[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor applications are now being accepted. Click here to apply.


[Advertise on 4chan]


File: 1751552341783966.png (613 KB, 1920x1080)
613 KB
613 KB PNG
Imagine thinking you'll ever get to Imp edition

Previous >>2123317
>>
Ayyubids or Abbassids??
>>
File: 41029381029481209312.jpg (166 KB, 1024x512)
166 KB
166 KB JPG
>>2140372
>Pro players be like I am going extra all-in this game, I might not make it to 200 pop
>>
How do I make ai for my own scenarios? I can’t find any online resources for it and I’m trying to make a Roman campaign but it’s basically impossible to make anything that isn’t defend the spot without an ai
>>
>>2140372
franks buff when?
>>
>>2140537
Didn't they get their axmen buffed recently but I think they should get their castle discount increased a little in castle age.
>>
File: Hand Cannoneer.png (74 KB, 256x256)
74 KB
74 KB PNG
i pray that i see handcannoneers buffed before my death.
>>
Have the Three Kingdoms been sent to the Chronicles section yet?
>>
>>2140574
it never will be. the only chance of that being done was in the first few days.
>>
how do you think starcraft style resource distribution would effect aoe2? would it work at all? my basic idea is that gold and stone have the same map total but are distributed over 12-16 locations all around the map instead of the like 8 that you have in arabia. also there would be blockers around the tiles so you can't have more than 3 or 4 villagers mining from one camp at a time so you would need to secure 2 or more camps to sustain gold heavy comps. for food and wood every start location would have a tiny pond that you could dock in dark age but with walkable water so it could still be raided. also there would be way less wood in your main and more terrain objects taking up space so you would have to spread your farms out across multiple locations.
>>
File: 1615766213464.png (199 KB, 512x512)
199 KB
199 KB PNG
>>2140586
Shut up
>>
aoe1 rework when
>>
>>2140556
Nonono, they should have their cavalry buffed. It's high time they got bloodlines. Random nobody civs from the third world get it, so the Franks definitely should.
>>
>>2140574
no and hopefully it never will
keep that chinkslop away from the ludokino antiquity RTS
>>
It makes me fucking sick that people play this on CONSOLES
>>
>>2140614
Uhh never, AoE1 is completely outdated haha
>>
>>2140614
why rework perfection?
doesn't AoE1 make you ERECTUS already?
>>
Name one thing AoE1 does better than 2
>>
>>2140815
Voicelines are worse hence funnier
Any other answer, especially gameplay-wise, is wrong
>>
>>2140815
the theme is better
antiquitykino > medievalslop
>>
>>2140586
Make one static map that works like that and host it somewhere so we can test it out bro. If it's good someone can make it into a script.
>>
>>2140815
>Food-costing archers so any military in the 2nd age delays the third.
>Huge stat increases with upgrades to make tech transition a lot more meaningful
>Huge variety in tech tree, something not seen in AoE2 until DE with knightless civs.
>No base defense other than towers to emphasize early aggression
>>
Name one thing AoE4 does better than 2
>>
>>2141062
differences between civs. The only thing I like about 4 are the age building things.
>>
>>2141062
4 is greater than 2
>>
>>2141062
3D graphics
>>
File: 20250909221938_1.jpg (925 KB, 1920x1080)
925 KB
925 KB JPG
Holy shit, berbers campaign was worse than I've expected
>>
>>2141062
Kino live action cutscenes in the campaigns
>>
>>2141062
No Skirmishers
>>
>>2141234
*hits u with a 2m long harpoon from the other side of the room*
*mildly inconveniences u*
*refuses to leave*
How do you respond without sounding mad
>>
>>2140815
The ages themselves. Also there's beauty in simplicity, fewer mechanics means it's easier to learn.
>>
>>2140726
i want celts/gauls/goths/huns/scythians added and a lategame upgrade for axemen
>>
>>2141262
True, having unique architecture for every age including the 4th is such a nice detail also.
>>2141270
This + some upgrade to Scout, Levies anti-cavalry infantry and a new spear chucker unit.
>>
I am quite fond of AoE3.
>>
>>2141345
same
>>
>>2141345
Well I suppose one person has to be
>>
>>2141345
I really liked it when it came out but I looked it up recently and apparently the meta is all weird now and you just hunt the entire game and never build farms.
>>
>>2141345
I don't think 3 is a bad game, I just think 2 is a lot better
>>
File: 1000034239.png (4 KB, 429x410)
4 KB
4 KB PNG
I have been free of this game since they added the chinkslop. Fuck worlds edge and fuck forgotten empiresm I genuinely hate you if you still play and enable them to make more bad DLCs to sully this wonderful game.
>>
>>2141598
I unironically bought the 3K DLC last weekend, I luv you too anon
>>
>>2141598
I still play but I'm not giving them a single cent for anything until they fix (remove) the chinkshit.
>>
>>2141612
Engagement metrics are more important than sales in the current video game market. Especially a Microsoft game.

Youre endorsing them and giving them the green light by simply playing the game.
>>
>>2141628
engagement metrics mean fuckall if they don't translate into material profits
>>
>>2141631
Yes but M$ current business strategy is nail engagement metrics and the profit will come. It's doomed, but they're years off from realizing this themselves. And by then AOE2 will have half a dozen bad dlcs. You need to hit them where it hurts them, which right now is engagement metrics
>>
>>2141598
this except when they killed age3 to make 3 kingdoms instead of actual medieval china
>>
>>2141646
AOE3 and 1 and Online won in the end because they're going to completely avoid AOE's "Microsoft realized it's profitable and so it must be enshittificated for money" era
>>
>>2141649
yeah the more time goes by the more I realize fans of 3 were the lucky ones
>>
>>2141345
I am very annoyed that AoE3 had crews for artillery units but them AoE4 went "oh no we can't possibly have crews for artillery no the technology just isn't there. Btw it isn't realistic that artillery moves while assembled so all artillery will be assembled and disassembled in 0.2 seconds every time you move"
>>
>>2141655
Enshittification hitting AOE2 is not something I really expected this late into its lifespan but it makes sense when you really take a step back and look at it in hindsight
>AOE is one of Microsoft billy franchises along with stuff like flight sim, halo
>Microsoft/Worlds Edge demand that the gravy train can't stop even if Forgotten Empires has no more good ideas for multiplayer civs
>Try to remix AOE1 into AOE2 so that AoE2 can receive spinoff game mode DLCs and expansions to AOE1 in 2 to stall development of multiplayer games. Try courting Vietnamese AOE1 fans as a hail mary because you will be set for life on engagement metrics if you can get even 10% of Vietnamese fans into this game mode
>Flops, back to the drawing board
>Try to get some sort of community map pack thing off the ground
>Flops because it's a weird idea and didn't really have the polish to justify playing over the original free versions
>Do a super high quality campaign pack
>Highly popular but can only court single player fans, whereas traditional DLCs get both types of fans, so it does less numbers despite the massive amount of new assets developed, certainly over budget and under profitable
>Microsoft/Worlds Edge: "What the fuck are you doing, just appeal to CHYNA"
>We get 3 Kingdoms with a ton of idiotic Microsoft "cultural consultation" like how we have to use the fictional romance of the 3 Kingdoms story because anything less will hurt the feelings of 1.3 billion people
>It has multiplayer because it has to have both campaign and multiplayer to sell
>Adds heroes and alt history, two of the least popular features of 3s multiplayer, to 2
>Because it has multiplayer it cannot be ignored, Whoosh, Swoosh, and "No Wei am I gonna keep playing this" will forever appear in multiplayer, you will need to understand their toolkits, which means you ideally want to own them so you can play them yourself to understand them, putting you at a disadvantage if you don't buy the CCP state propaganda
>>
>>2141665
I don't mean to insult you, but you sound a bit unhinged
Consider finding another hobby for the next couple of months
>>
>>2141672
Of course I'm angry anon, Microsoft took one of the all time greats, the Sistine Chapel of strategy games, and turned it into a cheap live service whore retroactively
>>
aoe4 is the best.
>>
3 kingdom china feels like a chronicles DLC that got made multiplayer to boost sales
>>
For me, it's Montezuma
>>
File: 1741288436694819.webm (295 KB, 460x776)
295 KB
295 KB WEBM
>>2141675
It's just vidyajames, anon
>90% of online AoE2 discussion is "guyz I think X civ should get added"
>Company knows this and justified maintaining the game by making civ DLCs
>inevitably one of said DLCs features China since it has huge amount of shit to pull from and is guaranteed to sell
The only surprising part is that they bothered with shit like Armenians and Bulgarians before pulling out the good ol' China DLC
>muh Sistine Chapel ruined by muh monetization
Yea imagine if Worlds Edge added a civ just to appeal to one of the largest RTS markets in the world, introducing piles of ahistorical garbage just to cash out on easy sales and effectively ruining the whole theme of the expansion.
But wait, that already happened!?! In the August of 2000?! HOLY HECKERINO le masterpiece game is le ruined!
Oh nevermind, that happened when I was a kid so it's all good because my precious nostalgia goggles protect me from having an unbiased opinion on things! Crisis averted
>>
>>2141690
Huns are pushing the date range but so are Romans, that's not the problem.

