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What features should it have? They will announce it by december.
Hopefully crusades and jihad. Also two row siege maps and military order foundations.
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>>2130984
Who gives a shit? It won't have any of the things people actually want.
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post yfw they announce a 40k game instead
histcucks forever btfo
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>>2130984
>What features should it have?
A new engine built around melee combat and army formations.
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>>2130984
bruh CA can't even put out patch notes correctly (with Sofia doing all of the actual programming)
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>>2130984
I bet they will release a M2TW remaster before even announce Med3
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>>2131050
40k minifig news channels leaked DoW4 and have it on good authority TW40k also exists.
CA would tie a noose around their neck with the lead up to the reveal with all those historical game retrospectives if that was all they've got so I expect both Med3 and 40k to be announced.
Just have no fucking idea how they'd plan to release these without screwing themselves over. Possibly some sort of alternating system where they have two teams and the dates are planned out so each 2-3 months the alternative game gets new DLC? No way they have the confidence in their scheduling and work performance to make that work, tho.
>>
>>2131150
>M2TW remaster
no way. that will cut into the Med 3 game.
>>
>>2130984
Diverse knights, 50% of them being black
An apology for the crusades
Lots of events that point out how evil and backwards christianity is (whilst also 50% of your characters having the openly Gay or secretly Jewish trait) with Islam being the last bastion for the lost knowledge of the Romans and also the money faction and also the superior unit stats faction

Uhhh and for gameplay I guess hammer & anvil, unit pathfinding being worse, terrain being even more hilly than Rome 1 which will ruin the point of archers/crossbowmen and later canon units but it'll be okay because arrows will no longer actually have physics and will simply tell the enemy unit it hit them even if it didn't
Siege maps are "Coming soon!" because they lost the technology, again
>>
Knowing strategy "fans" they won't even give it a chance.
They'll cling to some stupid shit like the animations not being good enough when you zoom in and go back to med2.
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>>2131316
Nah, the hype alone will ensure it will sell like hot cakes on release.
What will happen is a portion of the fanbase will see it's just another Rome II/Warhammer reskin, realize it's a piece of shit, and go back to Med 2, which is also a buggy mess of a game, but at least they can mod it. Med 3 will still retain a core fanbase of loyalists, which CA will then promptly piss off by abruptly abandoning the game in spite of promising years of support, just like they did with Three Kingdoms, because they failed to retain their players due to incompetence.
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>>2130984
It should go overbudget so that the company goes bankrupt and never tarnishes the good name of med 2
>>
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garbage game propped up by nostalgia faggots
>>
works on my machine
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>>2131920
One little bug and you cry. Stick to your broken ass warscape engine nonsense little bitch.
>>
>Medieval 3 soon
>source my ass
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>>2130984
Can CA even make new games anymore? Last i heard they were not only bleeding talent but the people that do know how to code anything refuse to do so because they are anally retentive retards. Troy was less technologically advanced than Napoopan.
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>>2131150
Hopefully.
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>>2132027
It's dated, time to admit it
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>>2132109
Management and design leads straight up don't let people code proper AI or fix bugs. They'd rather make them fill the game with half-baked bullshit to convince the Redditors that it makes their millionth Warhammer reskin deeper.
The dev leaks unveiled unprecedented levels of incompetence.
>>
>>2131050
At least it's better than Fantasy.
Also you're probably right.
>>
>>2131190
This sounds so fucking awful that I'd genuinely believe it to be a real leak and not just a shitpost.
>>
Medieval 1 and 2 were both the final games on their engines, which means medieval 3 will be the final warscape game.
>>
>>2130984
>What features should it have?
a press button to kill Creative Assembly employee
>>
>>2132377
Nta, but I still play it with mods and it’s still a lot of fun. I also tried Pharaoh recently and got extremely bored. I don’t know if it was the setting, the engine, the units, or the bloated UI, but I just couldn’t get into it.
