>>2130728>that fucking danube getting turned into a sea tile/tileswhy
>>2130728>recentlyNigga, there is a good chance this game is older than you
>>2130778So the royal navy can blockade Budapest, duh.
most recent one is thishttps://www.moddb.com/mods/the-komneniadhaven't played it but looks pretty kino
>>2131089Looks like temu Thrones of Lorraine, but I'm willing to give it a shot if it doesn't lag like ToL does
>>2131880>Thrones of LorraineWhatever happened to that mod anyway?
>>2131908it's dead.but there's a super railroaded DoD fan fork and it's kinda fun
>red ottomansabsolutely fucking disgusting
Don't listen to that anon.DoD fanfork is pure commie bullshit.
seek help
>>2132121>DoD fanfork is pure commie bullshit.Haven't played it but how?
>>2132488I don't know about the commie stuff but I've played it and the writing in the events and decisions is kinda ass, and some of it hard to take seriously. There's one path in the Belgian Confederacy with event choices that are just like "PILLAGE AND BURN HAHAHA" and most events for other countries are just Hoi4 mod TNO visual novel shit with purple prose.And it is really railroaded, like half of your playtime will just be waiting for events to happen so you can actually do something and the paths are prone to bugging out if you decide to practice free will and start wars on your own. Also it's based on Pop Demand Mod instead of HPM which is pretty annoying if you're used to vanilla DoD or other HPM-based mods.I really like how the setting is much more "historically plausible" than vanilla DoD but I can't recommend it for the aforementioned reasons.
>>2132526dod has always been based on pop demand, someone only made an HPM version many years later
>>2132526there are no good alt history mods
>>2132897False
>>2132897Napoleon's Legacy is pure kino
>>2130778It's called a Meme River. Normal rivers only give a 1 point crossing penalty so some mods add inland sea tiles that look like rivers so that you instead get a 2 point crossing penalty.
>>2132897trail of khans in your path
>>2133422it's 2ez4me
>>2133422Best version/fork to use?
>>2130728Someone should make a mod where you can see river crossings. EU4 has a mapmode built in where every province is colour-coded by terrain type and has thick blue borders for rivers. The province screen doesn't even describe rivers.
>>2132897Regular Divergences of Darkness is extremely good.
>>2133694I'm pretty sure one of the UI/map mods that the multiplayer tryhards use improves visibility of rivers, I don't know what the name of it is though
What happened to that early modern period mod that had RGO's working as factories ?
>>2133440>Meme Rivereverytime I see that term it reminds me of nurse reno's slayzer ranthttps://youtu.be/gRIqCRaTvYQ&t=378
>>2134141>Those Dutch bordersWhat the fuck happened Also>Complaining about game balance >That fucking GermanyWhat a fag
>>2134141So the winning strat was supposed to be just him retreating behind the rivers ? What are you supposed to do that after that if the enemy now has everything beyond the river occupied and entrenched ?
>>2132526>based on Pop Demand Modyikes. only hfm/hpm for me
>>2130728I'm working on a Total Conversion based on the CK2 Middle Mars mod. Almost playable I just need to re-do the States and then add some more decisions and events and testing.Otherwise the LotR mod is cool but still being worked on.
>>2132897Unironically correct
>>2132897>>2135518what would make an alt-his mod good?
>>2135540Big Germany
>>2135540>what would make an alt-his mod good?Drop the "alt"
>>2135540flavourfulno meme larping we wuzzingconstant updates
>>2135970this and based on HFM
>>2135992Is there any real difference to basing a mod on HFM over HPM? IIRC HFM is just HPM with a lot more flavor which means a lot more events and decisions that have to be removed/edited when making a total overhaul mod. Might as well just save the effort of changing all that and start with HPM instead.
>>2135970So GFM.
>>2136355gfm isnt alt his though and the historical flavor mods all have larp shit in them anyways
>>2136332yeah its just more flavour hpm
>>2136332yeah its just hpm with reddit bloat
>>2131089Has anybody played this one?
>>2130778Why not
I'm modding my copy of CWE to add more releaseables. What countries should i add?
>come in for mod recs>everyones just bitching
>>2134747Based Anon, keep us updated.
