They are adding another race. What recipes are they going to fuck up now, like they did with field kitchen?
>>2018975>batuhoh corona!
>>2018980>>2018975So what exactly is this game like? I know it's a city builder but what are some of the intricacies that only a player would be able to talk about?
>>2019044It's not really a city builder, almost no building placement matters. It's a time-pressure, resource extraction juggler.
>>2018980Finally us batchads will get our revenge on the despicable foxfags (who rigged the poll)>>2019044It's a city builder/colony sim/production chain game, but it's made under the influence of the modern "rougelite" - the gameplay is split into short "runs" (as opposed to a big long-running city in something like Caesar), there is an overarching progression where you unlock more stuff to build, and allowing you to take on harder missions. You get a choice of biome, difficulty and random modifiers for each of your runs, and the blueprints you use to build stuff are randomized (you get a choice of 3-4 per milestone you reach) forcing you to adapt on the fly.It's quickly become one of my favourite games of the genre, I love the look and sound of the game, and it's fun to play this game in bursts. It can be a comfy game if you just want to kick back and watch your workers to scurry around, or you can crank the prestige difficulties to gave it really break your balls.
>>2019044It's an excellent game until you learn how to play it. A game is 45 minutes; complete a bunch of objectives by building up your settlement, production chains, completing missions, trading, etc. And then when you're done, do it again in another location to migrate further from the start.It's a really good game while you're learning and then you figure out how it works and these 45 minute missions take twice as long as they should and the FF only goes up to 3x. But it is real good and worth trying out if that sounds remotely interesting.
How are bats metallurgist experts if they got no hands and fly around
>>2018975BAT SEXO
>>2019096Probably so that they could make themselves some metal hands.
>>2019383How would they make metal hands with no hands
Never really understood how to play this game despite beating like, gold seal? Felt like i just start every run the same and struggle until i pass the finish line with no real plan or goal. I kinda get i need to pick buildings to fill my villager needs but figuring out and building whole chain for every map for every map with random resources is kinda unintuitive so i just only bother with food and rarely anything else like clothes or the rest. Decorating also ends up being me sticking a bunch of stuff in a corner to get boosts. Maybe i need to build more hearths? Because i usually only have one whole game, rarely felt any need.
>>2019676> Doesn’t engage with the core mechanics of villager needs. > Doesn’t bother with supply chains in a city builder. > Complains they don’t understand the game. Yeah no shit anon, you’re playing like a fucking monkey. It’s really not that hard to grasp considering almost every recipe has multiple input resources and there’s a good chance your species have crossover needs. Also, farming is your friend when it comes to consistent sources of resources.
>>2018975Game is good but I can't stand this furry tumblr artwork. Honestly I only play vanilla because I don't think the DLC is worth it.
>>2019676This is probably not the game for you. If you don't like gathering resources and using them to build supply chains and fulfilling villager needs you don't like the core gameplay.Not sure what you mean when you say unintuitive. It's fairly straight forward where you gather resources and use them in recipes to fulfill orders and villager needs. Nothing wrong with it feeling like a struggle until you cross the finish line that's on purpose I think. That's why they added so many dificulty levels so you can keep increasing it when things start to feel easy.
>>2019102Based coomer.
>>2019383Tell me, why does she wear a mask?
>>2020276I think it's supposed to be an ultrasonic amplifier, for her sonar.
>>2018975Can some experienced players give advice on rain engine use. I'm somewhat new still and play on viceroy dificulty and I simply never use the rain engines. Seems like more trouble than it's worth. Getting enough rain water and then clearing blightrot if you have several engines running seem like it costs more than I get in return. Is it necessary on higher prestige dificulties for the resolve boosts or what's the deal?
>>2019383>rainpunkwhy do indie devs put -punk on the end of random nouns and act like that means something
>>2020444It's very much worth it. You increase the speed at which you produce stuff, and increase the efficiency of the production lines through increased x2 odds. In >90% of games (especially before high prestige) the cyst penalty is negligable,Anything you produce but wish you could hav
>>2021070What do you do if you don't get a geyser pump in your first glade? Rain collectors don't seem to produce much more than what can be used in recipes so do you build many of them or ignore rain engines until you find a geyser?I might as well get used to playing with rain if it's useful for higher dificulty.
>>2020276Nobody cared who she was before she put on the mask.
>>2021618I haven't played in a while but usually I get geyser pump from an order that asks to collect rainwater. Collectors are pretty inefficient, without a pump I rarely would go for rain engines myself.
harpies should have been owlswhy the fuck are the frogs so buffbats should not be fuckable. who wants to fuck a bat? is this some slav thing?
>>2022242>who wants to fuck a bati do
>>2022242>harpies should have been owls Why?>why the fuck are the frogs so buffThe theme around them is stone mason so it makes sense.>bats should not be fuckable. who wants to fuck a bat?Are you fucking real? Given the chance there are fucks on here who would fuck a car.
