It's over. https://archive.is/tDVof
That's not enough.Execute them.Shut it off.Burn it down.
>>2137104That’s what you get for ruining Civ
>>2137104But /vst/ told me that Civ VII was good!
>>2137104why are they complaining? Now they can era-transition into a McDonald's worker earning a Bugandan salary. Isn't that what they always wanted? Isn't that their vision?
>>2137108lmao get trolled retard
>Latest news:>Frost Giant boss Tim Morten thinks>generative AI can help develop>their grand 'vision'It's a double-whammy of "who failed today".
>>2137124>le AI bad because Reddit told me
>>2137104Good. Civ is dead. Bury it. Consider this financial advice.
>>2137120That was just one contrarian retard twisting his own jimmies.
>>2137128good morning saar!
>>2137128If they use AI to cut costs, then they also need to cut game prices. Otherwise it is nothing but a kike trick.
>>2137128AI is utterly shit, just today chatgpt tried to gaslight and mislead me on some very technical matters
>>2137142Morten has said adopting generative AI tools is about streamlining workflows and stretching budgets. The money he saved using AI to animate character portraits can be invested elsewhere, for example, the Olive Grove Cafe underneath their office.
all i wanted was nuxcom 3
>>2137164I was laughing till you posted : (
>>2137104deserved
>>2137219Stop being racist.
Nobody wanted civ swapping, everybody I knew didn't even bother to try it because the civ swapping
There's only so many times you can remake the same thing before you fuck it up
>>2137219they not gonna remove her stop trying
It really did end up being the Civ killer
>>2137128Go back to le red it fag
>>2137238>The expressions on those faces
>>2137222No
>>2137243At least it did it in the funniest way possible haha
>>2137243>blue-haired mystery meat mutt front and centreI'm tired boss
>they will never release a game like alpha centauri ever againit's over
>>2137104>Key XCOM devs leaveI still think we get at one point XCOM3 and...>ThisOK, fuck it. I'm left with hysterical laughing.
>>2137272They were never going to. The choice was always.>Civ 7 succeeds, and they only make games like Civ 7 from now onor>Civ 7 fails and the studio closes
>>2137133>>2137245>ai is le badGrow up or go back
>>2137238Think about this. At one point someone said:>"You know how when you talk to leaders in civ games they look you in the face and each have their own background? That's cool and all but wouldn't it be better if you could see your own guy and they stared at eachother instead?"That person does not deserve a job in the gaming industry.
>>2137104>We want the Humankind audience>Also we are going full woke
Firaxis has always had pretty wild staff turnover, they have been really lucky with team leads and key creatives until now. It would be interesting to get some behind the scenes info on if and how their hiring and talent elevation practices changed from ~2016 to now.
>>2137369>they have been really lucky with team leads and key creatives until now5 and 6 were garbage>uh i loved 5you have shit taste
>>2137243I don't know if I should laugh or cry. It didn't dethrone Civ, but somehow convinced Firaxis to commit suicide anyway.
>>2137351Well, they sure got the Humankind audience.
>>2137104GOWOKE>>2137243>>2137249KEKParakikes win again.
>>2137386I'm assuming you're talking quantity.
Do they still have anybody who worked on Civ 6, let alone 4 and 5 left?
this is what happens when you made Marvel Midnight Suns a card battler
>>2137417>attack and ability randomization with a deck of cards:|>attack and ability randomization as a random success chance:OWhy are people like this?
>>2137104Sadly I bet you everyone that actually made the calls that ruined VII are still there and likely got a raise even. So a possible VIII will just be worse ideas implemented by fewer and less skilled people.>>2137108No one said that get the fuck out.
>>2137243Long con victory by suicide induced walkover. Damn. They really did win in the end.
>>2137294They just copied it from CK3.
>>2137104The last good Civilization was III and that was over 20 years ago. Their death was deserved and honestly, delayed by at least a decade.
>>2137243i bought it on keysite for few bucks and it still wasn't worth it
>>2137250
>>2137104Maybe they will make Xcom3 now to try to fix their reputation
>>2137475>Maybe Relic will make another CoH to fix their reputation after ruining Dawn of War
>>2137243Humankind is a fun game and the combat is infinitely more engaging than Civ. Civ devs were right to copy it, but the civ switching is what drove most Civbabies away from both games for some reason.
>>2137124lmao>>2137152yes now understand that there are blacksuits who never worked a day in their lives and were never told no and always had yesmen suck them off using it and it tells them it's a good idea to replace their workers with itwhat a wonderful future! I love techbros! thank you guys for this amazing timeline!
>>2137475The key nuXCOM dudes already left the company before this.
>>2137419Utterly retarded comparison. Just because two things both have a random factor doesn't imply they're the same thing.>this rifle randomly does between 3 and 5 damage per shotisn't comparable to>you can't fire your rifle because you randomly didn't draw the right card
>>2137104Take Two interactive is several billions in the red, it was expected for them to do some layoffs.In fact, it's already an anomaly that they keep tens of thousands of employees.
>>2137238OH-PEN DEY BORDAHS CRACKADEM REPERASHUNS COME NEXT HONEE
>>2137104Dont understand what modern game devs are thinking.>have the perfect addictive formular>have years to make the perfect game>could do shit like a fantasy/alpha centauri mode and your fans would literally shit and piss themselves>can earn billions by just doing one of the 1000 civs of earth history dlcs every 2-3 month after release>instead shitty humankind sys>garbage launcher>game is buggy as hell>day 1 dlc>shitty eula
>>2137511At least it can make good art
>>2137546Yeah it boggles the mind. One of the most well known and respected names in strategy Vidya and one of the few that could give Paradox a beating in terms of generating money from autists with minimal effort. Instead they do... Well, the only thing just about that could wreck it. It's either complete stupidity or self sabotage at this point.
>>2137243I still chuckle at the token black scientist holding hands with the germanic warrior maidenGod this shit is so ass
>>2137238The Roman Empire vs the mighty Harriet Tubman empire. Dat white boy August has no idea what he's up against
>>2137241by the looks of it they are going to remove whole game so it looks like a win for mehope crazed anti-white hate spewing was worth losing entire studio
>>2137280its good that studio collapsed before they could defile xcom3otherwise we would have found ayys fighting together with niggers (which WUZ spacefaring civilization) killing whites for racism
>>2137243looks like a game I dont want to play>>2137473looks like a game I want to play
>>2137546its literal wheel reinvention cos of crisis of inferiority fueled by hubris and multiplied by disdain for original, just look at nu-lotr with nigger elves which are not even evil.
>>2137546They made the common mistake of trying to solve "problems" that needn't be solved.At its core the big changes in 7 were to try and maintain player investment throughout a game as they erroneously saw players never finishing a game as a problem.It is a problem but it's not a problem that can be fixed so simply and definitely not by turning civ into a humankind ripoff.
>>2137664problem of civ6 is too much micromanagement in late game compared to 5 where cities either just producing military or their projectsit was already solved in 5, then they fucked themselves overfor fucks sake, 6 doesnt even have railroads auto-upgrading, its hell
>>2137546>have the perfect addictive formularIt is not perfect in any way. Civ gets way too boring way too quickly.>have years to make the perfect gameDoesn't matter if the leads do a reboot every month.>could do shit like a fantasy/alpha centauri mode and your fans would literally shit and piss themselvesBeyond earth did not do well.Fantasy civ is even less in demand.>instead shitty humankind sysThey have been copying amplitude since civ 6.>garbage launcher>game is buggy as hell>>day 1 dlc>shitty eulaAll 2k mandated.
>>2137684>problem of civ6 is too much micromanagementMicro is a overrated civ 6 issue. The true problem with 6 is systems upon systems that don't work well together.If feels like you are playing a bipolar game.Add to this shit modability and terrible ai.In fact, the seeds for 7 were planted in 6.
>>2137695>Beloved series>"Weeeh but I don't like it it's boring :("Seems like most people disagree.
>>2137697>>"Weeeh but I don't like it it's boring :("You can like something and still find flaws in it.This may shock you but civ is my favorite 4x series.
>>2137696thats such a dumb thing to sayturns in civ6 at the end of the game take like 10x amount of time turns in civ5 takerest is just compounded upon it
>>2137684You know which civ-like has solved the micromanagement in late game issue?Old World, with its orders system. In it, you can only do a limited amount of actions each turn, so the rough amount of actions you do and time it takes to do a turn stays roughly the same throughout the ENTIRE game.It basically works like this: Each turn you have a limited amount of order points available. The amount can only slightly be modified, like by getting a good king. Any action you take spends those points. Some actions like moving a unit are repeatable while others like attacking, starting a trade caravan or constructing a tile improvement end a turn, so a unit can move vast distances (unless blocked/attacked) if you are willing to spend points on it but it can't attack 20 times in a row on the same turn.The effect is that in the early game, you can't do as much but you can do those things more intensely (spending more points on them) while in the late game you can do a lot but have to choose carefully about where to spend your comparatively very limited order points. In the mid game a lot of focus is on balancing growth or military and which enemy to prioritize where. There's often an uneasy truce if you aren't literally at truce or allied, because your enemy may suddenly decide to spend his points on only you and you may get severely hurt if you are out of position from delaying them. I think it's pretty genius and wish it was used in more games.
