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Has anyone tried this game? could a smooth brained person like me enjoy it? I found Dominions and Conquest of Elysium too much menuing and strategy for my taste
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>>2212465
Im yet to play it but i kinda watched this guy play it
https://www.youtube.com/watch?v=PZYep4vT4Ik&list
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>>2212465
I tried it, it unfortunately somewhat sucks.
The elves are the worst faction, which pains me as an elf-fag. Just a really bad starting position, sandwiched between two strong factions, and your units are awful and need a lot of experience to get going.
Kinda fun for a while, especially if you like just seeing stuff happening and how the factions fight each other (with you taking part). There sure is not much depth overall, but I guess that's point of this arcady TW-like.
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>>2212572
>elf are the worst
Fuck, guess i will go humanfag or try the mercenary mode, i admit i just like the flashy visuals of two big squads duking it out
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>>2212626
Yeah, in my experience, especially the lizards next to you are a huge problem that you just can't solve, and if that wasn't enough, the real north of you also has a hateboner for elves, waiting for an opportunity to attack.
The elf archers can be strong, but you need levels to unlock that wind spell for a lack of a meatshield. You apparently can do something with mushrooms, never really got used to them.
Playing that mustache elf, my realm was crushed, turned into a mercenary, which was somewhat fun. Fighting in whatever battle and making sure my archers survived to level them up (easier when a ranged unit). World eventually turned into a stalemate between three great powers. The demons to the right never made a move, for some reason.
Apparently, there are quests? And story lines? Weird game.
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>>2212572
>The elves are the worst
They're very strong, but they do start next to a counter
You need to use the mushroom man vs the lizards' first attack, once you get past that you're mostly clear with xp advantage, and once you've taken out the empire you can grab their fire mages who slaughter liggers as long as they're not caught out
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Too many elf lovers here, are the other factions THAT uninteresting?
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>>2212820
The empire is literally the MC faction of the game and has an entire separate storyline based on your empire crumbling, but only in a specific way
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>>2212820
They have dwarves, musket humans, noble humans, imperial humans, criminals, arabs, dog people, frogs, dragon riding humans, demons and wood elves
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>>2212572
elves get a speed bonus in the woods while everyone else gets a malus, you're meant to kite with the elves. the mushroom guy is very valuable as well but there is only one of him, your swordsman use their wind magic to keep the enemy away from your backline that pelts them with arrows. like that faggot said once you get enough exp for your troops they can handle most things easily. imo dwarves at least at the very start when the empire attacks have a way worse time than elves do.
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>>2212465
You probably would like it. The menus are a bit annoying, but once you get used to it they're just a little bit of busy work. I've been pretty addicted to it lately. For some reason they "updated" all of the VN backgrounds to ai shit though.
>>
Honestly it's peak but it's very overwhelming imo, the UI is awful.
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lizard regen is fucking peak.
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>>2212465
>could a smooth brained person like me enjoy it?
Yeah, it's not too difficult of a game. I don't know if the other campaigns are substantially different than Reinald, but you really only have to put serious thought into the first half of the game at worst. Then you'll snowball so incredibly quickly you can turn your brain off.
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>>2238293
Uh oh!
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>>2238659
I agree, but Reinald is really far on the easy side, while the Elves and the Dwarves are really far on the hard side. Also, some campaigns end with boss encounters that will probably require you to rejig your squads.
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>>2212626
>>2212572
Elves are fine, just a bit tricky to get going since they start close to their natural counter. You want to focus down the empire first so you can recruit their fire mages to deal with the lizards.
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Is this guy and the full backstory explained in Chronicles or anywhere?
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Yeah I played it as the lizardmen. They have a very limited troop roster and hero roster which made it a challenge but it was fun trying to manoeuvre troops to try and get terrain advantage. The plus side is that I think they're infantry is straight up the best. Managed to kill the demons.

But it's pretty simple. I tried playing another faction but it was too samey.
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>>2245053
The chronicles(at least the ones translated to English) haven't covered this guy yet if they will at all.
>>
Been a while since I've played so bear with me for not remembering the names. The anime protag human dude with the guns and furry GF in the northwest is definitely the strongest faction. I really enjoyed playing the special story-ish mode where you play as the brat princess's guardian and escape your country after it falls.
