How did I do?
as Russia do i TC whole siberia or just CoT states and core rest? 100% production efficiency and 0.3 goods produced from investment at 40% production autonomy hit vs 55% goods produced at 3 institutions (time you start colonizing siberia) with 90% trade sharedo i snake to Vladivostok so i could divert trade from Beijing asap?
>>2170868Not big enough.
Economic Hegemony before the Age of Absolutism!
>>2170922
>>2170922putting the chud face on the lion made me audibly laugh
>>2170868Eranshahr time? Eranshahr time.
>>2171379>>2171604VVVGGGHHH
>>2170868Your faith is weak, brother.>>2171379>Zoroastrian FranceNice.
>>2170916>as Russia do i TC whole siberia or just CoT states and core rest?TC until your companies have 50% provincial trade power share and give you an extra merchant. TCing CoTs is usually the best way to achieve this but TCing all of them isn't always necessary. TCs take up more of you governing capacity than normal territories, so it's best to use them sparingly.>do i snake to Vladivostok so i could divert trade from Beijing asap?Yes, in particular you should declare war on Oirat early on and snake your way through Yumen trade node. Yumen has only one outgoing connection and receives trade from Beijing, which has only one outgoing connection as well, meaning you don't need merchants in those nodes to steer, at least initially. China is very rich and Confucian is a pretty small religion. It's easy to trucelock Ming or the tags that pop out of them after a Mingsplosion. Remember that the mandate holder takes +50% extra fire and shock damage received at 0 mandate. Persia is another rich region that's accessible to you as Russia, but you might find dealing with the Sunni hugbox more difficult.
>>2171890
>>2171379>>2172378Guess I wasn't as friendly or proselytizing towards my neighbors :^)>>2171604
Everyone should try out the Odd Empires 2 mod before it is too late. It is a very great and interesting mod.
>>2172389>before it is too lateis it like going to get removed or something?how can it be too late to play a mod?
>>2172647I was just being dramatic about the release of EU5. Although, there is an expel jewery decision in the mod among other things so it could end up deleted if someone decides it went too far.
>>2172378>Revolutionary Zoroastrian France>GB still owns Brittany>Gascony exists and owns half of Spain>Austro-Hungarian Portugal and Lowlands>The Papal States own most of Italy>Brandenburgian Scandinavia>GREECEWhat the hell is this Europe.
God bless my glorious Prussian Empire
>>2172818>GREECEDefinitely his puppet/ally
what is the strongest way to accellerate to be unstoppable? I always feel like a paper tiger, even when 1600 rolls around where I can still lose wars (I'm a noob) and I'm not quite entirely sure how to supersnowball to the point where you can manage to do a WC. What's the best idea groups or strategies or tactics for becoming straight up unstoppable by all these AI faggots?
how the FUCK are you supposed to play the byzantines nowadays? I've played them multiple times in previous updates, but now they feel impossible. The ottomans just declare war on me before I can even build enough galleys, I know a lot of it is rng, but it seems that they're guaranteed to declare on me by 1447.
>>2173412Last time I did a BYZ run, I went for Naples after Epirus with military access through Papal lands. Then it's the old galley bombardment of Gallipoli while Ottoman forces (or at least most of them) are in Anatolia. You need to go way over cap with mercs for both wars and it takes RNG both to have enough time to prep and for Ottoman troops to be in the right (wrong) place. When you conquer most of Naples, there might be an opportunity to find stronger allies, such as Hungary, Poland or Austria. I remember Austria being a carry for my early game, but they won't ally you while you're super weak.
Does anyone have tips on how to efficiently dev provinces or any guide to link?I always end up swimming in admin points without knowing how to spend them.
>>2173412>how the FUCK are you supposed to play the byzantines nowadays?Its called reload the game a million times until you get a scenario that lasts longer than 4 years.
>>2173412You gotta build your army over the limit and sign alliances with everyone you can to make them attack weaker enemies Build conquer epirus asap and buiy ships nonstop until you get 200+ gunsThen wait till turks attack somebody in Anatolia and breach/assault the fort near Constantinople
>>2175131Lol had a stroke there>Build ships and conquer Epirus asapAnd build ships there tooYou might get some ships captured from their fleet but its very random
>>2175000Pretty sure deving with admin points isn't the most efficient. There's lots of other things to spend admin points on, if you keep reaching the cap then you're probably not coring enough, boosting stab (ideally you should be at least +1 at all times), or reducing bad effects. It's best to use it to boost the dev cap of the other two mana types, where you should instead focus provinces on either mil or diplo like 5/3/8 or 5/8/3.For diplo dev highest it's best to do that in provinces with high value trade goods and production values or where you'll be building production buildings.For mil dev highest you should do it in provinces with shitty goods where you'll be building army buildings and recruiting.Admin deving highest specifically should be done where you'll build tax buildings since it only increases base tax, could be worth deving a wonder province though to build it faster if you don't want to throw cash/manpower to expedite it, or for institution spawning/spread.You should spread out development to unlock new building slots as you tech up for new buildings, otherwise just try to maximize income.Not every province should be dev'd though, just pick the ones with good modifiers and goods and prioritize those first then dev the shittier provinces when the cost gets too high for your main tall ones. Obviously focus devving on your core/stated provinces and your capital and main coastal provinces.
>>2173077WC ideas specifically are usually different from more regular play ideas. WCs pretty much always use diplo ideas for the warscore cost reduction and admin ideas for the CCR and usually later pick Humanist ideas to mitigate rebel spam or go religious ideas if they want a one faith/one culture.Military ideas depend on the nation your playing as. Quantity helps early game but later on in a WC manpower won't be an issue. Offensive is probably the best in general for a WC, Quality is always nice to have, but if you're lacking in morale and your army is too costly then Defensive would be better. Morale and discipline basically scale multiplicatively with each other so it's better to have a bit of both then to go all in on one.For government type ideas, Aristocratic fucking suck unless you're a nation that gets a lot of cav bonuses. Plutocratic, Divine, and Horde are all very nice for a WC but not essential.Don't bother with explo/expansion ideas unless you're a country that starts off in a good place to colonize like Castille, for WC its better to just make their colonies submit to you instead.Influence ideas are great if you're not going for a one-tag. Vassal swarms can reduce a lot of the micro needed in WC. And since vassal reconquest is one of the best ways to expand early game the first few ideas in Influence will help there, but it's not real useful once you get imperialism CB (or if you use desu vult).Econ scales better than Trade for money (if that's an issue) in a WC and it lets you debtmaxx.The game doesn't always get much easier late game since you'll be fighting other massive blobs with huge armies that are usually countries with great national ideas like Mughals/Otto/France. And part of winning wars is just being good at moving your toy soldiers around, taking advantage of terrain, getting stackwipes, etc. Some of that is just skill you can only get by playing more.