>>2025423Because the owl represents erudition which is what harpies are about. Plus they're an actual woodland creature, not something made up.
>deleting nodes with Soil Reclamation mystery active spawns fertile soilShit I wish I knew this before. Seems like a bit of an exploit though, probably get patched.
>>2025427Owls are dumb as fuck. I know they're associated with wisdom due to being one of Athena's symbols, but despite being very effective predators they're literally some of the dumbest birds around. Corvids or parrots would be far more realistic as a representation of intelligence in birds.
>>2027513Is that the same as harvesting last charges during spring? You can also just leave 1-2 charges and finish them during spring, I guess this just saves you the trouble.
>>2027610Yeah, saves you the hassle of microing it + worker harvest and transport time. It also makes me wonder if there are any other effects that require depleted nodes it would work on.
>>2027516Yeah but they look dignified as fuck
>>2019044Anno 1800 for people who enjoy being stressed.
Been enjoying this game and bought the DLC on sale this weekend after rolling credits for the Gold Seal.Did first visit to Coastal Grove on Viceroy and it was not exactly tough but a slog. I'm not sure if I just got unlucky but all of the fertile soil was on the far side of the map (I got the mistpiercers) so even though I prepped by bringing the Small Farm, it was totally useless. Basically no way to get to those spots without sending hostility through the roof. The ~15 glades around me had no fertile soil at all. Nuts.
>>2032867You don't need fertile soil to finish a settlement. The expedition gimmick is ok but in my opinion it makes the biome a little tougher than others. I think unlocking blueprints through reputation is easier. It's not a biome I actively try to avoid though.
Coastal Grove can really fuck you on food sometimes
>>2027516>symbol of the god of wisdom is a particularly stupid birdmaybe it's, like, ironic>god of wisdom is a womanah
After the Frog DLC bombing, how are they going to make sure that this one sells?
>>2019565they probably asked someone to lend a hand
>>2020444a crude workshop with a rain engine is better than a workshop. a green geyser solves all your food problems. a yellow geyser actually lets you make enough shoes.>>2021618the basic collector is pretty bad, but i believe it's still labor positive if you use it prudently. but really i only build it if i'm desperate for water for a mission or eventthe big collector is fantastic though, if a little micro-heavy
>>2033050>>2033058Food was a real problem. I didn't really get things fixed until I tried a fishing hut using bait on a large pond and suddenly I had 250+ fish like they came out of nowhere. I don't quite "get" fishing yet I think. Throwing resources at the bait feels bad but I guess it works?
>>2033071Do you upgrade your Geyser Pumps / add the automatons? I always took them to Level 1 but then I had a level where I REALLY missed the Wildfire Essence when I wanted to build another Hearth.
>>2033313usually yeah. sometimes you get a glade event where you have to spend some wildfires to solve it and it sucks to put off your second hearth, but what can you do?lategame i occasionally go for double operators if i'm low on some kind of water. (i'm also a double blight post-enjoyer)>>2033298bait fishing has extremely good ROI, but it's very, very slow. it's often a winmore. still, i hate fishing without bait, you lose so much potential value
>>2019383Why do the bats have humanoid faces and not furry faces like the other two furries?
>>2034182Sometimes the devs just decide to make a race pretty for no real reason.
>>2029358More like Anno 1800 if you like to cuck yourself before you get to the fun part of having a decent size city to manage
>play on the difficulty where you only choose from 2 blueprints>get consecutive shitprints>open large glade>exactly ruins of exactly what I needevery run can be won, I don't know how, but there is always something that bails me out
>>2033058the trees give you an endless source of four, so you need to prioritize species that eat that sort of foodI don't go coastal unless I have at least one species that likes crackers or pie.
>>2034182Also you don't know how humanoid the face is under the mmask could be an ugly bat snout, or Mileena type situation
>>2020463To be fair, rainpunk in this works the same way as steam and diesel work in steampunk and dieselpunk, i.e. the weird magic rain powers the technology
>>2034198Harpies are the prettiest because they are the best.>low starting rep threshold>low threshold increase per rep point>can use both type of clothing>good race buildings>decent hearth keeper effectFor any biome that has a reliable source of fabric I think harpies are the best race.
>>2020463It’s just something that’s gone far beyond its original intent and is really there to describe an aesthetic. “-core” is the same, originally a contraction of hardcore to describe music stemming from hardcore like emocore or metalcore, now just seen as the word “core” like cottagecore
>>2018975why does the bat have wide hips?
>>2036392for having babys with me :)
>>2035237What dou you consider a good keeper effect ? I find the harpies out of place in how busted their bonus is compared to everyone else (except maybe the frogs). Lizards are useful in a pinch but that's really it.
