>>2078314
damn I didn't know drawfags were still around, let alone good ones.
also, I looked you up and will now wishlist your game based solely on this OC alone. congrats on being the first game I've wishlisted that I'm slightly worried about my irl friends seeing and judging me for. you got any concept art of quebec chan yet?
>>
>>2078314
Mandatory harpy pampering!
>>
so when's the next dlc coming out?
>>
>>2079844
Supposedly november ish?
>>
>>2078998
I appreciate it. I used to drawfag on /v/ and for quest threads like a decade ago. These days, I really prefer the pace of lurking /vst/ every week or so. I don't have a Quebec-chan concept yet, but Louisiana is a close relative and so they'll probably share some elements.
>>
>>2080796
I do feel like /vst/ and probably /vrpg/ as well function as a /v/ retirement home for many people, I'm the same way as you. And yeah amount of creative talent between drawfags, aspiring voice actors and all the rest back then on /v/ was pretty incredible.
>>
>>2081853
I don't think I'd be where I am now if I wasn't inspired by the guys who made Katawa Shoujo. Strategy games and RPGs do tend to feel like that, even as younger guys are still getting more & more into them. It's nice to think that strategy games will keep us all occupied and chatting now & again even decades from now.
>>
>>2078314
god damn I love lurking random /vx/ threads
>>
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Harpy!
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>>2018975
THAT'S A SUCCUBUS!
>>
>Finally managed to do the last seal
Fuck, what do I do know?
>>
>>2088677
Start over and do it all again
>>
This is the first strategy game that has ever held my attention enough to actually learn how to play. Strategy games are fun.
>>
>>2088677
queen's hand trial for maximum rape
>>
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Vgh I need to breed with a guild girl
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>>2089966
exhibit number one million that b**v*rfags are fucked in the head
>>
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Sexo
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I really like this setting. Hope they make a franchise out of it.
I wouldnt mind if they made an anno style game.
In fact Ive always wanted a fantasy city builder with different woodland creatures as pop.
Also, sex update when?
>>
>>2091790
Funnily enough, when they came up with the setting they were originally intending to make an RPG but ended up pivoting to a city builder instead. I'm sure there's probably a dev in there that wants to have another go at it.
>>
>>2090347
Cant hear you over the sounds of chopping wood.
>>
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>>2018975
total...bat...SEX!
>>
>Alongside the Nightwatchers DLC, we’ll release the Commons Update (1.8), free for all base game owners. The update introduces:
>Commons - an Ancient Hearth upgrade that lets villagers fulfill service needs at the Hearth.
Am I crazy? Is this not how it already works?
>>
>>2092703
ye it's done during a break at the hearth but this probably means you wont need the service building
>>
This whole game still feels like a conceptual prototype with a lot of gameplay including combat missing.
>>
>>2092886
no i do not want combat in my comfy city builder roguelike
>>
i give my guys 45 rocks and they beat the fishmen with the rocks
>>
>>2092886
I am incredibly grateful that this game doesn't have sloppy halfhearted combat mechanics just for the sake of it.
>>
>>2092886
It's a city builder puzzle game, not an RTS.
>>
>>2092886
I mean there is combat if you consider driving off retarded fish people and flamethrowing infestations combat
>>
>>2079844
https://store.steampowered.com/news/app/1336490/view/541109583272219362
Coming on July 31st as of two days ago
>>
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>>2087262
Why do harpies have a clothing need for boots when they very clearly can't wear them?
>>
>>2093889
Why do the humans eat porridge made with nuclear superAIDS water?
>>
>>2093889
birds can wear shoes
>>
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This game doesn't get enough credit for its UI. In today's age where so many games have extremely sterile interface design, this game is very detailed in comparison while still being functional.
>>
>>2099352
Fuck you talking about? It's literally the same generic square boxes as every other modern game, just with some random gribblies along the edges.
>>
>>2093915
>tfw you can make paste with dye
why though
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>>2099562
plenty of edible dyes
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>>2099529
nah he's right it doesn't have that mobile game look that many other modern PC games suffer from
>>
>>2099529
Blow your brains out.
>>
>>2099635
If you take away the scribbles in the margins it looks EXACTLY like that.