>>2175219>Pretty sure deving with admin points isn't the most efficientTax still isn't the best money maker but admin deving stuff like grain provinces with a temple estate buffs and I think admin(?) idea bonus on top isn't a bad way to increase your income
>>2172389Tell me some interesting countries, there's no description and I ain't joining no discord
Starting to get bored with the game, done a lot of the achievements I found fun, any interesting countries as recommendations?
>>2175595novgorod into russia (pretty generic actually i know), but then you should TC everything east of the urals and use all that trade power and merchants to send half of the world's trade into mother rossiyaor maybe try playing a southeast asian colonizer like majapahit or malacca if you haven't tried that already and colonize the east indies, austrialia, and oceania since you're so close to them, might be a bit slow at the beginning and im pretty sure majapahit starts in a disaster
TOTAL EUROACH DEATH
>>2175273what is the preferred order for these, and which nations do you recommend for the biggest AI curbstomp or escalation? I have no idea how to play France with all their vassal bullshit.
>>2171604How did you get your Eranshahr so groß?
>>2170922Why did the Zoroastrian brutally killed the Mullah?
>>2175663There's no set-in-stone order for the idea groups you need for a WC because it depends on the nation you're playing in and your situation. But generally you'll want to go Espionage or Diplo first, then Admin or Offensive (or whatever other mil idea) second and third. Humanist and Religious ideas aren't relevant until you actually have lots of other cultures and religions to convert or accept so you should get them after the others. Diplo and Admin ideas pay themselves off the sooner you complete them because then their cost reduction will apply to more things, so they're definitely not ideas you want to put off. And even if you have the setting enabled that lets you take multiple ideas of the same group in a row, it's not always efficient to do that since your monarch points will be split between the two.One example idea order would be Espionage > Offensive > Admin > Diplo > Humanist.Another would be Diplo > Admin > Offensive > Religious (if going for one tag/faith/culture).For nations, you can't go wrong with Mughals if you can form them. Their mechanic lets them accept cultures for free by conquering all provinces of that culture and they get CCR in their ideas. But forming them could be difficult for new players.Ottomans are always OP, they also get CCR but also tolerance and additional accepted cultures, you just have to manage decadence.Muscovy -> Russia is also great.For France you should just focus on placating and integrating your vassals, once you do that you'll be absurdly strong. The special "French Strong Duchies" nobility privilege helps with that, you can remove it afterward you integrate if you don't want to use lots of vassals. Diplo ideas first also helps with this.
>>2176026this is an older save, from like two months ago where I did a mughal game, hit 1650 with 3000 dev and just didn't feel all that spectacularly strong, as I'm just slowly slugging through the indians and feeling like I'm nowhere on any kind of timing to conquer it all. Are my instincts just wrong, should I keep playing or go back? (Started as Timmy, I figured out how to make it past the opening bit with some restarts) What's the conquest priority for Timmies anyhow, since I chose to hard focus down the Otttomans to shut them the fuck up ASAP
>>2175675Because the mullah called him Muhammad (big mistake).
>plan macina game>remember there's no kru or sao>iberia buffs>ottoman bs>have to pick the lamest religion for my map color dopamine hit (usman pls)>go back to bed
>>2176257That's a pretty normal sized blob for 1650 but it looks a bit behind for a WC especially if you don't have the right ideas. You're also at that point where there are other unstoppable blobs like PLC. It would be better to focus your diplomacy and wars on weakening other strong nations rather than eating up smaller nation once you're strong enough to do so.Are you taking 100% in every peace deal? Are you being limited by AE or rebels in any way?And your income could be better especially considering you have some decent trade nodes under your control. I'm not an expert with trade though so I can't help you much but since you've almost monopolized Alexandria it would be smart to try to steer more trade there to collect until you can expand more into Constantinople to collect there. You should use your AE budget to conquer good trade nodes when you can. I would've tried to expand more into India and Anatolia instead of Africa, Arabia, and Central Asia first since they have better dev and trade and try to steer the Indian trade into Constantinople to collect. But again I'm not a trade expert so this suggestion could be wrong.Also make sure you are building manufactories and production buildings in provinces with decent goods. If the income you would get from building buildings is higher than the interest on a loan then you should definitely take out loans to build buildings.
>>2175673It's been a while, but for the easiest Eranshahr you want to start as the Timurids, dunk on Ajam ASAP before Shah Rukh dies so you can culture flip to Persian (so you can later form Persia), consolidate your shit by annexing your vassals, then rush the Zoroastrian part of the MT. The next step would probably be securing the Fire Temple in Azerbaijan, as that grants you 10% discipline at Tier 3 IIRC. For the Ottomans, you want to strike while they're busy with a major war - I attacked while they were trying to turn the Mamluks into their Eyalet because if I let them manage to do that things would become very difficult going westwards. Otherwise, there isn't anything too important to note, you just play the usual game and expand at your own pace. Also, spawn your own institutions, don't wait for them to spread out from yurop. Also TCing India (or at least the centers of trade) makes you lods emone.
>>2176257You should have all of India under control at that point, and your income should be better, like the other anon said. When you get enough merchants from TCs to steer everything in India towards the Persia node, you start making tons of money.
>>2176257To add to what everyone else has told you, a strong economy is more important than your development #. By now you should have 500+ trade income and ideally some advisor cost discounts because 120 cost is crazy high. By 1650 you should have an army big enough that you can ignore AE and coalitions.
I just realized how much tax income the Mughal anon is getting relative to production and trade.>>2176257Templemaxxing? Are you not doing manufactories and TCs for merchants?
>>2176517>>2175673Eranshar/Persia is the most OP tag in the game. I usually start as yazd, Ajam for easy mode. There is absolutely no reason to start as the fucking timurids
>>2176814What's wrong with the Timurids? Their starting position is quite strong and the vassal thing is pretty easy to handle. In case that anon wants an easy start, Timurids are certainly easy.
>>2176517Very nice anon. Sounds like a fun campaign.>>2176517>>2176814I've tried several times as Ardabil for the historical Safavid shit but I haven't gotten that start off the ground. Lots of powerful enemies right off the bat.
God, I hate Fr*nce so much
>>2176548whats the way to do that, reduce advisor costs?>>2176522I guess I ended up conquering too far into the ottomans...what's the best Mughal trade setup, assuming I start as Timmy? I can try and do it again and this time head hard into India in stead, but yeah the Otto's always worry me because if you don't nip them they will cause so much asspain.>>2176578yeah I should be doing better at that, i guess the idea is to move your capital back from india and TC all of India as Mughals, is that the best move?I'm going to just give this a shot and start again as Timmy once more.ideas were diplomatic - admin - offensive - quantity - quality
>>2176864>>2177109im sorry you guys are shit at the game. Starting as a nation that is already OP because they had an all time great conqueror 50 years before the start isn't any fun. i like to take shit nations and build great empires. anyway playing in the middle east all you need to do is ally the ottomans
>>2177326>i like to take shit nations and build great empiresI also like to do this but in the case of Ardabil I failed
>>2177241Yeah, the forced capital change from the MT is annoying because it nukes all the TCs you set up in India, but it's still worth to put it back in Persia imo>>2177326We all like to do that, but if someone is asking me how to get something done without any specifics, I'm not gonna tell them how to do it with the more difficult starts. If they need to ask, it's possible that they'd struggle with something like fucking Yazd.
