[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vst/ - Video Games/Strategy


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


>A.K.A. /EU5G/ - Europa Universalis 5 General
"Sieges in Age 1" edition

>NEWS
>Latest patch 1.0.7 is out
https://forum.paradoxplaza.com/forum/threads/1-0-7-patch-notes.1877372/
>1.0.8 Open Beta opt-in is available
https://forum.paradoxplaza.com/forum/threads/open-beta-patch-notes-1-0-8.1879458/

>Annexing subject: >>2263977
>>
File: file.png (19 KB, 457x77)
19 KB
19 KB PNG
I made this but couldn't use it because the previous thread hit image limit
>>
WHO YOU PLAYAN?
>>
>>2268662
i find it retarded that encourage immigration draws pops from across your entire country
if i encourage people to move into a city surely they should be coming from nearly villages first and not a fishing village a hundred miles away
>>
>>2268654
>played 80% of the campaign as Byz without noticing/revoking the consolidated corruption privilege from every estate

Well I did pretty well all things considered
>>
File: 1764378123164951.png (311 KB, 559x477)
311 KB
311 KB PNG
Posting last threads most fabulous king.
>>
File: 20251128234921_1.jpg (528 KB, 1920x1080)
528 KB
528 KB JPG
It's so fucking beautiful. If the horde wasn't cowering in the fog I would've killed them off.
>>
Dauphine is cute
>>
File: 1749175151827594.jpg (120 KB, 788x1000)
120 KB
120 KB JPG
>>2268654
When i see old art i always wonder what the modern equivalent of the attire people wearing is. Like the guy in the red, would that be a general in full battle fatigues or more of a generals formal uniform but wearing a vest under it for a little protection?

>>2268664
Im playing Milan but once i flip to Italy ill probably wrap things up. Im wondering if i want to take a break from the game till .8 comes out or not when i finish with the campaign.
>>
>>2268664
portugal. stole granada, morocco, tunis and rome by 1440 and snacking on castile atm, wbu?

going to try and smack anyone who tries to colonize
>>
File: 1755299607561445.jpg (496 KB, 2560x1440)
496 KB
496 KB JPG
my AI georgia finally figured out how to get independence from the horde
>>
>>2268671
Most likely it would just be a suit with a concealed firearm
>>
>>2268671
well the pic in the op is of a cardinal overseeing a siege
he is wearing his cardinal clothes under some armor
so in modern terms it would be a civilian wearing their suit and tie with a vest on top
>>
File: bomb.jpg (238 KB, 2000x1330)
238 KB
238 KB JPG
>>2268671
>>2268678
Nah, the modern equivalent would be pic related
>>
>>2268671
>>2268678
AFAIK the attire cardinals wear hasn't changed much; just changing from high boots that are suited for riding to more modern shoes.
I'd imagine the equivalent for what that guy would be wearing would be a plate carrier, worn over the traditional robes. Sidearm on the PC, I guess fastened to the left cummerbund in a cross-draw?
>>
File: file.png (70 KB, 216x233)
70 KB
70 KB PNG
>>2268686
These guys are blessing the missile truck, it's not the same thing. Richelieu commanding the siege of La Rochelle is a leadership role.
>>
>>2268686
>Orthodox
>KGB/FSB Orthodox at that
No.
>>
>>2268688
Imagine a shinto priest in JSDF gear pushing the button that wipes chinks off the world....
>>
File: 1643683308999.jpg (25 KB, 346x574)
25 KB
25 KB JPG
I just want a comfy Germania game but the French keep on blobbing into the Netherlands and ruining it
>>
>>2268691
Post map
>>
If I declare war against 3 separate countries NOT in an alliance/defensive pact/coalition at the same time, can they ally each other and turn my three simultaneous 1v1s into a single 1v3 war?
>>
how many nigger levies do i need to kill to cause demographic damage
>le peasants are worthless
i know, but if i kill enough of them i should be able to depopulate a country right?
>>
File: 86446089577.jpg (278 KB, 896x896)
278 KB
278 KB JPG
>>2268654
>Check patchie
>No fixes for slavery
>>
>>2268694
No.
The closest that can happen is that if they do ally each other, and you peace one out early, one of the others MIGHT be able to call them back in
>>
>>2268697
That's a shame I was hoping to force a 1vall against Europe as Attila reborn, Chingghis' second coming, the scourge of the steppes, NOVA IMPERIVM MONGOLIVM
>>
>>2268695
Not really, the impact on the pops isn't that big. You're better off full occupying everything for 20 years so they starve
>>
>>2268700
does starving kill pops or does it just lower satisfaction
also
>occupy for 20 years
if i dont fight constantly johan will force a white peace on me
>>
>>2268701
Starvation gives -2.5% yearly pop growth, so if you keep it up for a while it can really fuck them up
>>
File: 20 million dead Spainards.jpg (517 KB, 1920x1080)
517 KB
517 KB JPG
>>2268701
Starvation is very effective in killing off pops. I have experience in said matters.
>>
>>2268654
>not /EUVGH/
missed opportunity
>>
>>2268696
I hate Johan
>>
>>2268713
why don't they just do as the french and eat cake?
>>
how do you change it so vassals are your color?
>>
>playing beta
>finally get a fun game going
>crashes on same date every time