I wanna play this but I absolutely despise having to start from 0 dealing with RNG every single match
>>2036740so you don't want to play this, since that's the core of the game
i want to commend eremite games for making a city builder that's sperg-repellant
>>2036714Not him but the way I see it:>Lizards, FoxesBest during storms. Situationally also good when trying to grind rep>Harpies, FrogsBest during drizzle/clearance. Just getting it so that newcomers don't come during the storm in high prestige is invaluable.>HumansUseless until high prestige makes lowering impatience a bitch. Can be handy when you know you're in for a long game.>BeaversUseless. Even in situations where I'm out of fuel during a storm just destroying some buildings for wood can get me through it.
we zotz nao
>>2036746>so you don't want to play this, since that's the core of the gameOnly game I know that successfully copied Warcraft III / WoW aesthetics and I actually like the loreI tried and I just got frustrated after I had to redo do the entire run on first fail. Deleting my progress is 100% no.
>>2036762very interesting please tell me more about your personal mental issues and arbitrary hangups
>>2036765Well since you asked, I'm also averse to no-lifers that take ever post on 4chan as a personal attack.
>>2018975I would Against her Storm if you know what I mean
>>2036769good, now fuck off
>>2036714Well ye I understated how useful harpies' effect is. I like lizards for both storms and rep gain so they are my goto if I don't have harpies. I also like beavers early game if there is no obvious way to get more fuel fast but by mid/late game they are useless. Foxes are very either or. If they bump you down a hostility level they are very strong but otherwise they are obviously useless but I rarely micromanage the hearth enough to swap them in and out.
>>2018975>they take pride in enduring what breaks others>>2019383>have a love of ... luxurydid something change?
>>2037369>they take pride in enduring what breaks othersThis probably means no or reduced penalty from storm, blightrot, dangerous glade events or whatever you can think of.>have a love of ... luxuryThey use the luxury service like beavers. Surely it can't mean anything else.
>>2037563There was already an open alpha for bats, their gimmick is known.Each time 2 villagers leave that aren't bats, they gain +1 to resolve.
>>2037918But I don't want my villagers to leave me.
>>2037918sounds absolutely awful on high prestige
>>2037232foxes are a godsend for many glade events
>>2039210ah wait you were talking about exclusively keeper effects>>2036714human is best by a mile. harpies are just #2. lizards are great when you need it.
>>2033061Great question because the frog update being a fucking paid DLC for this game turned me off completely.
>>2018975Can you guys give me a qrd on how the basic gameplay of this game is?
>>2042104>gather resources and turn them into food, tools, etc.>villagers consume some items to gain satisfaction>happy villagers get you points>completing orders (different small 'missions' to complete) gives you points>once you have enough points you win and the settlement is doneWhat races, buildings, bonuses, resources you get are all random (but often with you selecting between choices) so it's about making the best of the situation you are given. It will often feel like you are struggling but end up winning anyway.
>>2039208I thought so too until I played a game where I picked cannibalism + faster newcomer arrivals, was one of the most fun games I had. Thought it's rare, if you manage to get 'Hidden from the queen' that completely nullifies impatience for leaving, it's a very strong strategy.>>2042104It's mostly population and resource management with a lot of variation depending on what perks and buildings you get to choose from. In each mission you get dumped in a middle of nowhere with a handful of villagers and resources and limited use resource nodes so you have to keep exploring which brings new dangers. If you supply your villagers with enough luxury items and services they give you brownie points, if their resolve drops they start leaving. You also get brownie points for completing orders and opening crates with expensive tools, mission is won when you get enough points and you move to next one through a strategic map with some extra events. You have complete control which biome and 2 of 3 starting races you get, and can set difficulty separately for each mission, which ramps up sharply with 20 prestige levels.
>>2042463well, the problem is impatience, +1/ea adds up fast. "it's good with HFTQ" is damning with faint praise.
>>2042475yeah for a race bonus it's too specific. But it's nice to play around perks you usually ignore once in a while.
>>2037103>if you know what I meanLet her piss on you?
>>2020276because it would be extremally painfull to take it off
>>2020463What an anonpunk thing to say
>>2020276perhaps she was wondering why you would threaten a flying species with throwing them out of a plane
>>2043025you're a big viceroy
>>2042475I didn't even mention the worst partWhenever a bat leaves, you lose one stack of the bonus. You can't favor them, either.However, they have a building that lets you 40k commissar another species, so it would make those perks for villagers leaving/dying more valid
So they are just straight xenophobic. And you can't favor them because they hate you too.
>>2043477>they have a building that lets you 40k commissar another speciesSo the bats are canonically violent towards the other species. Why would they even be part of the same country?
>>2043739Implying the Queen gives a fuck about that so long as the citizens get the job done.
>>2045563She should genocide the bats. That would also give the other species a common foe to hate.