Yet another Timmy playthrough, I love cavmaxxing so much
The fuck? Is there an event that makes John Calvin the leader of Switzerland or is this pure coincidence?
>>2178420yeah it's part of his whole event chain in switzerland
How's EUV bros? Does it look promising?t. 2k hours on EU4
>>2178428Weird, I don't think I've ever seen the AI take that. Gotta try that myself, I assume you just have to go reformed.
>>2176257Bro is templemaxxing
guh
Fin
>>2179820
>>2178429read the dev diaries and find that out for yourself
>>2179824is... is that Guyenne?
>>2170868Started again on my Mughals run, made Iraq, Kazakh, Mewar, and Multan vassals for reconquest and all. Now gonna go form Mughals by killing delhi and I guess keep my focus mainly on India while grabing a bit of Basrah. Ottos cucked themselves or something so I could ignore them for now. Stuck on first idea group, guess maybe admin for the coring reduction?
>>2180110Ottos always cuck themselves by allying a notorious parasite know as Aq Qoyunlu 99% of the time. It's funny
>>2173412Byzzies are the easiest they've ever been. I did a run a few months ago and I think I got it on the first try. I certainly got it within the first 5
>>2180292Seriously, why do they do that? And they never break the alliance even when they get claims all over AQ
>>2180292>>2180445I never even noticed.
>>2180407Not the easiest they've ever been. Pre strait change they were foolproof. You just blockade the strait and the ottomans could do nothing. Nowadays they can be easy but it requires actually paying attention and your little gambles paying off. If you get shafted on siege rolls even with naval bombardment it's a restart.
Granada is easier than Byz ngl
>>2180110From Anbennar thread:>Your ideas should be Admin/Offensive/Diplo, in that order, no exceptions. That's basically what you need for every blob campaign by the way. After that you probably want Religious/Trade/Quantity in some order. Religious to help deal with rebels, Trade for econ, and Quantity so that you can hit hegemon easily. You could maybe replace Quantity with Influence instead since you get big vassals and it still might give you enough force limit, I'm not sure.Mughals may not need Religious because they already have enough innate tolerance bonuses? I could be very wrong, though.
>>2180110https://youtu.be/0ieOtkKMiu8?si=UudBkki_JeTAy20c&t=129
>>2178420Go Jew as Karaman.
>>2180110i would go diplo for war score cost and then adminquantity for reduced attrition and endless manpower poolthen humanist for -10 years of separatism and the other unrest buffs so you dont get rebels anymore and can focus on just blobbing
playing in australia in eu4 fucking sucks you cant do anything without feudalismand you cannot unlock feudalism without discovering a feudal statewhich you cannot do without feudalismand ai just doesnt care about australia until very late in to the game
>>2182850why did they even add abo tags into the game
>>2182907muh brown representationthey added clans (scottish word) to ck3, but didnt give them to scots, they gave them exclusively to muslims
>>2182933It is even more weird that they call the islamics Clan government when that is not the case. When that is not how the government is classified. However, neither it is a form of government in Scotland, Scotland was feudal, clans were simply powerfull families controling the land.
>>2182907Abos are kino
Can playing as a republic be any fun?
>>2184966Yes. Tall Netherlands and Tall America can be absolute fun to play with. Even Switzerland and Italy with constant longer reelection so you can spam 6/6/6 makes you very strong.
>>2184966i find them more fun than monarchies
>>2184966Venice is fun
most fun pirate nation? I've played as Gotland and had fun, not sure what other good options there are
>>2185024So > Pirate Japan made for a great Trading/Raiding/Colonizing country. Raiding China constantly kept your income going and you can play tall.
im a big noob in eu4 and this is how every game ends for me. I start as some shithole, grow it for 100 years and then get conquered by europeans
I'm doing a Persian Zoroastrian run and want to mass convert other countries to Zoro to bump up my Defender of the Faith tiers. However, whenever i declare a holy war, i dont get the option to actually force convert other countries.What's the best way to go after this?
>>2185179bad tech? develop your provinces to adopt tech
>>2185179actually defeated this first group but then they landed on the other side of the continent and split their forces, something AI never does in other pdx titles.and then some indian fucker declared another war on me at the same time.
>>2185181i dont think any tech can help me against thisi feel like i should be slurping someone's cock in order for them to defend it but i dont know how since everyone wants my provinces and therefore hates me
>>2185185what year is it? tech would definitely help, if you have unequal military tech that's the first thing to focus on
>>21851871598the tech is in the ass, twice lower than the portugal, but again i dont think it would help me since they outnumber me 2 to 1.my whole game plan was wrong since i was just waiting for someone to arrive in order to adopt feudalism (therefore spending tech points with a debuff), and didnt know that i can adopt it myself through the horde government.Why even give the option to the tribals to settle early and "trade" with the europeans, they always, 100% times declare war on me no matter how friendly am i trying to be with them.
>>2185196there is seems to be only 1 particular strategy for the tribals and every deviation from it is a noob trap
>>2185185the enemy has to slowly transport their shit onto your territories, you should be easily stackwiping everything that lands with 10:1 advantage
>>2185210also, poortugal is really shit at warfarethey get btfo'd by every european country in every wartheir only saving grace is their colonies and eventually even the colonies grow tired of how poor and weak poortugal is and declare indepedence
okay its over
I need pretty map mod.
>>2185179play main character nations instead of ooga booga shitholes
>>2185196you always want to dev your provinces and adopt stuff yourself, it will make you rich in the long run and they wouldn't outnumber you as hard plus you'd be similar in tech, then you have home advantage and can kick their ass
>>2185196>Why even give the option to the tribals to settle early and "trade" with the europeans, they always, 100% times declare war on me no matter how friendly am i trying to be with them.that's how it happened in real life lmaoI think you have to convert to Christianity if you want a chance at them not killing you.
>>2185616>convert to Christianityim yet to see this event or whatever. But its only -20 negative opinion, compare to the usual -200 because of the provinces.And some natives survived in their homeland, like south american mountains or new zealand, it doesnt make sense for europeans to send all their armies against you every time, no matter how shitty and insignificant is your land.
>>2185631they probably got claims through missions or some shit
>>2181677>>2182314>>2182660thank you all.
>>2185638they fabricate a claimactually to think about it Spain was the only country that began their colonization by declaring a war on the natives. But here they all do that, no peaceful attempts to trade or something at all.