>>2137722>while others like attacking, starting a trade caravan or constructing a tile improvement end a turn,end ITS turn*(the unit's turn)
>>2137712>turns in civ6 at the end of the gameBy that point you have already won and don't even need to play anymore. Just the late game turn times will kill you.
>>2137722The orders system as explained by an old Old World dev diaries:https://forum.quartertothree.com/t/old-world-designer-notes/152938/2
>>2137470Retarded take. Civ4 is the reigning champion of the 4x genre with MoO2 and SMAC being the runners up.
>>2137473Hk was so boring I literally couldn't finish a single game.
>>2137650They did that with chimera squad. Chimera squad is just diversity nigalien propaganda.
>>2137553it's called sloppa for a reason
>>2137722The orders system is beyond retarded and the single reason why old world will always be an indie game most people have never heard of. Fuck your gaynigger mechanics it's one of the dumbest things I've ever seen in a game.
>>2137546you know how 'the twitter files' showed that the state department was three fingers deep in managing its censorship and propaganda?well, it wasn't (isn't) just twitter. it's not a coincidence that civ was ruined in exactly the same was as humankind.
>>2137451This
>>2137546It's the symptom of the suits deciding everything. You know the type, they have a Business MBA, speak in marketing gibberish, and have no clue about the industry they're managing. Not that this was a sudden switch that happened in Civ VII, it's just reached a tipping point. They make random changes because it doesn't matter in the suit culture if those changes are good or bad - growth is king, and you can't have growth without taking calculated risks. But they don't understand the industry in the first place, so there's no actual calculation involved. If you fail, well too bad, just move on to another company and try again. They don't care about making a good game, because they don't know what makes a game good and they believe that if you spend enough money on marketing, customers will buy it anyway. If they know of a notable competitor (no matter how small) they MUST copy its features. They don't have any original ideas anyway (since they don't understand the industry), the existing player base is a captive market and will never just stop buying your garbage, and if you undifferentiate yourself from any competition you can (re)take that imaginary market share for yourself.
>>2137728again a side problemIf I am to want to play, literally best possible scenario for the devs I just cannot be assed cos turns take foreverthey made perfectly bad game in a sense where even willing player cannot force himself to deal with their shit design>>2137779That shit was doa so I never bothered. And ofc its fucking stupid spin and premice, xcom is not a franchise for good aliens. Its like adding good orcs to tolkien. Vallen was right.
>>2137243>be frenchmen shackled to deranged japanese corporation>get your work copied by firaxis after ever game launch>make the most steaming pile of shit known to man>studio networth drops so much you can now afford to buy your studio out of japanese corporate shackles>start working on your next game immediately>firaxis pulls the copy and paste move on humankind>civ 7 crashes and burns>frenchmen are ready to release their next game to absolutely no competition outside of maybe age of wonders 4
how did Civ7 fail so bad
>>2137553this is the brownest post on this entire board
>>2137955Truly a 9000 IQ move.
>>2137696>civ 5>select 3 out of 6 options to boost something by 10% each>civ 6>select 30 out of 60 options to boost something by 1% eachclicking through infinite screens of tiny boosts is not complex or enjoyable at all
>>2137104Not a bad thing. Civ, or any 4X, does not need a bloated team. Strategy games should be produced by a slim, low-to-the-ground team.Sucks for any prospects of getting another XCOM though but that was already a dead dream.
>>2137104>writer and producer have only been with the company for only around 3 years, latter a former amazon employee>quality assurance tester who has been w/ the co since V uses they/them pronounsUh-huh.
>>2137962you must be a complete outsiderthey forced civ switching which killed the gameimagine you playing paradox game and forced to switch countriesor playing fps and forced to switch weapons every kill and deathit is this retarded and badit belongs to something as fun game mode in some dlc but not actual game
>>2138041>imagine you playing paradox game and forced to switch countriesAnon, you are on the scale that Civ operates in.You can't play Hitler's Germany in Hearts of Iron nor can you play USA in Crusader Kings.>or playing fps and forced to switch weapons every kill and deathThat's traditional shooters. Each enemy requires different weapon, ammo is always scarce.The idea is not completely retarded, their implementation is.Even Humankind doesn't force you to change the civ or erase your cities, units, saves, resets all your diplomatic deals and status, ends all wars and only God knows what else once you do.What imbecile came up with that and with 0 warning or tutorial to boot?
>>2138062>Hitler's Germany in Hearts of IronAhem, Charlemagne's Frankia.
>>2137104finally
>>2138041>they forced civ switching which killed the gameWTFwhat even is that, how??genuine question, you start with the German Reich and end up with the Ottoman Empire or someshit?wtf
>>2137783Explain why.I think it's the best thing ever. But I do agree that audiences used to the normal can-move-every-unit system have a hard time adjusting.
>>2137243Lmao.
>>2138115Not him but while I won't deny it's an elegant and attractive technique, only as a pure abstract puzzle game would such a system might make sense. But most games have some grounding in reality and having a massive empire in the modern age having the exact same capabilities as a stone age village makes zero sense. If you have two of [select anything - cities, units, resources] it makes sense that you can do twice as much. Such a system only makes sense when you are simulating a control freak with no delegation, which is why such things are usually limited to board games. Imagine playing Xcom or Jagged Alliance and half your soldiers are sitting there doing nothing because you ran out of command tokens? It's blatant nonsense. Something like this for a 4X can only be good for representing communism or a poor-quality hivemind.
>>2137546they add and change shit when they should remove and improvebut that is impossible in current climate
>>2137783You can customize it and set up it with limited uses per unit(like 2 or 3). With that set up its more similar to classic civ like games.>>2137722what I dislike in old world is city/improvement sprawl, its tiresome and annoying
>>2137955nice story
>>2138101you start as rome then become mongols and then switch to russia
>>2137243
>>2137219>>2137222He is right though, she is a joke. Who would take some old poor destitute lady seriously compared to some tribal chieftan?
>>2138062Dumbass. Older civ games gave you a choice of what you wanted to be and then you could take it anywhere you wanted to. This entire civ switching nonsense is essentially a feature for plebians.
>>2138121>pure abstract puzzle game would such a system might make sense.I think it's fine to abstract in historical videogames as well, not just in abstract boardgames. But I don't even think it's as abstract as it may seem and that it could be rationalized by flavour and visuals, like having a messenger ride out with orders and if you invest more order points, you instead send a legate with heavy bodyguard or something that does it more efficiently. There's so much you could do to make it feel less like an abstraction.>But most games have some grounding in reality and having a massive empire in the modern age having the exact same capabilities as a stone age village makes zero sense.Old World has the benefit of only playing in antiquity, but actually messenging technology basically only changed majorly once in human history with the invention of riding all the way until the invention of electricity. There's some minor improvements here and there like roads, permanent postal systems, swapping horses and some alternative signals like smoke signals, lines of fire towers, mirror towers, but in the end for almost all of human history it came down to the speed of the horse or boat.All pre-modern historical empires were constricted by that physical reality, so in that sense you a hard cap on "issuing orders". Kind of like how the size of Charlemagne's realm was constricted by how far his travelling court was able to travel.>If you have two of [select anything - cities, units, resources] it makes sense that you can do twice as much. City production in Old World is actually one of the things that isn't affected by orders, so if you have twice as many resources, you can produce twice as much in cities. And as I said, the amount of orders available does change slightly as you improve your realm and infrastructure or have better leaders.
>>2138177Cont.>Such a system only makes sense when you are simulating a control freak with no delegation, which is why such things are usually limited to board games. Imagine playing Xcom or Jagged Alliance and half your soldiers are sitting there doing nothing because you ran out of command tokens? It's blatant nonsense. Military delegation is actually also a far more modern concept than people realize, because most rulers WERE control freaks that didn't want to give power and legitimacy to effective subordinate commanders that may end up challenging their rule. That's why it was often such a big deal when a military power allowed individual initiative, like with concepts like Prussians mission command. Of course there had always been officers and units would be doing _something_ if they were not given orders, but you could symbolize that by them just raiding, defending themselves, entrenching or drilling a turn when not being given orders. Or have them do something sensible but random - sometimes even against your interest - though that would infuriate the classic player used to total control. Or you get a pool of orders only applicable to units under command of that commander, faction or tribal auxiliary.And of course there had always been civil delegation in the form of vassals, gouverneurs, et cetera.. I think here especially units doing random things if not given orders would be pretty cool because it'd actually feel like they have autonomy that you have to reign in. It'd make managing vassals the actual herding of cats that it was, rather than the ommniscient 100% control you have over the entirety of your civilization like in Civ, as if people lived in a fascist control state during the Stone Age.I actually think the Old World orders system is more realistic than the total control of the Civ series - and if not, it's definitely more fun to me, and that's what matters the most in a videogame.
>>2137294I don't care about that, I care about the fact that there's a NIGGERSLAVE representing the United States of America.
>>2138177>>2138178It certainly does sound like a lot of thought went into the order system and others in the game. Personally I stopped playing the instant I learned that technologies you unlock off the tech tree are shuffled into a deck, a mechanic that obviously exists to stop the player from rushing a specific tech but only if they're unlucky. Such a hamfisted mechanic didn't give me any confidence that the dev had thought through their game at all.
>>2137955>frenchmen are ready to release their next game to absolutely no competition outside of maybe age of wonders 4Oldworld?