I tried to do the desert guy campaign and it was brutal, even though I expanded really rapidly at first. but maybe I'll give it another try some day. I think you have to basically pray for the musket guys to collapse before they reach your borders, but I felt like I was falling behind the entire time.
Frogs were very fun and strong, too.
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>>2250424
>desert guy
Doesn't help that their units are fucking horrible outside desert terrain.
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>>2250436
I think their main units were land healers & desert cavalry? basically all of my fights were micromanaging the desert cavalry for kiting enemies to minimize casualties. and there was no one to recruit; almost as bad as the lizardmen in that way.
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Oh yeah and the sailor girl character with the wave attack? pure unadulterated bullshit
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bros pls help it's stuck for over a week
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>>2250424
I don't really remember what I did, but I think baiting enemies into the desert to then kite with horse archers should work against some factions.
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>>2252043
the issue is that you eventually have to expand outside of the desert.
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>>2223458
I had an older build zipped up and uploaded so friends could play it. Do you mind checking to see if the AI assets are in this version?
If not we could probably try making a mod with the older assets to replace the AI shit the dev has become obsessed with.

https://mega.nz/file/63Jw3Jqa#sK02nj_saSyEWs4MA5ox9TzQxpvp6qvyRfGP2d8zlDI
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>>2261504
https://steamcommunity.com/games/420520/announcements/detail/542246264930042176
>Updated background images
It's just this recent version released on October 29th which changed most of the backgrounds. As long as it predates that it should be good.
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>>2262264
its from may! now lets hope someone less lazy than myself can figure out which files need to be replaced wahaha
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How do you unlock Crime as a playable faction?
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>>2265191
I think it's either finish a run as everyone else or finish a run as musket. Don't recall which.
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>>2212465
>I found Dominions and Conquest of Elysium too much
Then it's going to filter you even harder
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>>2265439
Nah. I'd say the overall mechanics are much simpler than either of those.
Dominions is an autism league of it's own though.
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>>2265417
It was indeed winning as Musket.

That being said, what the FUCK is Musket's ending? The rapture begins, and the demons set their kaiju against the angel kaiju, which destroys most life on the surface, while Lars & Karel go through a dungeon, Karel's head explodes, and Lars just goes "Guess I'm joining these guys".

Did I get a bad end?
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>>2267087
That is the only ending for Musket. Crime has 2 endings, both of which should tell you more about what's happening at the end of the Musket campaign.
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>>2212465
Is this game similar to RAI7?
>>
This game could use a remaster. The story and factions are interesting, te combat and management are nice, but it aged horribly and the controls/hotkey scheme is like pulling out your fingernails. The game was designed with those niche weirdo japanese keyboards/controllers from the 2000's so everything is is extremely counterintuitive in the UI.
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>>2267572
You can't remove all that without sucking out the soul anon. It's an unfortunate fact of vidya.
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>>2267181
I figured there'd at least be some kind of denouement. I don't think think there was any narration at all. It's just the scene with Lars in the base and then title screen. Not even a "and then everyone died and a new race emerged the end :)"
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Aww you can't rape the units
sad
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>>2267914
agnes gets groomed if you play the ugly bastard empire route and don't do the diethart story. and i'm sure there's plenty of implied lizardman->elf rape.
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>>2268057
The lizards like the taste of elf flesh in a more literal way. They deliberately don't do that in any organized way though.
The lizards are interesting in how they're handled.
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>>2268057
Hmm, that's interesting but not enough
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>>2223458
That looks horrible
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>>2268379
the demons literally have a rape-based (matriarchal) society and one of the top officers gets sexually assaulted in like the first cutscene.
speaking of which, how the fuck do I even fight against the angels? I don't have a deep pool of heroes, they're level 40, and their officers ones-hot my entire army.
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>>2268455
Don't let them get big and prepare if need be. It might be different for you since I played Crime on easy, but in my game they only spawned after I took 35 territories. While going west just be sparing about which territories you take. I jumped on the nearby factions that only had a couple of territories immediately, before they had a chance to take too many territories so that I could keep my territory count low and so that I wouldn't have to station any troops to defend against them. In case you didn't know, the requirements to get Crime's good ending are a little annoying so here's a guide if you're interested.
https://steamcommunity.com/sharedfiles/filedetails/?id=1947097901
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>>2268526
the issue was more the fuckhead angel who's ult is literally just smiting a massive chunk of my army in an instant. like ardette's move but 4x as big and strong enough to oneshot my level 20 mooks. i'm pretty sure they only spawn once you take that aurora bay place or w/e in musketland.
got both endings. the bad ending is way tougher imo since you need to conquer more territory. lion & dwarves seem like major counters to devils, everyone was allied against me, and devil units are expensive as hell to replace. frogs were super clutch, as they always are.
kind of want to give dungeoning another try, but building a squad's a lot to wrap your head around. i got cotton who's stupidly op.
