[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor application acceptance emails are being sent out. Please remember to check your spam box!


[Advertise on 4chan]


File: gasdgagasgagas.png (65 KB, 949x600)
65 KB
65 KB PNG
So, given fairly successful release of EUV it is certain that no Paradox shutdown will be happening in foreseeable future. That begs the question - what's next? Both Stellaris and HoI4 will be decade old next year. And while HoI4 is still very popular, Stellaris is falling more and more behind while getting plagued with technical issues, bugs, shit performance and the botched 4.0 rework. Maybe We will see Stellaris 2 announced next year? Or will they just keep milking these games until last drop? Any other ideas?
>>
>what's next
You making a whole bunch of retarded threads
>>
March of the Eagles 2
>>
>>2208491
They have been pretty clear that HOI5 is next after EUV.
CK3 dev cycle has atleast 7 more years of DLC.
HOI4 DLC is coming to a close in a year or so - Probably no more major DLC.
Vic 3 is in a shit state but theyre still trying. Most likely it will be abandoned because of EUV's success unfortunately (fortunately). I dont think anyone really wants to sit through 5 more years of DLC before changing production methods is finally "fun".
Stellaris is showing its age and lack of polish really bad now but you know they will be supporting it until atleast EOY 2026. I dont think anyone wants Stellaris 2 though. They know it, we know it. Stellaris is kind of dead. The space sandbox is boring and stale. They gave up on player freedom a long time ago.

EUV looks good I dont think its the definitive /ourgsg/. A lot of people dont really care for the time period and it runs like stellaris does in late game ten years ago but all the time.
I'm glad they made it mechanically distinct from all the other PDX games but still kept some familiar concepts.
PDX looks like it's done making slop. It's just that EUV is pretty much the only good release since 2019.
>>
>>2208491
VtMB 2 in 10 years inshallah
>>
Johan will rebuild his aborted fetus imperator rome and finally redeem himself
>>
>>2208608
Hopefully
>>
File: Screenshot_2.jpg (52 KB, 969x512)
52 KB
52 KB JPG
>>2208491
archive of how hoi4 looked shortly after release for all the shills who insist everything is fine
>>
>>2208582
vic 3 should be abandoned altogether because eu5 is the perfect platform for a vicky overhaul mod
>>
>>2209044
uhhh, what am I supposed to see in there, anon?
>>
>>2209047
Extended timeline mod is already in development. Give it about a year or so.
>>
File: dam son.jpg (65 KB, 640x640)
65 KB
65 KB JPG
>>2208491
>fairly successful release of EUV
Looks like the paracuck cope still flows strong
>>
>>2209137
What would You consider as a successful release?
>>
>>2209044
hoi4 is bad though
>>
>>2209161
Surpassing 9 years old HOI4 and 5 years old CK3 on players and steam reviews. Hell, forget surpassing, it didn't even come close, lol.
>>
I just can not believe Paradox reversed their 12-13 year run of oversimplication and made a pretty complex game
I'm worried it won't do well going forward as they've cultivated a retarded audience
>>
>>2209174
Bruh CK3 is a piece of shit still, but if you look at the steam reviews on launch you’d think it was Paradox’s magnum opus or some shit, also EU5 is beating both HOI and CK in player count rn, do you live under a rock?
>>
>>2209137
Stop posting pictures of children you gay pedophile.
>>
>>2209179
>Bruh CK3 is a piece of shit still
So is EUV, except its reviews are even lower than V3.
>>
>>2208491
Paradox buys Darth Vader from the chinks and together they deliver a proper Napoleon era ultimate general game with a proper political campaign mode (real time with pause) and a flashed out combat system capable handling up to 10k troops on the battlefield
>>
>>2209184
So if you agree thy at CK3 sucks, then why are you putting any weight on steam reviews? Need I remind you how Vic3 reviews looked at launch? The fact of the matter is the EUV came out in a far more fleshed out state than CK3 or Vic3 ever did
>>
>>2209178
https://files.catbox.moe/jkl6mw.webm
>>
>>2209224
I'm not clicking that shit after the pedo spammer in prior threads
>>
>>2209204
Steam reviews show that EU5 sucks way more than CK3, and even more than the utter shit that was V3. Sad that you can't cope with this.
>>
>>2208491
Hearts of Iron 5, of course.
That game is approaching 10 year old now, a sequel is more or less due.
If Paradox are feeling especially daring they could try making a Cold War game.
>>
>>2209174
>expecting good reviews for a paradox game on launch
>>
>>2209178
Both V3 and EU5 seem to be filtering brainlets hard.
>>
>>2209284
cope and mald /gsg/ tranny
eu v is good
life is good
pull your shit together and stop bitching
>>
>>2209284
>EU5 sucks way more than CK3, and even more than the utter shit that was V3
This is so obviously false on its face that you just look silly for saying things like this.
>>
>>2208491
Fantasy Stellaris equivalent seems like a no brainer, shit like Anbennar shows people are hungry for fantasy grand strategy. Right now the closest is Age of Wonders but that's very much a 4x game focused on tactical unit control in battles with the city development and politics as minor elements
>>
>>2209668
>Both V3 and EU5 seem to be filtering brainlets hard.
EU5 yes, V3 never filtered anyone
>>
>>2209677
>paracucks are coping
>life is good
Indeed.
>>2209727
If it's so false, then why can't it beat HOI and CK, lmao. Get lose, vickyfag.
>>2209178
>>2209668
>>2210254
>A game that literally tells people to put itself on automation
>Good
>Ever filtering anyone but people with good taste and the sense of self-respect
Top kek schizo paracuck cope.
>>
hello I like playing netherlands
though i do wonder who the best to form it with is, there's a case to be made for holland but also one for brabant
>>
Imperator is the comfiest setting, no need to worry about reconquering anything, the whole civilized world is Greek, you can just chill and wait for the birth of Christ
>>
>>2210266
you have mental issues but at least you're not shooting up schools
>>
>>2210266
I was playing Europa Universalis before you were alive. Fuckin' come at me, bro, I'll fuck you up.
>>
>>2208582
hoi5 is the one they must put their utmost effort into