The problem is that Woosh, Swoosh, and No Way are
1. Armies, not civs
2. Not culturally distinct groups, they're all just China, because actual Chinese cultural groups violate the 1 China policy
3. Based on the fucking romance of the three kingdoms book and not the historical event, down to lu bu dual wielding great swords like it's fucking Dynasty Warriors
4. Bringing heroes into multiplayer where they don't belong
5. The main focus of the expac to the detriment of the two traditional AoE2 civs added in the expac were massively undercooked

Which is ass when they could have done this several different ways that aren't wholly terrible
>Romance of the 3 Kingdoms chronicles
>Romance of the 3 Kingdoms campaigns+ the two traditional civs in multiplayer like Return of Rome
>Romance of the 3 kingdoms in multiplayer, but I don't have to deal with goofy ass hero units (they could have literally done everything else, and just not done this and I could have at least forgiven it if future content was good, but they HAD to go for maximum fucking enshittification)

I'm sorry to burst your bubble on this little gotcha you had planned anon. Better luck next time
>>
>>2141688
Why the FUCK can't you zoom out this far in normal games?
>>
>>2141237
Walk up to you and start hitting you
>>
>>2141690
Not a single human being is mad that they put out a china-themed DLC, everyone is mad that the china-themed DLC is not made out of medieval chinese history and instead goes back to a civil war with 3 Literal China factions.
>>
>>2141690
I'm genuinely unsure what the fuck you're talking about
>Koreans added to Conquerors in a rush to "appeal to StarCraft fans" and having historical inaccuracies
>Huns being out of period
>Native Americans/conquistadors being on the exact opposite end of the out of period spectrum
But the thing is that all of these things are trying to depict stuff and places that really happened, so they are, by default, not as bad as Three Kingdoms which is a fictional book, being treated as history.
>>
>>2141701
There was some guy who pointed out at least 3/5 of them their bonuses don't even make sense for their faction, too.
>>
File: 1756974551507120.webm (1.44 MB, 850x360)
1.44 MB
1.44 MB WEBM
>>2141701
I was obviously talking about Koreans? We have plenty of interviews telling us they were added a few weeks before release, exclusively because Microsoft wanted a piece of the Starcraft cake; they were an incredibly lazy civ addition that didn't fit the expansion's vision at all and were exclusively added to whore the game out to gooks
And this is without mentioning that the Huns were a disgustingly OP civ that effectively turned every early 2000's tournament into Huns Wars, and not buying Conquerors effectively put you at an enormous disadvantage in MP. So much for that Sistine Chapel of game design....

>>2141729
>>2141723
>le historical accuracy
We wasted 60 posts last thread arguing about this: this game's intention has never been historical and civs have always been loose interpretations at best, meant to make the game immediately marketable and recognisable to a wide audience
Britons could be renamed to Wood Elves and fucking nothing would change outside of them becoming slightly more likeable, and no amount of coping regarding the abominations that came out of AoK can change the fact that the "historical aspect" is nothing more than a marketing tool
I fucking hate 3K (historical period and book) but I can understand it's the single most recognisable event in chink history, and it belongs in this game as much as Huns or ""Saracens"" do: it's pop history meant to sell and keep people (read: 95% of the game's audience) happy
>>
>>2141755
>Retard coping because he got caught in a Venus flytrap of a live service game and doesn't want to admit it
>>
>>2141757
>Venus flytrap of a live service game
You're really cute, anon, you have no clue how grim it is out there
I bought the India civs (because Gurjaras looked cool) and Chronicles (to try some fresh SP mechanics), I have no intention of buying anything else and I play MP on a daily basis
>>
>>2141755
Yeah they're loose interpretations

Of HISTORY, nigga, of HISTORY
>>
They should add Lancastrians and Yorkists in the next DLC
>>
>>2141761
They should add the Capulets and Montagues
>>
They should add the Zerg and Protoss in the next DLC
>>
with 3chinkdoms added, when will they add the 13 colonies? i think its closer in timeframe than the chinks
>>
>>2141759
>You're really cute, anon, you have no clue how grim it is out there
I know exactly how grim it is out there, which is why I'm actually concerned about AOE2 going down that path. I've been burned too many times to have hope and I'm getting off the ride at the first sign of trouble instead of letting myself boil in the pot like a retarded frog.
>>
>>2141769
>Zerg
They already added the Chinese
>>
>>2141755
>this [historical game called age of empires the age of kings] intention has never been historical
>>
>>2141778
About what path? Civ DLCs are the only thing that makes sense to keep the game rolling
Considering how many they gave out for free (first with DE, then last year) I wouldn't call this exceptionally greedy, if anything I would bet stuff like Armenians and Chronicles were probably a net loss for them
Things could be infinitely worse and I see no real reason to be concerned (outside of V&V, fuck that garbage) and I say this especially since this thread's sandwiched between a Civ one and an EU5 one in my catalog

>>2141782
Not gonna waste time on this again after last thread
>>
>>2141785
I wasn't even posting in your precious last thread I'm talking about how dumb you are in this exact here thread.
>>
>>2141785
>About what path? Civ DLCs are the only thing that makes sense to keep the game rolling
Exactly. Every other avenue failed, and multiplayer civ packs are the only profit moving forward.
This places the game FIRMLY into live service hell. The devs aren't allowed to leave well enough alone and leave the game in a good state. So we will continue to get ahistoric civs with retarded mechanics like 3k, and continue to degrade core mechanics like deer pushing, last hitting boars with villagers.

I don't know about the rest of you, but when I bought this game in 2019 I was signing up for modernized AOE2 with maybe a a good expac or three before the devs moved on and left the game in maintenance mode, not for AOE2 to be turned into a live service shitfest still adding ideas way after the good ideas dried up
>>
>>2141793
Funnily enough, that's what the people want
Go look at any Aoe forum and you'll have people churning out ideas about "muh civ ideas" and "muh DLC plan"; I don't even care about it but I know all about them Polynesians and Americans via osmosis by now. There's clearly a lot of potential and there's clearly a lot of people interested in both developing and buying all this potential stuff, no matter how obscure or difficult to pull off it may be. If anything I kinda pity the devs that have to come up with gimmicks within the relatively limited AoE toolbox (I quite like Fire Archers as a concept but the other 3K UUs are extremely disappointing)
I can safely say I'm having as much fun watching my dudes whack other dudes today as I was back in 2016ish with UP 1.4 on Voobly, and that's all that matters to me
>>
>>2141649
3 was enshittified in other ways though. they abandoned the new world colonization theme for indians and they changed a bunch of names to politically correct crap.
>>
File: 1364368896801.png (162 KB, 541x558)
162 KB
162 KB PNG
>>2141755
>not buying Conquerors effectively put you at an enormous disadvantage in MP