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Crookes a cute
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>>2268526
>100 copper
Too expensive. That prices out the hobos.
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Oh no
https://x.com/CBSXF6_E/status/1988188037952725048
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>>2269168
I don't really care as long as it fits.
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>>2269168
Makes me wonder, are all the previous art AI generated?
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>>2269773
no, its done by this lovely artist https://aga.qusqus.com/
it was what made me buy lost technology so im pretty bummed to see the dev use AI art.
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>>2269910
So I'm guessing he's just tired of paying real artists then?
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>>2268841
Well, glad you beat it.
>kind of want to give dungeoning another try, but building a squad's a lot to wrap your head around. i got cotton who's stupidly op.
Yeah, I tried that too, but like you said squad building seems like a lot headache. I've read that Cotton is pretty much necessary for later levels. Does rarity actually matter when it comes to unit strength? I've got Agnes from her good route and she's supposedly legendary, but is shit right now.
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>>2269168
The Dev working still working on the game is great, but oww that hurts. The other character art was so good.
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>>2269953
Pretty much. He says its due to lack of funds and wont accept any donations.
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>>2270318
I can respect this.
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How do I rank up as an officer? also what do I do with my money?
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>>2270700
you rank up as an officer by participating in battles and earning merits (which i assume means actually fighting). you can recruit any NPC to join your squad for money (once you reach vassal rank), which is much better than having generics since they won't die.
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>gives arlette an alt portrait
>doesn't let us use it
reee
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>>2270833
Is there a button to push or am I supposed to rank up automatically? I don't want to get stuck as a civilian
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>>2270934
it happens automatically. if your faction leader's sending you into battles and you're getting kills it should raise steadily, but it still takes a while to get a higher level of autonomy. even when you have a ton of merit you'll still be unable to attack locations if a higher-ranked vassal is in the province you want to attack from (or if the province is full). it should say you're the viceroy when you're the top dog in a location.
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>>2270318
Oh that's a shame
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>>2212465
Tips on playing Musket? are they a good faction for a total noob?
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>>2271311
Musket is stupid op and a central threat of every campaign. Put all the laborer NPCs you can in lars' party and Crookes; Lars has a leader ability which gives everyone in his squad a gun. So his squad alone will be able to solo all but the most difficult fights. Generic musketmen in general are also stupid strong. Your meat shields have a heal. No one hard counters you.
You have to invade crime for the ending, so diligently recruit as many NPCs as you can, especially the dragon knights, Arlette, and Dina. Try to give NPCs as much exp as you can and try to get as many NPCs into a squad as you can. The dragon knights as a squad can easily take the floating capital.
Remember that enemy NPCs will become wanderers if you defeat them while they have nowhere to retreat to, and the faction evaporates entirely if you do this to the leader. This makes eliminating factions much easier, especially Crime. If all of Crime's officers are bunched up in one spot, try to let them get split up by deliberately letting them take territory and wander-ize them bit by bit since they're strong as shit.
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>>2271493
>Remember that enemy NPCs will become wanderers if you defeat them while they have nowhere to retreat to
Oh so there's no prisoner system in this game?
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>>2271311
Cunitz or Agnes might be a better first game since you don't have to fight Crime. Cunitz is easier since you don't have to fight the elves and (if you break the nonagression pact asap which you really should) can wipe out musket very quickly before they ever build up. Might be a better end if you don't ally with the elves tho.
Both have cavalry and ranged backline (cunitz archers, empire mages), so they're fairly simple. Cunitz gets Arlette and the Empire gets Diethart, both with OP super moves. Empire has a bleak and depressing story. Cunitz is countered by lizards, so either rush them after Musket or throw everything you can at them. Recruiting mage NPCs will help. Winning as Cunitz unlocks 2 units if you hurry to frogland after recruiting Orver, a pirate initially with Alcatraz (let the events play out until an army is raised in the frogland castle, them conquer it).
