Why did Microsoft fumble AoM so hard?
>>2114440what do you mean?
>>2114462retold was a huge mess
>>2114440That game really did not need a remaster. Ran perfectly fine and aged well. Only thing it "needed" was more people playing mp again but i dont touch these games for mp.
>>2114440star wars galactic battlegrounds:DE when?
>>2114624>Only thing it "needed" was more people playing mp againchinese needed a rework for sure. idk if i like the one they got, though.
>>2114638Oh right forgot about chinaslop. Never liked it and never touched the dlcs
>>2114560Was fine when I played it
>>2114624>That game really did not need a remasterOk bro
>>2114655it looked fine to me
>>2114656Bro's nose is one pixel
>>2114560Retold is doing fine
>>2114631Never. At this point it would be easier for them to make AoE5 with a futuristic theme.
>>2114655>leftsoul>rightsoullessJust proving the point, assistance on using these uber-detailed and realistic graphics is what sucks all the fun from modern games
>>2114712You are a nostalgic afraid of change Fun isn’t inversely proportional to polygon count
>>2114560Retold is fine, way better than EE anyway. EE ran like shit, china was shit and nu-units for OG factions were shit.
>>2114440>>2114560the remaster did literally everything right, short of sucking your dickyou're being ridiculous, this isnt /v/
>>2114716I am nostalgic, and I welcome change.But the obsession with realistic, detailed graphics is making everything worse, because every game looks like a shitty CW series. The best games in recent years are the ones with actually unique aesthetics, it is literally why Elden Ring is so popular or Hades.
There wasn't much to fumble, the original game was poor because it only had 4 factions. It should've been like AOE2 and added many more functions. No I don't give a fuck about asymmetry or balance, multiplayerniggers can tongue my balls.
>>2114842However, those four each had three major gods to choose from so that's a total of twelve civs, and with all the combinations of minor god choices it comes to an even bigger number.
>Elden ring>unique aestheticsbrother it's just Demon's Souls
Retold is just AoE2, made redundant by the existence of AoE2.
>>2115067god powers and free units on age up make aom revolve completely around timing attacks, unlike aoe2
>>2114560For all its flaws it's doing fine.Sure I miss the lack of blood and corpses staying for much longer, but many things the original game and Extended had were reworked or polished by Retold.Waiting for the Japanese.
>>2115136the mediocre, completely pointless, deprecated aoe2hd from 2013 has more players than retold
>>2115073sounds like it's inferior with weird imbalanced abilities and crutches.
>>2115153that's what I said
how hard is it to mod retold? been thinking about making a small project and might as well
>>2114689>Bro'sZoom zoom>>2114716And you're a retard who doesn't understand basic artistic concepts. Expressionism would probably give you an aneurysm.
>>2114874God pick doesn’t change what the faction is. The entire appeal is the theming and aesthetic, same as with aoe2.
>>2114440I’m mixed on the new graphics, don’t like the reusable god powers, and hate the new voice acting.
>>2115460>10% faster wood gatheringsuch strong theming
>>2114728Voice acting and artwork are worse in the remaster but the rest isn’t too bad >>2114842AoM has four factions, AoE has one faction with a couple minor tweaks here and there to dress up as multiple factions
>>2114655but they also decided to give everyone annoying accents instead of using the original voice acting which was perfect.
>>2115460If major (or minor) gods don't count than AoE2 has 1 faction.
>>2114440They fuck the age series every time 2 gets worse every fucking update
>>2114440>managed to sell the same game 3 times
>>2114656Arkantos has a separate model for cinematics.
>daily challenge for a garbage reward in a dead-on-arrival game mode.Who comes up with this shit?
>>2115999I mean, if the alternative is for it to not be available anywhere for sale, I can live with the endless rerelease cycle
I complained about no AQ in ranked last time but it works fine in quick match. I take the complaint back.
>>2116661They've made weird choices regarding the autoqueue. It has some advantages that were never there before like queueing up research (or even age up) as soon as you have resources, but the way it worked in original game was a repeat queue meaning you could get a mixed comp out of one building. Now you can only do it in even amounts (or whatever gets resources first), admittedly a minor thing but weird they felt the need to change that.And that's assuming military autoqueue is on, which it is by default for the "casual" game modes, but not in ranked. For some reason, despite the fact repeat queue has been the way AoM was played the whole time they decided to try to appeal to compfags coming from AoE2 or other games and both players have to agree for it to be on. There's a checkbox for it I think, but it's off by default.
>>2114938Elden Ring gothic high fantasy overly ornamented look isn't anything like Demon's Souls' simpler and more medieval look
>>2114689So is yours
>>2115481>>2115619>>2115624Fun fact: There is a mod that allows you to change the voice acting. It's all separate files too, for example, I changed only the cyclops's voice back to the original, because his new VA was the most grating.
>>2114440THE FUCKING REMASTER HAS NO OPTION FOR THE ORIGINAL MUSIC I CANT FUCKING LISTEN TO THE REMADE SOUNDTRACK ITS ALL WRONG AND DISCORDANT AND FEELS LIKE FUCKING SANDPAPER IN MY EARS GIVE ME THE ORIGINAL MUSIC RREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!
>>2118002Pretty sure there is a mod
so now that retold failed can they keep updating AoE3?>but its le bad!its the best game in the series and where they steal ideas for AoE2 and AoE4
>>2119199they axed the support anon. It's over. I lament it too.
>>2116536Nah, the alternative is them not being jewish fucks and letting GoG sell and fix up the minor compatibility issues of the original game.That goes against their business model, though. They are forcing the community to move and eat their shit each time. Having the OG game be available and in working state goes hard against that goal.
>>2119199We'll know for sure if it failed if they drop AOM support after they release the Japanese and they aren't contractually obligated to continue
>>2119199>so now that retold failedIt didnt
>>2114560it aight
>>2119287But all of them are on GoG and play as well as they did before.
>>2123240No they aren't.
>>2119199AoE3 was already ruined by definitive edition.
>>2119199AoE3 failed before Retold released. The only AoE game anyone really wants to play is AoE2.
Kinda wish they just ported all the models and shit from 3 into AoM just for funI want to make/play Not!Rise of Legends mods
>>2114560fear and lies stink strong on this one
Really other than the voices for the campaign (the Norse ones are better than the OG's btw) what would be the issue with Retold? It runs better, god power rework is great, re-balancing myth units to make the shit ones worth something. It's all an improvement
>>2124856Some of the art is also questionable and I don't really like the new chinks either. That one is more of a personal preference I suppose, I think they are okay, I just don't like their playstyle.They changed how autoqueue works to pander to AoE2fags but it's also better in some ways to you win some you lose some.Overall I'd say it's an improvement and especially over EE that ran like shit.
>>2124856Apart from the new voices and art being shit I don’t like the retold balance changes, new units/techs etc. I preferred the original+fan patch balances. It plays like a different game which may have been the point (“Retold”) but I prefer the original
>>2123270alright, i'll bite. What did AoE3 DE "ruin"? Let me guess, you're still whining about the injuns? The message on game start?
>>2124856I agree. I'm getting a bit tired of it after a year of play, guess it's time to retire it for a bit until the DLC drop.
>>2124983I say this as a wokescold, but I feel like the Lakota campaign has less bite to it.In the original version, Chayton was party to his own people’s genocide. In the DE version, he just… Kills a bunch of bandits? And gets sad about it?
>>2118002just mute it and play the ost in the backgroundt. doesn't ever listen to the music from the game he's playing
>>2124856Nothing people are just shitting on it because it's cool now for some reason.
I swear, if we don't get the Aztects I'm going to choke a bitch
today I will remind them
>>2126345Isn't the Gaia one particularly egregious?
>>2126368yes, but at the time we didn't have Gaia's portrait
>>2126384Kek it's so shit
>>2126345>>2126384what kind of Jewishness is to sell the original art in a fucking nostalgia remake anyway?
all of the AOM hate has always come from fishes in their small ponds who can't cut it in AOM's fiercely competitive multiplayer
>>2126368Didn't they turn her into groot?
>>2119199Anon they won't even support AOE2 properly and it's the most popular title. World's Edge all have brain parasites.
>>2124856Yes but have you considered that new thing le bad and old thing le good?
>>2127956>they won't even support AOE2 properly???it's a very well supported game
>>2126384>>2126345it's literally nothing
Should I buy it though? before the sale ends.
>>2129414do you like golden-era RTS? then yes. Looking for a competitive ladder? then yes. Looking for a co-op experience? It's there but I don't think it's good, so no.
>>2129422I see, well I did play it when I was young and loved it then, but truthfully, if I wanted to play the campaign I'd just play the og, you say the multiplayer element is doing well?
>>2129426multiplayer is doing very well.
>>2129333If you have the fucking nerve to charge money for them, it's not "nothing"
>>2126345>A FUCKING FLOWER
Retold development fired their 'artists' and hired new ones 4 months before launch for a reason
>>2130867>hired new onesIf you don’t think the portraits are AI generated then I’ve got an Eiffel Tower to sell ya.
>>2131123the beta ones? yes. The legacy ones? upscaled, yes. but the final batch of original ones are not
30 days wait is too long saars
>>2134781Soon
>>2114655Graphics whore.
>>2129332>RoR>V&V>3KAoe2:de got ruined with dogshit dlc that broke the theming. All they needed to do was release more factions and campaigns in the medieval era, it was a perfect formula, and the cunts at WE and FE abandoned it. Fuck knows why they’re so workshy when they have 100+ employees.
Athenian League games where they have different skill brackets for players to compete has made some absolutely amazing games to watch.Damn good RTS
Campaigns good in this game? I have no interest in online.
>>2140833Basically the main selling point, its campaign is probably the best in the Age series with only the new Chronicles one being a possible contender
>>2140868Sweet, will pick it up then.
Japanese cheevos are upChampion units in the Classical era sounds interesting
>>2141040I hope the nip DLC does well enough to warrant another DLC, this time with something hopefully interesting as the new civ.>inn4 we get korean dlc
>>2141103game is already on life support
>>2141103I know everybody on reddit wants an Aztec DLC but a Mesopotamian one would be far superior and I'd die happy with that
It's easy to come up with new pantheons that could be added to Age of Mythology.It's hard to come up with new methods of favor generation to make them unique.
