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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Why did Microsoft fumble AoM so hard?
>>
>>2114440
what do you mean?
>>
>>2114462
retold was a huge mess
>>
>>2114440
That game really did not need a remaster. Ran perfectly fine and aged well. Only thing it "needed" was more people playing mp again but i dont touch these games for mp.
>>
>>2114440
star wars galactic battlegrounds:DE when?
>>
>>2114624
>Only thing it "needed" was more people playing mp again
chinese needed a rework for sure. idk if i like the one they got, though.
>>
>>2114638
Oh right forgot about chinaslop. Never liked it and never touched the dlcs
>>
>>2114560
Was fine when I played it
>>
>>2114624
>That game really did not need a remaster
Ok bro
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>>2114655
it looked fine to me
>>
>>2114656
Bro's nose is one pixel
>>
>>2114560
Retold is doing fine
>>
>>2114631
Never. At this point it would be easier for them to make AoE5 with a futuristic theme.
>>
>>2114655
>left
soul
>right
soulless
Just proving the point, assistance on using these uber-detailed and realistic graphics is what sucks all the fun from modern games
>>
>>2114712
You are a nostalgic afraid of change
Fun isn’t inversely proportional to polygon count
>>
>>2114560
Retold is fine, way better than EE anyway. EE ran like shit, china was shit and nu-units for OG factions were shit.
>>
>>2114440
>>2114560
the remaster did literally everything right, short of sucking your dick
you're being ridiculous, this isnt /v/
>>
>>2114716
I am nostalgic, and I welcome change.
But the obsession with realistic, detailed graphics is making everything worse, because every game looks like a shitty CW series. The best games in recent years are the ones with actually unique aesthetics, it is literally why Elden Ring is so popular or Hades.
>>
There wasn't much to fumble, the original game was poor because it only had 4 factions. It should've been like AOE2 and added many more functions.
No I don't give a fuck about asymmetry or balance, multiplayerniggers can tongue my balls.
>>
>>2114842
However, those four each had three major gods to choose from so that's a total of twelve civs, and with all the combinations of minor god choices it comes to an even bigger number.
>>
>Elden ring
>unique aesthetics
brother it's just Demon's Souls
>>
Retold is just AoE2, made redundant by the existence of AoE2.
>>
>>2115067
god powers and free units on age up make aom revolve completely around timing attacks, unlike aoe2
>>
>>2114560
For all its flaws it's doing fine.
Sure I miss the lack of blood and corpses staying for much longer, but many things the original game and Extended had were reworked or polished by Retold.

Waiting for the Japanese.
>>
>>2115136
the mediocre, completely pointless, deprecated aoe2hd from 2013 has more players than retold
>>
>>2115073
sounds like it's inferior with weird imbalanced abilities and crutches.
>>
>>2115153
that's what I said
>>
how hard is it to mod retold?
been thinking about making a small project and might as well
>>
>>2114689
>Bro's
Zoom zoom
>>2114716
And you're a retard who doesn't understand basic artistic concepts. Expressionism would probably give you an aneurysm.
>>
>>2114874
God pick doesn’t change what the faction is. The entire appeal is the theming and aesthetic, same as with aoe2.
>>
>>2114440
I’m mixed on the new graphics, don’t like the reusable god powers, and hate the new voice acting.
>>
>>2115460
>10% faster wood gathering

such strong theming
>>
>>2114728
Voice acting and artwork are worse in the remaster but the rest isn’t too bad

>>2114842
AoM has four factions, AoE has one faction with a couple minor tweaks here and there to dress up as multiple factions
>>
>>2114655
but they also decided to give everyone annoying accents instead of using the original voice acting which was perfect.
>>
>>2115460
If major (or minor) gods don't count than AoE2 has 1 faction.
>>
>>2114440
They fuck the age series every time
2 gets worse every fucking update
>>
>>2114440
>managed to sell the same game 3 times
>>
>>2114656
Arkantos has a separate model for cinematics.
>>
>daily challenge for a garbage reward in a dead-on-arrival game mode.
Who comes up with this shit?
>>
>>2115999
I mean, if the alternative is for it to not be available anywhere for sale, I can live with the endless rerelease cycle
>>
I complained about no AQ in ranked last time but it works fine in quick match. I take the complaint back.
>>
>>2116661
They've made weird choices regarding the autoqueue. It has some advantages that were never there before like queueing up research (or even age up) as soon as you have resources, but the way it worked in original game was a repeat queue meaning you could get a mixed comp out of one building. Now you can only do it in even amounts (or whatever gets resources first), admittedly a minor thing but weird they felt the need to change that.
And that's assuming military autoqueue is on, which it is by default for the "casual" game modes, but not in ranked. For some reason, despite the fact repeat queue has been the way AoM was played the whole time they decided to try to appeal to compfags coming from AoE2 or other games and both players have to agree for it to be on. There's a checkbox for it I think, but it's off by default.
>>
>>2114938
Elden Ring gothic high fantasy overly ornamented look isn't anything like Demon's Souls' simpler and more medieval look
>>
>>2114689
So is yours
>>
>>2115481
>>2115619
>>2115624
Fun fact: There is a mod that allows you to change the voice acting. It's all separate files too, for example, I changed only the cyclops's voice back to the original, because his new VA was the most grating.
>>
>>2114440
THE FUCKING REMASTER HAS NO OPTION FOR THE ORIGINAL MUSIC I CANT FUCKING LISTEN TO THE REMADE SOUNDTRACK ITS ALL WRONG AND DISCORDANT AND FEELS LIKE FUCKING SANDPAPER IN MY EARS GIVE ME THE ORIGINAL MUSIC RREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!
>>
>>2118002
Pretty sure there is a mod
>>
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so now that retold failed can they keep updating AoE3?
>but its le bad!
its the best game in the series and where they steal ideas for AoE2 and AoE4
>>
>>2119199
they axed the support anon. It's over. I lament it too.
>>
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>>2116536
Nah, the alternative is them not being jewish fucks and letting GoG sell and fix up the minor compatibility issues of the original game.