>>2045920They already have that. The fishmen who are capable of living within the storm and have created an empire within it. All of the other races fought each other at one point or another but the Fishmen fight back against the Queen and her people.
So do these turbo chud bats an upside?
>>2046028it's implied the fishmen are regular people (maybe just humans specifically) that are mutated by the storm>>2048727they're metalworkers, and uh...
>>2048727sexy
>>2048787>it's implied the fishmen are regular people (maybe just humans specifically) that are mutated by the stormisn't that the case for all races
>>2018975Are those robotic arm implants?
I FUCKING HATE TRADING
Anyone else think Harpies should enjoy wine?
>>2051492what the fuck did you just say you little shit?
>>2051492Unlock mystery nigga and enjoy your lootboxes
>>2051492>cuts your selling price in half>doubles buying costsnothing personal viceroy
>>2051328>implantsadd-ons. bat arms are wings.
>>2056902they should enjoy my dick
>>2059277you'll have to wine and dine them first
I'm too scared to play above Viceroy.
Will next dlc also fuck up the game for dlc not-havers
just bought the game and i've got to say the gameplay is intriguing (although i miss a warfare mechanic like defending against enemies from the forest) but the style is fantastic. the music gives of just the right kind of vibe of a mysterious rainy forest and all in all it's a very beautiful game and very soothing. also you can pause the game so there is really no stress involved but the time constraint forces you to make organic cities instead of the usual grid
>>2060590but prestige is where the real fun begins. everything before that is a tutorial. you don't think that storms seasons are supposed to last only half as long as other seasons? the farmers don't even have enough time to plow their fields otherwise! what does plowing the field even do?
>>2034198tired human turtle women owe me sex
>>2048787>metalworkersmetal workers are busted for being able to create reputation and amber out of metal tools
>>2067183>what does plowing the field even do?Help you get more resources from your farm.
>>2067205ah thanks
I just got the game it's super fucking fun. I'm happy that I don't have to really babysit my dudes like some rimworld pawns and they're all relatively competent, with all their demands really boiling down to not eating raw food and keeping the fire lit during storm season.
>>2070614i'm glad you like the game because so do i but your opinion on rimworld is incredibly shit. the chaotic nature of the pawns is an integral part of the design AND completely avoidable if you aren't a shitter which you are so please stop humiliating yourself by telling everyone how shit you are at a game
>>2073906I guess? I came from playing DF and I played ACS awhile. Playing dolls is kinda interesting, but I find it grows tiresome for me after awhile imho
>>2073911all gaming is about playing with dolls
>>2074167You're a doll!
>>2074448*blush* uhm thanks haha
>>2018975>bat girlsDo they spread disease?
>>2076659They spread STDs
>>2018975Just picked up the game because of this thread, thanks anons. Any cute girl draw requests?
>>2077261Draw a harpy blushing as she holds up a rather skimpy swimsuit while the viceroy thumbs up
>>2059206I fuckin love the dullahan warlander>>2067199IIRC the best strategy at high levels is winning via resolve with service goods and complex food. of course opening caches is still good though, if you can get a reliable source of metal
>>2077483no that's plan c after you don't get any of the good wincons
>>2077631Orders and high resolve will always be your main wincons. You can win without completing any orders but you need to be really lucky with your orders and caches to win without resolve.
>>2077261Harpy mailing her mom about how nice the viceroy is. The food is tasty and the others are jealous of her pretty boots and cute cloak :DDLizard and human in the background are starving, naked under the rain
>>2077664orders will only cover half, and you'll get a few points from resolve pretty much no matter what, but the last third can be a real pain sometimes
I was really confused on why the bats have mechanical arms, but then I remembered bats wings are also their hands and now I find their design pretty genius.
>>2077301
>>2078314go on
>>2078314Super cute, thank yoU!!!
>>2078314that's cutecan you make one with a lizard and a frog brawling?
>>2078314OOOOOOOHHHHHHH BIRB TITS!!!
>>2078314uooooooooooooh
>>2078314damn I didn't know drawfags were still around, let alone good ones.also, I looked you up and will now wishlist your game based solely on this OC alone. congrats on being the first game I've wishlisted that I'm slightly worried about my irl friends seeing and judging me for. you got any concept art of quebec chan yet?
>>2078314Mandatory harpy pampering!
so when's the next dlc coming out?
>>2079844Supposedly november ish?
>>2078998I appreciate it. I used to drawfag on /v/ and for quest threads like a decade ago. These days, I really prefer the pace of lurking /vst/ every week or so. I don't have a Quebec-chan concept yet, but Louisiana is a close relative and so they'll probably share some elements.
>>2080796I do feel like /vst/ and probably /vrpg/ as well function as a /v/ retirement home for many people, I'm the same way as you. And yeah amount of creative talent between drawfags, aspiring voice actors and all the rest back then on /v/ was pretty incredible.