>>2138350>RoRThe game has had civs themed around late antiquity since day one (Franks, Celts, Huns, Goths), so RoR adding late antiquity Rome to the base game doesn't break anything.Of those DLCs the only really contentious one in terms of theming is 3K (V&V is just pointless since it adds basically nothing) because the 3K civs play like they belong to a different game entirely. It's like they saw the positive reception to Chronicles and assumed for whatever reason that people wanted Chronicles civs in the base game.All they have to do is take 3K out of the base game and move it to Chronicles and the game will be fine.
>>2142211The problem with RoR isn't the Romans civ, it's that it was just another AOE remake sold as AOE2 DLC.V&V was absolute dogwater, it has the lowest reviews by far.
>>2142193the Hindu pantheon would fit in the game great with how many gods there areYou generate favor by allocating streetshitters to the sacred street where they shit and wipe with their hand. You could train units in street food stands where they smear shit into the food to make it holy.You could also have an interesting mechanic where too much favor (shit on the street) would create some sort of a global debuff as the capital is overflowing with human feces
>>2142295>another AOE remake sold as AOE2 DLCWell AoE1DE was pretty underwhelming. At least RoR lets you play AoE1 with some better mechanics, which is what anyone who still cares about 1 would have wanted besides outright remaking it with 2's design. You could argue that it makes DE obsolete, though.>V&VI agree it was really bad, but it didn't do as much damage as 3K.
call me when they fix the dogshit pathfindingi don't care if the 3D assets now have hundreds of polys each, the fact it was advertised as a distinct rework was the perfect opportunity to do what SC II did with Starcraft 1, but they threw their chance into the fucking garbage for no reason
>>2142708There's nothing wrong with the pathing. Stop blaming the game when you suck
>>2142176Aoe3tard seething
>>2142211>Franks>Themed around late antiquity>Huns>Day one
>>2142698>it makes DE obsoleteYes it does, having new techs, QWER, shift-clicking, global tech/train icons, formations, civ music, voiced campaigns, everything is already better than DE by a mile. I do miss the og campaigns though, I bet those take a lot more work to port than they should.
>>2142698I agree 3K was the worst, it’s the dlc that made me give up on the game completely, but RoR and V&V were a sign of the shit that was to come. The dlcs should only ever have been new civs and campaigns, a formula that was perfect from The Forgotten to Dynasties of India. They threw away guaranteed success and the legacy of the most beloved title in the genre because they are greedy, lazy sacks of shit.
>>2143510Let's be honest, the AoE1 campaigns are completely outdated and aren't worth porting
>>2143672are you able to articulate what made 3K so irredeemably catastrophic from a functional perspective beyond the inclusion of heroes in multi?
>>2142785>There's nothing wrong with the pathing.bald faced lies?on 4chan?
>>2143510Yeah, but at least the new campaigns are really good.>>2143672R&R is basically a separate game, so I still don't see what you mean. Do you think it ate away space for potentially more civs?
>>2138350indeed they had the perfect formula laid out for them. Everyone wanted more traditional civs +campaigns. First they fuck it up with v&v by not giving us proper campaigns and recycling free scenarios and then they promise new civs with a chink DLC, everyone was happy until it turned out to be 3k BULLSHIT and no actual campaigns of real civs. I dont even know how it is possible to fuck this up TWICE when theres not a single aoe2 community that asked for fictional civs and heroes and all that bs.
>>2144450Your AI reaction image is worse than the original in ever way.
>>2114440Retold is doing just fine however
>>2114560Whatever you say, you sweaty e-sport boring rush guy.
>>2144516woah!!! The Jeetmaster has expanded into other games!!!! praised be the cow dung, by the juggernaut!!!!
>>2144806Why you are like this, anon?
>>2144499DONT CARE
>>2144516Damn this looks fucking awful. I wish EE still had a multiplayer scene though.
>>2143745The theming was the single biggest draw to AOE2 for me and 3K burned that down and pissed on it. Previous DLCs not only expanded the medieval vibe but gave interesting stories about various ethnicities - often less talked about ones like the Cumans or Georgians. 3K is not medieval, has silly magic powers, is about han civil war factions instead of ethnicities, and is based on the oversaturated chinkslop that is Romance of the Three Kingdoms instead of anything interesting - it sacrificed the genuinely interesting potential of the Tanguts, Tibetans, and Bai along with medieval chinese campaigns featuring them as well as the Khitans, Jurchens, and the Chinese themselves. I don't know what you mean by functional but if you mean gameplayslop instead of all the artistry of the game then I don't care.>>2144049It shows that they went for gimmick shit and abused AOE2's draw power to have it sell instead of sticking exclusively to DLCs that actually fit AOE2. RoR would've been fine as an update to AOE:DE or a standalone title, but attaching it to AOE2 was scummy.>>2144450>communityThis is another worthwhile point. There have been dozens of fan suggestions and designs for additional civs. It's not like FE were short on ideas and HAD to go back to the ancient period.
>>2145484>abused AOE2's draw powerTalk about suffering from success. They may as well add whatever they feel like at this point, like post-medieval stuff or even sci-fi, creating some sort of modular megagame.
>>2145623Watch them add in that Star Wars game at some point
>>2147816Could it happen? On one hand anons say they'd probably not get the license, but then again crossoverslop is a very popular way of handling IPs now. If Fortnite could get it, why not AoE2?Alternatively, they could make a perfect clone of SW:BG with all the copyrighted stuff removed but would players still be into it without SW brand power? Personally, I liked the mechanics so I wouldn't mind.
>>2147872Apparently they asked and couldn't get the license. Think how much Disney have mishandled SW, they don't want to bring back EU material.
Because AoM is hilariously unbalanced in a way that AoE2 isn't, that meant it was a lot harder for people to want to play it competitively.
>>2145484>gameplayslopThis "slop" term has become meaningless
>>2145484>but if you mean gameplayslop instead of all the artistry of the game then I don't care.I'm sorry to tell you this anon but since you just outed yourself as being in the same camp that, by Blizz's own official metrics, played the SC2 campaign once and never touched the game again, you're never healthy for the game long-term.Guess what? AoE3 put a lot of work into making each faction unique and different and people forget this but everyone wanted 3D models back then so the game's use of them was wanted. But none of that mattered long-term because people didn't like the deck system and thought it ruined the game.
>>2147995>I never played it competitively so I just make shit up
but really, how do I make mods for this?
>>2148583is google broken?
>>2148004>you're never healthy for the game long-termCampaign players buy the game just the same as multiplayer fans do. Indeed multiplayer players are only a drain because they require server costs and labour costs for ongoing balancing. So unless multiplayer players are paying a subscription fee (which has never happened) they are worse for long-term health.
>>2148004For me the deck system was ok but the mini treasure explorer bullshit was so fucking annoying.
>>2148750Yeah the decks are alright, but I always thought the explorer hero shit wasn't very interesting
Japan soon will it save the game?
no
>>2145484>gameplayslopI really wish you had started with this so I could have just ignored everything else you said.
>>2148713People playing AoE2 multiplayer is the *only* reason the game got the HD release in 2013 and the DEs over the last 8 years. Campaign players only tune in if they’re interested in the campaigns on offer (i.e. Chronicles). MPfags will literally buy everything as long as it affects MP
>>2151040>People playing AoE2 multiplayer is the *only* reason the game got the HD release in 2013 and the DEs over the last 8 years.You have it a bit backwards, anon. They definitely kept the ball rolling with the likes of SotL and twitch/Youtube e-celebs like Hera, but the OG creation of HD had the exact opposite effect.Voobly AoC was kind for multiplayer.FE faggots were playing the FE mod.Then Microdick approached FE to make a Steam version of AoC for them with FE and We-wuz as paid expansions.They created that BUT HD's initial years were plagued with absolutely disgustingly disfunctional netcode. So everyone into MP stuck to AoC or modded FE on voobly and gave HD the finger.The real movers of HD sales were SP fags, who were served the FE campaigns and they ate the slop right up.And only over years of promising to unfuck the netcode and patches to it did the MP scene make the jump into slear meadows of 4v4 SP shitters and slowly started spreading their gospel of becoming Twitch eFamous by learning how to play for real.
>>2150821It doesn't need saving lolIt's going to be so fucking insane to have 6 fully asymmetric civilizations in just 8 days.
>>2151266This. I think AoM is pretty clearly an SPfag game. As long as the DLC sells well enough they will continue to support the game with new pantheons and campaigns (this is also why AoE3 died imo. All of the dlc was tailored for MPfags despite it having a much smaller scene than AoE2 or AoE4).
>>2151040It was AoE2's strong modding and custom scenario scene that kept the game alive. Ever heard of aoeheaven? The Forgotten expansion was basically just one of those kinds of mods that happened to get official support.>MPfags will literally buy everything as long as it affects MPMpfags might be paypiggies with no standards but they're a tiny minority of the playerbase. Definitely less than 10% and I've even seen it estimated at less than 5%. This tracks with other RTS titles too.
if they don't add a pantheon from anywhere on America and leave all other pantheons at 3 with a Norse outlier of 4 I will die mad on autism
>>2151266Retold keeps rounding off the asymmetry to make it play like AoE2 though.
>>2154197and that's a bad thing
I want an Aztec or Mayan pantheon that generates favor by blood sacrificing your own villagers or enemy villagers but I feel like people would find that problematic
>>2154197>Retold keeps rounding off the asymmetry to make it play like AoE2 though.How so?
>>2154197Name literally one thing "rounded off" lmao, you hack
>>2154644Norse ranged hero?
>>2155381>distinct civ hero unit made it less asymmetric and more like aoe2Unbelievably retarded
Japan DLC is the last DLC.Norse will be the only civ with four major gods.Reginleif's Rally will be the only Mythical Battle.There will be no Aztecs or Maya or Olmecs or whatever, no Romans or Persians or Hindus.They are fulfilling their obligations, and then we will get a "The Future of Age of Mythology" blogpost. If we're lucky, there'll be like a couple more months of portrait events before service is cut completely.
>>2155430>There will be no Aztecs or Maya or Olmecs or whatever, no Romans or Persians or Hindus.That's because we will be getting Mesopotamia
>>2155430AoE3DE is still getting new explorer models monthly, they likely have all of the Retold alternate portraits and avatars done and will continue to dripfeed even if there are no new DLCs
>>2155430I realize that you're seething because whatever dumb RTS you played is dead but AOMR had at least 3x the purchases they were expecting and has had an overwhelmingly positive reception by those purchasers. Your seething unfounded theories of doom look desperate.
>>2154189I'd say adding Americans would be perfectly doable since there's a lot of stuff to work with: regular units like cowboys, myth units like wendigos, folk heroes like Paul Bunyan, and a large pantheon of presidents.