I'm pretty sure AoK and AoC were both treated as separate games like numerous RTS expansion were until Steam and alternatives began to have mounted DLC done in a more elegant fashion, with some oddities before then like DoW Dark Crusade/Soulstorm having standalone releases and reusing CD keys for online play.
>>
>>2141780
>If it has four legs and is not a chair, has wings and is not an aeroplane, or swims and is not a submarine, the Cantonese will eat it.
>>
File: file.png (28 KB, 453x71)
28 KB
28 KB PNG
*taps sign*
>>
>>2142052
itll be changed to herstory soon
>>
I played the 3K DLC, finished the campaigns, and had a relatively good time. No I don't care about multiplayer
>>
>>2141665
Congratulations or sorry for your loss, didn't read
>>
I'm really looking forward to the Alexander chronicles DLC
>>
>send doomstack army to enemy main towncenter
>they destroy the towncenter
>they've barely begun killing all of the villagers
>enemy ai forfeits
Why does AI pop so easily now?
It wasn't like this, before; an uncertain number of years ago.
>>
>>2142117
Oh and for the sake context, I'm talking about AoE2: DE
>>
>>2142117
If you destroy all of the town centres, castles, and enough villagers of an AI then they will surrender because at that point it is a foregone conclusion for AI players (no they won't be executing some 6 billion IQ comeback) and saves tedious cleanup
>>
>>2142117
Stop playing against the easiest AI, the AI won't resign as quickly on harder difficulties.
Also you can use the don't resign (104) taunt against the AI and they will not resign until they are defeated.
>>
>>2142123
They almost always have a second town center floating around somewhere.
>>2142124
I'm always playing on moderate difficulty, when I'm not busy getting my ass stomped on hard difficulty in 89% of games
>Also you can use the don't resign (104) taunt against the AI and they will not resign until they are defeated.
I didn't know this worked???? I'll try it, thanks.
>>
>>2142129
>They almost always have a second town center floating around somewhere.
Did I not state "all town centres"?
>>
>>2142137
Yes, and I never destroy that town center before they forfeit. So they forfeit always from losing only their main one.
>>
>>2142138
I am ignorant of the logic governing easier difficulties
>>
>>2142140
So you're just like someone who plays on the easier difficulties? Big whoop.
>>
File: Macedon and Sparta.jpg (346 KB, 1080x931)
346 KB
346 KB JPG
>>2142111
the fact it's not the three slopdoms team making it gives me hope
>>
>>2142179
It is kind of funny that people reference this epic Spartan line without the context tha Sparta was subsequently devastated
>>
>>2141701
>4. Bringing heroes into multiplayer where they don't belong
Thank God they are fucking shit.
>>2142111
Same. I hope it's just as good, or even better than the previous one. If it is we'll finally have a campaign to top AOM's. As a campaign kiddie these are my bread and butter
>>
I don't understand Feudal for mesos on open maps (I think they're a bit of a lost cause on closed maps by default)
Anyone with half a brain can just open Range against them even without scouting and they seem completely out of options:
>m@a is shut down by archers
>archers are shut down by basic skirm/tower defence
>skirms are shut down by skirm mirror, except the other guy can add scouts and win it
>eagles are expensive as balls and are trash compared to scouts
Once (if) you get to Castle they don't even get the immediate power spike of 2 Stables into knights
>>
>>2142270
But m@a is strong :)
>>
>>2142270
You can make a few eagles in feudal to fight enemy skirms and you get better than generic skirms with all 3 meso civs so they win skirm wars. Meso civs play differently but they aren't bad and they can just upgrade their units or go for monks or siege in castle. Incas even get slingers instantly in castle age.
>>
AoE2 civs are very balanced I think really
46-54% range for like 50 choices is fantastic
>>
File: Rin_cropped.png (251 KB, 337x599)
251 KB
251 KB PNG
Man at arms?
More like
Woman without arms
>>
File: smug.png (514 KB, 2304x2896)
514 KB
514 KB PNG
>>2142422
Spirit of the Law analysed the game and mathematically proved Hanako is objectively the best girl
>>
>>2142409
>you get better than generic skirms with all 3 meso civs so they win skirm wars
Outside of some minuscule bonuses (Aztecs create 15% faster/5f Inca discount/Maya get fucking nothing) that doesn't seem very true? Or at least it's hard to compare it to stuff like Mongols/Malay getting Feudal earlier (and thus getting a Skirm mass much earlier) or Chinese/Lithuanians having actually relevant bonuses as well as a complete tech tree
>>
AoE IV bros am I handicapping myself by picking abbassids people keep saying they're shit
>>
>>2141665
I don't get the complaint about the fictional romance aspect. AoE2 base game was heavy on fucking fictionalization of history. Conqueror's El Cid is mostly the romance, not the history.
I get that China is scary to Americans right now, but this double standard is absurd.
>>
File: file.png (519 KB, 566x486)
519 KB
519 KB PNG
I just saw this shit in the spirit of the law video and the nostalgia hit me like a truck. How do I buy AOE1? I can't find it on steam.
>>
>>2142566
https://store.steampowered.com/app/1017900/Age_of_Empires_Definitive_Edition/
or hunt down a CD copy (or an image file of of it) somewhere
>>
>>2142566
that's not AoE1 that's RoR
you can see units garrisoning in buildings in his vid, that's only in AoE2
https://store.steampowered.com/app/2141580/Age_of_Empires_II_Definitive_Edition__Return_of_Rome/
>>
File: file.png (171 KB, 328x345)
171 KB
171 KB PNG
OH NONONONO
>>
>>2142566
>>2142567
>>2142569
Or just get UPatch, the objectively better variant.
>>
>>2142574
and nothing will come of it because FE are cowards and refuse to just remove the civs
>>
>>2142574
3k deserved the hate
>>2142576
RoR didn't deserve the hate
>>
>>2142574
sadly it's probably best selling dlc of aoe2
>>
>>2142574
>make 3 chinkdoms sp only
>spend more effort on khitans and jurchens
>rename reworked china to something else
would it really have been that hard? they could have avoided almost all of the criticism this way.
>>
>>2142624
yes since they worked on deadline
>>
>>2142117
The AI knows you have significantly more army and your destroying their base, it is not programmed to stone wall in villagers at the edge of the map.
>>2142574
They gave us half assed garbage, this is the response
>>
>these are the people giving negative reviews for the 3K DLC
I'm sorry it was too hard for you bro
>>
Chronicles was 9/10
Chinese DLC was 6/10
I can't get too mad at it because it was better than 5/10 V&V
>>
>>2142760
Your mom's loose vagina 2/10
>>
>>2142574
That seems like a really low number of reviews.
>>
>>2142854
How many were you expecting, 3K?
>>
>>2142576
>UPatch
Their website no longer works, genius.
>>
File: CrossCode fear.png (71 KB, 356x503)
71 KB
71 KB PNG
>>2142903
Wait WHAT
>>
>>2142903
Anon-chama?
https://upatch-hd.weebly.com/
>>
File: 20250912131318_1.jpg (10 KB, 294x152)
10 KB
10 KB JPG
vipur, ur next!
>>
>>2143039
>People fahkin take spreadsheets from Hera or VIPUR!
>>
>>2143094
>Viper
>Spreadsheets
?
>>
>>2143098
https://www.youtube.com/watch?v=woLbYqqXUsU
Refering this video
>>
File: WHICH WAY.jpg (19 KB, 463x138)
19 KB
19 KB JPG
Which ay white man?
>>
>>2143279
Age IV! (twice in the weekends)
>>
>>2143279
2, 4v4 with and against bots on retarded community maps
>>
>>2143035
Doesn't work still.
>>
File: file.jpg (1.05 MB, 2547x1274)
1.05 MB
1.05 MB JPG
>>2143614
Sounds like a (You) issue.
>>
>>2141665
The attempts to appeal to the Vietnamese AoE I crowd gets me every time, I don't think they're ever moving off the CD release even if you could offer something objectively better.
>>
How do you get into the mindset of queueing villagers?
Is it something you do automatically every 20 seconds or do you check your UI?
I'm queueing a bunch of them at once but I then I forget to do it again for like 5 minutes.
>>
>>2144042
You do it by playing the game
This is part of the cognitive load of RTS
>>
>>2143630
Well fuck me I get the page loading forever here while nothing else is like that.
>>
are Sumerians the best civ in RoR?
>>
>>2144050
Try a VPN?
>>
File: 20250913133927_1.jpg (433 KB, 1920x1080)
433 KB
433 KB JPG
wew
>>
>>2144042
when you hear the sound hit the hotkey for your tcs and then hit the hotkey to make villager
>>
>>2144251
Can I change the sound to a big fart?
>>
>>2144191
bet you carried him
>>
File: 20250913140209_1.jpg (1014 KB, 1920x1080)
1014 KB
1014 KB JPG
>>2144348
No we kinda folded that game, my side folded a little less fast than the other but lost nonetheless
In that game I learn that Ghulams actually beat Malian condos in a melee brawl, and Sitaux called me a low ELO
>>
File: mates APM.png (3 KB, 71x173)
3 KB
3 KB PNG
How do I convince my mate to use hotkeys?
>>
File: vs.png (34 KB, 656x848)
34 KB
34 KB PNG
>>2144351
skill issue
>>
>>2142270
Man at arms with an immediate range follow up can break a lot of players
>>
>>2144042
You look at the food that you have, if you have more than 50 food and have queued up your military units you make a villager
>>
File: 20250913145143_1.jpg (901 KB, 1920x1080)
901 KB
901 KB JPG
>>2144369
First off, if he wants to stay a casual then nothing you can say will change his mindset.
But if he wants to improve, tell him that hotkeys are there to minimize the mental burden of playing this game, making things simpler

Like for example, at the start of the game, I hotkey 1 my Scout, hotkey 2 my TC, and hotkey 3 my luring villagers, then after that I hotkey 1 my main army and hotkey 3 the cluster of production buildings I'm using
If he has size mouse buttons you can tell him to use those to select all TCs and/or all idle vills
At the same time he should use other keys to select all X buildings of the same type, for example Z is for selecting all barracks, X for selecting all stables, C for selecting all archery ranges, V for selecting all castles, P is for selecting all idle military, etc etc etc
>>
>>2144453
I told him exactly that but I think I need to help him ease into it.
He wants to win and gets bummed if he feels like he wasn't useful in a game but then we'll have conversations like:
>"It's easier when you're being attack because you can do stuff at your base and move your units at the same time"
>"If you use hotkeys you can do both"
>"I'm too old." (34)
I think he hotkeys the scout and presses the town center button but that's about it

We are pretty casual when we play and he's still useful in most matches so it's not that big of a deal I'm just sad that he fell for the "hotkeys are for sweaty tryhards" meme when they make the game so much easier.
>>
File: 20250913143405_1.jpg (1.02 MB, 1920x1080)
1.02 MB
1.02 MB JPG
>>2144487
>I told him exactly that but I think I need to help him ease into it.
Practice makes perfect, nobody is born knowing and even less being a pro at AoE2, he just needs to have more games under his belt, so he can start getting comfortable with hotkeys
>gets bummed if he feels like he wasn't useful in a game
I can relate
>"It's easier when you're being attack because you can do stuff at your base and move your units at the same time"
He's wrong, it's the other way around, flank is harder to play, sure as pocket you need to camera around but otherwise it's chill, like I said, he simply needs to hotkey is army so he can easily move back n forth between his units and his base
>"I'm too old." (34)
Not an excuse, I'm 30 and I'm decent at the game, and can hold my own on multiplayer, he simply needs to practice more, thing is that's really time consuming, and at our age we dont really have that much spare time unlike younger people
>I'm just sad that he fell for the "hotkeys are for sweaty tryhards" meme when they make the game so much easier.
The funny thing is that, again, he's wrong, it's the other way around, hotkeys makes the game easier and simpler; spamming clicks and micro non-stop IS the sweaty tryhard thing in this game.

