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I can get the game with 3 DLCs for super cheap on steam. Is the game worth buying and learning? How long does it take to learn?
>>
>>2152693
It's super easy. One of easiest paradox slops. Definitely worth pirating. Super fun for few runs.
>>
>>2152753
and if you appreciate the creators' effort, have money and u are not a nigger then it's worth spending money on.
>>
no
>>
>>2152693
honestly the biggest gripe I have with it is performance
unless you have a cpu with exceptional single core performance late game will be a slog
they tried fixing it time and time again but they just aren't up to the task as new shit comes up as they introduce new, poorly optimized, mechanics
>>
>>2152760
yeah it's not worth $300 or whatever outrageous price they charge you for all the DLCs
they should just bundle the base game and all of the DLC up until last year for $30 or something reasonable, but Paradox is retarded swedejews so they won't.

just pirate it from GogGames and then pay them $10 on steam if you feel obligated to
>>
Good only for the Star Trek mod if you're into that sort of thing
>>
It feels like it’s been progressively dumbed down and is full on cookie clicker with memory leaks now
>>
>>2152693
No. The current version is broken. They released an entire patch meant to rework pops to increase the performance and instead it got worse and they undid all of their AI improvements as well.
>>
>>2153502

Will they fix this soon though? Or is the game permanently fucked for a long time?
>>
>>2153516
Last time they broke things this hard it took almost a full year to get things back to what you reasonable call close to its pre-broken state but they never really fixed it.

This time around the breaking seems more fundamental. There's been no incremental progress towards making things less broken, just weird excuse-throwing and accusations. We're now in the phase where they pretend they never promised the things that they promised and insist that the breaking was necessary "foundation laying" and that the problems aren't real, but if they are then they don't matter.

Stellaris is a monument to Paradox's present competency crisis and I think you would be wasting your time and mental energy 'waiting' for it to get better.
In short: >>2152763
>>
>>2153516
The current patch that released along the DLC made it worse. So no.
>>2153530
It took a lot longer than that.
>>
>>2152693
No. Even ignoring all the bugs and poor implementation I think the fundamenal game is in one of the worst states ever due to the uncontrolled cancer of the pop growth meta. Pop minmaxing has been the meta for years but in the current patch it's reached an absurd level because the devs seem to be actually balancing around the retarded youtuber meta builds which has basically rendered the game an unplayable slog if you dont focus solely on pops.

I hate the pop growth meta so fucking much. Ideally they'd just remove pop growth modifiers altogether, but I'd take going back to the days when like +30% pop growth modifier was significant and hard to achieve for most empires pre ascension.
>>
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Everything has gone downhill since tiles were removed.
>>
>late 2300s
>game already chugging on a 600 star galaxy on a 9800X3D
wasn't there supposed to be some groundbreaking pop performance rework at some point?
>>
>endbringers have a bug where the warden shroud blocker thing can't be destroyed, making the game impossible to win
>shroud forged has a once/decade event where you can spawn pops on every colony
>secret societies criples you by denying you hundreds of monthly unity in exchange for things that you can buy with unity
>tankbound literally have no armies unless they go for robots, the presence of which disables the free automation thing
>pop growth feels sluggish for all biological empires, meaning never enough pops unless you do a stupid minmax 1 planet unity rush
>shroud rng so bad they had to give the shroudwalkers options to simply buy delving results or you'd never have them
They literally made it even worse since 4.0 and I'm angry
>>
will infernals be good
>>
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>>2152693
>>2152760
Are paypigs really like this, defending Parakikes who jew their retarded fans out of every shekel for 100 shit DLC reskin packs? No wonder piratefags can't stop winning, you are fucking pathetic. Just pirated gmae + all DLC in 10 mins
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>>2153841
Seconded.
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>>2154982
fell for it again award
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>>2152760
Lol, paypiggie mad that pirateCHADS don't waste money on DLC?
>>
>>2152693
Not worth it since at least the late 2.x days. Hell it wasn't worth it since 1.2 or 1.3 after they keep breaking shit during patching. 4.0 at this point is probably going to be the biggest nail for this shitshow.
>>
>>2152693