>>2155407>3 out of 4 civs have ranged hero options>Retold comes out>all civs have ranged hero options now>somehow the game is not less asymmetricUnbelievably retarded
>>2155597>I realize that you're seething because whatever dumb RTS you played is deadYes, Age of Mythology. That's the one I'm angry about.
>>2155813That's one unit, not "keeps rounding off" and if anything retold is actually an improvement over EE in that regard because it removed the retarded units it got late in the lifecycle like greek healers or norse archers.Not having a counter for flying myth units is just too much of a balance issue to be left alone.
>>2155638Kek
>>2155813a civ UNIQUE age 3 ranged *hero unit* (a hunter) that can build buildings that has <no> unit clones is AOM becoming LESS asymmetric and more like AOE2- according to you. Next time a fucking flying storm dragon zaps my dwarven miners and I have to train some Godi heroes to throw hunting spears at it I will have to say "Damn, this is just like AoE2"That is the _best_ you could come up with? Bruh you are !!struggling!!
>>2155813You should have been bullied more you autist
>>2154248just look at modern day India. Do people find that problematic? It's much much worse, and nobody does.
>>2156058>name LITERALLY ONE thing "rounded off">but that's just ONE thing!I accept your concession
>>2156266you're starting to become incomprehensible which begs the question who's struggling here between usit's an undeniable fact that Norse did not have ranged heroes, that's it, doesn't matter what age they're available in or if they can build buildingsnow thanks to Retold they have ranged heroes and that is making it less asymmetricnever said that AoM is just like AoE2 or it's close to being AoE2 but I invite you to keep beating up your imaginary strawmenand just for curiosity's sake - hunters? hunting spears? wtf is your point by including that lmao
>>2114560Let me guess. Your PC is too old to run DX12, yet it runs the pre-Retold versions fine.
Reminder the original is graphically better than the extended edition
>>2156294He's just 100% right, do you have brain issues?You'd be culled in most societies being that retarded.
jorogumo feet
>>2156702>He’sNot fooling anyone Can you explain why Norse just getting hard countered by flying myth units was fun and good asymmetry?
>>2156534>never said that AoM is just like AoE2 or it's close to being AoE2 >Retold keeps rounding off the asymmetry to make it play like AoE2 though.you’re fucking retarded
>>2157014I was the one who said that, you are replying to someone else.
>>2157245>get so shitflunked for saying stupid stuff on the internet that you just start pretending it wasn't youPathetic
>>2154248After the AoE3 censorship nobody should expect anything like that for a hypothetical Aztec civ
I think a good Mesopotamian favor mechanic might be 'offerings' at temples. Like relics give 5-10x more favor than usual and by dropping off resources at temples they gain favor
>>2157254exactly what censorship makes you think that way?
Favor generation ideas:>Pilgrim unitTrained at the temple, walks between the temple and a town center to generate favor. Longer routes generate more favor.>SacrificesYou have access to an altar building, where units can be sacrificed for favor. Herdables give more favor depending on how fat they are. Your other units generate resources based on cost. Enemy units can be captured somehow and sacrificed for even more favor. Myth units need not apply.>OfferingsResources are traded for favor somehow. Maybe at a marketplace style shrine where you "sell" food/wood/gold for favor, maybe by having villagers have a toggle to drop off at the nearest temple instead. Or maybe the temple should have the toggle. I don't know.>Nature worshipYou passively generate favor the more trees/berries/mines are adjacent to your buildings. This one probably sucks the most out of all of these.>ReliquariesYou gain favor by storing relics in temples. Maybe you can build dummy relics that don't do anything in case there's no relics to be had.>VowsPromise the gods that you will accomplish some type of deed. Units killed, buildings built, town centers claimed, resources collected, etc. Gain favor by fulfilling your promise, the faster the better.
>>2157294>>ReliquariesI had a similar idea for a Christian faction. You age up by picking a saint and get an extra relic. The relics don't go in your temple but mobile relic bearers who provide bonuses to nearby units/villagers and generate more favor when they fight/work.>FastingVillagers gather slower but trickle favor while they work. You can set the rate at the temple. Basically the same idea as Export in AoE3.
>>2157292NTA but the removal of fire pits in which natives danced around because it could be considered offensive was completely unjustified. Read the reason why they removed it
>>2157631It's hilarious, because natives absolutely did and in fact still do dance around firepits. They must be embarrassed about it or something. https://www.youtube.com/watch?v=Vqcx1DwLrt4
>>2157638This is the reasoning i found online. It makes no sense, it's pure victimization. Could anyone look at the fire pit and think the natives were less for it? On the contrary they were actually cooler in my eyesThe idea of an offensive dichotomy doesn't work too because asians draw their powers not from western science but monuments and spirituality. If asians draw powers from monuments why can't native draw powers from something so human such as ritual dancing? But these people see the world through victimization lenses
>>2157642And this view contrary to real dichotomies is actually anti-diversity which is ironic because they put natives as if they had the same worldview as europeans, as if they had to draw power from dialectical dialogue in community plazas They deny their own diversity to conform to a single mentality
https://en.m.wikipedia.org/wiki/Sun_Dance
>>2157642>>2157647Western liberals love to infantilize anyone with a darker skin tone than translucent.
>>2155430>There will be no Aztecs or Maya or Olmecs or whatever, no Romans or Persians or Hindus.>>2155533Based and Asurbaniphalpilled
Is Aphrodite still sex like she was 20 years ago?
>>2157642I get the feeling the natives are just tired of being depicted as some magical hippies and would prefer a more warlike image. I mean reliance on supernatural does cheapen the human achievement, it's like taking the history of European conquest, disregarding all the technology, tactics, logistics, bravery and even stupid recklessness that contributed to actual combat performance, and making a silly conclusion that every victory was claimed through favorable divine intervention.But AoM is all about the mythical crap in the first place so it wouldn't be offensive to have magic in it.
>>2144516Man, why do the textures all look so "clean" like this?
>>2157294>>Reliquaries>You gain favor by storing relics in temples.Maybe you could store them in different buildings, sort of like Egyptian empowermentIf you match a relic bonus with a building, say, faster infantry training goes into the barracks, you get a better bonus and/or more favour>>Nature worship>You passively generate favor the more trees/berries/mines are adjacent to your buildings.Boy are you gonna be surprised tomorrow
>>2158121He's running on poorfag hardware but at huge resolution in that screenshot
Japan imminent
Nipponnimmenent
where is it?
>>2158853god damn It's right fucking there youYoudouble nigger
>>2157970pretty face, but they covered her up
>>2155638>forgetting Bigfoot
Wildly overpowered japs
AoM got continued support because of the premium edition. But I think there is still hope for more. I think AoE3 lost support because its harder to make good campaigns for. AoM tends to have solid campaigns, and a good chunk of RTS players aren't PvP autists.>muh AoE 3 player countThe game went free to play. Its not relevant
I appreciate Gauntlet mode being a thingThis is probably what AotG should've been from the start, with some barely sprinkled in plot on top revolving around a hero unit having witty banter with evil godsNow if we can just get some more Mythic Battles, fourth gods and more civs
>>2158922Still nice but not the same
>tsukuyomi as a major god instead of izanagi, izanami, okuninushi or watatsumiWhy? He's completely irrelevant in the myths>hachiman in a shinto pantheonIsn't he a buddhist? They still have other shinto gods to pick from>generic nameless heroesThey have dozens of named ones like the greeks (Yamato takeru, Momotaro, Kintaro, Yorimitsu, Izzun Boshi, etc) why not use those>sengoku jidai shit for the nth time again instead of yayoi or heian where most legends take placeMost samurai were buddhists and the sengoku period is like what 500-700 years after the vikings? At least heian would have been contemporary to them.
>>2159165The complete lack of Izanagi really is unusualI can't tell if I'm hopeful or cynical about him being saved for a fourth major god slot, or that he'll show up as one of whoever that god ends up being's minor gods
>>2159165When they did a more faithful adaptation of mythology with Immortal Pillars everyone complained that it was boring,So they did stuff that was recognizable and made Tales of the Dragon 2
>>2159165yeah, that's my biggest gripethey chose to set the japanese in the fucking pre-modern era instead of trying to latch onto anything that matched the mythic age greeksfuck, the Japanese in-game are later than the Age1 Yamato
>>2158992I have roguelite fatigue
>try ludicrous mode because I've played AoM before>get bumrushed in 5 minutes because I've only compstopmednaruhodo
>The complete lack of Izanagi really is unusual
Naginata Riders have straight up too much stats and need a strong downwards tuning. They're cheaper than Hippeus with outright better stats and with the same speed of Raiding Cavalry or Camel Riders with a Japanese eco boost better that's better than early Poseidon's. That's before even getting into the anti-cav tech they can get or the bushido bonuses and synergy with Samurai that makes a complete unit combo stomp similar but better than the oppressive Axmen-Camels could ever dream of being. Multiplayer is quickly devolving into Naginata Rider spam. Hopefully they just axe the unit's stats way down quickly so some actually strategic depth can develop in the first couple weeks.
>>2159171>I can't tell if I'm hopeful or cynical about him being saved for a fourth major god slotThat might be the case since Izanami is so obviously missing too as if they're saving the pair for later. I guess they have faith in the future of the game.Imo they should have gone with Izanagi from the start and Tsuku as a minor god instead of 8-man. He really didn't do anything at all to earn the major god role.>>2159187I'll be honest I don't know much about chinese mythology beyond the general story of Journey to the West and some names here and there. As I understand it they used Classic of Mountains and Seas as their main source for Immortal Pillars which is from han dynasty I think? And I assume Tales of the Dragon was the more popular Journey + Investiture of the Gods which are late medieval? If that's the case I think they made the right choice even when I recognized more stuff from Tales. IP feels more cohesive.>>2159207They'll be contemporary to the Aztecs if they get added, but still feels wrong, too pre-modern as you said. 1500s japan is way past their myth age (yayoi/kofun) or classical age (heian), while aztecs would be in the middle of it much like greeks and egyptians.
>>2159165I guess they went with Tsukuyomi to complete the "Trio", like they did with Greek & Chinese.
>>2159187I couldn't really tell you which was more faithful, I don't know shit from fuck about Chinese myths.Pillars had a better campaign than Dragon, but it was still boring.
>>2159281>And I assume Tales of the Dragon was the more popular Journey + Investiture of the Gods which are late medieval?Even worse. Tales of the Dragon had fucking Jiangshi in it which were from the Qing dynasty. It also had terracotta soldiers but at least those are semi-appropriate for the era assuming you don't think they're something the CCP made up.
