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File: cursed build.jpg (16 KB, 300x168)
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cursed build edition

Menance dead on arrival? Or just an elaborate subsidy fraud?
>>
>>2101201
big black brothers WISH they'd look as good as warband
enjoy your gay faggot static chess pieces
>>
>>2101203
filtered
>>
>>2101201
why do you think it will be dead on arrival?
>>
>>2101214
>"We heard you loud and clear established Battle Brothers fanbase, we will make a game set in a completely different setting, 3d instead of 2d with preset characters instead of random!"
>doesn't cover a niche. XCOM exists for sci-fi, Jagged Alliance for modern day
>devs not experienced with 3d
>visuals look like AI garbage
>news do not generate enough engagement, whereas a tiny patch had more of a reaction.

my 2 cents
>
>>
>>2101245
they already get paid so why they should care
>>
>>2101278
i think that paired with the other post is what makes the subsidy fraud idea stick
in my opinion its probably somewhere in middle, they wanted to make that generic looking game and knew it might not work but they were getting paid anyways so they didnt care
>>
>>2101511
the truth is that they are sick of bb fanbase and want to make something more commercially successful, they also eternally seethe on wartales success
>>
>>2101543
>eternally seethe on wartales success
that shit blows my mind, its like making a very culturally influencing movie that will be remembered for decades and inspire numerous others but be jelous because some crap like the boss baby was more comercially succesful
>>
>>2101543
>they are sick of bb fanbase and want to make something more commercially successful

What, why? Literally have a customer base who will eat up DLC's and sequels.

> they also eternally seethe on wartales success
Where did you get this info? I'd love to see their seething.
>>
>>2102079
Just hearsay from these threads before, but supposedly they almost gave up on the game at one point because of coding issues, and they also hate people modding their games.
>>
>>2102085
>and they also hate people modding their games.
I mean sure, they initially encrypted the game files with a code but once they got decrypted by a full time autist they didn't pull a bitch move by playing cat and mouse and changing encryption code every time. Or is it simply that they couldn't change the encryption code?
>>
>>2102091
They tried but were told by the guy that he will do it again. So they give up.
>>2102085
Yep. There is more to it but whatever.
>>
>>2102238
>They tried but were told by the guy that he will do it again.
Ah okay, didn't know that. Very scummy indeed.
>>
>>2102079
>What, why? Literally have a customer base who will eat up DLC's and sequels.
because bb players are faggots, mayhaps?
>>
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>>2102294
What is your poison? Wanna shit on other's people hobby and not be shat on. Probably plays totalwawa or civ6. Or god forbid some cellphone crap.
>>
>>2101208
>filtered by unforgivably shit artstyle
>>
>>2101245
>>"We heard you loud and clear established Battle Brothers fanbase, we will make a game set in a completely different setting, 3d instead of 2d with preset characters instead of random!"
thats the best part dumbass
>>
i only play this game with reforged + my own edits + debug editor. vanilla is hot garbage. hilarious reading that the devs do not approve of mods. lmao fucking nerds

menace also looks gay as hell
>>
>>2102680
>baby doesn't appreciate caricature style
I was 12 once too.
>>
>>2101245
The whole "preset commanders plus mook squads" is the worst part.
Massive part of the charm for BB was random bros rising and falling and they take it away.
>>
>>2103152
you use words you don't know the meaning of
>>
>>2101245
Why does this game upset you so much? I have seen so many people here complain about Menace even though it's not even out yet.
They already made Battle Brothers why would they make another game exactly the same?