They recently (like 5 months ago? 6 months?) released a patch that completely changed how populations/workers worked and I had to sit and watch a 30 minute tutorial to re-learn how to play the game. I still don't 100% understand it. This patch was also implemented in an effort to improve performance, which it didn't: it made it worse. As far as I've observed the official response has been to deny, ignore, and move on with more dlc.
I've been told by my colleagues on here that this has happened at least 3 times in the games on-going development history.

>>Is the game worth buying and learning?

"""""*Yes""""""
*If you like the idea of a sci-fi trope toybox presented in the form of a civ game and are the kind of individual who gets sucked in making little imaginary realities in your head I would recommend Stellaris. Steam says I have a 1,000 hours invested in this game and I believe that. Easily.
**You should pirate it though. You should pirate it, and most of the dlc for that matter, and if you find yourself no-lifeing the game you should buy it. Easily my biggest criticism of Stellaris is that it's grossly overpriced and if anything has become MORE overpriced as time has passed.
>>
I like how the new psionic dlc changes nothing and you're still ended up Allah Akbaring your entire country at the end of the ascension path
>>
>>2152760
Maybe before 4.0. Fuck off
>>
>>2152693
If modded and pirated - it can be a decent space 4x fast food.
If bought and/or vanilla? Stay the fuck away.
>>
since 4.1 it's here,I thought to give a shot again to this titanic of a game. I stopped playing it after 4.0, and I played stellaris since 2019.
So how is the situation now?
The planet UI it's finally ok, but all the previous balance it's still in the gutter. You don't manage pops anymore, even the pop number in the top bar it's gone, you spam buildings or districts, to be precise. you want more research? research specialization and then spam city distr., consumer goods alloys unity all the resources, except food minerals and energy are now a function of how many city district you have in that particular specialization/resource. Pops just follows.
You can cap out that you produce so many jobs that you eventually run out of civilians, but in the early game you are capped by buildings and districts, so minerals now are essential to the early game. In the mid game, you just start to spam construction, pops will just follow.
So in terms of powercreep, you can have more production from single planets, but planet size it's the most important thing. If before you can have small planets specialized in science, unity or fleet cap via buildings, now planet size it's all that really matters. Yes building that provide bonus to efficiency or upkeep cost still exists, but if a 6 districts planet before could be still useful, now it's not even worth colonize.
In a way now it's easier to play, you just colonize a planet, choose witch designation should have, and then spam districts and some buildings to improve efficiency.
I find it a lesser experience than before, all the pop management it's a shadow of former itself.
Being said all of that, I still find that could be pleasant to play for many people, especially new players, but good luck with the huge pay wall of the dlcs.
>>
The game has dogshit devs that don't even bother balancing or fixing bugs. Before 4.0, oppressive autocracy could build gene labs and the like, just without getting amenities. Sensible. After 4.0, oppressive autocracy apparently can't build medical buildings, despite it starting with one on its capital. What?