Then again, if he believes that and he's not willing improve then there's not much else you can do.
>>
File: Wololo.jpg (129 KB, 1280x720)
129 KB
129 KB JPG
Hey /aoeg/, I'm one of the autists with the /vst/ football team. The roster poll for the autumn cup season is open here >>2144515 so if you have a suggestion for players, let us know either in the thread or the poll. Wololo is one of the oldest medal players on the team, but if you have any other suggestions for players or the team in general, feel free to drop by and let us know.
>>
Any good custom campaigns for Jurchens/Khitans? Since they probably not adding them officially anytime soon since they treating them as an afterthought next to Three Kingdoms.
>>
File: 20250914043726_1.jpg (1.02 MB, 1920x1080)
1.02 MB
1.02 MB JPG
It's one of these games
>>
Not the Habub, who votes for this shit.
>>
File: wololo.webm (3.91 MB, 960x540)
3.91 MB
3.91 MB WEBM
Wololo!! (AoEIV version)
I still have no idea what was wrong with the AoEII style monk conversions.
>>
File: 20250914145251_1.jpg (1.01 MB, 1920x1080)
1.01 MB
1.01 MB JPG
I told him to make armenian dark age spears, he said no
Next thing I notice, is this

Shameful display
>>
How effective are bullshit early rush strats in this game? Longtime starcraft/C&C player
>>
>>2145115
Generally strong, you don't need to do much economic damage for them to be worth it. The game gives you enough resources that making 3 men at arms shouldn't really affect your eco much(you need to take like 50 gold to pay for it). Even if all you do is force your opponent to full wall that can be worth.
>>
>>2145115
Depends on your definition of "bullshit"
All early aggression strats are fair in the sense that they require a certain level of commitment, and a player that can defend effectively whilst using a lot less resources has basically won the game.
Other anon mentioned M@A rush which is the cheapest strat (still requires a fair amount of wood and some food, which could slow you down if you wanna go full eco; stuff like early archers or scouts can set you back a lot and can be shut down very easily if the other guy's competent enough.
Even if successful these rushes rarely win the game on their own, they require a strong and continuos commitment from the attacking player to really suffocate the defending player
>>
>>2145010
this game is so ugly
>>
>>2145115
early units are way weaker and buildings are way stronger. the only thing close to an all in rush that actually works is a tower rush or a tc douche.

>>2145123
>>2145140
even the most hardcore drush in this game is nothing compared to a bbs or even a standard 9pool. imagine if you could make scouts in dark age and they only cost 25 food and also town centers only had 1500 hp and 1 armor.
>>
>>2144944
Me
>>
>>2145186
Armenians can finish the game in Feudal with Longswords, same for Cumans with Rams.
>>
>>2145010
Because AoE2 monk micro is cancer. You should be able to A-move monks and they should acquire a unique target.
>>
>>2144670
>Red is super dead
>Orange is dead
>Teal, blue and green fighting vs yellow and purple
Yeah it looks pretty over, would be better if blue was making camels to counter the saracen camels and shrivamsha to raid.
>>2145022
Monastery and market in the back, make rams make two handed swordsman/pikes, clear everything and then head to his base, try not to let his forward vills run home. You can also grab relics with your warrior priest so you don't need to be mining gold/stone for a while
>>
>>2145115
The usual goal of a feudal rush is not to completely destroy the opponent but to get some eco kills and delay his castle age. Trush can work, phosporu rushes with UU can work if your opponent doesn't know it is coming
>>
>>2145207
that still requires teching all the way to feudal and longswords
>>
File: 1726980698563263.jpg (24 KB, 400x323)
24 KB
24 KB JPG
>Watching video of a guy beating Lithuanian campaign without losing a single unit
>Get confused why Lithuanians would have Coustelliers
>Realize two minutes later those were Leitis
I'm dumb, aren't I?
>>
>>2142749
he should still stick around so that i have the pleasure of hunting down all of his villagers as soon as his TC and castle(s) fall
>>
I'm so excited to play through every campaign again
(Except for Wallace and those massively time-wasting V&V scenarios)
>>
>>2145279
ya
>>
>>2145186
Ah ok I don't know how SC works but I assumed that "bullshit rushes" meant something along those lines ye

>>2145207
Those are edge cases that don't feel as unfair to play against to be fair, sounds like those other games have consistently bullshit strats with all factions
tfw your message reminds me of a game of mine from last week
>Khmer vs Cuman on Glade
>want to make early army because the guy's gonna gigaboom on Feudal and my own FC into Ballistas sounds dogshit
>I open archers so does he, we fight over the middle but I get pushed back because I feel bad overcommitting too much on these maps
>def w skirms, push back his archers
>suddenly attack sound
>5 rams full of vills knocking on my door
>don't even have a barracks for M@A
>he wins
Absolute chad he was, I doubt this kinda stuff works often since I played like shit but he basically stopped taking food as soon as he clicked up to Feudal, didn't even finish his sheep
>>
File: ancient Greek dress.mp4 (3.33 MB, 720x1280)
3.33 MB
3.33 MB MP4
on thr 12th of August the devs said to expect news in 'about a month'

Well... where is it?
hopefully it's Chronicles 2 and some other three kingdoms like disaster
>>
>>2145417
*hopefully it's Chronicles 2 not another three kingdoms like disaster
>>
>>2145417
>some other three kingdoms like disaster
The main team should be cooking up something right? Or is that gonna be next year?
>>
File: proselytize.png (40 KB, 858x168)
40 KB
40 KB PNG
>>2145216
AoE4 has something similar if you're abbassids but it's even worse because you can't right click on enemy units and I'm pretty sure that if you have multiple monks selected when trying to convert a unit the monks which are already converting will stop converting and put the ability on cooldown.
I've made it work once against elephants but the game was already won by that point
>>
>>2145205
let me guess, you are mongol player?
>>
>>2145423
hopefully not
>>
>>2145423
>The main team should be cooking up something right?
if they are cooking hopefully it's not something as awful and disgusting as their last two DLCs
>>
File: file.png (486 KB, 686x386)
486 KB
486 KB PNG
I hate the SEA architecture set, it reminds me of gypsy palaces.
>>
>>2145417
Give macedonia already pajeetsoft
>>
>>2145731
Feudal age looks so good with the dark rooves, they should've kept those tones for castle age.
>>
>>2145417
Sauce
>>
>>2145141
It doesn't look THAT bad...
>>
>>2145823
The animations are horrible and buggy, made by amaterus who never animated in 3d before.
The buildings are too far apart from one another, as if they had to leave space for 4 lanes of american highways. Colors are muted, buildings shapes don't communicate their roles, player colors are just flat out ugly.
Quite messy in big fights also and the more skin civs they add, the worse it gets.
>>
>>2145829
>The buildings are too far apart from one another
This is a design choice to prevent house walls.
>>
>>2145881
They could have units squish through small gaps instead of making enormous gaps.
>>
>>2145881
why did they even think house walls were a problem? I swear relic is the most overrated rts dev in existence. they basically have no understanding of how the genre works and operate on the same level as someone in a /v/ rts thread coming up with ideas like "units should have a 5 second delay before responding to commands to make micro less effective."
>>
https://www.youtube.com/watch?v=Ex6t_oYJxmw
Why in the flying fuck didn't blue just build ONE cannon galleon and win the game on the spot? And why didn't T90 even consider this super obvious solution?
>>
>>2145339
>Not going M@A towers
>Not going FC scorpions
Its glade it doesn't matter if he has a vill lead if he runs out of resources
>>
File: @lunamyosotis Athena.mp4 (2.49 MB, 720x1280)
2.49 MB
2.49 MB MP4
>>2145821
here you go anon :)
https://www.instagram.com/reel/DGtgsZOOHe3/
>>
>>2145917
With forced gaps defenses have to be deliberate, you can't wall-in woodlines with barracks, markets and houses for example.
Also it makes quick walling harder. It's still possible to build a palisade if you see a raid coming but you can't immediately deny a raid by putting down 3 houses with a single worker.
>>
>>2145902
Those gaps are the size of a knight or two pikemen, they only seem big to you because you're used to not have any gaps between buildings but they are by no mean gigantic
>>
>>2145922
im sure theres a reason but im not watching the video
>>
How do we stop smurfing and sandbagging?
>>
>>2146297
>you can't wall-in woodlines with barracks, markets and houses for example.
but why did they think this was a good thing? in starcraft there's no wall building so that's the only way to wall your base in. quick walling is almost always done with palisades or gates so I don't see why house walls are such a big deal.
>>
>>2146523
Blood sample submission to play ranked. If your DNA is detected on a second account, tarkans are dispatched to your house to burn it down.
>>
>>2146523
ban everyone thats not me
>>
>>2146527
>but why did they think this was a good thing?
I guess it promotes aggressive plays and makes it easier to go through the enemy base to kill villagers?
It's one aspect of AoEIV that I'd consider a sidegrade. It doesn't impact games that much.
>>
>>2146527
It removes the need for base building to be actually meaningful gameplay-wise and instead makes it artificial as fuck with all the 'build thing near other building to get your civ bonus'
>>
>>2146583
That's still meaningful gameplay-wise
>>
File: 1736191275297364.png (845 KB, 700x800)
845 KB
845 KB PNG
I'm going to learn how to play Jean during the next Age4 season and I'll spam as much as ghostmaster
>>
>>2146631
Jean is just french but better right?
>>
File: cofe froge.png (297 KB, 549x578)
297 KB
297 KB PNG
>>2141701
>Huns are pushing the date range but so are Romans
Also contemporanous: Celts, Franks, Byzantines, Goths, Persians
>>
File: 1751885969269058.png (3.26 MB, 1439x1001)
3.26 MB
3.26 MB PNG
>start Rajendra campaign
>do the sneaky part, pretty fun, and manage to do most secondary objectives
>as soon as day comes, all enemy units on the map hone in on my hero thru fucking fog
>I barely have a Feudal TC up and there's FU Longswords running at it
I've said it last thread with the Sicilian campaign, but something's been real fucked with Hard AI in these older campaigns, I doubt this is intentional