>>2130728Sucks there's no Anbennar mod for Vicky 2
>>2134747godog more like good dog
What else
>>2130728Not the OP but is Vicky 2 worth picking up? My main PC shit the bed so I’m stuck with a pretty dated Lenovo Thinkpad that can only handle old titles (Vicky2, Eu3 maybe, OSRS, MTW2, etc)
>>2139169If you like other older Paradox titles then you'll probably like Vic2 but it is still quite different from them and vanilla Vic2 gets boring pretty quickly because of the lack of flavor and certain repetitive strategies that are used on most nations (shit like the meta army stack, conquer Johore for lots of cash, conquer parts of China for lots of manpower, etc.)
>>2139169Just download the GoG version.
>>2138966Vermont should be releasable (since it used to be independent for awhile ) Maybe Newfoundland as well
why is it so hard to replay vic 2
>>2138966>great plains>great lake republics>western american states>free states of americaThese all seem made-up with no connection to any existing regionalist/secessionist movement (probably because they are) but I guess they had to be made for balance reasons or whatever.-Nevada outside of Las Vegas should be a part of Deseret. Most of Nevada was originally settled by Mormons and it was only during the construction of the Hoover Dam that Las Vegas became what it is today, outside of Las Vegas and the western parts that border California most of Nevada is still part of the Mormon corridor.-Idaho could either be a part of Desert or Cascadia since part of the state is in the actual Cascadian geographic region while it also has a lot of Mormons living in it.-Arkansas would definitely join any new Confederacy and aren't even part of the Great Plain geographically (they're in the Ozarks). Iowa and Missouri also aren't part of the Great Plains region, but rather the Ozarks/Midwest as well.-I don't really see Florida being part of New Afrika, they have a much lower black population than the other states in it and I could also see Florida being it's own country if they don't join a new Confederacy.-The Midwest, despite being it's own cultural region, is completely split of between these fake meme countries like the Great Lakes Republic, Great Plains, and whatever that light blue one is. All the Midwest should just be in it's own country called like "The Midwest Republic" or whatever.-The "Free States of America" should be renamed to the "Great Plains" since that's where they actually are with them getting the remaining states from the original Great Plains country that wouldn't be in the Midwest/Confederacy.It's like this Balkanized US scenario was made by some third worlder who knows very little about the US and just made up shit to fill in the states they don't know about for some US collapse wet dream.
>>2139336what this anon said >>2139252>vanilla Vic2 gets boring pretty quickly because of the lack of flavor and certain repetitive strategies that are used on most nationsa lot of nations are basically unplayable and for those that aren't you'll just be doing the same thing that you've probably done on a bunch of other nations.compare that to EU4 for example where a majority of nations have their own individual playstyle
>>2139365>It's like this Balkanized US scenarioNah. Its just me adding more realisable countries to CWE. Free States and Western America were already part of the mod
so did all the open source v2 projects fail or something?
>>2138966Use the colony casus-belli followed by the colonial migration decision.Dixie america by 2070.
>>2138394Cascadia
>>2138394Kekistan
>>2140381I see now that you already have it. Add Picardy idk
DoD is just the best alt-history mod for any Paradox game.The setting is interesting, the nations are mostly balanced, and it's just fun.It took most of the cool "what-ifs" from the time period of Europa Universalis and bundled them together into it's own world. I had a lot of ideas myself for Vic2 alt-his mods based on my own reading of history and gameplay in Europa Universalis but every time I start worldbuilding for that timeline I realize that Divergences did it better, the few alt-his ideas I've had that don't fit into DoD's world are either extremely implausible, take place before EU's timeframe, would require me to make up or extrapolate a bunch of shit, or just wouldn't be fun/balanced to play.The only interesting point of divergence I can really think of to build a Vic2 alt-his mod off of that hasn't been done in DoD or other mods would be if the Polish-Lithuanian-Muscovite Commonwealth was actually formed although that would likely just result in the Triple Commonwealth becoming the geopolitical equivalent of OTL Russia. But there would be interesting opportunity for conflict like nationalist revolts from Russians/Ukrainians and other nationalities in the Triple Commonwealth. It's also possible that there would be either less or more eastward expansion, as the Triple Commonwealth wouldn't have to worry as much about defending the west, but at the same time Polish centralization might not be interested in settling lands to the east.Germany/HRE would also likely be very different with no Prussia and a very strong eastern neighbor, along with Sweden being much weaker after being unable to expand into the Baltics. This would likely result in a Catholic victory during the Thirty Years' War, maybe leading to a more centralized HRE that is able to persist until 1836, although I imagine there would be lots of separatist sentiments among the Dutch and protestant and liberal Germans.