>>2138142>I dislike in old world is city/improvement sprawlI think the orders system helps in this regard, though, because making improvements comes with a tradeoff and therefore becomes less likely.In Civ, there is never a reason to let a worker idle instead of letting him build the quarry he's sitting on.Cities do get very huge in the game, though, that's true.>>2138194The tech tree is quite small. I may misremember, but I think they did say in some dev diary that, as you inferred, techs get shuffled so you can't rush certain techs as reliably.Some people do like choice randomness in singleplayer-first games, though. Makes me not always do the same optimal opener, at least.
Old Civ: Can your civilization stand the test of time?Nu Civ: I'M FRANCE NOW I'M CHINA HAHA MOM LOOK NOW I'M ZIMBABWE MOM ARE YOU LOOKING MOM WHY ARE YOU SO RACIST NOW I'M TRANSGENDER
>>2137104they need to sell the IPs and let the studio shut downevery competent person that used to work there 10-15 years ago has been replaced by virtue signaling faggots there is no hope left for them
>>2138230I'm pretty sure Old World has already tapped all the audience it is going to, the scope being confined into classical era is bound to filter people. Still, they apparently keep selling DLC, Hooded Horse xitter implied more is coming just recently.
>>2138230I think he means endless legend 2.>>2138272I wish they would do an expansion or something, they still patch the game often but it is limited by its time period.
>>2137104It can't be........ARA HISTORY UNTOLD ACTUALLY WON!
>>2138186Why? Americans are mutt golems. They gave us this disgusting modernity and culcha
>>2137955Life finds a way
>>2138186this is outrageous indeed! wheres trans representation?
>>2138101yes its that bad, every era you need to swap civilization to next era civilizationso you play egypt, then have to choose ottoman empire then you turn into germany or something. ofc its heavily scewed towards overrepresented tribalistic niggers and you cannot play actual fun period civs like HRE, Spanish Empire, Charlemagnes France or the likes.Leaders are also independant of civs so you can have cleo leading usa against barabarossas russia. Its this shitzo, unhinged and retarded.
>>2138257Is there any value in the IP? They already cashed in on the fanbase with VI and VII, it's over. The next "civ" game will be a phone game with micro transactions.
>>2137824Suits did not tell them to be retarded with the civ leader switching. That was all on Ed and his clique.
>>2137111Check'd and underrated. Burgundian or Ugandan salary by the way? Both work but for different reasons
>>2138321Suit is a mindset. Civ has been very consistent with copying game mechanics from Amplitude games regardless of whether they're any good.
>>2138320There absolutely is. But it requires a "return to form" arc to cash in.
>>2138345
>>2137243Why exactly would the womeme viking be holding the doctors hand?
>>2138378just a cohencidence, stop noticing goy
>>2138320theres always some value in ip question is how much
>>2138320The name alone is worth a ton in free advertising since no reviewer is going to want to miss the next Civilization game, even if it's shit. In theory all they need to do is make one good game and word of mouth will carry them.
>>2138277lollmao even
>>2138480It's kinda sad how none of these games can compete with a 9 year old title, which itself wasn't even as good as much older Civ titles.
>>2138320they still have XCOM too, sadlyits not just Civ
>>2137128I am also telling you is shit. Dumb smug Ai nigger
>>2137219Man they actually believe this shit
>>2137243Civ killed itself
>>2138536by copying that specific game
They could've made civ switching optional (so you could play as the ancient Egyptians until the end) and more tied to cultural roots. And choose better leaders. That's all.
>>2137104>favorite X-COM game is Apocalypse>apparently it's Jake's favorite too>XCOM2 comes out and everything looks great>start getting hype for Apoc done right, or at least with less jank>get a bargain bin spinoff and capeshit which predictably fails and drags Jake under with itFuck it, let it all burn..
>>2138616They should've done something closer to what Millennia did and instead of switching your culture just take some more abstracted aspect of another culture to add to your own. For example, you could still start as Egypt and get their cultural bonus, but then when you get to the next age instead of changing your culture to Norway in order to get Viking units, you'd take the cultural aspect of "Sea Raiders" (or whatever) to get essentially the same thing except without having to transform into Norway.There was a lot wrong with Millennia, but IMO that aspect was done objectively better than the culture-switching in Humankind and Civ7.
>>2138637That's an interesting idea, but I think it waters down your whole culture, even if gameplay wise it could be fun.
>>2138616Civ switching IS a good idea because Civilizations DO change over time, as well as your gameplay needs. Choosing France and then being stuck with cultural bonuses and forced to play cultural with a gun to your head is stupid.However even more stupid was "Egypt to Mongolia".
>>2138664I agree that it still waters down the idea of playing "[insert nation] through the ages" that the old Civ titles were all about, but if they're going to lean on the idea of having more control over how a nation develops it's a much more organic idea than the "You're Chinese now! You're German now!" thing that Humankind and Civ7 are doing.If they really went all-in on a system like this they could even tie a nation's options to its circumstances in order to make it feel even more like a natural evolution instead of an awkward metagame choice. Like if you're fighting lots of early wars you'll get more warlike cultural options, if you've got coastal cities you'll get more naval options, etc.
How to fix Civilization Switching:You absorb traits from another culture into yours as a reward for your game going well (high prestige but low actual benefit)You are absorbed into another culture as a Hail Mary when your game is going poorly (embarrassing but gives you a big boost).
I've said it before, but here's how it should be implemented.>if you play as "France", you are always France; what changes is the version of France in history you are atm>in Ancient era, you are Gallic France (bonuses to undeveloped wilderness)>in Medieval Era, you choose between Norman France (militaristic but defensive, castle emphasis), Burgundian France (merchentile), or Bourbon France (cultural but with a religious emphasis); all three of them benefit from feudal economics and rapidly developing all the previously undeveloped land from the Gallic era>in the Modern era, you choose between Napoleonic France (shitting out massed infantry), Republican France (defensive, Maginot line tactics; like in the previous Norman era), or Royalist France (shitting out cultural works and wonders, maybe at the expense of everything else); all three get bonuses to artillery.>you're always France but the kind of France you wish to play as is up to your gameplay needs and overall buildThe argument is "what about Africa?", and the answer is "who cares?"
>>2138674Exactly. If we had better and more rational options to evolve our civ (or even keeping the chosen old nation) it wouldn't be that bad. Like, if I started my game with the Goths in ancient, if my priorities are military, I could change to Germans (or Teutons), if economic, Portugal, if exploration, Castille and such. Also there's kingdoms and civs for every faction if we look closely at history, and the bizarro-civ switching could be kept at a minimum>>2138677>Like if you're fighting lots of early wars you'll get more warlike cultural options, if you've got coastal cities you'll get more naval options, etc.That fluid progression would be the best choice and more engaging than firaxis fuck n' suck
>>2138700While not entirely unreasonable, this idea only works for nations that have had some reasonably continuous history for every period the game portrays. Even ignoring African shitholes, how would a nation like America or Australia work in this scenario? You play as some random native tribe until you get conquered by Europeans and finally get to start developing?
>>2137108VI wasnt good for a civ game. It doesnt mean it was a bad game but the bar was very high after 4/5. It still indicates developer confusion about the franchise's direction and overal skill.
>>2138715>Even ignoring African shitholes, how would a nation like America or Australia work in this scenario?FOOTJOBS
>>2138715>some reasonably continuous history for every period the game portraysI played Empire Earth 2 and the way they solved this was to just make shit up. Mayans and Inca in the modern age? Yeah, let's just pretend they resisted the Spanish and give them some fictional artillery units as their unique unit. Problem solved.Civ switching should serve gameplay needs, not "b-but what about Africa, the Native Americans, and those poor micronations that never got a chance!"
>>2138700the answer to "who cares" is the mental midgets in charge at firaxis playing diversity bingo instead of making video games
>>2138679>How to fix Civilization Switching:no civilization switching
>>2138700or you can just play whichever france you want from the start. how crazy is that?
>>21387816 still has among other flaws unplayable endgame due to micro recruitments. its literally a non viable product. its a scam.
>>2138804And be stuck with one bonus the whole game? That's retarded.
>>2138795I 'member playing as the Aztecs in Rise of Nations. The modern Jaguar Infantry was amazing
>>2137104But the shills told me Civ7 was a success?
>>2137722Old World has a very solid game design because it has industry veterans who worked in the genre. The order system is legitimately genius because one of the genre's biggest issues is balancing the military; attack units in 4X are generally a high-risk investment where a player can gain a large advantage while depriving other competitors of resources and a lot of games add all sorts of unusual shackles to how it's handled so that building a lot of them to steamroll neighboring factions doesn't become THE way to play the game and it still becomes OP. Civilization added a whole bunch of mechanics with each entry and 6 added mechanics like wall health (units deal a lot less damage to fortified districts/cities unless they drag the extra slow siege units along) and the emergency system that offers a bunch of neighboring empires the opportunity to attack you without running into warmongering penalties. The order system on the other hand heavily encourages building things domestically to some degree and at the same time it doesn't let attack units scale out of control (you can keep building units and they can roam the map every turn and the only downside is an easy-to-surpass upkeep, generally, and most games offer mechanics for not having to make new ones such as by healing them). I really like it.>>2137104I genuinely blame 2K and Take-Two for Firaxis acting the way it is. It's very atypical, I believe they keep being hampered by corporate demands.
>>2138815>Old World has a very solid game design because it has industry veterans who worked in the genreThen why is the UI garbage?