>>2146527
Haven't played 4 but maybe it's to promote advantage via macro play rather than unrealistic micro stuff? It's kinda amazing how much greed pros can get away with just by quickwalling and doing all kinds of micro nerd stuff, and I can see that would be unappealing for some people
>>
>>2145987
Thank you brother, I need a wife like that.
>>
>>2146695
If Persians are based off Sassanids, why didn't they ever make one based off the Samanids or Safavids?
>>
>>2146827
Because Iran bad, think of the publishers anon.
>>
>>2146523
Disable ranked from accounts playing the game on steam family share.
>>
File: file.png (831 KB, 852x842)
831 KB
831 KB PNG
>using the chronicles artwork
you cockteases
>>
>>2146834
it always bothers me how in every game the features them they just pretend like everything after the sassanids never happened. there's plenty of interesting parts of their history that doesn't have to do with pre-islamic iran or have something to do with zoroastrianism.
and even EU4 leans into it. It's so stupid and feels like some kind of subversive shit being pushed.

sorry for this nonsense drivel but i never get to air out how i feel about this and i hope i dont derail the thread.
>>
>>2146870
Honestly? Valid crashout.
>>
>>2146866
Battle for Greece did have some major problems like the arrows ambushes not working in Chasing Smoke
Whoops, looks like that's not in the patch notes. At least they fixed the hall of emissaries, though that could be fixed by just saving and loading anyway
>>
>>2145010
To make "epic" instants of gameplay that will totally go viral on short videos.
Same as sc2 disruptors.
>>
>>2141701
>Which is ass when they could have done this several different ways that aren't wholly terrible
The Age of Mythology expansion should have been set during the Three Kingdoms period and been about some hero doing some shit and running into different 3K characters, fighting alongside or against them for a bit, and moving on. Like Arkantos did, fighting with Agamemnon and Ajax and Odysseus and Chiron.
Then the AoE2 DLC could be the Sinosphere DLC, revamp the Chinese civ and add a bunch of China-influenced states like Jurchens/Khitans/Tanguts/Bali/Tibet like everyone thought it was gonna be.
>>
>>2146976
too late now lol
>>
>>2146746
Moshi Moshi skill issue desu
>>
Vlachs to aoe2/4 when?
>>
>>2147019
>2
once they decide to stop focusing on DEI civs and retvrn to Evropeans
>4
there are like a hundred other civs they need to add first
>>
File: AoE2_Qizilbash_icon.png (68 KB, 256x256)
68 KB
68 KB PNG
>>2146827
because they gave Persians Savars instead of Qizilbash (which were used in the MR campaign)
>>
>>2146746
Stop cropping your name, nobody cares
Rush castle age, kill villagers you don't have chance to protect them and you need that food, go full nuts on stone, place two castles near your TC. Spam infintary or at archers to win.
>>
>>2146900
campaign worked fine on my machine
>>
File: knight stats.png (668 KB, 2159x781)
668 KB
668 KB PNG
https://youtu.be/CPGoc62eOYI?si=hFWwIXvuu2BgbuQ8
>AoM player switches to AoE4
>Makes stat comparison video complete with spreadsheet
AoEIV bros we have our very own SOTL now
If he's including the Ottoman Mehter he should also be including the Dervish, the warrior monk and Byz Triumph.
>>
>>2147139
Did you play it after they broke in the update a month ago
>>
>>2147229
no lol I played it last year when it came out
>>
>>2147114
Qizilbashi shouldve been a Steppe Lancer unique upgrade for a New persian.
>>
HOLD UP
https://www.youtube.com/watch?v=lD5wa0bVUxM
>>
>>2147302
Is this video sped up or am I tripping?
>>
File: Lysander_Chronicles.png (3.36 MB, 2048x2048)
3.36 MB
3.36 MB PNG
>>2147302
oh fuck yeah we are so back
glad captureage is making content for white people instead of chink pandering slop, respect
>>
>>2147302
*Camera shake intensifies*
>>
>>2147302
MACEDONBROS WE HAVE BEEN WITNESSED
>>
>>2147343
Imagine if you were playing a ranked team game and that shit happened each time a castle or wonder gets destroyed
>>
>>2147228
thanks let me know when he makes an analysis of hand cannons in aoe4 since no one here has been able to give me the qrd
>>
>the Indian civ looks like poo
fitting
>>
>>2147302
I hope they write it so that Alexander genocides India. They owe the white playerbase a little something after the chinkshit
>>
This has to be Alexandria being built
>>
>Buildable bridges.
Holy shit this is gonna be a great addition for scenario editor.
>>
>>2147368
they will revise it that he owes all his success to browns and that he wasn't that good I'm sure.
>>
File: tyre.png (1.88 MB, 1080x1346)
1.88 MB
1.88 MB PNG
>>2147376
kino moment
>>
>>2147376
Separating Chronicles from AOE1 is such a crime.
>>
I would have preferred Scythians to Thracians but I'll take it
bring on the falxmen
>>
>>2147384
The biggest power move in history desu. Love got it got referenced in the Saladin campaign.
>>
really curious how they will do the mosaic of issus justice
>>
>>2147440
I've always wondered if archeologists have managed to make an accurate reconstruction of the mosaic with the missing bits.
>>
>>2147302
>Actual pikemen in ancient age DLC
>No actual pikemen in regular medieval games
I'm glad they have like 2 range though, must be so much fun to use.
>>
>>2147376
>Chronicles turning into the best part of the game and adding things people have wanted for decades
I kneel captureage
>>
so since chronicles greece ending had hinted at alexander , what will be the hinted at the end of it ?
>>
File: 1754705379842204.png (315 KB, 1000x563)
315 KB
315 KB PNG
I am terribly tempted to queue 50 games of Arabia and exclusively play Goths in the dumbest, most grug way possible, reaching levels of inf spam that would make Chadmaster drop to his knees at Walmart
I predict a strong -500/600 elo drop

>>2147471
>>2147462
It's clear at this point Chronicles is meant to be a proving ground for ideas they clearly feel would improve the game, but are not brave enough to actually push lest people get their panties in a twist
Separating Docks and Harbours could only improve AoE2 and actually make water maps more bearable but people (this thread included) would have a collective brain haemorrhage over it: consider how the community reacted to something as minimal as TCs killing boars, and imagine if they tried adding bridges or actually engaging gameplay on water maps, the horror!
>>
>>2146523
Detect the smurfs and pair them up with other smurfs
>>
>>2147534
Revolutionary war DLC
>>
File: total war coooming.png (1.34 MB, 1024x1024)
1.34 MB
1.34 MB PNG
>>2147534
>Alexander is dead
>Diadochi all killing each other over bits of his fractured empire
>narrator lady makes a witty remark about how Greeks are always fighting each other
>something something "to the West a new power is rising, a city with an appetite for conquest to match even Alexander's"
>*pans over to a walled city with seven hills*
>>
>>2147542
>I am terribly tempted to queue 50 games of Arabia and exclusively play Goths in the dumbest, most grug way possible
Then you will find out about the people that micro their archers like their life depends on it
What you COULD do that will help you potentially win is spreading infantry in every single direction, not having your army in one place
>>
>>2147578
I simply suspect that having a terribly predictable gameplan, extremely dependent on timings with a relatively shit eco behind it will make me an easy target
Like, if I run into a Mongol or Burgundian player I'm basically fucking dead
>>
>>2147562
okay gargamel
>>
File: 20250917155008_1.jpg (809 KB, 1920x1080)
809 KB
809 KB JPG
>>2147594
Yeah, fast castle age into crossbow timing attacks will absolutely fuck you over.
Specially since you are goths you will lack stone walls, and to lesser extend CAs and specially Steppe Lancer timing attacks (if you are facing Mongols, for example)
If you stumble upon good castle age UU civs like Spanish, you should focus on denying stone and gold, and force them to build castles and siege workshops in their own bases instead infront of your base