>>2100139
Great reply, your mindless seething really shows the quality of your argument.
>>
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>>2100168
>if you take away what makes it good then it wont be good
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>>2100213
it has grave autism, don't engage
>>
>>2099562
>>2099596
>might contain traces of copper
>>
>b*t
sorry but i'm sticking with my harpy waifu
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Well, that was kinda fun. It was hard, though not as hard as some of the pretext surrounding it made it out to be. I think I lucked out on the final seal though (lmao Mist Piercers + Stormforged Rebellious Spirit).
>>
>>2104196
Any tips?
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>>2104599
Do NOT play on prestige 20 right from the get go. I started on prestige 6 and only increased it when distance from the citadel forced me to. The earliest settlements are the roughest because you have next to no starting supplies (no building materials is especially painful). You could attempt to buy stuff from traders, but you only start with a single trading partner so trade routes are pretty much useless for your first couple settlements.
Plan your overworld journey in advance, your goal is to hit as many negative modifiers as possible. You will need to spend most of the resupplies on seal fragments or you won't have enough by the end, unless you play every single mission prestige 20 (which I wouldn't recommend).
No upgrades means impatience grows over 50% faster compared to a fully upgraded citadel. Unlike regular Prestige 20 impatience is a very real threat. Don't be afraid of using a human firekeeper if that bar starts getting out of hand (it's basically the only time the human firekeeper bonus is useful). Avoid Sparkdew Crystals.
Don't be afraid to use the forsaken altar. Not every perk is worth paying for but some of them can easily turn failing settlements completely around all by themselves. You can usually spare some food stockpiles since your citadel upgrades are often bottlenecked by mechanisms and artifacts, just don't go overboard.
A firm handshake will get you far.
I found that in general the best citadel upgrades are, in loose order of importance:
>free starting planks/bricks/fabric (NOT the ones you spend embarkation points on but those aren't awful either)
>blueprint pool increase
>embarkation points
>field kitchen
>training gear delivery line (guaranteed cache openers regardless of biome)
>blueprint rerolls
>upgrades that increase double yields

Beyond that, ultimately the best help is just having good game knowledge and knowing what your options are at any given time.
>>
>>2104945
Oh, addendum, I forgot about the mine upgrades. Mine upgrades is easily one of the best citadel upgrades there is.
>>
>>2018975
lol I bought the last DLC right after launch but haven't played it yet (did play for 40h at one ponit, but now I need to re-learn most of the game)
maybe this time
>>
>>2019067
you think it gets boring at higher prestiges? or is the problem the waiting at 3x fast forward for the next decision point when you know the ropes?
>>
i usually play my games damn fast, but with AtS i like leaving it at 1x and taking in the mood. there's usually some important upcoming decision to consider anyway
>>
>>2042810
what a metapunk comment
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>>2036762
so you like the lore and aesthetics, but not the actual gameplay?
too bad
>>
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>>2106042
>>
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>>2106055
>>
btw 4 days until the update drops

https://www.youtube.com/watch?v=325HgtXonBk
>>
Is this game good?
>>
>>2107963
absolutely, one of the best games i've played the last couple of years
>>
>>2106073
this guy is intentionally playing up his accent, right?
>>
>>2106073
>12 minutes
>still hasn't unpaused
fuck this faggot
>>
>>2108029
That's just what French people sound like
>>
>>2108029
Nah, french genuinely sound like this.
>>
>>2108035
two others who got early access

https://www.youtube.com/watch?v=W9V4o1LH26g

https://www.youtube.com/watch?v=9k85b4SLvpI
>>
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https://www.youtube.com/watch?v=VbwIskeOiLo

rocky ravine biome, no wood in the "trees"
>>
>>2108029
>lezzard
>>
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>>2108331
Wait what?
>>
This game would have been more popular and sold more if it was generic fantasy/dark fantasy themed instead.
You can say I'm wrong but the inevitable Chinese clone of this that does exactly that will prove me right
>>
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Currently stuck at Veteran difficulty.
How do i get gud at this game?
>>
>>2108685
i'm sorry but this game is strictly for people with at least a room temperature iq
>>
>>2018975