>>2140456>DoD is just the best alt-history mod for any Paradox game.True
>>2140456>DoD is just the best alt-history mod for Half-Life 1True
>>2138890It's ready now:https://github.com/GODOG4/Vic-2-Mars-Revolutions/releases/tag/0.04
What happened to OpenVic2?
>>2143769Cool
>>2145247It Died
Other than the iron shortage (which also exists in vanilla to some extent) is there any other way HPM changes the economy?What about other mods, do they fix or fuck up the economy?
>>2140456The one part of DoD that I find underbaked / unsatisfying is North America, personally. Not a lot of event stuff and Arcadia is incredibly bland and too easy. It also feels like there should be way more conflict and tension with Qinqiu in the late game as Plantagenia and Vinland would both likely want to get access to the Pacific Ocean, much as the historical Americans and British did.I also think some kind of "second Plantagenet civil war" chain would be nice, where the king of Plantagenia and the king of the Dual Monarchy both have the potential to claim the other's throne and try to reunite the realm.
It's early in the game. Where do I go from here?
>>2153226MHM, it is impossible to spread nationalities on CWE.
>>2153226>>2153227
is vicky 3 worth pirating now?
>>2153226>play this mod as iran>soviet union demands me to change to communism in late 50s>refuse and get invaded>america and the un did fuck allwhat the fuck did they set up the shah for then, fucking retards
>>2152344I'm pretty sure all the mods that are HPM successors (Blood & Iron, HPM+, niggermod, EEM, crimeamod) fix the iron shortage. I don't remember how different HPM economy is from vanilla since I haven't played vanilla in years, but it should be very different since it changes many RGOs.
I hate the DoD fan fork but I have to admit it does some things right, like:>Arcadia only needing Plantagenia and the Belgian Confederacy to form and not VinlandBoth Arcadia and the Belgian Confederacy would be speaking some French-derived language it makes more sense that there would be a shared national identity between the two when Vinland would be speaking Scandinavian. Although this does basically just turn Arcadia into the US and Vinland into Canada. But base DoD Arcadia with the entire western half of North America is already stupidly fucking overpowered.>No Taiping Rebellion in 1836Doesn't make sense historically, and having two big China unifiers doesn't actually fix the Chinese problem in Victoria 2. DoD FF just puts China under the Shun dynasty with events for a civil war. Rather than two big Chinese unifiers or a single China I think it would be better if there were a bunch of warlord states, like the Mingsplosion happened in 1820 or whatever. Then you have an excuse to just remove a bunch of pops from China and it wouldn't all westernize at once, breaking the world economy. Europeans and Japan would also be able to colonize China that way and it would create a fun dynamic of a player in China trying to unite and westernize as much as they can before colonizers take over too much, similar to India.>Total Anglois DeathEngland or France shouldn't still accept, let alone have Anglois as their primary culture if either of them broke free through revolution. It would make England and France even weaker individually since less accepted pops but would be more manageable than a DM without English and/or French accepted.>Expansion paths for the PLCThe Triple Commonwealth is overkill but the PLC should have some better avenue of expansion since they still struggle to compete with other European powers after annexing their substates. Maybe into Romania, Hungary, or the rest of the Baltics instead.I might just make this a submod of base DoD myself.
>>2157485>I might just make this a submod of base DoD myself.You should Anon
>>2130728godI forgot how slow expansion is in vicky 2 compared to 3
pop demand mod more like poop demand mod lmao
>>2136332HPM's economy is a joke
>>2130728Bump
>>2160695Just cheat, ez
>>2130728I have been playing HPMP, not a new mod but was updated somewhat recently. Decent flavor and actual good AI from Crimeamod
>>2140250pretty muchhttps://www.youtube.com/watch?v=qrfNCWrHWaE
>>2174443looks way more promising than the alice bullshit
>>2174443good job with loading 90% of interface, now they only need to implement other 80% of the game which is already outclassed in all aspects by hoi3, vic3, eu5 and alice
>>2174448probably because it actually looks like vic2
Does anyone know how to play vic2 for linux
>>2174514it just works with steam protonif pirating, it should work fine with wine, since proton is just steam's version of wine
>>2174448>>2174463Whatever happened to alice anyway?
