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let's kindly forget about DoW3
>>
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not gonna lie, that does not look good
>>
>looking at the stream chat
everyone just commenting "RTS L" or saying the gameplay is a 180 from the cinematic
Strategy games are too niche to show at mainstream events, it's time for us to accept the broccoli hairs are audience now.
>>
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>>2123765
Going the total war route kind of makes sense when the squad cap has always been low even in the first game.
>>
It looks like Dawn of War 3, what the fuck. How are 1 and 2 the still undisputed best games.
>>
>>2123761
>iron harvest devs
it's over. They don't have any idea how to make a good or compelling strategy game
>>
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This franchise is dead then. Tragic.
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>>2123775
hey shut the fuck up Iron Harvest is decent
>>
>>2123779
are you joking?
>>
>>2123779
if "decent" means 5/10 then sure, it's decent. DoW series cannot afford another 5/10 or lower
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>>2123775
>iron harvest devs
please say sike
>>
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>>2123785
I have bad news anon
>>
>>2123765
>see CGI
Oh yeah sure, I'm ready to believe. Relic has went through some big changes recently if they're to be believed, maybe they'll redeem themselves and the DoW remaster might have been nice for them to go back and look at an actually good game.
>see "gameplay"
It's over.
>it's not Relic, it's King Art Games, known for browser games and Iron Harvest
It's never been more over in the history of being over.
>>
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>what people want
>large scale Warhammer gameplay with Dark Crusade multi-faction free for all campaign
>what we get
>skirmishes will a bullshit "story"
This franchise peaked in 2006.
>>
>>2123779
hello saar
>>
>>2123773
Graphically it looks more realistic like DoW2, weird UI notwithstanding
Trailer was shit
>>
This is going to Titanic so hard.
Literally "Hire this man" level of development where some retards thought throwing a D-grade dev at giving the idiots who complained about DoW3 exactly what they asked for verbatim, rather than trying to make a real game and adjusting to keep the autismos from going apeshit like they have there.
>>
>>2123819
Nothing in this trailer addresses the criticisms of DoW3, in fact it is more of the same. The fanbase wants Ultimate Apocalypse levels of unit spam.
>>
>>2123812
Anon, they are re-using DoW3 assets.
Look at the ork buildings, units, skin color, etc.
It's most likely why they went with Necrons as Relic was already working on those when the AoE4 offer came in and they pulled the plug.
>>
>>2123819
The fanbase wants Dawn of War 1 but biggerer and betterer, using a lot of the ideas and detail that 2 had. Fucking nobody wants anything from 3.
>>
>base building
>huge army sizes (16 space marines units are 89/300 pop cap)
>dawn of war 2 style resources, veterancy, unit abilities and commander abilities
>nu-relic no longer in charge
Yup, it's kino
>>
>>2123831
>The fanbase wants Ultimate Apocalypse
Speak for yourself. UA is a shit mod.
>>
>>2123844
It's a shit mod because of fanfic garbage, not because of scale.
>>
>>2123831
>The fanbase wants Ultimate Apocalypse levels of unit spam.
programmers these days are incapable of accomplishing this without tanking FPS to single digits. Throw in a console release and you can say goodbye to UA-tier unit masses for the foreseeable few decades
>>
>>2123765
all the gameplay looks suspiciously grid based
>>
>>2123851
I wouldn't worry, you can see the primaris predator tank in the back on a diagonal axis
>>
>>2123761
>No imperial guard
O- oh... okay...
guess having blood raven marines again is fine
>>
>>2123859
if it's DoW it just fucking has to be Blood Ravens.
>>
>>2123765
It's basically impossible to gauge how an RTS plays from screenshots alone.
I will reserve my judgement until we either get some proper gameplay video or I can get my hands on it,
>>
>>2123761
OH SHIT
>>
>>2123846
>not because of scale
It is shit because of the scale. It doesn't fit with the gameplay style that Dawn of War 1 is going for. If i wanted Supreme Commander(which is what UA is trying to do) I'd go play that.
>>
>>2123859
It's fine, if it's not shit and actually sells well IG is probably one of first DLC. The fact it's nu-hammer and all your units will look like shit is a bigger problem.
>>
>>2123851
The first gameplay shot I unironically thought it's an autobattler or something with units going in suspiciously straight lines from opposite sides of the screen. Looking at other ones closely it does seem like units can only go in straight lines or diagonals and only one unit can occupy square at a time and they neatly stop in the middle of it.
At best they have really shit pathfinding, I shudder to think what the alternative is.
>>
>>2123761
>Souless logo
>Post 7th ED stuff
>FUCKING PRIMARIS
>Iron Harvest devs
>That graphics and gameplay
All I asked is for an actual successor to both DoW and DoWII.
And I get shit. My hopes were down the drain with 3, and now it's worse with 4.
>>
>>2123875
>Post 7th ED stuff
>FUCKING PRIMARIS
This is what pisses me off about new Warhammer games. They could be amazing but the stain of Nuhammer will forever ruin them.
>>
>>2123881
that's what happened to space marine 2
the core gameplay is alright if you aren't completely turned off by the dodge/parryslop but the primaris weapon selection is completely uninteresting
>>
Did the steve blum scout guy from DoW2 die in the trailer? Why was he in normal marine armor, did he stop being an edgy sniper? Or maybe he was upgraded to a double marine like titty in space marine 2
>>
>>2123779
Not really. It was very mediocre.
>>
>>2123891
> Why was he in normal marine armor, did he stop being an edgy sniper? Or maybe he was upgraded to a double marine like titty in space marine 2
He was, he's in Phobos Armor which is what edgy snipers wear now as Primaris.
>>2123887
It pissed me off because the whole gameplay is floaty enough I don't mind the guns being whatever (aside from fidget spinners) but the whole Barbie dressup aspect is just so terrible because instead of tons of armour variants and interesting designs it's all just Primaris but with different dangly bits.
>>
>>2123793
>accurate remake/sequel of Final Liberation never ever
Truly this is the darkest timeline.
>>
>>2123896
So in-line with DoW 1 and 2
>>
>>2123881
>>2123887
>>2123900
Primaris Marines were the single biggest mistake ever.
All people wanted was height-accurate Space Marines and not super marines.
If GW wanted some completely new stuff, then they could've looked at the Horus Heresy stuff and have Cawl come up with new but limited production-wise gears and vehicles for Space Marines (like successors to the Mastodon, Venator and Imperial Jetbikes that were painstakingly revived with a lot of STC LEGO mixing) and the revival of certain Legiones Astartes formations (Reconnaissance Squads, Breacher Squads, Moritats and so on).
But instead we get super Space Marines with gear that defies what the Imperium is all about (and even then in the lore they still get the Black Rage, they slowly succumb to the Wulfen curse and fall to Chaos...).

Waste after waste. And Primaris are the tip of the iceberg.
>>
>>2123881
RT and Boltgun don't have them and released near SM2
>>
>>2123914
I hate primaris so much it's unreal. I think it's obvious though that GW wanted to make a reboot of the whole setting like with fantasy, but couldn't and had to do like a soft one instead.
>>
>>2123914
I remember all the theorycrafting and people actually invested in the lore around 6th and 7th editions and what people came up back then was so vastly superior to what GW ended putting out it's fucking outrageous.
>>2123925
People didn't complain hard enough about Age of Sigmar. They should have been beaten the fuck up for that shit so they'd learn to never attempt it again.
>>2123922
Fair, but Boltgun specifically is meant as a 40k boomer shooter that never was and RT gets away with it by being set in bumfuck, nowhere, in Galactic terms and only has like one Space Marine in it. It's still very clear it's set after the new lore, just like Dorktide.
>>
>>2123914
>Transmaris Marines
This is when the rape of the setting truly began.
>>
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>>2123851
>>
>>2123936
Fight about age of sigmar is lost. The initial release was absolute shit with no rules and was rightfully shat on but GW stuck with it and now people are unironically defending it.
You get old world if you insist I suppose. 40k is the same, instead it got replaced in place while keeping the name while your containment game is horus heresy
>>
>>2123963
Reminds me of Warfare series by Con Artist Games.
>>
>>2123980
Aside from Iron Harvest the studio mostly worked on browser games, so maybe.
>>
I thought DOW franchise was killed with the third game that was an abomination. What is this? An attempt to shill more primaris? Anyway... it looks like it's over before it really began.
>>
One (1) singular dow 3 anon rejoices he finally has his remake
>>
>>2123989
>Primaris
>Nucrons
>Mechanicus
>Orks
its a peak model marketing lineup for the factions that have at least relatively recent releases
>>
>>2124009
This. GW is clearly controlling what content is being put in games, now more than ever. If you expect 40k TW to be anything other than Primaris and Necron wank, then you haven't been paying attention.
>>
>>2123963
It really does look like grid based, but when you look at minimaps it wouldn't be able to work like this
>>
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>>2123761
It looks really low budget. Both trailer and game itself
>>2123779
I never played Iron Harvest, I didn't care for mech setting to begin with, nor am I obsessed with DoW/CoH clones. So I simply didn't bother

What is supposed to be so wrong with it?
>>
>>2124048
from what I heard it was basically CoH but with mechs instead of tanks and the infantry could barely tickle the mechs at all while mechs were basically working on a rock paper scissor system so the gameplay was really bland
this was before considering that the scale was really small so the unit balance issues were exacerbated
>>
>>2124048
It promised to be DoW/CoH but done right, which resonated with people after DoW 3 turned out to be shit and CoH seemed abandoned, but in reality it was more of the same MOBAisation but this time lower quality.
>>
>>2124048
It was just a really low budget CoH clone with mechs instead of tanks. It was aggressively mediocre.
>>
>>2124048
imagine someone who never played an RTS game before watching a CoH trailer and trying to copy it going off solely on vibes
>>
>>2123963
Might just be some map editor quirk
>>
>>2123767
Unironically Arknights Endfield is the future of strategy games.
Anyone that disagrees with me on that can only seethe and cope
>>
>>2124060
There was nothing moba about it, it was just janky CoH
>>
>>2123842
>Fucking nobody wants anything from 3.
Titans and how they looked. That's about the only thing I'd want from 3.
>>
>>2123859
Don't worry anon. They'll be in the 40dollar expansion pack.
>>
>>2124090
If RTS only hope is to become gachaslop I'd rather see it die for good
>>
>>2123867
It worked for SC2
jk lol they nerfed the thors size later
>>
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>>2124032
There is going to be a 40K TW?
>>
>>2124048
I want a 40K game with this aesthetic
>>
>>2124106
Everyone has tricked themselves into thinking CA would do something like 40k total war when instead they're probably making Hyenas2
>>
>>2123761
>Iron Harvest was bad
>either wonky framerate or they're going for fucking claymation
>units don't stand out against the background and with so much shit on screen it looks like noise
>mixes DoW2 style map with Total War unit amounts
I wonder if this will unironically end up worse than 3. It's not likely, but it's definitely possible. Also how the fuck is Cyrus a captain? Isn't he a little old to make the jump from scout to full marine? Actually nevermind, shit like that only mattered before Primaris, I guess anything is fair game now.
>>
>trailer has fps drops
uh oh
>>
>>2123844
that's unification, not UA
UA is guilty of being a bloated mess however
>>
>20ish unit cards on the bottom
>pop is 95/300
what
someone explain this to me
>>
>>2124128
Unification is a troonmade mod filled with anime references like Yor Briar
UA is the one with the lisping autist lead and breaks the game trying to put titans and shit into maps sizes and gameplay that can't handle them
>>
>>2123765

Looks fantastic, you utter melt.
>>
>>2124128
>that's unification, not UA
Both of these mods are awful. The only good mods for DOW1 are Firestorm over Kronus/Kaurava and DoWPro.
>>
>>2124157
>Firestorm over Kronus/Kaurava
man of culture
>>
>>2124108
Void War is the closest honestly
>>
>>2124180
Is it any good?
>>
>>2124183
It's literally just FTL with some QOLs. So if you like FTL, then yeah. They keep updating it and supposedly it's supposed to get some more unique features in future, like planet invasions or space hulk like stuff. It's better to get it on a sale obviously. And only if you played FTL already imo
>>
>>2124183
yeah, the difficulty levels are sort of all over the place but they're generally a matter of taste up to torment 4 or so
>>
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I will need another, better and closer look at gameplay. It looks low budget and janky as hell, but not utterly hopeless. That weird grid look is concerning, but maybe it's just for trailer to showcase two armies going at each other. Other than this it looks like they try to just design it avoiding what people disliked about DoW3 and what like in general
>4 factions again instead of only 3
>Necrons because people wanted them in DoW3
>Mechanicus because people love them everywhere where they show up, be it their own game, Darktide or Rogue Trader where their companion steals the show
>DoW2/Coh style cover system since people hated what Relic did in DoW3
>DoW2 characters because people love them
>But bigger battles instead of small scale DoW2 stuff
>And base building

Putting hated squig subfaction of Orks into the game is weird tho. And gameplay really looked janky here. Units even look like they forget orders. And sounds are flat too. And that FPS drop during Dreadnought sync kill lol
>>
>>2124129
It looks like you can only have so many units on the battlefield at once, but you can have a reserve of units ready to go. 300 does seem pretty huge though it might just be a placeholder until they figure out what works
>>
>>2124215
And Kronus mention and DoW2 theme remix too
>>
Came to /vst/ to have a look.