>>2081853I don't think I'd be where I am now if I wasn't inspired by the guys who made Katawa Shoujo. Strategy games and RPGs do tend to feel like that, even as younger guys are still getting more & more into them. It's nice to think that strategy games will keep us all occupied and chatting now & again even decades from now.
>>2078314god damn I love lurking random /vx/ threads
Harpy!
>>2018975THAT'S A SUCCUBUS!
>Finally managed to do the last sealFuck, what do I do know?
>>2088677Start over and do it all again
This is the first strategy game that has ever held my attention enough to actually learn how to play. Strategy games are fun.
>>2088677queen's hand trial for maximum rape
Vgh I need to breed with a guild girl
>>2089966exhibit number one million that b**v*rfags are fucked in the head
Sexo
I really like this setting. Hope they make a franchise out of it.I wouldnt mind if they made an anno style game.In fact Ive always wanted a fantasy city builder with different woodland creatures as pop.Also, sex update when?
>>2091790Funnily enough, when they came up with the setting they were originally intending to make an RPG but ended up pivoting to a city builder instead. I'm sure there's probably a dev in there that wants to have another go at it.
>>2090347Cant hear you over the sounds of chopping wood.
>>2018975total...bat...SEX!
>Alongside the Nightwatchers DLC, we’ll release the Commons Update (1.8), free for all base game owners. The update introduces:>Commons - an Ancient Hearth upgrade that lets villagers fulfill service needs at the Hearth.Am I crazy? Is this not how it already works?
>>2092703ye it's done during a break at the hearth but this probably means you wont need the service building
This whole game still feels like a conceptual prototype with a lot of gameplay including combat missing.
>>2092886no i do not want combat in my comfy city builder roguelike
i give my guys 45 rocks and they beat the fishmen with the rocks
>>2092886I am incredibly grateful that this game doesn't have sloppy halfhearted combat mechanics just for the sake of it.
>>2092886It's a city builder puzzle game, not an RTS.
>>2092886I mean there is combat if you consider driving off retarded fish people and flamethrowing infestations combat
>>2079844https://store.steampowered.com/news/app/1336490/view/541109583272219362Coming on July 31st as of two days ago
>>2087262Why do harpies have a clothing need for boots when they very clearly can't wear them?
>>2093889Why do the humans eat porridge made with nuclear superAIDS water?
>>2093889birds can wear shoes
This game doesn't get enough credit for its UI. In today's age where so many games have extremely sterile interface design, this game is very detailed in comparison while still being functional.
>>2099352Fuck you talking about? It's literally the same generic square boxes as every other modern game, just with some random gribblies along the edges.
>>2093915>tfw you can make paste with dyewhy though
>>2099562plenty of edible dyes
>>2099529nah he's right it doesn't have that mobile game look that many other modern PC games suffer from
>>2099529Blow your brains out.
>>2099635If you take away the scribbles in the margins it looks EXACTLY like that.>>2100139Great reply, your mindless seething really shows the quality of your argument.
>>2100168>if you take away what makes it good then it wont be good
>>2100213it has grave autism, don't engage
>>2099562>>2099596>might contain traces of copper
>b*tsorry but i'm sticking with my harpy waifu
Well, that was kinda fun. It was hard, though not as hard as some of the pretext surrounding it made it out to be. I think I lucked out on the final seal though (lmao Mist Piercers + Stormforged Rebellious Spirit).
>>2104196Any tips?
>>2104599Do NOT play on prestige 20 right from the get go. I started on prestige 6 and only increased it when distance from the citadel forced me to. The earliest settlements are the roughest because you have next to no starting supplies (no building materials is especially painful). You could attempt to buy stuff from traders, but you only start with a single trading partner so trade routes are pretty much useless for your first couple settlements.Plan your overworld journey in advance, your goal is to hit as many negative modifiers as possible. You will need to spend most of the resupplies on seal fragments or you won't have enough by the end, unless you play every single mission prestige 20 (which I wouldn't recommend).No upgrades means impatience grows over 50% faster compared to a fully upgraded citadel. Unlike regular Prestige 20 impatience is a very real threat. Don't be afraid of using a human firekeeper if that bar starts getting out of hand (it's basically the only time the human firekeeper bonus is useful). Avoid Sparkdew Crystals.Don't be afraid to use the forsaken altar. Not every perk is worth paying for but some of them can easily turn failing settlements completely around all by themselves. You can usually spare some food stockpiles since your citadel upgrades are often bottlenecked by mechanisms and artifacts, just don't go overboard.A firm handshake will get you far.I found that in general the best citadel upgrades are, in loose order of importance:>free starting planks/bricks/fabric (NOT the ones you spend embarkation points on but those aren't awful either)>blueprint pool increase>embarkation points>field kitchen>training gear delivery line (guaranteed cache openers regardless of biome)>blueprint rerolls>upgrades that increase double yieldsBeyond that, ultimately the best help is just having good game knowledge and knowing what your options are at any given time.
