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File: ROTKXI.jpg (30 KB, 265x375)
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I almost never hear any strategy game fans mention this series but apparently it is very good?
>>
>xu fought xiu for qiu
anything with chinks and i just go to sleep
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>>2236332
There's usually an eternal RotK thread on here somewhere. Games are great, but vary in style and quality a lot. For example, my favourite is 11 and it's generally considered to be the best of the ruler style games. There are also ones where you can play as anyone, more like a crusader kings game.
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>>2236332
I always had a softspot for koei strategies from genghis khan and napoleon to rottk and nobunagas ambition. As for gameplay for rottk series they make and remake them in a cycle of sorts. There's one that's a borderline rpg, some have city building mechanics, some have cardgame sections and one that's a straight laced strategy game. Then they remake them with newer graphics and different style. If you're looking to get into this the biggest challenge you'll face is finding which flavor of it appeals to you the most and getting your hands on a version that has a puk or two in english as opposed moonrune.
>>
Koei rpg grand strategy is unironically better than paradox slop.
>>
I enjoyed ROTK XI a long time ago. Only ROTK 8 remake, 13 and 14 are available in English on steam. I've been playing a lot of 13 because i enjoy the officer role play aspects. A shame there aren't many mods in English because theres a huge community for it in chinese and korean. I'm hoping with KOEI's new remaster of dynasty warriors 3 it goes well enough that they can give some attention to ROTK too and that maybe they'll provide an english patch for their other ROTK series on steam.

I like to make custom events in ROTK 13 that act as cheat events to give myself gold and buff the city im in.
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What do you think about this tier list?
https://www.youtube.com/watch?v=DS8p3fD0w5I
>>
I think you're a mouthbreating retard
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>>2241084
Placing 14 above 13 invalidates the whole list. 14 was extremely stripped down and simplified for smooth brained intellectuals not to mention no more officer play.
>>
I was tempted to play 13 but then I saw how the combat plays out and it is just too goofy for me.
>>
Legit one of my favorite series, started with 7, didn't play 8, and 10 was the one I have the most memories with and why I absolutely never want to play Cao Cao.
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>>2236332
Pretty good but it can get repetitive, also they tend to re invent the wheel with every release which is annoying
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>>2238610
What kind of mods? Unless they give Sun Ce an unique model for duels and debates (like in 11) I'm not interesed
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>>2241084
>14
>A tier
I think this list is trash tier
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>>2236332
I spent so much time playing 8 on PS2 when I was younger, really disappointing that they never localized the PUK.
8 is probably my overall favorite, but 11 was comfy as hell.
https://youtu.be/DAVe3qIuPhY
Wish there were more games that blended larger scale strategy with RPG mechanics outside of CK.
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>>2236332
i only ever played IV on DOS, and the very lowfi Gameboy version.

never really figured it out. read a guide much later, and found out it's supposedly super easy to win by diplomacy and bribes. you needed to create a custom character/leader with minmaxed stats for intel or something. then curry favor nearby cities/towns until they flip over to your faction.
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>>2236332
I discovered this series (and Nobunaga's ambition) two year ago and it has become my favourite strategy series ever. More than Total War, even more than Paradox games which I still love and play.
I feel like Koei games hit just the right spot between realism and arcadey gameplay which makes them approachable but still challenging and less of a time sink compared to let's say a single run of EU4.

Anyway I'm planning to buy ROTK XI and use the English patch. I heard it's the best in the series.