That goes against their business model, though. They are forcing the community to move and eat their shit each time. Having the OG game be available and in working state goes hard against that goal.
>>
>>2119199
We'll know for sure if it failed if they drop AOM support after they release the Japanese and they aren't contractually obligated to continue
>>
>>2119199
>so now that retold failed
It didnt
>>
>>2114560
it aight
>>
>>2119287
But all of them are on GoG and play as well as they did before.
>>
>>2123240
No they aren't.
>>
>>2119199
AoE3 was already ruined by definitive edition.
>>
>>2119199
AoE3 failed before Retold released. The only AoE game anyone really wants to play is AoE2.
>>
Kinda wish they just ported all the models and shit from 3 into AoM just for fun
I want to make/play Not!Rise of Legends mods
>>
>>2114560
fear and lies stink strong on this one
>>
Really other than the voices for the campaign (the Norse ones are better than the OG's btw) what would be the issue with Retold? It runs better, god power rework is great, re-balancing myth units to make the shit ones worth something. It's all an improvement
>>
>>2124856
Some of the art is also questionable and I don't really like the new chinks either. That one is more of a personal preference I suppose, I think they are okay, I just don't like their playstyle.
They changed how autoqueue works to pander to AoE2fags but it's also better in some ways to you win some you lose some.
Overall I'd say it's an improvement and especially over EE that ran like shit.
>>
>>2124856
Apart from the new voices and art being shit I don’t like the retold balance changes, new units/techs etc. I preferred the original+fan patch balances. It plays like a different game which may have been the point (“Retold”) but I prefer the original
>>
>>2123270
alright, i'll bite. What did AoE3 DE "ruin"? Let me guess, you're still whining about the injuns? The message on game start?
>>
>>2124856
I agree. I'm getting a bit tired of it after a year of play, guess it's time to retire it for a bit until the DLC drop.
>>
>>2124983
I say this as a wokescold, but I feel like the Lakota campaign has less bite to it.
In the original version, Chayton was party to his own people’s genocide. In the DE version, he just… Kills a bunch of bandits? And gets sad about it?
>>
>>2118002
just mute it and play the ost in the background
t. doesn't ever listen to the music from the game he's playing
>>
>>2124856
Nothing people are just shitting on it because it's cool now for some reason.
>>
I swear, if we don't get the Aztects I'm going to choke a bitch
>>
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today I will remind them
>>
>>2126345
Isn't the Gaia one particularly egregious?
>>
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>>2126368
yes, but at the time we didn't have Gaia's portrait
>>
>>2126384
Kek it's so shit
>>
>>2126345
>>2126384
what kind of Jewishness is to sell the original art in a fucking nostalgia remake anyway?
>>
all of the AOM hate has always come from fishes in their small ponds who can't cut it in AOM's fiercely competitive multiplayer
>>
>>2126368
Didn't they turn her into groot?
>>
>>2119199
Anon they won't even support AOE2 properly and it's the most popular title. World's Edge all have brain parasites.
>>
>>2124856
Yes but have you considered that new thing le bad and old thing le good?
>>
>>2127956
>they won't even support AOE2 properly
???
it's a very well supported game
>>
>>2126384
>>2126345
it's literally nothing
>>
Should I buy it though? before the sale ends.
>>
>>2129414
do you like golden-era RTS? then yes. Looking for a competitive ladder? then yes. Looking for a co-op experience? It's there but I don't think it's good, so no.
>>
>>2129422
I see, well I did play it when I was young and loved it then, but truthfully, if I wanted to play the campaign I'd just play the og, you say the multiplayer element is doing well?
>>
>>2129426
multiplayer is doing very well.
>>
>>2129333
If you have the fucking nerve to charge money for them, it's not "nothing"
>>
>>2126345
>A FUCKING FLOWER
>>
Retold development fired their 'artists' and hired new ones 4 months before launch for a reason
>>
>>2130867
>hired new ones

If you don’t think the portraits are AI generated then I’ve got an Eiffel Tower to sell ya.
>>
>>2131123
the beta ones? yes. The legacy ones? upscaled, yes.

but the final batch of original ones are not
>>
30 days wait is too long saars
>>
>>2134781
Soon
>>
>>2114655
Graphics whore.
>>
>>2129332
>RoR
>V&V
>3K

Aoe2:de got ruined with dogshit dlc that broke the theming. All they needed to do was release more factions and campaigns in the medieval era, it was a perfect formula, and the cunts at WE and FE abandoned it. Fuck knows why they’re so workshy when they have 100+ employees.
>>
Athenian League games where they have different skill brackets for players to compete has made some absolutely amazing games to watch.

Damn good RTS
>>
Campaigns good in this game? I have no interest in online.
>>
>>2140833
Basically the main selling point, its campaign is probably the best in the Age series with only the new Chronicles one being a possible contender
>>
>>2140868
Sweet, will pick it up then.
>>
Japanese cheevos are up
Champion units in the Classical era sounds interesting
>>
>>2141040
I hope the nip DLC does well enough to warrant another DLC, this time with something hopefully interesting as the new civ.
>inn4 we get korean dlc
>>
>>2141103
game is already on life support
>>
>>2141103
I know everybody on reddit wants an Aztec DLC but a Mesopotamian one would be far superior and I'd die happy with that
>>
It's easy to come up with new pantheons that could be added to Age of Mythology.
It's hard to come up with new methods of favor generation to make them unique.
>>
>>2138350
>RoR
The game has had civs themed around late antiquity since day one (Franks, Celts, Huns, Goths), so RoR adding late antiquity Rome to the base game doesn't break anything.
Of those DLCs the only really contentious one in terms of theming is 3K (V&V is just pointless since it adds basically nothing) because the 3K civs play like they belong to a different game entirely. It's like they saw the positive reception to Chronicles and assumed for whatever reason that people wanted Chronicles civs in the base game.
All they have to do is take 3K out of the base game and move it to Chronicles and the game will be fine.
>>
>>2142211
The problem with RoR isn't the Romans civ, it's that it was just another AOE remake sold as AOE2 DLC.
V&V was absolute dogwater, it has the lowest reviews by far.
>>
>>2142193
the Hindu pantheon would fit in the game great with how many gods there are
You generate favor by allocating streetshitters to the sacred street where they shit and wipe with their hand. You could train units in street food stands where they smear shit into the food to make it holy.
You could also have an interesting mechanic where too much favor (shit on the street) would create some sort of a global debuff as the capital is overflowing with human feces
>>
>>2142295
>another AOE remake sold as AOE2 DLC
Well AoE1DE was pretty underwhelming. At least RoR lets you play AoE1 with some better mechanics, which is what anyone who still cares about 1 would have wanted besides outright remaking it with 2's design. You could argue that it makes DE obsolete, though.
>V&V
I agree it was really bad, but it didn't do as much damage as 3K.
>>
call me when they fix the dogshit pathfinding