If the game turns out to be good I'll play it. If it turns out bad I wont. I don't understand why so many people are so emotionally invested in the project.
>>
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obligatory
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>>2105538
and BB is still much better game
>>
>guy shitting the thread for 4 days straigth
damn
>>
>>2104601
Because it means BB gets less development time in DLC's and updates. Its not like they made a separate team with separate budget for that Menancing pos.
>>
>>2104601
What else are they going to talk about? If they wanted to talk about BB gameplay they would.
>>
>>2106458
not much to talk about, game needs more content, last significant update was 5 years ago
>>
>>2106463
True. But that doesn't change how the OP is garbage.
>>
Post those funny Battle Brother Apu pics, pls.
>>
>>2106444
Nigga BB is done. The free dlc they made was a shock to everyone. The only way forward for BB is BB2.
>>
>>2106499
the only reason I see for bb2 is so they can rewrite muh spaggethi code, other that the game its a timeless classic and only needs more content, kinda like terraria
>>
>>2105572
yes and?
>>
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>>2106497
no
>>
Just bought this on the sale. When are you supposed to start replacing your shit bros? I'm on expert, day 22 and I have 9 guys all in that bandit chainmail. They seem to work so far but I know they must be objectively shitty because they are all from those super cheap peasant origins.
>>
>>2107227
Throw nimble on them and work on getting good battleforged niggas to replace them. Also ideally you want to have 12 bros so that enemy bandits scale larger groups, giving you more XP and loot in return for harder battles
>>
>>2107227
>When are you supposed to start replacing your shit bros?
Always. You see a good deal on a bro and you can afford it, you take it.
>I'm on expert, day 22 and I have 9 guys all in that bandit chainmail.
Well you seem to know what you're doing.
>they must be objectively shitty because they are all from those super cheap peasant origins.
Not necessarily. Brawlers if they get talents are amazing for their price. Cripples are the cheapest surround bonus you can get for your money, cheaper than dogs! I know cheap militia are sought after too.
But my personal favorite are the thieves with their defense and initiative for the price. A thief with small trait is ~15 mdef out of the box if not more due to rolls. With the initiative, you can give him dodge early on. A good early shield bro.
>>
>>2106444
That's true but that would be true for any new project they made. Battle Brothers is old and has had several DLCs made. Pretty sure they consider it done and want to make new games.
>>
>>2107272
a game like battle brothers is never "done", they struck gold and made a timeless classic, you don't make two of those, it becomes your lifes work, its like tynan sylvester being done with rimworld and trying to make a new game (or starsector, dwarf fortress, etc)
blows my mind that this appear to go over their heads, even back on 1.0 release they wanted to be done with the game after just 3 years of development
>>
>>2107311
Look at Stronghold franchise devs, they managed to create a timeless classic then spent decades trying to replicate it, but the end results were always the same, something just doesn't feel right with all their sequels.
>>
>>2107324
look at aoe2, took them a decade and a half to realize that if you invent coca-cola there is no need to move on and try to invent a new coca-cola
>>
>>2105538
If you're going to have shit graphics, you have to have good gameplay.
But it turns out BB has shit gameplay and shit graphics. Without mods, this game is a refund.
>>
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>>2101201
Menace looks like such a letdown.
All they had to do was Battle Brothers, but in the future with some better graphics.

>we dont wanna make what the fans want

Yes well you're making an extremely generic space xcom shovelware with singular static plot and characters. Thats not a game anyone should want to make.
>>
>>2107324
bad example since most of the actual devs left the team leaving only the incompetent.
>>
>>2107387
You're right, but also do you want them to force themselves to make something they don't want to make? Wouldn't you rather play something made with passion than made for money?
>>
>>2107397
Yea because there is so much passion in menace and it totally doesn't look like an asset grab and has its own distinct visual style. Not to mention made with german taxpayers money
>>
>>2107397
>passion
>Menace
Two mutually exclussive terms.
>>
>>2107397
I just think the sandbox model is such a higher level of game design for longevity, its a waste of opportunity to not repeat it.
Especially in this case where they're making something thats basically adjacent to what the perfect sequel should have been.
Its like its not different enough to be a breather piece from making turn-based for the last decade and yet the parts that are different are the departure to what made Battle Brothers so good.
>>
>>2107406
Just a thought. But if they aren't even into it themselves then that's sad and pointless.
Guaranteed customer base for BB2, too.
>>
>>2107247
>A thief with small trait
I'll keep that in mind. I found one previously but left it because I thought it's a shit trait because of the damage reduction.
>>2107243
Ok, I recruited up to 12. Suddenly the nomad groups became meaner and I lost all the fodder bros, and one that was kind of good a permanent injury. Should I keep the crippled ones?
>>
>>2107227
>just bought this
> I'm on expert
You realize you're supposed to walk before running? Take it easy dude, learn the mechanics and then do expert.
>>
>>2107524
Maybe he is savescumming.
>>2107503
Depends on injury and if you can afford the replacement.
>>
>hiring anyone other than farmhands
Why?
>>
because backgrounds without abysmal melee skill exist
>>
>>2107387
>>we dont wanna make what the fans want
why you act surorised, ots not like its first time they pulled that crap
>>
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>>2107397
> made for money?
literary menace
>>
Anyone here played reforged before?