Been playing 8 remake which people seem to hate but been having lots of fun and already 100 hours in it. Also got NA sphere of influence which I haven't played yet. Awakening was such an amazing game and probably their best so far.
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>>2243320
>Anyway I'm planning to buy ROTK XI and use the English patch.
That game has an english translations already, it's the PUK that need the english translation. You get both from kongming archives, the game too I think
>Been playing 8 remake which people seem to hate but been having lots of fun and already 100 hours in it
I just think is a worse version than XIII but the game is a getting a PUK in a few months so I'm going to give it another chance
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>>2243636
>>2243320
bruh the ROTK PUK XI full English patch was released years ago
https://steamcommunity.com/app/628070/discussions/0/3436829654718866892
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>>2243760
Yeah, that's what I'm saying. I don't remember if the translation was complete or good.
Also holy shit I fucking hate my ruler in ROTK10! He never let me do battle, we have the resources and the men! Let me take a fucking city Zhang Bao!
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>>2244093
Finally I'm a prefect and now I can destroy the Han. I took Gonzun Zang and Liu Yan out of the picture , now our rear is safe
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>>2236332
Never played this game. I just remember there being an advertisement for Romance 2 with our nintendo games because I grew up playing P.T.O.
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>>2246794
Do you want to play or did just enter to say that you didn't play it?
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>>2236332
>romance xi
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>>2248408
Is he a shufag?
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>>2242669
Mods are listed in a a wiki called
"en namu" and the links will take you to a korean wbsite called "cafe.naver" so do a search for Rotk 13 mods in your browser and look for the namu wiki which aggregates a ton of grapgic and content mods. I was pretty excited the first time i stumbled on the wiki, but none of the mods are translated.
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>>2248922
He's chinese aint he?
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>>2241084
Awful list. X is as good as VII and would easily surpass it if the AI wasn't pants-on-head retarded. IX is almost as good as X and whenever I play X I find myself wishing they'd kept things from IX. III has the most aggressive AI which is something every other installment except X lacks. II is the best game in the series if you have friends for hotseat.
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>>2241084
>>2249115
Also, VI handled plots and control of the emperor better than any other game in the series.
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>>2249115
>IX is almost as good as X and whenever I play X I find myself wishing they'd kept things from IX. III has the most aggressive AI which is something every other installment except X lacks.
*XI, I mean, not X.
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>>2249026
So you're saying that all chinamen are shufags? What an awful thing
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>>2246766
The campaign is going pretty well, I manage to destroy Ding Yuan and recruit Lu Bu, since I made my character have high affinity with him I made him my sworm brother along Wen Chou and Yang Liang. I conquerer a few city of He Jin and manage to expand my city, also entice+ambush+pit is so overpower, it's so easy to abuse the AI and lure their main commander to capture him and end things quickly. Thank you Cheng Yu, none of this would have been possible without you
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>>2236433
One of the big reasons is RotTK as a story relies a lot on subterfuge, actual relationships, ideological debates, diplomacy etc which get build into these games, but are severely lacking in Western GSG even in Crusader Kings.
Also just another one is Fire. Obviously using fire tactically plays huge pivitol moments in 3K (Liu Bei's defeat, Red Cliff, Sima Yi trap) that it's wild that no GSG beyond Rot3K utilizes fire as much as it actually was used IRL.
>>
>>2248922
CPC are team Wei and Cao Cao
>“Cao Cao unified northern China and founded the State of Wei. At that time, the Yellow River Basin was the center of the country. He reformed many of the evil policies of the Eastern Han Dynasty, restrained tyranny, developed production, implemented the farmland system, and urged land reclamation. Promote the rule of law and promote thrift, so that the devastated society begins to stabilize, recover, and develop. Shouldn’t this be certain? Isn’t it amazing? It is said that Cao Cao is a white-faced treacherous minister, written like this in the book, and acted like this in the drama. That was an unjust case created by feudal orthodoxy, and the reactionary gentry. They were monopolists of feudal culture. They wrote things to maintain feudal orthodoxy. This case has to be reversed.” - Mao Zedong