>>2159286This. Tsukuyomi might not be relevant but if you have the sun goddess you might as well also have the moon god on the opposite end.
I wish all the dialogue was in Japanese. Yasuko has a very cute voice in Japanese but sounds really awkward in English. Once again trying to have accented English just leads to bad delivery just like all the other VA in this game. There's a reason why AoE2 Chronicles just said fuck it and had everyone sound British.
>>2159330>There's a reason why AoE2 Chronicles just said fuck it and had everyone sound British.This is my most hated trope, btw. I instantly think less of a game or movie or whatever if the Greeks/Romans sound British.
>There's a defend the spot map Yep, this campaign is going to be kino
>>2159356>This is my most hated trope, btw. I instantly think less of a game or movie or whatever if the Greeks/Romans sound British.okay then enjoy your mediocre voice acting instead of great performances like Aristagoras.
>>2159356Having all ancient cultures except Roman speak in stereotypical accented English is an embarrassing level of projection.That said, I don't mind when everyone sounds normal because that's just the actors speaking in their natural dialect, it's better than them trying and horribly failing to sound foreign.
>>2159207who gives a shit, it was fanfiction pop mythology since Norse (800 AD) were fighting classical Greeks (500 BC)
>>2159330Yasuko just makes me think of vtubers, despite not ever watching them, but that might just be my brain rotting awayIt's distracting>>2159356As long as it's not too British (oi guvna) I don't mind it, but I grew up on a lot of documentaries narrated by Brits with theater/news trainingNever had trouble listening to Shakespeare despite Hamlet not sounding like a Dane
>>2159356Babylonian mercenary going>OI lads, let's crack some 'edssent me laughing on the floor. I don't mind it though I think >>2159330 is right.I don't think it's impossible to pull off a foreign accent in theory. I think the issue is that Pillars and this is maybe a bit too... authentic ironically. It just makes it sound like someone struggling with English which is unattractive and leave little room to emote on top of it so everyone just ends up sounding flat and indistinct. Rather than someone spealing with a bit of an exotic flair, but that's racist now.It's a bit better here or I just personally find jap more attractive, but china was stab myself in the ears tier, especially Houyi but I talked to chingchogs and they are like "oh this is exactly how my uncle sounds like". Also funny how VA for Chiyou speaks normally and it sticks out like a sore thumb among the rest who put of thick chinese accents and try to do tones on names and shit.
>>2159268Mythology? In an Age of Mythology thread?
>>2159330>Yasuko
>>2157631you're such a dumb nigger. Obviously Casinos better represent the injuns than fucking fire pits. They were a good addition and replacement
>>2159474they could've used 800 Japanese then, instead of 1400'si would've been more preferential for an attempt to depict the Yamatai/Kofun periods, as they were a more shinto, before the arrival of Buddhism, and those also aren't really represented much
What's the verdict?
>>2158987It is still funny how AoM decided to make "Atlantean" Gods. I didn't know it as a kid, but it funny to have Greek gods vs greek gods. Considering Greek pantheon is just Doric variation and Altantean is the og Mycenean gods.
>>2158987>The game went free to play. Its not relevantI would disagree, at least in part. AoE3 even before it went F2P still had a much higher average concurrent playerbase than AoM has seen. On the other hand, AoE3 didn’t have significant spikes in its concurrent player count when DLC released, unlike AoM with Immortal Pillars and now an even larger spike with Heavenly Spear.
>>2159269>Naginata Riders have straight up too much stats and need a strong downwards tuning.Nah. Samurai are utterly broken. Especially after upgraded to champions and with max weapons and armor upgrades.Not only are they tanky, but their unique ability makes them hit like a truck. All but the truly strongest units can survive them. Hell, they are so good they can heavily damage myth units too.
>>2159737NTA. I could definitely use more Kofun representation in games but let's be real, no one in the West knows or cares about anything beyond entry level Japanese history.
>>2159977Sounds like an AoM thread on /v/
Egypt and Japanese are my 2 favorite civs and mythology. I don't know which I love more. My inner weeb says Japanese but Egypt with their undead and insects are so cool.
>>2159517You just never see spergs flaunting history facts in AoE2 threads the way people try to flaunt their extensive knowledge of ancient fairy-tales in AoM threads
>>2159768Top notch dlc. Japanese are really fun to play as and against across all skill levels even if they're slightly overtuned. Campaign is A+ quality work that's well ahead of the OG designs.
>>2159768Top notch dlc. Japanese are really fun to play as and against across all skill levels even if they're slightly overtuned. Campaign is A+ quality work that's well ahead of the OG campaign. Gauntlet (beta) on Arena of The Gods mode was a completely unexpected addition that significantly levels up that mode. I don't see anyone hating.
Stupid broken captcha, my bad
>>2159977It is sort of funny that japs is the only faction where I can understand unit calls. The rest are obscure, archaic, nonsense or all of the above.Though I think chinks might also speak in an intelligible modern version of the language.
Christianity Civ>Weak Archaic because Rome Just Fell>Units start out looking like romanized barbarians wearing looted chain/helmets>Shitty econ to start>As you progress through the ages, units transition into medieval>Economy gets significantly stronger toward lategame to make up for early deficits>Your barbarians are now men at arms in full harness, etc etcY/N?
>>2160270So how do they counter strats meant to rush them in the early game?
>>2160270I think the controversy of having a modern religion is too much. Plus you basically have to go catholic/ orthodox for saints/orthodox equivilant for minor gods. If you go the major angels as minor god route, why not just do proto Judaism?I'd rather see Arthurian myth for the medieval fix. Could even go the Pendragon route were thinks start dark age and progressively get closer to the Victorian interpretation.
>>2160297>I'd rather see Arthurian myth for the medieval fix.Major Gods: Arthur, Merlin, Morgan le FayMinor Gods: Knights of the RoundMyth Units: Lindworms, Unicorns, Giant Snails, Cynocephali, etc
>>2160230Real history at least has some use cases in the real world, where else are people going to talk about their mythology knowledge except the internet, especially videogame boardsI bet AoE threads would be more fun if people talked about that stuff more often, though you'd need people who knew what they were talking about to do that
>>2160297You are entitled to your opinionBut your opinion is also cowardice.
>>2160270Not mythic enough, but would be interesting.Would however want Slavs, Hindu and Mongols.And the last one has some interesting mythological creatures that could be added (not just the Death Worm)...but dunno if its big enough. And they also have a sufficiently big enough pantheon to choose from for the roster.
>>2159896They're both broken. The numbers on the Japanese units are just too high, and Bushido bonuses roll in too fast, especially with Amaterasu.
>>2160755Yeah. Played as Japs in skirmish against Norse, and the Norse were literally melting away in combat from the sheer destructive force.Some of their upgrades also ramp up their destructive capabilities.Amaterasu + Ame-No-Uzune + Raijin + Takemizuchi is lethal combo since the latter three have upgrades that contribute heavily towards infantry (especially Samurai). Hell, Takemizuchi's upgrade for Spearmen turns them into Kenshiro.
>>2160464Nah it’s just dumb. Would much rather see Mesoamericans or Celts or Babylonians than have them try to crowbar in a monotheistic “pantheon”. Plus a lot of the figures are shared by Islam which would react violently over the blasphemy, no way they’d even consider it for that fact alone.
>>2160270Forever sad we won't get it and a biblically accurate angel as the civ's titan.
>>2160270>advance to the next age>choose between God and God>Jesus and Jesus>Holy Spirit... and Holy Spirit>in fact all of them are one and the same entitywrong game retard
>>2161254No, no, they are major gods.Major Gods: Father, Son, Holy SpiritMinor Gods: Saints, AngelsIt's not even that much of a stretch because saints are minor gods of random bullshit who can perform miracles in the first place even if you are officially not supposed top think of them that way.If you were ever to make a christianity AoM civ this is the way.Though I'm not sure where you fit in Lucifer in there and we probably should have the evil one, but while gods working with and against each other is believable it's harder to justify here so maybe it needs some more work.
>>2160760Norse have to lean really hard into throwing axemen and micro to make sure the Dojo units die without reaching them, but they can do it. The real problems start when the Japanese player finds out he can train units out of his stables and Norse is forced into making his shitacular Hirdmen and loses all control of the map
>>2125600Haven't played the new one but when I played the original you could just toss mp3s in the game's music folder so I just put a bunch of metal in there
This Japanese campaign is a lot better than the Chinese one, I'm impressed
As funny as an Abrahamic faction would be, a Zoroastrian faction would be more viable pick for a monotheist civ, even if the religion's status as monotheistic is a bit complicated
Can someone post art for the Japanese pantheon? I want to see if it is worth it.
>>2161418https://ageofempires.fandom.com/wiki/Japanese_(Age_of_Mythology)Lists all the Majors and Minors
>>2161282angels and saints arent gods or even demigodsthey are literally just peopleand angels would be mythic units, not selectable gods
The japanese wonders are boring. Chinese ones were much cooler.
>Mission 11 guest charactersAt least the devs know who the best heroes are
>>2161462Oh, they fucked it up
>>2161531I will not buy it
>>2161531Yeah?
>>2114440I like this game, it has a proper pause.
>>2161531retard
I hope one day we get some custom campaigns like those faction swap campaigns in Warcraft 3Like the Human campaign but instead you play the Undead or whatever, you'd be able to play the Atlanteans instead of the Greeks or the Chinese instead of the Egyptians or whateverAnd someone could recreate the Tale of the Dragon campaign in Retold but better
>>2161404Yeah it is.>>2161580The editor is really fluid so if you have a skill in that sort of thing cranking out custom campaigns is quite fast. Don't think it's worth the time remaking ToD though lol
>>2161763I was thinking "maybe there was a fun map in there somewhere" but if there was I'd probably have remembered it
>>2114696That was Ensemble's plan before M$ shuttered them. At this point though, I don't know if the FE team or even Relic have the talent needed to pull it off.I know Relic originally made Dawn of War, but most of the talent left for BBI and other studios.
>>2114716And you sound like a cocksucking payfag with too much money and no common sense. AAA's obsession with fidelity will be one cause of their undoing.
>soulless gameI bet someone gets fired for this blunder
I swear I must be retarded or something, as some of these campaign missions are taking me awhile.They don't send too many waves or attack enough, so I can just hoard resources and built an army, but I'm been finding it hard to break their base and getting all my forces wiped out.