All of the colonizers are extremely aggressive towards you. Especially if you own gold provinces, is really annoying, we were being such bros dividing western europe to me and eastern to them and then they betray meIn my inca game the Ottomans broke a 200 years old alliance because they finished exploration and decided they wanted all my gold provinces it's absurd
Lanfang is pretty fun
>>2185752Yeah, it makes me want to avoid colonizing which is a shame
Does the chance of capturing forts reduce as the game goes on? Like I don't even mean upgrading forts +defensive ideas making siege ticks longer I just find in the first 100 years I can take forts at 14% reasonably often while after a certain point I get sieges running into the 70%+-disease outbreak stage.
>>2186110The results of each dice roll are affected by several factors, such as fort level, commander siege pips, how much artillery you have, naval blockade, and possibly others. Enemy fort level increases significantly as time passes, so you need to stay ahead of the curve. Check your modifiers on the siege screen.
>>2170922I look like this (chuddy at the bottom)
>101 years after 1444Finally cracked 300 income. Norway, Denmark and Brittany are colonizing the New World. Best of luck to them. How fares the campaign anons?
Thoughts on these casualties?
>>2186110the % shown on the siege interface doesn't lie to you, no (except for tiny rounding errors).upgraded forts really are a fucking slog though, if you cant bring max cannons and good leader to every siege.
>>2184966florence is pretty fun, novgorod is pretty fun
>>2186363i did rassids(shia yemenites) - yemen - mamluks - egypt - arabia campaingkept egyptian ideasyou get the war score cost on pretty much everybodyyou get a lot of dev cost reductionyou get western pips(lol)lots of claims and larp from the arabian mission tree without the dogshit arabian ideasits bretty fun
>>2170868>t*rks still alive
>>2186444alive and kicking ice dweller we wuz and willz be sultanz in 9 days and rapez the balkanz
>>2186446I'm gonna throw up...
>>2186449dasrite ytboi best you can do is throw up in your own mouth while we rapeth your women
>>2186414A small regional chinese war?
>>2186452Just a tiny regional skirmish, a mere foothold on the sino-mongol caliphate history
Kek
>>2186463>yuan new world coloniescursed
>>2186466I just stole them from the Spanish and the English, business as usual
how come fish is more expensive than furs in this game
>>2186488it's really good fish
Poland is a ridiculously overpowered ally because when you call them in you get:Poland (very strong)Lithuania (very strong)Mazovia (ok)Moldavia (ok)Danzig (ok)That is 5 allies for the price of one.
>>2186525They still get their asses kicked when called against ottomans
Would you guys call Poland an S-tier nation in EU IV?
>>2186568S seems a bit highThey definitely aren't on the same level as france/gb/the ottomons/ming
>>2186575I think that you're right.It is just that I have had so much trouble fighting against Poland/Lithuania in the past.
>>2186579Yeah in the early game they can be a massive bitch. It seems like they end up becoming pseudo-russia pretty often in the last couple of patches too
>>2186568I dont know why you wouldn't honestly. It's boring af to play to power-wise you get a lot of stuff for free. Lithuania, Teutons, if you are lucky you get Moldavia. You can get Bohemia and Hungary PUs. You have extremely good lands, a lot of farm lands and textiles. You have top tier ideas as Poland (PLCs are worse) and a very good unique unit. It's literally THE easiest country to dismantle the HRE with at the very start of the game. You can also just deny Lithuania and get a very good ruler and you wont have to deal with a bad level 1 gov reform. Again, why wouldnt we consider Poland S-tier?
Some EU IV nations that are likely S-tier:OttomansFranceCastilleSome EU IV nations that are just below S-tier (still incredibly strong):MuscovyAragonPolandMingMamluksTimuridsEnglandAustria
>>2186587I'd put Castille in A and Austria and Timurids in S instead
>>2186586Playing it straight is a snooze fest but I had a good run where I went Poland ->Hungary -> Russia to do the triple Rome achievement. I kept Hungarian ideas to get the religious tolerance and cav ration, paired with one of Hungary's government reforms to run full cav armies
>>2186598What the fuck is wrong with you?
>>2186587England not in S?
>>2186598Great borders, 10/10
>>2186598There is probably a law against posting something like this.
Fun fact, forming Russia doesn't require you to be Orthodox so I only had to flip religions once at the end to Confucian to steal the mandate of heaven>>2186599Autism mostly
>>2186598Those pockets of Muscovy look like chickenpox
>>2186598holy mother of retardation, you got to be an amerimutt
>>2186587ottomans arent as strong as austria desu
>>2186587Portugal is S tier, just because it can be active in all major theaters of war before they can share aggressive expansion
>>2186628Discount Castille is B tier
Do you guys ever play tall roleplay campaigns?As in, you take your core territory and then only intervene in foreign wars.No more conquering, just releasing nations and maybe a cheeky vassal or two if there is some historical precedent.
>>2186678that's every campaign of mine
>>2186598Art in the purest sense
>>2186678I almost always prefer to play tall, colonial gamesEU4 ends up feeling too blobby for me these days though, and the systems for checking other powers without just annexing them aren't robust enough.Support rebels for example is a complete meme
>>2186598peak eu4
Does this make byzanturds seethe?
>>2186488It represents the value of how goods produced in that province scale with labour, not the value of a single unit of goods
>>2186820>bug man likes roachesI shouldn't be surprised
>>2186826They are our steppe brothers in the west, I'm glad I gave them living space
>>2186821there is labor in eu4?
>>2186835That's what production development represents, right?
>>2186837what does it matterfurs were equal to gold at the timeor will you argue that because its hard to get them they are actually worthless or whatever
>>2186847I'm saying that it's an abstraction that represents value/labour rather than value/unit goodFish might be cheap, but if you can trawl a fuck ton of fish then that might still be more profitable than trapping furs
All subjects annexed, game completed
I was going to turn all iberia into andalusian but I ran out of time, F
>>2186933>chinaman bows to the kongo kangs
>>2186943I just couldn't be botherrd to keep expanding, Chinamen unified most of Eurasia THOKhanbalik has 145 dev
>>2186933I think I'm gonna do a game as the English now, or maybe an Indian or new world nation
>>2186951>he KNELT
>>2186943Also I started as timmy and sinicized by forming yuan lmfao. Imagine the history books of turco-mongols abandoning Iran and going into china and sinicizing
>>2186955Yes, I kneel to the KANGZ, vgh
>>2186956>tf lil timmy gon do?
>Play safavids>Take Ismail as ruler during regency>Ismail is no longer a Safavid but belongs to some Georgian dynastyany fix in ironman mode?
Tip for Austria players:Check Hungary's ruler to see if it is Ladislaus.Make sure that your heir is the same as Hungary's ruler.Allow your Austrian ruler to abdicate.You now have a personal union with Hungary.Austria by itself is just mediocre. Austria being backed up by both Bohemia and Hungary is a force to be reckoned with.