Any good or fun builds I should try out?
Or a database/youtube vid of some good builds I can shamelessly copy?
>>
>i need a guide to play a game
>>
>>2108292
I got some decent bros running but I wanted to see if there were any insane/wacky builds that I havent thought of yet
>>
>>2109378
Pretty sure the devs try hard to avoid op stuff
I will forever miss PTR throwers
>>
>>2107397
>Wouldn't you rather play something made with passion than made for money?
Yea brudda thas why I'm stickin with BB
>>
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>>2107361
Fucking mongoloids I swear
>>
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>>2106497
>>
>>2107227
>When are you supposed to start replacing your shit bros?
All the time. Constantly upgrade your band. Cycle out your older bros when they get a permanent injury or die and replace them with better bros.
>They seem to work so far but I know they must be objectively shitty because they are all from those super cheap peasant origins.
Don't underestimate peasant backgrounds.
Some backgrounds are very good for their price. Their potential is lower than that of the top backgrounds, but keep in mind that there's a lot of variability. You will need to get several bros, hire them, check them out fully, see their starting attributes and stars and then decide which to keep and which to send away immediately after hiring them.
If you want to just try them out and see what works that's fine, just know that not all peasant backgrounds are created equal. Some are simply shit, some have hidden potential and a well rolled one can make a great brother for very cheap.
If you want to know the peasant "meta" then its
manhunter; lumberjack; brawler; militia; thief; farmhand
>>
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Thoughts on these three perk choice builds?
All three are meant for the brother who gets to hold the Reproach of the Old Gods.
Each build was made by a different player.
>>
Notes on mechanics:

A. Killing Frenzy increases the damage of the initial attack with the sword, but doesn't affect the lighting strikes.
B. Nimble armour has lower fatigue cost but offers statistically less protection than 300/300 Battleforged + Steel Brow, especially against enemies with attacks that deal low damage per hit.
C. Fearsome works normally for the initial attack, then for the lighting strikes the penalty to enemy resolve applies too but there's only a resolve check if the strike does 15 damage or more (60% chance).