>>2162111If you're talking about the Japanese campaign, most of the bases have extra entrances you can take advantage of, I was gonna give up on Kagemasa's base in mission 10 (for that achievement where you kill him without killing the other bases) before I found a side passage at the very backStill took a while because he spams units but you can whittle him down by focusing on his buildings and myth unitsAsuras and Onmyoji are great
>>2162139Onmyoji is a weird unit. Expensive fairly squishy hero with a short range AoE attack, but because it's mostly crush damage even massed it's not very effective against human units.Anti building and myth unit specialist seems like a weird thing to have, especially since it's not like japs are lacking for heroes even without it. I suppose he's a hero just because he attacks witch magic and it's only very secondary to the anti-building role.
>>2162229I think he's neat
>>2162229>>2162231If you Mass them they delete enemy bases in seconds
>>2162058>That was Ensemble's plan before M$ shuttered themNo it was not. Former Ensemble devs have said they had no real concrete idea or plan for an AoE4, let alone AoE5. That dumb magazine add was just something they thought was cute and regretted later when they saw a ton of people take it as an announcement as to what AoE4 was going to be.
As enjoyable as it was, I was a bit disappointed with the ending of the Japanese Campaign.Ever since Titans, every last mission has been leaning on the shorter side and revolving around a rampaging titan on an unofficial timer before he jumps you.It's kind of getting stale.
>>2162462it wasnt' a magazine ad it was from the AoE3 limited edition hard cover artbook
Verdict?
>>2165734serviceable nostalgia romp that manages to change too much and too little at the same time.
This Gauntlet mode is better than that Arena Stuff, but it still needs work.Too many unavoidable Deathmatches & Sudden Death.Really annoying when its both and a 1 vs 3 or 4.
>>2159356>This is my most hated trope, btw. I instantly think less of a game or movie or whatever if the Greeks/Romans sound British.WHY DOES THE ENGLISH AUDIO TRACK USE BRITISH VOICE ACTORS, LITERAL GARBAGE
I don't get why the greeks can't still have their non god locked healer back when chinks and nips have theirs?
>>2166180Because this game is firmly pro-asian and anti-european thankfully.
>>2166180Greeks are entirely balanced around the fact they DONT get cheap healing
how do we feel about the Jap and Chink civs?
>>2166592Japs are very fun, haven't played enough chinks to form an opinion but it seems like there's a consensus that the japs got the superior DLC.
>>2166592They've both got a lot going on but Japs are more fun, China feels a bit like they overcompensated for their reception in Tale of the DragonThe Japanese campaign is superior to the Chinese one but I did like that underworld level in China, was a good way to integrate other civs making appearances which was part of the fun for me in the base campaigns
I'm glad we got some touchups for the Japanese god art, Hachiman looked a little too blocky for my taste
>>2162229Onmyoji is a high utility unit. Build up a few and manage them in the back of an army- snipe buildings, heal, focus myth units, and keep them alive. They're pretty good, because although they're slow they're still way faster than normal siege and still have a lot of value when they're not taking out buildings, and they have plenty of building damage. For their cost they're actually pretty good.>>2166180Healing greek heroes, myth, and classical units would be OP. Heck, healing Japanese units is OP and it's more difficult and costly than it appears until Mythic
>>2114560people got freaked out about a really basic and true remark you made.>>2124856there is something weird about AOM:R as if there are shill teams/bots ready to defend it. check steam reviews. the negative ones are written by human beings trying to help other human beings not waste money on what is truly AI slop. the positive ones are all proper english, with ravey/memey remarks. night and day.did all those gushy reviews even play the game? UI was soulless on release, everything except the music was worse exception being the smoothness of the gfx but that was literally it. The game was straight up worse other than how shiny it was when you played for your first 20 minutes.did they try to EVER play past this point? Did they ever try to play multiplayer?i literally experienced disconnects in 100% of the games I ever played. I wasn't always disconnecting myself, but someone in every single match I played was dropped 100% of the time, seriously. especially around anyone reaching Age4.This entire game, the entire team around it, anyone defending it - SCAM. like, in a scary way. modern gaslighting at its finest.but the best part of aom:r is this:I will NEVER buy a game on release EVER again, and I will 100% torrent ALL games first before EVER considering giving a single cent to any of these scam artists.So thank you msfoft, thank you shills (especially the type that will reply to my comment with 1 short little gotcha jew sentence), thank you pajeets paid 1 dollar an hour to lie to white people, thank you all, you have finally solidified my will on actually a lot of things even beyond giving money towards scam artist "game devs". AOM:R was so bad I will permanently torrent any game first and NEVER pay money again for anything I can avoid giving a single cent to, NOTHING can be trusted when shit like this is slopped out and shill teams exist to gaslight real people into wasting time and money on fake newsTKD>TKDTKD!Total kike death!
>Coming up next, we will be focused on further balance items in the Japanese pantheon, as well as some initial tweaks for Gauntlet. After that, we would like to see community feedback over a slightly longer period as we determine and plan for any new potential updates for our current content…Sounds a bit mysterious and non-committal but I guess that means that we'll have to wait for new DLCs a bit longer than 6 months and "updates for current content" might suggest that they'll probably focus on 4th major gods than new civ.
>>2167974> I wasn't always disconnecting myself, but someone in every single match I played was dropped 100% of the time, seriously. especially around anyone reaching Age4ever heard of quitting cuz you're losing?
>>2167974Most transparent low IQ sky is falling because my shitty RTS of choice is losing to AOMR freakout ever
>>2167976>4th major gods than new civ.I was just wondering if that would be a feasible DLC>New 4th Greek, Egyptian and Atlantean gods>12 campaign missions, either a single campaign or a few smaller ones, featuring the new gods>Maybe throw some mythic battles in there because why notI wonder if people would pay for thatI might
>>2167974>Pure Reddit SpacingThe hell is this schizo doing?
>>2167976>4th major godsI hope Egyptians get Aten
>>2163885The writing was bizzare.Felt like a weeb, a history nerd and a feminist just sperged at each other until it was done.I also felt like it should have gone on longer. Another 3 missions would have been great.The self aware Ajax cameo was funny but completely ruined the tone. I would have preferred that they expanded the spider witch part instead.I liked the maps alot
>>2167083>was a good way to integrate other civs making appearances which was part of the fun for me in the base campaignsWish that Setna had as much screentime as Ajax and the Dwarfs in that campaign.At least he does arrive in the final mission at the helm of an army of Egyptian myth units.
>>2168060I would because AoM is THE game for me and I refuse to let my nostalgia googles slip for even a sec but I'm sure some autists would sperg out that we're not getting an expansion on par with what we got so far.
>>2167979no everyone was chugging along, nothing had happened yet, no attacks/wipes nothing like that, people were chilling, few mins in, and *every*time* someone DCs. nothing at all like how it used to be even on GameRanger.>>2168040????not sure what 'race' of 'human' you are but i dont think you actually understood at all what I posted. read it again if youre not some sort of robot or pajeet nonhuman brownoid/jew scammer.>>2158922>they covered her up>*the AI program they used to generate the image covered her upfixed that for you. the original art was art done by humans. Ive seen some cool stuff from AI, I love AI, but AOM:R is soulless AI slop shitted out by a big bux corp that pays pajeet scammer shills to promote their garbage. hyper-cost effective, the jew shareholders must be pleased afterall.
Is Egypt completely helpless against Greek Mythic+Heroes in Classical or am I missing something?
>>2169246I'm no expert either but from what I understand egypt is a boomer civ that only comes online late.
>chink myth units>most of them are animal myth unitsNo wonder I find the chinese faction boring as fuck. Didn't the chinks have humanoid myths like that jumping vampire ?
>>2169278Jiangshi are a Qing invention It'd be like having Sasquatch for the Romans
>>2169246>>2169252Egypt is not a boomer civ they're actually the worst at booming. Just look at their eco style, the more their economy expands the smaller fraction of it their Pharoah can empower and the further they fall behind. Egypt is regarded as having explosive classical power that can overwhelm most classical threats that's held back only by unit speed, priest tax for countering myth units, and the limited ability to shut down buildings without siege. Egyptian are a timing attack and unit micro civ with mega untzuntz endgame power locked deep behind heavy tech investment.
>>2169334Incel word salad
>>2169282>Jiangshi are a Qing inventionAnon, Egyptians are sporting Hollywood mummies, the Japanese are running around with 19th century monsters and Chinese themselves have late Ming crap all over the place.
>>2169337If you're too low IQ to understand you need to be deported back to the hole you slinked out of.
>>2169368min max incel
>>2168117Aten would be such a bizarre out of field choice, it'd be like giving the greeks the Unknown God / Agnostos Theos, but it could be interesting.What would his hypothetical civ bonuses even be though? I can only imagine it as something like revolutions in AoE3, where worshipping Aten means you don't get get any minor gods, powers and myth units but all humans and heroes are powered up.But regardless, Egypt still has big shots like Amun and Hathor, as well as more primordial ones like Atum and Nu. It should have been Horus tho
>>2169278We had funny Chinese myth units, they were in Tale of the Dragon and everyone got madThese picks are more """respectful""", as much as I hold out for the return of the Monkey King But personally I don't mind it, I think it's kind of interesting as a civ identity to be humans and beasts even if China's not a great fit for it>>2169489Amun seems like a good bet, Demeter is a shoe-inWho would Atlantis get? Iapetus?
>>2169514>Who would Atlantis get? Iapetus?Arkantos, obviously.
>>2169489>>2169514Amun (with Hathor returning as a minor God), Demeter, and for the Atlanteans any of the twelve titans(and three more selected as minor gods).
>>2169514>Demeter is a shoe-inShe's an easy choice with obvious farm and economy bonuses, but honestly it should have been Hera with Demeter, Hestia and Persephone as minors for the same economy bonuses. Mostly because Demeter would never challenge Zeus the way Hera did or get involved in godly disputes like the Trojan war or even cause them like Gaia. She's pretty peaceful all in all.>Who would Atlantis get? Iapetus?After Cronus and with Prometheus as minor god it's him yes, but he's such a non-entity compared to his far more popular "fuck olympus, humanity first" son. Like Hera, they missed the opportunity to change him when they changed Hathor for Sobek.However there's still also Nyx and her spawn (Hypnos, Thanatos, Eris, Nemesis) who are all more recognizable than the remaining titans.The nords also have an open fifth option in Frigg, since for some reason they avoided her and a bunch of other well known goddesses (Sif, Idunn, the norns) when they released Freyr. I mean I assume it must be for a reason since Frigg was planed to be in the original instead of Skadi.