it's the studio's most culturally influential franchise even if ck sales more

it'd be hard to balance hoi5 between meme players' taste and hardcore's. becoming meme factory is both a blessing and a curse for the series
>>
>>2210254
Here's your (you). Feel free to reply when you're feeling less disingenuous.
>>
>>2210419
It also caused the forums to get overrun with fascists and miscellaneous nationalist scum, and admitting to playing Hearts of Iron will cause ridicule.
>>
>>2210512
I dont care about HOI, but I would imagine a WWII sim would bring out a ton of unironic nazis and tankies to live out their retarded “what if” alt-history fantasy
>>
>>2210524
It's less about that, and more about Paradox trying to be neutral on fascism or any politics, and make no mention of any war crimes.

It is literally the best media portrayal fascists could hope for.
>>
>>2210527
I mean Paradox downplaying some of the horrible stuff that happened in history to try and be as neutral as possible is not surprising, neither CK2 nor 3 makes any mention of slavery, even though it was still a massive deal back in the Middle Ages. I guess they felt it was unavoidable for the EU games because of the even more ubiquitous role slavery had in the early modern era. But with recent modern era stuff it’s even trickier, because you’re stuck having to either stay neutral for the sake of the simulation and leave a bare bones depiction of certain factions which could server as positive portrayal by virtue of not being a condemnation, or go full nuclear and attempt to condemn what we would consider unflattering factions at the expense of the simulation. It’s a damned if you do, damned if you don’t situation with Paradox and HOI
>>
File: file.png (160 KB, 459x460)
160 KB
160 KB PNG
>>2210527
>>2210527

>muh nationalist scum... playing a WORLD WAR BETWEEN NATIONS simulator

Do you know where you are?

>picrel; its you (go back)
>>
File: 1620464661233.png (298 KB, 700x586)
298 KB
298 KB PNG
>>2210546
Yes. In fact, I regularly flame the shit-for-brains around here.

And I very much enjoyed the seethe over the Economy of Conquest rework.

The actual problem is that devs can't have too much fun, because alt-history is serious business according to those dregs of society. (it's not, and never will be)

>>2210536
It's not about condemnation, as it's perfectly possible to incorporate war crimes into gameplay. Particularly with the topic of food. Troops need to be fed, after all. And food spent on "useless eaters" or POWs is not being sent to the troops. As is telling troops to forage at the expense of native population. Of course, out of 2.3 million Japanese military deaths, 1.4 million was due to disease and starvation.
>>
File: file.png (105 KB, 700x967)
105 KB
105 KB PNG
>>2210574
>Allowing you to play as Germany without having a Treblinka jew roasting minigame is... le bad.... Just like writing REVISIONIST HISTORY BOOKS

Truly a towering intellect
>>
>>2210588
>WW2 sans war crimes
>bad
Yes. No mention of chemical weapons being used against Ethiopians, either.

By the way, the British were going to use chemical weapons, if Germany ever got Sea Lion off. Contemplate THAT particular alt-history.
>>
>>2208608
I really don't think that is going to happen.
If I understood it correctly, Johan had to beg the higher-ups to fund Imperator, and I don't think they will give him another chance.
It'd be more realistic if Wiz took charge of such project, and made into VIC3-like
>>
>>2210512
>Oh no, a game that caused normal thoughts to occur instead of the egalitarian brain rot destroying society!

Like it or not, browns still aren't people, Anon. No amount of hating HOI or the people that like HOI is going to change the fact that nationalism and fascism are a natural reaction to subhumans existing.
>>
>>2210574
>>2210527
>>2210592
anon, communism is bad
>>
>>2208582
Regarding V3, I feel like EU5 is cutting into it a bit with the resources and production methods, population and nation building aspect. You can't build a tranny multiculti anarchist commune in 1880 in this one so maybe there's still some appeal to V3 but I'm not sure if it can sustain both games. If EU5 goes well Vic might get less support in the long run.
>>
>>2210709
if they increase character interactions and importance it may even kill ck3
>>
Im still surprised there are dynasty trees and put relatives on a throne.
>>
>>2208491
Cant believe HOI4 is already a decade old... It always feels like it was just released yesterday... what the fuck. Im already in my 20s
>>
>>2210588
Slave labour was extensively used to sustain the German war effort though
>>
>>2209174
Tranny
>>
>>2210536
>neither CK2 nor 3 makes any mention of slavery, even though it was still a massive deal back in the Middle Ages.
But CK3 mentions slavery? When You start as an Chaliph in 867 there's scripted event to fire about Zanj slave uprising You'll have to deal with. When You play in subsaharan africa and You get raided, from time to time an event can fire about You dealing with the slavers. Or when You raid, one of the three events that can fire is about You taking slaves for Your capital to boost Your development progress. Or You forcibly taking concubines You manage to capture in raids?
>>
>>2211272
I forgot about the zanj event, shame it isn’t any different from a regular peasant uprising practically speaking. Concubines are a thing, but other than specific characters being captured, raids don’t have any meaningful way to show the transfer of slaves and overall population, let alone a functioning slave trade. And one development buff that sometimes shows up after sacking a castle is really all they have to show for it? EU4’s depiction of slavery is also pretty bad and haphazard, but at least is represented by a tangible trade good. my point was that CK3 doesn’t make the adequate depiction of slavery that it should, primarily because of limitations with the game itself. I guess there is SOME level of “slavery” depicted in the CK games, just not a very good one imo.
>>
>>2208491
not paying 60 for a game that will only turn good in a few years like all paradox releases
>>
>>2208491
I have a friend who works at paradox and he said they're making a crusader kings game set during the Victorian Era
>>
>>2209044
We had low standards back then and the game wasn't full of trannies
>>
>>2211359
You're absolutely right. During the time period of CK3 Arabs were raiding Anatolia, subsaharan and eastern Africa for slaves, in years between 900 and 1200, Prague was capital city of pagan slavic slave trade, Khazar slave trade was notorious for selling slavic slaves to Arabs and Persians too. And while CK3 does mention slavery, it's on very miniscule and watered down scale. I mean, there isn't even enough room to mention it more when peak economy in CK3 is staring on a development scale moving from 0 to 100 and the target audience is women and niggers. And We all know how these groups reacts to mentions of slavery.