>>2104945Oh, addendum, I forgot about the mine upgrades. Mine upgrades is easily one of the best citadel upgrades there is.
>>2018975lol I bought the last DLC right after launch but haven't played it yet (did play for 40h at one ponit, but now I need to re-learn most of the game)maybe this time
>>2019067you think it gets boring at higher prestiges? or is the problem the waiting at 3x fast forward for the next decision point when you know the ropes?
i usually play my games damn fast, but with AtS i like leaving it at 1x and taking in the mood. there's usually some important upcoming decision to consider anyway
>>2042810what a metapunk comment
>>2036762so you like the lore and aesthetics, but not the actual gameplay?too bad
>>2106042
>>2106055
btw 4 days until the update dropshttps://www.youtube.com/watch?v=325HgtXonBk
Is this game good?
>>2107963absolutely, one of the best games i've played the last couple of years
>>2106073this guy is intentionally playing up his accent, right?
>>2106073>12 minutes>still hasn't unpausedfuck this faggot
>>2108029That's just what French people sound like
>>2108029Nah, french genuinely sound like this.
>>2108035two others who got early accesshttps://www.youtube.com/watch?v=W9V4o1LH26ghttps://www.youtube.com/watch?v=9k85b4SLvpI
https://www.youtube.com/watch?v=VbwIskeOiLorocky ravine biome, no wood in the "trees"
>>2108029>lezzard
>>2108331Wait what?
This game would have been more popular and sold more if it was generic fantasy/dark fantasy themed instead.You can say I'm wrong but the inevitable Chinese clone of this that does exactly that will prove me right
Currently stuck at Veteran difficulty.How do i get gud at this game?
>>2108685i'm sorry but this game is strictly for people with at least a room temperature iq
>>2018975I saw "another race" and misread "field kitchen" as "fried chicken" and I thought...yea you can probably guess.
>>2108528traders come quicker and there is a black market building where you can buy wood and other stuffso basically a trade focused biomethen use coal from the "trees" or mined for the hearth, or perhaps manufactured oil from grain, plant fiber or fish that can be collected from the biome or even vegetables grown or meat from a ranch
>>2108685Choose the biomes you're comfortable with, do your orders, make your peeps happy? Generally processed food is better than raw food
>>2108982you can also multiply your raw food basically by changing it to processed food or use non-food items to with raw food to get food
https://youtu.be/gLh6LvA0VpMhttps://store.steampowered.com/news/app/1336490/view/635686713588449872update and DLC dropped
bring me... THE BAT
>new DLC>new general update>"Complete Edition"Yep, its save reset time. I'm gonna finally 100% this shit. I already have 240 hours though.Fucking love this game so fucking much you wouldn't believe.Still needs the sex update though.
>>2109191>first gameRAAAAAGHHHHUGHHHHHHHHSAAAAAAAAAAAAAPAIIIINFUUUCK
>>2109334lol, you haven't played after they reshuffled almost everything with the frog dlc?
>>2109338I played like 1 game with the frogs and then forgot to play because I had other games.I previously did Prestige 20 but now with the new save I decided the first game aint gonna be shit on Viceroy. To my surprise I got a shit game with horrible rolls and ended up going sweatlord with one point before losing with only half blue bar. This has been my gayest loss and I don't know how to feel, I was one tick away from a win.
Is the frog DLC worth it?
feels like the bat dlc is about the same as the frog, maybe a little bit betterbut still feels eeeehhhhh.... i dont know
>>2109373>>2109448DLC prices are a bit steep unless you're really into the game or just want to support the devs. Pick them up on sales.
>>2099562food coloring
>>2108685The longer you spend not prestiging the harder it will be to acclimate so just take the plunge and it's okay to lose while you figure out what works and what doesn't.
>>2109566yeah, you develop bad habits playing on low difficulty.
the soundtrack for this game is so good.
Why do the bats sound like they're wearing gasmasks?
Does this game have an ending?
>>2110277Yes, and no.Yes in that once you complete all the seal missions, you get a final cutscene.No in that you can keep playing after that.
>>2110305So the game does have like a final mission that shows you credits?
Just reinstalled the game with the new DLC. I hate devs keep introducing new mechanics that benefits turtling viceroys, like this fucking new fluffybird. Each time it shits out a bag of shit, it increases the number of required ingredients by one, in order of food -> water -> fuel. The benefits is that you can build the farm layout however you want. Realistically, you can stop at 40 bag of shits, 20 for farming and the rest for multiplier, like in the pic.
>>2110566
>>2110567>year 29
>>2110567bro builds one settlement per cycle lmao
>>2110566>>2110567>20+ yearsWhat's the actual benefit over finishing the mission earlier?
