I noticed no Stellaris threads on the board. I know 4.0 was a huge fuckup but I at least expected some talk about the new Psionic Expansion. How you fellas feeling about it. ( If any of you guys are even bothering to still play it lol). Is the UI update doing it for ya ?
Pop growth feels painfully slow in late game after coming from virtual and genetic ascensions playthroughs so a psionic one
>>2157242Your perception is impressive in that blind gay mole kind of way. And no last I checked the game is still allround a heap of ass, bit worse than what it was pre 4.0 even.
Does it still have that game flow where you discover some ancient ruins or something, research them, then get a quest marker at some random place on map and all of that is just generic story with some variables changed in the text? I don't understand how this game is supposed to be interesting after the first couple of playthroughs >pic kinda related
>>2157357Yes.
infernals wants and wishes?
>>2158261Let me inhabit a planet that other species types can't. Toxoids should have done this with toxic worlds but instead you just terraform them into something else.Hopefully the portraits don't look like ass. Everything after Toxoids has been very hit or miss.
>>2158261Cancel it and fix the base game and the existing dlc.
>>2157242i just noticed that waldetoft is back in shadows of the shroud
>>2158261For them to get over their abject fear of the game having any amount of complexity or genuine choice outside of roleplaying.
>>2157242Somehow, the new updates have been even worse. Maybe fix your damn game before making me pay for it again. How expansive is Stellaris DLC now, 300 or 400 dollars? What a fucking waste for a game that runs terribly and plays worse than when the game first released.
is virtual still busted?
>>2158261Demon women are must.
>>2159292There are other kinds?
Two bugs I ran into in this new DLC:Amy forever stuck in an invaded planet and disappear.If you pick psionic ascension your councilors will gain psionic trait(for councilor) very late in the game, start at around 2350 and get the trait at 2430.
How does auto-modding work in Stellaris? Do traits stack?
>>2157242It's been a while and endbringers is still potentially unwinnable because you can't destroy seals placed by the wardens. Learning that their idea of qa is leaving stellaris running all night didn't surprise me whatsoever.
The AI is still garbage, I ran a galaxy where I was an observer, and everything was bad.Their planets were bad, and their ships were bad.They should honestly have some end-game presets that are good.Also I notice that you rarely get any unique empires, like any genocidal or special ones.I've never had to fight off a crisis empire :{
>>2161770I see genocide and special origin empires in every game I play though.Then again my game is modded out the ass.
>>2162032Fucking lucky, I never seen them, and the few times I do they're getting bullied by everyone. I think the best I've ever seen a genocidal empire do was as my isolated toxic knights, they managed to have a quarter of the galaxy. I wanna have some actual threats in my game.
Thoughts on gigastructures? I like the idea but I feel like things get too silly if you don't use the more restrictive settings.
>>2162891I think some later games ones are underpowered, particularly stuff like ring worlds. Even good ones like, like Dyson Spheres, should be even stronger. The Dyson Sphere gives you a lot of power, but it should give you even MORE power than even the most energy producing planet could ever dream off. Another problem is that they are often as powerful based as the DLC they are in it. As a rule of thumb, the newer and more expensive the DLC, the more powerful the megastructure will be. At the end of the day, the main advantage of megastructures is that you don't have to employ pops to use them.
>>2162891Good ones are stuff like Dyson Swarms and Dyson Spheres, Arc Furnaces, Orbital Rings, Matter Decompressor, Grand Archive, Hyper Relays, Gateways, and Crisis Buildings. Strategic Coordination Center, Ring World, and Science Nexus are OK. Then there is Quantum Catapult and Mega Shipyard. Finally, everything else: Mega Art Installation, Interstellar assembly, Sentry Array...
>>2159299Orc and troll women, of course.
>>2157242What are the things that become fucked up since 4.0? I just recently bought Stellaris and have been having a blast with it.Had my first win on Captain difficulty and hoping to go up even more.Now I'm worried about buying any of the DLC. Perhaps a specific list of needed DLC or avoided DLC.Also is the 4.0 release just bad for previous players or am I just not understanding what is bad about this game?