CK3 could have been absolute kino would it have implemented something like Sinews of War mod from the release. Shame that mod is discontinued.
>>
>>2210360
Surreal paracuck cope.
>>2210392
Get a load of this zoomer, lmao.
>>
>>2210524
>tankies
>to live out their retarded “what if” alt-history fantasy
>tankies
>“what if” alt-history fantasy
U ok, libshit cuck clown? How's weather in Brussels?
>>
>>2211721
Holy seethe
>>2211712
Pretty sure Zhangs outnumber the rest of the playerbase
>>
File: 1435422842872.jpg (25 KB, 210x200)
25 KB
25 KB JPG
>>2211798
The monuments to my liberator forefathers are standing on your cucked land, libshit clown. Tankies are playing the actual history in HOI.
But I have more respect for neo-Nazis with their retarded alt history fantasies, than for the cucked libshit yropeens mumbling something about "war crimes", "bad totalitarianism" and other pathetic faggot-enabler squeaking. Get lost.
>>
>>2208491
Heart of Iron 5.

Honestly, I hope we get a total overhaul as well. I have my love of HOI4 but it's bloated with bad design decisions at this point.
>>
>>2211835
Severe mental illness post
>>
>>2208491
I really want a Stellaris II with better performance taking advantage of newer CPUs so it doesn’t bog down in late game, I think a functional AI should be their second priority, I don’t know how feasible it is technically, but I really want a tactical mode for ship combat
>>
>>2208491
>HoI4 decade old
huh, i would never have guessed. i just play HoI3.
>>
damn Robbie seems quite madge
>>
>>2208491
They are probably going to be working on DLC and improvements for EU5 for a long time. From a publisher's perspective that's the point of making such a broad, systems driven game, you can use it as a platform for a lot of other content.
>>
>>2208491
>What's next?
Hopefully, adding good music. EU5 music sucks balls
>>
>>2212519
I liked it… it’s not a lot of variety rn mind you, but I’m partial to it, better than CK2’s bland mush of generic orchestral medieval tunes.
>>
File: 1270904353.png (522 KB, 640x589)
522 KB
522 KB PNG
>>2211929
Good that you had your severe triggered butthurt response ready on demand.
>>
>>2212550
Unholy levels of projection
>>
>6 hours in
>Approaching the 1390s
This shit is way too slow.
>>
Idk, I liked CK2 music probably most out of all paradox games. Ck2 has bangers like Alexander Nevsky rides to battle, Gulf of Riga, Fifth Crusade or Legacy of Rome. No other games comes even close.
>>
>>2209179
CK3 will be good in 2028 doe
>>
File: 1761690959076625.jpg (24 KB, 564x569)
24 KB
24 KB JPG
hoi3 but with vicky 2 pops
>>
File: 1762203907300095.png (218 KB, 917x1551)
218 KB
218 KB PNG
REMINDER
Eu5 is chudcoded
Only
>Brown
>Tranny
>REDDIT
>Eu4 manababbies
Are seething at this game
Pops plus eu3 is kino
White man wins
Johan won
>>
File: Untitled.jpg (1008 KB, 2560x1600)
1008 KB
1008 KB JPG
This is my fist GSG and I have no idea what I'm supposed to be doing, I feel like most of the time I'm just "watching" the map waiting for stuff to be done, is that the correct way to be playing? I still have questions:

>How do I get more pops to fill missing jobs
>How do I make unprofitable building profitable
>Should I just be building a ton of shit or make it as needed
>How often should I be building new cities, how many is too many

My immediate goals are:

>Conquer Granada
>Move the capital (I fixed the book shortage but now I need more money)

Looking at the map, seeing everything working and the music really make my brain happy but I'm completely fucking lost even after watching a "guide" video.
>>
>>2213480
>This is my fist GSG and I have no idea what I'm supposed to be doing,
Hey, same here except this is my third gsg haha
>I feel like most of the time I'm just "watching" the map waiting for stuff to be done, is that the correct way to be playing
Yeah
Also, I don't think conquering stuff is THAT urgent in this game, specially when you are a big nation from the start
>>
>>2213480
>This is my fist GSG and I have no idea what I'm supposed to be doing, I feel like most of the time I'm just "watching" the map waiting for stuff
Spend your money to build stuff and open trade routes. Because tnyea, just keep playing and eventually you will understand. A YouTube video helps here or there, but you gotta put it into practice.
>>
>>2212519
I found 2 10/10 tracks so far. But to be fair one of them is from Bach
>>
>>2213480
I think Granada is supposed to be a subject to Morocco, but it doesn’t matter, I intervened in their first war and took a bunch of land from them, now Granada is all alone in Iberia.
>>
Some games feel the same in terms of progression after 1-2 runs, especially 4x. I know you can "set" different goals but it all feels the same regardless and your race/faction/country w/e end up just being cosmetic is that the case with GSG and EU?
>>
>>2210592
Nevermind chemical weapons, Operation Vegetarian was only cancelled because Overlord was advancing too quickly. If they got stalled in Normandy the eternal Anglo was 100% prepared and ready to render at least half of Europe uninhabitable for at least half a century.
>>
>>2213831
Hearts of Iron 5 War Crimes Edition would go extremely hard, filter a lot of nationalist scum, and also cause several diplomatic incidents. Winston "Keep England white is a good slogan" Churchill would be the new darling of the chuds, though.

