How do I get good at this game
>>2144399playing it
>>2144399Do the practice run with disabled timers on missions so you can learn the mechanics and get familiar with enemies.Turn them back on when you get the grip how the shit works.Keep your resident nigger sciencist well supported - research will give you an edge over ayyyys Faction heroes are kind of glass cannons, especially early on. They can hit hard, but will also be fucked hard if catch at the wrong time.Invest in infirmary and use healing buff from Templars - being able to put your guys back to the fight quickly is critical
>>2144399I got really tilted last time I played, I was having tons of fun playing ironman instead of save scumming, great experience. That was till I hit a bug that fucked up my game and couldn't go back to a load to get past it on a mission. I quit and was mad and sad.
>>2144458You had a 97% chance to avoid that bug. You should have known better.
>>2144399What difficulty? The answer is different for each.>Normal: Just learn the enemies and play fairly well. No one can outright kill you in a single hit except for a few, so you can afford to make a mistake or two if you have medkits.>Commander: Work towards mag weapons and armor fairly quickly. Start a Psi program as quick as you can because getting a Psi caster out early will make the game far easier. Get extra bodies as you lose people and make sure you're within striking distance of the black sites as they come up in case the Avatar project advances too much.>Impossible: Pull as much experience to one soldier as possible, rush promotions so you can unlock six man squads ASAP. Rush weapons because you absolutely need to kill all enemies the turn you spot them very frequently or you will eventually eat a bad roll and die. Use a Reaper to abuse stealth and identify hostiles after you go loud, they don't even need to attack because their scouting is just that potent. Psi is less useful early on because it takes far longer to develop skills, but having a ranger with a melee weapon against melee-weak enemies is great, as is a well rounded team in general.>Beta Strike Commander: Play the odds and make decisions based on what will come out in your favor on average. You can afford to take hits since everyone has much higher HP. Expect to take return fire since enemies are much tougher. Smoke grenades and other buffs get to be more useful since combat is slower. Get guns earlier than normal because otherwise you'll have trouble killing Mutons and Chosen.>>2144458I marathoned the original, pre WOTC XCOM2, even took time off of work to play it, got to the final mission, and then one of the bosses ragdolled outside the map and had their turn never end. Couldn't even save and reload it, it was just stuck.
>no xcom 3 ever
>>2146160I would've said the same thing about the XCOM remake, but here we are. Maybe the stars will align ten years from now and we'll get another XCOM that's just as good as the rest.
WHAT'S WITH THE FUCKING SHUTTERINGTHE FPS IS STABLE, BUT IN SOME CUTSCENES IT FEELS LIKE MY PC IS GOING TO BRICK
>>2146384>we don't need to optimize, it's turn-based!
>>2146384the game is just a fucking mess
>>2144458xcomx EU was bug-free but xcom 2 had a ton of retarded bugs, never understood why people would play that on ironman over just having some self-restraint and not save scumming