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>>2132634
IMO the setting is fine, it's one of my favourite time periods and even I became bored a few turns in. Pharaoh just doesn't do anything interesting with it. It very much feels like a Warhammer reskin, but without any of the things people would play Warhammer for. It lacks depth, atmosphere, an art style that feels authentic to the period and doesn't even bother trying to be historically accurate, it's just a low budget fantasy game pretending to be historical.
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>>2132854
The game is fine, I enjoyed playing it. I can't defend it being a "mainline" title though when it's like WH2(itself a direct sequel using the same engine)->Troy->Pharaoh spinoff done by the B studio. It just doesn't feel like enough of an technical improvement. Especially since it came after 3K, but is based on older version of the game and design philosophy. So you have a "mainline historical" that was just outdated the moment it came out.
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>>2132927
I agree, but I wouldn't call the game "fine". I think it's mediocre at best, especially when it was, as you said, outdated when it came out. There's nothing about that game that is interesting besides the time period being novel for a Total War game. CA was shameless for trying to sell it as a mainline title before they were rightly called out. They tried to salvage it with the price drop and Dynasties, but too little too late and even that was handled sloppily anyway, because it was clearly rushed out the door and then abandoned. Also it's a separate download for some bizarre reason.
I'll just lament that we will probably never get another pre-Roman period game because of it.
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>>2130984
I want to believe
however, let's face it, it will be shit
All that CA would need to do is remaster M2 with better battle AI, fixed unit bugs especially muskets/pikemen and less shit diplomacy.
However, they will instead try to change everything and make it much,much morse

>>2132528
>which means medieval 3 will be the final warscape game
if true, it's over before it even started
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>>2130984
its not going to be good anyways
>>
>>2130984
Its going to be a reskin of s0¥hammer, no collision, ranged units being a reskin of magical units, censorship everywhere, no americas or reconquista
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>>2130984
it will be so hardcore focused on multiplayer balance and statsheets that youll wonder how the lancers in real life ever where more than a curiosity while your peasant doom stacks will conquer akkon to zagreb
warhammer should have been your absolute wakeup call that CA is creatively bankrupt and only chasing that most common denominator
>>
>>2131182
No it wouldn't, a different studio does it
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>>2132854
Honestly, I love the Bronze Age collapse period too, but they managed to make it bland. The Mongol invasion in M2TW had more soul
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>>2133515
>The Mongol invasion in M2TW had more soul
Easily. The whole game is absolutely devoid of charisma, but then again so is any Total War game made after Shogun 2 minus MAYBE Attila.
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>>2133671
Unfortunately, you're right.

Also, maybe this isn’t a fair comparison considering the army sizes on pic rel, but doesn’t the entire Pharaoh UI look bloated? There’s just too much visual clutter on the screen. I felt the same way about the campaign ui too
>>
>>2134314
Yeah, I see it. The little ZZZ icon over the units looks horrible and doesn't help making army control easier, not when you still mostly have to use the mouse to control your units, so stuff like that just turns into visual noise. Also, there's redundant information being shown with the unit banners and the icons above them showing the same exact information. I think you should be able to turn at least one of those off in the hidden right panel, though, but yeah having that as the default is just bad UI design.
Ironically, they're also taking away any features that might make things "hard to read" for modern audiences and removing all personality in the process. Typical modern UI design.
>>
>>2134314
You can disable a lot of those UI elements in pharaoh. One of its upsides is the sheer amount of player customization.
>>
>>2130984
Extend the map all the way east, with playable Mongol and China campaigns.
>>
>>2134388
And all of India as well
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>>2133671
>MAYBE Attila.
maybe not every part, but god damn if playing as Western Rome isn't peak TW
you're on the shitlist of every single faction in the game, constantly have to put out fires everywhere, you're guaranteed to lose territory, and every single time it appears like you might have the upper hand something bigger appears on the horizon

feels damn amazing to come out on top anyways
>>
>>2134624
I think the constant defensive settlement battles which always play out the same with Scout Equites cheesing makes the campaign feel pretty repetitive, to me, but it's definitely the hardest campaign they've ever designed. I can see the appeal.