>Brit glowies flying Franco from the Canaries
>refusing Abwehr offers to coup Hitler
>Brits giving Czechoslovak gold to the Nazis
>Unit 731 was NOT the only Unit
>>
Why are all my estates broke? Why do they have three times the expenses as they have income? Did I fuck up or did Paradox really balance it that badly?
>>
File: o4bp71en7gpf1.jpg (89 KB, 814x1017)
89 KB
89 KB JPG
I get to the next month in speed five in like 9 seconds. It took me quite some time to hit the 1400s.
How good is that? How bad is that?
I have a Ryzen 5 3600 and 16GB of RAM. Is it really time to upgrade?
Pls respond.
>>
how do I decrease my antagonism
I'm getting endless coalitions against me because it never decreases
>>
>>2213935
I have 12700kf, 4070s and 32GB ram. What GPU do You have? GPU might slow You down too. My GPU is using around 85% on high details. As of right now, around year 1420, it takes me about 4s to pass a month on speed 5. I wonder how it'll run in 1700s. If it runs well on speed 3, on which I personally play most, You can keep what You have. I personally would try to upgrade if I could. At least for another AM4 processor like 9 5900XT and some 2x16GB ram. Not very expensive and You can keep mobo for now.
>>
>small cunt
>barely manage to conquer a couple of provinces
>everyone around me allies at least 4 tags or more
At least I am not dying as I should have, can only get two allies or scam a big tag into a defensive pact at best.
>be broke small tag
>build a bunch of buildings
>income goes from 0.2 to 2
>build some more
>Income is now 1.5
What the fuck gives, should have just bought a castle insted, it pays itself by being cool
>>
>>2214232
Dynamic economy can be a bitch. One of the things you were producing probably dropped in demand.
>>
>he bought the tulips?
>>
>>2214278
The thing that frustrate me is that everyone around me seems to be able to just spam buildings, I have no idea where do they get the money
>>
>>2214315
What tag are you playing? Are you automating trade? For a quick cash influx you can ask parliament for extra taxes.
>>
>>2214334
I playing as some inland OPM in the Lubeck trade node, can't remember the name lmao
>>
>>2210120
I'd say this, but Paradox is absolutely dogshit at doing their own worldbuilding, as Stellaris demonstrated. The smart move would be to hire the Abnennar team and give them direct access to Clausewitz with full time salaries so they can make an Anbennar standalone game.
>>
>>2211835
Your liberator brothers are being reduced to piles of meat and bone in Ukraine as we speak. Maybe focus a bit more on helping them and less on jerking off to a bunch of dead red army cuckolds.
>>
>>2210512
Die in a fire, commie.
>>
I bought the game because the only pirated link I found had a virus.
>>
>>2214035
Thak you a lot for the reply and the recommended CPU, anon.
I have a 3060Ti so I don't think that's the problem. As far as I understand there is no difference in performance from high settings to mid.
It may be time to upgrade the CPU and the RAM, although I'm not sure if I really want to do it if this seems to be the only game that needs it. It really bugs me I can play Battlefield 6 on ultra but then my PC struggles with EU V.
>>
no province history? Population graphs? such a missed fucking opportunity
>>
>>2214717
More opportunities for DLCs :)
>>
eu5 won big time sisters!
only 15x times the sales needed to come close to eu4 level of sales!
>>
>>2214717
Did you play the game? We do have pop statistics, I bet we also have province history but I personally wouldn't know since I didn't use that feature even in eu4
>>
File: Screenshot (238).png (585 KB, 581x801)
585 KB
585 KB PNG
>>2208491
Holy shit EU5 might actually be GOTY
>>
Is there a way to have the flat map and also have the toy soldiers predent? I see some youtubers have that but I can't find the setting.
>>
>>2214919
I think it's disable 3d terrain in graphics settings. Toy soldiers you might be talking about 'Single Unit Armies' also in graphics settings
>>
>>2214919
Also could set 'flat map mode' to always in map settings
>>
>>2214938
>>2214944
I have the "paper map" on but I can't see my troops. They are just indicators on the map.
Here you can see Laith as an example of what I'm talking about. It may be because he's at war? That makes no sense.
>>
>>2214703
That's what I hate on paradox games. No matter how many cores Your CPU has it is still too reliant on that single-core performance. Other games are better at utilizing other cores. Black friday should be soon, take a look, maybe You'll be able to land some worthwhile deal. DDR4 is nothing too expensive and You just swap for Your old one, CPU with same socket might need at worst just BIOS upgrade. Ask Yourself how many hours do You plan to sink in this game, that'll give You the answer whether to upgrade or not.
>>
>>2214838
Why? This is... actual history?