>>2186674Faster boats / 7 mil naval barrage lets you win every coastal war in like 6 months tops. You also get to China like 50 years earlier, just in time for my favorite gimmick - PUing Ming.
>>2186674Faster boats / 7 mil naval barrage / +1 rolls on blockade lets you win every coastal war in like 6 months tops. You also get to China like 50 years earlier, just in time for my favorite gimmick - PUing Ming.
100 years of polish dominance
>>2187375Are all of those guys your subjects? If so, that is absolutely incredible. You are well on your way to being so big that coalitions don't even form anymore.
Time to try tall Korea.
>>2186606What's that thing on the right with the graphs?
>>2186678I love playing with subjects. I usually just annex my culture group and make puppets out of everywhere else I expand into. It's at a point where I give myself Client States at game start
if the AI wasn't so absolutely dogshit, vassals would be more fun to have
Let it be known that the Shogunate of Japan was responsible for instigating this war.
>>2188084Punish them, take all of southern Japan as revenge
>>2188028If you aren’t filling 4-5 vassals up with 100% OE, you aren’t being aggressive enough.
>>2187989PDX Tools, you can upload your save file and get some neat details that aren't readily available in-game
Really got to try Ming one of these days.>>2188088We took Tsushima from Ashikaga. An invasion of the mainland will commence once the time is right.
There are people in this thread who play as muslims wtf
>>2188135I played as the Mamluks and they were very enjoyable. Lots of unique mechanics and flavour.
>>2188135Seethe, cope and dilate, kike worshipper
Muslims >>>>>>>>>>> kike worshippersMuslism are the only religion that can literally print men
>>2186587muscovy is s tier objectively france would be the best nation by far if their trade options werent so dogshit
hmmm
>>2188135playing as arabs is cringe but playing as white convert jihadis is fun
>>2188267Rassids are literally the most fun Muslim nation THO
>>2188222thats redundant
I think that the Timurids are the most powerful nation that I have ever played.
>>2188339They unironically are, see my playthrough as them here>>2177989>>2186933
>>2188348Nice! I usually just form the Mughals when I play them. Never even seen Yuan before.
>>2188357I went Yuan because of razing and cavmaxxingMughal Diwan and the Timurid raze reform are exclusive with one another, I could have gone for a world conquest but I can't be bothered with rebel wackamole any longer and just put the campaign to rest. I'll probably go for a wc when I'm skilled enough to get mehmet ambitionThe only thing that limits a timurid playthrough is gov cap and rebel annoyance really, coalitions were a nonfactor even when I had 0 allies besides France
>>2188357Mughals and coring everything might be an easy WC but it feels like a 20 hour chore. Thinking about doing a Holland WC abusing thallassocracy
Korea is very cool. I am surprised that I don't ever see them on tier lists.
>>2188659You punished the Japanese, goodNow claim the mandate and expel the Mongols and Manchurians from China
Hey, you guys still playing your campaigns?I am about to try and conquer all of the Buddhist provinces as Korea for an achievement.
>>2189418I'm kinda burnout after my Timurids campaignI'm thinking of playing Minecraft or Sims 4 and going back to eu4 after awhile
We finally know what "economic base" means right?
>>2188659Your picture shows exactly why it doesn't make it to the tier lists
England if Richard III won, VGH, what could've been
Remember to play nations outside of Europe from time to time.
>>2191262i never played in europe
>>2188659They are consistently amongst the highest ranked nations in MP tier lists
>>2191448I would hate to invade a player controlled Korea. Those mountain forts and attrition modifiers would make the war far too costly.
>>2191473They also have some of the best development stacking modifiers in the game
>>2191473It's irrelevant desu because of how arcadey EU4 is/has become. Manpower/money/mana are of no concern past the 1st 50-100 years which is why most EU4 MPs are either modded or have a shit-ton of rules>>2191477Nah Persia/England/Netherlands are all better
>>2191479>Nah Persia/England/Netherlands are all betteryeah, obviously lol. Outside of comparison to literally the best in the game they're very good
>>2188659Anyone who's played Japan knows how bullshit Korea is
>Fight war against peer opponent>Low manpower with debt>AI ally calls me into their war anyways>2nd AI ally calls me into a 3rd warSo the AI completely ignores the rules when it comes to calling people into wars then
>>2191484Mamluks into Arabia get some insane xev discount for deserts by combining oasis and hydraulic privileges
Who do you form Persia with? They don't exist in 1444.
>>2191932You used to be able to do it as the timurids, but now they're also a formable. Ajam is probably the easiest
>>2191961You can still do it through culture conversion after the first war against Ajam. Timurids aren't an endgame tag.
>>2191973This is what I get for trusting retards on the forum I guess
>>2191973Why form Persia anyway? Yuan or Mughals are better taga
>>2192008Yes they are. But the possibility is there.
>>2192008So you can RP as Persia
I dont see why i would need to occupy the entirety of the ottoman empire to take 6 provinces in the balkans
>>2191932Ajam is the easiest. Doing it with Ardabil isn't that hard if you want the challenge. But IIRC it gets you nothing special other than street cred
Would you believe me if I told you that this England had the second highest income in the game?
All Buddhists are now under the Mandate of Heaven. Our 6/6/5 ruler is the Chosen OneQuick rundown on the Korea campaign:Really good at developing provincesIdeas are well roundedThey get unique turtle ships to go along with their +10% naval durabilityConfucianism is cool in that you spend 20 years harmonising with a religion and then every single province of that religion will become fully toleratedCoalitions don't really form in East AsiaOne of the most enjoyable EU IV campaigns that I have ever played. I strongly recommend Korea.
>>2192221They probably KKKolonized like crazy, I bet they have 300K troops even after being trashed by this monstruous france
>>2192486You really should kick Russia out of Mongolia
>>2192492>war in SiberiaThe most AIDS aspect of any game. 2nd worst is conquering Persia.
Not to be contrarian or anything like that but I think that I am probably going to stick with EU IV for another year or so.Still so many nations that I am yet to play.
noob question: whats the point of colonization? you arent getting shit out of most of the provinces, their resources are garbageam i supposed to go to the wiki to look up where all the gold provinces are located and colonize them? is that how its played?
>>2193298Long story short: The colonies themselves provide great return on investment. Mostly in the form of trade value.Long story long:5 provinces in a specified area such as Colombia or Brazil will create a colonial nation. These colonial nations can colonise for you.Colonial nations provide you with trade power.Trade becomes more valuable the longer the distance it travels. This is one of the reasons that the English Channel becomes so ludicrously rich by 1600. Lots of that value comes from colonial goods.Once a colony reaches 10 provinces it will give you a merchant.
>>2193333i seehowever this doesnt help me with my small Hawaiian start. I've figured out the strategy to always have all the latest institutions but i dont really have the gold or mana to create colonial nations. I need to focus on the gold and spices i feel like.
