I just saw Wartales on steam, what do you guys think about I? I was planning on picking up Rimworld and Kenshi today, and I might snag this if it has praise
>>2100140I like it a lot. If you have a steam deck it's a great handheld game. Just don't play on ironman. My run got ended like 20 hours in because a quest mission threw something completely different at me that the rest of the game had been doing. Would have been an awesome if I was just playing normally but on ironman, it just meant me losing half my team and ragequitting.In terms of DLC, I really like the inn management one. Just adds a nice little management side to your camp rests. Never got to the pirate one or viking one.
>>2100140It's decent but it lacks something. I liked that it didn't have RNG for hits so it's more about properly sequencing your characters and their attacks to get the most out of them.I think level progression gets too slow after a while and your dudes don't get to take a new skill every level. It makes the combat a little stale when you have the same team because characters don't die too often and their skill-set doesn't change. The color schemes are also a little drab and muddy but the visuals overall aren't bad.It's an alright game but it gets boring faster than other tactical combat games for me.
>>2100140It's basically pretty good but it's got lots of flaws that keep it from being great.The campaign structure sucks. Each region has its own story but doing the missions accomplishes nothing except change the location of a few NPCs. Other than that you're just doing the same shit over and over, just in a slightly different environment. This also cripples replayability since the game is already repetitive and making different choices doesn't change anything. The way combat works is kind of retarded. The enemy troops always move in a predefined order, while your own dudes can move in any order you want. This means that past the early game, the combat entirely comes down to countering each enemy before they ever get to make a move. Also when you start combat it's never just you on one side and the enemy on the other side, you always start out of formation with both you and the enemies scattered around the map. Character building is mostly braindead. If you want your crew to function well, you need to level Willpower to 15, then Movement to somewhere between 16 and 22 (you can go even higher but it's usually not necessary), then just dump everything into Crit. Every other stat is useless. There's one specific weapon where you want to build for 100% Strength since it gives you auto-crits, but other than that Crit is just the game's godstat no matter what your class or weapon is. The choice between level scaling or no level scaling is a bit misleading. They both have their pros and cons but regardless of which you chose, enemy parties will scale to the size of your party. Locking enemies per region only locks their levels, not their numbers. That means there's no advantage to creating a huge band of mercenaries. The difficulty for a group of 4 mercs is the same as it is for a band of 20 mercs, except that the 20-man version gets battles that take 5 times as long to finish. And creating a big band means you need lots more food, money and equipment to keep going.
>>2100142>My run got ended like 20 hours in because a quest mission threw something completely different at me that the rest of the game had been doing.Let me guess, cursed village? That shit is such a dick-punch because the game actively lies to you about what you should do.
>>2100140Being in battle brothers groups I keep hearing about it but there are w*men in it so thats a pass.
>>2100173They also added niggers in one of the DLCs.
>>2100164Maybe? It gave me a weight limit like I needed to avoid combat, so I took all my lightly armoured troops, and then it just flooded me with a wave of zombies in a tiny room where my heavy guys would have thrived.
>>2100201Yeah that's exactly the dick-punch I was referring to.
>>2100207Yeah it was so infuriating. Ironman was fun until then. Every now and then I would lose a guy in a desperate struggle and it hit a lot harder that I couldn't just reload to get him back. But losing half your team to a poorly explained event is bad enough to make me quit for good. It's a shame to, because it's fucking cool and unique compared to everything that's happened before that which has pretty much been the same style of open battles.
>>2100173and how does battle brothers compare to Wartales, still haven't pulled the trigger on Rim and Kenshi so I'm curious?
Are there any ways to edit yourself a small custom party instead of randos? I played this when it first came out and my autism compelled me to only use the starting 4 man squad I could customize, but it’s limiting in composition. Ideally I’d want one of each class, or at most one of each weapon type. Iirc the devs added some sort of encryption or tamper detection for the save files, which is fucking annoying for a single player game.
>>2100347I think Battle Brothers is better. Probably the best of this sort of game. It's got the perfect mix of challenge and progression for a sandbox game. I really enjoy the combat and how it feels like you gotta struggle for every bit of scrap you can get. I could just be shit at it though. Wartales is a bit simpler, although it's gotten a lot better since release. There's a lot more variety and content now.