Then you can also pick as a civic mutagenic spas, but you just don't get to build those with oppressive autocracy, because the devs are too retarded to play their own game and fix simple IF statements in the code. The players have to literally mod shit like this themselves, because the devs are too busy getting paid to do nothing. Just fire these paycheck thieves.
>>
>>2155722
Just pirate the dlc. Haven't paid for a ParaJew DLC in 10 years.
>>
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>>2156201
>mods will fix it
who's gonna tell xem
>>
>>2157108
Downloading mods for paradox games is for pussies. Just edit the text files yourself as desired.
>>
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I wonder how many dlcs they'll churn out to avoid fixing the game.
>>
>>2153502
wait
its still not fixed?
>>
>>2164039
No
>>
>>2164039
Arguably they even made it worse
>>
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>>2164058
>>2164060
>>
>>2164022
Gemmy
>>
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>>2164058
>>2164060
Fucking swedes.
>>
>>2153841
FTL variants too
>>
>>2153841
Tiles?
>>2164152
Yeah why'd they do that?
>>
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>>2164271
The original pop and building system.
>>
>>2164271
tiles were terrible, don't listen to these morons
>>
>>2164380
Ohh yeah I forgot about that but I recognize it now.
>>2164491
But I still don't remember if I liked it or not.
>>
>>2164491
t. Jeet who's never played with tile.
>>
>>2164491
at least they didn't make the game slow to a crawl
>>
Watch them add a new system and more resources.
>>2164704
Hahaha.
>>
>>2164491
Tiles were great.They allowed planet specialization without requiring to much micro, didn't fuck with performance, they were simple enough to at least give the AI a chance and slavery actually worked properly. They also allowed the player to individually purge single pops.
>>
>>2164613
Why is everybody a jeet now even when there is no connection to jeets and India? I genuinely don't get it.
>>
>>2164874
>allowed planet specialization without requiring to much micro
every planet was a small puzzle minigame, how this doesn't count as a micro?

droping tiles was the best decision in whole Stellaris developemnt
>>
>>2165070
they didn't drop them, just sidegraded to building slots and districtslop and AI is even worse at this minigame than it was at the previous one
we also lost the beloved PURGE button
2.0 was a mistake
>>
>>2165070
>Puzzle game
It wasn't. It took a few seconds to build the correct buildings on every tile and that's only if you didn't specialize the planet. Building only mines on a mining world is hardly a puzzle.
>>
Have they said anything about fixing population control and pop assembly?
>>
>>2152760
>and if you appreciate the creators' effort
What if I don't
>have money
What if I don't
>not a nigger
What if I am
>then it's worth the money
Is not
t. 345 hours played
>>
>>2153502
>releasing a patch that it's know to be an utter mess
Will never understand why devs do this.
>>
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>>2165332
>>
>>2165335
because management says 'push it now, sell it now, profit go up NOW', the devs don't actually get a say
>>
>>2152693
pirate it will DLCs, and test it out.

then buy the real one if you enjoy it and play online
>>
>>2152760
it's not our fault that devniggers are charging such high prices for tiny dlc.
the entire game is not worth over 50 bucks
>>
>>2165000
Flavor of the month buzzwords parroted by automatons with no self agency.

>X go brrrrrr
>Autist
>Tranny

Etc.
>>
>>2152693
>>
Which ascension is the strongest and which one is the weakest?
>>
>>2167675
virtual for rushing tall build with infinite pops and massive production bonus
psionic is now equally gamebreaking even with the recent nerfs
genetic is a bit bland unless you're doing evolutionary predators
>>
>>2167675
>Which ascension is the strongest
always the latest expansion one