suffering
>>
>>2268734
settings -> map -> countries
>>
File: 1745775498611635.jpg (61 KB, 480x636)
61 KB
61 KB JPG
I hecking love that mechanic that makes your army to split randomly
Chills
Top notch
>>
Total French Death
>>
i've been trapping captured regulars on an island with no food
even when wars end the AI don't know how to transport them back
>>
>>2268738
ty
I think I'm doing pretty well so far in my Muscovy game.
I have Vladimir and NN in a union too.
>>
*sinicizes you*
now what gweilou?
>>
Wait, are 1.0.7 saves going to be incompatible with 1.0.8 when it drops? I saw someone saying they don't want to lose their progress earlier itt.
>>
>>2268752
>>
>>2268754
Johan said there will be save compatibility
He also said EUV is a 1.0 so...
>>
>>2268755
AIIIEEEEEEE
>>
File: file.png (425 KB, 700x491)
425 KB
425 KB PNG
>>2268755
where is this in the game
>>
>see that the Golden Horde is getting their ass rammed by Chagatai
>decide to break free from the Tartar yoke
>Chagatai, despite winning massively, decides to make peace when only at 17% war score
>I make peace with h*rdegroids by just giving them mil and food access
>which they immediately remove from themselves
kek
>>
>>2268762
*Tatar
>>
File: parisian scum.jpg (1016 KB, 2560x1440)
1016 KB
1016 KB JPG
How do I kill France.
>>
>>2268755
>>2268761
Now THIS railroading I can get behind!
>>
I personally think that you and the AI should be able to re-raise levies but at a war exhaustion cost, instead of only having to wait for them to slowly recover. It was good when you could kill tens of thousands of enemy levies. It helped simulate what would happen when soldiers raid their countryside. A shit ton of people died like that, historically.
>>
>>2268764
step 1 is not playing as a french vassal retard
>>
>>2268768
Im playing Dauphiné though?
>>
>>2268771
you are a french vassal no matter what you may think
>>
>>2268764
>Be Britbong
>Be OPhemia
>Be Magyars
Enjoy the baping
>>
any good movies or tv shows set during the time period? i've watched sharpe and master & commander but they're all at the very tailend of the time period, in the early 1800s
>>
>>2268774
No
Im rewriting history and I will burn Paris to the ground
>>
>>2268673
>ottoman crimea
>>
>>2268776
I liked wolfs hall
>>
Czechs are underpowered compared to real life
in-game it's Bohemia and its subjects taking on the world during the Hussite Wars, instead of a couple of minority factions that spend just as much time bickering with each other as with Catholic Europe
>>
>200 years to annex the Georgia blob in my union
>already have swift annexation
what more modifiers than much larger and same culture is there to speed this up?
>>
>>2268781
ty anon will check it out
>>
are you fucking shitting me, Riga is the emperor of HRE?
>>
>>2268776
The Tudors
It's a kind of tits 'n costume show your mom might watch but they do successfully evoke the period
>>
What's the best approach to expansion as the ottomans? Direct conquest or vassal swarm?
>>
File: the russian octopus.jpg (623 KB, 2560x1440)
623 KB
623 KB JPG
>wonder why I have a rival slot open suddenly
>n*vgorodians became a fiefdom of pskov
>pskov is already my fiefdom
based
Muscovy has been providing me with the most wars I've had in this game so far.
>>
>>2268811
Pretty ruler.
>>
>>2268811
What is Satan doing in finland
>>
>>2268816
Johan is dyslexic, that's supposed to be "Santa".
>>
>>2268814
yeah she is, the slavic portraits are pretty good looking in general
>>
File: 133908.jpg (901 KB, 2560x1440)
901 KB
901 KB JPG
im so happy moving the capital to get african tech idea has worked
also thanks to anon suggesting to remove all the trade for a month to reduce the cost, it helped a lot
now i can become the biggest slaving kingdom in the world