How do you fuck up something this easy? Like there are hundreds, if not thousands, of talented people making throwback FPS games and platformers and adventure games and whatnot. But fucking hell they can't get people together to make a solid RTS?

I still hope this turns out great though. I never played Iron Harvest...I just heard about it
Base-building is cool though
>>
>>2123761
>iron harvest developers
HAHAHAHAHA

Aw poor widdle baby wildly exaggerated how bad DoW 3 was? NOW you get to experience a truly bad DoW, faggot.
>>
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DoW2 is now old and textures are outdated, but man there is something about it's art direction, sounds and effects that really makes it look perfect, controversy over game mechanics aside
>>
>>2124255
DoW 2 looks bad in a good way
Dow 4 looks good in a bad way
>>
Yea what a weird choice to bring in the Iron Harvest devs. They botched that cool setting so hard in that mech RTS game. Would've given Relic another go.
>>
>>2124129
Game is gonna be huge
>>
>>2124305
mom Sega and papa Relic are seeing different people now...
>>
>>2124305
Relic talk about how they got mostly people who actually worked on DoW1 to work on the Definitive Edition made me think that they might have a redemption arc. I was actually pretty hyped when I saw the trailer but the gameplay elements of it and realizing it's not Relic made it all go away.
>>2124311
Which is a good thing, if Relic is to be believed. It's not like SEGA has anything to do with Dawn of War now anyway.
>>
>>2123775
what's wrong with Iron Harvest? (I haven't played it.)
>>
It's okay friends, if it sucks we always have Ultimate Apocalypse.
>>
>>2124329
Does it work with the definitive edition yet? That's where all the players are now.
>>
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This thread is the first time I have learned about this, will looking it up just depress me?
>>
>>2124334
I don't think so :(
>>
>Once again you take control of the Blood Ravens chapter of Space Marines and their Adeptus Mechanicus allies as they battle Orks and Necrons on the planet Kronus
>Kronus
Again?
>>
>>2124305
Relic has made what, three bad games in a row? Four if you're not so hot on CoH2. But I guess that's still better than literally who browser game developers.
>>
>>2124111
>Captain Cyrus
Cyrus was a Scout Sergeant in the original, they're usually veterans assigned to babysit the actual scouts.
>>
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>>2124215
Is that image AI generated
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>>2124365
I know, but he's still a scout physically. I'm not talking about him not being competent enough, I'm talking about him not having all the organs.
>>
>>2124369
>zoomoids are too mindbroken by ai to recognize what peak 40k looked like
grim
>>
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>>2124215
>Necrons because people wanted them in DoW3
No, anon. They're in because Relic already had them half-done in DoW3 and these guys can save costs by reusing those assets.
Some guy had the base building models for the game uploaded on Art Station but seems to have taken them down since then.
>>
>>2123765
oof, yikes
>>
>>2124305
Iron Harvest is a copy of CoH, a Relic RTS game.
It's either these Germans or the Poles who made Hatred (and their own medieval copy of CoH I forgot the name of).
It's the reach of a fucking century that will bite them in the ass, but at least they had the idea to go with people who tried to copy Relic once already.
>>
>>2124383
No it's worse, I'm not a zoomer but I just can't tell anymore
We have to go back
>>
>>2124398
we really do
>>
>>2124359
i sure hope you're not counting aoe4 as one of those three. then again they like half developed aoe4.
>>
>>2123875
What was the last good 40K game? Mechanicus?

>>2123922
>Boltgun
I thought the MC, Malum Caedo, was a Primaris.
>>
>>2124409
He has a Beakie helmet, anon...
>>
>>2124404
>half of AoE2DE's online at the moment
The verdict is pretty clear
>>
>>2124032
>>2124106
>40K TW
How would that work? TW doesn't fit the "modern" warfare in 40K. If anything, it should be like a 40K Wargame/WARNO
>>
>>2124419
>a 40K Wargame/WARNO
One can dream...
>>
>>2124328
long story short, it's a game design shitshow. Melee is more effective than guns (your rifle dudes can literally ignore submachinegun fire and melee aggro the submachinegunners), mechs are slow and die to their own retarded pathfinding while getting blasted in the ass, standard gameplay revolves around capturing mines and victory points instead of actually fighting armies. Several units are gimmicky to the point of being useless, it's always better to get big dick gun mechs instead of artillery
>>
>>2124396
Between Iron Harvest and Ancestors Legacy the latter was a better game. I'd have more hope for them, even if they've moved onto Commandos clones.
>>2124409
>What was the last good 40K game? Mechanicus?
BFG:A2 was good. Shootas, Blood and Teef is apparently good for what it is but I never played. Boltgun was good. Rogue Trader was good, at least after Owlcat fixed the most annoying bugs. I don't think they were great but they were games that people can play even if they're not into Warhammer that much, so good at the very least.
Shopclick and Space Marine 2 were fun, but I'll agree that they're not good because of surrounding bullshit.
>I thought the MC, Malum Caedo, was a Primaris.
Nah, his story takes place right after Space Marine 1 and there were no Primaris around yet. I can understand the confusion since he has the ankle balls but that's just Games Workshop retconning Marines to have always had them.
>>2124412
Not an argument, if Raven Guard can do it (after people bitched at GW for years) so can he.
>>
Is Battlesector any good? Also what the hell are ankle balls, I haven't kept up with what GW has been shitting out recently (the last time I looked people were bitching about female marines or something)
>>
>>2124435
I like battlesector for the multiplayer, though it's got a ton of rules the game just doesn't tell you either in the tutorial or manual so it can be a tough learn.
>>
Cyrus will always be based for calling out boreale for being a incompetent retard.
>>
>>2124435
Battlesector is good. It's basically tabletop as a video game. Lacks some polish though.
>>
>>2124427
>>2124396
>Between Iron Harvest and Ancestors Legacy the latter was a better game.
Yeah, but they made Hatred. And their Commandos clone was also too edgy for Steam, IIRC.

On the other hand, we even had an anon from Iron Harvest team at one point airing the dirty laundry from inside the studio. Can't find it in the archive now but he was fairly confident in saying that even getting Iron Harvest finished was a small miracle for them.
>>
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>>2123761
>no eldar
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>>2124442
>cyrus will alw-ACK!
>>
>>2124447
>ignores literally all the lore about Cyrus staying a scout because he wants to take care of the new guys
>makes him a generic captain
>immediately kills him too, in the fucking trailer, despite showing as playable in-game too??

Aw yeah this game is going to be garbage
>>
>>2124299
Old gen game that looked good when it came out but is old
Current gen game that looks bad and isn't even out yet
>>
>>2124371
Even GW doesn't give a shit about that lore, why would some random eurojank dev?
>>
>>2124157
Problem is that doesn't work on campaign only mp/skirmish since they made it before people figured out campaign modding
>>
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I'm just happy we finally get a 40k rts based on the latest codex and models. No more silent necrons, primaris, newest ork and admech toys.
>>
>>2124371
GW probably had them turn him into a primaris like they did Titus from Space Marine.
>>
>>2124446
It's Aeldari to you now, unc.
>>
>>2124455
are scout primaris even a thing?
>>
>>2124427
What? RG Primaris got beakie helmets? When?
>>
>>2124255
The maps and characters have a different art style between them, where the maps look realistic and atmospheric, the characters are expressive and have a distinct visual footprint. Both subtle touches for an RTS to get right.
You can look at the maps and be impressed, but as soon as characters start appearing they dominate the scene. It doesn't rely on cheap UI tricks or overexaggerated effects to show what the units are doing either, it feels natural to the actions that are going on
>>
>>2124455
He didn't die, he had to cross the Rubicon to survive, which is why he's still alive and playable. Titus did the same thing in Space Marine 2.

>>2124475
Not as Scouts per se, but Eliminators fulfill the role.
>>
>>2124471
í bet the average dowtard doesn't even know what intercessors, aggressors, and hellblasters with how dow was released around the 4th codex
>>
>>2124511
>Primaretard mad people don't know the new copyright friendly names
>>
>>2123775
at least it's not r*lic
>>
>>2124426
>your rifle dudes can literally ignore submachinegun fire and melee aggro the submachinegunners
>mechs are slow and die to their own retarded pathfinding while getting blasted in the ass
>standard gameplay revolves around capturing mines and victory points instead of actually fighting armies
> Several units are gimmicky to the point of being useless
>it's always better to get big dick gun mechs instead of artillery

so what you're saying is that they're perfect for making a new DOW
>>
>>2124371
>but he's still a scout physically
Scout sergeants have all the organs.
>>
>>2124471
Silent Necrons were better than Tomb Kangz in Spess.
>>
>>2124500
>He didn't die, he had to cross the Rubicon to survive, which is why he's still alive and playable. Titus did the same thing in Space Marine 2.
???? They are literally burning his corpse in the trailer
>>
>>2124511
Yes, back when big models weren't that big, and were rare, when Space Marines were special, when Necrons were mysterious and evil instead of Space Tomb Kings and when Custodes were male.
Better times.
>>
>>2124532
Technically the Custodes never had a hard disallowance like Space Marines or Sisters of Battle, just constant reference only with masculine terms.
>>
>>2124538
They're a variation of Spess Marines. It's retarded for them to have female members but not Spess Marines.
What they should have done if they wanted more female rep is have a primaris equivalent for Sisters of Battle.
>>
>>2124305
>what a weird choice to bring in the Iron Harvest devs.
That's not how GW works. They don't come up with ideas and then commission games. Devs come to them to beg for IP with their own game ideas and GW gives IP to anyone who asks. What is interesting is that it means that DoW fully belongs to GW and Relic has nothing to say about it. Must be how they signed a contract all those years ago when they were still small before DoW that this is allowed.

Anyway, it means that were Iron Harvest devs who got this idea to save their asses, so they decided to beg for IP, showed Iron Harvest as a proof that they can make similar game and actually got DoW4 title from GW. Game must have started development before Relic went independent and was allowed to choose what to do for themselves. Otherwise they would corner DoW4 for themselves I reckon. They could really use it right now, since they only have CoH now and are cucked out of their two other reckognizable IPs which are Homeworld and DoW4
>>
>1v1
>looks like the dow2 base gameplay
yeah you can already tell it was made by someone that didn't play or didn't like the first one. it's a skip for me.
>>
>>2124568
1v1? Steam page says it has up to 3v3. Looks like every faction will have 10 base structures.
>>
how many bad relic games do you have to buy before you are going to learn to not buy bad relic games anymore?
>>
>>2124571
Dow4 is not a relic game?
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>>2124538
blatantly false
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>>2124571
you wish this was a Relic game
>>
>>2124572
oh. how many bad GW property related games do you have to buy before you are going to learn to not buy bad GW property related games anymore?
>>
>>2124540
Still isn't a retcon, because it's not a hard contradiction of clearly-communicated internal facts of the setting. Everyone EXPECTS it from exclusively male examples, it's logical given the Astartes restrictions, but the fact remains that this change can be swept under the rug without a retcon due to the masculine default convention of the English language.