>>2193298>am i supposed to go to the wiki to look up where all the gold provinces are located and colonize them?They're in Mexico and Peru
>>2193386the spanish always get there sooner than mei need to be colonizing australia
>>2192008>playing anything other than ottomans ishygy
>>2193587I can't be the only Anon to have never played the Ottomans.
>>2193344>>2193401>starting as Hawaii without a rudimentary knowledge of the gameShiggert diggertObviously Spain is beating you to everything, you picked a hard start
>>2193298Vassal play is weird in this game. On paper, you see them providing little amounts of troops and financially you should be transferring cash to them to get them to settle faster. However, you get 50% of their trade power +5% global bonus. You also get 30% of their manpower added to your own. The game ultimately boils down to exponential growth. You put up a plantation in a colonial nation on a high value province, you get the trade value back at home. It becomes a real tangle of wealth transfers, but at the end of the day it makes you both extremely wealthy.
>>2194153is it even theoretically possible to take mexico faster than spain as hawaii
i'm trying to boost colonial ideas, took both exploration and settlement for the faster colony growth. Maybe i should be fabricating claims and conquering the natives instead.
>>2195864running nice 0,03 gold per month from two colonists and 3 advisers
im so fucked
>>2195878You're not going to compete with European colonizers as a tiny Asian country with no strong allies to protect you. The AI is basically hardcoded to rush Mexico and desire all of its provinces, you need to go for a less contested area if you want to survive.If you want to make this work my suggestion would be to move your capital to the new world, because of a really stupid mechanic this lets you declare war on colonial nations without the parent nation joining. So you let England or Spain get Mexico and then immediately attack the colonial nation and steal all the land.
>>2195885would colonizing australlia be smarter for me?i dont want to cheese
took commiefornia but i expect to loose it eventuallystill wondering how can i get friendly with the europeansmy current relationships with new spain and england are +95 because they are far away and im boosting, but still neutral
>>2195900Maybe, but I thought the idea of your campaign was to colonize the Americas.The best way to play Hawaii would be to colonize Indonesia and use that as a springboard to conquer the region, colonization alone won't get you very far.
>>2195920the only idea i have is to take the most profitable regions before anyone elsepreferably without conflict since its expensive, but it seems like conflict is more economically soundcolonizing entirety of america is so outside of the realm of possibilities for me its not even worth thinking about.Maybe i could unite with some of the colonies in the future if they go independent and im not gobbled up.
>>2195936Colonies are useful for Europeans because generally they are all pulling the wealth back to the same region. Even if you could maintain a few colonies in the Americas, a big if, it still wouldn't benefit you as much since not all of it would go back to Asia. Australia isn't very good but you can still get the merchant and all the other bonuses CNs give you at least. Indonesia is much richer right off the bat, if you dominate trade there it's more profitable than colonizing, by far. For colonies I would probably do one Indonesian colony to let you fabricate claims -> 5 provinces in Australia -> South Africa (will cause Euroes to hate you but you will be strong enough to beat them by this point)
>>2195964noted, thanks. Yea, spices does seem nice.I'm currently living in 1540 on my 30% control of the polynesian triangle that gets 10 gold worth of goods coming through it that im diverting from the west coast.
>>2193618their eyalet mechanic makes world conquest a breeze
>>2195964Based on my understanding of the trade mechanics, anybody could profit from colonial empire in the Americas by funneling all the trade into Caribbean and collecting there. But it can also easily be not worth the effort.Trade is about as heavily abstracted as population (ie. it doesn't really exist.) Trade goods are effectively "transmuted" into ducats when someone collects from the "trade" that is actually just stuff floating "downstream" until someone transmutes it. It was ages ago but I played a Custom Nation in Caribbean and was making mad cash from producing vast amounts of stuff that nobody could realistically buy. When I made contact with Europeans, they started getting some of that stuff from the virtue of just existing in a downstream node from me. Compared to a "realistic" scenario where I now had an actual export market to sell to.(Unless you have ridiculous amount of Light Ships protecting trade.)
>>2193618I realized the other month there's a few staple EU countries I've just never played like Ottomans, Castile or Prussia (well I got about 3/4s the way to forming it and got bored)
>>2196601I did play the Ottomans once, got bored after spamming eyalets everywhere and becoming unstoppable in 50 yearsOttomans are so stupid lmfao they don't need to core nor diplo annex anything, only thing more stupid than them is probably shogun Majapahit
Is the Ambrosian Republic reform worth keeping for the entire game as Milan, or should I switch back to monarchy around midgame?
>>2196601Playing in the HRE feels like ass. 100 years waiting for aggressive expansion to decay
>>2196595Reminds me of Eordand in Anbennar. Your end node has one downstream node that is blocked off by the feywoods, which you reclaim as part of your mission tree. Then the node is unlocked and you make less money due to other countries pulling trade from across the fucking portal.
>>2172719>expel jewery decision in the modI don't think they'd remove it for that considering the fact that CK2 had that base.
>>2196658IIRC Republics were "meta" all the way back in 2014-2016 because they could guarantee good/great rulers, whereas Monarchy could force you into several decades of having a (0-0-0) ruler. Then 'Rights of Man' added the ability to abdicate/disinherit which made things much more balanced. Monarchies still probably had more RNG (or at least less "min-max" point generation, aside from save scumming until you get 6-6-6) but considering how strong Personal Unions are, this mostly eliminated the incentive to go out of your way to flip into a a republic.
>>2170868
Spain can have 4 colonists.
>>2198047Colonizing yourself is mostly for chumps. Pay a vassal / colonial nation to do it. General colonizer strategy is get exploration, go over your colony limit to set up nations, then pay them 5-10 florins a month to expand for you.
>>2170868I don't understand how to play inside of the HRE, I'm on some attempt 40 or so of playing Brandenburg and if it's not some gay gigga alliance of the Danes, the Teutons, the Poles, the Hungarians all gang banging my Brandenburgian gaped fucking hole, I get coalition raped by 1452 for taking 6 provinces. How do you do it Anons? I don't get it, I can't play HRE to save my life.
>>2198804Ally the emperor, conquer a bunch, chill for a while, repeat. You can also try allying the electors to become emperor yourself. Also, marrying burgundy to get the inheritance and get that insta-win. You can also attack whatever coalition is forming while is manageable so you can split the coalition.
>>2198857Even with an Austria/PLC alliance I got raped by the Czechs and Ottomans, I just... Anon... what the fuck am I doing so wrong? I just can't get a break in this.
>>2199004AND I HAD A 6/6/5 ruler how am I such a fucking retarded nigger
12 May 1445 game end, it's so fucking over, how am I this bad at the game.
>>2199028Don't worry, there's always EUV.
>>2199038I fucking hate niggers (Johan)
>>2198804Take less provinces, improve relations to prevent coalition, use that trade node policy to decay AE faster….. and wait. HRE is slow. It’s only really worthwhile if you really want to RP as Nazis.
>>2199175I'm being babied and the run is going a lot better, making better use of alliances and not racking up as much AE, hoping I don't get raped later.