>>
>>2134388
>>2134548
Literally the precise opposite of what should happen. The antipode of correct.
>>
>>2130984
It will be WOKE
>>
>>2131920
I don't really get it everything in unit behavior was worse in M2 than in R1.
>cavalry and infrantry charges - borked
>2hander units - borked
>pikes - borked
>>
>>2133045
I think Denuvo killed it even more as practically nobody bought it and there was no word of mouth at all
>>
>>2136005
So many things were responsible for killing it, man, but above all the game just wasn't very good, especially in relation to players' expectations for this 20+ year old franchise and what it needs to do to evolve. It's really emblematic of CA's incompetence.
>>
I played a lot of Medieval 2 recently and for the first time I tried muslim faction - Egypt. Holy fuck what a cancer. Those mofos declare crusades every five minutes, always for Jerusalem of Cairo (both under my control. and nonstop stacks of armies going after me. Then you have fucking mongols who chewed up trough turks like nothing. (my only ally) and on top of that you get Timur invasion. I had a lot of fun since I felt like the bad guy of the game but its shame that egypt's units are so mid. Playing Moors now and its way easier.
>>
>What it should have
Medieval 2, but updated.

>What we'll get
>Richard the Lionheart can cast fireballs.
>Men-at-Arms are a limited recruitment option.
>To simplify city management, buildings are pre-set, and simply contribute to a shared pool. You can recruit mameluks in England.
>China is prominently featured
>No diplomacy outside of declaring war
>Agents are superheroes
>No reload mechanisms
>No smart formations letting units pass through each other
>Every city is a square
>>
>>2136241
Egypt is the easiest Muslim faction, you're just bad. Their saracen militia are suitable for any engagement and tear through cav. For all your cav needs you have mameluke archers, who can charge decently enough after deleting whole units with their arrows. Plus you start in the corner of the map from an easily defensible position where you can easily take the entire holy land and Anatolia. The only barrier stopping you is the Turks who will probably be busy with the Byzantines anyway. Where the hell were you expanding if you allied with the Turks? No wonder you can't even handle the occasional crusader marauders. You failed to take advantage of one of the best starting positions in the game. Sad!
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>>2136536
You are retarded, read it again, I won despite the invasions, Also Moors are way easier than Egypt, paing it rignt now, all cruusades are going to Jerusalem or Cairo like before, Mooor are also in corner of map and you can take all of Iberia just to delte two factions and way faster. You never played those facttions, mone on pajeet
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>>2136610
sorry you're mad and so bad you can't win with egypt. imo the moors are trickier since sicilians and italians always invade north africa in my early games while I'm fiddling around in spain with my armies. But crusader armies are like free xp in jeruslam or cairo. you would know this if you could actually play the game since by then you should have the entire east anyway. A lot faster too than moors since you're not dealing with the southern european factions as well as crusaders and the east is richer. The best muslim faction is the Turks tho. Let me know when you win your first campaign lil bro
>>
Just let it be easily moddable. I have no faith in CA to put out a decent game.
>>
There's like 100 TWs already. Why would I want to play the same reskinned game once again?
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>>2136004
mods fix all those
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>>2137428
not really
>>
>>2136632
>moors are trickier since sicilians and italians always invade north africa
Wat.
Moors are the OTHER easy mode from England. You can call a jihad within the first few turns, delete Spain/Portugal, wait 10 turns then call another jihad and delete the other guy.
T20-30 you should have full control of Iberia and ready to start to painting the rest of Europe/Africa.
>>
>>2136536
No he's right
Egypt's unit comp may be good but their starting position is utter garbage
> mediocre economy
> spread-out distances so taking rebel settlements takes a long time
> invaded by EVERY faction since you have the holy land + the Mongols spawn right next to you
If it weren't for the Mongols/Timurids honestly you might have a point. Corner camping makes Spain and England way easier (and probably Rus but haven't played them) and crusades alone wouldn't sink Egypt. But 4+ 20x doomstacks of triple-silver horse archers in the midgame sure will (and completely negates your corner advantage).