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>>2271536
No, they just become wanderers, even faction leaders, who you can sometimes even recruit. Sometimes there's an event that kills a particular NPC though.
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I wish being an officer still lets the story to play out
>>
the way the game ranks the difficulty of each start is pretty odd. Apoitakara, which you need to rely on RNG to not get eradicated on the first turn, is 3, above Fevnir or Musket.

1. Makan, Crime
2. Cunitz, Gug
3. Apoitakara, Alfheim, Alcatraz
4. Musket, Lion, Reinald, Fevnir
5. Castus

i haven't played most of the southern factions but imo the ranking of easiest to hardest is something like
Musket > Gug > Crime > Fevnir > Reinald > Cunitz > Makan > Alcatraz > Lion > Apoitakara > Alfheim > Castus
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>>2271493
>>2271751
Is Musket really that good? I've seen them move and they're pretty retarded and gets killed by the lizards often
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>>2271786
the AI also doesn't know how to use dragon knights which makes them look less ridiculously OP than they are. musketeers will obliterate everything except the tankiest of units from the farthest of ranges. the best strategy against them is to just flank and rush them with cavalry, which isn't always an option with all the naval maps near musketland and fortresses. aside from level 80 demokrishia with her underlings, there's no harder fight than whever lars' squad is. and it gets exponentially worse if they reach level 20+. even being one tier behind them is catastrophic, even worse than being one tier behind lizards.
lizards melt to magic, and their threat is frontliners who are often in the line of magic fire. muskets melt to most things, but are behind a cushy defensive wall that can heal itself.
>>
Speaking of naval maps, I find it funny how instead of giving them boats the dev just left the troops to swim around the ocean
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>>2245072
I wanna get fucked by one of these guys not gonna lie.
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>>2271751
I would put Fevnir as the easiest by far. Their commanders can solo absolutely everything.
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>>2271493
Hell if you're playing the lizards and fight crime that trick is the only way to win. They have no means of taking the floating capital.
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>>2269910
Lots of good stuff there.
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>>2271751
Yeah, it's pretty weird.
For me it's something like this:
Reinald > Crime > Musket > Gug > Makan > Cunitz > Fevnir > Alcatraz > Lion > Castus > Alfheim > Apoitakara
I got better as I played through the different factions so it's a bit hard to determine in which cases I got better or the faction I picked was better.
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>>2271994
one commander will struggle to actually take territory in my experience; i split them up into 2 teams of 3. if you use them purely for defense you'll never lose, but you'll also not kill that much. and there's the final boss, who you absolutely can't rely on just your knights for. that and their dogshit starting position makes them worse than makan for getting generic troops build up early game.
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>>2272001
the moths can float, and cotton is stupid OP at level 40 if you somehow grind up to there, so it's definitely not impossible, but yeah, it'd be miserable goings.
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man, makan is rough to play. i should've rated them even lower. you're surrounded by brick walls outside of the swamp. southwest has panchaia that has mages which will melt you so you have to let lion take it first. the primeval forest is obviously brutal, but the lake next to it also had jellyfish that will delete your frontline (I kited them into the forests on the edge of the map). cerberus hills has the stall snails versus your slow-ass walking speed, and ausonia is elves (which I'm thankfully allied with).
and what do i get now that i've broken through castus? fucking musket with near level 20 units.
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>>2271929
Bro...
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>recruiting arlette as alcatraz makes an event where rex gets her addicted to meth, which functionally kills her, thus preventing you from chain-recruiting with her.
man what the fuck
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>AI keeps forcing me to recruit savage dogs
Being an officer is pain
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Also is it just me or is every faction's battle AI is just braindead?
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>>2212465
Tried it, but some bug made it impossible for me to finish the tutorial.
Will try again at some point.
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>>2273133
What bug?
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>>2273144
Can't remember exactly, but it was probably one that caused my units to get stuck on some point on the battle map.
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>>2272796
Neat way of keeping them from recruiting other cunitz commanders.