Is there a reliable strategy for Morocco that doesn't rely on luck?Here's what the advice I have seen says:Raid coasts, annex vassals, build fleet, ally Ottos, ally France, if Spain declares, lock down strait of Gibraltar, let through occasional armies, fight on highlands/mountains and stackwipe them by blocking the strait. Take Cueta nice and easy with a naval barrage.Here's what happens:Raid coasts, annex vassals, build fleet, Ottos not interested, France not interested, ally Tunis, Spain declares, Spain/Portugal/Aragon/Navarre deathball fucks my fleet, armies come in and fuck me no matter the terrain, lose. I managed to make it work one time by the skin of my teeth, but I'd selected random new world before I realised it's shit, so I want to do it again with real world.
>>2198804Snake to the sea and then open new expansion options.
Gonna play Ming.
First game ever as the Great Horde.I kept a mod that rebalances institution spread for countries outside of Europe enabled, just as a further challenge.I'm hating every single moment of this, lmao.
>>2199272how can you possibly not ally the ottomans as Morrocco? They ally anyone who is strong and Sunni. Even as Granada you can easily get them every time. Build a strong fleet and take the galley combat modifier so you win the naval battle, then bait the Iberian armies onto cuelta and block the straight and stackwipe. don't bother allying tunis they will be useless as an ally, just rival them and destroy them. If they also somehow ally the ottomans just use favors to break the alliance, or attack when the ottomans are busy.
>>2199182One thing that helps in HRE runs is force vassalizatioj rather than annexing. You take 75% of AE, you don’t get hit with unlawful territory, and you and your new “friend” will have a higher combined force limit. Allies are unreliable and get in huge wars you can’t really participate in and you get wiped out as collateral - more than one is usually asking to get pulled into some titanic clash. Collect vassals, use strong duchies, and have them attach to your armies.
>>2177169Safe edgy Reddit racism meme
>>2199696it can be plain old racism depending on the france
>>2199696Fuck off Pierre
Firstly, England is a cool nation to play. It seems like you can do almost anything.Secondly, I never realised that Burgundy + personal union swarm was almost as strong as France + vassal swarm. France declared war after the Burgundian succession event which is when I jumped in.
Got quite the unicorn for my EU4 send-off
blessed final runguess i won't be restoring vasily and ivan after civil war >>2202858cool. never seen that in 4000 hours
>>2203580I can never tell if Russia is weak or overpowered in EU IV. Sometimes they conquer everything from Konigsberg to Beijing and other times they become a mountain kingdom in the Urals.
>>2203593their early game is unstable, they have poor land, bad events and wrong religion everywhere they look, however if they can consolidate russia proper they snowball past PLC and only the ottomans can check them, and if otto doesn't get crimea they are liable to ignore anything north of the black sea/caucasusalso a lot of rng in fighting hordes early, if they don't fight among themselves you instead get big alliance blocks with crazy amount of troops that the AI doesn't know how to deal with
>>2170868>tfw you lived long to see vic3 become better and eu4 becoming unc media while ck2 remains goingbros, i feel old
>lived long to see vic3 become betterYou haven't. Live 5 years longer.>eu4 becoming unc mediaAlready? You are hyperbolic, Anon, live 5 years longer.>ck2 remains goingWell, it is objectively better than ck3 whereas eu5 tries incorporating new stuff from vic2 and impIn any case, your suicide licence has been revoked. You may ask for it again in five years.
>Hide EU5 threads>Report EU5 posts>Ignore EU5 postersI've got 4, and that's enough for me
I have played all the other Paradox GSG except EU.Can some anons kinda explain to me how it differs? I keep hearing EU4 is insanely good.
>>2206633eu4 captures the satisyfing feeling of turning a weak nation into a very powerful one the best
Why can't I used WASD to move the map or change the keybinds to that? Not to mention the other hurdles in learning this game
>>2206560>I've got 4, and that's enough for meI'm sorry to hear that anon
>>2206633Build country up, expand country, make country richer and more powerful and paint the map. Do this whilst navigating a million historically themed events or some alt history choices meanwhile min-maxing tons of modifers to your autisms content.
It is kind of ridiculous that England gets a starting mission to reach your army force limit and the reward is a subjugation casus belli on Scotland and permanent claims over all of Ireland.England was already a strong nation, they didn't need all of that.
Feel like a chud for saying it, but I really don't like EU5
>>2209218I play only OPMs and I say this
How many favors to bring an ally to a war
>>2203580>4/6/6 into a 6/6/5holy oomph
There's always a catch.
>>2199372That mod sounds kino. Name? Wanted to try something like this with a slower/rebalanced colonization mod
I must be the unluckiest mofo atm. Going for the typical brandy -> prussia -> großGERMANIA run (last time I did it was at least half a decade ago) for nostalgia, playing with lucky nations off and the game chose to serve me an Emperor Austria that inherited all of Burgundy early-ish and also mission-annexed Hungary. Aka one of the strongest Austrias possible around that time.Despite eventually allying myself with both France and Ottos, they are kicking our asses badly in the Protestant League war mostly because they also have Spain on their side and a pretty strong Lithuania to divert our resourses to the east. They'd have England too if they weren't warring with France when it began. The space marines can't be everywhere and I haven't even unlocked Quanity yet, so manpower is still pretty precious. Not sure how this war is gonna end.Austria is a 3rd GP btw. I mean I know I CAN slowly eat them and the HRE from the inside, but it's gonna be such a drag to put them in their place compared to a game with a more conventionally strong Austria.
Best nations for:Uber military: PrussiaUber economy: EnglandUber expansionism: OttomansUber humanism: MughalsUber tall: NetherlandsUber vassal swarm: AustriaUber big name: MuscovyUber pain: MingUber righteousness: Eastern Roman EmpireUber fun: This one is up to you
>>2214588>Uber funUesugi and Jainzhou are always so much fun. My Japan strategy is to be in war from Nov 1444 until I get it done, no stopping. And conquering China as a horde is always a riot
Do we have an option to turn off automatic resume of the game? Also, can we turn off pic related? Movements from the buildings like when there are constructions happening
>>2170916Whole Siberia of course!
I feel bad for the people who achievement hunt. EU IV has some toughies.
>>2170916Turn all the states with centres of trade into TCs and leave the rest as cores. Getting Chinese trade is good but most of your income will actually come from fur manufactories.
>>2214588>Uber military: Russia>Uber economy: Russia>Uber expansionism: Russia>Uber humanism: Russia>Uber vassal swarm: Russia>Uber big name: Russia>Uber pain: Russia>Uber righteousness: Russia>Uber fun: Russia
Getting a strong navy is really cool and all...but then comes the realisation that it is your army which wins the war whilst blockades can at most get about 15% war score.