>>2138674>However even more stupid was "Egypt to Mongolia".The Mongols actually almost conquered Egypt, but they lost one decisive battle (https://en.wikipedia.org/wiki/Battle_of_Ain_Jalut).
>>2138808nta but you say that like that's the only bonus you'll ever get all game. What's retarded is insisting that evolution of your civ in the game needs to have a 1 to 1 analogue irl when the appeal of Civilization is it's a sandbox where you can build your civ to be whatever the fuck you want so it can STAND THE TEST OF TIME.Besides, you're not shackled exclusively to a certain playstyle unless the game is railroaded garbage like shit VII. Even if you pick the designated turtle civ you can still say fuck it and go rape the whole map, unless you're so autistic that the you treat your civ's trait more like a covenant than a bonus you can leverage differently depending on the state of the game.
>>2138715america and australia would be modern paths for englandstill the best option would still be removing civ switching entirely>>2138815> It's very atypical, I believe they keep being hampered by corporate demands.do you really think corporate demanded that they add fucking buganda and hariet taubman? or that they forced the devs to copy humankind?of course not, that's just cope, the only fault is with the retarded virtue signaling devslike 1/3 of the civ 6 roster are random women diversity picks too
>>2139004>do you really think corporate demanded that they add fucking buganda and hariet taubman?Yes, you need a minimum quota of women/tranny/non whites or your game will be canned by hr.Thq canned titan quest 2 because the main designer was white and wasn't wearing a suit.
>>2139035>canned titan quest 2Sometimes I think you people come from parallel dimensions with the inane shit you post.
>>2139046Literally proven by ex thq president.
>>2138026Whenever you see a job history like this>8 months>7 months>8 months>6 months>3 months>just under 2 yearsYou know you're dealing with someone who is not going to be a valuable addition to any team
>>2138952And the Egypt in question won against them because it was itself already fully controlled and protected by their own Turkic horsefuckers.Qutuz, Baibars are definitely not Egyptian, or Greek, or Arabic names.
>>2138815>The order system is legitimately geniusactually it is the source of infinite frustration
>>2139194>actually it is the source of infinite frustrationCreating a source of infinite frustration is genius in its own right. We just need to learn to harness its effects. Jesus Christ on a pitchfork! Imagine what would happen to the world if we could channel frustration into self-improvement instead of veganism, political idiocy and internet arguments...
>>2139194>>2139205>That's the genius of it, Jerry! It's so frustrating, you can't get it out of your mind! It's gold, Jerry, gold!
Maybe if they put more women and black people into the game they can turn this ship around.
>>2139194ah yes, it also trolls the shit out of autists, neat bonus
>>2137782>>2137981seethe artrannies
>>2139225back to bangalore, prajesh
>>2139230@grok is this true?
>>2139194I imagine an order system in a technological progress 4X that is initially pretty restrictive but as you progress further you gain better methods of communications and thus can order more and more things at a time, but I imagine it would make research OP.
>>2139205>>2139207behold anon video game design process
>>2139354The science checks out, cats typically rotate at 1-10 rad/s and toast at 2-6 rad/sBut given the difference in mass 4.5/0.03kg you'll need about 150 slices of toast per cat to maintain rotation.
>>2139046THQ confirmed it.
>>2139004>america and australia would be modern paths for englandbut England never turned into Australia or USA, both are breakaway states/nations
>>2139194skill issue
>>2137294They wanted the austists that are scared of eye contact audience
>>2140239So all colonial nations would have to be breakaway cities on another continent?
>>2138320The gaming market is made of one of the least discerning and most retarded customers out there, so IP has a massive value. It tops even the star power of the rare well-known and well-regarded developer or studio, unless it's an extremely niche genre. You have to almost deliberately commit suicide to kill the value of a gaming IP. Yet somehow it happens.
Why did they continue to copy humankind after civ switching as a gameplay feature bombed?
>>2140613Luigi was the only thing keeping them grounded
>>2138378Black men and White women are big strategy game fans, it only makes sense to pander to them.
>>2139004>do you really think corporate demanded that they add fucking buganda and hariet taubman?as it's (((corporate))), 100%. Many of the xhe/xir devs no doubt happily complied, mind you
>>2140613Because the devs are retarded
>>2140613Creative bankruptcy and arrogance. They have no ideas of their own so they might as well hamper the competition by taking their unique features. Bad feature? Doesn't matter, what are 4X gamers going to do? Not buy our game? Ha ha ha!
>all I wanted from Civ 7 was more content in oceans and still I am let down
>>2140613Everyone keeps stealing stuff from Amplitude no matter how successful their games are. I don't get it
>>2140668Change for change's sake. It is an idea ingrained into into the nuDevs that they always need to change things up.
>>2140613humankind devs got fired for making shit productfiraxis stared hiring to make civ7they hired those devsthose devs implemented shit from humankind cos they want to stick it to chuds
>>2140665hey you got navigable rivers and decent graphics which are pretty much the only positives
>>2140721This is absolute bullshit.Humankind devs live in Paris, they're often not even fluent in English, as you can tell from all the broken English in their games.Meanwhile Firaxis is a giganigga corporate America company in Baltimore.If you want to follow your retarded worldview, then you forgot that Humankind devs were mostly white males and those can't even be hired in America because of DEI/color quotas/...
>>2140778Honestly I really wanted that Humankind succeeded to give Civ some competition
>>2140787The saddest part is that everyone knew Amplitude would never get a second chance at Humankind with some sort of "lessons learned" and we expected Firaxis to strip the carcass clean and profit from the good ideas.Then they came forward with Civ 7 actually being Humankind 2 of sorts and after the initial confusion, people were at least semi-confident that Humankind had issues because it was trying something completely different and shooting for the stars. But Civ has an infinite budget, a massive brand name and also fully playable and reviewed Humankind to learn everything there is about it and apply all that knowledge into making their improved copy of it.Absolutely no one could predict they'd actually come up with a game with absolutely retarded mechanics which are several steps back even from Humankind.Like seriously, if you threw Humankind and Civ 7 side by side, along with their receptions, to someone who's never heard of these games and asked them to tell which came first, they'd almost certainly say Civ 7 tried the idea first, Humankind then took all the shitty things out of Civ 7 and tried to sell this improved version of Civ 7 to people, but still ended up failing because new problems cropped up afterwards.
>>2140831>and we expected Firaxis to strip the carcass clean and profit from the good ideas.just how utterly fucking retarded are you?>welmao
>>2139035hr represents the state. political commissars.
China will save 4xHowever in exchange you will have to put up with Chinese nationalist pandering in their gamesDo you accept?
>>2140923Has China made any decent 4X games recently, or strategy games in general? I only know then for their turbojewish gachashit and cheap action slop.
>>2140939A small studio made Dyson Sphere Program, not everything there is some gacha or mobile studio.One of them will definitely capitalize on the failure of western 4x devs
>>2140946>a Factorio clone that's been in early access for half a decade is the best all of China can doDire.
>>2140668you can't have less than a competition>competition have X feature?>we need it toomost modern game would use less features than more, especially that most of the times AI can't use or deal with them
>>2140951If you had $100k and you had to invest it in one of these 3 companies which one would you pick? Don't lie
>>2140961none, firaxis and amplitude would waste it and chinks would scam menone of them would make good 4x
>>2140963>dodges the questionkek
>>2140961>eternally early access shit>actually released shit>actually released shitI'd rather invest in a game that's worth my time instead, Chang. Come back when your nation has produced one.
>>2140964niggayou want return on money or good 4x?with all of them you will get none of that
>>2140360either don't include them or make them seperate civs
i'd be suprised if paradox doesn't take the oppurtunity and do their own 4x civ game now
>>2140978>either don't include them Not an option since you'd piss off some of your most profitable markets.>or make them seperate civsPlease explain how a nation like America would work in this scenario, or admit that you're a retard. Either one is fine.
>>2140989didn't they tried already with little to no results?
>>2140992I haven't heard of it if they did. They have published Age of Wonders games (not sure how many of them) and that went fine as far as I know.
>>2141001https://store.steampowered.com/app/1268590/Millennia/
>>2140860HR really does feel like the modern commisars.Their only purpose is to enforce wall streets politics and keep the work place from becoming too white and male.
>>2140831>people were at least semi-confident that Humankind had issues because it was trying something completely different and shooting for the stars.Nonsense, nobody considered civ-switching an innovative idea in the first place, so there's no way anybody thought Humankind failed because of the difficulty of implementing such a basic mechanic.
>>2140831i think the base fids system in all endless games is garbagenothing of worth can be build on these sort of foundation, endless games only get pass because of art style and lore
>>2140859>just how utterly fucking retarded are you?And you, anon?I'm obviously talking about making a normal Civ game with tiny bits and pieces of stolen shit just like Civ 6, not making a Humankind 2 as they ended up doing. Hence the surprise noted in the other paragraph.
>>2141004Underrated, love the crises ages in that game, if firaxis had fleshed out crises and combined those crises with unique units and city building it would have been much better. For example, Rome had a pleague crises, and can now make pleague spreaders or an early hospital. It would be a nightmare to balance but I would unique techs/units/building if your civ has a hard time.
>>2141095Well not underrated but just flubbed like the other games during this paradox dark age from 2019 - present.