>>2169627>Fifth godsI'm not sure I can even imagine AoM doing well enough to get that far, despite my love for itBut I wouldn't say no as long as the myth units are cool and authentic
>>2169489Maybe Aten is more suited for a Mythic Age minor god with a really out there power like removing all other god powers in exchange for something extremely ridiculous
>>2159768it's not aoe2 so it's shit
>>2169869aoe2 is awful
>>2170012aoe2 made you
>>2169869>playing burmese or khmer>your infantery units wear european-styled steel armor and chainmailfuck off
The more I play the more obvious that the Japanese samurai is OP
>>2170642based
>>2170359listen kid the tournament scene would collapse overnight if visual clarity ever changed. Imagine if Leirry or Hera had to use brainpower to identify a unit instead of dodging ballistics or quick walling.Peoples livelihoods are on the line, which matter more than how pretty your campaign looks.
>>2114560Oh fuck off
>major tournament 2 weeks after an expansion release that broke the balance and reset the pathing
>>2170359>>playing burmese or khmerching chang chong lmao hows your rice paddy going
>>2114440they did?
New patch today. Lots of stuff. Pretty cool.I don't get what people are saying about Greek being underpowered. I don't see it. I don't feel it. Playing Zeus and I feel like any of my losses are just on me.
>>2169278>>chink myth units>>most of them are animal myth unitsto be fair, to be an animal and survive among the chinese takes a mythical kind of alpha specimen
Mystery niggas
anyone who defends the removal of military autoqueue from ranked multiplayer should be tortured to deaththis is the reason why retold failed completely
>>2114624yep
>>2187907lol
>>2197497You vocal minority czech nuggets are never going to be taken seriously. Your king of the retard hill naked 2 TC Ra fh into merc AQ meta is never coming back. You're irrelevant, nobody likes you, go away and good riddance.
>>2114560Probably why it's flopped
>>2197497I don't get why they did that and why they gave a worse version of it.Game had a repeat queue for forever and they replace it with a different system where you can mark a unit to autobuild which has drawbacks.I like queueing up techs though especially age ups, so it's not all bad,
>>2197497competitive autists strike again
>>2214102>floppedDumbshits. Retold sold over twice as much as they hoped
Sex with Gaia
Can't get a decent answer from steam forums, I just bought the game, what's the co-op mode like? I tried it for a level or two with AI partner, just made a clone civ and hero of mine and did nothing.Does it give more variety a few in at least? Want to play it with a friend but I'm not gonna bother gifting it to him if its just Kastor hallucinating with Gaia the whole run.
>>2219371The first five levels of the Story mode (and boss levels at the end) is forced Gaia/Kastor for both players, after that you and your friend can pick whatever civs you wantThere's more variety as you go in, but essentially it's all a bunch of skirmish missions with modifiers, both ones you unlock and general mission ones that change things up, though boss levels are uniqueGauntlet is a lot better, you're never locked into a civ, you can unlock characters other than Kastor, and there's mid-match events and mutators that happen that keep things interesting (you get blessings every few minutes but so do your enemies and occasionally you all get hit by meteors or nidhoggs), but Story mode does give you guaranteed blessings to use in Gauntlet and the daily challengeCoop is fun
>>2220705Hm. Glorified Skirmish is a little disappointing, but still better than nothing. Was hoping for campaign style missions like AoE2 did, but take what I can get. I can live with modifiers.Thanks.
>>2114440I just don't understand the problem of respecting the original Ui and textures.Now it has that generic bland texture indie games have, and the Ui looks ugly as fuck.The dumb censorship and change of portraits was horrible too.
>>2221318Zoomers, the current core gaming audience, hate sylised UIs. They want everything to look flat, generic and like it came from a phone game.
>>2225028It being a general corporate trend doesn't mean zoomers HATE the opposite
How do I defeat the AI in "Skirmish" mode in Titan Difficulty as Greek/Zeus?
>>2225092Autoqueue your villagers. Your TC should always produce villagers until you're at max population (combined with eventual military pop). Get to Classical as fast as you can. See build videos for Zeus to get you there before 4 minute mark. Scout out where their TC is and where are their villagers grouping up. Build up your army as fast as you can. AI will come and try to fuck you up as fast as it can. Kill their first raiding party with your army and the help of TC and towers if you got the wood and gold for the upgrade. Kill their one myth unit in the party with Bolt. When their army is gone harass their workers that you scouted out. Don't attack the buildings if they are guarded by towers. If they start rebuilding their army and they put up a firm resistance after some time retreat. Don't destroy your army by bashing it against their defended TC as the AI did with their first raid. Keep a scout (preferably a Pegasus) on all TCs close to the opponent. AI will send out villagers without any escort to build TCs then towers around it, then military buldings. Don't let this happen. Deny them any additional TCs (you'll probably miss the one that is closest to them because of the short distance for their vills and long distance for your party to disrupt).Probably two main reasons you'll lose to AI is: you' ll get caught with your pants down cause you were too late to move to Classical or you'll let it expand too much and it will win the inevitable war of attrition with neverending stream of new units directly replacing the old ones.
>>2225385I just can't get to the second age fast enough. Should I get the resource gathering upgrades as soon as they are available, for example for wood, food, gold gathering?
>>2123240Age of * games are only on Steam and Microsoft Store/Xbox.
>>2138350>>RoRThis is just AOE inside AOE2 so that you don't have to install AOE separately.
>>2225771Romans are in ranked because money
>>2226146Romans weren't in ranked initially, they only got added when all the redditors started asking for it.
>>2142211Except the Rome in question isn't that of late antiquity, it's a much a earlier Rome.Additionally the "late antiquity civs" are ones that either did or feasibly could progress into the medieval era. It was a game about the post-antiquity era, so including civs that were around at the end of antiquity makes sense. Including a civ whose downfall defines the end antiquity does not.
>>2114440they didn'taom is shit for multiplayer
>>2225507no, get them in Classical, they will take away the resources you need for the temple (150 wood, 150 gold) or aging up (400 food)it's literally just a game of assigning villagers to proper resources, you don't need high APM for it, it's the same every time and if you learn it you'll apply it every game
>>2225052I used to think that until I started reading posts by them that stylised UIs were too complicated and difficult to read compared to the modern flat shite
>>2228185You can find some people saying literally anything.There's a lot of retards out there.The reality is that some retards of any generation have a chance of getting confused, and every modern game has to target the lowest common denominator.
>>2114753>HadesIf that's unique then I don't to see unique aesthetics anymore
>>2119199I remember that I really liked AOE3 when I play it for the first time, years later I learned that the game was unpopular and hated. What a shame, never touched the DLCs, maybe one day
>>2125582>campaignyawn
I just finished mission 6 Chinese campaign, and it feels so bland in comparison to the Japanese one, and I can't really think of why.Maybe it's that none of the myth units have had any personality so far, and it's just humans playing around with magic besides the war god that got trapped awayI see that I get Ajax for the next mission but it's probably just like the Japanese one-off cameo, yeah?
>>2236296Prepare to be pleasantly surprised (probably)Though I do agree, the Chinese campaign is pretty lame outside of one or two missions, the mission design and the overall cast of characters just kind of suck compared to other campaignsNot that the Japanese campaign writing was amazing or anything but at least the characters had a bit more personality to them
Do NOT mate with the spider
>>2237587Poor man's Cyclops.
>>2236296>>2236449The fact the chinse VA is bad doesn't help. I'm not sure if it's just bad acting or accents so thick it might as well be bad acting, but it's just bad to listen to and makes everyone sound the same.
>>2114655>>2114656The more detailed graphics are less legible in the way the game is played. That's why StarCraft 2 looks worse than StarCraft 1. The representation of what is going on doesn't need crisp, perfect 4k renders of every unit. It gives too much detail to unimportant stuff. What's important for intelligibility are the broad strokes. Color, contrast, movements of large numbers of people etc etc What does the game communicate by looking like bootleg/Chinese unreal engine assets with worse lighting and contrast than literally 2d games? No one can say. Its just manic tech progression cult babble, zero aesthetic and human considerations.
>>2115624I don't hate the new actors for the most part, but yeah, the original voices just had great emphasis on a lot of lines the new deliveries don't fill. The new Gargarensis is just boring, almost laughably so at how he's not even really trying. Growly voice is no substitute for the malice the original had.And the accents on some are indeed a bit annoying on most of them, but what I'm very confused by is Kastor compared to Arkantos. Like bruh, he didn't leave you long enough to adopt an entirely different accent, the fuck.Also bizarrely, they kept the original Athena to announce that when a hero dies in the campaign. Which... cool, but very jarring to hear her in the cutscenes.
>>2238487She's faster and her animation length is faster and she does way more single target damage.>>2239192SC was remastered and looks better than SC. SC2 looks bad because the art direction was rip fart gay homo sex bug butt wiggle SoCal parasite brain, not because of the engine. Retold is like the SC remaster, and not anything like SC2. Your comparison is bad and you're a retard for making shit up. Just own up to the fact that you can't hack it in the game anymore
>>2239896Why? Base StarCraft looks better than sc2, due to art direction. Warcraft 3 reforged is worse, graphically compared to old wc3. Good "graphics" and visual clarity in one aspect (seeing 60-70 incredibly detailed models on screen at once) is counterproductive in other aspects. Primarily, readability of the game is lessened, because everything is treated as important by the number of polygons used and so on- the artist is retarded and thinks that bigger is better,'more graphics = better looking game and so on ad nauseum At some point you need to realize that you need to kill yourself if you honestly think these games looking like this does anything to improve gameplay.'
>>2187907Mystery lot revealed; stuff for Gauntlet.>Two more Co-op Achievements.
>>2250451>Two more Co-op Achievements.Sweet! Excuse to get my friend back in.
Today's patch may have been the most important patch Retold has gotten so far.
>>2252353OK, TheGhostmaster.
Retold is shit. Villager build voices were taken away from vanilla in exchange of several movement quotes for a good reason, retarded fucking devs.
>>2212749>You're irrelevant, nobody likes you, go away and good riddance.Sounds like Retold without military autoqueue.Let me tell you something, the sole reason Retold is receiving any updates and DLC is all is from budget that was already allocated to the game pre-release. Once that money dries out, your bastard game that caters to competitive autists is going to be turned into "skeleton crew" mode going forward.literally nobody is playing retold lmfao.
>>2214116>>2214139the fact that they removed one of the most unique mechanics of the game in ranked multiplayer because they wanted to cater to like literally 20 "competitive players" is baffling. they essentially turned the game from approachable with a low floor and high ceiling into elitist with a high floor and even higher ceiling.absolutely baffling decision-making.the ranked multiplayer population would surge by at least 1000% within hours of them re-releasing military autoqueue into ranked.