A/B. Berserk is triggered if an enemy dies from the lighting strike as normal.
>>
>misspelled lightning
I'm tired please understand.
>>
>they never remade the scenarios
>The Conqueror doesn't give a potion to the anatomists
and niggas say this game is not unfinished. I understand the devs not wanting to make more dlc but some things should be fixed.
>>
>>2109715
>>2107183
Thanks, any more? I think there was one with Lindwurm.
>>
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>>2110955
you are wrong
lindyworms dont exist
>>2107860
you blind?
>>
>>2105538
I bought BB on a sale and I'll play a run whenever I get an itch but objectively vanilla no expansions BB is a hard sale, it feels like you're playing a beta without the DLCs extra features and the measly 3 origins you can choose from. Stuff like camp followers and certain events or enemies should have been added to the base game imo.
Dunno if base wartales feels better, I saw that game has some DLCs as well.
>>
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>>2110961
the truth is they run out of funds and patience and released game just barely finished when dropping simulation aspect and just making minimal effort to put a tick on list of promised features
the funniest shit ever is that when asking for modding they were like ''uh, we consider it but lack of time and uhhh, so no possible'' but then some spanish autist manually cracked encryption, lmao
they hate their fanbase in autistic german way
>>
>>2110955
It has already been posted >>2107860
>>
Tips on good bannermen builds? I tried whip-bannerman and I wasn't impressed.
>>
I'm thinking of changing steel brow from my fat neutrals into 9lives. Seems that after all the buffs that perk received that perk is huge now. I've even seen people claim it's better than colossus now for battleforged guys.
>>
>>2111632
dead perk on good brothers, if its proccing then you are doing something wrong
>>
>>2111636
nta but 9 lives ain't horrible. Luxury for sure but can save your ass now and then.
>>
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>>2111636
Well what else would you recommend in place of brow?
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>>2111646
headhunter or backstabber
>>
>>2111664
dead perks on good brothers, if its useful then you are doing something wrong
>>
>>2110957
>>2111065
Thanks, I just missed it.
>>
>>2111678
+5 melee skill is always usefull and so is guaranteed 2 crits in a row, a perk that requieres your brother to be 1 hit away from dying to do anything is pretty bad
>>
>>2111795
I mean, for a cripple with 35HP its basically an extra hit to kill.
>>
>>2111805
ya is good for fodder early on, makes them hold the line for longer
>>
>>2111795
>+5 melee skill is always usefull and so is guaranteed 2 crits in a row
*yawns*
>>
>>2111844
>>
>tranime
>>>/a/
>>
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does it upset you?
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>>2111795
+5matk is pretty mediocre for a perk that only gives you stats.
If you aren't going to expect that bro to get at least +10matk from backstabber consistently you should skip that perk.
>>
>>2111928
ill take +5matk over nine lives any day
>>
>>2111678
>doing something wrong
It's insurance against bad RNG. The whole game is about making sure that you can win despite bad RNG. Is fortified mind bad because you are just supposed to win every morale roll?
Nine lives also gives you useful information. You know that bro can't die until that perk triggers and the buffs after BD and oFaF make it far easier for you to emergency pull that bro out of the frontline after the perk has been triggered.
>>
>>2111939
stat perks have 100% uptime on the stats they give once you pick them and help prevent bad situation by increasing the rolls in your favor, nine lives does absolutely nothing untill your brother is already dead
if you are seriously getting into situations where your core brothers get to 1hp then you are doing something very wrong
>>
>>2111939
Of course it is. That anons a dumb.
>>
File: BB Lowborn backgrounds.png (43 KB, 1314x376)
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Comparison of the average bonus for starting attributes compared to the baseline (apprentice) of some lowborn backgrounds. Good to know for peasant militia companies.
>>
>>2111364
In my opinion the only bannerman build that isn't getting thoroughly cucked on damage is a throw banner
>>
>>2111939
Pretty sure he's trolling
>>
>>2112689
nta but BS and HH are both garbage in most situations. BS is alright if you're doing slaves or peasant militia and especially if you spam dogs but not something you'd want or need if good bro and lone wolf is viable on him. HH used to be fantastic on spears but now it's just a niche for an already niche weapon. That other anon also asked for a defensive alternative and got that weird suggestion instead. I mean, really? "oh should I go battleforged or nimble" "go xbow mastery lol"
>>
>>2112697
Yeah fat neuts are basically built around being sturdy walls that take forever to break, can't say I ever see experts giving advice like give them HH or BS instead of a perk that directly contributes to making them more reliable tanks
>>
>>2112688
Shotgunner or swordlance sarge ain't half bad either.
>>
I think I like the concept of this game more than the actual execution. With what I have seen in Menace they believe the issue is not game design, but art style, and not having enough niggers, which is unfortunate.
>>
>>2112711
A fat neutral is not really a tank. If you just want a tank you can do far more with shield expert and indomitable, but you need a good fatigue pool for that. Forged tank is a build that demands very high quality bros.
The point of fat neutral is being able to make a usable forged bro out of someone who doesnt have the fat requirements. Instead of wasting a perk point in brawny and still run out of fatigue after a few rounds of berserk (like people would do in the early days of the game), just stop caring about fatigue, pump all you have into mdef for survivability, matk so that the one attack you make per turn hits and then resolve to win checks and give the enemy a bigger malus with fearsome.
It's a simple build which only requires one strong attribute in mdef. In exchange you get a dude who's reasonably survivable on his own (not on the level of a tank), can dish out damage (not on the level of a duelist with a largr fatigue pool) and can proc a whole bunch of resolve checks on the enemy. Fat neutrals are the counter to orc and nomad camps with midtier bros.
>>
>>2112688
Which perks do you typically pick?
>>
>>2111646
This is for a fat neutral bro, correct?
I'm interested in why you picked axe mastery?
When I make a fat neutral bro, weapon choice changes the the rest of the perks I go with.
I also take into account where that bro will be fitting in my battle line.
Quick hands is another interesting choice; I don't take that on my step and swing builds.
Do you use it to switch from a two hander to a pole weapon for increased range?
>>
mentally stunted individual award >>2112244
>>2112697
he didnt ask for a defensive perk, he said he wanted to replace steel brow with nine keks and asked for an alternative, the argument here was that nine lives is dog ass and you are better off with any other perk
>>2113286
fat neutral need wep mastery to move 1 tile and attack on the same turn, quick hands is for switching betwen poleaxe and greataxe
>>
For a nimble dodge bro, underdog is a superior defensive perk to relentless if you only care about the latter to keep your dodge up throughout the fight and you don't need the extra initiative for something else.
You need to spend 68 fatigue (of your available pool during the battle with all your equipment on) before relentless gives you more mdef than underdog against two opponents, and you'd need to spend 135 fatigue before relentless is better than underdog against three opponents.
So if you bro has say 70 available fatigue in battle, only at the very end of it when he's exhausted and can barely move will relentless be better than the most basic underdog proc. At the start of the battle or if at any point that bro is surrounded by 3 or more enemies underdog will be better.