>>2124573
I'm seeing constant reference with only masculine terms, which is a recognized grammatical convention, not a canonical forbiddance. Yes, it is retarded, but no, it is not a retcon, because there is no hard statement contradicted, because grammatical gender is not a fucking death-pact that only the associated sex is addressed.
>>
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>Admech, orkz and necrons
>4 campaigns
>Base building
>Last stand
It's the perfect sequel

>Iron Harvest devs
AAAAAAAAAAAAAAAAAAAAAAAAAAAH
>>
Base building seems pretty compressed.
>>
>>2124576
except this isn't convention or grammar its tradition and design that the custodes are only to be made up of men, primarily from sons the noble families of Terra because it denotes status and devotion to the Emperor's cause to give up something as valuable as male heirs
but then its more than apparent by now that you're arguing in homosexual faith so it doesn't really matter what anyone says to you
>>
>>2124579
One of the main problems with Iron Harvest was that you had an infantry building and a mech building. The devs didn't seem to understand that build chains/order is important in an RTS with base building. At least in this it looks like they've split it up a bit more, but not by much. Looks like
>Heroes
>Infantry
>Cavalry
>Upgrades
>Vehicle
>4 defences
>Mega unit

So still not great.
>>
>>2124413
>still more people playing it online right this moment than pretty much every other rts besides aoe2 and sc2
wow yeah you're right, the verdict IS clear
>>
Looks like complete shit aka DoW 3 again, no idea why they bothered if they aren't going to understand why 3 was such a trainwreck.
>>
>>2124582
>except this isn't convention or grammar
That is in fact the point I am making, a great deal of English writing defaults to the masculine forms of words because the neuter gender is very poorly populated. You are otherwise forced to coin neologisms for a wide variety of topics, something incredibly jarring to the average reader for little benefit but satisfying midwits with a poor understanding of their own native tongue like you appear to be.
>>
>>2124530
>They are literally burning his corpse in the trailer
it's part of the Rubicon process
>>
>>2124587
They think the problem with 3 was it lacked basebuilding rather than just being shit all around.
>>2124584
I wouldn't be surprised if they think build orders, building variation, and faction variation get in the way of the competitive scene.
>>
40K is gay and lame now anyway.
Normies and British people fucked it up.
>>
Great, it's dead on arrival...
>>
Cyrus is clearly a Primaris Captain in Phobos armor in trailer already. And not in a Scout armor. And he dies there to a Necron and then they burn his body at a funeral. It looks like a spoiler of some early game story.
>>
we see jonah the librarian and cyrus among the returning cast. hope gorgutz is also in dow 4.
>>
>>2124595
>I wouldn't be surprised if they think build orders, building variation, and faction variation get in the way of the competitive scene.
They'd have to be delusional to think that. I'm not even a big RTS player and I know that you need to give each faction multiple ways to be played. Like I remember in DoW1 when IG finally clicked for me in MP was by ignoring most other strats I saw used and instead rushing hell hounds. Actually, now that I think about it, IG also only had hero, infantry, upgrade and vehicle buildings. So maybe it will be fine, because DoW felt complex enough with its base building.
>>
>>2124620
Gorgutz is contractually obligated to appear in every DoW game.
>>
>>2124630
>alright Mr. Warboss, please sign here and we'll give you infinite WAAAAAAAGH
>>
>>2124630
did he appear in 2? i remember the orks there were the freebooters
>>
>>2123761
So, is this specifically a 'Dark Crusade' sequel, given that Kronus is apparently the world again?
>>
>>2124634
Oh yeah you're right, that wasn't Gorgutz. Maybe it was, but he was just pirate roleplaying.
>>
>>2124445
They made Hatred? KEK
>>
>>2124635
It seems to be a nostalgia bait for both dow1 and dow2 in general.
>>
>>2124435
They said custodes could be female. They snapped primaris marines into existence, cuz like bigger space mareen is better. Gullieman is fraternising with the enemy and fucking elves. 'The Lore' exists in my head.
>>
>>2123761
Doubt it'll be good but I'd love to be proven wrong. Don't understand why they refuse to do large scale battles. Even a 2000 point tabletop battle has larger scale than what their unit limit seems to be. Iron Harvest was at least ok and maybe this will be ok too, not like Relic knocked it out of the park with the last CoH. But even in my most optimistic mindset it still seems likely to fall because it deliberately ignores what I like the most about 40k. Also Necrons sure are an odd choice for your third faction. But I hate fighting as and against Eldar so the likeliest alternative would also suck.
>>
>>2123881
This trailer was a big wake up call since I usually just engage with the older stuff where it's easy to ignore newer lore besides a couple of exceptions where it's really pushed in your face.
This game is full of that lol, it feels more like Age of Smegma than 40k.
>>
>No builders
Fucking why do people keep doing this. Killing workers is an essential part of early game RTS.
>>
>>2124540
>They're a variation of Spess Marines.
they're not.
>>
>>2123765
>those bottom screen orcs
Reminds me of the prerelease videos of that Age of Sigmar "RTS" that had orcs march in uncanny sync. How did that game do? Did they fix that uncanny marching? Is this by the same devs?
>>
>>2124676
it's good that the micro involving sending individual workers to build stuff is being evolved out of the genre. It sucks that these incompetent retards removed workers altogether, effectively removing a part of the game from the game
>>
>>2124735
>Is this by the same devs?
No, this is Relic and AoS is by some literally who
>>
>>2124597
normies and british people are and always have been the target audience though
>>
>>2124516
if you want the new DOW to be a stinky forgotten pile of dogshit, sure
>>
>>2124735
AoS game was made by zoo tycoon devs that had no idea how o make an RtS.


Fuck i'm still mad they didn't just make a warhammer theamed zoo tycoon
>>
>>2124753
>warhammer theamed zoo tycoon
how would that work?
>>
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tl;dr random stuff from this
https://www.youtube.com/watch?v=ieH0Ahf2U3w&t=968s
>Indrid says that they went 180° on sync kills in comparison to DoW3. Basically melee combat is seemingly all varied sync kills ONLY where they had to "find a solution for like 10 000 permutations"
>But you can interrupt those sync kills to withdraw an unit if need be or even simply move it
>And units have no reload animations
>Scale seems to be far bigger than anything before. He says that he could have 60 Marine Squads with his population cap. Dead bodies which stay on the ground are still interactable in some way, so if some mech stomps on them they blow up in a fountain of blood and get ragdolled
>To handle this amount of units there is group attack feature where you can select a lot of units at once and right enemy and they will pick their targets in an "intelligent way"
>Can attach commanders to units
>There is seemingly no vehicle facing and cover system is simpler than in DoW2
>Unlike sluggish and more realistic DoW2, everything here turns and moves much faster and almost instantly
>Marines at least don't have worker units, other factions probably don't have them either
>Factions are supposed to be really varied - Marines can drop their buildings everywhere, Necrons can only build in some weird terrain they spread, Orks claim terrain by building banners, while Admech spreads Noosphere and if it's connection is broken it somehow affects their buildings
>Imperial Guard are in game as npc allies like in DoW1 for now
>Last Stand PvE mode is back, but just like with PvP no actual info about it
>Combat is seemingly more lethal, especially those ultimate abilities. Can't really move your units away with micro from a threat. Like enemy grenades don't have a fuse like in DoW2, just blow up instantly.
>He thinks it's on fucking Unity and is concerned about performance

Overall it looks like Apocalypse so it's all massive carnage with tons of units dying all the time. Not like DoW2 at all
>>
>>2124754
Play as Inquistitor Kryptman, capturing and documenting these strange new aliens that have never been encountered before. Send agents out on missions to find more of them, construct containment facilities and do all kinds of research to figure out what's going on.
Then deal with the coming of a hive fleet as all the tyranids you've brought together break free from your facility.
>>
>>2124757
>Necrons can only build in some weird terrain they spread
wow never heard that one before

cautiously optimistic though, game looks decent. if they manage to have a fun campaign, i might even upgrade my rig finally.
>>
>>2124775
>wow never heard that one before
IKR? Can't believe they stole that from War of the Ring.
>>
>>2123871
Or you know this is just "vertical slice" and there is no real pathfinding yet
>>
>>2124595
>They think the problem with 3 was it lacked basebuilding rather than just being shit all around.
Anon, you imbecile, DoW3 did have base building.
DoW3 even had worker units unlike DoW4.
https://www.youtube.com/watch?v=3Ak88oVu1H4
>>
>>2124371
Scout sergeants are usually veterans from the 1st company (the *most* senior and elite company) that "retired" from it, so almost all of them have the crux terminatus, all implants and access to almost the entire chapter armoury, if they wanted to.
>>
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>>2124471
>primaris
Not a good thing.
>>2124476
Ever since Raven Guard Primaris Upgrades sprue came out, so a while now.
>>2124500
>He didn't die, he had to cross the Rubicon to survive, which is why he's still alive and playable.
He's already in Phobos armour in the trailer when he gets fucked up.
>>
>>2124800
Scouts aren't even a thing anymore, Primaris just come straight out of the bag fully formed and trained because they're just so much better.
>>
>>2124754
You get some of the 1000000000 monsters GW made over the decades and try to have them not escap and kill all the visitors.
So just like every other Jurasic Park game ever made, but with... actually you have dinosaurs in warhammer too, but you can also add a dragon
>>
i will miss you... first born guardsmen
>>
>>2123773
Frankly there is a big gap even between 1 and 2. 1 was the absolute best.
>>
>>2123867
You’re missing the point. The fanbase has always wanted large scale battles in the setting and has never gotten it. DoW4 would be a perfect opportunity unless CA is actually going to do a 40k total war.
>>
>>2123963
They’re just trying to make the battle look bigger by using as much of the map as they can for the trailer.
>>
>>2124820
If DoW4 turns out to be a good game somehow, I'd like the guardsmen to look like something besides Cadians. I love how Rites of War (Panzer General but with Eldar story campaign) is so old that the Guard don't look like Cadians, Marine Scouts are huge and buff like regular Marines, but their armor just misses some parts (like armguards and helmets), many Tyranids have their old creepy/goofy humanoid faces and Sisters of Battle don't have a single unit with bleached hair.
>>
>>2124846
Because early Warhammer still had people in charge that weren't 100% laser focused on money.
And no, the chance it's not fucking Cadians or Cadian-looking is basically zero.
>>
>>2124855
>>2124846
>guardsmen to look like something besides Cadians
what does this mean? is there some more generic guardsman look that you want them to have, or do you want some of the other regiments represented, like catachans or death korps or whatever?
>>
>>2124369
>being this fucking new
kys kys kys
>>
>>2124846
>I'd like the guardsmen to look like something besides Cadians
Only three subfactions which are/will be properly supported by GW from newest edition available have a chance to show up. So Cadia, Krieg and some third range which is still unrevealed, but was leaked to be a thing long ago (probably Catachans) and will likely show up in 11th Edition
There are some singular units from minor regiments like Attilans which may show up. And Ogryns and Ratlings
Factions with OOP models are unlikely and Steel Legion in particular got cucked hard by Krieg because they have too similar aesthetics. So it's pointless to make another similar guard faction when instead a regiment with more distinct aesthetics could be fleshed out.

I guess it depends on how successful DoW4 will be. If really successful they will go into subfactions hard and then we will get as many Marine, Chaos and Guard (at least) subfactions as it is possible.
If moderately successful just a one version of a faction. And honestly it may be Krieg instead of Cadia given the push they get.
If not successful then obviously RIP
>>2124836
>unless CA is actually going to do a 40k total war.
In this same video in which Valrak correctly leaked DoW4 being made by Iron Harvest devs and not Relic he said that playtesters of TW:40k confirmed that factions in it will be Marines, Chaos, Eldar and Orks and campaign will be "a grand campaign on a far bigger scale"

He also talked about 40k world of tanks lol
>>
>>2124860
I wouldn't call the IG look in RoW generic, though it's probably just because Cadians replaced what "generic" means, unless RoW devs decided to make their own IG dudes. But yeah, I meant an Imp Guard regiment that doesn't look like Cadians though as >>2124865 says GW most likely won't allow an official game to have something that people can't buy for tabletop, at least as a default option.
>>
>>2123761
It's just a dow2 reskin
It's over
>>
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Guess GW finally had enough of the lasguns shooting red beams misconception and finally replaced them with yellow bolts to be more codex compliant.