Does "Arena of the Gods" still require an Internet connection?
>>2253902>>2253908you're absolutely delusional and have all this crying because you can't handle pressing a few keys every 12 seconds
>>2114440>Aom retold does not include the original soundtrack and mods dont work so we have to listen to the dogshit remixed version
>>2262546yeah, what's up with that?it's not like they discourage modding, there was a voice mod at release
>latest community goal involves killing 600 enemy unitsWhat setup would be best to grind this out? Custom scenarios don't seem to work
>>2287751Lightning/Deathmatch with infinite resources against two Passive Legendary bots (one will probably not produce enough for the full tally, I killed 400 before it sort of gave up on me), make sure neither of the bots can get Fimbulwinter because they will use it and it will get annoyingProbably ideal to turn off titans and turn on blessings for yourself as wellPassive Legendary bots will produce large armies but never move them away from their base so you're free to build up and attack at your leisure
>>2287839I'll give it a shot, thanks.
>>2287839Yeah, this worked excellently
https://www.ageofempires.com/news/whats-coming-in-2026-for-age-of-empires-and-age-of-mythology/>Demeter god pack (for Greeks)>town center decorations>dynamic blood and battle aesthetics>Aztecs civ
>>2288921>Aztecs civAnd anons said it couldn't be done, huh.
It seems AoM is not dead to Microsoft, sweet.
Aztecs better have human sacrifice (they won't)
>>2288921>Blood & Bones PackThis is even worse than Total War blood packs. Blood and bones were already in OG AoM as part of game.
>>2288921Remember what they took from you.
>>2260664Retold playerbase is vanishingly small and does not justify development time. The multiplayer population is lower than extended edition.Cope harder nigger faggot.Retold killed AoM.
the seethe and cope of the total faggot retards who tried to declare AOM dead because their 3rd world shitbox computer wasn't allowed to play multiplayer on it is a gift that keeps on giving
>>2288921Radical>Blood packDoes creamapi work for AoM? I can support a lot of Retold content but reselling gore is an automatic fuck off
>>2288921>>2288943>>2288930Mesoamerican history infodumper from /his/ here, the design of the Quinametzin looks pretty iffy>Stereotypical fan shaped headdress when those weren't actually much of a thing in Aztec fashion, and in the limited contexts they did exist in, they were curved and looked way more refined and ornate then that>Huastec style raw cotton earrings misrepresented as flat plaques>Neither of these things are ornaments giants are seen wearing in any codices I can think of >Aztecs better have human sacrifice (they won't)It'd be extremely dumb for them not to, I doubt however poorly handled other shit may be that they'd blunder that hard. Even if you think they'd avoid it to avoid offending people or whatever, developers and studios generally don't give a shit about "representation" issues when it comes to Indigenous LATAM cultures, only US/Canadian ones
>>2289642It'd probably be worth comparing to AoE3's Aztecs, given it's the nearest other 3D representation in the same "franchise"If I recall, 3 did do its best to avoid human sacrifice connotations, like a lot of other native civs they had Community Plazas instead of anything more specific
>>2289667My experience with AOE2 and 3 is just that I know the DE editions didn't bother giving AOE2 more accurate architecture graphics despite the Mesoamerican's being super off and despite all the cultural sensitivity changes they did for North American civsI do know they recently updated the Jaguar Soldier model to be less bad though, which is good, but IIRC the architecture still looks pretty bad
>>2288943>>2289642How do you even differentiate human sacrifice from Norse favor/ Japanese Bushido?"fattening" captives?Ability to use captives as workers (absolutely will never happen)
>>2289712Fattening captives to be eaten wasn't a thing that happened, cannibalism in Mesoamerica was ritualistic, not dietary.Using them as workers could work, but slavery was nearly universal in ancient societies so using it as a unique mechanic for the Aztec rather then focusing on the sacrifice part feels misplaced.
>>2289715>Fattening captives to be eaten wasn't a thing that happened, cannibalism in Mesoamerica was ritualistic, not dietary.I meant fattening like the in game livestock mechanic where they get more valuable the longer you wait to harvest them.Fluff wise it would represent treating the captives well until their sacrifice (I might be mixing up Aztecs and some Andes culture here though).
Oh cool a japanese nation came out? neat.
>>2289712Unique villager type? Capturing units in combat and dragging them back to base/killing them in the spot?>>2289720You could combine that with that one AoE2 Gurjara mechanic where you can garrison mills, you could garrison sacrifices inside temples, wait a bit for them to "fatten", then sacrifice them for favorIt'd have some mechanical depth because you could do some rapidfire sacrifices for a quick favor bump or wait for a bigger but slower favor bump, and different gods could affect that process differentlyThey've also been big on global "seasonal" mechanics recently, like Freyr and Loki in AotG and the Chinese major gods, maybe that could factor in too (or be an entirely different mechanic altogether)
but you guys told me Japs would be the last civ for the game
>>2289720>>2289729>Fluff wise it would represent treating the captives well until their sacrifice (I might be mixing up Aztecs and some Andes culture here though)No, you're remembering right, in fact it is said that captured soldiers lived with the family of their captor and was even mourned after their death. Which is probably an overly romantic ideal, but deity impersonators sacrificed to that god did live a life of luxury and preform ritual tasks and duties for weeks or months prior to their death, and excavations from the main Skull Rack shows that victims were disproportionate in good health and lived in Tenochtitlan for months of years before they died, consistent with all of that.
>>2288921So I guess we should expect Ajax, Brokk & Eitri to pop up again?Definitely giving Odysseus a run for his money on being lost at this point.
>>2288921>>Aztecs civIt's Soomover
>>2289798Look forward to Sumeria in the next season pass
>>2289642That Quinametzin pic is concept art, it's not unusual for the final design to look different. Look at how different the Japanese Umibozu concept art ended up looking to the final version.However regardless, it's not unusual either for AOM to lean into pop culture over historical. Look at the Norse units for example. Or the mish mash of historical eras in the Greek units. As for sacrifice for favor, I hope it's not some clunky system where you have to train or collect prisoners then walk them over to your temple then delete them or something, as that sounds like it'd be tedious to micro. I'd prefer something that's more streamlined into the existing gameplay, like a priest hero unit you can train that has an ability to "mark" an enemy unit as a sacrifice and if you kill that unit while marked, you get a favor boost based on the unit's population. It'd be easier just to mix units like that into your army to get more favor.
>>2289642They're not going to avoid human sacrifice for the Aztec's because of risk of offending / representation, they're going to avoid human sacrifice because people want to feel cool when they play as them, not disgusted.OG AOM borrowed heavily into the "rule of cool, not historically accurate" which is abundant in the Norse pantheon design, and the Retold team also gets that as is very apparent with the Chinese and Japanese design.
>>2289855>thinking sacrifice isn't coolwhat are you, lame?
>>2289857>>2289855also speaking of>"rule of cool, not historically accurate"I'd be fine with it, if said coolness is derived from at least somewhat authentic imagery and themes. You can be cool and take fun artistic liberties while stuff using the right side of >>2289642 as your baseline rather then the leftThe right side looks way cooler then the left side anyways
>>2289860>The right side looks way cooler then the left side anywaysI don't disagree with you.
>>2289855I would say accuracy overruled the Chinese more than anything, having a roster comprised almost entirely of divine beasts feels like a direct response to how Tale of the Dragon was receivedI'm still hoping the 4th Chinese god gives us the Monkey King againAlso would disgust over such a big facet of their mythology/history really factor into it for most players? I feel like most players would know what they're getting into, the same way most players are probably aware that a lot of mythology/history can be pretty vicious across the boardI have a hard time believing the Retold team would be at the mercy of puritans to that degree, at least with that argument
>>2289877nah AOM is already sanitized of the dirtiness in its 'mythology' already. Just glosses by the incest, ignores the slavery, the death rituals, the winking butthole monsters, women being kidnapped by monsters, etc. It's way more of a Hollywood movie take on Mythology.
>>2289949It's also sanitized in how it portrays the mythological world. In regular mythology that shit is just out there, you could go to a particular sacred river and find nymphs hanging out or there were so many hiddenfolk in the northern european mountains you were liable to get killed by one if you strayed off the wrong path.But outside of a few maps (the Hades one), mythology is pretty much absent. There's nothing interesting to find except generic relics. I'm not even asking for more hostile creeps, just an interesting use of the setting in map design. You could put anything in these maps and they choose nothing every time.
>>2289949I mean yeah but a) a lot of those aren't part of the core cultural identity of those civilisations (Egypt and slavery maybe but even they have Laborers and poor people housing) and b) even if they were it wouldn't be worth making interesting RTS mechanics out of themIf players can get past Zeus being a Lvl 99 Rape Master they can get past throwing peasants into a favor grinder, I just don't think human sacrifice is going to be off-putting enough of a game mechanic to warrant its exclusionI'm sure the devs could be really stupid about it but right now I'm not gearing up to be disappointed already (any more than I usually am when it comes to modern videogames, anyway) >>2289959That's a more interesting discussion and I agree, and it sucks that we're stuck with just the one Mythic Battle when there are so many stories and events you could draw from that would make for fun scenariosIt'd be cool having weirder random maps but I'm sure the multiplayer community would bitch and moan about balance, I do think Mount Olympus, Qinghai Lake and Kii are neat thoughThey should put Nature-owned Tanuki in some of the Japanese maps so they can appear outside the campaign
>>2289642Sacrifice could be an interesting mechanic for them to gain favor. Maybe they could have a unit capture mechanic, which would be risky since they could be rescued, or they could sacrifice their own units for a smaller favor gain.
>>2289984You don't even have to include mythology into map design in an unbalanced way.>nymph decal in rivers>dryads and hiddenfolk passively wander forestsEtc.And don't tell me AoM doesn't have pointless details, I know the editor top to bottom. The game is full of useless shit only there for flavor.
>>2289990It has always bothered me when it comes to heavily forested maps like Mirkwood that they don't do anything with all that forested spaceHaving some wandering, phasing dryads and wisps wandering around in there would be pretty neatAlso roaming sea monsters, you could make them lower to the sea floor and partially transparent/shadowy so they don't look actually dangerous but in terms of fluff you know they're lurking in the depthsBut on the flipside of that I also wish they finally made harpies into proper myth units instead of Erebus bird replacements, even if they were scenario exclusive units
>>2289949It's an RTS, anon. The whole depth of the game is that you take your toy soldier army to knock down the other guy's toys. If you're a larper who wants to commit incest, rape, persecution and genocide you need to pick up a gsg or something.