tl;dr the belief that you HAVE to pair dodge with relentless is retarded. Only pick relentless if you want initiative for something else, but having it just to support dodge is a very poor choice.
>>
>retarded and unsolicited
impressive
>>
>>2113307
Sorry. I should have made my question more clear. I know why you take a weapon mastery on fat neutral bros; what I was curious about is why you selected that particular weapon mastery. You know, why axe instead of mace or hammer?
So quick hands is to switch to a pole weapon, I can see that being useful; but two handers do more damage than their pole counter parts, so personally I take something beside quick hands and spend the turn repositioning my bro to take advantage of his next turn; after waiting of course to see if an enemy is silly enough to come in range.
>>
>>2113786
nta but I'm the anon who actually posted the build, not the one you just replied to.
>what I was curious about is why you selected that particular weapon mastery. You know, why axe instead of mace or hammer?
Axes have synergy with fearsome since they can proc two resolve checks per hit. They also deal the highest damage and chosen axes are easier to find on enemies than tier 3 2h maces or hammers.
Regardless axe mastery is there as an example, you can switch it for mace or hammer and the build works just fine too. Just keep in mind you won't have the fatigue to ever stun or do the aoe attack.
> but two handers do more damage than their pole counter parts, so personally I take something beside quick hands and spend the turn repositioning my bro
That's a turn of damage that you are giving up. Quick hands makes it so that there's never a wasted turn and also you have the option to hit an enemy 3 tiles away by moving one tile and switching to a poleweapon.
>>
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>axes
Mace traitors the lot of you
>>
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https://www.nexusmods.com/battlebrothers/mods/894