Christian Doctrine forbade Christians from being professional moneylenders because it disallowed usury, so Christians charging interest on loans was not allowed. And Muslims had taken that part of doctrine from Christianity. But it wasn't in Jewish doctrine, so Jews were the only faith that allowed themselves to be moneylenders in a way that they could make profit and stay in business.
>>
>>2208491
Maybe Espiocracy takes of and they try their hand at a Cold War game
>>
>>2208582
>I'm glad they made it mechanically distinct from all the other PDX games but still kept some familiar concepts.
Don't worry, we saw that with Stellaris already: they will now actively start to dismantle everything unique about EU5, until it's as bad as Stellaris.
>is pretty much the only good release since 2019.
Reminder that CK3 was a sudden success that nobody expected and their most polished release in literal decade... so they've decided to fuck that up and squander any potential or goodwill.
>>
>>2210419
>it's the studio's most culturally influential franchise even if ck sales more
He said in an EU thread
How does it feel to be a zoomershit that joined the train with GoY$?
>>
>>2214838
>>2215418
>Zoomers are shocked by a basic historical trivia
The absolute state of fucking education
>>
>>2216430
At what version/DLC should I stop playing Stellaris?
>>
>>2216526
play the game and figure it out yourself, dont let tards ruin your fun
>>
>>2216441
They learn more from video games and YouTube videos now.

https://www.youtube.com/watch?v=UE7nd36EpRU
>>
>>2214315
Uhhh, broski? Your minting? Your loans? Do you even MMT?
>>
hoi 5 will be next and will have a vic 3 lite economy. Eu v showed the way
>>
I dream of a day when someone can make a game that somewhat accurately portrays Peloponnesian war and is still be fun.
>>
I'm still waiting for them to actually make Vic 3.
I do not acknowledge the sick joke they played and I denounce its very existence.
>>
>>2210670
They'll learn that it was THEIR half measures that ruined it. Johan has the autism for this. The suits need to shut the fuck up.
>>
File: 1755612207460325.gif (516 KB, 580x640)
516 KB
516 KB GIF
>>2208577
Unironically Europa Universalis should not cover the Napoleonic wars.
It should be it's own game that stars right after the Seven Years war, centered around Europe with longer days for stuff to happen. About revolutions, diplomacy and war.
Even if you go all the way to the 1830s in EU IV it's a forgotten part of the game because nobody plays it and has badly implemented features.
>>
>>2223399
Vicky 4 but it's Nappy 1
>>
>>2215073
theres a setting in graphics tab "Disable 3d Map Terrian" or something, second from the bottom I believe. Then put flat map on "never" (or anything besides "always").
>>
>>2210266
Silly billy
>>
Spent a day learning to play the game and I was unironically basedfacing at some of the new features. I love this game. Gsg trannys btfo yet again.
>>
>>2210692
Nazis aren't people by their own definition and they should be butchered like animals.
>>
>>2210527
How dare they not be polarising and preachy.
>>
>>2224280
This but trans and black people.
>>
File: sverigeheikabanzai.png (558 KB, 999x1017)
558 KB
558 KB PNG
>>2208491
HOI5 no doubt but it would be like in 2-3 years from now
>>
>>2224284
>getting polarised by "fascism mad" media
Only if you're a fascist.
>>
Fantasy CK
>>
File: nixon button.jpg (309 KB, 2136x2136)
309 KB
309 KB JPG
>>2209178
A lot of the negative reviews that I saw closer to release day were EU4 fans complaining that the game is too complex to be fun. A good portion of the audience that actually enjoys EU5 is likely just pirating it. You can expect the game to be reworked and simplified in the future.
>>
>>2224295
It's just annoying though. Like we don't already know how evil it is. How do you guys not get bored of seeing your approved messaging everywhere? As someone who appreciates diversity, i like to see and hear other perspectives. Franky a piece of media not crying about muh holocaust or muh evil nationalists is refreshing.
>>
>>2224342
I pretty much figured it out in 150 game years. EU4 meanwhile has more bullshit mechanics that they added over the years that I would need to learn again
>>
>>2224342
Imagine being so retarded you end up believing your delusions.
>>
>>2224396
Don't act surprised and confused when the inevitable rework happens
>>
>>2224286
Factually incorrect. Only Nazis, or Aryans as they call themselves, proudly call themselves non humans.

Human rights belong to humans. Aryans don't deserve them.
>>
>>2224342
>the game is too complex to be fun
Yeah amongst the top complaints is confronting the layered complexity of the economy, made all the worse that some info isn't always readily apparent thanks to annoying UI issues such as nested tooltips within nested tooltips. The Vic 2.5 wannabe econ management is just a drawback for many hopping over from EUIV. EUIV focuses on being a fairly fast paced and objective oriented (clear objectives such as missions) Renaissance to Napoleonic imperialism and colonialism simulator with simple representations of state and economy. They've made the sequel into a Vic inspired pop economy management game featuring granular production and trading of goods that is no longer as straightforward as EUIV; you'll take time away from the more kinetic parts of the game to sleuth around trying to figure out why a portion of your economy suddenly dived off a cliff because of something or other related to a trade good. This creates a lot of pauses in the average playthrough that you wouldn't experience in the prior game, as you stop the pacing to 'manage the spreadsheet', which represents a departure from the style of play that was central to EUIV.
The desire for a Vic 2.5 does have some precedent from the mod community of EUIV; the M&T mod seems to be the template for some of the design with a 'pops and spreadsheet economy' focus like this sequel, but it hardly received universal praise and its last big 3.0 update was widely criticized. So it's inevitable that not everyone would be on board with this direction they've taken, quite a few players do not care for it at all and game length probably isn't doing them any favors either. The slow paced Vicky 2 pop management for five centuries in EUV compared to the single century of a Vic 2/3 campaign sounds tedious. But all that said, I doubt they'll rework it so significantly, but they will try something. After all, they won't forget this released to mostly positive on steam initially.
>>
>>2224342
>82% positive reviews
I don't think they care about more
>>
>>2213877
>Unit 731 was NOT the only Unit
What were the others? I know a/the leader got a full pardon
>>
>>2224403
There's nothing to rework when half the game doesn't function the way it's supposed to.
>>
>>2224440
Hi /gsg/
>>
>>2224440
>info isn't always readily
What? Are you retarded? Did you play the game? every single meaningful mechanic has a tooltip that also has a "link" to an ingame wiki
>>
>>2224489
This.
>>
>>2224410
What the fuck are you talking about you dumb trannie lover LMAO
>proudly call themselves non humans
This retard got this from some retarded hyperborea greek statue meme and took it to heart
>>
Main thing I want out of HOI5 is them to finally figure out what the fuck to do with Focuses/events.