>>2100347Battle Brothers is the better game in my opinion. There are more RPG puzzle quests in Wartales where you have to figure out who to talk to and such but Battle Brothers has better a primary game loop. Not having any real story quests but just generic contracts gies Battle Brothers more replayability too. Despite the very simple graphics in Battle Brothers I still think it looks better too but not everyone will agree with that.The main thing I prefer in Wartales is that you don't rely on random hit chance in combat. When you lose it's because you didn't play optimally or took on an encounter that was too strong for you.
>>2100347I agree with the other Anons that BB is better overall, but Wartales is getting an expansion that adds being able to manage your own fief, so if that turns out to be any good it'll finally have something significant that BB doesn't have. On the other hand if it turns out to be the same kind of nothingburger as managing a tavern was, never mind.
>>2100140First run is cool, get it on sale
>>2100347wartales is a ripoff, so.
>>2100140BB, but ultra-boring and also pretty bad
>>2100347>BBNumber and build autism>WartalesMuh grimderp verisimilitude!>RimAssuming you mean Rimjob: comfy skinning and hat production out of captured tribals>KenshiBit clunky, both due to bad design and being old, but still worth playingWartales is easily the worst of the four
OP here, getting Battle Brothers from all of your recommendations, thanks anons
>>2100153>It's decent but it lacks something.a proper endgame. Once you finish all the quests in all regions, there is nothing else to do. There should be either>forming your own kingdom/duchy/villageor>invasions
I thought it was pretty fun but I got bored around 80 hours in once I hit the level cap.
>>2100140I enjoyed it, but eventually you run out of things to do. There needs to be a game loop where your crew starts dying off.
>>2100696>There needs to be a game loop where your crew starts dying off.Fuck no, that would just make everything incredibly tedious. What the game actually needs is a better defined endgame and win condition.
>>2100347Wartales is more accessible, BB is better but has a much greater skill ceiling. You also really have to enjoy the build process because that's all BB has while WT has a story and side things.The BB endgame is also not great since once you hit your first crisis you're basically peaked out and have no more building to do after so most people consider that the end of that game and the time to start a new one.
>>2100559Don’t play scenarios other than the very first one, that not how you learn the game!
>>2100182Can you make a whole crew of them and go rampaging through the countryside?
>>2101402Kind of. You can definitely make your 4 starting mercs black, but as far as I can tell they're pretty rare as recruits so expanding your team would be harder. I think it might depend on what region you're in though, I never really paid much attention to it because by the time I get to the DLC region that added black characters I already have a full team and don't care about recruiting more.
>>2100810I mean it needs a BattleBrothers system where you have a "late game" crisis that requires all hands on deck, and you're going to have some losses, but can keep playing from there. I don't even like BB, but it has a better gameplay loop idea.
Remember being too strong for the current zone we finished but far too weak for the next zone so my coop friend and I were just stuck in limbo. The pirate dlc was no help and the enemies became even more ridiculous with the gimmicks.It shifts from a fun tactical game. From the zombie shit to gimmicks of the later enemies, Wartales loses the plot. The arena dlc sucks so bad. I would only recommend the inn one.
>>2108340If you're on region locked mode, there's a pretty rigid order you're expected to do the regions in.Tiltren --> Arthes --> Vertruse --> Ludern --> Grinmeer --> Drombach --> Belerion --> SkelmarThere's some wiggle room depending on how good you are and how developed your squad is, but unless you're on adaptive mode this is the "intended" way and going into the wrong region can get your ass kicked pretty hard.
>>2100140i couldn't play it for long because my autism prevents me from enjoying it, there are women as soldiers in the game and they act just like men, destroys any immersion
>>2100531>The main thing I prefer in Wartales is that you don't rely on random hit chance in combat. When you lose it's because you didn't play optimally or took on an encounter that was too strong for you.Year of our Lord 2025 and people still complain about BB's RNG.The whole point of the game is to set the RNG in your favour. You pick brothers, pick equipment, pick attributes to increase on level up, pick perks and move them in battle all so that the number is tilted to help you. You can make it so that it is the enemy who misses his attack 90% of the time.If you just pick a random cripple, give him whatever weapon you have got, pick perks at random and then hope to win against late game enemies you only got yourself to blame if you fail.>>2100835>The BB endgame is also not great since once you hit your first crisis you're basically peaked out and have no more building to do after so most people consider that the end of that game and the time to start a new one.???The BB endgame is the Monolith. You build up your band until you can take it on. I agree that after you beat the Monolith there's nothing else to do, but a crisis is way easier than the legendary locations.