Yes. Lasguns were always stated to fire yellowish bolts as stated in the latest codex entries blame GW.
>>
>>2124538
kys shill
>>
>>2124899
those soldiers look like generic cadians hope they become a full fledged faction someday
>>
>>2124540
he's a game workshop shill who argues in bad faith. he knows exactly why its wrong. he just plays dumb. they desperately want to gaslight us in following their new ''lore''.
>>
>>2124911
>all those grunt blacks surrounded by elite aryans
Heh.
>>
>>2124911
That looks like ass holy shit it's so over
>>
>>2124926
dumb phonenigger ape
>>
>>2124911
I hate mobile game art style
>>
>>2124911
Is Battlesector good? Heard it's vidya tabletop.
>>
>>2124757
>>Indrid says that they went 180° on sync kills in comparison to DoW3. Basically melee combat is seemingly all varied sync kills ONLY where they had to "find a solution for like 10 000 permutations"

Pretty good, I will never play dow3 because of lack of sync kills
>>
>>2124940
it's good enough, lots of factions, and units and it's getting black legion faction dlc by the end of the year
>>
>>2124635
It's a massive nostalgia bait trying to lure people in with the stuff that worked
>Kronus
>DoW2 music
>DoW2 characters
>Independent Mechanicus
Throw in something from Space Marine 1 and Battlefleet and you have the ultimate desperate struggle.
>>
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>No Eldar
It's trash already
>>
>>2124910
>>2124913
Recognizing the difference between "bad new lore" and "retarded retcon" is not shilling. As mentioned:
>>2124576
>Yes, it is retarded, but no, it is not a retcon, because there is no hard statement contradicted, because grammatical gender is not a fucking death-pact that only the associated sex is addressed.

Something doesn't have to be a retcon for you to ignore it. That's the boat Primaris are in, who are violating basically nothing because the Raptors doing the exact same thing (bigger, better Marines from extra Primarch juice) were from a book six years earlier that failed explicitly because of sabotage rather than technical infeasibility.
>>
>>2124982
They aren't Marines.
>>
>>2124846
>If DoW4 turns out to be a good game somehow, I'd like the guardsmen
there will be no guardsmen in DoW4, just mechanicus and slopmaris.
>>
>>2124791
you don't know what a vertical slice is
>>
>>2124993
They're supposed to be feature-complete for a narrow scenario so they can serve as a reasonable example of the full game, aren't they? If the basic pathfinding hasn't been done yet, then it isn't a "vertical slice" but instead a semi-scripted engine demonstrator.
>>
>>2124989
>there will be no guardsmen in DoW4
huh? there are guardsmen but they are only there to support the blood ravens and are not really a faction see >>2124899
>>
>>2124757
Well there's some good stuff in there at least. Still don't like the factions they picked.
>>
>>2124369
I hope you fucking die.
>>
>>2124471
I'd rather have nothing than that desu
>>
>>2124806
More and more I'm happy I quit 40K for Deadzone.
>>
Pardon me while I laugh hysterically at Relic for losing the rights to their flagship IP and the most successful franchise they ever produced.
>>
>>2125041
the IP never belonged to relic, they never had rights to it. Games Workshop can pull the licence at their leisure at any time and give it to someone else. Such is the fate of a franchise
>>
>>2125041
That's not how the licenses work.
Relic doing it again after DoW3 would make it DOA even more than it is with the Iron Harvest devs.
>>
One thing I don't get about Dawn of War games is why do Orks get the guaranteed spot. Like I guess this is a better lineup than it would be with SM and CSM making up half of the roster like DoW1 vanilla, but I never perceived Orks as top 4 in terms of popularity among plastic crack addicts or in general. Yet they're unfailingly in every game. Even Eldar got the boot this time.
>>
>>2125047
because of gorgutz
him, cyrus, kronus
they're trying to play the nostalgia card, among other things
>>
>>2125047
players loved Gorgutz so they want to play it safe.
>>
>>2123925
>>2123936
>>2123945
For real.
>Same armor type but with the ability to add more armor or shed it for stealth.
MK.X wouldn't be a problem for me if it were just another type of armor in use by Marines. Thing is that armor and its offshoots replaced Marks from II to VIII.
MK.X and its offshoots look identical as fuck, while the old armors could be mixed (and both older Marine and Chaos Marine sets, the ones from 3rd and 4th ED eras, could be further mixed giving you either freshly fallen Astartes or Loyalist Marines who had to salvage Chaos armror parts).
Literally soulless.
>Literally Aspect Warriors but with extra toughness and armor.
Maybe they changed and have more options but come on...
>Can't use standard Rhinos and even the Land Raiders (not to mention other OG Marine transport vehicles) because reasons.
But in reality it's to force players to buy the stupid hover tanks.
>Literally the Sigmarine route.
The whole Vanguard Marines thing is like the Stormcast Chambers where specialized forces reside in. Fuck that. It's too similar here.
>Retarded lore.
So somehow Emps gave the thumbs up to some Cawl guy who only worked on the Black Carapace to tinker with Space Marines? And Guilliman also approved of that?
Yeah no. I could've come up with a better way to buff up Space Marines instead of this heresy.

I'm just mentally tired of this shit.
>>2124409
Hoping Mechanicus II will be fun.
And not. Malum is a Sternguard in a Corvus armor. He sports a beakie.
>>
https://www.youtube.com/watch?v=3TY_dYhAnWg
>>
>>2125059
>>Retarded lore.
I could totally believe that the Imperium has a strategic reserve of geneseed and the facilities to found a legion-sized batch of space marines in an emergency, which a returning Guilliman could exploit - but of course, since GW realizes that their paypigs (the basedboys who actually buy the plastic crack) don't care about the consistency or depth of the lore and will keep purchasing toy soldiers, they'll just release shit and retroactively justify the new models with thoughtless retcons. In other words, /tg/ should crash and burn like the trannies they are.
>>
>>2125057
>>2125058
This might be controversial but between Winter Assault, Dark Crusade, Soulstorm, 3 and this I think Gorgutz is getting overplayed.
>>
>>2125063
He absolutely is, but welcome to 2025, you don't wanna take risks, that's why the trailer is fucking packed with things that you're already familiar with.
>>
>>2125002
>>2124863
Nah I'll just keep fucking your mom instead. Oops
>>
>>2125047
Orks being the comic relief race provides much needed tonal balance. Without them people might get the impression that the setting takes itself seriously

You need to include either Orks, or the most absolute silliest depiction of Chaos possible in every 40k IP to balance the tone and let newfags in on the joke. That's why SM2 had pixiedust rubric marines.
>>
>>2125063
>>2125066
With the gigaflop that was DoW, they are likely playing it as safe as they can.
>On the heels of a DoW remaster
>Back on Kronus
>Haha, you guys remember Dark Crusade?
>Look, it's Cyrus!
>Look, it's the adeptus mechanics! (Mechanicus fans pls buy the game)

Maybe if the game does well they'll be a bit more bold with the dlc.
>>
>>2125066
Ironic, because 40k is the one setting where you can fuck around to your heart's content and it'll still be canon. The storyline of the Blood Ravens uncovering corruption in their chapter starting from the first game, culminating to them having to kill their traitor chapter master in Retribution was kino as fuck. Not to mention it was retroactively revealed that Chaos Rising's final boss, the Great Unclean One Ulkair, actually fought on Terra during the Horus Heresy. Again, really cool shit.
>>
>>2125044
>>2125046
It is absolutely how licenses work.
GW owns the IP to 40k. They provide a license to Relic to make a game based on the 40k IP in exchange for conditions and residuals. This game, Dawn of War and relevant trademarks are a Relic IP, which is made possible through licensed access to the 40k IP.

GW didn't automatically own the Dawn of War IP, though they had powers over it through the license agreement and their ownership of the 40k IP. They could ask Relic to make a new Dawn of War, or prevent Relic from making a new Dawn of War, since DoW relies on access to 40k, but they can't take DoW, claim it as their own, and pass its license off to someone else.

To do that, Relic would have either needed to sell the DoW IP to GW, license it out to a 3rd party instead of developing it themselves, or lose it in some kind of legal grabass.

The likely answers are either that
A: Relic was forced to sell the IP to keep the lights on at their failing studio because GW refused to sign off on them doing anything with it after the butchery that was DoW3.

B: Relic passed the IP to SEGA while under them as part of their publisher agreement, and SEGA retained it when the two split, selling it back to GW later to cash out on their split with Relic.
>>
>>2125059
Mark X, especially the helmets look like infantilized versions of Space Marines, who already were very prone to falling into caricature land. People will claim it's just Mark IV Maximus helmet, but it's not - it's very smooth, rounded even, and so is the entire armor.
And yeah, as >>2125062 said, I don't even think "new Marines on the block" is neccesarily a bad story beat. It has potential, and so do the shitty hover tanks and everything, but it should have been treated with more reverence. Primaris shouldn't be touted as "hurr durr superior to normal guys" or even a replacement - the scale should have been fixed and they should just be normal Marines but with issues such as lacking experience because their training was flash imprinted onto them and being problematic because of lack of connection to their parent chapters. Hover vehicles? Yeah sure, bring them out, they always were there in lore but instead of being pretty much a replacement they should be rare and valuable pieces brought out for the final showdown.
It's just frustrating because there's just so much you could do but instead 40k is slowly turned into noblebright where established tensions and issues are ignored just so there's new models to sell, with only lip service paid to the idea that "oh yeah it still sucks guys btw". This isn't to say everything has to fail or be terrible, but even if it works it needs to acknowledge the in-universe issues caused by it, not side-step around them and say "Cawl, Guilliman, Custodes, ain't gotta explain shit".
>>
>>2125062
nah, that would absolutely fit with older fluff. only, it'd be ominous foreshadowing about potentially catastrophic endgame measures rumoured to be activated in 39,999 + 1
>>
>>2125079
you've never owned a model in your life and thus your opinion is worthless
>>
>>2125092
>ominous foreshadowing about potentially catastrophic endgame measures rumoured to be activated in 39,999 + 1
GW could convert that into money by releasing models slowly over the years instead of the half-assed End Times attempt that was Gathering Storm. Well, it made 40gay explode in popularity so it worked. GW won, the trannies who buy the minis got their toys, and lorechads like you and me will continue to seethe at what we lost until 40k goes down into the gutter of public consciousness like Star Wars.
>>
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>>2125077
>It is absolutely how licenses work.
No, it is not you dumb fucking nigger.
>>
>>2124255
why do they want 40k to be cartoony so bad?
>>
>>2125115
I've noticed that all new RTS games get a hint of that cartoonishness. It has to have something to do with console ports.
Or just very, very creatively bankrupt artists and directors relying on pre-trained pajeets.
>>
>>2125099
You are wrong.
>>
>>2125115
Cartoonslop is what is in right now
>>
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>>2125100
>lorechads
>>
>>2125100
>lorechads like you and me
>>
>>2125115
Have you seen any Wh40k minis or art in the last millennium?
They're just copying the official look.
>>
>DoW1
God tier, unit cap too low
>DoW2
Shit mobs tier with even lower unit cap
>DoW3
Okay, actual RTS with higher unit cap. Dogshit faction pool.
>>
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Wtf this is how Space Muhreens look like now? Gay
>>
>>2125149
They made them zesty to appeal to the faggot fanbase. That's why Titus and his squad were so homoerotic in Space Marine 2.
>>
>>2124899
looks gayer than beams
>>
>>2125149
We want the CoD audience
>>
>>2124899
I much prefer the red lasers desu
>>
>>2125100
Nah, the only thing I've lost is easily acessible and (relatively) lower priced models, but it was all popular enough that you can get it second hand. The old 40k world, look and feel is still around, in my head just as I like it and in the public consciousness in great variation. I'll still seethe with you though , just for the sake of it.
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>>2125154
CoD audience prefers Snoop Dog
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>>2125173
>No Nicki Minaj brown sororita
I shan't buy your game.
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>>2125173
kek what is this
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>>2125181
For all the jokes people make everyone forgot that CoD actually had a 40k crossover like a year or two ago.
>>
>>2125114
You are the dumb fucking nigger for pointing at the thing that came out last week. Half his fucking post was listing ways relic could have sold/lost the IP. If you really wanted to prove him to be fucking stupid, you would have pulled up a screenshot of that legal shit from a release copy of Dawn of War or some shit. Hell, you could have pointed to Space Marine 2 as evidence that Relic doesn't control their 40k related works.

But even then, he actually is right about the principle. At least in the US, the default assumption is you own the rights to what you've made, even if it's using someone else's IP. If I make a 40k game, GW can stop me from selling/distributing it, but they cannot just take it and go "this is mine now" and sell it. The default assumption would be that Relic owns the rights to "Dawn of War" and characters like Cyrus unless they were either already established GW works or they signed an agreement to automatically hand over those rights to GW as part of the licensing agreement. This sort of shit is why licensed games can't be redistributed sometimes as the rights to the game itself (or some obscure aspect of the IP) got passed around like a two dollar whore and ended up god knows where.
>>
>>2125211
>relic could have sold/lost the IP
they couldn't have sold or lost the IP because it never belonged to relic.
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>>2125211
Found this picture of the back of a physical copy of an old release of DoW on ebay.
>>
You're a gigaretard. Even if anyone else that wasn't GW owned any part of DoW it would've been the publisher (THQ), not fucking Relic. Do you not understand what contracted work is? Do you think directors own their movies?
>>
>>2125047
Generic threat before the real deal Chaos/Necrons/Tyranid threat shows up.
>>
>>2125062
>I could totally believe that the Imperium has a strategic reserve of geneseed and the facilities to found a legion-sized batch of space marines in an emergency
Agreed here. If they have geneseeds from all Chapters both existing and extinct from the times of the 1st founding to modern days, as well as Traitor Legion Geneseed, then I'd imagine the AdMech actually growing more geneseed batches from selected Legions/Chapters and hoard it for future crises.

