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I think players need to get the idea of what its like running a logistics train to your units. You could have munitions plants, ammo trucks, airdrops and resupply drones, which would produce ammo then deliver it to resupply.

Also, RTS should track morale. Its important for people to understand that people don't just fight to the death in all circumstances.
Air Support should be handled off site, its not a ground commanders job to handle the air.

other, gamier aspects of RTS are still fine, but I feel like without these three elements the realism just isn't there.
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>>2227905
Yeah and I want to manage a railhead down to minutiae and timetables. We aren't getting our perfect autism game bud.
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>>2227905
So Foxhole?
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>>2227905
so World War III Black Gold?
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Most games that attempt this only limit it to air units needing to land and rearm.
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>>2227905
Warno/WGRD is the closest there is to something like this.
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>>2227905
You want a RTS of pic related. I did too (still do), ~30 years ago.
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>>2227905
Spring:1944 should be right up your alley, at least when it comes to ammo management, and morale to some degree.
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>>2227905
Homeworld1 tracked fuel for small ships.
It was pointless because they would always run out of health way before running out of fuel.
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>>2227905
How detailed do you want to go?
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>>2227905
Not exactly what you're looking for, but in Victoria 2 and 3 the military requires ammunition goods which have to be produced and are subject to the laws of supply and demand and the rest of the economic simulation. Ammunition and other military goods can have fluctuating prices like a boom and bust cycle between peace and war time when the demand for ammo changes. But there's no real logistics or different ammunition types.

>other, gamier aspects of RTS are still fine, but I feel like without these three elements the realism just isn't there.
I don't think most people who play RTS are doing so because they like realism.

>>2228023
Foxhole isn't an RTS unless maybe you're a clan tranny who took enough HRT to be promoted to a clan rank that will let you boss people around. The game isn't fun if you play solo since they keep adding shit that requires the scale and organization of a clan to produce but it isn't fun if you play in a clan either since they're the embodiment of the worst parts of MMO guilds and trooncord servers.
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>>2227905
Luckily for you I'm making a game with all that along with weapon malfunctions, off map artillery, units being able to sneak past your lines to target your rear echelon, no "research" you ask for something and hope the engineers make it properly, units withdrawing when losses meet a certain %, vehicles getting stuck in mud etc etc
And best of all, to really get your realism needs, it's going to have nothing but anime girls
Enjoy
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>>2227905
Bump
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>>2245803
Why?
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>>2227905
Dumb. If you can't manufacture ammo, you can't fight a war, can you? So it's an assumption that every game you're fighting a war, you're able to manufacture the ammo for it. The second that stops being true, you've lost.
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>>2227905
So you want early 00s games?
Earth 21X0 series had that
World War III had that
The Russian jank games from mid-00s (so technologically early 00s) have all that
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>>2228388
Came here to post this. I haven't played it in almost 2 decades but that's exactly what it was like.
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>>2229184
most of the giga clans in foxhole are powerful enough to just generously give you the things you want to play with in exchange for relatively low amount of logi assistance. and attention to detail with logi seems to be exactly the kind of itch our gifted op wants to scratch.
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>>2227905
If you really wanted it accurate you would need to go down the whole supply chain rabid hole, from nitric acid (the allies in WW1 had access to large deposits of sodium nitrate in Chile) but Imperial Germany came up with the Haber-Bosch process and the Ostwald process to make that from "thin air" (or more precisely, out of atmospheric air) in essence.
And then you would need to have all kinds of specialized metallurgy and CNC manufacturing facilities.

The closest I could think of is Anno 1800 and the Military Attention mod. Though they still do not deal with the logistic of getting ammo to the warships
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>>2263037
>mperial Germany came up with the Haber-Bosch process and the Ostwald process
Those were pre-war developments, dating back to 1905.
It's less that they "came up" with it, and more of simply re-purposed something that was so far used for simply producing ammonia for the industry
The process is also so cheap and effective, it's a basis of global chemical industry since mid-20s. Nobody mines nitrates, unless they have them in quantity and they can't afford one of the cheapest chemical processes in existence (since all you need is some steel piping and a genny)
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>>2228382
what game
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>>2263069
The process is pre war indeed but has only been in primary use by germany at the time of ww1.
I would not consider anything related to nitric acid trivial given the highly corrosive nature it has. Manufacturing on a large >industrial< scale always requires expensive stainless steel, which is true for many highly corrosive acids.
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>>2263119
>Process introduced in Germany just 9 years prior
>Other countries have access to nearly-as-cheap supply from elsewhere
Oh wow, this is so surprising Germans were the only ones using it.
If only not everyone else moved to it by mid 1920s or something
If only you weren't missing the point.
If only any of this had anything to do with OP's question of tracking ammo, you dumb cunt.
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>>2227905
why would a logistics train be literally producing the ammo
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>>2273091
OP's question wasn't exclusively about tracking ammo nigger. It's clear that the whole economical supply chain is supposed to be regarded.
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>>2228216
Earth 21XX did it first.
Then again Black Gold is made on the same engine as 2150.
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>>2228023
do you want to spend 20 hours a day afking and filling out google sheets for things that don't matter? then foxhole is the game for you.
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Foxhole is ran by a bunch no-life scum, who run giga clans and get mad if you blow up enemy tanks.
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>>2227905
I'll give you the benefit of the doubt here and assume you just want edutainment.
Not gonna sell, king.
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>>2227905
Battle Brothers has both tracked ammo and unit morale.
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>>2278152
But not RTS, I'm retarded.
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>>2275814
>getting friendly fire executed because you and some other solos took a town but didn't follow "the plan"
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>>2227905
so aurora 4x but an rts
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Sudden Strike 2 and onwards, also Men of War series. Albeit there is no manufacturing.
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doesnt battlezone do that?



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