>Build production for 2 hours>Get to the good part>Find out you missed something>Redo step oneWhy do some people think this is better than the other Paradox games?
I never heard anybody say this was the best Paradox game. But I think it's the most popular because most historylets just obsess about ww2 and nothing else
>>2119449>skill issue>you should have your build in a spreadsheet>not optimizing the latest meta>not just going mass mob with gun2 and cas >not just memorizing the build after your 99th german game>probably a kike>watch more tommy kay
>>2119644I like tommy kay he's funny
>>2119612But I don't understand why its so popular. Is it just because of the mods? Because this game is leagues more frustrating to play than EU4. If I fuck up in EU4 its my fault, in HOI4 my army will perform like shit and I won't know why, and if I figure it out, Ive already gone more than half the game with this inefficiency and I have to restart from 1936. It's not a 'strategy game', there is no storybuilding that you make nor any real variation, you just use the meta templates and meta openings and do the exact same shit everybody else does. Probably the most optimised to death paradox game
>>2119449Why do some "people" think it's worth a thread let alone multiple threads
>>2119612There are much better WW2 wargames though. Grantedz alot of them don't cover the entire world, but the depth is way more immense. I think Gary Grisby's War in the Pacific is the best strategic carrier warfare game.
>>2119728Any tips for learning GG War in the pacific? Just picked it up on sale
>Play China because logistics is hard and I just want to throw bodies at the enemy>Holding back Japan with just rifles, even pushing them back>Get to 1943>War suddenly stalls>Germany and Italy both capitulate, send their entire armies to Manchuria, won't surrender>UK randomly declares war on The Soviets (this happens in literally every game)>Mongolia forced to capitulate, gets full-annexed. I was holding The Japs out of their territory all game before this>1946 and I still haven't done 90% of my Foreign Investors tree because Germany allied Japan, I can't do any of Russia's focuses because they rely on me also doing Germany's for some reason, and The UK/America don't like me because.... THEY JUST DON'T, OKAY!?!?!?!?>Have a massive steel deficit because I can't change my economy because it's tied to The Nine Powers Treaty, which is at the end of said focus treeI just wanted to see how well I could hold out as China any way, so I guess I did well in that regard. This game is still retarded, though. I'm just spamming strategic bombers at Japan until they break down now. I'm just going to play a Fascist nation next game and paradrop into London. The UK ends up fucking every campaign unless I kill them early.>>2119683I find it difficult to maintain proper logistics for my military even with larger nations, but it's the focuses that really kill a lot of the fun for me. I personally just don't like how focus trees railroad countries into one path. I can't remember the last time I had a game where Stalin didn't get couped or Britain didn't invade half the planet for no discernable reason. That and the ways factions work is annoying. Last time I played Czechoslovakia, I held out against Germany with Soviet aid until 1942, and then Mussolini somehow flipped to The Allies and I wound up getting bombed to death by France. Also hate how you can't create your own factions any more without a specific focus.
>>2119683>But I don't understand why its so popular.Wacky power fantasy that's "le deep" yet simple enough even children can play it. The mods help too.
>>2119449The game WAS easy on release before it got bloated into an incomprehensible mess it is today. The biggest offender for a newcomer is rework of the supply system, probably.
>>2119826Nationalist China is kinda shit to play. You should pick Communist China, one of the warlords, or even the Qing China path for Manchuria instead. Also a good strategy when playing as Mao or a warlord is to not join the CUF and attack Nat China when Japan declares war on them.
>>2120103I really liked it on release. Was hoping DLC would add more focus trees, etc. and keep it relatively simple. I should be worried about force projection and force economy, not min-maxing tank or fighter designs or (god forbid) the stupid espionage system.