>the weakest
the oldest, which is great
hate the machine cocksuckers so much
>>
>>2164380
This looks barely more advanced than the Down Syndrom GalCiv one.
Glad it's gone.
>>
>>2152760
No paradox game is REMOTELY worth the asking price.
>>
>>2168826
> and massive production bonus
And it's nice that the other empires accept virtual resources.
>>2169126
Thank you for you opinions paracuck.
>>
>>2169182
I always assumed that it was a society mentally acclimated to not have a physical body, so they can just do things like control robo arms on a conveyer belt without needing to build everyone a chasis.
>>
>>2152693
Pirate it. Don't buy it.
Even on a discount, it's overpriced.
And you are better off using a version of the game that won't auto-update. Because those update, they are not always very good...
>>
Lag still a thing with it? Will it be unplayable 100 years in with 9600x cpu?
>>
>>2152693
>Is the game worth buying and learning?
No, and that's coming from someone with +1000 hours played. It really isn't worth the time it takes to just play a single game, even less so learning how to actually play.
It got worse with the last performance update.
Play Master of Orion or Endless Space instead
>>
Wait how the fuck do pops work without tiles then?
>>
>>2170233
I guess same as before?
Just different name and tons more.
>>
>>2152693
I enjoyed it the first time I played it on launch.
It's changed so much since then (removed wormholes for example) that I lost all interest.
Every time I try to replay it I never finish.
It's dull.
>>
>>2169956
Yup
>>
>>2171507
>removed wormholes for example
what do you mean?
I see wormholes all the time, just need an advanced tech to unlock access.
>>
>>2180143
nta but you could've picked a starting ftl method on start once upon a time. Classic hyperlane, wormhole or the most busted - gates from the start.
>>
>>2180179
>Classic hyperlane, wormhole or the most busted - gates from the start.
what are you talking about anon?
it was warp drives, hyperlanes, and wormhole stations
>>
>>2180191
I wanted to add warpdrive as well but I fat fingered post
>>
>>2152693
>>
Why these subhuman somalian svens cant make this turd of game run on multiple cores? What kind retards make game when everyone run hardware with 8 ore more cores for last 2 decades. God damn it 9800x3d get choke holed by stellaris like I choke my dick every 2 days
>>
>>2184307
I'm running it on my trusty Windows 7,
it's still the same retard game as it was on launch 10 years ago.
>>
How is Infernals or whatever its called looking? Is it just another overpriced species pack?
>>
>>2185785
The Infernals Species Pack includes:

Two new Origins:

Cosmic Dawn

Red Giant

Galactic Hyperthermia Crisis Path

Four new Civics:

Fire Cult

Scorched World Heralds / Pyromanic Instinct

Galvanic Empire / Biometallic Cartel / Galvanic Synthesis

Planet Forgers / Planetary Architects / Volcanic Nesting / Thermal Optimizers

Volcanic Planets and Habitability Preference

Thermophile Mechanics

Infernal Species Traits

10 Infernal Species Portraits

Infernal Shipset

Infernal Diplomatic Room, City Set, Advisor, Flag Emblems, and more.
>>
Never finished and i bought this game at launch. Just could not give a damn when midgame slowdown happens
>>
>devs dont want to make habitable toxic worlds because it would be called corrosive worlds
why not just call them acrid worlds instead????
>>
>>2193434
Anon I don't know if you have noticed...but the Stellaris devs are retarded.
>>
>>2152693
Do the subscription fir the DLCs instead of buying them
>>
>>2153209
>It feels like it’s been progressively dumbed down and is full on cookie clicker with memory leaks now
When was it at its best?
>>
>>2193972
>giving Paradox money
>>
>>2152693
Vanilla is ass. The AI sits back and lets you rape it till the game becomes unplayable through excessive micro and slowdown. There is an AI mod that makes it more lively - it’s absolutely necessary. That said it is more of RPG than a strategy game.
>>
>>2193972
It's cheaper to get the subscription if you're gonna play for under a year
>>
>>2152693
I pirated /played this game since 1.9.1 and every year i try newer version so i can tell what new stuff i liked and what i didn't.
>new stuff in +
more races, variations on them, new diplomacy options, espionage, corporations, all of that was great, objectively better AI, I can't deny. more things to do.
>new stuff in -
adding perk system, same boring starting quests, more adaptation of the game for multiplayer, removal of other space travel options from the start of the game, removal of tiles, game became more buggy with each new patch and ran worse and worse.
>things i would implement
redesign planetary invasions/battles system
focus on bugfixing because game is engaging, and it's sad to see its current state.
>>
>>2193972
>>2194509
Grand strategy games like this aren't fucking play once and forget console bullshit
you literally play this shit FOR YEARS

the sub is quite frankly an even bigger jew move than the ridiculous 50% sales for 10-8 year old content