>The rest of the post.
Brutally agreed too. It's like people don't give a fuck about lore. Don't care at all. Only to buy the newest stuff out there.
>>
>>2125216
I'll admit on the subject of UK and Canadian laws, I don't know what their standard is, but I'm not surprised to see that. You generally'd have to have a pretty damn strong negotiating position (or be dealing with a retard/someone who doesn't care) for them to not demand a clause that hands over rights to them as part of the licensing agreement. The clause is there specifically because the rights would otherwise go to the person that made the work. The reason you don't see a lot of studios retain rights to their work when working with someone else's IP is because for the licenser, it's free money if they have the rights to that work so they're gonna fight tooth and nail for it.
>>2125223
>Do you not understand what contracted work is?
Do you? If I take a commission to draw an original piece, I own the rights to it. The canvas painting, book, paper, jpg, whatever, might be yours. You can sell it, eat it, put it on display, but I can make as many copies as I want and sell them and there's nothing you can do about that unless we have a contract that dictates you get those rights instead. That is the point of the contract, to define all those various things that would otherwise go with the default (like that the person who made it owns the rights).
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>>2125255
>Brutally agreed too. It's like people don't give a fuck about lore. Don't care at all. Only to buy the newest stuff out there.
Newsflash buddy, newest stuff is the only thing that matters. You don't play the game and aren't a real fan. Post army.
>>
>>2125259
>Do you? If I take a commission to draw an original piece, I own the rights to it
If you're drawing furry porn maybe. If you get hired by a corporation to draw promotional artwork for them you own nothing other than the right to brag about it in your portfolio.
>>
>>2125216
I even installed Dark Crusade to check this, and in every single version of Dawn of War it's explicitly stated that all rights belong to Games Workshop and not fucking Relic.
>>
>>2125259
>If I take a commission to draw an original piece, I own the rights to it.
do you think Relic took a commission from Games Workshop, or did they sign a licensing contract?
>>
>>2124989
Some people got early access and there are guard allies just like launch 1 and 2.
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>>2124899
Red looks better, therefore they should be red.
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>>2125304
>Some people got early access and there are guard allies just like launch 1 and 2.
It was the same in 3. There are Impies for meat fodder in some of the missions.
>>
>>2125313
I always go out of my way to save guardsmen, so they're not much use as fodder for me.
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No guard, no buy.
Ugly nu-guard, no buy.
Black female guards, giga-no buy.
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>>2125337
like it matters. we'll all just give it the ol russian try and eventually buy the base game on sale if the multiplayer proves to be really good
>>
>>2125318
All the ones you save in base Dow2 died anyway in the expacs except Merrick or whatever his name was
>>
>>2124103
It's so sad how starcraft 2 went the Iron Man route for its aesthetics and lost the dark dieselpunk of the original
>>
>>2123765
this looks like such ass
>>2123865
true but there are certain things we can tell
>magic spells in the bottom right
i'm assuming we earn mana to spend on mega abilities like dow 2
the resource system also looks like dow 2
>unit cards at the bottom
must be the current selection based on the pop cap in the top left which suggests that we will finally have big battles again (bigger than dow1)
this is too many space marines but i never expect them to be properly balanced
>reserve
deep striking?

what i don't see is cover nor units taking cover which would be a huge step back
it looks like dow2 with less mechanics and the same graphics zoomed out with larger battles to me
which could be ok and is what dow3 almost was before it had some sort of major mutation
>>
I just bought dow2 for like 5 bucks on sales
The campaign was pretty fun but im starting to get my shit kicked in
So you have to grind your squad for exp or sth? Cause the unassigned ones are nothing getting any lv (obviously) but that would be petty annoying since you cant rerun mission and forced to used under-leveled squad
>>
>>2125533
wow, an actual skill issue
zoomshits are a lost cause
>>
>>2125533
you don't really need to grind at all and doing so will make you enjoy the game less
the game scales anyway
what exactly are you struggling with?
you can sell wargear for xp to level your underlevelled squads
>>
>>2123761
looks closer to dow 1 than any of the other sequels so looking forwards to it. i dont get whats so offensive about the ui
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>>2125537
You shit i didnt know i can sell my gears lmao, yeah that makes sense
> what exactly are you struggling with?
Lack of tanks I guess
My commander is melee build, dont get me wrong he melted the other units like butter (especially eldars fuck them) but folded every time i sent him to the big tyranid unit Carinfex i think? That is with everybody else focusing on shooting the thing, if there is more enemy units then oh boy…
The guy with jumping jetpack struggle even with normal enemies…
>>
>>2125559
thaddeus (assault marines with jump packs) is the worst character in the game, he only becomes viable once you get terminator armor and the force commander is still a better melee unit
run with the other ranged dudes, when you get the dreadnought later it's great in melee too
>>
>>2125559
there aren't really tanks in dow2 the closest thing is the force commander but even he can't reliably tank larger units
tarkus can spec well into tank and even melee but, at least on primarch, you do no want to be tanking if you can avoid it
>carnifex
yeah you can't tank those you need to have dedicated abilities and equipment to deal with them like baiting them over triggered >>2125568
i wouldn't say that thaddeus - has a role but he is very much a glass cannon
i find cyrus to be the least useful but then i also aim for 5 speed skulls rather than stealthing around forever setting bombs
the ability to jump in and stun then suppress everything in an area then do that aoe wave is really strong and great at dealing with suppression particularly the eldar platforms which are kinda tanky
thaddeus relies heavily on his abilities you need to be spamming them and don't be afraid to just jump where you already are to stun everything
>>
>>2125574
cyrus can get sniper rifles, you dont have to stealth around with him although thats probably the intended way to play him
thaddeus dies way too quickly to be useful in any capacity, he even sucks as bait he dies so fast
>>
>>2125575
yeah he can but he isn't very useful like that
you rely way too much on his snipe ability which requires equipment drops and his dps is pretty meh
he's basically a bad tarkus if you use him like this
>thaddeus dies way too quickly to be useful in any capacity, he even sucks as bait he dies so fast
>he isn't tanky
>so i try to use him as bait
???
he is a glass cannon with massive damage output you're just using him completely wrong
you should move up with your force commander as tank and tarkus behind him then your other two in the back ready to do whatever they are there to do and in thaddeus's case that is jump on machine gunners or into a big group, do his aoe wave, and then jump out when suppression ends or away to somewhere else and do it again
what difficulty are you playing on?
>>
>>2125575
I'm pretty sure the intended way to play as Cyrus is mine exploits, at least that's what my memories from 15 years ago tell me
>>
>>2125361
no, shan't be pirating either
even for free slop isn't worth the drive space and bandwidth usage
>>
>>2125559
As a rule of thumb, with the exception of Avitus and the Force Commander, abilities are what you use for the bulk of your damage and getting shit done.
>No tanks
Tarkus is your tank. When you max out his health tree, he can get an ability that makes him unable to die as long as he has tactical advance on (which is a toggle that lasts as long as he has energy) and he can get an ability that makes frag grenades use energy as well. In addition to that, frag grenades (at least in campaign) don't hurt the squad that threw it so you can get up in melee and grenade your own feet to clear things out.
>The guy with jumping jetpack struggle even with normal enemies
You don't use him in straight fights with normal attacks. His first unlock in the melee tree is a melee aoe attack that does a lot of damage to normal troops. This works even if he is using a gun. He also gets an upgrade that makes him invulnerable for a few seconds after jumping so the loop is Jump>Explosive Melee Ability on the biggest clump>Mop Up. If anything is still a threat once the jump is off cooldown, jump again. Giving him a grenade is also a decent choice.
>Carnifex
Unfortunately, in the original campaign, I think they're not a valid target for melta bombs but blind grenades might be able to stun them.
>>
>>2125721
What you said about thaddeus is true, and it's how I was able to make him useful. But on primarch you're really just larping and forcing yourself, every other option is superior.
>>
>>2123793
I don't want apocalypse scale warhammer at all, at least not as the primary focus of the game. The smaller engagements are more enjoyable even if I do like to handle mass deployments for major battles occasionally.
>>
>>2125533
You don't have to "grind" so much as take your time with every level. Focus on very slowly clearing out maps to kill 100% enemies and keep all your guys alive. That will give you the most bonus XP. The timer is almost impossible to meet.