>>2119683Paradox changes meta templates with literally every update so don't feel to bad that your army performs like shit. Just spam CAS and fighters and you win
>>2120116I'll probably play Communist someday. I just always liked Nationalist China, and thought it would be fun to try and hold back Japan. I think Non-Aligned is fun, too. At least, it was back in the way, before every nation had a Non-Aligned Path. My next game is most likely going to be Fascist France, though. I also want to do Vichy sometime.I don't think Nationalist China's focus tree is bad, minus the Foreign Investors branch. Free factories, land forts, reduced inflation, and extra research are all nice. I just hate focuses that rely on the player having high relations with certain nations. I reached 1946 without ever doing The Ledo Road, Fighter Purchases, Chinese Panzers, or anything else on the tree because The USSR was the only nation who didn't have -100 opinion of me for generating too much world tension. Feels pretty stupid to be locked out of multiple missions because of it.>>2120103I'm still trying to figure out supplies. I could probably just look up a guide on railroads and supply hubs, but I want to figure it out on my own.>>2120205I always start an intelligence agency, and then I never end up using it for anything.
>>2119449this is every paradox game lmao
>Want to play Vichy France because I think it's an interesting state, historically speaking>Only way to do that is to lose to Germany on purpose>Check wiki, do every step needed for setup>Start in 1936 like a dumbass so I can build up factories in Southern France>Have whole strategy set up where I focus on defense, commerce raiding, and strategic bombers to cover Germany and bomb Britain into submission>War finally starts>Instant three-way war between Axis/Allies/4th Internationale (Stalin ALWAYS gets couped)>Germany refuses to let me play as Vichy and full annexes any way>Game auto-saves EXACTLY on that screen and not a day sooner>Play "regular" Fascist France>Get Fascist party to 40% popularity, Communists at less than 5%>Civil War triggers>2/3rds of my military instantly defects and The Communists automatically take Paris despite having no units in Isle-de-France>Game over, boots me back to menuThis game was genuinely more fun in 2016 when you didn't have civil wars or alternate history paths.
>>2122060If you want to play vanilla just use road to 56
>>2122060>starting in '36 for VichyEl mao
>>2119449>Customization>Immersion>Old World Blues a fan made Fallout modIt's the best. Stellaris gets boring after the science ship. I was only able to beat other Indian tribes as Lakota not the 50k stacks Euros were dumping into North America during a EU 4 free weekend.Contrast that to a HoI 4 game that lasts maybe 5 hours and I can play again and again. I am closing in at 5k hours and have even played World of Warcraft as a mod, which was as fun as Azzy Wars and Dark Ages of Warcraft.I haven't seen Paradox trip themselves up either like other strat games in that the default units and settings are good to end game through all their versions.The only bad upgrade I've seen is the sound effect when adjusting items in the manufacturing que. The new sound is annoying as it sounds like a suction piston press thing I don't like it.Gamers will think they need 40 widths to win when 20 and 21 can win the game just fine. They will overwhelmingly take a 1936 start when 1939 is 3 times the fun if they know what to do. I love the gamer traps. The spatial reasoning needed to enjoy HoI 4 means that it will never attract the types of player that would cause bad patches and updates to make the game easier at the cost of depth. I wouldn't be surprised if depth of gameplay was in the game design core pillars.
>>2119449>Too retarded to see the icon telling him he's missing stuff for several hours>This is the game's fault somehow despite the game explicitly telling him if he's missing equipmentHave you tried just not being a useless fucking retard and look at the screen you're playing the game on instead of your phone or whatever the fuck you were doing?
>>2122383You lose half the time in HOI4 due to the wrong focus tree order or wrong division builds or wrong naval builds. It almost never has anything to do with anything icon related.
>>2119449A whole ass thread about people complaining that they are too retarded to understand basic things the game constantly screams at you
>>2122392Literal skill issue my nigga, you can power through and course correct any of these. Why should a strategy game have you win if you make shitty decisions and not fix them?
>>2122383Maybe if the first 3 hours of the game were engaging at all I'd actually not forget to do this one spynetwork upgrade which is essential to winning, and maybe if this wasn't my third time doing it because I missed one miniscule thing
>>2122665Nothing in the spynetwork is essential to winning
>>2122665>I would've won but my meta required a spy network upgrade:(You just outed yourself as an utter buffoon. Not only are you inattentive, not only are you switching up your stories, but you know so little about the game that you thought a lie like that would convince anyone here. Skill issue, fuck off.
>>2120759HOI4 is definitely a lot slower of a game though, a HOI4 year is equivalent to 24 years in other paradox games. Most countries you start in 1936 won't fight any wars until around 1939-1940, imagine having to wait 72 years before fighting any wars in EU4 or CK2. Only Victoria 2 is comparable.