one small worry is that im regularly crashing 15k african armies of levies with my 1k stack of regulars which makes me believe that something is bugged (theoretically we have the same troops since levies are the same types of units but worse trained?)
>>
>>2268825
Regulars are retardedly OP after Age of Renaissance atm, the new patch will fix it
>>
>>2268825
I thought you tech tree is based on your culture, not capital location?
>>
>>2268825
What version?
>>
>>2268829
its a mix of many things, even religion has unique techs. The game doesnt tell you any of it tho, unless you count the starting screen where you choose your nation, the content section.
>>2268830
1.0.8 without hotfixes
>>
File: 1740477373459723.png (2.42 MB, 1920x1080)
2.42 MB
2.42 MB PNG
playing in china is fucking stupid man what is this shit
>>
>>2268836
the ultimate painting game
i wonder what the cost is based on, is it only for these provinces or what
>>
File: 1764414444604.jpg (816 KB, 2560x1440)
816 KB
816 KB JPG
By the Grace of God, We, Nicholas II, Emperor and Autocrat of All the Russias — of Moscow, Kiev, Vladimir, Novgorod; Tsar of Kazan, Tsar of Astrakhan, Tsar of Poland, Tsar of Siberia, Tsar of Tauric Chersonesus, Tsar of Georgia; Lord of Pskov, and Grand Duke of Smolensk, Lithuania, Volhynia, Podolia, and Finland; Prince of Estonia, Livonia, Courland, and Semigalia, Samogitia, Belostok, Karelia, Tver, Yugra, Perm, Vyatka, Bulgaria, and others; Lord and Grand Duke of Nizhny Novgorod, Chernigov; Ruler of all Northern lands; and Lord of Iveria, Kartalinia, and Kabardia, and of the Armenian lands; Hereditary Sovereign and Ruler of the Circassian and Mountain Princes and of others; Lord of Turkestan; Heir of Norway; Duke of Schleswig-Holstein, Stormarn, Dithmarschen, and Oldenburg, and so forth, and so forth, and so forth.
>>
File: 1755205358491844.png (224 KB, 436x396)
224 KB
224 KB PNG
>>2268845
i can only take provinces in east, west, north, or south china
>>
>AI's side lost 200k troops and didn't win a single land battle in the entire war
>war enthusiasm due to "Military Balance": +28% (me have big number levies)
>>
I absolutely fucking hate all the spindly corridors with big gray splotches in between them on the map. Even with "fill terrain", they don't fill when you control all the surrounding area.
>>
>>2268836
what's wrong?
>>
>>2268831
It doesn't help that its a pain to traverse the tech trees
>>
>>2268776
>they're all at the very tailend
I have a recommendation that's unfortunately also in the 1800's but I assure you it is amazing and worth your time.
https://youtu.be/ZSaGPIpb830
Waterloo is about the Hundred Days and obviously about the Battle of Waterloo. It was filmed in 1970 with no CG of any kind, the director somehow managed to get the Red Army to provide entire divisions of soldiers to dress up in fully-accurate LARP gear to serve as extras. The soundtrack is great, the first time I watched the film years ago I had https://youtu.be/N2unl3rIgOU as my alarm audio. Even now I still keep https://youtu.be/sFXv3Un_LHY as part of my cooking playlist. The ballroom scene, the charge of the Scots Greys, the doomed advance of the Old Guard, "my God, I've lost my leg"... the purest undiluted kino.

The King(2019) is good as well, set at the START of EU5's 1337-1836 time period with Henry V's buttblasting of the French at Agincourt. I don't really care for normie actors usually but Timmy Chalamet and that Twilight vampire guy both do really well in this movie. Loved the scenes where Sir John Falstaff leads the English armor to get rolled by the French cavalry.