>>2194514
>redesign planetary invasions/battles system
that isn't even on anybodies mind right now

>focus on bugfixing because game is engaging, and it's sad to see its current state.
literally the only thing they're doing right now
at least the finally figured out the ship spam as the main problem
as obviously the Pop tick wasn't
>>
you know, many games use sale models where the base game gets discounted to such a low price it's basically symbolic, but the dlc:s remain expensive. they want to first hook you, and only then exploit you. iirc this is the case here. and dlc unlockers work well on steam. meaning, you can get the base game for pennies for all the steam features (workshop is especially worthwhile) but without paying intended price. for games like this, i actually do not recommend pirating, but rather purchasing a resold key for the base and then unlocking the rest. it's worth it.
>>
>>2152693
>Is stelaris worth playing
Yes
>I can get the game with 3 DLCs for super cheap
Just pirate it, you dufus. This game being worth playing doesn't mean it's worth a single cent. Last time that game was worth spending any money on was ironically the release. It's the rare case where PDX made something truly different and unique and then spend rest of the game's lifetime on removing everything that was unique or special about it.
Still worth playing.
Just not your money. ANY money
>>
>>2164380
This is probably the only thing I'm glad they removed. The origina building and pop system were shit-tier and I don't miss it at all.
FTL variants, thou...
>>
>>2194867
What if you play for 10 hours a day, the subscription is super worth it if you invest yourself in the game
>>
>>2195099
>the old system that worked was bad
Why are paradrones like this?
>>2195655
That you Paradox but after the recent patches I won't play it all.
>>
>>2152693
4 was a disaster! As usual...
>>
>don’t feel like microing more planets
>vassalize enemy empire
>they utterly collapse because the AI can’t play without cheating.
>>
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>used to play on Admiral
>now I can't consistently win on any difficulty harder than ensign without meta gaming
Did Stellaris get harder with time?

It's like there is no choice with yoru economy, just a razors edge that you have to follow in order to grow without collapse and by the middle of the game multiple powers are ahead of you.
>>
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>>2195655
>the subscription is super worth it

this is why we can't have good things any more
zoomies fall for the most retarded jew shit

>play MMO only without sub
>pay sub for your own single player gam
>>
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>>2198004
looks like it
glad I haven't upgraded to 4.1 yet,
even their own metrics show it has only now matched 4.0.23 performance

is this now how I have to treat these fucking update bonanzas?
>>
>>2198578
No
>>
Entered the same bloat territory as EU4 did for me 2 years ago. I sometimes play old versions, but this paraslop has aged not too well imo.
>>
>>2164380
brings back memories
>>
>>2185814
Does it include any fucks? I'm all out of those to give for shitlaris.
>>
>>2200343
treat your diapers
>>
>>2195655
>the subscription is super worth it if you invest yourself in the game
I rather would pay once for DLC, you would pay $200 if had the subscription since Feb 2024, if you payed for the bundle right now it would be $274.24 (not including tax) but the payment is final, in 7 months time you would pay additional $70 and payment is not final. It's shitty deal in long term.
>>
I always fly armored laser ships, then later with fighter squadrons, what's your preference?
>>
>>2214406
The very important thing keep in mind with the subscription is that you shouldn't be playing more than 6 months, by that time you should have realized the game is shit. In the slight chance you still like stellaris after that time then yes, you do the math and pirate it.
>>
>>2214461
I always just run meta builds or whatever counters my current enemy. Every empire type or crisis uses the same ship every game, so you know the strengths and weaknesses.
>>
Holy shit the Ai is so bad. I haven't played in a year and most AI's on GA still ended up pathetic by the mid game. I wasn't even using a min maxed build and wasn't used to the new planet and pop system. They really undid every AI improvement from 3.x with their shitty rework and instead of fixing it they are planning to break fleets next. What did they even rework pops? The new system doesn't do anything better than the old one and even removed features.



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