>>2119449>2 hoursspeed 5'ing the early game should take you an hour
>>2119449I still haven't mentally moved on from release year HoI4 where it was an absolute piece of shit game with a couple of neat ideas, I still see it as that but it's like more popular than slicedbread now, every addition just feels tacked on to that terrible frame.
>>2124685OG HOI4 wasn't that bad. Just a basic sandbox board game.
>>2123438>>2123549Amazing how both of you missed the point that the game is fucking boring
>>2125320Of course you think that, you never bothered to learn it and clearly refuse to engage with its systems.
>>2125320>um no actually it's the games fault I refuse to make a honest attempt at playing itFiltered
>>2125320>Makes a post about being retarded and unable to understand the simplest UI Paradox ever made>Is made fun of>"UHM I forgot to upgrade my espionage...">Made fun of even harder>"Actually despite not saying this before, the game's just boring, ok?!"What a pathetic tard. You could've come here and asked for advice like a normal person. There's nothing wrong with being bad at something if you're new but want to improve. But no, you had to come here to whine and ask for validation. What a fag!
>>2119683Exactly the only good thing hoi4 is the mod community
retard
>>2124685I honestly think Release HoI4 was better than it is now. It was braindead easy, but I didn't care because I had fun dicking around and just breaking the game with dumb shit like reviving the Central Powers as Fascist Turkey, or cheesing The Allies with the Berlin-Moscow Axis.Now I can't make my own factions without researching a specific focus that only some countries get, and then it's always a pre-named faction that only exists for a specific purpose. I don't feel like joining The Allies/Axis and getting raped for five years, so I just stay neutral for most of my campaigns.I didn't take the focus for a Chinese United Front in my current game because I just conquered The Warlords, and now I can't make any faction whatsoever. Meanwhile, The Axis & Cominterm are dead and The Allies won't let me in. Can't even ally Siam or Post-War Japan. This fucking sucks. I genuinely dislike how much of this game is locked behind focus trees now.
When is the next major update? The devs have been teasing some major reworks all summer but the game hasn't gotten any substantial updates since Gotterdammerung.
>tank/plane MIOs are locked until you complete three years worth of fociThis shit is so annoying, Austria/Hungary/Bulgaria should be able to access these as soon as they ditch their army restrictions
Someone tell me just a basic bread and butter divisions and what planes to make. So I can start wrapping my head around WHY they are good. When do I stop making production factories for military? Im still learning in Italy.
Playing on historical is boring and playing on nonhistorical is stupid. Half of the countries go into civil war because of the amount of meme paths they added and much of your own mission tree will break because the prerequisites of some missions are that some other country doesn't go into a meme path
>>21307079/0 inf bricks, rush gun 2. that all you need for every country. Then add engineers, aa and support arty, and if you can afford it get hospitals. Then go mass assault right side to get the width reduction. then you can make even bigger divs, like all the way up to 32w with the reduction you get from the doctrine. the most soft attack comes from guns, so bigger divs means more attack, then you get lots of org for holding and lots of HP from doctrine (the operational reserve army spirt is busted) and from hospitals and from having big divs so you never take losses. once you have gun2 you can focus on air and navy research. works for every country. you can make super thicc mountaineers as well, same thing with the width reduction special forces doctrine, you can get like 32.5w and just btfo with soft attack with those babys.no line arty, no line aa, ever you fucking retards.
making big giant brick divs, like 36w to start is also good for volunteers, as bigger divs generate more xp, bigger divs also can be used as converts, so you can make a copy of your huge inf divs, train out 72 of them until they are max xp, then change the template to an empty, all equipment turned off, version of your desired tank div (also 36w) then make a copy of that one with the equipment you want turned on, then you can insta switch those converts to full xp tank divs. this also help manage convert tank builds as you might have 10000s of shitty base tanks that you dont want in divs.
>retard spoonfeeding a retardis this performance art?