its up
>>
>>2114740
Finally I can play the manhunters origin with accurately colored indebted.
>>
>i enjoy being surrounded by naked black man
>>ironically
>>
I really dislike how they added so many cool pieces of armor with the Anatomists and Oathtakers like pic but then these only ever spawn on recruits from said backgrounds.
Wish they had actually integrated said equipment with the rest of the game. Like noble house knights could wear oathtaker equipment, or maybe you could simply see bands of oathtakers appear (maybe during the crisis? Imagine bands of oathtakers going to fight the undead or Southern armies). Same for anatomist gear, it would add variety to see brigands or mercenary bands sometimes wearing them.
>>
>>2114954
What if it's not ironic? What then, chud?
>>
Same for these two helmets which nobody wears. They only exist for the player to buy. They could have made it so that hedge knights in the Northern part of the map had a chance to wear them.
>>
>>2107406
I read the announcement thread and somebody started schizoposting about that and wasn’t even banned. It’s like the devs don’t even give a fuck, I have to give props
>>
>>2115049
>>2115057
What really rustles my jimmies is that there are no Crownlings/southern mercs
>>
>>2115057
devs simply give no fuck
>>
>>2115054
I'll point and laugh at the funny gay anon. Duh.
>>
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Backgrounds comparison chart.
Level advantage just divides the average attribute modifier of each background over the apprentice baseline by the average amount of points you can increase that attribute on level up with no stars (2 for matk and mdef, 4 for ini, 3 for the rest), then divides that by 3 (since you can increase 3 attributes per level up).
So for example thief has a level advantage of 3, this means the attributes of a level 1 average thief are the same as those of a level 4 average apprentice. This doesn't take into account talents since those have different value depending on what attribute they affect and they are random so that's more of a brother-by-brother thing independent of background.
>>
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ye olde tombe
>>
at this peace menace will end up releasing in 2026
>>
>>2121727
I just hope it is good, I am/was sceptical but the dev blogs give me a bit of hope, looks cool
>>
This is the only game that really makes you feel like Conan the Barbarian hewing and cleaving his enemies.
>>
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>>2122391
>When the game briefly hitches after your lone wolf whirlwinds
>>
>don't play for months
>jump back in
>15 retries, can't get past early game, keep losing vet bros or jumping into fights I can't win
I am back to being a shitter huh
>>
>>2122674
Happens to everyone if you're too used to your lategame deathsquad raping everything.
>>
>>2122683
I never had a lategame rapequad. Midgame bros at most
>>
>>2122774
you never stopped being a shitter then
>>
>>2101543
I thought Battle Brothers had great commercial success?
I've always heard that they were just sick of the game. Not unheard of from smaller developers.
>>
>>2123548
not great enough
>>
>>2123548
Don't humor the fatherless shitposting retards.
>>
A light crossbow does, according to weapon skill describtion, at least 18 armor damage, but did 17 armor damage. Why is that? Is there an armor damage reduction mechanic other than battle forged?
>>
>>2123707
You want it straight up? Be warned, you'll feel retarded.
>>
>>2123723
Okay
>>
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>>2122861
Guess you’re right, I am a shitter.
>>
>>2124705
>>2124705
How the fuck can you get surrounded like this? You really are a shitter. Make a line, move your guys next to the damage dealers, wait command, move another dude. Hit with bonus to chance. Kill their two handers first, leave shield bros last. At night you can even ignore the ranged fags. What is the average resolve of your bros? Breaking against brigands?
>>
>>2125049
Looking at the bodies his flank folded, some nigs ate it and it cascaded from them eating it. Attacking raider heavy camps in thug tier gear and on higher difficulty than you're comfortable with does that.
>>
>>2125083
Even if he had better equipment, his tactics would fuck him. Killing people better equiped than you is how you get their equipment.
Look at how his shields are positioned, dog corpse on top left indicates poor use of resources. Maybe he does not know that killing dogs affect morale?
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>>2125690
Top right
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>no warhams fantasy battle bros
feels bad man
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>>2126184
There was a skaven faction mod with really nice looking assets but doesn't work properly and the mod author, for some reasons, completely disappeared after releasing the mod and never fixed it.
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>>2125690
Nah, if he fucked up anything it's listening to dumb memeing niggers that go play expert from the start. You crawl before you run bruh.
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>>2126224
How you know the difficult he is playing? I'm presuming he always quit after a bad fight and never gets to late game. Having a huge oathtaker with a manspliter, having a swordmaster with a two hand legendary flail mowing shield cucks, having a heavy crossbow with berserk killing 2 billfags per turn. Trully the late game is a cake walk. If you aren't kicking a barbarian's nest
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>>2126691
He is getting his ass kicked? That said If he's in thug gear I doubt it's past day 30-50. And not even a 3 skull bandit camp comes with raiders and marksmen that early unless you're on expert.
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>>2126864
That means he doesn't know when to flee a battle too.
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>>2127310
Do you even have a point to make?
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doing peasantboys expert/expert ironman.