>>2141004I forgot about that one. They didn't make the game themselves in one of their own dev studios though and I don't think they will make their own 4X right now either.The market seems saturated with Civ clones currently.
>>2141102The great doom of district 4xs be upon ye.
I'm surprised Firaxis didn't try to copy HOI4 given it's popularity.
>>2141081>i'm extremely utterly fucking retardedok
>>2141070>i think the base fids system in all endless games is garbageyes, amplitude hold on to it like it's the cornerstone of their success and not just some random garbage that should be jettisoned first chance
>>2141009>wall streetwhite and male is profitable. someone else is in charge.
Reminder fucking Civ Rev had every civilization get a unique bonus each era even if the civ didn't historically exist during that era. Much better than civilization switching
>>2141207nice, how it is in general(never played it)
>>2141232Fun for what it is, a full game only takes about an hour or two. I had the DS version and I used to play it on road trips
>>2140923if its some autismo tier cultivation thing then yeah sure
There is honestly no way to save Civ 7. Everything that everybody hates about it is too baked into the game. If they are going to have to remove civ switching and how ages work they might as well make a new game at this point
>>2140750I want oceans to be more than just negative space.
>>2141266water should be the primary means of travel before railroads
>>2140923There's a inordinately large number of chink modders in 6's workshop. Wouldn't be surprised if they banded together to make their own 4x
>>2140923better than the judeo-muttican nonsense
>>2140923Yeah, no problem at all. What a weird question to ask in the first place. One faction given favoritism in a 4X game is barely a problem.
>>2140923Nope, I get enough propaganda as it is, I don't need more. I'll stick with my older games, thank you. But based if it has a backend for officials.
Will Firaxis still blindly copy Amplitude studios?
>>2140923chinkshit never lives up to the originals of whatever genre they try to cater to
>>2137503Maybe because it fucking sucks you moron
>>2137104You can only remake the same game over and over for so long.But it's likely the art department and they are formalizing the move to AI. Dark years for autheurfags.
>>2140859This guy is going to pretend that Civ VI was not a competent game
>>2140966That game in early access is 1,000,000x better than both of those "released" games put together
>>2141232It's an arcade game with Civilization mechanics, it's really about playing super compact short games. I fucking despised it on release, but my little brother liked it. My opinion on it has softened over time, I think it's an okay title to play a really short version of a full Civ game.
>>2138808Yes. Not everyone is a fucking minmaxing faggot like you, most of us are okay with this AND have been okay for six fucking games.
>>2141484>most of us are okay with this AND have been okay for six fucking games.Be honest: which civ game did you start with?
>>2141232It is civ4/5 mix but with extremely short matches and no real variation in terrain.
>>2141268I agree. What it should be is>Ancient Era>stuck on coasts, oceans are big scary places where you take damage (slowly)>Medieval Era>Get caravels, can start exploring>Renaissance>advances in science open up more resources besides the usual fish and stuff>Modern>oceans are now your new frontier, lots of new resources and even unique terrain types
>>21414852nd.Still my favourite, only thing its missing is some sort of border mechanics so AI wont just settle inside my lands freely.
>>2140923>Chinese nationalist panderingwhat does it meanciv6 already has like 4 different chink leaders, thats the largest amount per civ
>>2137104Good.Failure needs to be punished.
>>2137243At least humankind devs learned from their mistake and started making EL2.10 more years and I will get ES3.
>>2141421i mean endless legend 2 atleast looks more promising than civ 7 so cant be that bad if they do
>>2141518Same, I played a lot of 2 and 3 back in the day, then dropped the series. I just read your post scrolling by and found it improbable to started with 1 and kept playing until the modern day.
>>2141750samei liked 3rd because i got it with editor and it let you force spawn all civs at once even at smaller mapsstill 2nd is my fav one
>>2141566I think China is the only case where you can play as China in every era.
>>2141566Yep and civ 7 has a chinese state for each era along with India.
>>2141921no shit cos they been consistent empire pre-dating even roman empire in same area made of same peoplequestion is why india counts when it was occupied by britain for hundreds of yearsseems like game was made by hindu nationalists
>>2137164Looks like you gotta mod Nucom 2, slut.
>>2141750What's so improbable about it? You just want to make an issue out of a non-issue.
>>2141948>no shit cos they been consistent empireNot only do you type like a retard, you also don’t know anything about Chinese history. Guaranteed Civ VII enjoyer then
>>2142051name contradictions
>>2142054Literally ask grok, you dumbass.
>>2141948>consistent empireKeeek
>>2137243Is this game any good?Other than the pozzed cover art the aesthetics look really nice, but I don't know anything about it mechanically.
>>2142314no it's really fucking boring and sucks. I hate it so much (I didn't even know it was woke when I went into it it was just dogwater)
>>2142258sorry, I dont rely on ais sourcing their data from reddit. seems like you cannot defend your irrational statement.
>>2142314the way the start of the game and combat work are good everything else is a mess
>>2142314Funny enough has more playtime than Civ 6 for me, but I just liked changing the civ and the different asthetics it can give your playthrough. It's been a couple years since i've played it and realized the district hell 4xs are in. The Ai personas are neat though.
>>2142314It's one of the most queer looking games I've played. I didn't like Endless Legend either.
Video games are dead and leftoids and soulless corporations killed it
>>2137517if you just math it out and don't actually fucking play games it's comparable, which unfortunately is where we're at now
Good. All these talented Devs have just shed the corpo mantle and can now go make indie games. I'm sure they'll put they'll be able to put their talents to use there.
>>2142768Leftoids made the games you grew up playing because you've drifted right and everyone who stayed put is now left to you.
>>2142799Gaslighting level: over 9,000
>>2142799the "leftoids" in those days were just normal dudes just like the "rightoids" in those days
>>2142799the opposite actually
>>2142799Leftoids back then were classical liberals and all around normal sane peopleLeftoids now are trans people who have a marxist flag on their wall and a dragon dildo collectionIts actually the oppositeThe left went so far left that the moderates of the 90s became right wing
>>2137108if youre 6 years old, have below 60 I.Q. and if its the first video game you've ever played then you might think its decent
>>2140778I see no males in this picture, even by software standardseven by French standards
>>2142799>Leftoids made the games you grew up>typical nerds and history buffs>all male>all White>making amazing games>leftoidsNice gaslight attempt, unfortunately for you it wont work on people with brain.
>>2142368perplexity or consensus then, you nincompoop
>>2142799And they say that the left can't meme. They just do it unintentionally.
>>2142991Neither nerds nor history buffs (no, negroes obsessed with WW2 Germany memes or with ancient statues as twatter profiles are not history buffs) were or are conservative.
>>2137104Okay, I hope we can finally all admit civ 7 was just plain dogshit and not yet another entry that would be "fixed with a few DLCs".No real DLC for 7 are coming. No big fixes. The staff is gone, the studio dead.
>>2137243This looks like AI before AI really was a thing.It's so soulless it actually drains me just looking at it.
>>2144618>basic bitch tranny gaslightingKeep telling yourself that, Lilith.
>>2138121>Imagine playing Xcom or Jagged Alliance and half your soldiers are sitting there doing nothing because you ran out of command tokens?I.e. Valkyria Chronicles
>>2144657>tranime fan yet seething about trains who aren't even part of this conversationLol, lmao even
>>2137104>LET'S COPY THE EXACT SAME FEATURE THAT MADE OUR POTENTIAL MAIN RIVAL FLOP MISERABLY IT WILL BE A GREAT IDEATf were they thinking?
>>2141948>seems like game was made by hindu nationalistsIt obviously was, I bet half of the dev team are jeets
>>2144924why would leftist tranny care about history? your kind always trying to claim retarded bullshit like cleo being negress and roman legionaries using dilators. this is not hisotry. kill yourself you dishonest tranny.
>>2142799ah yes, leftoids made game with muscular men and big booba womenbut they something happened and they started making games with onions cuck men trannies and strong niggers
>>2144995Scipio AFRICANUS, chud
just using and losing them not the end
>>2144924Sure thing tranny.
>>2137104Is there any way this game can be salvaged? Civ 5's launch was very subpar but they made it right with the expansions.
>>2144997more like Scipio the BVCK BREAKERIANUSCarthage trannies ACK est
>>2145034No. And Civ 5 absolutely did not get better with expansions, in fact it remains shit to this day.
>>2145221>expansions did not objectively improve that horrible base gameseething retard
>>2145221its the best game in the series you contrarian retard
5babbs are fascinating
>>2144926>the vaguely threatening diversity consult lady from NotTheStateDepartment Inc said we should do it like this
>>2145221The people hate him, but he speaks truth.
I love five for buckbreaking a whole generation and making them let it live rent-free in their minds for the rest of their butthurt lives. Truly a grand achievement to stand the test of time.
>>2145311>be me>play 2>play 3>play a little bit of 4>don't play 5, 6, or 7Feels good, man.
Every mainline Civ game except VII is good.
>>2145034I don’t think it’s possible, too many fundamental things about the game are terrible.
>>2142799They were white male libertarian chuds ackshully
>>2141258The best would be if they re-released it without the eras and civ-switching nonsense and resold it at full price as Civ 8. Together with a big "we listened" post.
>>2140989Paradox can't make (or commision/publish) good GSGs now, their development hell RPG is downgraded to an action-adventure, and their city builder sequel flopped. They aren't saving Civilization.