>>2130896what you still still think 7/2 is meta? im not trying to get this guy good enough for mp just enough to hold france or win as italy
>>2130899nope but that plain ass infantry brick won't do shit like that
>>2130904you're the retard then, or you haven't played since they made the changes to hospitals and mass assault. bricks are for holding and let cas do the work, they are for people who don't have the hands or brains to micro, you can just battle plan and win everywhere. you have infinite mp and xp and with gun 2 you won't crit but you will win every battle eventually. the mountaineers will have stats, like 1k soft attack once you do the doctrines, but sure keep going superior firepower with line arty like a dumbass, this isnt 2019 anymore. and the overall point is to have super cheap and abundant inf divs to allow you to hold everything and focus ic and research on air or you can go tanks. go try whatever shit div you dreamed up in sheeps mod and i guarantee you will be btfo
>>2130908Sounds boring. You're boring.
>>2130931thought so, just another brainlet who doesn't know what they're talking about, why don't you tell us what super special divs get your micro dick hard then? i could use a laugh
>>2130908you got issues bruh, you know that? the fuck are you on about>casyeah, that's what you forgot to mention in >>2130884you need something to do the damage while that brick holds don't you?
>>2130953I also said that you can focus on air and/or navy after gun2 in that first post, what do you think that implies? Also bricks do plenty of damage themselves, especially vs dumb ai 250 soft attack from 36w is possible and 1k defense is easy and they have 400+ hp so you always trade well. again you haven't said one div comp so you are just shitting up the thread with cope still
>>2130958you want to take some meds and mellow so we can talk or you want to screech at your monitor until you bust a nut? jesus h christ chill the fuck out my man.>what do you think that impliesi get what that implies but you were supposedly spoonfeeding a newfag that doesn't or wouldn't ask your schizo ass for help if he knew better>one div compalright. which year, which country and what doctrine? more than one way to skin a cat lol, especially if you want to get fancy with it
>>2130962you call me a retard I call you a retard its how the world works, it happens you are actually the retard so far. the dude asked about italy so what do you think is a good div and doctrine for italy in time for war. ill wait
>>2130966oh, i apologize. you're more of a insecure, unhinged unmedicated piece of crap retard cumskin shit encrusted mongoloid hiding behind 4ch because you're too much of a little bitch to speak up irl and you can't even say *spam inf with cas* in five posts because your two brainrottedcells are too occupied with egofagging and you getting high on your own farts talking shit about baby's first gs. we good now, babycakes?that said, i'm partial to cancer 10 width inf doing their thing and holding like a motherfucker with mw (upgraded with aa and engies when viable because i'm not a savage) while 25 mounties do the hard work when i deny anschluss and then springboard with kraut industry into mechanized with medium spgs for barbarossa: ravioli editionif i'm feeling fancy i also get some paras (ideally disposable albanian 1w for tactical org nuking with doctrine) or medium amph tanks for sea(air)lion and us cultural enrichment
>>2130982you sound like a fucking redditor and your divs are shit, mw is the worst doctrine by far and 10w take too many losses, spgs are also a noob trap, its better to just put howizter on medium tank for more soft attack per width. go cry about it
>>2130988oh, you don't want to talk about the game no more? huh. d-did i hurt your feelings lmao?
>>2130982
>>2130991go try your dogshit in an mp game or sheeps mod and see how far you go, you play sub optimally then hide behind retardation and muh fun. be my guest. its better to tell new players what is easiest and optimal. your redditor bs only hurts my soul not my feelings, I hope you change your wicked ways and stop brain rotting yourself
>>2131044>incoherent projection and rambling intensifiesyou asking me for a game? sure thing pal, if you got the balls post some contact info and we'll set it up. i'll enjoy cumblasting your retarded failed abortion ass in game as well :)
>>2119683If your army performs like shit against the AI that's an unironic skill issue
>>2130982lollmao
Am I the only one who doesn't want to own any of the DLC post No Step Back because the new mechanics seem too tedious? I don't want a designer for my planes or to design my war industry.
>>2135433If I were ever to replay hoi4, I would roll back to an old patch prior to any DLC.
>>2135433No.The worst aspect of the dlc's are that they add meaningless busywork but also have a nonzero number of interesting additions.I actually think the enhanced designers and war industry are interesting and good. But they're tied to garbage that makes the game less enjoyable.
>>2135433Anon... The game is braindead as is. Why would you want it even simpler?
>>2135433Dunno but multipurpose planes and tanks tailored for entrenching/defence or whatever you need are based af