Thaddeus with the jetpack is basically worthless. Crossfire ensures that he will melt the moment he touches down and he's not even viable in a melee on melee since he has so little health. Focus on using your Force Commander as your melee pusher. Tarkus, your normal marine, is your tank and can draw aggro. Keep him in cover and use taunt. Avitus will be using the heavy bolters 99% of the time unless a briefing mentions vehicles. He is pure DPS and suppression. Cyrus techs immediately to sniper rifle and basically stays there. Just focus on skulking around and sniping high priority targets and satcheling structures.
You get the dreadnaught midway through the game, but I don't think I used him once.
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>>2124737
>No, this is Relic
not quite but since shit devs
>>
>>2124757
>Last Stand PvE mode is back, but just like with PvP no actual info about it
may get the game when its on sell
>>
>>2124475
No, the sniper in SM2 co-op (who is a primaris marine) mentions being a scout. Far as I know a marine receives his primaris implants before the Black Carapace is installed, which would be the badge of a full-fledged battle brother.
>>
Ok i just finished the campaign, quite good but short, the coh campaign has much more variety man
A few moments is cool like ‘kill as much bugs as possible’ though again, could be longer
Also the last boss is too weak compared to the eldar avatar lmao, that fucker summoned a whole eldar army out of his ass and i was forced to cheese by running back to health
The hive tyrant was basically raped by my 20lv dudes in full gear terminator armors and my dreadnought
It seems like you have to go melee build with the commander, otherwise nobody is going to get close and keep whatever big boy busy so your dudes could rain bullets on him
>>
>>2125721
>>2125740
Yeah thing is the situations for thaddeus to be effective are quite limited, usually there are too many enemies for him and his two guys to jump in and out safely
Not to mention he cant do much in a boss fight
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>>2124899
>let's make them shoot what looks like generic bullets with tracers
Shit
>>
>>2125887
Also why retribution is not in the anniversary version?
>>
I can accept a lot of the changes from the recent codexes but changing the red beams of lasguns is pure heresy.
>>
>>2125896
If I recall correctly it was always yellow even in the older editions? but DoW portrayed them as red and GW was probably lenient during those days and that's how the red beam became iconic.
>>
>>2125892
It is, you have to install it separately. All the "anniversary edition" does is bundle everything into a single purchase, they didn't actually change anything about how the games work.
>>
>>2125890
it does have a certain visceral feel, i've always loved dow's yellow tracers for bolters and such, but yeah, it's kind of a problem that it makes them less distinctive.
>>
When we will see guilliman and his girlfriend?
>>
>>2125896
Feels like there's new people in gw wanting to leave their own mark in some way.
>haha i changed lore guh
they should be castrated.
>>
>>2125337
We'll never get OG Guard ever again. It's black Cadians from here on out.
>>
>>2125337
Steel legion will save the Guard, oh wait.
>>
>>2125940
I literally became a Steel Legionfag as they were sidelined in favor of Krieg.
I will never know joy.
>>
>>2125497
>what i don't see is cover nor units taking cover which would be a huge step back
Cover exists only as buildable structures like sandbags or bunkers and each can hold only a single infantry squad. No more DoW2 style individual unit cover and cover system. It's essentially a less ridiculously looking variant of DoW3's cover
>>
>>2125907
When will we see LIIVI and Taldeer?
>>
>>2125898
>If I recall correctly it was always yellow even in the older editions?
They've always been depicted as white bolts or beams in the books' artwork, as far as I can remember, but the yellow edges from the diffracted "muzzle" light are more noticeable, so that's probably what sticks out more in the mind and memory.
>>
How long until Came a lot?
>>
>lasguns are now yellow
BEHEAD GAMES WORKSHOP
>>
>>2123779
Sorry about the responses bro, I also like Iron Harvest, but I only played the single player campaigns. Maybe all the seethe is from esports troons.
>>
>>2126017
>unironically enjoyed barely working pshek-selfjackoff plumberware
Inshallah, Gee Dubs should give DoWn 4 to Saber just for lulz, them ziggas managed to pull out a W with SM2 despite how it's basically the same game from 2010
>>
>>2126027
even better, those guys that made syrian warfare
we could have dow, but R E A L I S T I C
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>>2126027
I can't even read this brainrotten trash, grow up, also, YWNNAW
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>>2126027
>Gee Dubs should give DoWn 4 to Saber just for lulz, them ziggas managed to pull out a W with SM2 despite how it's basically the same game from 2010
is this zoomerspeak or eslspeak
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>>2126040
They are already making Ukraine Warfare
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>>2126017
No, it's just that the campaign is the only part of that game worth playing. Unlike the game they tried to imitate, I'd never bug my bros to hop on Iron Harvest.
>>
>>2126122
Then I don't see the issue. Multiplayer is cancer, and the sooner devs quit trying to appeal to you crybabies, the sooner we'll get enjoyable RTS's again.
>>
>>2126145
enjoy your dead genre then
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>>2126148
It's dead whether it has shitty, tacked on multiplayer modes or not howeverbeit, therefore, devs shouldn't bother appealing to normalniggers in the first place
>>
>>2126150
"normalniggers" are the one asking for puzzle games they call "campaigns"
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>>2126151
Provide a singular (one (uno (1 ( I )))) example. I'll accept a journo headline even
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>Remnants of Orks on Kronus de-evolved into Beast Snaggas - Space Savage Orcs basically, a relatively newly introduced subfaction of Orks who are generally disliked for their models
>Gorgutz comes back to Kronus to finish what he started and unites them into his WAAAGH which starts to overwhelm Imperial defenses
>In response Blood Ravens send their 10th Company with Cyrus, now a Captain
>First SM missions are playing as him and using mostly Phobos units and Scouts fighting against Orks
>For mysterious reasons Admech is here as well
>Suddenly Necrons!
>Turns out Admech unburied and reactivated Necrons we buried as Thule in Dark Crusade by blowing them up
>Cyrus dies Thule style to this unexpected enemy
>Jonah Orion with Gabriel/Captain Hairgel arrive to avenge him. Jonah - a higher ranking Librarian - is a second commander type for Marines. Gabriel/Hairgel is third and a more generic melee brawler/tank
>In some dlc it turns out it was Chaos plot along
This is what I predict
Also Cyrus clearly dies in trailer, there are no time travel shenanigans. Entire trailer is simply in intentionally incorrect order, but you can see him fighting still in helmet at first, dueling that spider Necron, then getting thrown on ground without a helmet, but managing to kill his enemy with pistol shot. Then he tries to fight Chronomancer, but Necron functionally teleports behind him and kills Cyrus. Jonah then is leading funeral and Cyrus is cremated. This is why it's hardly a huge spoiler, he dies early in campaign as well.
>>
>>2123765
what is the issue here? i think it looks pretty good
>>
>>2126171
>For mysterious reasons Admech is here as well
My guess is they want to goon to that rocket thing we saw in the IG stronghold mission.
>>
>>2126145
You're retarded. I'm talking about getting people on for fucking about in custom maps and bot stomps and shit, not trying to climb a fucking dick measuring ladder.
>>
>>2126056
Whateveriseefitspeak, you hindu pendeja black-in-spanish
>>
Why is everyone glazing dow1 so much?
>>
>>2126269
>glazing
go back to tiktok you dumb zoomer monkey
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>>2126269
cause its a great game
>>
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>>2125986
Can artillery/airstrike create cover?
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>>2126369
No, they already confirmed no crater cover in the game.
>>
>>2126213
That wasn't a rocket. It was a Imperator Titan cannon.
>>
I didnt even play GOW1 but this Captain Thule seems like a great guy, the he ended up in a walking metal coffin, barely conscious enough to talk, like damn that is grim alright
The metal coffin is OP though
>>
>>2126171
>Captain Hairgel
ooor we could have chaos rising traitor ending be canon, and have him return in chaos/guard expansion as a sidekick to eliphas
>>
>>2126269
dawn of war is older than you are get off my board
>>
>>2123765
Aside from the TW unit selection, there's nothing wrong here
>>
>>2126171
>spoiler
Chaos? a DLC faction again? No Guard? No Eldar or Tau? come on, it's Kronus for goodness sake, Dark Crusade was the main introduction of some of these factions.
>>
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>>2123793
>picrel
>no one has made a warhammer 40k supcom game yet
devs are plebs
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>>2123793
Tbh this kind of battlefield would be such a cluster fucks that you couldnt even tell what is going on
May be a game to such a scale would need to be a grand strategy, no? Stellaris is pretty much that, you still need to make the war system more detail
>>
>>2126683
It's the scale of World in Conflict, Wargame, and Warno. In fact, no. That's wrong, it's SMALLER than that scale. You just have a UI that is adapted to that scale.
>>
>>2126658
It'd be really awkward since 40k has a surprising amount of lore about how such deployment scales work that are very clear that the vast majority of construction work for most factions occurs in dedicated large-scale industrial regions at rates only combat-viable for protracted sieges rather than field production. The Planetary Annihilation variant of the formula might be workable if further modified to start in space so you're fighting over a system (or a few neighboring ones) on nominal timespans of a few decades.
>>
Damn they really got a lot of content creators to try it out.
>>
>>2126751
Seem like they really want that faith back after III
That is a good side at least
>>
>>2126068
Lmao this is Russia's most iconic tank from that war, isn't it. The trash tortoise.
Their most iconic IFV would be the chinese golf cart, followed by the "Mosin-Nagant refusenik (meatshield edition)" for infantry.
>>
>>2126785
This might be the first modern war they don't make a video game about. It's just that pathetic. There's no glorifying any part of it to make it cool for a game. Maybe a drone operator game or like a Russian logistics officer sim about trying to skim a bit off the top while keeping enough flowing to keep the front line holding.
>>
>>2123793
I love this pic
>>
>>2126617
I think admech is a waste of a spot desu. I don't like their units beyond techpriests and basic skitarii.
And I think they intentionally don't have Chaos and Eldar to set them apart from TW:40k so it doesn't look like 2 redundant due to similarity games are coming out. Obviously if both games are successful they will get dlcs for all other factions eventually, but that's later
>>
What's so bad about iron harvest anyway
>t. haven't played it
>>
>>2126799
For me it was the combination of lots of smaller things.
>Unit health and damage numbers felt off and made fights feel weird
>Animations had no impact and felt floaty
>Too many roles crammed into buildings. (one building could build up to 10 different units)
I dunno, it was just like a skinwalker wearing an RTS skin. It looked like an RTS on the surface, but nothing felt right and it left me with an uncanny feeling the whole time. Like what am I playing, this feels bad. Hopefully they've hired a bunch of experienced devs for the game because DoW4 looks like it's gonna be a pretty huge project, so it must have a big budget.
>>
>>2126801
Damn. Yeah I hope so too then.
>>
>>2126802
Yeah, I mean the people that have played the pre-alpha say it feels good, so hopefully that's all true. It's certainly possible for devs to get better and I think the Iron Harvest guys started as nobody ideas guys doing a kickstarter, so they or the studio have probably changed a bunch since then.
>>
>>2126799
Boring. Low pop cap. Putting a squad in an anti-tank gun magically raises the population you have. Mechs are uninteresting, basically just tanks. Uninteresting story. Samey factions (mechanically).
>>
>>2126171
>In response Blood Ravens send their 10th Company with Cyrus, now a Captain
Uhhh, isn't the 10th company just the Scout company, e.g. just the new recruits with pre-SM status? They should never be deployed as a company, they are basically the "trainee band" which loans out the individual recruit squads into battlefields where they can learn how to be a space marine. Your idea doesn't make any sense.
>>
https://www.youtube.com/watch?v=3TY_dYhAnWg
Interview with game director and senior game designer for DoW4.

At 14:14 it's said GW suggested Kronus and Cyrus and Jonah are there trying to rebuild and recruit for Blood Ravens.
>>
>>2126822
I'm sure the IG stationed there will be glad to see the Blood Ravens again.
>>
Oh and besides Cyrus and Jonah, they only name Gorgutz as another old character.

I would expect Cyrus to cross Rubicon if he is going to have primaris under his command. Then it would make sense to see him dying in trailer. The whole death might be a cutscene tied to the process, though I have no idea how it usually works.
>>
>>2126799
Horrendous AI for individual soldiers means someone will always be out of cover or only 3 out of 5 guys in a squad will be shooting
Mechs were the main appeal; there's only a handful of them
Awful music
Bad animations
Every soldier in a squad looked the same
>>
>>2126828
Doubt it given that last time the Blood Ravens showed up they slaughtered the local IG regiment to protect some shrines and relics that the IG regiment didn't give a shit about.
>>
>>2126834
That's the joke. Wasn't the DoW 2 DLC all about how fucked up that whole situation was?
>>
>>2126798
>I think admech is a waste of a spot desu
Kinda weird to see Admech making it before IG, CSM or even El**r. Unfortunately it's likely related to GW trying to shill them.
>>
>>2126839
it's related to several new games featuring Mechanicus selling very well
>>
>>2124899
I literally do not believe you
>>
>>2126844
Mechanicus did well. But
>several
I think ehhh Battlefleet 2 had them? Did Gladius had admech as own faction?
>>
>>2126847
>Did Gladius had admech as own faction?
Yep, one of the dlc.
Though I think Gladius has pretty much everything now.
>>
>>2126798
>I think admech is a waste of a spot desu. I don't like their units beyond techpriests and basic skitarii.
I'm not a fan of some of the goofy "steampunk wild west" style designs but AdMech designs that lean into the heavy industrial aesthetic (i.e., most of the units featured in Mechanicus) are great and while not being a huge fan of modern Relic if they do include AdMech it'll probably be enough to get me to buy it.
>>
>>2126847
Rogue Trader companion too
>>
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>>2126232
So you're underage. Got it.
>>
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Devs said they will be looking for more feedback, so returning to this >>2124899
When you see any opportunity to reach them, please point out that lasguns firing looking indistinguishable from bolter or stubber fire is horrible design even if IG isn't one of playable factions.
>>
>King Entertainment
>the Iron harvest makers
>Game looks like a Iron Harvest reskin
I will skip this shit
>>
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>>2126878
That looks..ok? I guess?
I don't like how a bunch are just kinda... pointing their guns, not really shooting.
I actually don't mind the new tanks, they aren't Russ' though so they can fuck off.
They don't look like those ugly ass full grip lasguns at least.