i don't care if the 3D assets now have hundreds of polys each, the fact it was advertised as a distinct rework was the perfect opportunity to do what SC II did with Starcraft 1, but they threw their chance into the fucking garbage for no reason
>>
>>2142708
There's nothing wrong with the pathing. Stop blaming the game when you suck
>>
>>2142176
Aoe3tard seething
>>
>>2142211
>Franks
>Themed around late antiquity
>Huns
>Day one
>>
>>2142698
>it makes DE obsolete
Yes it does, having new techs, QWER, shift-clicking, global tech/train icons, formations, civ music, voiced campaigns, everything is already better than DE by a mile. I do miss the og campaigns though, I bet those take a lot more work to port than they should.
>>
>>2142698
I agree 3K was the worst, it’s the dlc that made me give up on the game completely, but RoR and V&V were a sign of the shit that was to come.
The dlcs should only ever have been new civs and campaigns, a formula that was perfect from The Forgotten to Dynasties of India. They threw away guaranteed success and the legacy of the most beloved title in the genre because they are greedy, lazy sacks of shit.
>>
>>2143510
Let's be honest, the AoE1 campaigns are completely outdated and aren't worth porting
>>
>>2143672
are you able to articulate what made 3K so irredeemably catastrophic from a functional perspective beyond the inclusion of heroes in multi?
>>
>>2142785
>There's nothing wrong with the pathing.
bald faced lies?
on 4chan?
>>
>>2143510
Yeah, but at least the new campaigns are really good.
>>2143672
R&R is basically a separate game, so I still don't see what you mean. Do you think it ate away space for potentially more civs?
>>
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>>2138350
indeed they had the perfect formula laid out for them. Everyone wanted more traditional civs +campaigns. First they fuck it up with v&v by not giving us proper campaigns and recycling free scenarios and then they promise new civs with a chink DLC, everyone was happy until it turned out to be 3k BULLSHIT and no actual campaigns of real civs. I dont even know how it is possible to fuck this up TWICE when theres not a single aoe2 community that asked for fictional civs and heroes and all that bs.
>>
>>2144450
Your AI reaction image is worse than the original in ever way.
>>
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>>2114440
Retold is doing just fine however
>>
>>2114560
Whatever you say, you sweaty e-sport boring rush guy.
>>
>>2144516
woah!!! The Jeetmaster has expanded into other games!!!! praised be the cow dung, by the juggernaut!!!!
>>
>>2144806
Why you are like this, anon?
>>
>>2144499
DONT CARE
>>
>>2144516
Damn this looks fucking awful. I wish EE still had a multiplayer scene though.
>>
>>2143745
The theming was the single biggest draw to AOE2 for me and 3K burned that down and pissed on it. Previous DLCs not only expanded the medieval vibe but gave interesting stories about various ethnicities - often less talked about ones like the Cumans or Georgians. 3K is not medieval, has silly magic powers, is about han civil war factions instead of ethnicities, and is based on the oversaturated chinkslop that is Romance of the Three Kingdoms instead of anything interesting - it sacrificed the genuinely interesting potential of the Tanguts, Tibetans, and Bai along with medieval chinese campaigns featuring them as well as the Khitans, Jurchens, and the Chinese themselves.
I don't know what you mean by functional but if you mean gameplayslop instead of all the artistry of the game then I don't care.

>>2144049
It shows that they went for gimmick shit and abused AOE2's draw power to have it sell instead of sticking exclusively to DLCs that actually fit AOE2. RoR would've been fine as an update to AOE:DE or a standalone title, but attaching it to AOE2 was scummy.

>>2144450
>community
This is another worthwhile point. There have been dozens of fan suggestions and designs for additional civs. It's not like FE were short on ideas and HAD to go back to the ancient period.
>>
>>2145484
>abused AOE2's draw power
Talk about suffering from success. They may as well add whatever they feel like at this point, like post-medieval stuff or even sci-fi, creating some sort of modular megagame.
>>
>>2145623
Watch them add in that Star Wars game at some point
>>
>>2147816
Could it happen? On one hand anons say they'd probably not get the license, but then again crossoverslop is a very popular way of handling IPs now. If Fortnite could get it, why not AoE2?
Alternatively, they could make a perfect clone of SW:BG with all the copyrighted stuff removed but would players still be into it without SW brand power? Personally, I liked the mechanics so I wouldn't mind.
>>
>>2147872
Apparently they asked and couldn't get the license. Think how much Disney have mishandled SW, they don't want to bring back EU material.
>>
Because AoM is hilariously unbalanced in a way that AoE2 isn't, that meant it was a lot harder for people to want to play it competitively.
>>
>>2145484
>gameplayslop
This "slop" term has become meaningless
>>
>>2145484
>but if you mean gameplayslop instead of all the artistry of the game then I don't care.
I'm sorry to tell you this anon but since you just outed yourself as being in the same camp that, by Blizz's own official metrics, played the SC2 campaign once and never touched the game again, you're never healthy for the game long-term.

Guess what? AoE3 put a lot of work into making each faction unique and different and people forget this but everyone wanted 3D models back then so the game's use of them was wanted. But none of that mattered long-term because people didn't like the deck system and thought it ruined the game.
>>
>>2147995
>I never played it competitively so I just make shit up
>>
but really, how do I make mods for this?
>>
>>2148583
is google broken?
>>
>>2148004
>you're never healthy for the game long-term
Campaign players buy the game just the same as multiplayer fans do. Indeed multiplayer players are only a drain because they require server costs and labour costs for ongoing balancing. So unless multiplayer players are paying a subscription fee (which has never happened) they are worse for long-term health.
>>
>>2148004
For me the deck system was ok but the mini treasure explorer bullshit was so fucking annoying.
>>
>>2148750
Yeah the decks are alright, but I always thought the explorer hero shit wasn't very interesting
>>
Japan soon
will it save the game?
>>
no
>>
>>2145484
>gameplayslop
I really wish you had started with this so I could have just ignored everything else you said.
>>
>>2148713
People playing AoE2 multiplayer is the *only* reason the game got the HD release in 2013 and the DEs over the last 8 years.
Campaign players only tune in if they’re interested in the campaigns on offer (i.e. Chronicles). MPfags will literally buy everything as long as it affects MP
>>
>>2151040
>People playing AoE2 multiplayer is the *only* reason the game got the HD release in 2013 and the DEs over the last 8 years.
You have it a bit backwards, anon. They definitely kept the ball rolling with the likes of SotL and twitch/Youtube e-celebs like Hera, but the OG creation of HD had the exact opposite effect.