>>2157242I need Evolved back.
>>2163286This is paradox anon, you need the DLC for half the features of the game and then the further expansions of said features from other DLC. It's easy enough to just pirate the DLC and decide for yourself whether it's actually worth paying money for.I consider the 4.0 changes to be absolutely positive, but like previous mechanic changes it caused some bad bug issues initially. Coming from someone who hated the initial big pop/tile overhaul years ago.
>>2163314A bit disappointing about the DLC, just wish it was cheaper. I say that, but there are just so many DLC.Negative reviews for change of mechanics is understandable, but if it didn't make the game worse, I don't see why the hate or the consider Fuck Up.
>>2163286Must have:Utopia: Megastructures and ascensions. If you don't have Utopia you aren't playing Stellaris.Ancient Relics & Distant Stars: Makes the galaxy feel more alive. Federation: More complex federation and UN.Synthetic Dawn: Robots.Galactic Paragons: Without it leaders and levelling up them is ass.Machine Age - Biogenesis - Shadows of the Shroud: Gives extra depth to ascension mechanics and each gives a Player Crisis. Apocalypse: Megaships and planet crackers. Marauders. Great Khan Mid-game Crisis. Megacorp: Megacorps & Space Commies. >GoodLeviathans: Space Monsters to kill and War in Heaven (Fallen Empires wars). Overlord: Vassal mechanics & Orbital Ring. Mass Relays.Nemesis: Become the Protector/Emperor of the Galaxy or Destroy the Galaxy Player Crisis. Grand Archive: More stuff to explore. Specimens to capture and train. Midgame Crisis. Astral Planes: More archelogical sites.First Contact: Pre-FTL stuff.>Good Species Pack:Humanoids: Humanoid portraits, shipsets, and some broken civics.Toxoids: Alien Mutants and possibly better written origin in Stellaris.Aquatics: Water AliensNecroids: Space Parasites/Undead>Undercooked Species Pack:Plantoids: Just plants and some good traits. Lithoids: Living Rocks, potentially the worst species pack. >GarbageCosmic Storms
>>2163426This is more like it. There were so many DLC to choose from that I didn't really care about doing more with the game. Enjoyable as a stand alone, but this is informative and helpful.
>>2157242How come Cetana can't spawn if you imprison the animator of clay?
>>2163426>Astral Planes>good>Machine Age - Biogenesis - Shadows of the Shroud>must haveDamn must be retarded
I like cosmic storms.
>>2163913You deserve lag correction.
What kind of settings do you normally use? Any recommendations for weird ones that turn out to be good?
>>2160404>Do traits stack?Here's an example: Agrarian and Farm Appendages can stack with each other. But Vocational Genomics(on farming job) and Agrarian will not stack with each other since they both the same trait.
I need help understand these unspecialized nexus districts on machine worlds.Like they're just housing and that's it...?Also you terraform a world and you have mining districts but if you remove them all then it becomes unspecialized and there's no way back? At least that was my experience with the Nanite worlds.
>>2163426I would swap Astral Planes and Cosmic Storms but otherwise this is a good list.
>>2164144Crisis' are really weak so best to play on 20-25 times crisis strength.
>ai is so fucking dogshit half the gameplay is fixing their shitty non min maxed worlds
>>2164460You build a district in that area and then you can specialize it. No, the button doesn't appear until construction is complete so you have to babysit the planet before doing anything with the district, why do you ask?
>>2163606I think cause you need him to end the crisis so if you trap him it would never end
>>2164144Less habitable worlds so the AI can't spam 50 colonies.
>>2165859Doing a run with the opposite of this just for the hell of it. Minimum size galaxy, 5x habitable planets. Each of my sectors has about 10 colonies in it.
>>2165838Isn't that only if you want to reprogram her?