>>2288921>sell the old portraits >sell the the corpse mechanic absolute jewish behavior
Well, we can assume Development will continue until all civs have 4 major gods.
Abrahamic mythology when
>>2289140>Retold killed AoM.AoM was already dead, Retold revived it for a bit and then everyone was reminded why it died in the first place
>>2290697Still can't believe they decided to remake the game in the original engine without improving the fucking pathing, scratch that, actually making it worse.
>>2290844Wasn't it ported to AoE3 engine, tho?
AOM is better then AOE2.
>>2291085Agreed, but AoE2 has massive baby duck syndrome.
>>2290844>>2290847It's the AoE3 DE engine. It's not on the original engine, but you could trace the evolution of the engine from OG AOM, but this is useless because it's a Ship of Theseus situation, maybe not even that- AoE3 might have been built around a plank from AOM and then that has been Ship of Theseus'ed into AoE3:DE engine and then modified again for AOMR. Pathfinding in AOMR is redone from the AoE3 DE it came from, any issues you have with AOMR pathfinding comes from the developers themselves and not some legacy inheritance. There are a lot of like-issues in pathfinding in AoE2: DE and AoE4
>>2290103I wasn't arguing for it I was arguing against it's inclusion and keeping the trend that AOM is already on. Chill, bro
>>2290697lmao at this nigger cope
>go on the subreddit and see what next civ they want>they want celts and fucking Yoruba over Mesopotamia Why must I share a game with these tasteless retards
>>2291338Most people don't even want actual Celtic; they want Irish and King Arthur
>>2291338It's fucked up I've been waiting for Shedu armies since before the Titans was announced. No pazuzu-looking niggas flying around shooting lazers. No ziggurat castles. No giant aliens carrying water buckets around. Instead we got made up notgreeks using roman units, and two east asian civs and now the entire new world before anything close to a campaign about the god damn Epic of Gilgamesh, jesus christ.
>>2291338Celts would be lame but I'd be down for Yoruba even if it's not my first pickMy most wanted would be Inca/Andean or Hindu. Mesopotamian would probably be my third place pick after that, then I guess Maya or Judeo-Christian and finally Yoruba or some other African religion alongside Native American and PolynesianPersonally I care about trying to cover different geographic and cultural regions.
>>2291338>they don't realize the terms for AoM content will end after this last wave of DLC
I will never understand why people want some random mythology just because, when that mythology has zero monsters to make myth units. Even Egypt as a choice was suspect, as while on the diety side of things it is fine, on the monster side of things they had to steal from Hebrew, Arabian, and Mesopotamian mythology just to fill the roster.
Sumeria, Persia, Hindu and Maya for meAbrahamic would be too based>>2291428If they could include Wadjet as a myth unit then I think they were just aiming for variety originally more than anything, the original devs going to bat for Ammit is the kind of mindset that gets us China having mostly four-legged beasts (and a phoenix! Again!)That being said this does raise an interesting question of what the fourth Egyptian god will bring to the table as far as myth units go, maybe Ammit will have its time to shine, or maybe the fish that ate Osiris' dick
>>2291428>>2291465There's a shit ton we know about Egypt, the Egyptian pantheon using Hebrew and Arabian shit is more from their ignorance rather then a lack of options
>>2291338I see more people wanting Mesopotamia over Celts
>>2291338>AoE3 cuck fuming AOM getting all this attentionsuck it
>>2291474Disagree. The only major unused monster in Egyptian mythology was Ammit, and besides that there's a whole lot of nothing. Egyptians just weren't that interested in monsters as a whole, not like how the Greeks and Norse were. And not every mythology has to be filled with monsters, it is a religion after all. Its primary concern is Gods, not some random beast.The best choice for AoM is Mesoamerican mythology. It has more than enough monsters, and room to steal from North American and Incan mythology. African mythology is a big nothingburger when it comes to myth units, and Mesopotamian mythology already got partially raided by Egypt. Hebrew mythology really only has a big three - Leviathan (stolen by Egypt), Behemoth (stolen by Atlantis), and Ziz (available) - and after that are mostly Angels and Demons that are kind of off in the weeds.A better idea might be neutral camp mythologies as a new mechanic. Basically mercenary camps, only the mercenaries here are Gods and Heroes that will support you for faith. Celts, Hebrews, and Mesopotamians could thrive in this role.
>>2291638I seriously have a hard time buying that, I follow Mesoamerican stuff which has a fraction of the amount of sources Egypt does, yet there's enough obscure creatures and monsters mentioned in one or two specific obscure sources that I run into new ones I've never heard about every few months.I can't imagine Egypt doesn't have at least as many.
>>2291700I don't think Egyptian myth has many "heroes" if that makes sense. It's pretty much all soap opera incest god shit. Which is normal for mythologies, but Greek myth at least has a lot of mortals and demigods who go on adventures and obviously need to be challenged by things, which is usually where mythological monsters come from. Same with Mesoamerican myth.
>>2291700We have plenty of sources for Mesoamerican myth. It's still practiced.
>>2291705Most monsters in Mesoamerica come from ethnographies, not myths though>>2291749There's a lot more out there then most people realize, sure, but I recall reading that there's something like thousands of Papyri and tens of thousands of Cuneiform tablets. For Mesoamerica, there's less then 20 prehispanic books and low hundreds of colonial period ones.If you include Maya inscriptions there's a few thousand but very few of those feature myths or cultural beliefs, they're mostly political records, though I guess maybe most Papyri and Cuneiform tablets might be similar or tax documents or somethingThere's absolutely an issue of just a lot of information about Mesoamerican stuff not being well known about even if the info exists, but that's only part of the reason why your typical Wikipedia page for a Egyptian dynasty or Mesopotamian king can be 20 paragraphs long, and one for Maya rulers and dynasties tends to be a few lines.
>>2291633i love aom doe
>>2291789>Most monsters in Mesoamerica come from ethnographies, not myths thoughYeah sorry, meant to type Mesopotamian and got my mesos mixed up.
>>2291749are the cartels fulfilling the human sacrifice part?
>>2291338Nobody wants Yoruba, you're reading posts from guerilla marketers since every strategy game is now obliged to include Chinese and African civs
>>2114560It's fine though. Yeah, balance is a mess, but AoM has never been known for being balanced anyway.
>>2292209I want Yoruba. It’s interesting. Not everyone interested in world myth and history is some DEI project you fucking faggot. Mesopotamia is fine but less interesting than Celtic, Slavic, Iranic, Yoruba, Hindu, Andean, etc options.
>>2291393>most people dont even want celtic, they want [celtic]how do i know youre bri’ish
>>2292856>Only the Insular celts are real celts!Because you are looking at yourself in the mirror?
>>2292856Maybe he is a TRVE celtic heir
>>2292834>Mesopotamia less interesting than [...]Objectively wrong and doesn't know enough about mesopotamia probably because of american anti muslim bias
>>2292856You Celts sure are a contentious people.
>>2292922>american anti muslim biaspales in comparison to European anti muslim bias these days desu9/11 is ancient history at this point, and there really aren't that many muslims in America compared to illegals and jeets, so anti-muslim bias has really cooled off in the US
>>2292922I'm not a yank you fucking faggot. I do hate islam but that's from arabia and judea not mesopotamia. You clearly don't know enough about anything outside of your sandy shithole.
>>2291638Egyptian monsters exist; if Rick Riordan managed to include several in his books, then Microsoft could too.
>>2114440>>2288921https://store.steampowered.com/app/4180380/Age_of_Mythology_Retold__Expansion_Pass/https://www.ageofempires.com/news/pre-order-the-expansion-pass-for-age-of-mythology-retold-now/More news about the "Expansion."Probably except Demeter to drop on the 11th Feb, with the decoration and blood stuff around the same time with the Aztecs Q2.>Thoughts on Demeter?
>>2301196
>>2292869>"I like pancakes">So you hate waffles?What the fuck are you talking about
>>2301196It's a neat design, but I'm still not used to Retold's aesthetic>>2301241I am interested in everything in this screenshot which is nice>Icarus (or Daedalus) hero>Lycanthrope from the Lycaon story>A dryad, maybe a Hamadryad or Epimelides (nice heels)>Vine reinforced walls>Special Demeter building, seems a little too small to be a Wonder, maybe a cult building>A hearth (with a heroic aura?)And>Sirens with a possible disguise mechanicThings are looking goodAlthough lmao at the Blood & Bones DLC description>Witness warfare like never before.They're just rubbing it in at this point
What would a Roman faction look like? And yes, I'm aware their deities are Temu Greek ones.
>>2301196Golden crown doesn't fit her. They should have used something more subdued, like Diadem.
>>2302841>Major GodsSol Invictus, Mithras, (Neoplatonic) One>Minor GodsThey just mix Greek/ Egyptian/ Norse/ Atlantean Gods in a curated collection>Human unitsthey get a variable amount depending on the age, first they get Hastati (counter-inf), Principes (counter-archer) and Triarii (counter-cav), then they get the Legionary exclusively, replacing the previous line (generalist unit), then they finally get the Limitanei (counter-cav) and Comitatenses (generalist infantry)Their gimmick is that they get access to reskins of other civ units (again , curated list of units). Say by default that they get access to Toxotes, Slingers, Raiding Cav and Murmillos but at higher costs, pushing players to only build them if they really need them since their cost effectiveness is not so good.>Heroes and myth unitsThey get access to two hero types, Haruspices (support that buffs) and Vestal Virgins (support that heals) and no myth units.Essentially they are the humanity fuck yeah faction and to counter that they are a very good generalist civ that has no real weaknesses in the human department they only get god powers and god techs.
>>2303021What if instead of no myth units they get Interpretatio Romana as a tech that allows them to build myth units of the enemy factions?
>>2303021>No myth units>No heroes to fight myth unitsNGMI
>>2303021That is the most boring shit.Instead, the Roman faction should be based on the original Kingdom of Rome. Using the Aenead myth, founding myth of Romulus, The Geese of Capitol, and so on. There is plenty of interesting Roman myths than just using what they stole from others.>>2303568This one sounds like an interesting concept.
>>2303568I was thinking of that but why would you play another civ when Romans can get broken combinations that wreck the balance.>>2303687I wouldn't mind a hybrid of my original concept and yours where the Romans start out with a Latin/ Etruscan/ Italic focus and end up more cosmopolitan in Mythic.