>>2174667>No update since Februaryi think katerina or whoever leaving probably caused a schism - drama and killed it? idk
>>2174667>1147 commits to main since Februaryit's doing fine, but they don't release new versions on main github page for some reason
>>2143769Runs a little hot but looks great. Only problems I've seen in the first ~20 years is that all political parties are available to pops immediately but unlock for election at the normal rate. That & brigades are recruiting at the province level, not state.I'm assuming only great powers have any lore/events/decisions, & that's pretty sparse. Don't have CK2 so no lore beyond the Middle Mars steam page for flavor. Had to go digging through the files to see which nations had content. I noticed several provinces had the name of the real areological features, but the rest seemed like gobbledygook. I get if it's a quick & dirty port, but context would be nice if you want to develop the mod further anon>Helium present in name only>no further Barsoom reference
>>2130728crimeamod?
How does it compare with Vic 3? I'm tempted to buy without DLCs, it's only like 5 bucks
>>2178666>buy without DLCsdon't, older pdx games were not as modular as modern ones, so missing expansions could cripple youall mods require having all base game expansions
>>2178684It's 20 bucks for all dlcs i think. Should i buy or just stay at Vic 3? I've heard Vic 2 is harder than Vic 3 but better
>>2178711overall it's a really different game with its own priorities and issues (a lot of them stem from it being a game from older generation of paradox games), so the decision depends on what you (do not) enjoy about vic3world market and economy in vic2 is arcade shit which relies almost entirely on abstract national score magic numbers with basically no respect for geography or political situationmilitary system is not hoi3 level but it's okay and have really fun moments (until you reach the end game or mobilize as a high pop nation) and it's tightly connected to population mechanic (for better or worse)the sphere minigame and relation improvement spam are obnoxiousreally bad levels of micromanagement for construction of buildings, but thankfully you don't have to control production methods of every factoryeven with all these things vic2 remains a solid "classic" paradox game and having vic2 installed allows you to try out alice and openvic (in 4 years)
>>2178711They're pretty different games, if you like Vic 3 you might not like Vic 2, so "better" is subjective. Lots of people who like Vic 2 don't like Vic 3 and they still play V2 instead. Victoria 2 is a lot more dated and clunky but you fight wars by moving your units around on the map instead of just assigning generals to frontlines.Your control over the economy also depends on what party is in charge. If you have LZ + Free Trade liberals in charge of your country you can't build anything or even raise taxes that much so you have to rely on your capitalists to do it all for your which they can't do if your pops are poor and they don't usually build factories in the best spots.There's also a huge difference between westerinized and unwesternized nations, with unwesternized ones not having access to half the game's mechanics and you'll have to westernize first.Also the DLC are mandatory, thankfully they are cheap, it's an old game anyways so you could easily pirate it.
>>2178800>>2178804Thank you both for the info. I will probably not be getting it because it sounds really dated. I also enjoy modern slop more so i'll just save my money for charters of commerce for Vic 3
>>2154115Sounds realistic desu.
>>2182661the west literally coup'd iran irl so they get access to their precious oil, at least until their islamic revolution
>>2182704Not against the Soviet Union. NATO never risked armed conflict with them. Chink wars don't count because no took China seriously until the 2000s.
>>2182873if the soviet union invaded iran back in the 1960s the mutts would've definitely intervened
>>2131089>Zapodaslavia>Celtic UnionInto the trash it goes.
>>2174667Xhe got 41%'d
>>2143769How did you make the map for it?
>>2130787I'm white
How did playing as countries with small cultures in this game play out in practice? How did people cope when playing as Greece?
>>2186588you (ab)use the craftsman assimilation bug
New Alice update, now with an UI that could make a mother cry
>>2188000nice trips
>>2188002
>>2188004the economy in this meme project is as stable as ever
>>2188010all my pops are dying, even with 0 taxes, seems like it's still as playable as openvic
>>2188013apparently troops can reinforce mid battle or something, anyway im done with this unplayable junk
>>2188026this gets schizoer by the minute, the seafaring chairs of britain
>>2188010>unemployment is le badeconomylet anon-kun, try to imagine what would happen if producers hired all the pops driving local labour prices up while producing trade goods which no one would buy due to low demand volumes before echoes of industrial revolution reach this shithole
>>2188105couldn't be worse than >>2188013anyway this doesn't happen in 1836 vanilla liqqy 2
>>2188275>couldn't be worse than >>2188013it would be much worse as no one would make any money at all and instead of migrating away, pops would be actually dying>anyway this doesn't happen in 1836 vanilla liqqy 2because vanilla liqqy doesn't really have an economy system, it has national score, liquor factories and a button to form grossgermania
>>2188000>>2188002>>2188004How and why did they make the UI worse?