I want to play Stellaris for the first time, and I want to experience it as it was in the long-ago time. What version should I play?
the only thing I can say about Stellaris is that it is aggressively okay. like there is nothing about it that stands out it's the most 5/10 mediocre but kinda fun game I've played
>>2166066if you want old ftl and tile system at it's peak then 1.9
>>2165945That just sounds like it increases the already high micromanagement hell
>>2166120That's what I play the game for. I've also done a run in a max size galaxy with no AI just so I can make a perfect empire with no competition. I love filling in spreadsheets.
>>2157242>I at least expected some talk about the new Psionic Expansion.I don't like how Stellaris does Psionics and I don't think I ever will, so this expansion was just more of the same bullshit. Skip.Mind you, I fully realize "my idea" is untenable because I always though psionics should be an "Easter Egg". It shouldn't be a main gameplay feature, they shouldn't explain or advertise anything about it, it should be something you have to dig around and root for; methodically unlocking it through multiple play sessions, finding clues n' bits in archeology, genetics, spiritual pursuits, that kind of thing. Really make use of that "visual novel" gameplay. That and there should be a Psionic Hive-Mind option to play as a god. Not a capitalized G, but just one of those Star Trek type lower deities with followers/worshippers replacing "drones". >>2158261>infernals wants and wishes?This exact post: >>2158262 Infernals should be what Toxoids 'aught to have been in the fucking first place. The obligate, "species with such a noxious or foreign biochemistry that they can't co-exist with other organisms." If Stellaris was COOL (they're not) they'd do that with Infernals AND realize they're retarded and change/upgrade Toxoids accordingly.
>>2157242
>>21661112.X > 1.X > 3.X >> 4.X1.X gets bonus points for trying. 4.X just made the game worse.
>>2163286>>2163426As a retarded new fag buying into that jew shit, here's the 2 cents on my Discount DLCs. pack.>GET STARTER PACK!if you accidentally got core game on sale first>GET UPGRADE BUNDLE>https://store.steampowered.com/bundle/33199/Stellaris_Upgrade_Bundle/ALL those are essential, fill up your Starter Bundle with those ASAP it's not even a game without them>Ancient Relics & Galactic Paragons & Overlordcore gameplay the fucks intentionally left out, IMHO>Apocalypse & Leviathans: actually makes something happen in an otherwise sterile Galaxy>First Contactwhen you happen upon pre-FTL, it's really boring without>HumanoidsHuman supremacy, mammal ships look like assDon't have more, this shit was already stupidly expensive enough!On sale of course.I'll explain more if anybody cares.
>>2169115>buyingStopped reading there
>>2169116stfu brownfag
>>2169118Don't you have a general on /vg/ to get laughed and B& in? lmao
>>2169119don't like it when your shitty poo trojan doesn't infect somebody, huh
>>2168810>1.X gets bonus points for trying1.X>2.X just for the FTL variantsI don't even care about tiles
Been two years since I last played. So uhh....how's performance now?
>>2170276About as bad as it's always been. Commit genocide for lag reduction.
>>2170051>>2168810Nah. 4.X is solid.
What's the most dystopian government in Stellaris?
>>2170322Fanatic Xenophiles with a government dedicated to replacing it's own population with aliens.
>>2170322Oppressive Autocracy gives more unhappiness than being literal lifestock.
>>2170276Just as bad, but amazingly for different reasons.
when is the dev diary for the species pack coming out
Are Biogenesis and Shadows of the Shroud worth buying at the current price?
>>2170722no dlc is worth buying, anoncreamapi is a thing
>>2170722Are they good? Sure. Are they worth full price? Never. Pirating the DLC unless you have more money than sense (like me) is standard for paradox.
>>2170276they've finally figured out their retarded ship concept was lagging everything outsolution now, HoI4 CopyPastaprobably
>>2170722from what I understand, both basically upgrade & flesh out Genetic & Psi ascendancy to the robot/cyborgnigger level
>>2170553when they can finally figure yor mum's species
>>2170322Democracy.