>>2109773yes sperglord I understand how Battle Brothers I have played it for 480 hoursdoesn't change my opinion of either game
>>2109802>480 hours and still gets filtered by RNGNGMI
>>2109773>Year of our Lord 2025 and people still complain about the taste of shit.>The whole point of eating shit is to enjoy eating shit.
Literally no reason for this game to exist when Battle Brothers exists
Buttfag Brothers is the biggest piece of shit i had the pleasure of playing, you have to be a terminally autistic nigger to enjoy it
>>2110275Literally no reason for Battle Brothers to exist when Chess exists
>>2109882I don't know why I botherr replying to you since yuo clearly are too retarded to read and understand. I prefer Battle Brothers to Wartales because it's overall a better game but focusing the gameplay around maximizing random chances is not great design in my opinion.
>>2110413Okay I understand. It's just that playing around positioning and getting the RNG in your favour is what turn-based wargames are about. Combat is the main gameplay loop of the game, and the the two elements of combat in BB are building your bro before the battle and moving him during the battle. Positioning is essential, between height advantage, surround bonus, playing around the enemy range so that they can only hit your bros with high mdef and weapon combos (macebro setting up qatalbro being the most powerful).If you simplify that then you will simply have less game unless you replace that void with something else. And what's that going to be? Dungeon-crawling between fights, ala Darkest Dungeon?
>>2100140No "threat area" for melee units, so you can dive past them for no penalty. Every fight devolves into dropping your biggest 1-turn AoE that kills 3-4 dudes on the first turn. The concept of a front line doesn't exist, anyone that isn't engaged can potentially dive straight for your fragile units past a line of big scary melee dudes, same for the enemy's weak units.I like the concept of the game otherwise, but this was such a huge mistake. It doesn't feel as tactical as it could have been.
>>2100140buy an ad
Wart alesand other questionable beverages
>>2100173Thank you for the waring. I'll stay away from the gay club Battle Brothers is.
>>2114275Hey now, you don't have to fuck men in Battle Brothers. There are events about fucking animals and vegetables as well!
>>2100140I loved it at first.it consumed a whole week of my life like it was nothing.but it eventually started to feel repetitive and grindy. maybe that is a fault on my part with how I played.
>>2120382>maybe that is a fault on my part with how I playedNah that's just how the game is. The basic moment-to-moment gameplay is solid, the only real complaint I've got is that the way turn order works is very exploitable which makes most mid- and lategame fights too easy, but in the long run it drags on too much. Clearing each region takes quite a bit of time and there are many regions especially if you have the DLC, but the game doesn't have enough variety to keep things intertesting for more than 2 or 3 regions IMO. Sure many regions have their own unique gimmick you need to play around, but that mostly just makes the game more tedious instead of more interesting.
>>2100140It's mediocre and repetitive. If you want a turn-based Mercenary company management game, get Battle Brothers.https://store.steampowered.com/app/365360/Battle_Brothers/If you want a Colony Sim get Rimworld. Kenshi has base-building features, but it's more of an Action/RPG Squad-Management thing.
>>2120847I was bored of Battle Brothers in two days because of how restrictive it is. That's not a mercenary company, that's a gang simulator.
>>2120382It's not your fault, the game just runs out of stuff to do.
>>2110275BB isn't good. That's a decent enough reason.
>>2120875Restrictive how? Did you try any mods?
>buy a helmet>Go to equip helmet on one of my mercs>can't equip helmet because gear is class-lockedImmediately refunded then fired up Battle Brothers again. Don't tell me who I can and can't put a helmet on. Zoomer ass game design.
>>2121176>buy a helmet>go to equip helmet on one of my mercs>can`t even move because it took away all of my fatigueImmediately refunded then fired up wartales again.