>>2140613Contempt for the player and the franchise
>>2138715Use your imagination. Be creative. They hire writers don't they? They consider themselves a creative industry do they not? Or failing that, just provide the bare bones and let the player's imagination fill in the lore for Spaceincas and Panzerzulus like Elden Rings worldbuilding does. Half the fun of Civilisation was playing and interacting with Civilisations outside their historical time period, like cavemen Americans and nuclear Romans.
>>2145337This anon gets it.
>>2144995>>2145030Not a troon, election polfags. You should stop letting eunuchs live rent free in your head though, it can't possibly healthy. Also, Cleopatra was basically 100% macedonian-greek (as the entire dynasty was incestuous) and I don't even know if the second claim was actually said by someone or if it is a self-created chud ghost. My claim still stands, neither nerds nor actual history aficionados were/are usually conservative, like you Grobgermanisches kiddies would like to believe, you are free to go ask old history professors and students who picked history as a major if you don't believe me.
>>2137104>make a shit game>nobody buys it>get fired>THIS IS A TRAGEDY!!! MY HEART IS CLOSE TO EVERYONE AFFECTED :((((((why are redditoids like this
>>2137399This has nothing to do with Paradox
>>2141584>and started making EL2That much is true, yes.>they learned from their mistaketoo early to tell
>>2145422their entire existence and egos revolve around misplaced virtue signalling
>>2141167There are many surprising actions that Firaxis has taken in their lifetime
>>2145221what's shit about it specifically?Protip: you have no argument, you're just parroting contrarian buzzwords
>>2145221Suede says Civ V aged like fine wine thanks to the expansions and he’s a huge Civ 3 fan inclined to nostalgia for the pre-V titles. Sounds like you’re the contrarian, buddy boy.
>>2145323rare manly chad specimen
>>2145221idk I am just gonna play venice and have fun annexing city states for free and theres nothing you can do to stop me
>>2145345>uses rent free troon lingo>not a troonpick one>history major>doesnt understand hows large-scale statistics based on percents vs subjective perception based on small-scale basis counted in absoute numbers works and attempts to equate if leftist historians>1 then all historians = leftists. while simuntaneously claiming to not be racist (or other -isms).pick another one. and only one.
>>2145345>entire dynasty was incestiousNo, it wasn't. Why do you lie, faggot?Ptolemy I didn't marry anyone in his own family and while Ptolemy II did, he didn't have any children with her. It was more of a political and religious alliance to consolidate control over the kingdom. Ptolemy III married his half cousin, which while a relatively close relation is far from consanguinity. It was only after them and nearly a century after the establishment of the dynasty that the brother-sister marriages became the norm and started begetting issue.
>>2145337So you make a chance for the sake of "realism," but then in order to actually make it work you abandon realism entirely and advocate for turning it into a blatant fantasy setting.Make it make sense.
>>2145480>youtube man saysjfc the utter state of you
>>2145651>believing a yt man>shiggyt. imageboard sir
>>2145641I am no history major nor leftist myself, dumbass. And I never claimed that all historians are leftists nor that I am not racist (though I would prefer to believe that i am not). Raw data (instead of subjective experiences) would also support my point, history majors (just like basically all social sciences) have been found to be overwhelmingly not conservative (one of the reasons they are accused of being biased towards liberalism & progressivism).>>2145644Cleopatra and her original husband were full siblings, their parents degree of relation to each other is uncertain but considering the rest of the goddamn tree they probably were x-male (whose own parents were full siblings) and half-sibling/half-first cousin (with her own parents being full siblings), said fully product of incest guy's parents were uncle (whose own parents were actually not Alabama tier due to geopolitical reasons surpassing local politics, so you got the marriage between a Ptolemaic guy and a Seleucid princess) and niece (whose own parents were full siblings) and said Ptolemaic guy who married a foreign princess was the product of full siblings (whose own parents were half first cousins and thus shared 1 a grandmother).So I don't know whatever counts as the complete family being corrupted by incest in your hillbilly town, but in civilized places this would count as it (with the rest of the genetic material being mostly also macedonian-greek from other diadochi)
I hate how they kept increasing production costs of everything from civ v onwards.6 especially feels terrible with this.
>>2145647>I want to play the same civ the whole game with its relevant leader>wtf that's not realistic that's fantasy why don't you like harriet tubman leading rome it's literally the same thing braindead devs catering to people like you who need the basic appeal of the franchise spelled out for them are why the game's gone to shit
>>2145690can I see that raw data? no? shut the fuck up you leftist tranny.
>>2145480oh yes I too so mentally weak and feminine I too cannot form my own opinions cos they give me anexiety and depression glad I can finally follow words of some talking head on jewish twjesus, manseek help
>>2145221Gods and kings made the ai aggressive and religion was a great addition. Brave new world made the ai a pushover and added stupid shit nobody asked for.>>2145259No, 4 or 3 hold that tile. 5 is fundamentally a badly designed wargame masquerading as a 4x.>>2145438>what's shit about it specifically?-1upt-Ai-Too slow production-Global happiness>>2145480>Suede says Civ V aged like fine wineHow about forming your own opinion instead of following somebody who thinks civ 6 is good?
>>2145721>can I see that raw data? no?I guess you could if you weren't too stupid to use search engines. From simple voter registration studies like "Mitchell Langbert & Anthony J. Quain & Daniel B. Klein, 2017" to deeper yet more general analysis of academia like "Gross & Simmons, 2014". But by all means stay in your chuddy phase, kiddo.
>>2138121>Imagine playing Xcom or Jagged Alliance and half your soldiers are sitting there doing nothing because you ran out of command tokens?I haven't played since N3, but Infinity was the best miniatures game I played.
>>2144997By this logic Elon Musk is black.
>>2145690That's a whole lot of yapping which doesn't even address the criticism. It's objective fact that the dynasty wasn't incestual for the first three generations. Your failure to admit that your claim was hyperbolic and sensationalist thrash speaks volumes about your character. As does your pathetic "I don't know if that counts as whole or not" attempt at defence and deflection. There's no subjective guessing involved, you loathsome faggot. Regrow a pair of testicles and admit that you lie for clout on the anonymous imageboards like a fucking redditor.
>>2145782Well, duh, my intended meaning by the "entire dynasty was incestuous" wasn't that each generation practiced incest but that the family line as a whole was full to brink with cases of incest which is one of the reasons she couldn't have been anything but basically 100% macedonian-greek (and thus not black). Also, I would count sharing a grandmother (which the third generation did) as being incestuous, but again, perhaps it is different in the boonies.
>>2145782By the way, the second generation represented by Ptolemy sibling-lover was already practicing full-sibling incest (though the mother didn't up being the one to start the line of Cleopatra).
>>2145745>-1uptgood change>-Ainothing wrong with it>-Too slow productionskill issue, stop playing marathon games>-Global happinessonly valid argument and it doesn't sting too bad when playing, just don't blob like a retard
>>2145810>>-Ai>nothing wrong with itYou have to be kidding?
>>2145790What a weakass concession. It's hilarious how you manage to justify your use of "entire" by saying that you didn't mean "entire" but merely "full to the brink". The concequencies of the widespread and nigh-limitless access to Grok have been disasterous for keeping fags like you at bay.
>>2145765>from africa>no stable marriage, several baby mommas>pretends to be more hardcore than he is>income is largely from government subsidieschecks out
>>2145826I don't use AI tools for history (and I would suggest no one to use them as they are quite inaccurate, probably due to being trained on pop history). Are you normally this anal about the most strict and complete use of a word, what would you understand if I told you that an entire political system is corrupted? Would you disapprove of the use unless it applied personal corruption to every and all its politicians?
>>2145810>>-Ai>nothing wrong with itlmao
>>2145836I can't stand for hyperboly and sensationalist generalising in historical contexts. For example, in your case adding 'entire' or 'full to the brink' to the relatively neutral and objective statement of>ptolemaic dynasty was inscestuousadds both an absolute attribute AND a value judgement interpretation. This sort of thing can be fine when you express your own subjective views and opinions (it can be your opinion that the whole political system is corrupt regardless of the hypothetically measurable extent or whether I'd agree or not), but is not fine in the context of historical facts. Here, it's misleading at best and intentionally falsifying at worst. The social sciencies have, let's say scientific aspirations which means that there exists a certain standard.Now, you may not be a social sciences researcher and fair enough, but I also can't help but notice that you haven't admitted your mistake which doesn't make me feel for you at all. You are clearly capable of looking up and absorbing information so it must be you massive and fragile ego which is holding you back. I implore you, my brother of mean 100IQ races, let go of your pride and be stronger for it.Ma'a as-salamah.
>>2145438Honestly, it's just boring. It introduced a bunch of controversial decisions like hexes, but it doesn't really bring any real ideas outside of that.
>>2145839you're going to elaborate or just keep posting buzzwords?>>2146230I don't find it boring at all. Stop playing marathon if you find it boring
>>2146257>you're going to elaborate or just keep posting buzzwords?-Ai can't war for shit. It will dance around empty cities and neve really concentrate. And when it does concentrate it keeps range in front so melle can't take cities.Econ wise, it barely improves anything. Even after renesance it still has unimproved tiles.It has no idea what its building in relation to its victory.Diplo wise, complete retard that got liberated declares war on the strongest ai.The ai can't play anything right in civ v and only wins if you are literally doing nothing.It can't get conquest since that would require killing the human.It can't win diplo because it barely invests into city states.It can't wins science because it is focused on finishing the tree instead of going for key techs.>>2146257>I don't find it boring at all. Stop playing marathon if you find it boringStandard speed is too slow you retard if you compare it to previous civ's.All because of the stupid 1upt.
