[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


What features should it have? They will announce it by december.
Hopefully crusades and jihad. Also two row siege maps and military order foundations.
>>
>>2130984
Who gives a shit? It won't have any of the things people actually want.
>>
File: 1546916540.jpg (14 KB, 245x255)
14 KB
14 KB JPG
post yfw they announce a 40k game instead
histcucks forever btfo
>>
File: 59030201_p0.jpg (526 KB, 1080x1200)
526 KB
526 KB JPG
>>2130984
>What features should it have?
A new engine built around melee combat and army formations.
>>
>>2130984
bruh CA can't even put out patch notes correctly (with Sofia doing all of the actual programming)
>>
>>2130984
I bet they will release a M2TW remaster before even announce Med3
>>
>>2131050
40k minifig news channels leaked DoW4 and have it on good authority TW40k also exists.
CA would tie a noose around their neck with the lead up to the reveal with all those historical game retrospectives if that was all they've got so I expect both Med3 and 40k to be announced.
Just have no fucking idea how they'd plan to release these without screwing themselves over. Possibly some sort of alternating system where they have two teams and the dates are planned out so each 2-3 months the alternative game gets new DLC? No way they have the confidence in their scheduling and work performance to make that work, tho.
>>
>>2131150
>M2TW remaster
no way. that will cut into the Med 3 game.
>>
>>2130984
Diverse knights, 50% of them being black
An apology for the crusades
Lots of events that point out how evil and backwards christianity is (whilst also 50% of your characters having the openly Gay or secretly Jewish trait) with Islam being the last bastion for the lost knowledge of the Romans and also the money faction and also the superior unit stats faction

Uhhh and for gameplay I guess hammer & anvil, unit pathfinding being worse, terrain being even more hilly than Rome 1 which will ruin the point of archers/crossbowmen and later canon units but it'll be okay because arrows will no longer actually have physics and will simply tell the enemy unit it hit them even if it didn't
Siege maps are "Coming soon!" because they lost the technology, again
>>
Knowing strategy "fans" they won't even give it a chance.
They'll cling to some stupid shit like the animations not being good enough when you zoom in and go back to med2.
>>
>>2131316
Nah, the hype alone will ensure it will sell like hot cakes on release.
What will happen is a portion of the fanbase will see it's just another Rome II/Warhammer reskin, realize it's a piece of shit, and go back to Med 2, which is also a buggy mess of a game, but at least they can mod it. Med 3 will still retain a core fanbase of loyalists, which CA will then promptly piss off by abruptly abandoning the game in spite of promising years of support, just like they did with Three Kingdoms, because they failed to retain their players due to incompetence.
>>
>>2130984
It should go overbudget so that the company goes bankrupt and never tarnishes the good name of med 2
>>
File: m2.webm (2.35 MB, 1684x720)
2.35 MB
2.35 MB WEBM
garbage game propped up by nostalgia faggots
>>
works on my machine
>>
>>2131920
One little bug and you cry. Stick to your broken ass warscape engine nonsense little bitch.
>>
>Medieval 3 soon
>source my ass
>>
>>2130984
Can CA even make new games anymore? Last i heard they were not only bleeding talent but the people that do know how to code anything refuse to do so because they are anally retentive retards. Troy was less technologically advanced than Napoopan.
>>
>>2131150
Hopefully.
>>
>>2132027
It's dated, time to admit it
>>
>>2132109
Management and design leads straight up don't let people code proper AI or fix bugs. They'd rather make them fill the game with half-baked bullshit to convince the Redditors that it makes their millionth Warhammer reskin deeper.
The dev leaks unveiled unprecedented levels of incompetence.
>>
>>2131050
At least it's better than Fantasy.
Also you're probably right.
>>
>>2131190
This sounds so fucking awful that I'd genuinely believe it to be a real leak and not just a shitpost.
>>
Medieval 1 and 2 were both the final games on their engines, which means medieval 3 will be the final warscape game.
>>
>>2130984
>What features should it have?
a press button to kill Creative Assembly employee
>>
>>2132377
Nta, but I still play it with mods and it’s still a lot of fun. I also tried Pharaoh recently and got extremely bored. I don’t know if it was the setting, the engine, the units, or the bloated UI, but I just couldn’t get into it.
>>
>>2132634
IMO the setting is fine, it's one of my favourite time periods and even I became bored a few turns in. Pharaoh just doesn't do anything interesting with it. It very much feels like a Warhammer reskin, but without any of the things people would play Warhammer for. It lacks depth, atmosphere, an art style that feels authentic to the period and doesn't even bother trying to be historically accurate, it's just a low budget fantasy game pretending to be historical.
>>
>>2132854
The game is fine, I enjoyed playing it. I can't defend it being a "mainline" title though when it's like WH2(itself a direct sequel using the same engine)->Troy->Pharaoh spinoff done by the B studio. It just doesn't feel like enough of an technical improvement. Especially since it came after 3K, but is based on older version of the game and design philosophy. So you have a "mainline historical" that was just outdated the moment it came out.
>>
>>2132927
I agree, but I wouldn't call the game "fine". I think it's mediocre at best, especially when it was, as you said, outdated when it came out. There's nothing about that game that is interesting besides the time period being novel for a Total War game. CA was shameless for trying to sell it as a mainline title before they were rightly called out. They tried to salvage it with the price drop and Dynasties, but too little too late and even that was handled sloppily anyway, because it was clearly rushed out the door and then abandoned. Also it's a separate download for some bizarre reason.
I'll just lament that we will probably never get another pre-Roman period game because of it.
>>
>>2130984
I want to believe
however, let's face it, it will be shit
All that CA would need to do is remaster M2 with better battle AI, fixed unit bugs especially muskets/pikemen and less shit diplomacy.
However, they will instead try to change everything and make it much,much morse