Voobly AoC was kind for multiplayer.
FE faggots were playing the FE mod.
Then Microdick approached FE to make a Steam version of AoC for them with FE and We-wuz as paid expansions.
They created that BUT HD's initial years were plagued with absolutely disgustingly disfunctional netcode. So everyone into MP stuck to AoC or modded FE on voobly and gave HD the finger.
The real movers of HD sales were SP fags, who were served the FE campaigns and they ate the slop right up.
And only over years of promising to unfuck the netcode and patches to it did the MP scene make the jump into slear meadows of 4v4 SP shitters and slowly started spreading their gospel of becoming Twitch eFamous by learning how to play for real.
>>
>>2150821
It doesn't need saving lol
It's going to be so fucking insane to have 6 fully asymmetric civilizations in just 8 days.
>>
>>2151266
This. I think AoM is pretty clearly an SPfag game. As long as the DLC sells well enough they will continue to support the game with new pantheons and campaigns (this is also why AoE3 died imo. All of the dlc was tailored for MPfags despite it having a much smaller scene than AoE2 or AoE4).
>>
>>2151040
It was AoE2's strong modding and custom scenario scene that kept the game alive. Ever heard of aoeheaven? The Forgotten expansion was basically just one of those kinds of mods that happened to get official support.
>MPfags will literally buy everything as long as it affects MP
Mpfags might be paypiggies with no standards but they're a tiny minority of the playerbase. Definitely less than 10% and I've even seen it estimated at less than 5%. This tracks with other RTS titles too.
>>
if they don't add a pantheon from anywhere on America and leave all other pantheons at 3 with a Norse outlier of 4 I will die mad on autism
>>
>>2151266
Retold keeps rounding off the asymmetry to make it play like AoE2 though.
>>
>>2154197
and that's a bad thing
>>
I want an Aztec or Mayan pantheon that generates favor by blood sacrificing your own villagers or enemy villagers but I feel like people would find that problematic
>>
>>2154197
>Retold keeps rounding off the asymmetry to make it play like AoE2 though.
How so?
>>
>>2154197
Name literally one thing "rounded off" lmao, you hack
>>
>>2154644
Norse ranged hero?
>>
>>2155381
>distinct civ hero unit made it less asymmetric and more like aoe2
Unbelievably retarded
>>
Japan DLC is the last DLC.
Norse will be the only civ with four major gods.
Reginleif's Rally will be the only Mythical Battle.
There will be no Aztecs or Maya or Olmecs or whatever, no Romans or Persians or Hindus.
They are fulfilling their obligations, and then we will get a "The Future of Age of Mythology" blogpost. If we're lucky, there'll be like a couple more months of portrait events before service is cut completely.
>>
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>>2155430
>There will be no Aztecs or Maya or Olmecs or whatever, no Romans or Persians or Hindus.
That's because we will be getting Mesopotamia
>>
>>2155430
AoE3DE is still getting new explorer models monthly, they likely have all of the Retold alternate portraits and avatars done and will continue to dripfeed even if there are no new DLCs
>>
>>2155430
I realize that you're seething because whatever dumb RTS you played is dead but AOMR had at least 3x the purchases they were expecting and has had an overwhelmingly positive reception by those purchasers. Your seething unfounded theories of doom look desperate.
>>
>>2154189
I'd say adding Americans would be perfectly doable since there's a lot of stuff to work with: regular units like cowboys, myth units like wendigos, folk heroes like Paul Bunyan, and a large pantheon of presidents.
>>
>>2155407
>3 out of 4 civs have ranged hero options
>Retold comes out
>all civs have ranged hero options now
>somehow the game is not less asymmetric
Unbelievably retarded
>>
>>2155597
>I realize that you're seething because whatever dumb RTS you played is dead
Yes, Age of Mythology. That's the one I'm angry about.
>>
>>2155813
That's one unit, not "keeps rounding off" and if anything retold is actually an improvement over EE in that regard because it removed the retarded units it got late in the lifecycle like greek healers or norse archers.
Not having a counter for flying myth units is just too much of a balance issue to be left alone.
>>
>>2155638
Kek
>>
>>2155813
a civ UNIQUE age 3 ranged *hero unit* (a hunter) that can build buildings that has <no> unit clones is AOM becoming LESS asymmetric and more like AOE2- according to you.
Next time a fucking flying storm dragon zaps my dwarven miners and I have to train some Godi heroes to throw hunting spears at it I will have to say "Damn, this is just like AoE2"
That is the _best_ you could come up with? Bruh you are !!struggling!!
>>
>>2155813
You should have been bullied more you autist
>>
>>2154248
just look at modern day India. Do people find that problematic? It's much much worse, and nobody does.
>>
>>2156058
>name LITERALLY ONE thing "rounded off"
>but that's just ONE thing!
I accept your concession
>>
>>2156266
you're starting to become incomprehensible which begs the question who's struggling here between us
it's an undeniable fact that Norse did not have ranged heroes, that's it, doesn't matter what age they're available in or if they can build buildings
now thanks to Retold they have ranged heroes and that is making it less asymmetric
never said that AoM is just like AoE2 or it's close to being AoE2 but I invite you to keep beating up your imaginary strawmen
and just for curiosity's sake - hunters? hunting spears? wtf is your point by including that lmao
>>
>>2114560
Let me guess. Your PC is too old to run DX12, yet it runs the pre-Retold versions fine.
>>
Reminder the original is graphically better than the extended edition
>>
>>2156294
He's just 100% right, do you have brain issues?
You'd be culled in most societies being that retarded.
>>
jorogumo feet
>>
>>2156702
>He’s
Not fooling anyone
Can you explain why Norse just getting hard countered by flying myth units was fun and good asymmetry?
>>
>>2156534
>never said that AoM is just like AoE2 or it's close to being AoE2
>Retold keeps rounding off the asymmetry to make it play like AoE2 though.
you’re fucking retarded
>>
>>2157014
I was the one who said that, you are replying to someone else.
>>
>>2157245
>get so shitflunked for saying stupid stuff on the internet that you just start pretending it wasn't you
Pathetic
>>
>>2154248
After the AoE3 censorship nobody should expect anything like that for a hypothetical Aztec civ
>>
I think a good Mesopotamian favor mechanic might be 'offerings' at temples. Like relics give 5-10x more favor than usual and by dropping off resources at temples they gain favor
>>
>>2157254
exactly what censorship makes you think that way?
>>
Favor generation ideas:
>Pilgrim unit
Trained at the temple, walks between the temple and a town center to generate favor. Longer routes generate more favor.
>Sacrifices
You have access to an altar building, where units can be sacrificed for favor. Herdables give more favor depending on how fat they are. Your other units generate resources based on cost. Enemy units can be captured somehow and sacrificed for even more favor. Myth units need not apply.
>Offerings
Resources are traded for favor somehow. Maybe at a marketplace style shrine where you "sell" food/wood/gold for favor, maybe by having villagers have a toggle to drop off at the nearest temple instead. Or maybe the temple should have the toggle. I don't know.
>Nature worship
You passively generate favor the more trees/berries/mines are adjacent to your buildings. This one probably sucks the most out of all of these.
>Reliquaries
You gain favor by storing relics in temples. Maybe you can build dummy relics that don't do anything in case there's no relics to be had.
>Vows
Promise the gods that you will accomplish some type of deed. Units killed, buildings built, town centers claimed, resources collected, etc. Gain favor by fulfilling your promise, the faster the better.
>>
>>2157294
>>Reliquaries
I had a similar idea for a Christian faction. You age up by picking a saint and get an extra relic. The relics don't go in your temple but mobile relic bearers who provide bonuses to nearby units/villagers and generate more favor when they fight/work.
>Fasting
Villagers gather slower but trickle favor while they work. You can set the rate at the temple. Basically the same idea as Export in AoE3.
>>
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>>2157292
NTA but the removal of fire pits in which natives danced around because it could be considered offensive was completely unjustified. Read the reason why they removed it
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>>2157631
It's hilarious, because natives absolutely did and in fact still do dance around firepits. They must be embarrassed about it or something.

https://www.youtube.com/watch?v=Vqcx1DwLrt4
>>
>>2157638
This is the reasoning i found online. It makes no sense, it's pure victimization. Could anyone look at the fire pit and think the natives were less for it? On the contrary they were actually cooler in my eyes

The idea of an offensive dichotomy doesn't work too because asians draw their powers not from western science but monuments and spirituality. If asians draw powers from monuments why can't native draw powers from something so human such as ritual dancing? But these people see the world through victimization lenses
>>
>>2157642
And this view contrary to real dichotomies is actually anti-diversity which is ironic because they put natives as if they had the same worldview as europeans, as if they had to draw power from dialectical dialogue in community plazas