Right now the thing has become such a bloated and crucial part of the game that a rework would either involve cutting it altogether or just making it the main way to do diplomacy/espionage/etc.
>>
>>2224489
>sees one too many words in a post
>brain shuts down
grim
>>
>>2224495
Calling yourself Aryan and claiming you are a different race from other people is literally the same thing as calling yourself a non human. If Aryans are different from other humans, why should they be given human rights?
>>
>>2224500
Clinical retardation on display
>>
>>2224504
Answer this question:
>If Aryans are different from other humans, why should they be given human rights?
>>
There will come a time when people are ready to admit that EU4, while certainly flawed, is simply more enjoyable as a game than EU5.
>>
>>2224489
Its mostly just a complaint about the UI, issues like hovering over a tooltip only to have to hover over yet another tooltip to see what you're looking for is just more annoyance when someone is feeling frustrated by the complexity. I'm familiar with the ingame wiki but I'm more commenting on presentation via the UI.
>>
>>2224499
You started your post with an outright lie, this is my problem with you dumb haters: you don't play the game and shit on it for all the wrong reasons and ignore the more obvious blatant and real problems. EU5 has 6 million problems in 4 hours of gameplay but lack of lack of ingame info is not one of them
>>
>>2224507
>riddle me this made up non issue
Go live with your so lovely abbos, pajeets and niggers please and fuck off. Way to derail the conversation you dumb fuck.
>>
>>2224512
"i" didn't write that dumbass
>>
>>2224509
It depends on what happens to EU5, really.

EU4 has a lot going for it insofar that it's actually fairly challenging and the AI can SOMEWHAT keep up with the player.
>>
>>2224513
>Can't answer this simple question
Essentially means you admit that Aryans are not human. They are animals to be butchered, so that makes sense.
>>
>>2224510
>like hovering over a tooltip only to have to hover over yet another tooltip
UI is bad, it's frustratingly bad, it's annoying most of the time with some boxes of stats appearing when you don't want them that don't allow you to see the map/units (for example), but tooltips on tooltips are not bad at all. I just can't agree with that specific part
>>
>>2224519
>>2224513
>>
>>2224528
Aryans are animals that exist only to be butchered.
>>
>>2224523
Thats fair enough, I just think that some issues with the UI may have contributed to a sense of being overwhelmed and not having immediate clarity for some players, based on feedback from others.
>>
>>2224509
That milf is too old mate
>>
>>2224716
>That milf is too old
kek, I assume that was meant for a different post
>>
>>2224509
>There will come a time
For some, that time has already come. So much of what they've added just feels like extra chores for the player to manage while the AI struggles to keep its head above water. Although I'm mostly annoyed with the new start date, just makes it all feel longer and puts you even further out from some of the best parts of the time period. I think the new features may have more potential in the hands of modders, but I'm not impressed with what they've done so far.
>>
>>2209044
>86% of 1k reviews
>vs 76% of 9k reviews
they'll be fine
>>
>>2212519
Talk shit about Falalalan again and see what happens.
>>
>>2224509
I am already looking at eu4 like a more casual an enjoyable game, having to manually marry each of my ck2 characters in eu5 is VERY annoying and honestly shouldn't be a thing
>>
>>2224972
I don't like the main theme but it was already playing on my mind on repeat. What gives, maybe they designed it for that purpose
>>
While on the topic of music, I think Pain is Salvation drew inspiration from The Show Must Go On.
>>
>>2208501
Kek
>>
>>2224463
https://en.wikipedia.org/wiki/Epidemic_Prevention_and_Water_Purification_Department
>>
>>2224367
You didn't have to confirm that you are one, you know. I got it.
>>
>>2208491
Idk shit about Stellaris since I don't care for space sims, but it's really funny how it's always getting some comprehensive giant rework the few times I hear about it, and how it sounds like they're on their fourth total revision of the game now? How do they not know what they want to do with this game to such an extent?

Anyways, my money's on them doing a fantasy GSG next, for the aforementioned reasons of Anbennar being a thing and everyone seeing how much money CA made from Warhammer Total War. If they do it right, normies might see this hypothetical game as more accessible since you won't need to know history to get what's going on in it.

>>2208582
>Most likely it will be abandoned because of EUV's success unfortunately (fortunately)
A lot of what I hear about EU5 sounds like what people were expecting out of Victoria 3 back before the actual Victoria 3 was revealed, so I can see Paradox eventually giving up on Victoria 3 and just extending EU5's timeline to cover the Victorian era (though DLC, of course). Having not played EU5 myself though, it's just me guessing things will work out based on what I've heard about this game.

