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does anyone actually play democracies in hoi4?
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does anyone actually look at the catalog in this shithole?
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>>2152328
Lol no. Everyone who plays this game is either a femboy tankie or an esoteric nazi
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>>2152337
no
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>>2152328
no one wants to sit through 3+ years of doing nothing before the actual game starts and neither do they want to play the 1939 start because half the fun in hoi4 is using the equipment and templates you built up through the game

>>2152398
there's quite a few femboy nazis and esoteric tankies as well
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>>2152328
>>2152404
I do. I play as France with the 1936 start. That start is kino because you can have a 1936 Civil War with the communists AND a 1936 invasion of Germany which is fun.
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>>2152328
They're so easy it's not even funny. Defending against germany as france or britain is a cakewalk, and the US is just boring as hell.
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>>2152328
I play the US when I want to fuck around with some meme build that's only possible with their huge eco and long buildup time, or France because it's fun to fuck around in Asia as them.

Flipping Germany democratic is also fun because their foreign policy tree lets you still play like a map painting troublemaker
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>>2152328
Only on TFR.
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>>2152328
Only in mods, and only then sometimes. Vanilla sucks too much to have to put up with democracy’s drawbacks.
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>>2152328
No, democracies are mega gay and basically amount to "let the wealthy pilfer the nation using votes from the easily manipulated poor as an instrument of political power". Why would you want to play as that? You can have that IRL.
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>>2152328
The most interesting democratic path is Nuclear Gandhi since it straight up removes all the no-fun allowed rules you're otherwise bound to, while you still keep the perks like extra autonomy occupation and the army XP bonus.
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>>2153060
>let the wealthy pilfer the nation using votes from the easily manipulated poor as an instrument of political power
Why are you so hateful, anti-Semite?
>>
The problem with democracies in most of these and why nobody plays them is that they make them boring and bland. Often electing different people just leads to a palette swap in the pie chart without any unique content. And if they do, it's pol-sci garbage like in most of TNO where all you do is dealing with bread and butter real life inspired politics. Democracy gets treated as either weak, or "the default good guy", or both. So you get the worst of both worlds: mechanical punishments and content that's less interesting than the alternatives.
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>>2152328
Making China Democracy is the most fun play. Entire world is after you, so it doesn't matter if you can't declare wars on your own
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>>2152328
Greece is fun, be it going Megali Idea or becoming Byzantium and swapping to Democracy
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>>2152328
I'm so old that I remember back when democracies weren't allowed to declare offensive wars in this series (without mods). I think HOI4 was the first one where democracies were allowed to start wars, but even then most mods don't let you declare as *any* government type unless you've unlocked some focus that gives you a casus belli.
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>>2152328
Italy flipping to democracy (constitutional monarchy) and going Italian Irredentism allows you to declare wars without being locked to only nations that caused tension.
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>>2153827
I vaguely remember seeing democracies declare war way back but it was so long ago that I might be misremembering. And I'm so fucking old that I played HOI1. But I've been playing HOI4 pretty much exclusively for the past several years so it's possible that I'm getting things mixed up.
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>>2153420
The worst part is how HOI4 treats world tension and the Allies' relationship to it. What World Tension should be is the Axis playing "Don't Wake Daddy" while the Allies are trying to diplomatically contain and/or appease Hitler. The Axis do not want the Allies to go to war for as long as possible, the Allies have an incentive to deal with Germany quickly. But that's not how it works in game, instead the Allies do nothing, the Axis raise world tension, and in multiplayer you aren't allowed to deny the Axis anything historical because it is 'unfair' - which is fine, but shouldn't there be other alternative mechanics that serve the Allies's purposes of containing the Axis?
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>>2153891
I mean there's different types of MP games. Traditional ones would let you do whatever, including denying Sudetenland and the like (Rheinland denial is just cruel tho).
Those mechanics are denied because you need a 4-5 year war to even allow some players to join in. Like the war could be over before USA even enters it.
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>>2152328
Democratic Canada KaiserReich run where you singlehandedly save the entire planet from totalitarianism is still pretty much the best experience HoI4 has to offer.
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>>2156358
>save
KR Canada is ultra reactionary faction that runs on power of endless seething, it is literally not a democratic nation
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>>2156360
You don't have to sell me on it. I'm already on-board.
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>>2156420
Good, now manifest your destiny
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>>2156463
Alternativelly
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>>2156360
You either think that the PatAut route is the only route, or you're asshurt because your wholesum 100 ancom commune was wrecked by MarLib Canada. On or the other, you're a fool in either case.

>>2156463
>>2156464
Based.
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>>2156467
All me
You should stop making assumptions. Canada is an ultra reactionary bastion and it is why it is based.
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>>2152398
>>2152685
>>2152697
>>2153060
vanilla should have never made democracies incapable of declaring war.
that is the game's central mechanic and not allowing the player to do it without restriction was a failure.
US has the naval treaty trick which causes nations in the treaty to declare on them which is a work around but no other non major democracy has that.
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>>2156358
KR canada is downright not good until atleast 1940. The biggest most clear drawback it has is no manpower until a major war kicks off. None of your allies want to give you garrison manpower either and in KX most of the entente can break away or join your enemies.
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>>2156625
As UK you can do something similar by deleting some / all of your capital ships and forcing your targets to reduce their fleet size through decision. They never do, maybe even cant do it, so free wargoals
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>>2152328
me
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>>2152697
The fun part of US is using your near infinite production and resources to arrive at '41 with some absurd arm build that would never be practical otherwise.
You're the only country in the game that doesn't have to care about HP because you can just out produce your losses on such a colossal scale. You're also the only one that could possibly build enough strategic bombers to ever matter, or rush nukes fast enough to them to actually matter.
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>>2152328



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