Tho you will trivialize your typical one trick cav civfags so you got that running in your face
>>
What is the most honest AoE2 civ?
I don't want to play multiplayer and choose something lame
>>
>>2147360
Here's my qrd as a noob:
>imperial archery range unit, doesn't need any special tech
>It's AoE IV so it always hits
>high damage, high-ish rate of fire, no base bonus damage
>counters pretty much every high stat unit
>only upgrade makes it deal 5 bonus damage against infantry and gives them a speed boost after firing
>countered by archers and crossbowmen because they are more cost-efficient and have more range, mangonels because they're infantry, maybe horsemen with sufficient numbers
>same total resources as a knight but 120 gold cost vs 100 gold
They have lost me games where they were wiping everything but trading badly overall and I eventually ran out of gold. Very good if you have trade set up.
>>
>>2147542
I still need to know where the other images like this one are, because there were more of them.
>>
>>2147534
Nothing, it's dead in the water after the CaptureAge layoffs.
>>
>>2147615
>honest
wdhmbt
>>
>>2147640
Which civilization is the Heihachi Mishima of AoE2
>>
>>2147615
byz
>>
>>2147594
Burgundians is a slow burn eco civ, they can really struggle with heavy pressure
>>
>>2147615
Italians
>>
>>2147615
britons
>>
>>2147615
Teutons, Slavs, Berbers
>>
>>2147615
Teutons
>>
>>2147669
Archers are not honest
>>
>>2147302
>No Thebans
Man...
>>
>>2146695
Also contemporaneous:
Armenians
Britons
Burgundians
Chinese
Slavs
Vietnamese
>>
>>2147615
People are going to complain regardless of what civ you play even if you do random civ every game or pick the weakest civs. Just play the civ that is the most fun for you to play.
>>
I want to get into RTS games. Would you recommend AoE2 or SC2? Which game is more popular?
>>
>>2147808
Aoe4 for the best multiplayer experience.
>>
>>2147812
how so? what does it do better than these games?
>>
>>2147808
Depends on what you want. Do you want to play single player or multiplayer?
>>
File: file.png (175 KB, 1239x167)
175 KB
175 KB PNG
>>2147302
I bought because I'm a consooming whore who doesn't wait for reviews
>>
>>2147658
They can, and are the opposite of Mongols hence me mentioning them
But if they actually get going and the Gothchad doesn't do some serious damage within the first 10ish minutes, then the game's virtually over
So you're kinda doomed against fast pressure civs because they can do it better than you, against lategame civs because they do it better than you and against midgame civs because their spike is more significant than yours

>>2147808
SC2 is more popular I'd guess, but I found its learning curve to be obnoxious and not satisfying at all
AoE2 has the vastly superior SP experience and is a lot more straightforward in my opinion, most civs play somewhat the same so you kinda get eased into it with every game you play
>>
>>2147848
I'm more of a MP guy now, but good SP content and user-made mods certainly are a big bonus
>>2147886
Is SC2 really more popular? AoE2 has sick general aesthetics but to me every faction blends together
>>
>>2141701
This right here.
Three Kingdoms would have been completely fine if it were a Chronicles DLC.
>>
>>2147874
I always enjoy AoE2 campaigns so I always preorder them like a chump, expect for V&V. The last Chronicles was awesome so I have high hopes for this one as well.
>>
>>2146976
Three Kingdoms isn't the chinese mythological era. The Yellow Emperor era is the mythological era since it had Chi You summoning a fog or some shit. Also don't bring up Wukong since it's just a novel.
>>
>>2147903
RotTK is also a novel
>>
>Alexander chronicles up for pre-order
A NEW DAWN OF AOE2 CONTENT IS HERE
>>
Piss off with ancient campaigns and civs in my medieval game!
REEEEEEEEEEEEEE
>>
>>2147921
A dawn of war too. After all this chaos, rising to the occasion is a retribution.
>>
>>2147921
Separating Chronicles from AOE1 is criminal, Thracians would have been very useful in the Trajan campaign because right now the Dacians are represented by Macedonians.
>>
>be cucklexander
>conquer known world
>doesn't actually make his conquests subject to macedonian rule
>forgets to breed
>"Empire" immediately shatters with his death
He might have been a good general but he was a terrible ruler
>>
>>2147923
Alexander will launch a dark crusade against persia, a true winter assault
but after his passing the generals will fight over the soul of his empire, a Soulstorm if you will
>>
File: 1598315247136.png (550 KB, 700x394)
550 KB
550 KB PNG
>>2147921
>supporting the game after 3 shitdoms
>>
>>2147930
He liked bussy too much to care.
>>
>>2147926
Who the FUCK would rather play in AoE1 mechanics and why?
>>
>>2147952
I'm sorry but I'm going to play games and have fun, I'm so sorry! Please don't complain about me on twitter or something
>>
>>2147956
You're saying it as if the AOE1 mechanics are vastly different from 2 and not just a simplified version.
>>
>>2147958
AoE2 improves mechanically in just about every way
Why would I want a downgrade?
>>
>>2147956
apparently, people from my country LOVE 1, idk why and it seems like nobody knows either, people here just play 1 out of habit
>>
>>2147975
Brother just say Vietnam
>>
>>2147981
Yeah, I thought that was kinda obvious lol
>>
Fun fact: the vietcong used to torture captured GIs by making them play AoE1 instead of AoE2
>>
>>2147988
Those sick fucks
>>
I'm scared about quality of new chronicles after 3kslopdom and layoffs in captureage.
>>
>>2147986
ZEN PHU!!! DEO PHU! NAUGHTY NAUGHTY NAUGHTY!
>>
>>2148012
I don't even know what you're trying to say
>>
>>2147808
What would you like out of an RTS? AoE II is definitely a fine starting point. Despite its relative popularity, it's a bit unusual to most contemporaries in that all civilizations are operating with the same tech tree, but with exclusions and different bonuses to make them stand out, whereas many others tend to operate with asymmetrical factions that are far more differentiated with maybe sharing similar progression steps.

Take things easy for a start and get a feel for stuff. Hotkeys make RTS a bit nicer.

>>2147956
I want to say the Vietnamese but even Return of Rome didn't really pull them. Like >>2147975 said I think they'll just play CD out of habit.
>>
>>2147969
Because AOE1 is more thematically coherent than the reskinned AOE2 tech tree.
>>
>>2148024
Obviously, I want a game that has a strong community and will stick around for years to come
>>
>>2147930
He was too busy getting bred by Hephaestion to produce any heirs.
Also I suspect maybe he wanted his followers to duke it out.
>>
>>2148030
I don't think Spartans, Achamenids and Macedonians were fighting each other with half-naked clubmen.
>>
>>2148022
https://static.wikia.nocookie.net/ageofempires/images/c/c3/Vietnamese_Villager_Female_Build_AoE2.ogg/revision/latest?cb=20210121003016
https://static.wikia.nocookie.net/ageofempires/images/a/a2/Vietnamese_Villager_Female_Chop_AoE2.ogg/revision/latest?cb=20210121003019
https://static.wikia.nocookie.net/ageofempires/images/c/ce/Vietnamese_Villager_Female_Forage_AoE2.ogg/revision/latest?cb=20210121003028
Every time I hear the naughty line I laugh like a retard
>>
>>2148012
RIKE EATING HAM
>>
I wish I didn't have to waste all my bans on water maps
>>
>>2148111
lol with that dialect, it's funny to me too
>>
>Nahuatl survives to this day (though not identical to classical Nahuatl) and is very well documented
>Actecs still speak made up Maya language
fix your game already
>>
File: file.png (1.31 MB, 1422x755)
1.31 MB
1.31 MB PNG
>>2147952
>blaming captureage for world's edge's fuck ups
>>
>>2148248
the money goes to world's edge and microsoft all the same
the captureage guys already got paid for their work and won't see a penny more since they got fired anyway
>>
>>2148111
Lianfoul is my favorite, gets me diamonds every time.
>>
>>2148024
this chart is fucking garbage and I'm going to complain about it every time I see it posted until people stop.
>>
>>2147952
I didn't buy Three Chinkdoms. I will buy Chronicles.
>>
>>2148427
is it missing something?
>>
File: 1731514286085811.jpg (2 MB, 6120x5976)
2 MB
2 MB JPG
Quick anon, an army of Clubmen has shown up at your door demanding to know your favourite AoE expansion else they'll unga bunga your Storage Pit
For me it's African Kingdoms, feels like it has the most fun civ concepts that are unique without being too gimmicky
>>
>>2148439
The Conquerors expansion of course
Try and argue anything made since the same kind of value
>>
>>2148439
Return of Rome because Sargon campaign is Kino, Phyrrus campaign is Kino and Trajan campaign is Kino.
>>
>>2148435
the way it's laid out is completely retarded. instead of organizing games based on shared mechanics and developer lineage it flow charts out based on completely arbitrary considerations. for example empire at war was made by ex-c&c devs while galactic battlegrounds was made by the aoe devs and are basically just reskins of their "parent" games. the chart has them nowhere near c&c or aoe and has them connected to homeworld of all games just because they're sci fi. the way it organizes "classics" is retarded too.
>>
>>2148459
I would argue that grouping games by theming is fine. Most people want to get into games because they look cool and not because of how they play.
>>
File: IMG_5801.jpg (742 KB, 2210x1115)
742 KB
742 KB JPG
I was really hoping for Thebes as a civ. Playing a couple missions as them, convinced that your defeat of the Spartans would usher in a period of Theban hegemony over Greece…
And then you switch to Macedon.
>>
>>2148248
should have made him red desu
>>
>>2148481
like a Cherokee?
>>
>>2148481
CyanGODS own this board
>>
>>2148439
The Conquerors is obviously the best one, but for nuAoE its Chronicles.
>>
So is Alexander the Great Chronicles the last one we're getting?
>>
>>2147890
>I'm more of a MP guy now, but good SP content and user-made mods certainly are a big bonus
AoE2 still has a great MP scene for sure. The game itself relies on near universally applicable strategies that can be modified based on your faction choice rather than factions having some completely unique way to play the game.
As for SP you'd struggle to find a game with more content. Just in the base game alone at this point you're getting like 200 or so missions spread across 30 campaigns (and most of it is at least decent at worst). Chronicles and The Mountain Royals add some very high quality SP content too.
>>
>>2148467
why put aoe3 in purgatory when it's fundamentally still an age of game? why put dow2 there when it's literally just coh with a 40k skin?
>>
>>2148435
Stronghold should be the "I want to build big ass castles" game. Stronghold Crusader is the "I now want to kick over sandcastles" game.
>>
>>2148477
They couldve made Thebans, Scythians, Babylonians, Assyrians, Cretans and now whatever peoples were around India by that time with all the unique units and buildings. They'd just have to start recycling old civ bonuses.
>>
>>2148501
I assume it's because they're controversial sequels around here or wherever that chart was made
in my experience DoW 2 is liked nowadays outside of 4chan though
>>
>>2148501
because AoE3 is ASS and the worst age- game
>>
>>2148517
would you say it's worse than AoE1?
>>
>>2148511
they were controversial because of the mechanics, not because of the theming, which is why games should be grouped by mechanics and not theme.
>>
>>2148528
Somehow, yes
I brought myself to play through the AoE1 campaigns
I couldn't even bear to finish the main AoE3 campaign, I got to the last mission of act 1 and lost all interest
>>
>>2148439
Chronicles Battle for Greece
it's not even close as I'm too much of a philhellene to give any other answer
>>
>>2148549
Nah it's their perceived quality. Clearly a "I like them but most people don't" or "I don't like them but some people do" section by the author. I don't see why the existence of that snippet invalidates grouping games by theme.
You seem to be forgetting that the chart is meant to give newbies a starting point, naming mechanics would likely mean nothing to them and explaining mechanics defeats the purpose of a chart like that.
At the end of the day it's just an arbitrary chart that someone put together anon you could make your own if you wanted to.