My favorite civs are 3 and 5. I respect your opinion if you like another one more but if you think either are bad you are wrong
>>2140923as long as there are also sluts in cheongsams
>Y-yknow, people get laid off all the time, it has nothing to do with the game's perfomance, it's just capitalism at it again!
>>2145647Lack of imagination and understanding. The genre of the game is alt historical fantasy. The game already features historical civilisations (who were in part determined by their particular geography and climate) in an alternative planet with different geography, climate, and neighbours. The premise of the game is ahistorical geographic fantasy, that's the fun: to not replay the Earth over and over but fantasy maps. Temporal plasticity is of the same nature as geographical plasticity, and was also a very fun and natural feature of the game as an alt historical fantasy. The civs you play are out of their native homeland and native time (which includes all the future too, where no civilisation yet exists), that's the fun.
>>2145647>but I did eat breakfast?
>>2146321Firaxis has never had continuity between Civ titles though.
>>2146261>-Ai can't war for shit. It will dance around empty cities and neve really concentrate>Econ wise, it barely improves anything. Even after renesance it still has unimproved tiles.absolute lies or playing on some babby difficulty instead of deity
>>2146393>absolute liesEvery single one of your argument has been "NO, YOU ARE WRONG".I think i know why you like cvi v ai. It puts the same amount of effort in playing the game as you do actually posting here.
Civ 5 was the darkest point of the series as everything went down after that and the bottom so far being civ 7.
>>2146261>All because of the stupid 1upt.stacking units is far stupider
>>2146407that was my first post replying to you and this is the secondfunny that you think its one guy disagreeing with you when you are the only one making up shit
>>2146429correct
In hindsight does Civ 3 survive the test of time?
>>2146525>that was my first post replying to youAh yes, the multiple positive civ v replies in this thread that follow your exact posting style are all just hallucinations.As i said "I think i know why you like civ v ai. It puts the same amount of effort in playing the game as you do actually posting here."
>>2146701Yes. Simpler games than 4 but not in a negative way. Has a pretty good mod scene as well.
>>2146701If the open civ 3 version gets completed it will be the best for me i'm capped by some of the settings, including the hard limit of 31 civs. But it's the best one to just boot up and play, heck even the quickest for MP, with most games ending in the early eras and all.
>>2146712Oh and I forgot, the stuff you need to do to make it work on modern systems, like the sprite issue and the audio.
>>2146707Newer civs are trying too hard to be something else. When I play civ 7 it always feels like a bloated boardgame instead of an enjoyable videogame.
>>2146701The only thing I'm mad about regarding Civ 3 is that it's a step down from SMAC's features.
>>2146704oh sweet a schizoplease point out my posts i want to laugh
>>2146704>he thinks there could only be one person in the entire world thinking civ V is good>is in fact the only person in the world who thinks civ V is badpoetry
>>2137164Isn't Johnny Lump's masterpiece of Long War enough for you, chud? Why are you so ungrateful for the work of such passionate developers? Why aren't you playing Terra Invicta right now?
>>2147018Again with the simple one meaningless line rebuttal like all your posts.I take back the civ v ai comment, you are fucking retarded compared to it.
>>2147184i don't need a rebuttal for your endless schizoid seething, you're your own worst enemy lmao
>>2147185Leave him alone, he's special.Wait, who are you?Am I you? Are you me?I'm the real me, I'm way more me than you.Who does that make you?
>>2145345>>2145345>Not a troon>muh conservatistsSure thing troon.
>>2146429you mean civ peaked at 5?5is my favorite cos its not overcomplex as 6 but still got lots of unique civs like veniceits just fun to play
>>2147434Na, it's the first release to actually remove fun mechanics, it just can't be the best. It just was the beginning of the decline, but four was the peak, I still think I enjoy civ 3 more though. I also didn't like civic implementation in 5, if you can call civ 5's civic a real change of government like the civic system of 4.
>>2137695>Beyond earth did not do wellTo be fair, the setting was...How do I even describe it...Boring and bland in new creative ways?
>>2147494It was such a wasted effort..
>>2147494UN-core
>>2147496what effort
>>2146321>Beyond Earth had a higher all time peak than VII
>>2146321>>2147602https://steamcharts.com/app/65980
>>2147602>Beyond Earth had a higher all time peak than VIIWhat a nonsense! Of course it has no...> checks >>2147805>it's trueJesus tapdancing fuck, Firaxis...This shit is beyond humiliating failure. Fuckup of that magnitude should not be even possible with the studio having so much experience, and then here we are...
>>2147602civ 5 was a masterpiece so whatever came after was carried by the hype
>>2147434>got lots of unique civs like veniceYou mean boring? Austria has practically the same ability and every other civ can play one city challenge.Extra trade routes do not change the game too much.
>>2147434>its not overcomplex as 66 is brainded mobile garbage, if you can't understand it you are extremely "special".>lots of unique civs like veniceOne city challenge si now unique. Special indeed.
>>2147863>>2147897i like how autistic anons here equate a deliberate civ mechanic to a made up house rule and piss and shit themselves about it. Yes, you can play rome with just one city, but why would you invalidate your entire civ bonus? For dumb fucking retard internet clout? You are dumb fucking retarded niggers, so that checks out, but maybe you have some extra reason on top of being retarded niggers
>>2137647The existence of black women in a video game is "anti-white hate"? Why are you so sensitive?
>>2147954being a commie faggot is terrorism now. the next time you post garbage like this i'm notifying the feds.
>>2147913> to a made up house rule Literal option in the game.>but why would you invalidate your entire civ bonus?Venice doesn't get any bonuses as well. More trade routes is not really worth it.
>>2147970>Literal option in the game....that AI doesn't obey. It's a made up house rule.>Venice doesn't get any bonuses as well. More trade routes is not really worth it.That's like, your opinion, chud.
>>2147970>doesn't get any bonuses>double trade routeswhat level of retardation do you operate on?
>>2147529It was nice attempt at hard sf spiritual successor to SMAC. Shame it failed.
>>2148007>>2148008Get more monies, buy 1 extra building.Then what?How are you going to magically transform that into exponential growth since you have no bonuses? Food caravans are not that good.Any civ with any bonus to food/prod/science does a better job at one city challenge.>>2148007>..that AI doesn't obey. It's a made up house rule.We were never talking about AI? You have no idea what house rules even mean, it seems.
>>2148027>BE>hard sfhave you recently suffered severe brain damage?
>>2148060As i said ESL jeet, it was an ATTEMPT and it failed.
>>2147960You sound upset.
>>2148028>We were never talking about AI? You have no idea what house rules even mean, it seems.If you and other players agree to play with only one city, it's a house rule. Setting the option to play one city in game is, in fact, a house rule. Holy shit you're fucking stupid. Just shut the fuck up already.
after the patches and expansion BE was fun for a game or two. I think the affinity system was neat, seeing your units warp over time was cool and i wish there were other sci fi 4x games that did something like this. That being said I feel bad for the people who bought it at release full price.
>>2147494>the entire point of SMAC is that ideologies will replace nation states, everyone will just rally around others who share their beliefs and values>Beyond Earth just does nation states again, in the most stereotypical and boring way possible
Now that the dust have settled, how can we know if they just laid off a bunch of workers because corporate wanted more profits and let the bare minimum to maintain the game. I don't think this is related to how the game is doing on the market
>>2138115>yes master please let me have less control of my units *eats old world devs shit*
>>2145337>They hire writers don't they? You don't hire writers and give them executive authority. Kojima and the others from his generation stand out because they have a lot more power in the development process then a hired on writer would have.
>>2150085It's a strategy game. The narrative emerges from the gameplay itself with each playthrough. They don't need a grand narrative to be supplied by the writer. Simply dress the Americans up in a caveman shawl, make the Zulu spaceman have leopard skin on his astronaut suit, put a feather cope cage on the Sioux tank, and you're done. It requires the absolute bare bones of imagination to transpose the civ into periods outside their time: remember no civilisation exists in the future, yet games have no problem imagining future civilisations in sci-fi genres.
>>2148341>If you and other players agree to play with only one cityWe are talking about a single player 4x game you absolute retard.>Setting the option to play one city in game is, in fact, a house rule.No, it is actual ingame rule. Since once you set it you actually can't build more cities because the game won't allow and not because you are agreeing to some made up rule.>Holy shit you're fucking stupidYou are literally trying to equate board game house rules with a 4x video game official options? That is pure stupidity if i ever saw one.>Just shut the fuck up already.Why? So you don't have to deal to counterargument to your bullshit?
>>2148914It's both.>corpo execs design bad game>low level devs forced to implement, often despite their objections>HR foids happily fire anyone who disagrees to loudly>game releases, flops>low level devs fired, starting with the ones who raised objections>corpo execs promoted, rewarded with bonuses for cutting costs and rescuing the studio from financial ruin
>>2149000filtered
>>2145259Civ4 with C2C is the peak. Civ5 was playable after being fixed, but it was already moving in a worrying direction.
>>2150633
>>2150175Exactly this, it was the Rise of Nations formula and it was brilliant
>>2137243Did a few hours of this and refunded. The leaders have no personality and the shapeshifting civs are totally soulless.