>>2210512
>implying the community wasn't already like that before HOI4
My first time getting into GSG's was with Victoria 2 right before A House Divided came out, I found out about the game because of some autistic Bulgarian nationalist's posts on DeviantArt.
>>
>>2235874
Victoria 2 wasn't that big. Neither was CK2 or EU4. HoI4 was absolutely Paradox's biggest spotlight on GSG's.
>>
>>2210120
Fantasy stellaris would be good. Designing your empire and being placed onto a random map would be good. The thing is they'd need a dwarf fortress world history generation thing for the game to make it actually good
>>
Checked my wishlist. Both Gilded Destiny and Espiocracy moved release year to 2026.
>>
>>2224509
What I've been saying is eu4 is more fun but eu5 is more engaging
>>
>>2224973
Best part is if you dont your country runs out of characters as there's a cap on the game auto generating them
>>
>>2237749
>thousands of nobles in my country but somehow only 2 want to be hired for the council
>>
>>2224973
It wouldn't be a problem if marrying them was as easy as ck2
>>
>>2208582
Why wouldn't people want Stellaris 2? I want it.
>>
>>2210527
I hate you with a burning passion.
>>
My ruler just became the head of the biggest fish in SEA (Majapahit). What happens to my nation now?
>>
File: file.png (1.18 MB, 749x1437)
1.18 MB
1.18 MB PNG
>>2238477
Forgot pic
>>
>>2224342
>You can expect the game to be reworked and simplified in the future.
Quite literally every single Paradox grandstrat has had this happen. Despite what people say, essentially every Paradox game is best near launch. Ideally a year or two post release I guess, but launch HOI4/Stellaris/EU4 are all much better than the games are now.
>>
>>2238355
If you didn't, I would've thought I was doing something wrong.
>>
How do you convert to Zoroastrianism? There isn't a single 40% county to convert from
Those tards don't even want to revolt
I planned to do Bavandid empire but them being muds forever ruins everything
>>
>>2238572
Can you pick Zoroastrianism from manual religion spread?
>>
>>2238548
Self-righteous pearl clutchers like you that see Nazis everywhere are everything wrong with left wingers today.
>>
>>2238581
The only thing that's wrong with left wingers today is that they aren't culling reactionary scum from this world. That includes liberals.
>>
>>2238584
I really hope this desire of yours is returned to you and your tankie ilk tenfold.
>>
>>2238597
Seethe. Regular people were being killed when they just wanted better living conditions. Socialists were being killed when they were peaceful. Communists were being killed when they were nice. All I am advocating for is fighting back, and being... at least half as violent as the reactionaries are normally. They might even cry about it, too.
>>
>>2238578
It needs 40% to convert
It's got separate group(Zoroastrian) from all the other religions so you can't convert from same group religions (like with romuva to norse)
Unless there's some special religion that can bypass 40% on other groups i don't see how it's possible
My plan was to make them revolt and later convert province thru rebel country but highest tick i was able to get is 0.03(277 years) and it drops back to 0.01
>>
>>2238572
you need to turn on the religion cheat in the settings because no province starts with such a high percent and the ai will convert all the zoroastrians. I don't even think they have content probably just the default folk religion mechanics
>>
>>2238706
>It needs 40% to convert
Under dynamic rules.

Set the rule to Any Present in Country, and you're good to go. It's Ironman compatible.
>>
How does everyone just know that you assassinated someone?
>>
>>2208491
Do you think they might try a fantasy game?
Surely HOI5 is their next big title. Don't know about Stellaris. Maybe a sequel, maybe they pivot to fantasy.
>>
>>2235874
>Anyways, my money's on them doing a fantasy GSG next, for the aforementioned reasons of Anbennar being a thing and everyone seeing how much money CA made from Warhammer Total War. If they do it right, normies might see this hypothetical game as more accessible since you won't need to know history to get what's going on in it.
I also think this is likely and that the game is going to lean heavily into mission trees and narrative content, since EU5 dropped that audience.
>>
>>2238753
>>2238787
Alright i changed game rule and it works now
It doesn't have ANYTHING in religion menu but that's fine for me
Now i can continue my larp
>>
what is the jannies problem?
>>
Are slave markets worth it?
They always show ridiculous profits, but I wondering if they don't impoverish your nation long term.
>>
File: file.png (90 KB, 829x268)
90 KB
90 KB PNG
>>2235874
>Anyways, my money's on them doing a fantasy GSG next
Elflaris is already in the works
>>
>>2239460
Eh, why not. Stellaris exists to reference every single sci-fi in existence. Why not do the same for "fantasy"(it's 90% Tolkien)?
>>
>>2239493
>Why not
because they will have no vision for such a creation
Every other Paradox game has some target audience:
- CK is a visual novel
- HOI is for military and tactics spergs who have memorized the model number of every single armored vehicle that Germany produced between 1933 and 1944
- EU is for historyfags (or just chauvinist europeans in general) who want to play out their whatif scenarios
- Vicky is specifically for number-go-up autists

Stellaris is the unhappy medium which satisfies no one and was pulled in ten different directions over the course of its development. It started out as civ in space, then it became factorio in 2.2, and then finally a visual novel after the 10th story pack.