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>>2273661
the biggest loss is arlette herself
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Alcatraz was way more fun than I expected. A lot easier, too. They're basically "What if Castus but good?" The trick I found was to have an army of EITHER pirates or rogues and deploy them according to the circumstance. rogues are extremely fast, have a ranged attack, and are very fast on every terrain except water, which pirates are fast on. Group formation, disable their melee attacks, and kite the enemy forever. You even outspeed lizards in the swamp. For the tougher fights (like Gug & Lion, the later of which was by far the hardest to fight because of all the mages), bring Dina or whoever else you've got. You've got a big variety of heroes to begin with and can recruit more, but none of the stupid OP ones. Wishbone's special is also very potent.
Also, their starting location might be the best in the game; you can take out the Fevnir nights EASILY on turn two with Dina before they take even a single location, and then you have NO ONE immediately threatening you for a good few turns while you grab everything and instantly catapult to strongest force on the continent. The entire region between Castus and Gug is uncontested, giving you free EXP, and making it easy to take out Gug early on. Arsonia Fort or w/e. I had a permanent safety net between Frogland and Alfheim by just not taking the fort that borders the forest, so I was safe to expand into Cunitz.

Also, Dina is by FAR best girl. her storyline is so fucking cute and I will fucking never forgive the dev for not letting us have her alt dress as a toggle. also Rex is the biggest faggot in the game.
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>>2272440
Hopefully you won't have to deal with a tough frog faction later. Makan was my first faction I played and I was too slow to conquer the world so by the time I had to fight the last faction, the frogs they had like 800 units and I couldn't figure out how to beat them. I had to let the ai autoplay my next 30 or so turns until the frogs ran out of money for reinforcements.
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>>2274002
It was definitely fun to abuse their movement speed. Shame about that ending though.
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>>2274036
What's her prices?
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holy hell the apoitakara start is ass
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>where I aimed chromium's attack
>where it landed
this is such fucking dogshit
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>managed to micro libya fight without my full army; leaving ortygia defenseless.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAfuck this fucking shitass faction
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how the fuck do you even aim this fucking piece of garbage come on
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Does it cost you EXP if you use autobattle?
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Are wild dogs just a shit unit?
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>>2275109
they're cheap!
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>>2275115
Is that why Lars kept forcing me to lead a squad of them?
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>>2275161
He just doesn't trust you.
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>>2274268
>>2274292
I still haven't ever managed to get past their start. What's the trick?
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>>2275349
Choose another faction
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>>2275349
Stall. Survive. You're as fast as their cavalry on the non-peak parts of the mountain, so cross peaks as much as possible. only get into small skirmishes as their cavalry catches up. Stall for time by baiting them into attacking each and every section of the castle walls. get as far away as you can before the timer hits 100. let small pockets of cavalry catch up to you when you can. don't forget to throw rocks at them; they tank damage for you while you skirmish. if you need to use chromium's skill you've already fucked up.
You'll probably need all of your army to take Mt. Arsia on turn 2, so do that, but only send your apprentices back to Castle Arsia before ending the turn (after recruiting lawrence of course). leave the mages on Mt. Arsia. Reinald will attack AGAIN, but it'll be easier since you'll only have your apprentices and they'll be a bit stronger and you'll have lawrence. Do the same thing, but slightly bolder.
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>>2275601
Spend a turn to grab possibly both Cerberus Hills. You'll have to corral the snails and slimes so you can flank them; something which you'll have to do forever on almost every fucking map, so get used to it.
For Libya; auto and rush in to destroy ONE interior wall, and then retreat to the mountains. As Reinald trickles through, use Chromium's special on the narrow gateway to maximize damage. Meanwhile, split off a squad or two off to the bottom-right, outside of aggro range. Group up your mages and jingle them around; they're more effective when they're focus firing on a single spot. Eventually, you'll be able to flank Reinald and destroy their mages with the squad(s) you put aside. Once the mages & healers are dealt with, you're on mop-up duty. Watch out for Baldur. If you see him, suicide charge him and kill him ASAP by any means necessary.
leave a single solitary mage behind in Castle Arsia in case you get stupid lucky like me and can take Ortygia right away.
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>Actually do well loss-wise against Gug's 24k army with my 45k (only lost like half of it)
>Lose because I can't catch up to the literal last 3 sonic mages before getting timed out
apoitakara is such fucking dogshit holy goddamn christ. castus is like crime compared to this.
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>chromium can recruit the lizards
christ is good this run may finally begin to end. i had to rely almost entirely on cunitz to beat them.