Still not buying till they're a proper faction.
How are we looking on mod support?
>>
>>2126878
yeaah, those aren't autoguns
first they ruined marines, then custodes, now the guard is on the chopping block
and that fucking tank, can shilling models be more obvious?
>>
>>2126915
DoW1 was also a form of model shilling.
It's just back then there was less malice in marketing.
>>
>>2126878
>what if we took the most iconic tank in the setting and replaced it with something worse
wow thanks GW
>>
>>2126918
>DoW1 was also a form of model shilling
was it though? I know guard got really big about the same time winter assault dropped but it never felt this much 'in your face'
>>
>>2126915
What's wrong with the rogal dorn tank? It looks awesome.
>>
>>2126944
what the fuck is a rogal dorn tank
>>
>>2126798
>>2126855
Yeah, I think cyborg space monks are cool, if overdesigned at times, because what the fuck are all those pipes and appendages even for, but I don't really like the aesthetic the rest of the faction is going for with those spindly tripod walkers. I suppose they are literally martians though so that's why.
Also as far as I know they weren't a playable faction for most of the game's history either so them being features with only 4 slots feels weird. Are they big on tabletop now, I don't actually play the game. Maybe I just get a skewed idea of the state of it now.
>>
>>2126947
yet another 4th edition grandpa? does everyone only have knowledge of a faction's units from DoW?
>>
>>2126878
>>2126926
>>2126915
well the cartoony designs were previously necessary so everyone could know the setting was a SATIRE!
but now that the setting is heckin wholesome and empowering for POC and XX chromosomed persons, the designs need to be realistic so everyone knows 40k is an actual uncompromising ally to marginalized folx
>>
>>2126950
I suspect most people here don't play the tabletop or if they did it was also way back in that era
>>
>>2126950
>>2126952
duh, of course most people here don't play tabletop. it's a VIDEOGAME BOARD. what the fuck were you expecting?
>>
>>2126950
that's 3rd for you sonny
I only wanted to emphasize how obscure dorn is to the more iconic leman
>>
>>2126822
I thought psychic hood nigga bought the farm in Retribution. Must've not been paying attention.
>>
>>2126952
Rogal Dorn tank is in Gladius and Battlesector. In the latter it's their best vehicle, and in Gladius I think it has more or similar firepower to Baneblade just due to sheer amount of different weapons.
GW will always push new shit in every game they can, there's no reason to cry over it, if you got used to primaris marines, get used to this too.
>>
>>2126969
Well I didn't get used to primaris so there's that. I don't think I will be ever able to move on from my boomer impression on 40k
>>
>>2126862
No i just hate inbred hindus like you
>>
>>2126969
>if you got used to primaris marines, get used to this too
Most people didn't. Also Dorn's battle tank looks worse aesthetically. But it's just a new tank. Who fucking cares.
>>
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>>2126878
>no red beams
>d*rn tank
it's trash
>>
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40 minutes of cinematic cutscene kino...
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>>2126950
Its safe to assume most anons here only derived most of their 40k knowledge from dawn of war which is extremely old and outdated at this point.
>>
>>2127001
modern 40k is incredibly gay and lame anyway. Old good new bad unironically, just return to tradition
>>
>>2126969
>Battlesector
what the fuck is a battlesector
sounds like some mobile 40k-gacha
>gladius
actual trash, even if we forget the unit dlc milking
>if you got used to primaris marines
never will. in fact I started playing chaos because of it, and if they become primaris too I'll finally drop this shit game entirely
>>
>>2126878
why are the guns firing actually subsonic shots
>>
>>2127001
I know my lore, anon.
>Primaris are the new thing for a few years
>Primaris are like regular Space Mehreens but bigger, stronger, smarter, probably more warp juice too and can be made faster
>old Space Marines can be converted to Primaris but it's a dangerous operation with 0% fatality rate among named characters
>Primaris fare against everything that kills Space Marines as good as the old guys
>>
>>2127010
those are lasers, which makes it even worse
>>
>>2127013
those are supposed to be lasguns? what the fuck
>>
>>2126846
It's how they were meant to be portrayed in the last few years. Not saying I support GW though. https://www.warhammer-community.com/en-gb/articles/cvvjq1ua/las-canon-how-the-astra-militarums-indomitable-lasgun-works/
>>
>>2124899
>put a piss filter over everything
>"you know what will make the game even more readable? making the tracers unsaturated beige"
>>
Ayyldari, Droogkhari (means dark kin, as in dark side of Imperium of Aldari), Astra Minitarum, Adeptii Astartes, Orruks, Elfari, Sea Elfari, Stormcloaks, Imperials. Adeptii Femstodes, Lego Knights Titanic, Ta'u.
>>
>>2124958
So if they're doing Kronus again, why does it still have Necrons? Isn't Blood Ravens ending canon for Dark Crusade?
>>
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>>2127022
>...Somehow, Necrons returned.
it's Games Workshop anon. The answer to "why" is always "we want to make more money off minis"
>>
WHY do lasguns fire yellow bolts now?
>no shooting on tabletop
>red pew-pew lasers are intuitively not yellow bolts from bolters
I don't understand.

>>2127022
They just wake up again and dig themselves out. Maybe I am wrong but the big bomb was to seal them, not permadestroy.
>>
>>2127014
get used to it chud
don't like it? warhammer is not for everyone
>>
>>2127022
You don't ask why, you get excited for the next product.
>>
>>2126751
these are the same guys that published kingdom come 2, so you can expect a massive shill campaign
>>
>>2127000
Rare aeldari W.
>>
>>2126878
>>2127010
wrong kind of stormtroopers lmao
>>
>weapon called 'lasgun'
>it doesn't fire a laser

>>2127022
They didn't kill the Necrons, they just buried them in a cave. The Necrons either sent more dudes to rescue the trapped ones, or the trapped ones dug themselves out
>>
>>2127033
uhh, they are called tempestus scions now
>>
>>2127038
>he's not even joking
utter state of nuhammer
>>
>>2127038
reeee, I hate all the trademarkable name shit, that they have lore in-universe names in "high gothic" was sort of okay, but I will never call them astra militarum, go away
>>
>>2127036
entombing necrons doesn't sound like a long-term solution
>>
>>2126027
I don't think Saber ever made RTS
>>
>>2127050
There is one, not very good thought, Tempest Rising
>>
>>2127043
>>2127044
let's be real, slophammer died with the 7th edition
>>
>>2127052
that game seems well-received it's just that some bitter rts faggots truly don't know what they want and will never be satisfied and will continue to be stuck in the past not knowing they've merely been desensitized.
>>
>>2127038
Nah, there are still Stormtroopers in 40k. The Scions are a subsection of that.
>>
>>2126027
Iron Harvest was made by Germans
>>
>>2127052
that's not Saber either
>>
>>2127061
"seems"? play it yourself you dumb nigger and realize it's got glaring fundamental flaws that will never make it popular
>>
>>2127061
Most rts fans these days are looking for that high they felt from a game they used to play but are so unknowingly jaded they can never feel it again.
>>
>>2127092
kill yourself, you're too stupid to live and post online
>>
>>2127105
>no argument
your concession is accepted
>>
>>2127092
nigger plenty of people are still playing dow and c&c's, and are consistently picking them over newer games
because modern copycat trash is unoriginal, uninspired, and fucking boring, while older games are still great to this day even without mods
kane, gla shoes, ridiculous characters and epic voice lines from dawn of war are all memorable and funny
tempest rising and its million cloned cousins have neither iconic content, nor interesting mechanics that could make them stand out
even games that were extremely janky like age of mythology or rise of nations are still lightyears ahead because despite everything, they were trying to be original and to innovate, something that just isn't done these days
hell, half of this thread is just drawing parallels between the upcoming game and the older dows
that's what happens when you have devs whose only passion is money, and all decisions are double checked by pencil pushing retards in suits
>>
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>>2126878
>>2126914
>>2126926
>We need tank less cartoony than Russ!
>Never been done before!
>Lets make it between Russ and Baneblade in size!
>Never been done before!
>Give it two barrels!
>Never been done before!
>Let's make Dorn tank!
Malcador died for this. Literally.
I do wish they canonized MalcaRuss, but otherwise Macharius remains the best canon 40k tank ever made (aside from Baneblade, I guess) and yet is doomed to forever rot in obscurity because of this shit.
>>
>>2127125
It's a lose-lose when trying to appeal to rts fans. Try to innovate and people complain, and try to stick to an existing formula and people will still complain.
>>
>>2127159
>Try to innovate
name ONE rts that tried something actually new in the last fifteen years
>stick to an existing formula
more like cargo culting popular games while also lacking any audio-visual charm
and people will always complain. we were bitching about cnc3 but we were still playing it. no one's playing dow3.
>>
>No Tau
Sad.
>>
>>2127015
>in the last few years.
dark tide? rogue trader?
>>
>>2127164
>name ONE rts that tried something actually new in the last fifteen years
>Starcraft 2 Wings of Liberty's campaign with the side mission unlocks and discussions with the crew between missions.
>Planetary Annihilation with the planet interaction and battles.
>Offworld Trading Company for the offensive by capitalism?
I also wanna say that one indie viking game but I never played it so while it looks really out there, it might simply be a continuation of something?
>>
>>2127226
>all of those games innovated
>all of them were at least moderately successful
so the genre isn't so stagnant after all, all it takes is not trying to build a c&c clone no. 852
tempest rising devs take notes
>>
>>2127114
there's nothing to concede, saying "rts fans are jaded and looking for nostalgia high" is simply saying "black is white". You're just stating a lie and expecting everyone to bow down to your retarded take, by your logic SC2 would never become popular because RTS fans are jaded and just want to play Brood War, RTS fans never touched Red Alert 3 because they're jaded and just want to play Tiberian Sun. You're a dumb nigger and should shut the fuck up and never post here again
>>
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>>2127022
>Necrons are back
>Pariahs won't be back
>>
>new 40k rts announced
>it's all boomers whining and bitching in the /vst/ thread
grim
>>
>>2127226
Tiberian Sun had side-missions that gave player the advantage in the main mission, Dune II had Mentants whom you could ask questions and talk with
>>
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>>2124141
its /vst/ mucker, what did you expect
>>
>>2127291
people are justifiably concerned, considering what the previous 'game' was like
and that marines/guard redesign isn't helping
>>
>>2127000
Shuriken catapults don't have muzzle flash, and don't fire exploding projectiles either. They're literally sci-fi crossbows shooting less than nanometer thick monomolecular sawblades, that usually struggle to penetrate SM power armor, so at least going for the underside of the helmet is feasible, but no way in hell would it explode the marine's head or helmet. For any single thing most 40k animators can get right, there's a dozen they absolutely fuck up.
>>
>>2127308
yes games workshop has already heard you boomers bitched and whined about the primaris for the millionth time already and they don't care because you still care about 40k lmao weightless protests
>>
>>2127320
>>2127308
It's a non-issue because a mod to replace all primaris with real marines will be out within 24 hours.
>>
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>>2127293
Anon, I'm talking about the side objectives that unlock different units or upgrades further into the campaign.
Conflated the two words a bit but it should have been obvious with the "unlocks" part.

RTS games didn't have that sort of faction-changing meta resource before and it's a massive part of the campaign strategy and replayability. Even if it's super obvious and rather primitive in retrospect.
>>
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>all this bitching
when did this board turn into /v/?
>>
>>2127324
>Mod
>In a GW game
>Being allowed to use GW property models
You are such a naive imbecile it hurts. You don't know shit about Warhammer 40k if you believe for a milisecond GW won't nuke them in an instant if they tried and force the devs to add Denuvo to make sure no one can fuck with the game files.
>>
>>2127337
You're so right anon, GW is famous for taking down game mods and there aren't currently right now as we speak dawn of war mods that add dozens of factions to the base game.
>>
>>2127324
fingers crossed
>>2127330
nta but I think you're overblowing the importance of that particular mechanic
I mean sure it's pretty cool, but starcraft 2 wouldn't be any less popular without it
>>
>>2127337
you underestimate just how gloriously autistic the 40k community is
>>
>>2127335
When it comes to Warhammer the opinions tend to be quite passionate.
>>
>>2126040
aren't those guys making a terminator RTS or RTT thing now
>>
>>2127022
We get a view inside a Necron ship. They aren't awakening on Kronus again, they're invading it. Probably to retrieve what was sealed in their in Dark Crusade.
>>2127335
40k is in an identity crisis and hasn't had a good strategy game released since DoW2, and a fucking lot of bad ones since then. Lots of reasons to be concerned, especially since this looks to be basically running off the legacy of its predecessors without involving any of the staff that made those games good.