The only faction with close to similar difficulty in vanilla is Hungary, and that's mostly because your starting econ is so shit. Honestly it's not really worth it to play Egypt anyways as there's a lot of waiting around (did I mention it's really fucking far to anything else?) and missions / voices were clearly more of an afterthought. Just let them be as the AI punching bag for Evropa.

>>2136632
>imo the moors are trickier since
OK now you are just trolling. Jinetes are the most OP unit other than canon elephants, and the Moors have Jinetes. Plus, you are about as strong as Spain and Portugal so bashing one or the other right out of the gate isn't hard. This isn't even taking into account the fact that Christendom doesn't care enough about Iberia to crusade you. (I have NEVER seen the AI crusade Granada).
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>>2130984
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>>2136287
>Med 2 but updated
I really wish they would expand on Medieval 2. I have tried to get into new TW games but I just fucking can't. The modern controls for combat are cool and all, but the campaign map and city management is worse than Rome 1/ TWM2. I often find myself getting bored in the first few turns on Rome 2/Attila, closing the game and going to play something else. I sink at least 2 hour play sessions over weeks with Med 2, and a portion of that when I play vanilla.
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>>2143705
>I really wish they would expand on Medieval 2
It would be very cool if they added new features like unique faction bonuses and more starting dates like Feral is doing with ETW mobile
>>
>>2136287
This
>>
What if they go in a more grand strategy direction? That actually seems to be the more logical direction to go for historical total war.
>>
>>2144634
they already going that way
>more systems that ai don't use or engage with
>more reliance on auto resolve
>>
>>2144634
It would be nice to have more diplomatic options and casus belli, but TW has to be a fine balance between gsg and rts
>>
>>2130984
>What features should it have?
Warscape engine
Hero characters
Based around a forced narrative that railroads you into specific actions every turn
LGBTQ BIPOC AAPI representation
>>
>>2130984
Its going to have features like:
Skill trees
Honour points that let you unlock powerful equipment
Tech trees that grant you up to +10% regeneration
>>
>>2131057
You don't know what an engine is
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>>2131920
Retards who don't know what an engine is have latched onto warscape being the reason TW is shit now.
Really its just CAs design being shit. They could make a modern game play like m2, but they simply don't want to.
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As it is always said in this subject. I have no trust anymore that CA can pull off such a game and make it good anymore.
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>>2144307
I would like that. I wish they stuck with Medieval 2's gameplay mechanic of time progression unlocking new units and technology. That was extremely cool and I have yet to see any other game in the series do that. Starting from the early medieval period (like the 400s) and then working your way up to the high medieval period would be coom worthy.
>>
>>2145614
>gameplay mechanic of time progression unlocking new units and technology
Agreed. Imo it is way cooler to reach the discovery of gunpowder event than to research it in a tech line
>>
>>2145614
ngl I miss the ability of just being able to split off units from a general's army and sending them back home without having to need another general to come and grab them. Plus no longer being able to get those Man of the Hour candidates from them sucks.
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>>2131182
>they shouldn't make this fictitious game because it will undermine another fictitious game
>>
>>2130984
CA doesn't make good games. You'll throw your money at it regardless of how much it sucks if you're excited for the name alone, so who cares about features.
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>>2132528
warhammer 3 shouldve been the final warscape game. the next one is gonne be on warcore
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>>2130984
given how rome 2 turned out, I have zero hope, anybody who played this series after that is not worthy of respect
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>>2130984
The franchise is dead and will remain dead, not counting warhammerslop.
>>
>>2130984
Hero character Jean De Ark oneshooting whole units of english men at arms with her "righteous fury"
>>
>>2130984
medieval 3 would be dogshit trash like every nutotal war game, just make remaster of 2 that doesn't crash so easily and modders will do the rest.