Mao primarily used Legalist thought to oppose Confucianism. During the Cultural Revolution, he printed millions of copies of classical Legalist texts such as The Book of Lord Shang (Shangjun Shu) and Han Feizi, and he launched the political campaign known as “Criticize Lin, Criticize Confucius” (Pi Lin Pi Kong).
Also famously, Mao being a famous classical poet, massively drew upon Cao Cao's poems for his own.
When Mao once stood by the sea, he recalled “Gazing Down at the Dark Blue Sea” poem of Cao Cao and composed one of his own based on it called “Beidaihe”.
>Roaring rain rinses this Northern land, moist and mild
>White waves wash the Welkin wet, wondrous and wild
>Off the First Emperor's Isle, fishing boats sail for the seas
>Disappear into the boundless azure with ease
>To whither have they gone in the breeze?
>Thousands of ages have passed and gone
>When Emperor Wu of Wei, scourge held high,
>Rode Eastwards, and set his song in Stone
>Today, to the flute and harp, the autumn winds still sigh,
>But mankind has moved on!
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>>2251895
>>
>>2251895
You forgot about wei most important law. Your wei assigned wife
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For those who played Ghengis Khan, which one would you say is the best? Since I'm learning japanese I though that a cool method to memorize Kanji and words would be to try and translate Ghengis Khan IV. It's going to be a pain in the ass but I think it's a good idea.
The game look gorgeous, it's a crime that Koei didn't release the game globally
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>>2252626
Uhhh does the PC version has a bug? Because it's been a year and I still can't control my ruler. Seem I have to play the ps1 version instead....
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>>2236335
kek
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>>2252626
I only played 1 and 2 and love both of them to death.
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>>2236332
I want to get into ROTK games, they seem awesome and i just know that i gonna like it, i play paradox games, loved the 50 episodes or so that i watched from the TV series,but the best one with isometric graphics, that is ROTK 5 i think, is IMPOSSIBLE to find a translation, and this pissed me off so i never tried them, but maybe someday i'll try it.
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>>2236332
They're decent but if you want a more officer focused ROTK, then Legend of Heroes Three Kingdoms absolutely mogs the Koei games. It's Chinese only but the machine translation mod is like 99% perfect.
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>>2256419
Play any of the others that has a translation? I doubt 5 can be the best in the series
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>>2252626
>khan
>artwork features naked russian wahmen getting graped(bottomright)
we will never be this based ever again.

>>2251895
>CPC
>revisionist /his/
>>>/pol/shit
>>
I though NA rise to power was hard but actually it's really easy and slower. I'm such a genius
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>>2241084
I remember not really liking 7. 11 and 14 are pretty fun though. Even if I think 14 is way more flawed than 11.
>>
>>2236332
It's a very flawed series. Despite the fact they are often accused of being very similar I honestly feel they suffer from a lack of polish due to always trying their hardest to make every game feel new. Every new installment often throws away good ideas from the previous one, resulting in a lot of "Two steps forward, one step back" gameplay.
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>>2236332
I would romance Xi in this strategy game
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>>2236332
They vary a lot from game to game.
XI is genuinely one of the best strategy games ever made though, and for reasons that barely apply to most other games in the series.
The way it can integrate meaningful logistics into a broader strategy is very unique and only really possible due to the 4X style hex map and the lengthy, non-modal battles that enables.

Unfortunately it never got much recognition in the west because the PUP went untranslated for ages with the only translation patch being useless. The one that's out there now works well enough though and people should give it a try.
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>>2261287
>The way it can integrate meaningful logistics into a broader strategy
What do you mean?
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>>2236332
played VI when I was a wee kid then a bit of XI when I grew older. it's goated in my memory but i dont think i would recommend the series over total war to any newfag.
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>>2236332
XIII and XIV are great. XI is fine but the translation is jank. A lot of the classic games like 4 and 6 are fun.
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>>2261238
Keked after reading the thread.
>>
Which of the ROTK and NA games on PS4/5 would you recommend to an absolute beginner/retard?
NA Sphere of Influence
NA SOI Ascension
NA Taishi
NA Awakening (Complete)
ROTK 13
ROTK 14
ROTK 8 Remake
A lot of these are on sale right now and I’d like to get into Koei strategy, but I’m a giga brainlet and the amount of depth these have is a little intimidating for their asking prices. Is there an entry that’s a little kinder to newcomers?
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>>2265990
All of them except ROTK14
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>>2265990
ROTK 13 with PUK is probably the best one as it has the best "officer play" mode from them all. That means you can slowly get used to governing/battle mechanics without the entire nation failing with you as the ruler. ROTK 8 Remake should also be decent in that regard, but I heard about the AI being completely brainless at the launch, SOI Ascension is the closest one to being an officer play NA title.
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>>2266048
>>2266030
Im assuming officer play is like micro vs macro level in terms of management?
Are these reductive games in that newer ones invalidate older ones?
Like NA SOI is earliest listed game (besides the ROTK 8 Remake), so would playing say ROTK 13 ruin my experience with SOI?
>>
I love Koei games, but unfortunately I don't have time to play anything more than Nobunaga's ambition and the occasional Taiko Risshiden (thank god for the DX edition so it can run on Win10).
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>>2266057
>Like NA SOI is earliest listed game (besides the ROTK 8 Remake), so would playing say ROTK 13 ruin my experience with SOI?
No, they're totally different games. Also X is really good too, a litte slower, and XI you only play as a ruler but it's fun too.
Right now I'm playing NA Rise to Power and it's slower (maybe because I don't know how to play it) but fun too
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>>2266071
>Taiko Risshiden
I really want to kill the person who though it was a good idea not to translate the game. I'm learning japanese but it's going to tale so long until I'm able to read this and enjoy it
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>>2261238
>>2264070
...sovl
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>>2267228
While a bit extreme, I can kind of understand why someone would be against translating it.