The Borgias(2011) is about Italianiggers doing their backstabbing bullshit. It's not as good as my previous two recommendations, the series got its start during that "dude Game of Thrones is really popular, we need more medieval political drama shows NOW!" era. Still fun to watch Jeremy Irons as Pope Alexander VI.
>>
>>2268863
>The King
the trebuchet from that movie lives rent free in my head
>>
>>2268836
The name of Later Jin implies there is the existence of an Earlier Jin. I wish to play as them.
>>
>>2268866
>266 AD start date
>>
File: Napoleon18.png (268 KB, 532x461)
268 KB
268 KB PNG
>>2268863
WATERLOO MENTIONED
>>
File: oops.png (1.05 MB, 1032x877)
1.05 MB
1.05 MB PNG
Just realized that this is broken
Must be the reasonable prices mod...
>>
>>2268864
thanks for reminding me of that
>>
>>2268869
wrong Jin; it'd be the 1115 start
they're different characters in Chinese
>>
>>2268880
>1115 start date
how fucked would eu6 be
>>
there's a really good movie about mansa musa its called harry potter and the chamber of secrets
>>
>>2268881
>mfw eu37 finally starts in the late cambrian era, so you can finally make sure your favorite brachiopod survives
>>
Why do my settings always reset to Ultra every time I boot the game? I turned off optimization in NVIDIA settings yet it still does. Anyone else?
>>
am i the first to comment on the fact that there's a location in the novgorodian starting borders names "soikino"? and just next to novgorod city itself there's a location called "chudovo"? am i the only person that giggles at these location names?
>>
>The most populous village, also known as Soikino, was destroyed during World War II.
Fucking fascists ruin everything
>>
>>2268900
This is gonna blow your fucking mind but there's a location called Niger and it still exists today
>>
>>2268902
chat is this real
>>
>there's a country called "Nogay"
incredible
>>
>>2268902
Subsaharan africa is full of "nigger" and right next to it is Chad
>>
>there's a location called "slutsk"
your mom lives there and she goes for 10 dollars
>>
>>2268901
what could have been...
>>
oh wait until you find out that Europe has two big Brests
>>
>there's a country called "france"
>>
>there's a location called "sussex"
among other funny english places
>>
File: 1758249450268624.png (12 KB, 283x263)
12 KB
12 KB PNG
>>2268901
Luckily the axis powers lost, otherwise they might've robbed us of pic related as well.
>>
>Research tech that increases trade capacity by 20 %
>Trade income goes down 20 %
Bruv moment.
>>
File: Tiktaalik.jpg (140 KB, 1200x693)
140 KB
140 KB JPG
>>2268889
>Finally I can erase this fucker from existence
>>
>>2268926
You already have the profitable trades so you get unprofitable needs imports instead.
>>
>there's a place called stockholm
>you can't invest in stocks there holm
sad businessman .jpg
>>
File: fregg.jpg (23 KB, 446x362)
23 KB
23 KB JPG
>country way in the north
>Norway
>>
>>2268901
>>2268924
>look it up
>most populous 'settlement' is some sub 1000 people village
sounds comfy
>>
>>2268931
I'm 250 hours into this and understand it less than at the beginning
>>
>>2268941
I keep trying to make it work, but they keep breaking shit and I have no idea anymore
>>
>there's a country full of sissies
>they name it the two sissylies
>>
>play the country of spain
>click recruit artist button
>artist is in s pain now
>mfw
>>
Playing as Finland and observing how Sweden and Denmark fight naval wars is absolutely hilarious. Denmark on paper has consistently at least twice the ships, in one war they had 10 times the fleet and yet they consistently lose the naval war because for some reason they don't bring out their own navy except exposed transports which Sweden obsessively then hunts and destroys. Denmark with it's massively superior combat fleet never takes a single engagement but happily loses hundreds of transports over years.
>>
File: file.png (3.97 MB, 2530x1230)
3.97 MB
3.97 MB PNG
>>2268654
Is this worth it or better just take land and release moldova (my heir is their heir too so will force PU with them soon anyways).

My fear is that if I get in the union with them, will they become the senior partner since they are of greater power score than me? Also might take FOREVER to annex them, it could be faster if I just keep bullying them every 10 years and grab more and more land
>>
>kingdom of sicily loses the island of sicily
>another kingdom of sicily forms on the island
>original sicily reconquers it and forms two sicilies
>loses sicily again
>another kingdom of sicily forms
>two sicilies reconquers it and becomes three sicilies
>repeat until you have an infinite amount of sicilies
infinite money glitch
>>
File: 12OjGSZ.png (221 KB, 516x557)
221 KB
221 KB PNG
Playing on 1.0.8.