>Morocco>Allied to ottos and tunis>annexed all vassals, taken all of tlemcen, Castille has taken granada>war with Portugal, Castille and Aragon join in>take Cueta, control the strait with my navy which easily beats any of theirs>let their armies drip through and stackwipe them in Cueta>they get to very low manpower, I go out and occupy southern part of Castille, including capital Toledo>meanwhile my mercs are getting expensive, own manpower is low, nearly run through burger loans, enemies have merc armies>call it quits with Spain and Aragon, get a bit of money and Tenerife>focus on Portugal, 100% them and take Cueta and half their provinceswhere to go from here? Castille/Aragon is still strong, and if my next war goal is in Iberia I guess the drip and stack wipe strategy on the strait won't work anymore. Also my territory in Portugal will definitely be occupied right away which won't help war score. Current plan is to declare on Castille with my war goal as the island next to Tenerife, occupy that for 25% warscore and probably they'll still try to attack me at Cueta. Then I'd take a few mountain Iberia provinces like Gibraltar in the peace deal and defend from there next time, although it wouldn't be realistic to stackwipe anymore.
>>2206873I still don't know what the difference is between EU and Vicky. Of course the details are different, but the idea is pretty much the same.
Can I use Fast Universalis without Steam? That is, with a pirated version of EU4?
>>2214588Most fun are the Timurids, especially if you form Yuan and cavmaxx
I tried EU5 and I hated it, map colors have all an ugly greyish tone, the units look horrible like they were made of clay, the gameplay itself is shitty as the game is bloated with meme micro management features made to cater to turboautists... and apparently nations don't have distinctive and unique ideas with the only difference between them being dev levels at the start
>>2232761How are you failing as Morocco? Once you snatch an alliance with the French is game over for Iberia, or did you raid french coast?
>>2208384Oh. And they get a PU cb over France and guaranteed Burgundian inheritance even if they rival you at the start (just dec on them and make them revoke rivalry), seriously England has to be the most busted European nation
>>2241421Last time I played Timurids Shah Rukh died in November 23 1444, Ottomans and Mamluks supported the independence of my bigger vassals in December and they all declared war in February. Not a good time.
>>2241562Well your vassals start with a truce with you now and by taking the clergy diplo rep privilege, strong duchies and the scripted diplo rep advisor you start with you can guaranteed all your vassals will remain loyal even of shah ruhk dies early. Focus on mil and don't take any mana privileges until you're about to peace out ajam
Just got the chop chop achievement as the Ottomans because Fatih lived to 80. Didn't even savescum
>>2241789Yeah I eventually had a good game with them but that one was such bullshit I still remember it best
>>2241789Don't forget the Muslim government dip rep action too
>>2235840documents/paradox/eu4/modsmany mods have github pages and the like but you can also use skymods
Not playing EU5, no matter how good it is. I'm not learning another PDX gameCurrently playing Prussia again, just feels like a nice pair of socks
yes
>>2250835Eu5 units look like shit like they were literally made of clay, the map looks gross and unsaturated, the game itself is bloated with shitty meme annoying features only turboautists care about....
>>2171379Keke did you intentionally moved around with the specific intent of heradicate Islam?
>>2251344>Whines about "bloating">Litterally plays bloating Universalis IV
>>2250835Played Prussia a few times last year, all of them were underwhelming because I didn't know you had to take three military idea groups to actually reach space marines, learned it with the redhawk video
>>2250835I'm not playing 5 either. cba with a game where nothing happensMight pick it up when modders undo stuff and make it a game. Currently playing a nice RP game with Genoa where ChatGPT writes out AARs for me. It wrote a nice story about what the first settlers on Costa Rica found. Wish I had been using it a lot longer.
>>2254267How do you do that, just feed it screenshots?
>>2254267AI nigger opinions will never matter
>>2254267Yes me neither, this not gonna be the last threat, i want at least more 1k hours in EU4 at least, until i start thinking about playing EU5, EU4 has so much too do in it, i have 339h and i feel i didn't even scratched the surface
>>2254267>Using JeetGPTGood morning sAAR
>>2258686Have you tried any overhaul mods? They'll massively extend the potential playtime you'll get out of the game
Does anyone still play this game now that EU5 is out? How fares the campaign?
>>2260761I'll never stop playing this game. Here's my current Prussia run. No real goals other than making client states, which I always enable from day 1. I dissolved the Empire during the League War and just finished pushing France out of the Low Countries. I'm going to make another puppet in Holland. Absorbing the Rhine takes forever because of AE, but I don't think I'm going to take South Germany or form Germany. Also, Lorraine has somehow resisted France this whole time. When I dissolved the Empire, I was sure France would push through them into the Rhine. But France only ever made inroads into Holland and Friesland. I'm going to integrate Luxemboug and Flanders, and I need to make the time to get Denmark it's capital back (it was just Bornholm which was how I diplo vassalized them)Anyway, what should I do with Lithuania? I'm going to absorb Poland into my Polish puppet, and Estonia/Latvia into my Baltic puppet. But should I also add the Lithuanian culture provinces into my Baltic puppet and either release East Europe or make another puppet there, or should I break up Lithuania and then vassalize them?
>>2263300I thought about it more and I think I'll rename my Baltic puppet to "Rigan Federation" and add Lithuania to it, unless anyone has a better ideaAlso, I might keep Friesland even if I make a Dutch puppet. I like the idea of my puppets having gimped borders that make their subjugation clear
>>2264248>>2263300Based effortposter, I like the ideas with the client states for muh immersion
>>2265209Thanks. Yeah I always play with client states, they're my favorite way of map painting these days. I'd love ideas for client states I could make. I think I'm going to base my Low Countries puppet in Antwerp. What should I name it? And what should I do with the East Slavic culture? Two puppets, one for Belarussian and another for Ruthenian, or one for both? Don't worry about diplo slots, I don't really care
Rate my ERANSAAAAAR
>>22672539/10, needs the rest of Arabia, or at the very least Mecca + YemenI assume Greece is your puppet. If not, 7/10
>>2267308Thanks anon.Gonna feed the rest of Mamluks to Najd and Yemen to Medina to guard the straits. The reason I'm keeping them as pets is because I also want to increase the number of ZA countries to raise its religion rank.Venice controls the rest of Greece (since they had expanded a lot by helping me with the Ottos). Once I eject them I'll either create a Greek or Slavic client state to feed it the Balkans and thus form a buffer against Europe.I'll expand into Russia afterwards, save the Shun from the ruskies and complete that mission as well.
Trade Leagues are OP
>>2267586Yeah, owning the Gulf of Aden and Greece are a MUST for any true EranSAAR>>2268285Yeah, it's crazy how you can get such a huge unrest reduction for TCs. It's not like colonies were known for being happy
>>2268583>Yeah, it's crazy how you can get such a huge unrest reduction for TCs. It's not like colonies were known for being happyIf anything TC's should have a unrest malus instead. It's quite literally corporation exploiting the local land ripping it of resources.