They deny their own diversity to conform to a single mentality
>>
https://en.m.wikipedia.org/wiki/Sun_Dance
>>
>>2157642
>>2157647
Western liberals love to infantilize anyone with a darker skin tone than translucent.
>>
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>>2155430
>There will be no Aztecs or Maya or Olmecs or whatever, no Romans or Persians or Hindus.
>>2155533
Based and Asurbaniphalpilled
>>
Is Aphrodite still sex like she was 20 years ago?
>>
>>2157642
I get the feeling the natives are just tired of being depicted as some magical hippies and would prefer a more warlike image. I mean reliance on supernatural does cheapen the human achievement, it's like taking the history of European conquest, disregarding all the technology, tactics, logistics, bravery and even stupid recklessness that contributed to actual combat performance, and making a silly conclusion that every victory was claimed through favorable divine intervention.
But AoM is all about the mythical crap in the first place so it wouldn't be offensive to have magic in it.
>>
>>2144516
Man, why do the textures all look so "clean" like this?
>>
>>2157294
>>Reliquaries
>You gain favor by storing relics in temples.
Maybe you could store them in different buildings, sort of like Egyptian empowerment
If you match a relic bonus with a building, say, faster infantry training goes into the barracks, you get a better bonus and/or more favour
>>Nature worship
>You passively generate favor the more trees/berries/mines are adjacent to your buildings.
Boy are you gonna be surprised tomorrow
>>
>>2158121
He's running on poorfag hardware but at huge resolution in that screenshot
>>
Japan imminent
>>
Nipponnimmenent
>>
where is it?
>>
>>2158853
god damn It's right fucking there you
You
double nigger
>>
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>>2157970
pretty face, but they covered her up
>>
>>2155638
>forgetting Bigfoot
>>
Wildly overpowered japs
>>
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AoM got continued support because of the premium edition.

But I think there is still hope for more. I think AoE3 lost support because its harder to make good campaigns for.
AoM tends to have solid campaigns, and a good chunk of RTS players aren't PvP autists.

>muh AoE 3 player count
The game went free to play. Its not relevant
>>
I appreciate Gauntlet mode being a thing
This is probably what AotG should've been from the start, with some barely sprinkled in plot on top revolving around a hero unit having witty banter with evil gods
Now if we can just get some more Mythic Battles, fourth gods and more civs
>>
>>2158922
Still nice but not the same
>>
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>tsukuyomi as a major god instead of izanagi, izanami, okuninushi or watatsumi
Why? He's completely irrelevant in the myths
>hachiman in a shinto pantheon
Isn't he a buddhist? They still have other shinto gods to pick from
>generic nameless heroes
They have dozens of named ones like the greeks (Yamato takeru, Momotaro, Kintaro, Yorimitsu, Izzun Boshi, etc) why not use those
>sengoku jidai shit for the nth time again instead of yayoi or heian where most legends take place
Most samurai were buddhists and the sengoku period is like what 500-700 years after the vikings? At least heian would have been contemporary to them.
>>
>>2159165
The complete lack of Izanagi really is unusual
I can't tell if I'm hopeful or cynical about him being saved for a fourth major god slot, or that he'll show up as one of whoever that god ends up being's minor gods
>>
>>2159165
When they did a more faithful adaptation of mythology with Immortal Pillars everyone complained that it was boring,
So they did stuff that was recognizable and made Tales of the Dragon 2
>>
>>2159165
yeah, that's my biggest gripe
they chose to set the japanese in the fucking pre-modern era instead of trying to latch onto anything that matched the mythic age greeks
fuck, the Japanese in-game are later than the Age1 Yamato
>>
>>2158992
I have roguelite fatigue
>>
>try ludicrous mode because I've played AoM before
>get bumrushed in 5 minutes because I've only compstopmed
naruhodo
>>
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>The complete lack of Izanagi really is unusual
>>
Naginata Riders have straight up too much stats and need a strong downwards tuning. They're cheaper than Hippeus with outright better stats and with the same speed of Raiding Cavalry or Camel Riders with a Japanese eco boost better that's better than early Poseidon's. That's before even getting into the anti-cav tech they can get or the bushido bonuses and synergy with Samurai that makes a complete unit combo stomp similar but better than the oppressive Axmen-Camels could ever dream of being. Multiplayer is quickly devolving into Naginata Rider spam. Hopefully they just axe the unit's stats way down quickly so some actually strategic depth can develop in the first couple weeks.
>>
>>2159171
>I can't tell if I'm hopeful or cynical about him being saved for a fourth major god slot
That might be the case since Izanami is so obviously missing too as if they're saving the pair for later. I guess they have faith in the future of the game.
Imo they should have gone with Izanagi from the start and Tsuku as a minor god instead of 8-man. He really didn't do anything at all to earn the major god role.

>>2159187
I'll be honest I don't know much about chinese mythology beyond the general story of Journey to the West and some names here and there. As I understand it they used Classic of Mountains and Seas as their main source for Immortal Pillars which is from han dynasty I think? And I assume Tales of the Dragon was the more popular Journey + Investiture of the Gods which are late medieval? If that's the case I think they made the right choice even when I recognized more stuff from Tales. IP feels more cohesive.