>>2110566>P1Opinion discarded.
>>2110862You don't waste your time. This isn't really a 'city builder', it's a puzzle game. You solve the puzzle with your random buildings and buffs, and then you move on.
>>2110862More settlements per cycle, less hostility from time passing and less boredom of doing literally nothing. I mean how is it even possible to go so long without winning? It has to be intentionally keeping yourself from winning by not accepting orders and disallowing needs from your villagers to avoid high resolve.
>>2110929>>2111085The fuck are you saying? That's what I meant that there's no benefit in anything that requires so many years, at worst it's just irrelevant.
>>2111104lol are you saying the fluffbeak requires 20 years to pay off?
>>2111104Well in that case no there is no benefit at all.
>>2111104>replying to garbage bait
>merely pretending
>>2110779Eh, I did some beginner seals just so I could squeeze 1 more per cycle. The second one got really lucky: human + P1 + protected trade + frequent caravans + that new rock biome with a new perk of traders rushing you. Just activate Guild House when storm and deactive for full autist turtling. But now I don't think I can continue on...
>>2110862Besides being my personal playstyle, one benefit I could think of is achievement hunting. Look at how they design achievements, like Paradise, Feeling Lucky and some hidden achievements like exhausting a node with 1000 charges; or even those newly added like the The Weakest Link (kick 15 people) and Green Thumb (feeding the retarded bird so that it shits out a least 40 times). You need to have the economy for sustaining the staggering requirements to do those. I just found it baffling that normal playstyle is rushing orders and opening glades as fast as possible, while devs keep adding mechanics, features and achivements as encouragements that only benefits long runs. I haven't yet seen any runs doing those achievements with P20.
I'm sorry but can someone explain to me what the DLC give you and why I'm supposed to pay for another unit type?
I feel like I'm fucking smashing my dick with a hammer at prestige 1. How the fuck do I get enough good boy points to succeed once I finished all my orders? I'm struggling with just being able to keep my dudes happy because hostility is so fucking high.
>>2111194Two new mapsOne new raceThe music is good
Here's the artbook if anyone careshttps://files.catbox.moe/e21nxf.pdf
>>2111196I can't really understand why I'm supposed to pay for a map in a city builder puzzle game
>>2111203If that really bothers you, just pirate it.
>>2111203then... don't? you can still play the game without it
>>2077483They keep changing stuff so it's hard to keep track. But last I played it was stacking global resolve bonuses for goods sold. +1 for 40g is a stackable perk and +1 for 60g from the beaver guild hall. Play the mushroom map and beeline for one of those infinite resource nodes. Reduced impatience for trade routes perk can stack too and can actually lower impatience gain down to zero, so your only time limit is the storm getting worse.Foods and services will eventually fail, both as your resources run out and as the resolve threshold increases with every rep point earned.
>>2111242Also for >>2111195There are other stacking resolve bonuses, I think one was in the fox luxury building? Else if you're done with orders you can produce some tools and open boxes for rep. Don't start opening glades looking for boxes though before you have enough tools to win, it raises hostility.There are a bunch of perks you can take for lowering hostility, those are all really good if you can fulfill their conditions. Remove woodcutters right before the storm starts, and add a second or third hearth if you have the spare fuel. You don't have to keep them lit year-round. They nerfed coal so mines aren't infinite anymore but they still give a lot, and depending on your map and build you can make oil for fuel or overproduce wood/fossils from woodcutting perks.
>>2111195Make complex food/luxuries to get high resolve or make tools to open crates found in glades (or a combination of the two).>I'm struggling with just being able to keep my dudes happy because hostility is so fucking high.What's driving up your hostility? Sounds like you're either not unassigning woodcutters during the storm or you're opening too many small glades.
>>2111191do you get any more meta resources if you finish in 3 years vs 25 years? I don't think so
>>2110862Being able to reach the last seal? There is no way you get enough fragments if you take that much time to finish a settlement.
>>2110307There is basically 3 endings:-4th seal (ending for people who don't have 200 hours to put into this)-8th seal (ending for those who do)-Queen's hand trial (ending for the tryhards)
I just found out you can deconstruct the "guidance stones" showing you where the seal is, it gives a bunch of resources.
>>2111242Never mind, Guild's Welfare got nerfed again, and the perk now gives rep directly instead of resolve.
>>2111198Thanks. This was a really nice read. Makes me excited for them exploring other genres.
>>2111969good reason to not open the seal glade too early, an extra handful of stone and resin is pretty useful
>>2111195prioritize reputation rewards in glade events. the rep option is usually a little harder, but its also the option that'll get you towards winning faster. (usually. some cornerstone rewards you don't skip.)