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>>2275954
>chromium can recruit the lizards
They do business together.
It's kind of funny how dwarves are so shit themselves when their melee units are quite a good supplement for other factions.
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>>2276074
it's literally like a switch was flipped from receiving to giving C&B torture. i got lizards and cotton, now i'm just mopping up the rest of the map. gug took out half my army but now after getting Alcatraz & rogues I've also got a spattering of frogs. dwarves were a major counter to musket, for whatever that's worth. both cunitz & musket had big, thin kingdoms which made it easy to cut their heads off & wipe them out quickly. i was utterly dreading having to invade musketland with all the fucking water maps.
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finally fucking cleared it. spoilers for anyone who wants to know about the unlockables
Leader skills are HP+4, ATK+5, DEF+4, SPD+5, SKI+4, Move+5
Abilities are a strike attack does 200% atk, close-range attack does 180% atk, and a self-heal
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also gets some generic units. they appear identical except the undead variant has superior resistances. their basic attack is 140% atk.
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Is the "volunteer soldier Agnes" scenario in chronicle 1-9 bugged?
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>>2276545
Doing the dwarf story I couldn't help but think that Jetstream Sam was going to pop out somewhere.
>>2276668
It doesn't work for me either, so yep.
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Is the Empire campaign hard?
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>>2278147
If you mean the standard Reinald Empire faction then not particularly from what I remember. You start with the best economic base in the setting. The only downside would be that most of your commanders are shit, but you also get a couple of the best ones.
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>>2278193
There's a non-standard empire faction?
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>>2278263
Normal Reinard is NTR-ish storyline where Gereon & Horaz get away with everything & Agnes is groomed then forced into a marriage with one of them and everyone else is miserable.
You can get the alt-route by having your faction get wiped out in Ortygia. That means either it's your last location that gets taken out, or Agnes gets defeated there while there's nowhere to retreat to. You'll get a cutscene and turn into a wanderer and can choose where to go. If you go to Cunitz and get employed there, there's a translated storyline that's significantly less depressing.
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>>2278271
Do all factions have an alt-route?
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>>2278381
no. mostly just different endings if you fulfill specific conditions.
>>
>Turn 1 of musket campaign
>The dwarfs fucking dies
Dwarfs have it rough in this game huh?
>>
>>2279153
a regular sight. i think they're actually worse than castus. even if you get out of the first few turns you still have the slowest units in the game with no range. you're entirely reliant on RNG to get less shit heroes.
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I hate tectonic mages, they hurt my ears
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a bit tricky to pull off but turn 2 conquest of makan as alfheim.

strategy; reset game until alfeim moves before makan and save. put all of your heroes on ausonia west, but give ephemeral guards instead of sword guards. in ausonia south keep 2 squads of sword guards and 4 squads of guards. on turn 2, reset if hissa doesn't get at least 2 squads of water mages. if he does, save. conquer nikoleras marsh north with your generics, and attack ophir fortress with your heroes. reset until hisssa DOESN'T charge you.

you'll want to keep resetting this fight until hisssa DOESN'T charge you. send Meinrad forward and aim your mushroom summons to slightly outside the mouth of the fortress. Group your troops together and approach the mushrooms. summon your wind spirits, and with them at the front, charge only enough to make hisssa's troops charge, then retreat behind the mushrooms in line formation. keep your archers in place by continually clicking the same spot (still in line formation) so they don't retreat and waste time not firing arrows (which will also keep them out of melee). be sure to micro ephemeral's positioning for the best spot to use her ult. be careful to ensure all your archers are always in range of someone.
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everyone was level 1 before fighting nikoleras north & ophir fortress except the heroes. only losses were the generic sword guards and a couple regular guards.
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>Alfheim freely gives you Harald for free when you conquer the empire, which means you can instantly get baldur, agnes, jared, thaddeus, & diethart, which makes it dramatically easier to get humans throughout the rest of the campaign
alfheim actually not that bad desu
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>>2280666
Yeah, it's why focusing down Reinald is the standard strategy for them. It immediately covers your weaknesses.
>>2280654
>>2280656
Roughing it like this is a novelty though.
>>
How do I kill lizards effectively?
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>>2280792
Nvm I beat their ass
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>>2280247
I can never figure out what's happening on screen whenever I'm facing them because they blot out my vision with their earth magic.