Game is crashing on exact same date over and over again, deleted all mods, verfied files, reinstalled the game, deleted user settings file. Nothing seems to be fixing it.
>>
>start game as the country of portugal
>i am scripted to start out poor
>mfw
>>
File: 1757931423391928.png (905 KB, 1035x811)
905 KB
905 KB PNG
This is where I post from
>>
>>2268953
you better report them bugs before they release it
>>
the amount of reddit tier "memes" on here is saddening
>>
So how does Hansa work? Just getting every countries opinion to 100 so I can build my Hansa building there? Is that it
>>
what the fuck are pretensions of local potentates and why the fuck is it decreasing control by 2%
>>
>>2268959
crying baby.jpg
>>
>>2268955
I actually live there. Not many Jews around these days, it's mostly Jugoslavs and Jugoslavs pretending to be Austrians.
>>
>>2268953
Try a different save and speed 5 to it
>>
>>2268960
yes that all there is to it
>mfw the hansa in my game hates me for my expansion so they are permanently building requirement blocking themselves due to them being unnecessarily pissy
lol
>>
>>2268962
go back subhuman
>>
>>2268969
And can you get other nations to join your hansa league?
>>
>get cultural hegemon as byz

time to genocide all t*rks and m*ngols
>>
>>2268950
Is dat Vlad Tepes?
>>
>>2268950
I'd get the union and maintain federal status until I get larger and then flip to seniority
>>
File: 1743482131881792.png (2.88 MB, 1415x946)
2.88 MB
2.88 MB PNG
>>2268965
Looks comfy. No surprise, they fear rural areas
>>
>>2268976
yes. I gave up a union with muscovy to bring him in (although I was the junior partner so who cares)
>>
>Religious conversion
>Cultural assimilation
>Mass migrations and demographic replacement
WHERE ARE THE NSFW MODS
>>
>>2268979
Good, fuck Hungary.
>>
>Danish Mark
>Denmark
I still don't know why it isn't Danland
>>
>>2268953
happened me, my fix was to play past that date on 1x speed
>>
>>2268983
>Great Yuan
>Uses ducats not RMB
>>
>>2268981
agreed, fucking bozgors. I might just bully the shit out of them instead, they don't deserve to share the throne with the Romanian BVLL
>>
>Denmark gets no event or content for invading ingerland and re-establishing the Danelaw
Let me guess, DLC content, Johannes?
>>
weewoo weewoo
https://forum.paradoxplaza.com/forum/threads/open-beta-patch-notes-1-0-8-hotfix-4-29-11-25.1882895/
https://forum.paradoxplaza.com/forum/threads/open-beta-patch-notes-1-0-8-hotfix-4-29-11-25.1882895/
https://forum.paradoxplaza.com/forum/threads/open-beta-patch-notes-1-0-8-hotfix-4-29-11-25.1882895/
>>
Is it better to force culture on my vassals or just eat the penalty when annexing? How long does it take to get them loyle again?
Is it more efficient to do more than 1 at a time? The culture penalty +50% plus the doing 2 at a time penalty of plus 50% gives 0 progress each month