>>2111271>Sounds like you're either not unassigning woodcutters during the storm or you're opening too many small glades.or increasing population too fast. high pop is nice, but you CAN overboom if you're not careful.
i made a new profile for the expansion and god damn these little shitters are slow and lazy without any upgrades
Just beat my first p9 game.God I'm dreading p10. Trade is how I cope with the penalties so far.
>>2111271>Unassigning woodcuttersAh thanks, that's what it was. Plus I had the mines resolve debuff
>Ancient Battleground + Gathering Stormshouldn't be too bad>+ Eerie Songthanks i hate it
I hate this stupid fucking achievement because I can have literally hundreds of units of every single luxury good available but for some fucking reason some villagers just refuse to fucking eat them for years on end. I have literally followed individual villagers with unfulfilled service needs, watch them rest at the hearth and still come out of it without fulfilling all of their needs. Complete horseshit.
>>2117029Did you upgrade the hearth to a commons?
>>2117102Yes. But I've also seen it happen with actual service buildings present as well.
>>2117109Maybe there's a real bug there, send a report I guess.
>>2117029I ignore ones with cosmetic rewards. That one is especially dumb because you'd win long before reaching that point, you have to artificially delay your victory with consumption control.
>>2117414or be playing a seal map
>>2018975>they take pride in enduring what breaks others>12 (twelve (duodecim)) base resolve
the bats suck desu. i'm not sure i'd even take them over beavers or fr*gs
>>2117487worst part is they pollute the keystone pool with trash you'd never want to pick
>>2117487I like the general idea at least, infinitely stacking resolve bonuses is how I usually win prestige runs. But theirs is difficult to trigger without also losing bats at the same time, and stacking it is limited by the impatience gain from losing villagers. Much prefer beavers with vineyard town, or one of the trade bonuses.
>>2117487It's been fun to dick around with on lower difficulties but it just seems untenable to intentionally kill people on Prestige 20/QH (the only difficulty that really matters). Unless you luck out with Hidden From The Queen, but requiring a specific legendary cornerstone before you can start to even think about using a race's innate ability is a little bit much even for this game.
>>2117487I genuinely don't understand why I'm supposed to pay money for them even if I think the game is 12/10.This is mod or free patch tier at best
bruh...prestige 7 btw
>>2118869Absolutely disgustingDon't tell me the rest of you guys also just dump a bunch of barrels in your backyard instead of actually trying to decorate your town
>>2118922My towns are usually a shitheap. I try when I'm not fucked for space but usually its dumping. Although I think the first upgrade of dumping 4 barrels behind the warehouse actually fits perfectly.
>>2118925I use the 4-in-1 decorations because they build faster. Saves 3 trips there and back for materials, and some walking in-between building them.
>>2118933The garden is so ugly I refuse to build it
>dlc races are worse than vanilla races At least the new biomes are fun with the exception of bamboo
>>2120125is that the one where you send a guy looking for gacha boxes?I don't like the mining one either, you can get an infinitely stacking resolve bonus or some absolute shit like extra clay.
>>2120234It's the one where you have to feed the stupid owlbear for it to shit
>>2120265Oh yeah. Now that you mention it, I actually hate all the new maps.
>>2117484I figured out their unique thing. When the storm begins or you get some other resolve penalty, their resolve drops much slower than the other races. Say if you're dropping from 9 to -3, below Prestige 2 they won't even reach negatives before the storm ends. While others will already have leave timers running.
This fucking owlbear shit has to be one of the developer's barely disguised fetish. There's NO FUCKING WAY they thought it was a good idea to make a biome revolve around animal fertilizer.
>>2120963lizards do the same thing without sucking ass in general
>>2118933you can just build them right by the warehouse and reposition them when they're done. still more expensive, but only trivially
>>2019044It takes the best part of city builders (the start) and throws all these problems at you as you try to met your goal. Then, before you get overwhelmed by the scale of it, you move onto a new patch and start anew.
>>2124321>Then, before you get overwhelmed by the scale of itor bored from running out of problems
GYATT DAMNN
the bats constant flapping is very distracting
>>2127049I kind of like it.
Wasn't there some way to exchange between those progression resources? I have way too many gears and artifacts, but every upgrade needs bread.
>>2132853You burn them on the altar
>>2118922>Don't tell me the rest of you guys also just dump a bunch of barrels in your backyard instead of actually trying to decorate your townI don't dump barrelsI lay them at the extreme limit of the hearth, where they could not possibly mess with the positioning of houses, in the tiny L-shaped edges.I do it for the bushs and the harmony thingies too. Even tho I know now that i'll never run out of space for houses.
>>2035045So it's made up and doesn't mean anything besides "lmao steam engines the victorian era was so kewl u guiz."
i'm now ready to announce that the latest dlc was boring
>>2134279I dunno, I quite like the rock biome. The bats I don't mind either, but I'm never going to use the manoral court cause I care too much about my little gremlins.