This guy rolled a lot better than i anticipated on his 0 star defense, but i'm worried about his low hp. I'm thinking steel brow as one of my final two perks is requisite due to this. I feel like if i don't take steel brow some giga-hammer barb is going to one shot his noggin. Thoughts?
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>>2127321
He lacks experience. Thar only comes with endurance and self reflection. You, on the other hand, seems to put the blame of his failures on "istening to dumb memeing niggers".
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>>2127580
If he is going to use a 300+ helm I wouldn't. Reach advantage or a weapon skillis what I would pick, that and give him a more dammaging weapon, with thar meele stat he doens't need sword.
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>>2127580
What day is this and how did you level up the rest of your frontline? With that setup you won't have the DPS necessary to crunch through normal late game fights, much less legendary locations. Usually for frontline duty you only need 1-2 tanks equipped with shields, the rest should spec into duelist or 2hander to make the most use out of the extra bodies pm gets. As for your bro I would recommend getting quick hands and put a 4ap weapon with decent damage in his pockets to proc berserk into recover plus a polearm to extend his reach.
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>>2128008
it's day 107, been using the frontline as just a blob of shields that pocket said shield when they need to do damage (a mix of people i want to die and replace + a few actual tanks i want to keep) while cycling out bros in the back to level up some 2h DPS boyos. I've been mostly bullying mercs, caravans, and a noble faction rather than doing camps as there's no way i can take the heavy camps until i cycle out some of the dudes here for sure. For ranged, i have one hybrid thrower/polearm and i'm experimentally going to try crossbow / gun hybrids on my three other range bros.
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>>2127972
Absolutely. Looking for shortcuts instead of taking his lumps, enjoying the ride and getting better naturally and then upping his game when he's hit that soft limit. You don't start with 50kg dumbbells because someone else lifts those, you start with 10-15 and work your way up to the limit and on the pace your body can handle it. And you sure as hell shouldn't go for muh speedrunner forced meme strats unless you want to suck out the fun of discovery and getting there on your own.
That sound unreasonable to you?
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>>2128090
Yeah.
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>>2128055
Don't pocket the shields, it will still lower your fat. Drop them on the ground instead, you should be able to loot them again after the battle (don't do it to named shields however, they might bug out and disappear completely). Your run so far sounds fine too me, not raiding camps early means you will have fewer fameds to play with but raiding supply caravans for noble gear should make up somewhat. I would be careful going all out with a gun backline however, it's not very effective against the toughest fights like chosen camp or wurms while throwers are generally good against virtually everything in the game.
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Haven't played since 2021, I don't remember much other than having fun. Anything I should know? Are these mods still good?
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What does this mean?
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>>2128496
German BUNDA supports Battle Brothers.
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>so called """"old gods""""/gilder
>don't do shit
>ALLMIGHTY DAVKUL
>breaks noses and dislocates jaws for shits and giggles
Davkul bros... we can't stop winning
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>>2128564
>on my first somewhat successful run
>picked up a cultist with good resolve so made him my bannerbro
>at some point he converted another bro, I think nothing of it.
>last night I got the sacrifice recruitment event
>see this post
I don't know what Davkul has in store for me but I am on board. Praise Davkul.
>>
Which background allows for the best use of fists in legends, Barbarian or Brawler?
>>
>>2129207
Brawler, since he has both the damage bonus and the guaranteed unarmed tree.
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>>2129355
That was a trick question. Way to out yourself as a troon, retard.
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>>2129376
>everyone who plays modded is a troon
you sound like the most coalskinned vantablack nigger to grace the earth.
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>>2105538
honestly deserved
I used to love BB but the devs are such pretentious massive faggots
also instaling wartales since I haven't played it since beta where it had nothing
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>>2129383
You fully dilated yet? Cope and seethe, bitchboy.
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>>2129404
holy fuck those female portraits are bad
>>
Just play Reforged. It's a million times better than vanilla.
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>>2129922
NTA but what does it change? I've tried legends before and it's way too scatterbrained and imbalanced for me to enjoy it.
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>>2130378
nta either but some tweaks with weapons (mostly benefiting swords and polearms) and perk trees being derived of background and traits. As in this group of perks individual perks have a tag of [raider] and that tag derived of your [northerner] background allows you to invest in them, less cookie cutter builds with vanilla+ gameplay ideally. It's not ideal but it's neat if vanilla grew stale and you're not interested in reinventing the wheel.
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>>2130378
The dev diaries and the text explaining the vision of the project and what it tries to accomplish:

https://github.com/Battle-Modders/mod-reforged/wiki
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>2130487
>t. troon
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>>2128496
its already paid by germ tax payers so its free to pirate
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>>2127580
I'm not a huge fan of this build.
>forged
>berserk
>frenzy
>brawny
>recover
>2h sword
>no mastery
All of this seems like you want a guy who does DPS in tough armour, which makes sense intuitively but doesn't work all that well in-game.
Berserk has a huge cost on your fatigue, so you need a large fatigue pool. This has negative synergy with battleforged armour, so you try to remedy that with brawny, which is typically a really bad trade. You are spending a perk point just to be able to swing once or twice more before running out all the same. Weapon mastery would probably give you better performance and it would have synergy with berserk since more attacks means more savings.
Recover with a 6AP weapon is really bad since you'll have to waste a whole turn just to get half of your poor fatigue pool back. Berserk -> Recover can work if you have a 4AP weapon, but that's not your case.
Steel brow is a good perk for battleforged, but 9lives is better in most situations.

Overall, looking at the rest of your roster, I get the feeling that you probably think that battleforged is better than nimble and I'd advice you against that. Nimble is outright better than forged until you have 300/300+ armour (which not all your bros have) and even beyond 300/300 both are comparable depending on the enemy you are facing.

I think you should specialize into damage dealing nimble bros with a large fatigue pool and 2h weapons (axes and maces are the best) and battleforged dedicated tanks with shields.
Less shields in the frontline and less polearms too.
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>>2126192
>for some reason
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>>2127580
Also even if you don't feel confident about fighting camps, you should still fight beasts.
I only see a few generic armour attachments on your bros. Beast trophy attachments are far better.
The general cheat-sheet for attachments is:

>direwolf pelt
Great for a nimble duelist with fearsome.
>hyena pelt
Great for any nimble bro with dodge.
>lindwurm cloak and bone plate
Both are amazing for nimble as long as they don't take your nimble% too high. They are comparable overall, with lindwurm cloak being better against enemies that do weak attacks and bone plate being amazing against enemies which do heavy attacks (orc berserkers, chosen, lindwurm, etc.).
>kraken horn plate
By far the best attachment in the game.

>wait those are all recommendations for nimble
Yes, because for battleforged the attachment discussion is much simpler. Just put additional fur padding on all your good forged armour. Horn plate is also good for battleforged but you get much more out of such a limited attachment by sticking it to a good famed nimble armour if you get it.
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>>2131014
>>2131020
...were you dropped on your head? Holy shitpost batman.
>>
>>2131025
Why you say that? He is giving his opinion, more dammage dealers.
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>>2132283
It's the thread faggot who's hardcoded to seethe whenever someone tries to have an actual conversation about the game.
Many such cases.
>>
samefag
>>
new menace just dropped
https://www.youtube.com/watch?v=8TNI5U7lySo
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>>2135656
The game looks sick. The only complaint from what I've seen from the gameplay is the AI. I watched some german streamer play the game and he essentially aced the first two missions, he didn't lose a single squad. The AI in Battle Bros is predictable, but it doesn't do stupid shit on purpose
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>>2101543
>the truth is that they are sick of bb fanbase
who could blame them
bbfags are some of the whiniest fucks out there
even worse than starcraftfags
>>
Going to make become hostile against the Southern faction, is there anything I should do there beforehand?
Arena fights, assassin, anything else?
>>
>>2136155
wax butthole
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>>2101201
>Menance dead on arrival?
yes
>Or just an elaborate subsidy fraud?
yes

Literally no one cares about Menance
>>
>>2136271
>Literally no one cares about Menance
I care
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>>2135656
Dont care
Didnt ask
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>>2135656
>another cinematic trailer
https://youtu.be/o34R138zpV0?si=wdgxfXJbZ0AsrBkS
had to check some literally who channel to see some actual gameplay, has that samey playstyle/look of games that i would never play like xcom alien dark descent totalwar endless space and so many others
>>
>>2115049
oathtaker armor looks stupid and goofy, they should have toned down the detail cause their stuff stands out way too much from all the other armor, even legendaries. its the same deal with banners in general
>>
>>2139124
I think one day they suddenly want to have Warhammer Bretonnian knights in their game and that's how we got the Oathtakers.



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