>>
>>2130984
it will just be a reskin of Rome 2 just like every game they released after
>>
>>2131050
but I wanna play as Lithuania
>>
>>2130984
>trebs, catapults, and ballistae function similarly to rams/ladders and are constructed in siege camps
>pc frying unit scale option for the autists that want to try and replicate historical army sizes
>naval combat
>remove retarded replenishment mechanic
>americas but not shit
>sieges at least playable
>counter sieges
>good mod support so fans can make the real medi3 when they drop fantasy and call it medi3
>>
>>2153719
Play warhammers slavic faction, the Scaven
>>
>>2145614
For me, it's naked troops getting padded coats/chainmail and heavy troops getting platemail after upgrade. It having some better effects (def +1 lmao) would be nice but it has to be visually represented or I'll freak out.
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>>2154266
Armor upgrades in M2TW add more than one def. It's only a glitch that it's shown as only +1 in the stat screen. Twcenter has had many topics about that.
All old Total War are filled with glitches that have never been fixed.
>>
>>2154273
If only CA actually supported their games instead of abandoning them in favour of the next buggy mess
>>
>>2154067
>pc frying unit scale option for the autists that want to try and replicate historical army sizes
Anon, historical unit sizes in the medieval era were even smaller than 3k/Warhams.
Real battles back then were more skirmishes like the shit you see in Manor Lords.
>>
>>2154573
Sure, but honestly he has a point, there were some large, famous, pitched battles and sieges, and fuckhueg battles are good advertisement for the game
>>
>>2154266
Easily my favourite part of the game
Shitty militia rolling around in heavy mail is fucking great
>>
>>2154266
>>2154859
How did they achieve such kino 20 years ago and just never bothered to make anything close to it since?
>>2154573
I agree that middle ages armies were small, but manor lords is just dozens of soldiers, not a good reference point. You're still right though, the M2TW huge unit scale is literally historically perfect for its period. It maxes out at 5k at one time, maybe 10k with reinforcements (assuming no crash). Most of the time middle ages battles had hundreds to low thousands fighting. Only extreme outlier battles involved several tens of thousands of men.
>>
>>2155362
>How did they achieve such kino 20 years ago and just never bothered to make anything close to it since?
Lazyness imo. It's such a cool feature
>>
>>2131920
Why are my units never this retarded?
>>
>>2130984
Byzantium as a preorder DLC faction
>>
>>2156481
I've been playing since release and I've never seen a bug like that. What's funny is there are many legit critiques to make but trannyhammer players are 70 IQ retards so they can't form a coherent argument.
>>
MTW2 is honest to God the most overrated TW
>>
>>2145614
>gameplay mechanic of time progression unlocking new units and technology
It's literally just an automated tech tree
>>
>>2158363
Vanilla? Sure. Mods save it but if CA had ever bothered fixing the bugs on PC it'd be the best game without question.

>>2158365
And that's a good thing. Fuck busywork.
>>
>>2158374
>Fuck busywork.
Research is not busywork
>>
>>2130984
Why can't we play as the Timurids in MTW2? Woke game, will not buy
>>
>>2158379
Depends. In Total War games it usually is because they're badly balanced and give insignificant changes to waste your time. At that point it's better to have timed tech like Med 2 because it's at least more immersive.
>>
>>2130984
a new engine
lmao
>>
>>2158777
>give insignificant changes to waste your time
Check'd. Also the only techs that feel worth researching are the ones that give units new abilities (like fire by rank in ETW) or the ones that unlock new units or buildings. Honestly, the techs that only give some attack increase or a little income percentage are completely meh.
>>
>>2130984
The new features will be at least one of these things:
1. Playable papacy as a DLC
2. Extremely heavy game from the point of view of the performances, shit load of graphic effects along with RTX
3. Game costs at least 80$, DLCs excluded of course
4. Cities are just 4 houses behind a wall (all the engine's resources are spent in high res textures and pompous effects, because why should we use them for something else?)