While not untranslateable by any means, it's chock full of japanese culture to a degree it would be difficult to contextualize and even enjoy without being a mega weeb with notable language experience. I mean there are even characters from Daikoukai Jidai with their own subplots. Holy fuck, I absolutely loved the old Daikoukai Jidai games too!
There is also a lot of text. I mean a LOT.

The game design is a bit dumb however. You have to unlock a lot of things to really start having fun, but the amount of time commitment needed is beyond those who aren't turbo autists. Feels like it was made for commuters to play on a handheld.

Anyway, I remember being able to extract some text from the older version many years ago, but that no longer seems possible with the DX edition. The DX version seems to be using an emulation layer, but I no longer have the old version, since it couldn't run anymore on Win10.
If there were a way to extract the text, as much as I abhor it, modern machine translation would likely do a decent enough job. But expect reading a lot of wikipedia about pretty much... everything.
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I can't imagine playing ROTK games without an autistic obsession with the setting.

t. 1100 hours and counting
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>>2267386
Dunno what you're talking about, the original version still runs fine on Win 10.
And there's already a fan EN translation for that one, the issue is that the Jap monkey code has a hardcoded issue with character limits, so that lead to stuff like names having to be written like Tkgw Iys and event text having to be left completely untranslated.
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>>2236332
when are most Romance of Three Kingdoms games set?
During or after Red Turban Rebellion?
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>>2267555
>Red Turban
*yellow
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>>2267556
>yellow
*pink
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>>2267555
They have a range of start dates. The 'default' is 194, which is set after Dong Zhuo is killed and Lu Bu is an independent faction in Yan.
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>>2267564
is that earliest?
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>>2267593
The earliest is the yellow turban, but it's never the best experience. Half the map is empty to start with.
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>>2267386
>While not untranslateable by any means, it's chock full of japanese culture to a degree it would be difficult to contextualize and even enjoy without being a mega weeb with notable language experience
Yeah, that's the people who play this kind of games.
>>2267552
>And there's already a fan EN translation for that one
And it's one of the worst translation straight out of google translate. Also the events aren't translated
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>>2267661
I never understand why they don't just divide the map in two or remove the empty provinces. The amount of games where Yellow Turban is playable can be counted one one hand.
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>>2269768
*Actually playable
>>
Always really liked all the PS2 versions of the game. They all play just a bit different from eachother to where they all have their strengths.
For the officer ones, 10 seems like it should be the clear winner, but it would so often end up in a state where all the factions which just stop attacking eachother. You'd just end up doing a whole lot of nothing. 7 & 8 I have more trouble remembering the distinctions of offhand, but I think I remember liking 7 a bit more initially, but eventually coming to appreciate 8.
The ruler ones, 9 & 11. 11 feels like they really refined and perfected so much of the series. It's fantastic with everything. It's really hard to have any complaints about it. I suppose the biggest one is difficulty. If you play on Normal, you have far more Gold & Food than you could ever possibly need. If you play on Hard though, you'd get something like 10% of what you do on Normal. They needed more difficulty options and a way to make it harder besides just getting less Gold & Food. Ultimately though, even on hard, you can likely manipulate the battlefield easily enough to never be challenged in that regard.
9 on the other hand is quite special in how you have less control. You really do feel a lot more like a ruler in 9. You give commands to your officers about what to do, but that's it. After that, it's up to them. There is something so endearing about sending them out and then just getting to sit back and watch it play out over the 10 days and see how the battles go. Watching and cheering as your Generals pull off tactics and strategies. At some point, you can only hope, but it's surprisingly quite fun.
Of course, we can't talk about 9 without mentioning the black sheep that are the clans & tribes. Their inclusion breaks the entire game. Yes, their officers suck, but they're just so unrelenting. The game simply becomes unfair to those that neighbor the tribes. Thankfully you can control the tribes to sabotage them into self-destruction at the start.
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>>2269768
They should just add some more governors in early scenarios
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>>2272276
Yeah. Empty provinces just cause issues and always have.
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>>2270484
7 is hyper fast to play through, but runs into endgame issues where if you aren't the ruler your side takes 1 province, the other side takes one of yours, and you just go around like that for years and years. 8 moves at a glacial pace but has a lot more options to do and a deeper battle system than 7. Both suck ass because they're blue CD bullshit instead of being proper DVDs so half the time my PS2 couldn't load them.
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>>2275369
Biggest issue I have with 8 is mostly just that the combat is very not objective oriented. Same issue I have with the remake.