I saw "another race" and misread "field kitchen" as "fried chicken" and I thought...yea you can probably guess.
>>
>>2108528
traders come quicker and there is a black market building where you can buy wood and other stuff
so basically a trade focused biome
then use coal from the "trees" or mined for the hearth, or perhaps manufactured oil from grain, plant fiber or fish that can be collected from the biome or even vegetables grown or meat from a ranch
>>
>>2108685
Choose the biomes you're comfortable with, do your orders, make your peeps happy? Generally processed food is better than raw food
>>
>>2108982
you can also multiply your raw food basically by changing it to processed food or use non-food items to with raw food to get food
>>
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https://youtu.be/gLh6LvA0VpM

https://store.steampowered.com/news/app/1336490/view/635686713588449872

update and DLC dropped
>>
bring me... THE BAT
>>
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>new DLC
>new general update
>"Complete Edition"
Yep, its save reset time. I'm gonna finally 100% this shit. I already have 240 hours though.
Fucking love this game so fucking much you wouldn't believe.
Still needs the sex update though.
>>
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>>2109191
>first game
RAAAAAGHHHH
UGHHHHHHHHS
AAAAAAAAAAAAA
PAIIIIN
FUUUCK
>>
>>2109334
lol, you haven't played after they reshuffled almost everything with the frog dlc?
>>
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>>2109338
I played like 1 game with the frogs and then forgot to play because I had other games.
I previously did Prestige 20 but now with the new save I decided the first game aint gonna be shit on Viceroy. To my surprise I got a shit game with horrible rolls and ended up going sweatlord with one point before losing with only half blue bar.
This has been my gayest loss and I don't know how to feel, I was one tick away from a win.
>>
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Is the frog DLC worth it?
>>
feels like the bat dlc is about the same as the frog, maybe a little bit better
but still feels eeeehhhhh.... i dont know
>>
>>2109373
>>2109448
DLC prices are a bit steep unless you're really into the game or just want to support the devs. Pick them up on sales.
>>
>>2099562
food coloring
>>
>>2108685
The longer you spend not prestiging the harder it will be to acclimate so just take the plunge and it's okay to lose while you figure out what works and what doesn't.
>>
>>2109566
yeah, you develop bad habits playing on low difficulty.
>>
the soundtrack for this game is so good.
>>
Why do the bats sound like they're wearing gasmasks?
>>
Does this game have an ending?
>>
>>2110277
Yes, and no.
Yes in that once you complete all the seal missions, you get a final cutscene.
No in that you can keep playing after that.
>>
>>2110305
So the game does have like a final mission that shows you credits?
>>
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Just reinstalled the game with the new DLC. I hate devs keep introducing new mechanics that benefits turtling viceroys, like this fucking new fluffybird. Each time it shits out a bag of shit, it increases the number of required ingredients by one, in order of food -> water -> fuel. The benefits is that you can build the farm layout however you want. Realistically, you can stop at 40 bag of shits, 20 for farming and the rest for multiplier, like in the pic.
>>
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>>2110566
>>
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>>2110567
>year 29
>>
>>2110567
bro builds one settlement per cycle lmao
>>
>>2110566
>>2110567
>20+ years
What's the actual benefit over finishing the mission earlier?
>>
>>2110566
>P1
Opinion discarded.
>>
>>2110862
You don't waste your time. This isn't really a 'city builder', it's a puzzle game. You solve the puzzle with your random buildings and buffs, and then you move on.
>>
>>2110862
More settlements per cycle, less hostility from time passing and less boredom of doing literally nothing. I mean how is it even possible to go so long without winning? It has to be intentionally keeping yourself from winning by not accepting orders and disallowing needs from your villagers to avoid high resolve.
>>
>>2110929
>>2111085
The fuck are you saying? That's what I meant that there's no benefit in anything that requires so many years, at worst it's just irrelevant.
>>
>>2111104
lol are you saying the fluffbeak requires 20 years to pay off?
>>
>>2111104
Well in that case no there is no benefit at all.
>>
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>>2111104
>replying to garbage bait
>>
>merely pretending
>>
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>>2110779
Eh, I did some beginner seals just so I could squeeze 1 more per cycle. The second one got really lucky: human + P1 + protected trade + frequent caravans + that new rock biome with a new perk of traders rushing you. Just activate Guild House when storm and deactive for full autist turtling. But now I don't think I can continue on...
>>
>>2110862
Besides being my personal playstyle, one benefit I could think of is achievement hunting. Look at how they design achievements, like Paradise, Feeling Lucky and some hidden achievements like exhausting a node with 1000 charges; or even those newly added like the The Weakest Link (kick 15 people) and Green Thumb (feeding the retarded bird so that it shits out a least 40 times). You need to have the economy for sustaining the staggering requirements to do those. I just found it baffling that normal playstyle is rushing orders and opening glades as fast as possible, while devs keep adding mechanics, features and achivements as encouragements that only benefits long runs. I haven't yet seen any runs doing those achievements with P20.
>>
I'm sorry but can someone explain to me what the DLC give you and why I'm supposed to pay for another unit type?
>>
I feel like I'm fucking smashing my dick with a hammer at prestige 1. How the fuck do I get enough good boy points to succeed once I finished all my orders? I'm struggling with just being able to keep my dudes happy because hostility is so fucking high.
>>
>>2111194
Two new maps
One new race
The music is good
>>
Here's the artbook if anyone cares
https://files.catbox.moe/e21nxf.pdf
>>
>>2111196
I can't really understand why I'm supposed to pay for a map in a city builder puzzle game
>>
>>2111203
If that really bothers you, just pirate it.
>>
>>2111203
then... don't? you can still play the game without it
>>
>>2077483
They keep changing stuff so it's hard to keep track. But last I played it was stacking global resolve bonuses for goods sold. +1 for 40g is a stackable perk and +1 for 60g from the beaver guild hall. Play the mushroom map and beeline for one of those infinite resource nodes. Reduced impatience for trade routes perk can stack too and can actually lower impatience gain down to zero, so your only time limit is the storm getting worse.