>>2159207
They'll be contemporary to the Aztecs if they get added, but still feels wrong, too pre-modern as you said. 1500s japan is way past their myth age (yayoi/kofun) or classical age (heian), while aztecs would be in the middle of it much like greeks and egyptians.
>>
>>2159165
I guess they went with Tsukuyomi to complete the "Trio", like they did with Greek & Chinese.
>>
>>2159187
I couldn't really tell you which was more faithful, I don't know shit from fuck about Chinese myths.
Pillars had a better campaign than Dragon, but it was still boring.
>>
>>2159281
>And I assume Tales of the Dragon was the more popular Journey + Investiture of the Gods which are late medieval?
Even worse. Tales of the Dragon had fucking Jiangshi in it which were from the Qing dynasty.
It also had terracotta soldiers but at least those are semi-appropriate for the era assuming you don't think they're something the CCP made up.
>>
>>2159286
This. Tsukuyomi might not be relevant but if you have the sun goddess you might as well also have the moon god on the opposite end.
>>
I wish all the dialogue was in Japanese. Yasuko has a very cute voice in Japanese but sounds really awkward in English.
Once again trying to have accented English just leads to bad delivery just like all the other VA in this game. There's a reason why AoE2 Chronicles just said fuck it and had everyone sound British.
>>
>>2159330
>There's a reason why AoE2 Chronicles just said fuck it and had everyone sound British.
This is my most hated trope, btw. I instantly think less of a game or movie or whatever if the Greeks/Romans sound British.
>>
>There's a defend the spot map
Yep, this campaign is going to be kino
>>
>>2159356
>This is my most hated trope, btw. I instantly think less of a game or movie or whatever if the Greeks/Romans sound British.
okay then enjoy your mediocre voice acting instead of great performances like Aristagoras.
>>
>>2159356
Having all ancient cultures except Roman speak in stereotypical accented English is an embarrassing level of projection.
That said, I don't mind when everyone sounds normal because that's just the actors speaking in their natural dialect, it's better than them trying and horribly failing to sound foreign.
>>
>>2159207
who gives a shit, it was fanfiction pop mythology since Norse (800 AD) were fighting classical Greeks (500 BC)
>>
>>2159330
Yasuko just makes me think of vtubers, despite not ever watching them, but that might just be my brain rotting away
It's distracting
>>2159356
As long as it's not too British (oi guvna) I don't mind it, but I grew up on a lot of documentaries narrated by Brits with theater/news training
Never had trouble listening to Shakespeare despite Hamlet not sounding like a Dane
>>
>>2159356
Babylonian mercenary going
>OI lads, let's crack some 'eds
sent me laughing on the floor. I don't mind it though I think >>2159330 is right.
I don't think it's impossible to pull off a foreign accent in theory. I think the issue is that Pillars and this is maybe a bit too... authentic ironically. It just makes it sound like someone struggling with English which is unattractive and leave little room to emote on top of it so everyone just ends up sounding flat and indistinct. Rather than someone spealing with a bit of an exotic flair, but that's racist now.
It's a bit better here or I just personally find jap more attractive, but china was stab myself in the ears tier, especially Houyi but I talked to chingchogs and they are like "oh this is exactly how my uncle sounds like". Also funny how VA for Chiyou speaks normally and it sticks out like a sore thumb among the rest who put of thick chinese accents and try to do tones on names and shit.
>>
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>>2159268
Mythology? In an Age of Mythology thread?
>>
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>>2159330
>Yasuko
>>
>>2157631
you're such a dumb nigger. Obviously Casinos better represent the injuns than fucking fire pits. They were a good addition and replacement
>>
>>2159474
they could've used 800 Japanese then, instead of 1400's
i would've been more preferential for an attempt to depict the Yamatai/Kofun periods, as they were a more shinto, before the arrival of Buddhism, and those also aren't really represented much
>>
What's the verdict?
>>
>>2158987
It is still funny how AoM decided to make "Atlantean" Gods. I didn't know it as a kid, but it funny to have Greek gods vs greek gods. Considering Greek pantheon is just Doric variation and Altantean is the og Mycenean gods.
>>
>>2158987
>The game went free to play. Its not relevant
I would disagree, at least in part. AoE3 even before it went F2P still had a much higher average concurrent playerbase than AoM has seen.
On the other hand, AoE3 didn’t have significant spikes in its concurrent player count when DLC released, unlike AoM with Immortal Pillars and now an even larger spike with Heavenly Spear.
>>
>>2159269
>Naginata Riders have straight up too much stats and need a strong downwards tuning.
Nah. Samurai are utterly broken. Especially after upgraded to champions and with max weapons and armor upgrades.
Not only are they tanky, but their unique ability makes them hit like a truck. All but the truly strongest units can survive them. Hell, they are so good they can heavily damage myth units too.
>>
>>2159737
NTA. I could definitely use more Kofun representation in games but let's be real, no one in the West knows or cares about anything beyond entry level Japanese history.
>>
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>>2159977
Sounds like an AoM thread on /v/
>>
Egypt and Japanese are my 2 favorite civs and mythology. I don't know which I love more. My inner weeb says Japanese but Egypt with their undead and insects are so cool.
>>
>>2159517
You just never see spergs flaunting history facts in AoE2 threads the way people try to flaunt their extensive knowledge of ancient fairy-tales in AoM threads
>>
>>2159768
Top notch dlc. Japanese are really fun to play as and against across all skill levels even if they're slightly overtuned. Campaign is A+ quality work that's well ahead of the OG designs.
>>
>>2159768
Top notch dlc. Japanese are really fun to play as and against across all skill levels even if they're slightly overtuned. Campaign is A+ quality work that's well ahead of the OG campaign. Gauntlet (beta) on Arena of The Gods mode was a completely unexpected addition that significantly levels up that mode. I don't see anyone hating.
>>
Stupid broken captcha, my bad
>>
>>2159977
It is sort of funny that japs is the only faction where I can understand unit calls. The rest are obscure, archaic, nonsense or all of the above.
Though I think chinks might also speak in an intelligible modern version of the language.
>>
Christianity Civ
>Weak Archaic because Rome Just Fell
>Units start out looking like romanized barbarians wearing looted chain/helmets
>Shitty econ to start
>As you progress through the ages, units transition into medieval
>Economy gets significantly stronger toward lategame to make up for early deficits
>Your barbarians are now men at arms in full harness, etc etc
Y/N?
>>
>>2160270
So how do they counter strats meant to rush them in the early game?
>>
>>2160270
I think the controversy of having a modern religion is too much.
Plus you basically have to go catholic/ orthodox for saints/orthodox equivilant for minor gods. If you go the major angels as minor god route, why not just do proto Judaism?

I'd rather see Arthurian myth for the medieval fix. Could even go the Pendragon route were thinks start dark age and progressively get closer to the Victorian interpretation.
>>
>>2160297
>I'd rather see Arthurian myth for the medieval fix.
Major Gods: Arthur, Merlin, Morgan le Fay
Minor Gods: Knights of the Round
Myth Units: Lindworms, Unicorns, Giant Snails, Cynocephali, etc
>>
>>2160230
Real history at least has some use cases in the real world, where else are people going to talk about their mythology knowledge except the internet, especially videogame boards
I bet AoE threads would be more fun if people talked about that stuff more often, though you'd need people who knew what they were talking about to do that
>>
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>>2160297
You are entitled to your opinion
But your opinion is also cowardice.
>>
>>2160270
Not mythic enough, but would be interesting.
Would however want Slavs, Hindu and Mongols.
And the last one has some interesting mythological creatures that could be added (not just the Death Worm)...but dunno if its big enough. And they also have a sufficiently big enough pantheon to choose from for the roster.
>>
>>2159896
They're both broken. The numbers on the Japanese units are just too high, and Bushido bonuses roll in too fast, especially with Amaterasu.
>>
>>2160755
Yeah. Played as Japs in skirmish against Norse, and the Norse were literally melting away in combat from the sheer destructive force.
Some of their upgrades also ramp up their destructive capabilities.
Amaterasu + Ame-No-Uzune + Raijin + Takemizuchi is lethal combo since the latter three have upgrades that contribute heavily towards infantry (especially Samurai). Hell, Takemizuchi's upgrade for Spearmen turns them into Kenshiro.
>>
>>2160464
Nah it’s just dumb. Would much rather see Mesoamericans or Celts or Babylonians than have them try to crowbar in a monotheistic “pantheon”. Plus a lot of the figures are shared by Islam which would react violently over the blasphemy, no way they’d even consider it for that fact alone.
>>
>>2160270
Forever sad we won't get it and a biblically accurate angel as the civ's titan.
>>
>>2160270
>advance to the next age
>choose between God and God
>Jesus and Jesus
>Holy Spirit... and Holy Spirit
>in fact all of them are one and the same entity
wrong game retard
>>
>>2161254
No, no, they are major gods.
Major Gods: Father, Son, Holy Spirit
Minor Gods: Saints, Angels
It's not even that much of a stretch because saints are minor gods of random bullshit who can perform miracles in the first place even if you are officially not supposed top think of them that way.
If you were ever to make a christianity AoM civ this is the way.
Though I'm not sure where you fit in Lucifer in there and we probably should have the evil one, but while gods working with and against each other is believable it's harder to justify here so maybe it needs some more work.
>>
>>2160760
Norse have to lean really hard into throwing axemen and micro to make sure the Dojo units die without reaching them, but they can do it. The real problems start when the Japanese player finds out he can train units out of his stables and Norse is forced into making his shitacular Hirdmen and loses all control of the map
>>
>>2125600
Haven't played the new one but when I played the original you could just toss mp3s in the game's music folder so I just put a bunch of metal in there
>>
This Japanese campaign is a lot better than the Chinese one, I'm impressed
>>
As funny as an Abrahamic faction would be, a Zoroastrian faction would be more viable pick for a monotheist civ, even if the religion's status as monotheistic is a bit complicated
>>
Can someone post art for the Japanese pantheon? I want to see if it is worth it.
>>
>>2161418
https://ageofempires.fandom.com/wiki/Japanese_(Age_of_Mythology)
Lists all the Majors and Minors
>>
>>2161282
angels and saints arent gods or even demigods
they are literally just people
and angels would be mythic units, not selectable gods
>>
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The japanese wonders are boring. Chinese ones were much cooler.
>>
>Mission 11 guest characters
At least the devs know who the best heroes are
>>
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>>2161462
Oh, they fucked it up
>>
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>>2161531
I will not buy it
>>
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>>2161531
Yeah?
>>
>>2114440
I like this game, it has a proper pause.
>>
>>2161531
retard
>>
I hope one day we get some custom campaigns like those faction swap campaigns in Warcraft 3
Like the Human campaign but instead you play the Undead or whatever, you'd be able to play the Atlanteans instead of the Greeks or the Chinese instead of the Egyptians or whatever