>>2132528
>which means medieval 3 will be the final warscape game
if true, it's over before it even started
>>
>>2130984
its not going to be good anyways
>>
>>2130984
Its going to be a reskin of s0¥hammer, no collision, ranged units being a reskin of magical units, censorship everywhere, no americas or reconquista
>>
>>2130984
it will be so hardcore focused on multiplayer balance and statsheets that youll wonder how the lancers in real life ever where more than a curiosity while your peasant doom stacks will conquer akkon to zagreb
warhammer should have been your absolute wakeup call that CA is creatively bankrupt and only chasing that most common denominator
>>
>>2131182
No it wouldn't, a different studio does it
>>
>>2132854
Honestly, I love the Bronze Age collapse period too, but they managed to make it bland. The Mongol invasion in M2TW had more soul
>>
>>2133515
>The Mongol invasion in M2TW had more soul
Easily. The whole game is absolutely devoid of charisma, but then again so is any Total War game made after Shogun 2 minus MAYBE Attila.
>>
File: comp.png (3.82 MB, 1278x1357)
3.82 MB
3.82 MB PNG
>>2133671
Unfortunately, you're right.

Also, maybe this isn’t a fair comparison considering the army sizes on pic rel, but doesn’t the entire Pharaoh UI look bloated? There’s just too much visual clutter on the screen. I felt the same way about the campaign ui too
>>
>>2134314
Yeah, I see it. The little ZZZ icon over the units looks horrible and doesn't help making army control easier, not when you still mostly have to use the mouse to control your units, so stuff like that just turns into visual noise. Also, there's redundant information being shown with the unit banners and the icons above them showing the same exact information. I think you should be able to turn at least one of those off in the hidden right panel, though, but yeah having that as the default is just bad UI design.
Ironically, they're also taking away any features that might make things "hard to read" for modern audiences and removing all personality in the process. Typical modern UI design.
>>
>>2134314
You can disable a lot of those UI elements in pharaoh. One of its upsides is the sheer amount of player customization.
>>
>>2130984
Extend the map all the way east, with playable Mongol and China campaigns.
>>
>>2134388
And all of India as well
>>
>>2133671
>MAYBE Attila.
maybe not every part, but god damn if playing as Western Rome isn't peak TW
you're on the shitlist of every single faction in the game, constantly have to put out fires everywhere, you're guaranteed to lose territory, and every single time it appears like you might have the upper hand something bigger appears on the horizon

feels damn amazing to come out on top anyways
>>
>>2134624
I think the constant defensive settlement battles which always play out the same with Scout Equites cheesing makes the campaign feel pretty repetitive, to me, but it's definitely the hardest campaign they've ever designed. I can see the appeal.
>>
>>2134388
>>2134548
Literally the precise opposite of what should happen. The antipode of correct.
>>
>>2130984
It will be WOKE
>>
>>2131920
I don't really get it everything in unit behavior was worse in M2 than in R1.
>cavalry and infrantry charges - borked
>2hander units - borked
>pikes - borked
>>
>>2133045
I think Denuvo killed it even more as practically nobody bought it and there was no word of mouth at all
>>
>>2136005
So many things were responsible for killing it, man, but above all the game just wasn't very good, especially in relation to players' expectations for this 20+ year old franchise and what it needs to do to evolve. It's really emblematic of CA's incompetence.
>>
I played a lot of Medieval 2 recently and for the first time I tried muslim faction - Egypt. Holy fuck what a cancer. Those mofos declare crusades every five minutes, always for Jerusalem of Cairo (both under my control. and nonstop stacks of armies going after me. Then you have fucking mongols who chewed up trough turks like nothing. (my only ally) and on top of that you get Timur invasion. I had a lot of fun since I felt like the bad guy of the game but its shame that egypt's units are so mid. Playing Moors now and its way easier.
>>
>What it should have
Medieval 2, but updated.

>What we'll get
>Richard the Lionheart can cast fireballs.
>Men-at-Arms are a limited recruitment option.
>To simplify city management, buildings are pre-set, and simply contribute to a shared pool. You can recruit mameluks in England.
>China is prominently featured
>No diplomacy outside of declaring war
>Agents are superheroes
>No reload mechanisms
>No smart formations letting units pass through each other
>Every city is a square
>>
>>2136241
Egypt is the easiest Muslim faction, you're just bad. Their saracen militia are suitable for any engagement and tear through cav. For all your cav needs you have mameluke archers, who can charge decently enough after deleting whole units with their arrows. Plus you start in the corner of the map from an easily defensible position where you can easily take the entire holy land and Anatolia. The only barrier stopping you is the Turks who will probably be busy with the Byzantines anyway. Where the hell were you expanding if you allied with the Turks? No wonder you can't even handle the occasional crusader marauders. You failed to take advantage of one of the best starting positions in the game. Sad!
>>
>>2136536
You are retarded, read it again, I won despite the invasions, Also Moors are way easier than Egypt, paing it rignt now, all cruusades are going to Jerusalem or Cairo like before, Mooor are also in corner of map and you can take all of Iberia just to delte two factions and way faster. You never played those facttions, mone on pajeet
>>
>>2136610
sorry you're mad and so bad you can't win with egypt. imo the moors are trickier since sicilians and italians always invade north africa in my early games while I'm fiddling around in spain with my armies. But crusader armies are like free xp in jeruslam or cairo. you would know this if you could actually play the game since by then you should have the entire east anyway. A lot faster too than moors since you're not dealing with the southern european factions as well as crusaders and the east is richer. The best muslim faction is the Turks tho. Let me know when you win your first campaign lil bro
>>
Just let it be easily moddable. I have no faith in CA to put out a decent game.
>>
There's like 100 TWs already. Why would I want to play the same reskinned game once again?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.