Ignore the Battle Brothers shills. the game has been totally abandoned by the dev team so you have less than a tenth of the content that wartales has. If you actually want to get some content in that piece of shit you are forced to download mods, which are 100% guaranteed to corrupt your save around day 150-200. I had to restart my runs about 5 times before I stopped playing that dogshit game
>>2100140I was lucky enough to realize it was shit and refunded before I had gone past the time limit.
the combat is pretty good and I somewhat like the class design, but when you find out that the battle difficulty (number of enemies) scales with your party size, it starts to get really off-putting really quickly.it's also pretty linear so you only really have to play through the entire thing once and you won't really have a reason to replay it. not that I did. i got bored at the third province. the scaling is dumb.
>>2100182Which DLC is that?
>>2100140newish player, only played a tiny bit when it first came to steam years ago and never touched itwhat kind of dlcs does this game have? is it a paradox situation where I am playing an unfinished game if I don't get DLC?
>>2129985Not sure but I think it was Pirates of Belerion.
>>2130018>where I am playing an unfinished game if I don't get DLC?Pretty much, there are 2 that DLCs added new regions with new enemies and storylines, one expansion of the beast hunt story, a tavern management sim, and a fief management DLC is also coming soon, which I assuming will be one of the "endgame" content after you get bored of murdering the same bunch of enemies over and over.
>>2130018I think the most impactful DLCs when it comes to adding to the base game experience are The Tavern Opens and The Pits. The tavern one is low-impact but it adds a basic tavern management minigame, which is also a good source of extra income and an early way to park characters you don't want to keep in your party all the time. The Pits adds arena battles which are basically more complex combat challenges with special environmental hazards and stuff like that.Beast Hunt is kinda lame IMO, and the other two (Pirates of Belerion and Skelmar Invasion) are mostly about adding new zones to explore. They have some new mechanics for their own zone but it's nothing you'll miss when playing the base game, so it's mostly stuff you can consider when you're finished with the base game content. Not much has been revealed about the upcoming Fief DLC yet, but to me it sounds like it's just the tavern DLC again where instead of a tavern management minigame you get a castle management game.
>>2130063>>2130067ah that's fair, I will just play through the game for nowI just finished the first refugee storyline and got a border pass, but I want to kill that elite champion enemy lund but I am not sure how I set the game to be locked with no level scaling which I thought was cool it's an optionmy tank can survive him and take one damage because of deflect but then he pushed the tank away and attacks someone else and I can't move them out in timeam I just supposed to have the tank and 5 archers or what?
yeah okay I tried it, not my thingpros>I like the idea of region locked map without level scaling>I like the DnD stylecons>why the fuck can't I remove a boar from combat so it stays at camp with my horse? stupid>static world without random gen is fine, I mean zomboid did it but you need some randomness or it's stale>too focused on the main quest>doesn't feel like there is much to aspire to, why the fuck is leather from a bear worth only 2 gold? while lockpicks worth 5 gold each>speaking of bears there is no point in hunting the wild life when they don't even cover the food needs for one camping after you kill 10 boars, so it's just for exp>that's the problem, everything in the game feels like gaining exp for the sake of gaining exp>you rest way way too much, it feels like half my time is resting and so is half my budgetI finished the first region with the refugees and got a border pass but I don't think I can stomach it more than this, it's very boringI made this review with just the base game so if any anon cares for my opinion keep that in mind maybe the DLC fix it I dunno
>>2130768you have to position your tanks on front of him, everyone else on his back he only attacks whats in front of him
>>2130768you want a tank and maybe two other offtanks for an easier time. the fight is very doable.
>>2130768Been a while since I did this fight but IIRC you can beat that guy without taking any damage if you pay attention to his attack pattern. He'll always lock onto the closest unit and then attack on his next turn, so if you make sure not to activate the unit closest to him until after he locks on and starts his windup, you can simply walk out of the AoE and waste his turn. If you're out of options you can also just make sure the one closest to him can tank the hit and keep everyone else away from the AoE direction.
>>2100140I wish it was available on ps4, I mean its a last gen game after all. Is it anything like battle brothers?
>>2132604No you don't, the console version is trash.
>>2120883>game isn't fun >waaah you didn't try the definitive super apocalypse niggerrigged ultimate unification total conversion mod!!!
>>2133589Yeah but the definitive super apocalypse niggerrigged ultimate unification total conversion mod is pretty good though.
>>2132602yeah but he does it multiple times per turn