Personally if I were to make an image for newbies I would stress that modern games have much better QoL and are much easier to learn while also having a pool of other newbies to play with. Imagine a teenager trying to get into RTS games and playing something so old that doesn't even have a production queue or the standard "left click selects; right click acts" control scheme.
Not the anon who posted the image btw
>>
I can forgive AoE1 for being primitive

AoE2 requires no forgiveness

I can forgive AoE4 because it's still aiming for historical spectacle (and the way language changes as you age up is really charming)

I CANNOT FORGIVE AoE3, I simply hate everything about it from story to mechanics. It's like some unsatisfying combination of AoM and AoE2.
>>
The absolute best RTS for a green newbie to get into would be Starcraft 2
AoE2 is a little more complicated
>>
Can you fucking imagine recommending C&C generals as someone's first RTS in 2025...
>>
>>2148573
>see bro playing battlefield
>"wow bro I want to get into shooter games"
>"nice bro here start with the classics, it's Wolfenstein 3D"
>>
File: 1747868797702796.jpg (227 KB, 1080x1080)
227 KB
227 KB JPG
Give me a GOOD reason why bombard towers shouldn't deal melee damage. Serious answers only.
>>
because it's not in melee
checkmate
>>
either hand cannons should do melee damage or bombard cannons, cannon galleons, and bombard towers should do piercing
do you really think hand cannons should do melee
>>
>>2148628
One is a bullet (small ball) the others are cannonballs (big balls)
>>
>>2148564
and why did some people not like the games while other people did? because the mechanics were divisive.

>You seem to be forgetting that the chart is meant to give newbies a starting point, naming mechanics would likely mean nothing to them and explaining mechanics defeats the purpose of a chart like that.
new players don't have to understand the mechanics but the person creating the chart should realize that rts games have a kind of genealogy and recommendations should start with the most accessible member of each branch and the rest organized accordingly.