And someone could recreate the Tale of the Dragon campaign in Retold but better
>>
>>2161404
Yeah it is.
>>2161580
The editor is really fluid so if you have a skill in that sort of thing cranking out custom campaigns is quite fast. Don't think it's worth the time remaking ToD though lol
>>
>>2161763
I was thinking "maybe there was a fun map in there somewhere" but if there was I'd probably have remembered it
>>
>>2114696
That was Ensemble's plan before M$ shuttered them. At this point though, I don't know if the FE team or even Relic have the talent needed to pull it off.

I know Relic originally made Dawn of War, but most of the talent left for BBI and other studios.
>>
>>2114716
And you sound like a cocksucking payfag with too much money and no common sense. AAA's obsession with fidelity will be one cause of their undoing.
>>
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>soulless game
I bet someone gets fired for this blunder
>>
I swear I must be retarded or something, as some of these campaign missions are taking me awhile.
They don't send too many waves or attack enough, so I can just hoard resources and built an army, but I'm been finding it hard to break their base and getting all my forces wiped out.
>>
>>2162111
If you're talking about the Japanese campaign, most of the bases have extra entrances you can take advantage of, I was gonna give up on Kagemasa's base in mission 10 (for that achievement where you kill him without killing the other bases) before I found a side passage at the very back
Still took a while because he spams units but you can whittle him down by focusing on his buildings and myth units
Asuras and Onmyoji are great
>>
>>2162139
Onmyoji is a weird unit. Expensive fairly squishy hero with a short range AoE attack, but because it's mostly crush damage even massed it's not very effective against human units.
Anti building and myth unit specialist seems like a weird thing to have, especially since it's not like japs are lacking for heroes even without it. I suppose he's a hero just because he attacks witch magic and it's only very secondary to the anti-building role.
>>
>>2162229
I think he's neat
>>
>>2162229
>>2162231
If you Mass them they delete enemy bases in seconds
>>
>>2162058
>That was Ensemble's plan before M$ shuttered them
No it was not. Former Ensemble devs have said they had no real concrete idea or plan for an AoE4, let alone AoE5. That dumb magazine add was just something they thought was cute and regretted later when they saw a ton of people take it as an announcement as to what AoE4 was going to be.
>>
As enjoyable as it was, I was a bit disappointed with the ending of the Japanese Campaign.
Ever since Titans, every last mission has been leaning on the shorter side and revolving around a rampaging titan on an unofficial timer before he jumps you.
It's kind of getting stale.
>>
>>2162462
it wasnt' a magazine ad it was from the AoE3 limited edition hard cover artbook
>>
Verdict?
>>
>>2165734
serviceable nostalgia romp that manages to change too much and too little at the same time.
>>
This Gauntlet mode is better than that Arena Stuff, but it still needs work.
Too many unavoidable Deathmatches & Sudden Death.
Really annoying when its both and a 1 vs 3 or 4.
>>
>>2159356
>This is my most hated trope, btw. I instantly think less of a game or movie or whatever if the Greeks/Romans sound British.
WHY DOES THE ENGLISH AUDIO TRACK USE BRITISH VOICE ACTORS, LITERAL GARBAGE
>>
I don't get why the greeks can't still have their non god locked healer back when chinks and nips have theirs?
>>
>>2166180
Because this game is firmly pro-asian and anti-european thankfully.
>>
>>2166180
Greeks are entirely balanced around the fact they DONT get cheap healing
>>
how do we feel about the Jap and Chink civs?
>>
>>2166592
Japs are very fun, haven't played enough chinks to form an opinion but it seems like there's a consensus that the japs got the superior DLC.
>>
>>2166592
They've both got a lot going on but Japs are more fun, China feels a bit like they overcompensated for their reception in Tale of the Dragon
The Japanese campaign is superior to the Chinese one but I did like that underworld level in China, was a good way to integrate other civs making appearances which was part of the fun for me in the base campaigns
>>
I'm glad we got some touchups for the Japanese god art, Hachiman looked a little too blocky for my taste
>>
>>2162229
Onmyoji is a high utility unit. Build up a few and manage them in the back of an army- snipe buildings, heal, focus myth units, and keep them alive. They're pretty good, because although they're slow they're still way faster than normal siege and still have a lot of value when they're not taking out buildings, and they have plenty of building damage. For their cost they're actually pretty good.

>>2166180
Healing greek heroes, myth, and classical units would be OP. Heck, healing Japanese units is OP and it's more difficult and costly than it appears until Mythic
>>
>>2114560
people got freaked out about a really basic and true remark you made.
>>2124856
there is something weird about AOM:R as if there are shill teams/bots ready to defend it.

check steam reviews. the negative ones are written by human beings trying to help other human beings not waste money on what is truly AI slop. the positive ones are all proper english, with ravey/memey remarks. night and day.

did all those gushy reviews even play the game? UI was soulless on release, everything except the music was worse exception being the smoothness of the gfx but that was literally it. The game was straight up worse other than how shiny it was when you played for your first 20 minutes.

did they try to EVER play past this point? Did they ever try to play multiplayer?

i literally experienced disconnects in 100% of the games I ever played. I wasn't always disconnecting myself, but someone in every single match I played was dropped 100% of the time, seriously. especially around anyone reaching Age4.

This entire game, the entire team around it, anyone defending it - SCAM. like, in a scary way. modern gaslighting at its finest.

but the best part of aom:r is this:
I will NEVER buy a game on release EVER again, and I will 100% torrent ALL games first before EVER considering giving a single cent to any of these scam artists.

So thank you msfoft, thank you shills (especially the type that will reply to my comment with 1 short little gotcha jew sentence), thank you pajeets paid 1 dollar an hour to lie to white people, thank you all, you have finally solidified my will on actually a lot of things even beyond giving money towards scam artist "game devs".

AOM:R was so bad I will permanently torrent any game first and NEVER pay money again for anything I can avoid giving a single cent to, NOTHING can be trusted when shit like this is slopped out and shill teams exist to gaslight real people into wasting time and money on fake news

TKD
>TKD
TKD!

