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Can we decide on which civ is objectively the best?
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>>2145004
Everything after 4 has limited units per tile, and therefore is not worth playing. Anything before 4 is just 4, but less good. There's no debate to be had, it's obvious which one is objectively the best.
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>>2145005
>it's obvious which one is objectively the best.
5?
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>>2145005
>There's no debate to be had, it's obvious which one is objectively the best.
Correct, it's 3
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>>2145004
Probably 5
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>>2145004
Venice!
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4 is still the best for single player because the AI is better in managing unit stacks than 1UPT. In multiplayer I quite like 5.
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>>2145004
5 is the best.
>>2145005
>2025 and still filtered by 1upt
lol
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>>2145004
Definitely 3.
4 is good but it was too arcade-y for me with the extra mechanics.
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>>2145005
https://www.youtube.com/watch?v=9KCjS66pvrQ
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4 because i edited the files to make science be marathon speed while production and other things are fast so eras have more lore
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6 is the best
I tried going back to 5 and it was ASS
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Without mods, 3 is the best.
With mods, 4 easily.
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>>2145240
/thread

Now delete your post OP.
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>>2145004
white
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>>2145004
Unironically 6
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>>2145004
Nope.

Civ2, Civ3, Civ4, Civ5 and Civ6 all have valid reasons for repeated play to this day. Civ series mostly takes a few steps forward and a few steps back, with 7 being the first one to truly fuck it up.
Civ players often get arbitrarily attached to a mechanic like it is a core civ mechanic and then get confused when it isn't in the sequel when it wasn't present for even earlier games.

Arguably, you could maybe just replace Civ2 with SMAC, at least in terms with mechanics.
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>>2145872
UNFATHOMABLY based.
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>>2145068
>2025 and still filtered by 1upt
nta but i liked being able to combine units into an army
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>>2146002
You can
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>>2145220
I wish devs would understand this. I don't mind time going but holy hell seeing archers around while someone is getting a machine gun is stupid. Not only that it's the fact I can't even commit to anything historical you either have a dumb army that is low tech or none.
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>>2145004
It's still 2.
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>>2145872
Look at this loser being reasonable on my shitfling board
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>>2146041
i always enjoyed mountain fanatic doomstacks in fortresses
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>>2145004
2
Most competent AI thanks to combination of simplicity and straightforward design, can run on literally anything with display, good map scaling, no gimmicky special powers for Civs.
4 has best mods that elevate the game
3 and 5 are the best for multiplayer
But nothing really compares to 2.

Also, does SMAC count?
Because if so, it easily beats the rest without even trying
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It's 6, no contest. It must be, for why else would people brave Firaxis' dogshit MP to play it with other people?
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BABA YETU YETU ULIYE
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>>2146011
Archers v machine guns literally happened irl.
Part of the reason why the samarai eventually got their shit kicked in and Europe ended up carving up the entire African continent.
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Is civ 3 even playable these days?
And what is that about the eula changes and the game being spyware now?
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>>2145011
4PBP
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>>2145011
Dubs of truth. 3 is the best. 4 is the last good one.
3 is in the sweet spot. 1 and 2 had weak AI and 4 began the bloated, eurogame style mechanics that plagues the later titles
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>>2147272
>he doesn't have a physical copy or crack
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>>2147272
>eula changes and the game being spyware now?
I think it’s right for people to be upset about it but Steam literally does the same thing.
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>>2145004
Civ 4 Colonization is the only game I can play over and over and not get bored. I can't even finish the others anymore.
4 and 5 management isn't engaging enough and 6 is just bullshit joyless math busywork.
Colonization is the perfect civ game, I'd pay a lot of money for a game with other eras but similar mechanics. I don't know why they abandoned it.
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>>2145004
3 4 5 and 6 all have good reasons for me to replay them (vanilla or modded), but I’ll be boring and say that IV is probably the best.
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>>2147272
Should work, if you're on a modern OS regardless of which version of the game you have installed you'll need to drop indirectsound into the folders detailed here to fix a sound/music bug:
https://www.pcgamingwiki.com/wiki/Sid_Meier's_Civilization_III#No_music_or_sound_effects_during_diplomacy



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