>>2268664
Tunis
>>
>>2268965
Heilige Scheiße ein anderer Österreicher!
>>
>>2268989
i just booted up the game..
>>
>>2268990
you can "improve cultural opinion" on your subject until it's kindred, then it becomes extremely cheap to accept their culture when you annex them
>>
>>2268989
It's noteven out yet? WTF I restarted the game for it
>>
>>2268996
I think it's the patchnotes for the ghost-patch from yesterday
>>
File: 1.jpg (177 KB, 640x420)
177 KB
177 KB JPG
>losing prestige because not enough rivals
>literally can't rival anyone else because noone is strong enough
>>
RACISMBROS WE WON
https://steamcommunity.com/sharedfiles/filedetails/?id=3614358503
>>
>>2268998
Sorry chud functional game systems is railroading. Eat your amorphous unpolished dogshit and ask for more dlc
>>
>>2268978
The town itself is a post industrial shithole that got hollowed out by a nearby shopping center. You can't even get properly drunk there these days, all the good bars closed down.
>>
File: 1738408246377492.png (51 KB, 429x145)
51 KB
51 KB PNG
>>2268996
it's up for me, just updated. maybe restart steam
>>
>>2268985
Yuan, Won and Yen all share etymoloy.
>>
>>2269001
>Mod
>And chinksect-made no less
It's not winning until we have pressed our claims to the base game.
>>
>>2269006
Nope didn't work for me. It's not like it's anything groundbreaking so it's alright
>>
>>2269001
the chinese are so based...
>>
>>2268989
>merge 2 bugfixes they failed to push out yesterday
>"Wow you guys are working so hard in the weekend :D"
I want to strangle forum users
>>
So what's the verdict on having multiple markets instead of one big one? If everythint depends on control and access that radiates only from the capital then there shouldn't be any difference, right?
>>
>>2269021
Worth if your country is big enough and you build them in your border regions IMO.
>>
>>2269021
Access radiates from the market center not the capital, that's the point of having multiple ones.
>>
>>2269029
But to make actual money there you need control?
>>
>>2268788
Are you georgian?
>>
how to i play game start teutonic order
i have no monies
the war seems ok because of my regulars and bohemia helping though
>>
>>2269032
from tax. not from trade.
>>
>>2269032
Goods still get produced with 0% control.
>>
>>2269032
you need both control and access
>>
>>2269032
Yes so build them at coastal provinces with good naval capacity
>>
>>2269035
Rape Baltic peasants for the ducats they have hidden under their floorboards
>>
>>2269040
Or at flat grassland provinces at the side of rivers if your connection is through land
>>
>>2269035
Ask catholic countries for gibs
>>
>>2269035
Try to get done with the war as fast as you can and turn sliders down until you can survive. Then you go to the diplomatic decisions and do request military aid or what it's called. In the beginning you can probably ask like 200+ countries, so look at the countries and take whoever gives you the most per month.
If you are lucky Bohemia will give it to you. Requirements for accepting are, 1. they are catholic, 2. they have enough (I think 100) opinion of you.
Now you can also ask for financial aid once a year, NOT per country but in general. So getting Bohemia or the papal state early will be big. Unfortunately financial aid caps at 500 gold, so even if they make 5k per month they won't give you more
>>
>>2268955
graz is the best main-city btw.

I citied Judenburg and let the other Goldmine rural as comparison. But rural 1400, the rural one is still Double the income
>>
>>2268965
Yeah you kicked them out from there 1496
>>
>Mamlukes spread around like wildfire with tons of bordergore
>Because of that, so many combinations of provinces that I could take in a peace deal "would leave them too fractured" because they're all over the place
>>
man, i kinda hate the road system. such a pain in the dick to have to micromanage build everything and the burghers don't help much in spite of the privilege.
>>
>>2269055
AI is getting too intelligent it`s OVER humansisters
>>
yeah you think you're cool with Judenburg but just remember that Spain had a town called Castrillo Motajudíos (Jew-hill camp), changed it to Castrillo Matajudíos (camp of the Jew-killers), and then changed it back to Castrillo Mota de Judíos after giving in to modernist pressure
and that the French had a hamlet called La Mort aux Juifs (Death to the Jews) until about the same time
>>
File: chud.jpg (90 KB, 882x675)
90 KB
90 KB JPG
>>2269059
>>
>>2269059
Nice flag Spanishbros
>>
>>2269055
Also, there's no good cb to take provinces from them as well as their vassals. Either way you take a huge warscore hit.
>>
>>2269059
>>2269067
https://www.theguardian.com/world/2022/aug/04/antisemites-again-target-spanish-village-dropped-kill-jews-name-castrillo-mota-de-judios
YIKES.
>>
>The area around the Hague + Amsterdam
>The area around Vienna
>The area around Constantinople
Any other places that were basically designed by God (and the Paradox devs) to have a cluster of 1400's megacities built on them?
>>
Did I fuck up by researching peasant levies as England? All my longbowmen seem to have switched over.
>>
File: file.png (66 KB, 529x93)
66 KB
66 KB PNG
h-help
it's 1486, i've maxed every rgo producing iron
i'm starving
>>
>>2269076
buda and pest?
>>
>>2269079
how did they decide what name to put first
>>
>>2269076
London
>>
>>2269076
Nile Delta
Hangzhou
London
Kaesong
Java
>>
>>2269076
The mali capital city whatever it's called
>>
>>2269076
Is the yellow river navigible? That part inland + coastlines could be megacity 1 for all the 3 china players. I'll try it once they fix the regions.
>>
>>2269076
Despite being less than 1% of the planet by surface area, the København Special Metropolitan Zone represents over 10% of the global GDP
>>
>>2269076
>>2269079
>>2269081
>>2269082
>>2269083
>>2269084
>>2269085
how the fuck has nobody said italy which is BUILT for cityspamming
all you need is a few galleys to run maritime presence and you can shit out a billion cities with high control
>>
>>2269081
Salve, citizen. Yov meant to say LONDINIVM, right?
>>
File: yo soy.png (1.28 MB, 1810x1057)
1.28 MB
1.28 MB PNG
>colonize maya as genoa
>spain settles down new spain next to me
>sends stacks of conquistadors into my colony multiple times a year
>literally 3% of the male spanish population dies in neverending wars over 50 years. My manpower is permanently suppressed from killing the endless spanish hordes every few months
>ending the war requires stackwiping the conquistadors
>mil access is not bilateral so the conquistadors can retreat into new spain to recover
>stopping this requires declaring on Spain and their entire European hugbox
>Spain gets to do this for zero antagonism or downsides