7 is flawed as fuck but I like the way you can actually pull of a solid offensive or defensive to defeat numerically larger armies.
>>
>>2269768
>>2272276
3KTW fixed this by adding a generic 'Han empire' faction as a vassal of whoever controls the emperor. It's just a shame that the battles in that game are absolute ass.
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>>2236332
Does any game include a flashback scene of Cao Cao tricking his uncle?
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>>2275565
I though they were empty because Sun Jian went in a crusade and killed lots of governors
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>>2276943
Cao cao is so based...
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>>2276983
He did but there were still prefects in charge of most cities.
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>>2236332
Vimm's Lair only has IV and VI, which one is better regarded?
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>>2278114
I use CDRomance for roms which has more games on there I guess than Vimms Lair.

https://cdromance.org/?s=romance+of+the+three+kingdoms&sorted=&nohacks=true
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>>2278124
neat, but doesn't answer the question
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>>2278158
I don't know personally, I just felt like sharing a ROM website that had more games in that series if you were interested.
>>
I feel that 13 is too fast. I chose the option for troops to recover slowly, but even so, after a battle, the enemy still has troops because they recover so quickly. Expanding territory is also much faster. I played a game with the Yellow Turbans in XIII and X, and in X, expanding territory was much slower and cost more.
Also fuck Cao Cao, you have to destroy him fast or your run is fucked
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>>2278114
Vimms Lair has all of them(sans 5 because it's JP onry) up to 11. Between 4 and 6 though I put a lot more time into 4 so that one.
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I'm kinda unfamiliar with roms, why is this one split into 19 tracks?
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>>2280189
What are you trying to do? If you just want to play the game download the emulator you need
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>>2280189
Not sure why they have each individual track as a .bin but you're fine to just load the .cue most times. If you're really worried about it I think you can combine them all into an ISO.
>>
should i play RoTK 7 or 8? never played this game or read three kingdoms but these games piqued my interest
>>
I played 8 Remake again and played from about 194 to 210 and basically nothing changed on the map. Then I decided to just let the AI play it out for a bit for once and almost immediately shit started happening. Even the north bottleneck at Nanpi was broken by Gongsun Zan so I don't know why the fuck the player changes things so much and makes the AI so passive. By 220 Cao Cao had most of the map.

>>2286887
Are you emulating? I think 7 is the way to go if thats the case.
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>>2286985
yeah, i'm planning to play the ps2 versions, i'd pick both up on steam had they come with english localizations :(
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>>2287047
Koei is fucking gay, I wish I was a saudi prince so I could fund them and force them to translate all games in steam
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>>2287052
why did you recommend 7 over 8 btw? aren't those 2 quite similar?
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>>2287069
I never did that
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>>2287173
Oh, I thought you suggest me emulate 7 over 8. But maybe I misunderstood. Which game should I play first?
>>
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>5 doesn't have the Yellow Turban start date
I guess I should read the book up to Dong Zhuo's triuph, which I presume chapter 2.
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>>2287181
Eh, these games aren't sequels to each other in the traditional sense. They all play differently from each other. Some more so than others. 7 & 8 have a in common despite their differences. Some prefer 7, some prefer 8. It's impossible to know which one you'd like more. You just have to pick one and go. Eventually, you'll play the other and choose a favorite for yourself.
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>>2287181
No, I said I wish I was saudi prince to fund the uncensored localization of all Koei games.
>>
>>2288335
wow this game is really complicated, especially for PS1 game.
It's even bigger surprising it got localized
>>
I guess IV doesn't have marriages, in what version were they added?
>>
>>2236332
>>2236332
Is gameplay in these game supposed to be 80% of waiting for your troops to train to a decent experience?
Because I noticed poorly trained units move slowly, while highly trained infantry can move almost as fast as cavalry



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