Foods and services will eventually fail, both as your resources run out and as the resolve threshold increases with every rep point earned.
>>
>>2111242
Also for >>2111195
There are other stacking resolve bonuses, I think one was in the fox luxury building? Else if you're done with orders you can produce some tools and open boxes for rep. Don't start opening glades looking for boxes though before you have enough tools to win, it raises hostility.

There are a bunch of perks you can take for lowering hostility, those are all really good if you can fulfill their conditions. Remove woodcutters right before the storm starts, and add a second or third hearth if you have the spare fuel. You don't have to keep them lit year-round. They nerfed coal so mines aren't infinite anymore but they still give a lot, and depending on your map and build you can make oil for fuel or overproduce wood/fossils from woodcutting perks.
>>
>>2111195
Make complex food/luxuries to get high resolve or make tools to open crates found in glades (or a combination of the two).
>I'm struggling with just being able to keep my dudes happy because hostility is so fucking high.
What's driving up your hostility? Sounds like you're either not unassigning woodcutters during the storm or you're opening too many small glades.
>>
>>2111191
do you get any more meta resources if you finish in 3 years vs 25 years? I don't think so
>>
>>2110862
Being able to reach the last seal? There is no way you get enough fragments if you take that much time to finish a settlement.
>>
>>2110307
There is basically 3 endings:
-4th seal (ending for people who don't have 200 hours to put into this)
-8th seal (ending for those who do)
-Queen's hand trial (ending for the tryhards)
>>
I just found out you can deconstruct the "guidance stones" showing you where the seal is, it gives a bunch of resources.
>>
>>2111242
Never mind, Guild's Welfare got nerfed again, and the perk now gives rep directly instead of resolve.
>>
>>2111198
Thanks. This was a really nice read. Makes me excited for them exploring other genres.
>>
>>2111969
good reason to not open the seal glade too early, an extra handful of stone and resin is pretty useful
>>
>>2111195
prioritize reputation rewards in glade events. the rep option is usually a little harder, but its also the option that'll get you towards winning faster.