5. Med 2 will stop being sold separately, we will have to buy Med 3 to have it.
>>
Med 3 will be a vapore ware for many years and a cheap marketing stunt, similar to mass effect 4
>>
>>2136004
>borked
faggot

but the answer is it wasn't made by CA proper but a smaller Australian studio in two years after RTW's release
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>>2164552
its not like CA did much better with Empire
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>>2159540
>Med 3 will be a vapore ware for many years
That's extremely optimistic
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>>2164878
Med2 was at least mostly functional. Empire was (and still is) much worse. I followed the development of ETW back on TWC and it was pretty clear that Sega was cracking the whip to get it released on time and the result was a game that's fundamentally broken and underdeveloped in a lot of ways, even beyond the saving of mods. It's a shame because Napoleon showed that they could've made it significantly better if they just took a couple more years.

You are correct in >implying that CA's own design process is a factor. Rome 2 somehow had an even worse release than Empire and there was zero fucking excuse for that, and everything after it has just been low effort trash.
>>
>>2165277
>Napoleon showed that they could've made it significantly better if they just took a couple more years
yes and napoleon came out not even a year later of empire, empire launched apri 2009 napoleon march 2010. to this day fots it's my favorite tw
>>
If Medieval 3 has the MP campaign features of Warhammer 3 it will be the first playable Historical title
>>
>>2158797
The Papacy should never be playable from the start, you should need to get elected Pope in order to control it.
>>
>>2165277
>the formula
nice
>>
>>2165277
Napoleon is still terrible when it comes to the AI in both the campaign and battle map.
>>
>>2167386
Uhhh no sweety
The Pope is it's own hero unit that can grant mega buffs and field wide resurrection on higher levels not to mention a ridiculous general ward.
>>
>>2167499
Oh I forgot.
>>
>>2167512
But she's only available as a DLC hero if you pre-order now!
Otherwise you'll only have England, France and HRE to play until you buy the on release DLC containing the Italian states. But don't worry, in 3 months time they'll release the Middle East DLC faction pack for Egypt, Turkey and Moors.
>>
>>2168082
>the italian states
>day 1 DLC
It's going to be the Byzantine Empire and it's so obvious I'm already getting angry
>>
>>2130984
>Med2 faggots whine about fantasy
>check out med2
>Artillery elephants
>Historically inaccurate shit left and right
>basically non-existing diplomacy outside of trade because the AI will ALWAYS backstab your ass
>their youtuber representatives are both retards that do nothing but whine and shit
Reminds me why i stopped listening to bitter boomers.
>>
>>2131057
Youmu doesnt have such a fat ass
>>
>>2131150
>M2TW remaster
Med2 desperately NEEDS a remaster. The game is straight up unplayable with its shit controls and constant crashes. It would also finally let us play the big mods without them constantly crashing.
>>
>>2168141
>Historical Inaccuracy
>Elves riding dragons casting nukes
See the difference retard?
>>
>>2168179
>Casually ignoring the ARTILLERY elephants
Average med2 cocksucker
>>
>>2154573
Anon, you are categorically wrong
You can't have almost 10k men a side, which was a fairly standard thing
So no, it's not large enough to even replicate the relatively small size of most medieval battles, let alone ancient or god forbid black powder warfare
>>
>>2168439
So you are just a retarded looking to stir shit
cool
>>
>>2168118
Byzantium will be a preorder DLC but will have Milan on the base game, like Pontus in R2
>>
>>2168118
Can definitely see this kek
>>
>Crusade mechanics and crusader state for DLC 4 ( Its a shitty pay 2'000 5'000 or 10'000 for a randomly generated allied AI army)
>Pope is legendary immortal lord (special ability to make his army morale endless, also ressurect units)
>No excomunication (you are cannot click on any Christian faction major cities and capitals ( except for a bug where you can and will be hotfixed asap))
>Mel Gibson AI voice to voice William Wallace
>Game of Throne references
>All german reference to eagles will be censored



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