They cannot make a generic fantasy thing. It will suck ass and be redesigned every year until it is just infinite things to click on like stellaris ended up being 10 years after its release.
>>
>>2239523
Blah blah blah, Stellaris was doing better numbers than EU4.
>>
>>2240015
bullshit
>>
Would a modded EUV game make a lot better imperator Rome game than imperator Rome does? Is there anything EUV lacks or does worse than EUV ?
>>
File: gme.png (129 KB, 1080x1468)
129 KB
129 KB PNG
>>2240015
>>2243393
We can look this up! And the answer appears to be no, though stellaris had a far greater player base if we interpret the spikes as people checking in to see if it is not shit now after every update
>>
>>2208608
They did make a patch for it recently, relatively recently. They could still save that shit
>>
File: fpbp.jpg (39 KB, 509x423)
39 KB
39 KB JPG
>>2208501
>>
>>2243877
One thing I really disliked in Imperator was even peacefully annexing a country would kill its ruling family, I'm glad to see they got rid of that
>>
>>2243877
EUV really just took a lot of systems from Imperator (The Levy system, the culture system, auto army control, etc) and just refined it. I'd say if they just kill Vic 3 and go back to developing Imperator and just backported some of the improvements to existing similar systems and then do a trade overhaul (I don't think they need a Control or full RGO system for Imperator, just a bigger reason for Trade to exist beyond stacking bonuses) Imperator would be a 10/10 game. They could then just implement Invictus into the base game and then release some DLC that adds Christianity and late game empire crisis's and shit and it'd make more money than wasting it on Vic 3.
>>
>>2257815
Damn, Vic 3 mind broke you good.
>>
>>2257815
>AI nigger bot refuses to play the sovl game
Didn't see that one coming
>>
>>2208491
>Stellaris 2
would love Stellaris 2
>>
>>2257815
>just a bigger reason for Trade to exist beyond stacking bonuses
Feeding your capital metropolis.
>>
>>2208582
>I dont think anyone wants Stellaris 2 though.
I do. And I want a lot of the base mechanics to just be EU5 in space.
If EU5 were able to do random map generation and mid-game map alteration I'd make a Stellaris mod for it. I genuinely believe that even that could already be a better Stellaris than Stellaris.
>>2210419
I'm sad that HoI will probably never get a proper pop system. What I really want more than anything though is for strong countries to actually be strong and weak countries to actually be weak. There should only be so much that, say, Italy can do within a ten or twenty year timeframe. It should never be able to become a military and industrial powerhouse that can stand to rival any of the big four.
>>
>>2265896
>>2265872
EU5 may be the most complete release Paradox has made to date, (because most DLC for EU4 are reworks) but Stellaris 2 would be the least. They have abandoned any internal management challenge in favour of LARP and fluff.
>>
is this a kid?
>>
For once the game good enough without dlcs adding "content" (flavor or new mechanics) however holy shit it does need a fuckload of reworks
>colonization
>economy
>warfare
>situations/organizations/pus
Hopefully i can force myself to shelve this for a while until it's good. No idea how long it will take them. And unlike marriages, education or ui that have already been fixed by modders, you can't easily mod this.
It's frustrating because it's not an empty game as usual, it's a great but very janky one instead.

My biggest fear is that by releasing country-themed flavor packs like ck3 they're going to pile up flavor and mechanics instead of fixing core systems.
The Germany focused patch they've announced for february seems flavor oriented too.

Idk I just hope they've noticed many people have an issue with balancing and they'll do something about it as a priority.
>>
>>2239523
The difference is that Stellaris was based on some vague idea of what a Paradox-style GSG would be like in space, whereas with a so-called Elflaris they just have to copy off of TW Warhammer (without the part where it's fragmented to shit because of DLC) and Anbennar.
>>
File: 1748397545251394.jpg (77 KB, 1021x1028)
77 KB
77 KB JPG
WHY DID MY NAVY OF GALLEONS WITH A THOUSAND CANNONS LOSE TO LESS SHIPS OF WORSE QUALITY WITH LESS CANNONS
OH MY AGARTHA I WENT ALL INTO NAVY AND IT'S ALL GONE
>>
>>2266983
>vague idea of what a Paradox-style GSG would be like in space
And we still don't have an idea of how it coudl be because they keep reworking everything, reminder that at some point, stellaris had that civ V style of art expanding with "culture"
>>
>>2208491
I don't have much evidence for this besides EU5 so it's a bit of a schizo theory but I reckon they're going to continue the trend of mashing the mechanics of all of their games into one and just having the games take place in different eras, rather than being entirely unique mechanically.
>>
>>2267019
>Be Spanish Armada in 1588
>>
>>2266983
There is nothing to copy in TWW's strategic layer, it's shallow as a puddle
Anbennar is already a mod for one of their games so yes they could just copy it without issues, what it has is heavy railroading and storytelling, narrative choices/cyoa elements, and very distinctive country flavor and playstyles. They can also integrate rpg elements from ck3. Not necessarily my cup of tea but why wouldn't they try it?

Although probably anbennar's breatest strength is the OC world that panders massively to permanently online weirdos and i doubt a generic paradox fantasy world oc would have any success. Maybe they could get a license from asoiaf or lotr or something.
>>
>>2215418
Jews also banned charging interest, but made an exception for gentiles.

So clearly there was a consensus that usury was bad.
>>
>>2239460
>inb4 they actually got the ASOIAF licence
>>
>>2238484
>Quite literally every single Paradox grandstrat has had this happen
CK2 was best after Holy Fury, and if you think that EU4 at launch was better than now then you are either too young to have actually played it or a retarded masochist.
>>
>>2210336
You have no idea how much I want this.
And then several decades long events regarding Christ as a central focal point for like half of the game.
200BC to 200AD or thereabouts.
>>
>>2282773
>Imperator, news have reached that a local governor in the Palestine region mandated to kill all children under 2 years old
>bring it to justice and seize his riches!: 2% crown power, +200 gold, local governor dies, nobility lose 20% loyalty, Judaea province gets -40% peasant satisfaction, 50% devastation, Rome gets +10 prestige
>Is not of my business: +10 corruption, +5 decadence, Judaea province gets -100% peasant satisfaction, 50% devastation, nobility loyalty +5%
>>
>>2238484
Clearly you’ve never played the CK2 or EU4 base games at launch, both are damm near irredeemable dogshit in that state
>>
>>2283474
CK3*
>>
>>2210336
Johan should make an Imperator 2 mod for EUV.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.