Dawn of War 3 is a great example of what happens when you lay off everyone involved with making a strong formula and then try to hire scabs to copy their homework.
>>
>>2127398
dow3 > dow2
>>
Anon, are you ready for 4 BEEFY campaigns PLUS tutorial?
From world renowned devs, King Art studios, developer of literally just Iron Harvest, idk what other games they're talking about.
They might just be lying.
>>
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>>2127413
>4 campaigns
>From the Iron Harvest devs
Hopes for DoW5?
>>
>>2127424
my hope is they never make it
>>
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>>2127413
https://www.youtube.com/watch?v=Kb2FEIMgISo
Not even joking, they're mostly a mobile/browser game developer.
I vaguely remember playing their point and click they released as an actual game. It was basically just 100% wacky pop culture references but fantasy.
>>
>>2126878
Are the soldiers supposed to be cardboard cutouts
>>
>>2127000
That's what you get for not wearing a helmet like a retard
>>
>>2127436
Man this game is so fucked.
Why does GW hate DOW so much? Is it because it's "old school" 40k that all the Muslim diversity hires associate with le heckin chuds?
>>
>>2127324
Space Marine 2 has been out for like a year and has literal playable Terminator mod and it's all Primaris.
Face it, majority of the fanbase accepted Primaris, it's just bunch of 4chin grognards that don't even like 40k anymore that complain about it.
>>
>>2127398
>40k is in an identity crisis and hasn't had a good strategy game released since DoW2
You mean besides both Battlefleet Gothic games, Mechanicus and Battlesector?
>>
ITT: /pol/ chuds shitting on a perfectly fine game
Do you ever get tired of this dumb shit?
>>
>>2127457
Battlefleet was just OK, battle sector sucks cock, don't even larp about that shit ass game.
Might as well recommend Titanicus.
>>
>>2127457
Battlesector is fucking ass. At that point Armageddon was better and that was a shitty Panzer Corps clone.
BFG:A was neat though, Mechanicus was decent, and Gladius... exists. There was bunch of other stuff but it was all pretty bad or otherwise not really memorable (Regicide...). That said, while strategy game as a whole is arguable, I would say that there has not been a good RTS focusing on 40k's ground warfare since Dawn of War 2.
>>
>>2127335
RTS makes 4chan seethe uncontrollably even on the strategy board
>>
>>2127398
>DoW2
>strategy
>>
>>2127447
>majority of the fanbase accepted Primaris
No, they didn't. Many left after the Primaris fiasco, and many more after the Femstodes fiasco, and then the Henry Cavill fiasco.
The few left are the grognards who will eat anything WG puts on the table
>>
>>2127482
>Source: I desperately need it to be true.
>>
>>2127446
>Why does GW hate DOW so much?
GW asks for a very hefty royalty on each game sale and DoW1 saved them from bankruptcy back in the day.
So tapping the market is their way of getting the line to go up and Relic used to be THE money printer for them. Space Marine 2 now printed another crapload and DoW4 will likely as well, even if it's shit.
The only thing even remotely close to that sort of numbers and influence is Total War Warhammer.
>>
>>2127497
>DoW1 saved them from bankruptcy back in the day.
Lol.
Your silly little video games at like 60 USD a pop are fucking nothing to the guys who have conned millions to buy little pieces of plastic for more than that.
>>
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>>2127461
>>2127466
I like it :)
>>
>>2123761
If it's not an actual RTS like Dawn of War 1 or Command and Conquer 3 I'm not playing.
>>
>>2127506
looks closer to 1 than the other sequels at the very least.
>>
>>2127461
>>2127466
Battlesector is great. What are you trannies talking about?
>>
>>2127488
I legit don't know anybody who liked old 40k who also likes the new shit they're pushing out.
It clashes so hard with the old, it's insane.
>>
>>2127500
Nigga, you ain't even a secondary. Shit, you don't even qualify as a tertiary.

Back to r/40k with ye.
>>
>>2127523
>Oh god are those TALLER space marines? AAAH I'm going insaaaaaane!
>>
>>2127523
old 40k is judge dredd and nemesis, new 40k is zach snyders rebel moon
>>
>>2127529
>BRO, what if we made the Marine players buy their army again, wouldn't that be funny as FUCK?
Can't believe you faggots think you're welcome here.
>>
>>2127537
>playing with plastic toys
What a retard
>>
>>2127537
>Can't believe you faggots think you're welcome here.
>/vst/
Oh the fucking irony. You should go back where you belong, into tabletopgames cuckshed
>>
>>2127398
>DoW2
>good
>>
>>2126878
what's with the orks tossing orange rocks?
>>
>>2127537
>wouldn't that be funny as FUCK?
tbf it was
>>
>>2127529
grimdank calls to you
it's time to go
>>
>>2127544
They ran out of bullets.
>>
>>2127529
>what do you mean players didn't like us taking a dump on 30+ years of lore?
I hear Star Wars fans didn't like The Acolyte, and that He-Man fans didn't particularly care for the Teela show. What rubes, am I right?
>>
>>2127177
>no tau
>no playable guard
>no dark Eldar
>no elder
>no chaos
>no sexy sisters of battle or mummy saint celestine
Why should I play this over Soulstorm?
>>
>>2127537
I am not sure if they are making you buy them again, aren't old rulebooks always avaliable?
>>
>>2127714
Why would you compare a newly released game to one with three DLC? Dumbass
>>
>>2127412
>>2127470
>>2127543
I'm sorry nobody wants to play with you
>>
>>2127159
Classic RTS fans are a worthless market. I would actually avoid them if I ran a studio. Seemingly the best way to appeal to them is make free games like BAR or 1$ games like Rusted Warfare. Unfortunately if you make a strategy game that's also real time your game will get tagged RTS on steam because it's user controlled.
Which reminds me that MMO subhumans are just as bad, the game Wayfinder was supposed to just be Warframe but fantasy and they got blacklash from retards thinking it was an mmo because of the tags.
>>
>>2127159
>try to stick to an existing formula and people will still complain.
CoH3 is great precisely because it stuck to the formula and evolved the mechanics in a measured way. Unfortunately it got a lot of flack from people whose first CoH game was 2 so it's only managed a small core playerbase.
>>
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>>2127814
>CoH3 is great
>>
>>2127792
>strategy game that's also real time your game will get tagged RTS
..................thats literally what it means
>>
>>2127817
No, no it doesn't. That's what it should mean but it instead means something else to these losers.
>>
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>>2127814
>coh3 is great
>>
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>>2127814
>coh3
>great
>>
Stop bullying him :(
>>
>>2124112
I don't think it's FPS drop. Some engines deliberately reduces FPS to 30, could just be strange coding too.
Example, Sanctum 2 reduces FPS to 30 if you open the menu, no matter how strong your machine is.
>>
>>2124455
>thing 1
>thing 2
>thing 3
>conclusion has nothing to do with said things
are you retarded?
>>
>>2127714
for the same reason you played dow1 over chaos gate
>>2127814
>coh3
>great
come on now
>>
>>2127830
>too stupid to grasp how a company completely ignoring fundamentals about the franchise and characters might mean the game is lazy slop
You have single digit IQ
>>
>>2127792
>your game will get tagged RTS on steam because it's user controlled.
>it's user controlled.
...aaaand opinion discarded because you're straight up wrong and too stupid to do the research. Yes, users can assign tags on steam games. No, steam won't treat that as a valid choice unless a developer does the same choice in his app admin tools.
The developer's assigned tags carry literally 99% of weight in steam's tags and algorithms. This ain't a democracy
>>
>>2127737
because it's obvious they're going to jew the shit out of this game? Predatory business practice vs solid released product full of content. What exactly does 4 offer that 1 doesn't have, besides predatory pricing? Graphics? Stick them up your ass
>>
>>2127879
dow1 plays like ass these days and only delusional boomers say otherwise
>>
>>2127880
dow1 plays great these days and only delusional zoomers say otherwise
see what a non-argument you just made?
>>
>>2127884
>camera way too zoomed in
>pathfinding is terrible
>overly edgy voicelines
>terrible graphics
Face it gramps, DOW2 and 3 are better.
>>
>>2127888
>camera way too zoomed in
fixed with mods, non-issue
>pathfinding is terrible
skill issue
>overly edgy voicelines
non-argument
>terrible graphics
that's like, your opinion man
Face it zoomie, you're a dumb nigger
>>
>>2127291
>>2127335
If you hate "bitching" so much, then why are you also bitching?
>>
>>2127970
whataboutism is not an argument sweaty
>>
>>2127814
I'm similarly hoping dow 4 is to dow 1 what coh 3 is to coh 1, going with the same design philosophy and revamping it with modern quality of life. If that's the case we'll definitely get a lot of seething dow 2 fans just as the coh 2 fans seethe about coh 3.
>>
>>2123761
So how would new marines play differently from old marines? Old marines were very easy to identify (tactical, devatator, assault, terminators and scouts), what new tactics and weapons would the new marines bring?
>>
>>2128038
>devatator
>minor typo
Your argument is now invalid. You're toast, kiddo.
>>
>>2123793
Don't forget a shitload of unit and HQ customization.
Like creating a Termie Librarian with dual-Force Claws with combi melta and plasma bolters on each claw and a Cyclone Missile Launcher on the back.
>>
>>2128038
>So how would new marines play differently from old marines?
If you mean in terms of gameplay. Smaller squads. That's the only noticeable one. But if you meant as Space Marine VS Space Marine (long) wait for the actual TT nerds to explain that. As far as I'm aware it's just space marines but better.
>>
>>2128038
nuMarines are just bigger and better, but not really in ways that would manifest in them feeling different than in other games since they always take some liberties in their power level portrayal relative to tabletop or lore anyway.
They have slightly different designs in weapons and armour and there's a few new things, but in the end when porting it to RTS it makes no difference if it's tactical marines or Primaris™ Intercessors™.
>>
>>2127877
The developer has more influence over categorization but the user tags still affect discoverability which is more important for new ip or indie games trying to get sold on steam.
>>
>>2127888
What's up with you camera faggots in every RTS ever. Every single RTS on Steam has one of you dick sucking gays crying about camera being too close while noone else has this problem. Maybe wear glasses or something.
>>
>>2128207
>wear glasses
>to make things be further away
What a retard lmao
>>
>>2128212
There are glasses for short sight and far sight. One makes things closer another further. It depends on the lense. You uneducated faggot.
>>
>>2128207
>>2128232
retard. we want to be able to have more stuff on screen, not have the same amount of stuff closer to us or further away. try supcom and you'll get the complaints. the absurdly low camera heights used to be justified by technical limitations, but that no longer applies and devs just fuck it up for no benefit. valid reason to bitch. dow 1 > 2 >>> 3 is undeniable though.
>>
>>2127836
And you didn't even refute being retarded. Check mate, retard.
>>
>>2127879
>What exactly does 4 offer that 1 doesn't have, besides predatory pricing
MAYBE you should try learning how to read first before spewing literal shit out of your mouth.
>>2124757
>>
>>2124757
not so keen on them going to terran protoss zerg mechanics when the armies were fairly unique without it in 1
>>
>>2128035
I liked DoW2 and CoH3 and I in hindsight I felt CoH2 was pretty bad. I am disappointed that DoW4 is going more for DoW1 than 2, but glad it looks much better than 3.
>>
>>2128392
Ah typical total ani Hilarion homoseksualne who Wants all games to be total anihilation. Go play ashes of singularity or planetary anihilation and fuck off with your cameras.
>>
>>2128163
So new marines are just old marines but fancier names?
>>
>>2128730
new marines are like old marines but they got the broccoli cut
>>
>>2128963
fr? bussin
>>
Looks like DOW3 graphics with some weird jank RTS mechanics from a literal who developer.

Also Cyrus dies (he's already wearing Phobos armour so he's already a Primaris) in the trailer, fuck these new devniggers.
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>>2129928
>Cyrus dies
They said some missions have choices that affect the narrative. So maybe Cyrus dies if you choose so.
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>>2129934
If it gets a cinematic like that, it's definitely a key plot point. If the campaigns are their own stories like Dark Crusade then it could be from the Necron campaign, but people don't do that any more for some reason, so it'll probably be linking stories. It makes sense, they did it with Thule already and Cyrus is the next most well known character in the series after Gabriel and Thule.
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>>2129939
You can start any campaign, but there is actually a chronological order of doing them, germans want you to play Orks, AdMech, Necrons and then Blood Ravens to understand the whole story.
They also got Paul Dobson to voice Gorgutz again.
Germans pretty much won the lot of making DoW4, GW liked their game prototype the most. They were quick to abandon Iron Harvest after they got the deal.
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>>2123765
You need to go back ASSFAGGOT.
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4chan niggas are going to be wrong. This will be good just like the silent hill 2 remake
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>>2125047
Because Orkz are the most iconic xeno race in the entire franchise and are a perfect foil to the stick up their asses shiny spess mehreens.
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>>2126944
It's a bigger Leman Russ and we already have Leman Russ. One without a giant hole in the bottom part.
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>>2129928
>weird jank RTS mechanics
how so?
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>>2128730
Basically. The point of nuMarines is that all the SM units got redesigns with new model releases. The new models are physically larger to distinguish them from the old models and every GW licensed gamespace bans the use of the old models so SM players are forced to spend thousands of dollars on a new SM army to keep playing.

The designs are contentious. Some are just different while others are questionable, like the SM transport now looking exactly like a US Army Bradley. From an outsider perspective they look half-assed despite being more detailed, like GW rushed a half baked facelift through just to have an excuse to make SM players buy a new army. Autistic tendie-eaters here cry about the designs themselves because the obviously don't play tabletop but for the most part the reason Primaris is controversial is because of GW's greedy push to try and ban old Marine models from play to try and force fans to buy the new ones. The fact that GW now forces Primaris into every new 40k thing is just like salt in the wounds. And the precedent of the models being a whole scale larger means that it's inevitable every other popular army is going to get jewed in the same way in the near future.
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>>2129928
>Looks like DoW3
Get Glasses.



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