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i want to die
>most of lion's story is locked behind dealing the last blow to reinald
>reinald is down to 2 provinces having lost their capital
>they allied with fevnir & gug and attacking any tile means getting sodomized by all three
>>
>>2282507
is there a guide to seeing all the story?
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>>2282920
no, but it's all in plain-ish text in the game files.
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>>2282507
>actually playing Lion
how do you survive?
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>>2283754
it's not that bad compared to the actual shitter factions tbdesu. for basic tactics; disable your savage dogs' melee attacks, summon your wolves, and group everyone behind the wolves. savage dogs and earth mages don't need to worry about obstruction, and earth mages will obliterate crowds in high enough concentration. obviously if the enemy breaks through yoru wolves then re-enable the savage dogs melee and have them tank while your earth mages stay grouped and in range. they have good movement so you usually don't need to worry about getting kited, and in turn can often kite enemies.

for basic strategy; ignore castus. even if they're easy to topple it'll expose you to musket and cunitz and you need to get to the empire ASAP anyways. what i've done so far is just bumrush lizards, then elves, then the empire. still need to wipe out alcatraz but i have a huge financial advantage so i'm hoping that'll carry me through gug, cunitz, & musket.
>>
Should I kill off the Dragon knights first or the empire? there's only three of us now
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>>2284554
dunno who you're playing as but probably the empire.
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so it turns out lion CAN recruit heroes and they aren't just stuck with therianthropes forever. the catch? it REQUIRES petra specifically to get the ball rolling, all the way over in alcatraz on the opposite side of the map. in fact, i'm pretty sure you can recruit EVERYONE except maybe demokrishia & tuchula.

**they also get the valentines day gift but since toxic is allergic to all of the cast except miisa it sucks**
>>
>>2269910
Damn they must have had a falling out if they deleted all fanart of the game from their pixiv and twitter.
>>
>>2284929
Elven whores win again
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>>2267527
you can't rape people in this game
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>>2284929
>**they also get the valentines day gift but since toxic is allergic to all of the cast except miisa it sucks**
How does that event even work because I've gotten it in a couple of campaigns, but not Lion.
>>
>>2286212
I think it's timer based, or a random chance. I finished my Lion run and never got the 2nd "end of lowlifes" events, so i reloaded my save right before the end and just skipped a few turns and it came up.
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alright. i've done every playthrough except castus.
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>>2286496
Time to play the sandniggers anon
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>>2223458
>>
>>2267527
>>2285620
If it's that space strategy I think of then it's bad, because shotas have to stay celibate until groomed into generic anime guys.
>>
>>2286879
The shotas could rape their sisters which is based
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>>2286890
Maybe I misremember it or it might be connected to the limited assets problem meaning that a shota in a scene would represented by a generic faceless man/fat ugly bastard (faceless).
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>>2286665
heh
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>>2287793
Lol
>>
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LET'S
FUCKING
GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
even with a monumental victory like this i am THOROUGHLY ass-blasted I get everyone EXCEPT arlette.
>>
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GET ABSOLUTELY FUCKED LARS ALLAHU AKBAR YOU ABSOLUTE FAGGOT HAAHAHAAHAHAAHAHAHAHAHAAAA
>>
>>2288359
Is Arlette that good?
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>>2288448
Not including the dragon knights she's the 3rd strongest hero after dina and lars imo. Her special attack can and will melt entire armies in an instant if they're a little bit bunched up and not like level 30+. either way it's massive aoe damage and you NEED to pay attention when she's your enemy. I rate dina higher because her special attack will melt even higher leveled squads (i.e lars). arlette is the biggest threat in cunitz and even worse on water maps. and lars is just fucking awful to fight if his squad gets to lvl 20+.
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>>2288459
>Not including the dragon knights she's the 3rd strongest hero after dina and lars imo.
*ahem*
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>>2289732
as an enemy, he's a lot less consistent about activating his skill before dying than dina or arlette, who activate them right away. and lars' squad shreds all 3 any day of the week. reinhard is also a less stable faction meaning you run into him less in my experience. definite 4th though.
>>
I'm kinda scared of running into the dragon knights, maybe I should've taken them down before the empire
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>>2290012
They're only OP in player hands. Their power comes from how well they can kite and the AI can't do that.