>>2188026The pops still die? This is why I don't trust modders, they are all gay and effeminate and thats why they always have to add their "personal touch" which inevitably ends up being shit. Had Project Alice really just been a faithful recreation of Vicky 2 with better performance and army templates it could have been perfect. But no, stupid shit had to be added that completely breaks the game.
>>2188511pops do not die, they simply migrate away because migration system is still the same stupid vic2 migration where a peasant from central russia can teleport to chikago without paying a dimealso really funny how people are dissatisfied with eu5 economy being too abstract but alice having the most advanced and granular economy in the world of paradox games is somehow a bad thing while shitty score-based economy of vic2 is something worth preserving
a working abstraction is worse than nonfunctional troonware, apparentlybut hey, it's the most advanced thing on the market!
>vic2 market>working abstraction
>there's been a lot changesWhat changes?>oh we won't tell you, you'll have to join our Discord and ask *wink*Death to all trannymodders.
>>2188970>i lack computer literacy and can't use the search functionhttps://github.com/schombert/Project-Alice/pulls?q=is%3Apr+is%3Aclosed+created%3A%3E2025-02-14+sort%3Acreated-asc
>>2188983>just pour through our git logWe need turn software developers into untouchables. Trannying around with programming is clearly a source of bad karma.
>>2188970im in the d*scord and i saw nothing about changes, just a ping saying they released that
>>2130728Whenever I play Victoria 2 l never mobilize before a war. I treat mobolizing like it's MY second phase and I'm the boss fight. So when I'm half out of soldiers, I'll mobilize and play more aggressive. It's especially cool when you are against Germany and they mobilize at the same time as you. I'll even mutter things to myself like "impressive, but can you face the full might of the sovereign people of République française?" Or "hmph enough playing, let's finish this kraut"
>>2189765i prefer the opposite, mobilize for anything and send peasants to their death while my professional stacks sit at home. i hate reorganizing my army
what good is it?
>>2189765Holy Based
>>2190171the answer is fertilizer
>>2174472This. The map still looks weird.>>2188000>>2188002>>2188004>>2188031Why not make a new instead.
>>2194755*game
>>2190171Licky
>>2188010Why do you think that economy is 19th century game should be stable? IRL it was characterized by big booms and big busts.
>>2195979play the mod for 10 minutes and report back
How do I tell if I've played for 10 minutes or not? The devs should add an in-game clock.
>>2132120>gee what colour should we make ottomans>red like all their flags? like their gay little fez and turbans?>no lets make it light mint green because... idk whatever
Someone needs to combine Ultimate Ultimatum, Age of Enlightenment, DoD, Crimeamod, and any of the cold war mods together so I can do the ultimate russia playthrough
>>2136712I haveIt has interesting ideas (like Italian Napoleon causing a different series of revolutionary wars and restructuring in Europe, an English radical nationalist awakening etc.) but it's really unfinished and some decisions are absolutely baffling.For example, in-universe the Levant and Egypt are way more Coptic/Syriac/Greek and Christian than they were because according to its history a Christian Ethiopian empire invaded the Caliphate through Egypt and shattered it into Ethiopian dynasty Christian kingdoms (although the dev still hasn't added Ethiopian pops sprinkled in those areas, he said he would but the mod hasn't been updated in ages).Then, the Byzantine Empire is shown to have two paths, an Imperial Roman one, and a Greek Nationalist path.The Roman path gives you claims and acceptance of Italy as is expected, but it also makes you impose Greek on the South Slavs and makes them rebel (?) while the Nationalist route makes you accept South Slavs instead of assimilating them (????) and then gives you claims on the Carpathians instead of, I don't know, reclaiming the Levant and Egypt?
>>2130728Divergences of Darkness Rework AKA Divergences of Darkness Fan Fork is the best mod there is, no contest.
>>2217891Campaigns and countries with content are either pretty good or shit and there isn't much in-between. I like that they added more ideologies though. It's one of the easiest things to mod in with VIC2 and it sucks that only a few mods add any. Outside of DoDFF, the remake for AoE, The Collapse and CWE i can't think of any mods that actually change shit with ideologies.
>>2213352green is the color of islam and the ottomans were the most prominent muslim state until ww1
>>2133440Why isn't this applied to the Isonzo?
>>2130728grand combination mod and new era arent new mods but they are still being developed mods. I recommend playing them