I thought pops were supposed to fix this? Where are they getting 100,000 men to suicide into my colony? Why is the war and diplo here so fucked?
>>
>>2269076
How did you forget to mantion the Prague megalopolis?
>>
>>2269045
fuck this is harder than england
i can take loads of land from lithuania but my economy is fucked anyways
>>
>>2268863
kino recommendations ty
>>
File: file.png (3.03 MB, 1701x857)
3.03 MB
3.03 MB PNG
>>2269088
I think you mean Llundein
>>
>>2269093
AI hands made this
>>
>>2269045
>Then you go to the diplomatic decisions and do request military aid or what it's called. In the beginning you can probably ask like 200+ countries, so look at the countries and take whoever gives you the most per month.
This got nerfed so it takes up dipcap now, but it's still worth doing
And also build the holy order unique building in other countries since it gives manpower and gold
>>
>>2269093
Welsh is not a real fucking language man what the fuck is >Gwgwcyn
>>
>>226907
dunno how the markets looks like over there, but I guess your issue is trade advantage
>>
>>2269093
The terrain map really needs an update like CK3. Funny how it looks worse but has actual city sprawl.
>>
>>2269093
>Rhydfardd
>Ride fart
>>
>>2269097
W is a vowel in Welsh
>>
>>2269097
>Welsh
It's Cymraeg (pronounced Cum-rag)
>>
>>2269093
Welsh is not a real language bro
>>
File: file.png (53 KB, 1345x476)
53 KB
53 KB PNG
>>2269100
>>2269094
unironically yeah paradox is just making shit up with ai. i can understand if there were only 10 results and all leading to obscure livejournal blogs focused on the welsh language but zero results?
>>
File: 1.jpg (2 KB, 90x23)
2 KB
2 KB JPG
>>2269093
>>
How much antagonism is too much? 2000 does not feel too bad so far.
>>
>>2269106
Wgh
>>
>>2269105
Some yeet just smashed his head on a keyboard and called it a day
>>
File: 1709685210013258.jpg (52 KB, 1024x820)
52 KB
52 KB JPG
>>2269093
some of these are painful to read, like they just directly changed the spelling to sound welsh rather than actually mean anything
>>
>>2269107
antagonism is binary, you got it over or under 40
>>
>>2269105
I would imagine that they have an external team regarding this localisation stuff
>>
>>2269107
Past a point coalition wars become a feature. Free wars and opportunities to get a province and lots of cash from forced loans that only further bankrupt the opponents.
>>
i'm glad you can automate building and RGOs, i'm too retarded for that shit. i just like playing toy soldiers.
>>
File: image.png (727 KB, 739x580)
727 KB
727 KB PNG
Salut
>>
why do unit map markers cause such a massive fps loss? super noticeable in big wars when zoomed out a bit
>>
File: 1760175296154764.jpg (50 KB, 649x527)
50 KB
50 KB JPG
Unconsential alliance is literally rape
>>
>>2269120
would
>>
Do you guys larp with your army names at all
>King's Own Rifles & Cannons
>Northumberland Volunteers (for levies)
>1st Netherlands Expeditionary Force
>2nd Netherlands Expeditionary Force
>>
>Conflict of Court & Country hits
>Monthly income changes from +1000 to -1000
>>
>>2269128
The army merge divide system is far too shit to bother withit
>>
>>2269121
They render the units even when they are too far out to be visibly rendered. Similar to the teeth issue from cities skylines I reckon
>>
>>2269130
>Not using a base-12/24/48 army system
>>
When are regulars required over levies?
>>
>>2269089
the better question is why the fuck are conquistadors allowed to invade european colonies? the whole point of the mechanic is to help the ai take over peru and mexico because in eu4 and eu5 they are too retarded to actually send troops there so they stay independent all game
>>
>>2269129
I just went through that and despite all my estates not paying a single coin in tax I was still in the green from the insane amount of trade income im making from columbian exchanging chocolate to africa
>>
>>2269133
in 1337
>>
>>2269133
ASAP
Until devs rebalance military, regulars rape levies and artillery regulars rape all other regulars
>>
File: file.png (1.18 MB, 1122x774)
1.18 MB
1.18 MB PNG
I love scaling events
>>
I was just starting to think I wonder if I can anex these subjects yet when I noticed the automation had already done it for me, I would have expected something that major to not been done even by automation, is there no automate most diplomacy option?
>>
>>2269105
>ai derangement syndrome
That's obviously a phonetic spelling, it's Hertford the way a Welsh person would write it. Now sure, that's just about the lowest form of exonym you can have but it's also perfectly acceptable.
>>
>>2269129
switching on manual taxation on my estates solved that
but I still got no clue on how I'm supposed to hit 75% crown power
>>
>>2269144
>"it's Hertford the way a Welsh person would write it"
>Except nobody in the history of the Internet has ever done it, not even one(1) time
>>
>>2269145
You need to disembowel your estates and revoke as much as you can.
>>
EU5 needs to simulate bastard children and cadet houses
>>
>>2269150
You're not wrong
>>
>>2269143
and what the fuck a foreign nation has a seccesionist movement wanting to join my own nation and presumably due to automation there was no notification of this
Man I just didn't want to have to juggle opinion improvements and shit
>>
>>2269150
play as ingerland, you will get events about the forming of house stark and lannister which sets you up for a civil war event later
>>
>>2269133
You need regulars to have crown characters as generals during peace time so make at least 2-3 units right at the start with the sergeantry that you get in your capital. Outside of that if you aren't a one province minor you definitely want a professional army asap, some cannons do wonders to sieges and regulars beat levies really hard. No reason not to have regulars as soon as it's reasonable to afford them.