>>2148569
I would be playing it right now if there was a way to play multiplayer without any of the xpac content. I could also do without the weird anti-micro shit.
>>
>>2148629
they're all balls being propelled by gunpowder at high speeds
>>
>Makedonija finally being added to AoE2
>It's only Chronicles
I'll take it for now, but we have to get the medieval civ too.
>>
>>2148620
idk. kind of retarded how it just tickles rams.
>>
>>2148696
Yeah I bet you love tickling rams
>>
AoE2 fans confused as to why devs didn't allow a defensive building to counter siege units
>>
there will NEVER be an aoe game where you can play as gauls
>>
>>2148757
nah
>>
>>2147930
He had kids, they all just got fucking murdered.
>>
>>2148758
AoE2 has trebs and cannons which outrange buildings thoughever
>>
>>2148814
OK we'll make it melee damage
Just double the cost of the tower to compensate
No issue, yes?
>>
>>2148674
>>Makedonija finally being added to AoE2
It's already in RoR thougheverbeit.
>>
>>2148758
Teuton castles exists
>>
How come Return of Rome didn't have Indians
>>
>>2148832
Because it's just a port of AOE1.
>>
>>2148572
Really? I thought Starcraft 2 is the 2nd hardest game after Brood War
>>
>>2148835
Just play on easy
>>
>>2148620
Have you ever played against BBTs in AoK with a civ without Bombards? It's borderline miserable.
>>
>>2148564
>Personally if I were to make an image for newbies I would stress that modern games have much better QoL and are much easier to learn while also having a pool of other newbies to play with.
Basically, which is why most of those charts are fucking retarded
Applies to SP games as well in a lot of cases: someone who wants to get into tactical games should probably not start with XCOM (1994) even tho the genre started there and it's "the purest and most quintessential experience" in the same way that someone that wants to get into RTS games should really either go with AoE2-SC2-WC3 depending on the flavour they want
I kinda wanna argue the same about book charts but I'm afraid people will go feral over that too (you should NOT start with the Greeks)
>>
Start with the Greeks
>>
File: glory of greece.png (32 KB, 309x160)
32 KB
32 KB PNG
>>2148888
kino campaign
>>
>>2148674
>Makedonija finally being added to AoE4
>It's a fully functional and historically accurate faction
AoE IV bros we can't stop winning!!!!!!!
>>
>>2148758
But they did allow it and in many situations still do. This is not a good reason.
>>
>any other strong strategy that feels uncounterable
Bro just have better timings, raid him where he's not defending, use resource efficient counters, it's your fault for letting the opponent get his deathball rolling in the first place
>post-imp post-chemistry post-post-chemistry-research fortification that costs gold and stone to defend one spot on the map
Nothing I could do, simply unbeatable
>>
>>2148915
Love the Greek civ theme playing on all those missions. Very moody.
>>
Do you get mad when you lose games?
I do sometimes and then I feel bad about having gotten mad.
>>
>>2149147
i get mad at retardation, win or lose
>>
File: Longswordsma.png (58 KB, 630x630)
58 KB
58 KB PNG
>>2149147
No because I never lose.
Defeat the oponent? Fuck yes
I surrender? I won some fun out of building up my little town up to that moment.
>>
File: Jan_Zizka_aoe2de.jpg (33 KB, 256x256)
33 KB
33 KB JPG
my favourite part of Dawn of the Dukes is when Emperor Sigismund sees Jan Žižka's army and says "What's this? Some kind of Kingdom Come: Deliverance II™?"
>>
>>2149147
I get mad only when I die due to the bullshit the game or the game engine pulls on me
if I get outplayed, that's fair and nothing to seethe about
>>
Now that the dust has settled, is Three Kingdoms worse than V&V?
>>
>>2149147
I've played a ton of competitive games but this one gets me the most "involved", probably because it's a full 1v1 situation and the game requires absolute constant attention
I only really get upset when my opponent makes a genuinely retarded move that should NOT work given the information he has, and yet gets away with it. That one deeply deeply upsets me
>opponent pushing with archers in super early feudal
>built a full house wall that funnels to TC
>opponent decides to walk under and past my TC right when I had no vills around it
>check the replay and he had no way of knowing this information, he just dove a fucking TC in full darkness
>>
>>2149322
Yes.
>>
>>2149322
Victors & Vanquished is the most low effort but Three Chinkdoms actively made the game worse.
Anytime I see someone playing one of them I just quit out. I have zero interest in fighting them.
>>
>>2149322
No, but it's definitely the most controversial because it took a step in a direction many fans do not want
>>
>>2149322
Objectively so, because at least you can ignore V&V
>>
3 kingdoms is the worst thing to ever happen to aoe, this includes 3 and 4.
>>
>>2149333
Gambler king wins by being unpredictable
>>
>>2149322
V&V is trash but it doesn't pollute the multiplayer. So 3K is far worse.
>>
Is V&V really that horrible for someone who plays the game for singleplayer? I know some of them are just Filthypedia scenarios with maybe more polish.
>>
>>2149147
Very occasionally, only when I'm having a close team game and we lose because someone on the team is playing like a complete dipstick.
>>
>>2149386
There are some good scenarios like Vortigern
And then there are tedious hours-long "RPG-lite" scenarios like that fucking Ragnar one
>>
>>2149397
I like RPG scenarios.
>>
>>2149399
Well then knock yourself out on Ragnar for 4 hours
>>
I'm replaying every AoE2 campaign, starting with El Cid
I love that initial tournament duel, and how you even have the option to fight the knight on foot despite it being inconsequential because it's ABOUT THE FEELING
>>
>>2149386
The scenarios themselves aren’t abysmal or anything (though your mileage may vary). The problem is that even cleaned up they still obviously feel like mod missions that they’re charging money for.
If you want SP Chronicles or Mountain Royals are the best right now given that the first three DLCs come with the game now.
>>
>>2149403
Cid is pretty good campaign to learn the ropes
>>
>>2149386
If you don't like Filthydelphia's scenario design, you won't like V&V.
If you do like Filthydelphia's design, you still won't like it because every level takes forever.
>>
>>2149450
I did Finehair which took a few hours, but I enjoyed it. So from what I'm hearing I think I would like V&V. As long as there's enough triggers and sense of progression I enjoy a long drawn out mission. As opposed to the length coming from chasing down AI villagers trying to rebuild TCs.
>>
Can anyone recommend me some how to play videos against skirmish AI? I'm stuck on hard AI right now, I can do a build order fine and at least keep up with the AI as I hit castle age, but I keep getting overwhelmed soon after.
>>
>>2149485
I would have linked Hera but he never continued his series.
>>
>>2149485
Wall and raid
>>
File: Haruhi.jpg (49 KB, 640x357)
49 KB
49 KB JPG
>>2149403
>Spanish campaign
>Saracens for a third of it
>>
>>2149609
I don't know what they were thinking
>>
>>2149609
Could be worse, could be the Dracula campaign.
>>
Man, I really wish Sicilians got fortified walls. Regular stones are so weak.
>>
I wish I wasn't repulsed by and bored while playing these gookclick rts games, 1v1 is so much healthier for one's mind than the competitive team games
>>
>>2149679
It's only gookclick in multiplayer.
>>
>>2149685
thats the only fun part, thoughbeit
>>
>>2149685
>gookclicker
Bro the only thing I am clicking is m@a upgrade and setting a way point in the middle of your eco
t. >>2147542
>>
>>2149696
>he neeeds to click m@a
take the BulgARYAN pill
>>
>>2149677
>pls build donjons we worked really hard to make them good
>h-here we'll buff them again
>no we won't overhaul First Crusade even though it'll fix both Serjeants and Donjons
>>
File: Greygoo-cover-art.jpg (21 KB, 266x374)
21 KB
21 KB JPG
Hey look it's a gooclicker
Heheheh
>>
All I want from this game at this point is andean architecture set and catholic looking churches for poles and czechs, after that, I can't think of anything else I could ever request.
>>
File: brock trust me.gif (1.06 MB, 498x306)
1.06 MB
1.06 MB GIF
>>2149826
Give Persians the Central Asian architecture and I will (won't) forgive WE for Three Chinkdoms
>>
>>2149826
Oh okay cool
>*releases another 3 kingdoms DLC*
>>
File: pepe smile.png (362 KB, 3168x3080)
362 KB
362 KB PNG
I usually don't leave reviews, but I left a long scathing negative review on Three Kingdoms (I asked chatgpt to make my ramble slightly less incoherent and organise it into paragraphs)
>>
File: 20250920153813_1.jpg (1 MB, 1920x1080)
1 MB
1 MB JPG
I dearly missed Siege Onagers this match
>>
>>2149840
What's that? you want the sima clan and Lu Bu as a DLC for the DLC? sure!
>>
why are melee units just not fun to use?
>>
I feel like Three Kingdoms wouldn’t have been hated so much if the campaigns were at least good.
Instead they suck and literally everyone except chinks who clap when they see their “historical” characters fight hates it lmao
>>
Another day
Another 100% loss rate
>>
>>2149971
I'll wait for you at 400.
>>
>>2149927
Why are you gae?
>>
To be fair, you have to have a very high IQ to understand infantry plays The micro is extremely subtle, and without a solid grasp of pre-mill drush most of the build orders will go over a typical gookclicker's head. There's also siege gameplay, which is deftly woven into countering archers -
>>
>>2149927
I enjoy militia rush
>>
>>2149942
The campaigns really weren't that bad
It was a little boring how the final mission was the same for all of them, but it was otherwise a fairly regular set of missions
>>
I have a 100% winrate (in campaigns with reloads)
>>
>>2150055
using vipur spreedshit
>>
>>2150055
Me too. I’ve only done William Wallace and the first level of Barbarossa, but I beat it that level in 2 hours so still pretty impressive.
>>
File: hqdefault[1].jpg (28 KB, 480x360)
28 KB
28 KB JPG
AoE2 has no bad campaigns
>>
>>2150035
i want to like goth spam or spamming cavalry, but it's just boring. i'd rather be doing funny micro with ranged units and then lose them all because i suck.
>>2150047
how
>>
>>2150094
I've only played like a third of them but some campaigns are definitely weaker than others
>>
>>2150099
some are better but none are outright bad (thought some asian campaigns can have a LOT of spam)
the El Cid campaign has almost zero challenge, but it's still a good campaign
>>
File: surrender.png (1.51 MB, 995x688)
1.51 MB
1.51 MB PNG
this ai just surrendered because my ai ally attacked them a little
make it make sense
>>
>>2150098
I prefer chaotic messy games and with help of militia I can start one in 5 in-game minutes
>>2150094
Berbers is horrible.
>>
>>2150114
SMAC xenofungus looking farms wtf
>>
>>2150119
>Berbers is horrible.
welll um uhhh
you get to use camel archers
>>
>>2150127
aside second and last mission I've beaten campaign using militia line, in 1-4 you have to deal with halbs+huskarls comp so you are better off using infantry.
But biggest problem is AI having infinite resources and just pouring wave after wave.
>>
>>2149701
That’s the thing, I really like donjons. They’re not that great, but they’re very fun. But I can’t enjoy a defensive toolkit without fortified walls.
>>
>>2150119
>>2150127
I did Berbers in HD, but in DE I ran into the fire towers in the first mission and just quit. Fuck that.
>>
I never build walls because I only play campaigns
>>
>>2150154
Walls are better in campaigns than multiplayer.
>>
>>2150155
the AI is the one who needs walls
>>
>>2150156
Whoa.
>>
>>2150156
b-b-based
>>
>>2150051
They're just kinda bland, nothing really wrong with them though beyond three chinkdoms fatigue.
Really I'm just pissed that China got cucked out of their own campaign *again*.
>>
not to brag, but I just beat Joan mission 1 in 15 minutes
>>
not to brag, but i just beat saladin mission 6 in like three seconds (typed i r winner)
>>
>>2150094
I've never liked Joan of Arc
Fighting Britons over and over with their Longbowman spam is annoying, which isn't helped by the Franks' one-dimensional army composition, and the missions are either
>walk to the end
or
>rush the objective lest you get four teams aiming trebs at your TC 15 minutes in
Also the story is pretty weak.
Genghis Khan and Barbarossa are the benchmarks of how to make a fun campaign.
>>
not to brag, i still only play 4v4 teamgames with and vs AI (i have fun)
>>
>>2150196
>Also the story is pretty weak.
yeah but Joan is cute and that's all that matters
>>
>>2150196
Literally only one mission is walk to the end
>>
>>2150202
Mission 5 is collect peasants then walk to the end
>>
>>2150204
Yeah just a simple attack-move the whole mission right?
>>
>>2150205
It's pretty simple. Like a unit counter tutorial.
>>
>>2150207
OK so it's a no-base mission then, not just a mindless walk
>>
File: army of rams.jpg (761 KB, 2816x2732)
761 KB
761 KB JPG
an army of RAM? How quaint
>>
>>2150196
>rush the objective lest you get four teams aiming trebs at your TC 15 minutes in
That's not true, what the hell are you on about? Like, fair on knights vs longbows over and over again, but stick to that and don't make shit up.

>>2150201
>make Joan cuter
>add campaign where you capture her and framed around her getting burned alive
Thanks, DE.
>>
>>2150220
i laughed
>>
File: do it for Joan.png (1.41 MB, 1400x1000)
1.41 MB
1.41 MB PNG
>>2150201
I love her so much...
>>
File: heheheheh.jpg (359 KB, 1400x1000)
359 KB
359 KB JPG
>>2150309
>>
File: file.png (12 KB, 628x97)
12 KB
12 KB PNG
>Qualifier day after a LAN event
Lol
>>
>>2150309
Including literal fantasy slop with historical art should be a crime.
>>
>>2150281
With time, you begin to understand Burgundy were the good guys of that war.
>>
Joan was a false prophet.
>>
Joan of ACK
>>
>>2149942
Eh, the faction designs would still be a glaring issue. I hope World's Edge got the memo and actually does something about them. Ideally, I'd like for them to just get rid of the three kingdoms factions by moving them and their campaigns to Chronicles, and giving the Jurchens and Khitans their due campaigns for the base game, but that's obviously expecting too much.
At the very least, I hope we don't see anything like that DLC for the base game ever again.

>>2150094
Tariq's infinite unit spam is cancer. The AI doesn't even have villagers.
>>
File: 1698044274480230.png (176 KB, 990x1184)
176 KB
176 KB PNG
>>2150403
>Tariq's infinite unit spam is cancer
The AI is just scared
Throwing everything it has
As it should be
>>
>>2149826
>andean architecture set
Give Incas unique Houses and Temples and it'll already get a lot better
>catholic looking churches
100% this
>>2149828
>Persians the Central Asian architecture
I have no fucking idea why this wasn't the case together with their latest revamp. In the preview screenshots they were clearly using that architecture set.
>>
>>2147542
Separating docks is such an important gameplay aspect to get right so the casuals can learn because I swear to god my bro had 30 hours in the game (campaigns only) and thought Fire and Demo Ships were unique scenario units because he never tried checking the 2nd dock tab.
>>
W H E N
are we getting civ specific vills???
?
?
?
>>
File: joan.jpg (129 KB, 732x457)
129 KB
129 KB JPG
It's been centuries and Angloids still seethe about the fact a teenage girl kicked their fucking asses and exposed them for the cowardly island jews they are
>>
>>2150354
>>2150386
Jolly good day sirs!



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.