Total kike death!
>>
>Coming up next, we will be focused on further balance items in the Japanese pantheon, as well as some initial tweaks for Gauntlet. After that, we would like to see community feedback over a slightly longer period as we determine and plan for any new potential updates for our current content…

Sounds a bit mysterious and non-committal but I guess that means that we'll have to wait for new DLCs a bit longer than 6 months and "updates for current content" might suggest that they'll probably focus on 4th major gods than new civ.
>>
>>2167974
> I wasn't always disconnecting myself, but someone in every single match I played was dropped 100% of the time, seriously. especially around anyone reaching Age4
ever heard of quitting cuz you're losing?
>>
>>2167974
Most transparent low IQ sky is falling because my shitty RTS of choice is losing to AOMR freakout ever
>>
>>2167976
>4th major gods than new civ.
I was just wondering if that would be a feasible DLC
>New 4th Greek, Egyptian and Atlantean gods
>12 campaign missions, either a single campaign or a few smaller ones, featuring the new gods
>Maybe throw some mythic battles in there because why not
I wonder if people would pay for that
I might
>>
>>2167974
>Pure Reddit Spacing
The hell is this schizo doing?
>>
>>2167976
>4th major gods
I hope Egyptians get Aten
>>
>>2163885
The writing was bizzare.
Felt like a weeb, a history nerd and a feminist just sperged at each other until it was done.
I also felt like it should have gone on longer. Another 3 missions would have been great.
The self aware Ajax cameo was funny but completely ruined the tone. I would have preferred that they expanded the spider witch part instead.
I liked the maps alot
>>
>>2167083
>was a good way to integrate other civs making appearances which was part of the fun for me in the base campaigns
Wish that Setna had as much screentime as Ajax and the Dwarfs in that campaign.
At least he does arrive in the final mission at the helm of an army of Egyptian myth units.
>>
>>2168060
I would because AoM is THE game for me and I refuse to let my nostalgia googles slip for even a sec but I'm sure some autists would sperg out that we're not getting an expansion on par with what we got so far.
>>
>>2167979
no everyone was chugging along, nothing had happened yet, no attacks/wipes nothing like that, people were chilling, few mins in, and *every*time* someone DCs. nothing at all like how it used to be even on GameRanger.

>>2168040
????
not sure what 'race' of 'human' you are but i dont think you actually understood at all what I posted. read it again if youre not some sort of robot or pajeet nonhuman brownoid/jew scammer.

>>2158922
>they covered her up
>*the AI program they used to generate the image covered her up
fixed that for you. the original art was art done by humans. Ive seen some cool stuff from AI, I love AI, but AOM:R is soulless AI slop shitted out by a big bux corp that pays pajeet scammer shills to promote their garbage. hyper-cost effective, the jew shareholders must be pleased afterall.
>>
Is Egypt completely helpless against Greek Mythic+Heroes in Classical or am I missing something?
>>
>>2169246
I'm no expert either but from what I understand egypt is a boomer civ that only comes online late.
>>
>chink myth units
>most of them are animal myth units
No wonder I find the chinese faction boring as fuck. Didn't the chinks have humanoid myths like that jumping vampire ?
>>
>>2169278
Jiangshi are a Qing invention
It'd be like having Sasquatch for the Romans
>>
>>2169246
>>2169252
Egypt is not a boomer civ they're actually the worst at booming. Just look at their eco style, the more their economy expands the smaller fraction of it their Pharoah can empower and the further they fall behind. Egypt is regarded as having explosive classical power that can overwhelm most classical threats that's held back only by unit speed, priest tax for countering myth units, and the limited ability to shut down buildings without siege. Egyptian are a timing attack and unit micro civ with mega untzuntz endgame power locked deep behind heavy tech investment.
>>
>>2169334
Incel word salad
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>>2169282
>Jiangshi are a Qing invention
Anon, Egyptians are sporting Hollywood mummies, the Japanese are running around with 19th century monsters and Chinese themselves have late Ming crap all over the place.
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>>2169337
If you're too low IQ to understand you need to be deported back to the hole you slinked out of.
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>>2169368
min max incel
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>>2168117
Aten would be such a bizarre out of field choice, it'd be like giving the greeks the Unknown God / Agnostos Theos, but it could be interesting.
What would his hypothetical civ bonuses even be though? I can only imagine it as something like revolutions in AoE3, where worshipping Aten means you don't get get any minor gods, powers and myth units but all humans and heroes are powered up.

But regardless, Egypt still has big shots like Amun and Hathor, as well as more primordial ones like Atum and Nu. It should have been Horus tho
>>
>>2169278
We had funny Chinese myth units, they were in Tale of the Dragon and everyone got mad
These picks are more """respectful""", as much as I hold out for the return of the Monkey King

But personally I don't mind it, I think it's kind of interesting as a civ identity to be humans and beasts even if China's not a great fit for it
>>2169489
Amun seems like a good bet, Demeter is a shoe-in
Who would Atlantis get? Iapetus?
>>
>>2169514
>Who would Atlantis get? Iapetus?
Arkantos, obviously.
>>
>>2169489
>>2169514
Amun (with Hathor returning as a minor God), Demeter, and for the Atlanteans any of the twelve titans(and three more selected as minor gods).
>>
>>2169514
>Demeter is a shoe-in
She's an easy choice with obvious farm and economy bonuses, but honestly it should have been Hera with Demeter, Hestia and Persephone as minors for the same economy bonuses. Mostly because Demeter would never challenge Zeus the way Hera did or get involved in godly disputes like the Trojan war or even cause them like Gaia. She's pretty peaceful all in all.

>Who would Atlantis get? Iapetus?
After Cronus and with Prometheus as minor god it's him yes, but he's such a non-entity compared to his far more popular "fuck olympus, humanity first" son. Like Hera, they missed the opportunity to change him when they changed Hathor for Sobek.
However there's still also Nyx and her spawn (Hypnos, Thanatos, Eris, Nemesis) who are all more recognizable than the remaining titans.

The nords also have an open fifth option in Frigg, since for some reason they avoided her and a bunch of other well known goddesses (Sif, Idunn, the norns) when they released Freyr. I mean I assume it must be for a reason since Frigg was planed to be in the original instead of Skadi.
>>
>>2169627
>Fifth gods
I'm not sure I can even imagine AoM doing well enough to get that far, despite my love for it
But I wouldn't say no as long as the myth units are cool and authentic
>>
>>2169489
Maybe Aten is more suited for a Mythic Age minor god with a really out there power like removing all other god powers in exchange for something extremely ridiculous
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>>2159768
it's not aoe2 so it's shit
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>>2169869
aoe2 is awful
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>>2170012
aoe2 made you
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>>2169869
>playing burmese or khmer
>your infantery units wear european-styled steel armor and chainmail

fuck off
>>
The more I play the more obvious that the Japanese samurai is OP
>>
>>2170642
based
>>
>>2170359
listen kid the tournament scene would collapse overnight if visual clarity ever changed.
Imagine if Leirry or Hera had to use brainpower to identify a unit instead of dodging ballistics or quick walling.
Peoples livelihoods are on the line, which matter more than how pretty your campaign looks.



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