>>2137565It only makes sense from a purposeful cultural destruction point of view
>>2146492State your case
>>2148473yeah someone should steal the affinity system and put it in a good game
>>2147464>Remove fun MechanicsDoom Stacking is not a fun mechanic.>>2152352Affinity really was a nice idea. Sad that it was the only one.
>>2137104Having a EULA on requires them spying on my computer killed Civ for me. Was about to buy Civ 6 from Steam until I read the Eula and decided to just pirate it instead.
>>2150268>corpo execs design bad gameBullshit. Corpos see game design as toilet cleaners, disgusting.
>>2153779What I've heard from insiders (not firaxis, in general) is that it is very much corpo suits. It's just that they aren't going to be the Bobby Kotik upper level suits, it's the wannabe middle and upper middle levels. Think about how they or financiers can be in general, it's not often >I Don't give a shit do whatever will make me moneyIt's more often>I'm hearing a lot about [X] in my circles. That is surely the way to make more money. Make [x]And dunning kruger shit. Think about how nowadays with the internet every jackass thinks he's a super expert in a subject (like me and you are doing!). Suits will be the same way. Even if a modern person looks down on a toliet cleaner they'll still go"You're doing it wrong, you should scrub that area more""Why are you using X product? Use Y.""You did it too fast, do it again"
>>2153506I mean do whatever you feel the need to do, but Steam’s EULA isn’t much better.
>>2137238it is worse, much worse than I ever imagined. good riddance Firaxis you pox.
>>2137219>fanboys of Sid (((Meier))) *will* defend this shit I know he's not actually a jew BTW
>>21373785 was decent. At least the art deco UI was cool. Agree that 6 was overrated garbage.
>>2137664It wasn’t a problem at all, and most dumbfounding of all it isn’t a problem for their bottom line the fuck do they care if people don’t finish the games? Players are going to play the way they want to. I seriously doubt there’s any data correlating that to the sale of DLC either.
>>2137722Ngl that sounds gay as fuck
>>2154562>it wasn't garbage it had nice UI aesthetics (but not usability)ok
>anon seething about the best game in the series again
>>2154599>replies to month-old post>no ur the one who's madok
>>2144618I am a nerd, history buff, and conservative. What now, bitch?
>>2146321I'm sure IV is higher considering it came out before Steam really became mainstream and was mostly bought in physical form.
>>2147970Not my fault you are a retard who doesn't know how to make Venice work.
>>2154611>4 minutes old post is 2 months old
Hey, just found a mod for Civ 6 in the workshop that adds unit morale to battles and sieges. This looks promising
>>2154638What's your favourite historical period?
>>2137650>>2137654>>2138186>Troons LITERALLY samefagging this obviously and derailing the thread>Troons LITERALLY unable to parse the fact they're a laughing stock to all anons>Troons LITERALLY thinking they're accepted on based websites like 4chanKek.Yet again, samefagging troons are trying to dominate a thread in this board with their utterly kekworthy agenda.Face it. Your pitiful attempts at shilling, poisoning the well, Ad Hominem, and most egregious of all , running interference for LITERAL BLOODY COMMIES who want LITERAL COMMUNISM for traditionally "auth-right" cultures in the west.TOP SODDING KEK, I say. Your efforts are met daily with nothing but scorn from the based anons here. In every single thread you troons attempt to move in on, you're debated into submission by our most well informed anons and and memed on by the most crafty keklords. We kek in the face of you and your Jew backers.To any based anons reading this, keep holding the line. Every day I burst into treats and barely hold onto my sides skyrocketing into orbit watching my fellow anons BTFO troons. Hold the bloody line lads, we will make it through these dark and troubled times.
>>2137108No anon, that wasn't us, it was your neighbors in Bangladesh.
>>2140961well I would invest in Firaxis which is owned by 2k which is owned by take2 which owns Rockstar who is making GTA6
I actually don't mind a few of the VI changes. I like the navigable rivers, I like the city - town set up because it fits in well with my roleplaying autism of diving my empire up into states with state capitals and other towns in the same state. I like the concept of the culture swap but I hate the execution but my autism lets me start as Roman and just use the British cities with Roman name origins at the start eg Londinium, York and then change to Norman then Britain. But the horrible map generation just kills it for me.
>>2157321How is combat?
>>2157521Nothing special but I’ve never really gone for domination wins. I play civ with a city builder mindset
>>2140831never played the new civ but humankind is full of insidiously bad game design that you would have to be incredibly incompetent to not detect, to the point that there is a legitimate argument to be made that they made the game specifically to bait civilization to try to copy its poisonous design. but realistically i know it sucks because the people making it were just too junior. if i'm not too hungover tomorrow i will explain why exactly humankind sucks in such subtle ways
>>2147860>1UPTYou are a baby who never played earlier titles
>>2159396your meme stack games are shit deal with it
>>2159416>the games that build the franchise are 'meme games'Vfags have baby duck syndrome.
>>2159424i did not call the games memes i said they are shit because of meme stacks
>>2159435You never played a meme stacks game and think 1UPT is a 'masterpiece' because you can't play anything else>is that a tank and anti air? >AAAA I'M GOING INSANE
>>2159658the only time anyone talks about civ 4 or 3 is to seethe about 5 superiority
>>2159727>seetheThat's laughter, m8. V perfectly encompasses the browning of the video game market
so no terror from the deep?
>>2163793lmao, nu-XCOM has been dead for ten years.
Civ4 faggots are the most insufferabke fags imaginable. I've never seen anyone so actively seethe over other people playing the "wrong" civ game. Like, civ4 still exists and is completely playable so it's not like civ4+x killed their super special favorite and bestest game ever. People playing civ games other than civ4 doesn't objectively affect them in any way, yet they act like it's the greatest offence imaginable and will go on crusades in every thread which doesn't venerate their one true civ. No other civfags are like this.I cannot imagine the sheer amount of buckbreaking that must have happened to great such everlasting and boundless butthurt.
>>2163945The amount of projection in this post.
>I'M not insufferable for shilling civ4 every thread, YOU'RE insifferable for failing to recognize its superiority
>>2163968Again, projection.Like Civ4's best feature is it has Fall From Heaven 2. Civ5's best feature is uhhhh... ideology?
>i'm not shilling civ4, that's pure projection>here's why civ4 is better than civ5, btw
I really don't get civ 6. It feels like they took elements from 5 and 4 , substituted happiness and chopped up everything you do into small micro intensive systems that don't work very well together.Am i missing something?
>>2159155>incredibly incompetent to not detectEd is notoriously incompetent and only gets away with stuff because his shit decisions are packed with more competent stuff made by better designers.Civ 6 only worked because the junior devs learned from beyond earth while sidelining the stupid climate change and natural disaster shit Ed was pushing for.Civ 7 on the other hand is all Ed, and it shows, in sales and quality.
>>2163973Civ v does away with the boring icc spam and has you focus on actually building your cities.1upt allows major tactical decisions that could never be emulated in stack combat. Putting a warrior in front of a archer made me feel like a general.Religion has a purpose and culture victory is more refined.
>>2141004paradox didnt make it they just published the game, its like saying Bethesda not id made Doom eternal + id engine, those hacks would never in their life made engine this competent
>>2164015>awful UI>awful style (everything is vague blobs or cartoony garbage)>awful narrator>awful science quotesReading other people's glowing comments about the game makes me feel gaslit somehow.
>>21640464's religion system is ten times better than V's zero sum religion system. You can see this in FFH.
>>2137128imagine putting up with poorly made ai slop from multi billion dollar corporations.No anon, you were the cuck all along.
All I want at this point is a Call To Power 3 to become a thing even if in all but name only, is it really too much to ask for?
>>2164598how is it zero sum
>>2163945>so it's not like civ4+x killed their super special favorite and bestest game ever>stab the heart of the franchise>"how does this effect the franchise?"
>>2164046>Putting a warrior in front of a archer made me feel like a general.
>>2164015someone thought "complexity" means adding as many pointless tiny choices as possible
>>2163968No one needs to shill superior games.
>>2137243>nigga scientist and blond female viking holding hands Still gets me every time I see this shitty WEF propaganda get pushed so blatantly.
>>2166366That does explain why nobody has to shill for civ2 like they do for civ4.
>>2165952as a civ4 enjoyer and a huge cumguzzling faggot by default, I would rather stack all my troops in one tile. That way they can fuck each other in the ass and create an infinite gay sex centipede, the ultimate fantasy of all civ 4 fanatics. Then the game can revolve around gay sex centipedes clashing against one another in an even tighter space, just imagine the smell and the sweaty gay bodies of gay men like me, the civ 4 over civ 5 enjoyer
>>2168107>1UPT retards can't fathom the concept of multiple mixed forces on different tiles>retarded brown is also faggotlol
>>2168201>strawmanning some brown strawman because you're a gay nigger who can't strategize to save his lifelmaooooo
>>2168212>>Putting a warrior in front of a archer made me feel like a general.
>>2168214>>strawmanning some brown strawman because you're a gay nigger who can't strategize to save his life
>>2168221>>>Putting a warrior in front of a archer made me feel like a general.
>>2137473make the woman a typist or a maid or a nurse and its perfect. and give her blonde golden locks and humungous boobies.
>>2137104Midnight suns was a good game