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>>2289732
They're all great units, but I'd at least put him ahead of Dina since it's pretty easy to bait her into using her ability. I also find Diethard more annoying than Dina or Arlette because you can't predict when he will use his ability. Lars is just incredibly solid though. In my personal experience I tend to have more trouble with Reinald than most other factions because they always have tons of cash and have easily defendable locations (Port Hesperia, Libya, Fort Margaritifer). Especially in my Apoitakara playthrough Diethard loved killing most of my ranged units and because of how their units were situated attacking the empire in two locations a turn meant having to attack him twice. Some other good units are Meinrad just because his shrooms are insanely powerful and lots of the demon units.
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>>2291079
>>2289767
Fuck, replied to my own comment.
>>
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>>2291079
you can bait dina into killing her own army if she isn't inside a castle, it's great. i just think her damage & the utility of paralysis holds up a lot better against higher level enemies. diethard like arlette will usually not kill level 20+s and at worst barely damages them at all. dina sometimes doesn't either, but she at least stops a lot of them dead in their tracks for long enough to give you an advantage. honestly, between damage & long-term paralysis, i'd choose the paralysis (same reason wishbone is also top-tier). that, and imo alcatraz is the most valuable territory on the map since it's almost always the key to chain-recruiting heroes and pretty defensible.
when reinhard consolidates its territory they're definitely a fucker to break open, but in my experience that doesn't usually happen since they usually have cunitz, apoitakara (lol), alfheim, gug, AND fevnir making a play for the central lands very early on. all it takes is one failed alfheim battle or one failed apoitakara battle for them to spiral into total defeat. and obviously playing as apoitakara is going to put reinhard in its strongest light possible because it's such an incredibly bad start (and bad faction). the central lands are AWFUL defensively, since you need to defend from every single direction.
for comparison, imo the 2nd worst defensive position is cunitz. you aren't on any corner of the map, and you have musket, & castus nearby, with fevnir & alcatraz & reinhard a bit further away. but castus is weak as hell, you get an event to neutralize musket (or you can just conquer them before they snowball), and then you've really only got three or so fronts to take care of. reinhard is all fronts, in every direction, until you've already conquered a quarter of the map.
>>
Did you guys ever use the autobattle?
>>
>>2291079
>no route where diethard dies and agnes is forced into prostitution
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>>2291745
Thats basically the main Reinhard route though
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>>2291288
I used auto turn which auto battles because I couldn't be arsed to do it manually here:
>>2274029
I also used it at the end of the Demon Campaign against you know if you've played it.
>>2274381
I don't think so.
>>
How hard is Crime to fight against?
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>>2293245
Pretty tough. You really wanna bait them into invading your territory & isolate the leader. The commanders are extremely high level, but beatable in smaller doses. For instance, if demo is the only commander & there aren't any reinforcements she isn't that bad.
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>>2212465
I really want to make a game that is a mix of this game and the dominions series. But i just cant find myself the time to start with this long project, also my art skills sucks. And AI can't do sprite sheets yet.
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>>2294240
It better be anime styled or I'm not playing it
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Frogs best faction
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>>2294725
why
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>>2294801
They have best girl
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>>2294831
based
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Who would you recommend playing as to learn the game?
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>>2296071
Makan, Kingdom of Gug or Reinald Empire.
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>>2296071
Musket
They are in corner and have decent-great units
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>>2296071
cunitz is definitely better than the other suggestions imo. musket & gug are OP, cunitz gives you a free tutoritalized treaty with musket early on, & they've got good commanders. reinhard has a trillion things going on from turn 1, and makan is very different from a typical playthrough. fevnir is also pretty good starter place because the dragon knights are OP defenders, but not necessarily attackers.
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>>2296235
But then you have to beat crime
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>>2212465
Is the dev still developing this game?
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>>2296235
Musket is very powerful, but I'd wait on them because I feel the lore you learn there is best kept for a later playthrough.
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>>2297128
>>2269168
Yeah, but I don't know if he's planning on anything major.
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>>2297152
likewise; alcatraz -> alfheim -> lion, gug before castus, and definitely makan before musket.
>>
>>2297196
When do the empire fit in?
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>>2297585
The normal campaign doesn't have too much going on with the lore, nor does diethart's cunitz story.
>>
Nobody here uses formations right?



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