(usually. some cornerstone rewards you don't skip.)
>>
>>2111271
>Sounds like you're either not unassigning woodcutters during the storm or you're opening too many small glades.
or increasing population too fast. high pop is nice, but you CAN overboom if you're not careful.
>>
i made a new profile for the expansion and god damn these little shitters are slow and lazy without any upgrades
>>
Just beat my first p9 game.
God I'm dreading p10. Trade is how I cope with the penalties so far.
>>
>>2111271
>Unassigning woodcutters
Ah thanks, that's what it was. Plus I had the mines resolve debuff
>>
>Ancient Battleground + Gathering Storm
shouldn't be too bad
>+ Eerie Song
thanks i hate it
>>
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I hate this stupid fucking achievement because I can have literally hundreds of units of every single luxury good available but for some fucking reason some villagers just refuse to fucking eat them for years on end. I have literally followed individual villagers with unfulfilled service needs, watch them rest at the hearth and still come out of it without fulfilling all of their needs. Complete horseshit.
>>
>>2117029
Did you upgrade the hearth to a commons?
>>
>>2117102
Yes. But I've also seen it happen with actual service buildings present as well.
>>
>>2117109
Maybe there's a real bug there, send a report I guess.
>>
>>2117029
I ignore ones with cosmetic rewards. That one is especially dumb because you'd win long before reaching that point, you have to artificially delay your victory with consumption control.
>>
>>2117414
or be playing a seal map
>>
>>2018975
>they take pride in enduring what breaks others
>12 (twelve (duodecim)) base resolve
>>
the bats suck desu. i'm not sure i'd even take them over beavers or fr*gs
>>
>>2117487
worst part is they pollute the keystone pool with trash you'd never want to pick
>>
>>2117487
I like the general idea at least, infinitely stacking resolve bonuses is how I usually win prestige runs. But theirs is difficult to trigger without also losing bats at the same time, and stacking it is limited by the impatience gain from losing villagers. Much prefer beavers with vineyard town, or one of the trade bonuses.
>>
>>2117487
It's been fun to dick around with on lower difficulties but it just seems untenable to intentionally kill people on Prestige 20/QH (the only difficulty that really matters). Unless you luck out with Hidden From The Queen, but requiring a specific legendary cornerstone before you can start to even think about using a race's innate ability is a little bit much even for this game.
>>
>>2117487
I genuinely don't understand why I'm supposed to pay money for them even if I think the game is 12/10.
This is mod or free patch tier at best
>>
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bruh...
prestige 7 btw
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>>2118869
Absolutely disgusting
Don't tell me the rest of you guys also just dump a bunch of barrels in your backyard instead of actually trying to decorate your town
>>
>>2118922
My towns are usually a shitheap. I try when I'm not fucked for space but usually its dumping. Although I think the first upgrade of dumping 4 barrels behind the warehouse actually fits perfectly.
>>
>>2118925
I use the 4-in-1 decorations because they build faster. Saves 3 trips there and back for materials, and some walking in-between building them.
>>
>>2118933
The garden is so ugly I refuse to build it
>>
>dlc races are worse than vanilla races
At least the new biomes are fun with the exception of bamboo
>>
>>2120125
is that the one where you send a guy looking for gacha boxes?

I don't like the mining one either, you can get an infinitely stacking resolve bonus or some absolute shit like extra clay.
>>
>>2120234
It's the one where you have to feed the stupid owlbear for it to shit
>>
>>2120265
Oh yeah. Now that you mention it, I actually hate all the new maps.
>>
>>2117484
I figured out their unique thing. When the storm begins or you get some other resolve penalty, their resolve drops much slower than the other races. Say if you're dropping from 9 to -3, below Prestige 2 they won't even reach negatives before the storm ends. While others will already have leave timers running.
>>
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This fucking owlbear shit has to be one of the developer's barely disguised fetish. There's NO FUCKING WAY they thought it was a good idea to make a biome revolve around animal fertilizer.
>>
>>2120963
lizards do the same thing without sucking ass in general
>>
>>2118933
you can just build them right by the warehouse and reposition them when they're done. still more expensive, but only trivially
>>
>>2019044
It takes the best part of city builders (the start) and throws all these problems at you as you try to met your goal.
Then, before you get overwhelmed by the scale of it, you move onto a new patch and start anew.
>>
>>2124321
>Then, before you get overwhelmed by the scale of it
or bored from running out of problems
>>
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GYATT DAMNN
>>
the bats constant flapping is very distracting
>>
>>2127049
I kind of like it.
>>
Wasn't there some way to exchange between those progression resources? I have way too many gears and artifacts, but every upgrade needs bread.
>>
>>2132853
You burn them on the altar
>>
>>2118922
>Don't tell me the rest of you guys also just dump a bunch of barrels in your backyard instead of actually trying to decorate your town
I don't dump barrels
I lay them at the extreme limit of the hearth, where they could not possibly mess with the positioning of houses, in the tiny L-shaped edges.
I do it for the bushs and the harmony thingies too. Even tho I know now that i'll never run out of space for houses.
>>
>>2035045
So it's made up and doesn't mean anything besides "lmao steam engines the victorian era was so kewl u guiz."
>>
i'm now ready to announce that the latest dlc was boring
>>
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>>2134279
I dunno, I quite like the rock biome. The bats I don't mind either, but I'm never going to use the manoral court cause I care too much about my little gremlins.



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