>>2269146
Welsh didn't own Hertford. Try to do the reverse where you search for welsh places with for instance ford in their english name and see how the welsh spell them.
>>
>>2269131
the units themselves are not an issue, its the markers
you can still click on the 3d model units and hover over them to get information, have battles and so on, but the little 2d rectangle with the numbers on is what causes the fps drop
>>
>>2268654
Did (you) know? War Reparations payments last forever.
>>
Buildings shouldn't be removed for free it should cost gold and take time to remove them. If a building requires something like say being in the capital and it is no longer in the capital it should be 'deactivated' instead of demolished.
>>
>>2269154
>you will get events
that have extremely tight conditions that can only be met within a few year period
>>
>>2269146
Because why the fuck would they you idiot the Welsh speak English, and even if they didn't modern languages just use the local foreign names for everything.
Here's a life shaking revelation for you: almost every exonym is made up. Just because the person who made it up wrote it down on Wikipedia that doesn't make it any less made up. The historical exonyms, if they exist at all, are going to be on old books and not Google.
>>
File: file.png (363 KB, 757x366)
363 KB
363 KB PNG
Wait a minute, is it possible to do coup with the regent?
>>
>>2269150
There's a random event that decides your great great grandfather was actually a cuck and forces you to become a bastard.
>>
>>2269091
They nerfed the financial aid. Previously there was no cooldown for it. If you had a diplomat and they had enough money you could just ask for it. When I started my run it was so broken and now I don't even need their aid anymore
>>2269096
>This got nerfed so it takes up dipcap now
Oh I didn't know about that. How much capacity does it take now?
>>
>>2269165
too much, i asked bohemia for military aid, it costs 2.8
>>
Anyone know how zones of control really work? If I build this castle in Liwa, will that lock enemies trying to pass through Marawah and force them to siege the castle first? The description seems ambigious for this case.
>>
>>2269164
It also wasn't explicitly cuckoldry in previous eu titles but rather a suggestion that your house originated from the peasantry.
>>
>>2269170
No it won't
>>
>>2269170
Yes that's how it should work, it's kind of buggy but don't worry about it
>>
>>2269170
from what I understand the AI can just walk past it but (you) would have to siege it if Oman was an AI controlled nation
>>
>>2269170
it should work as long as none of the neighboring squares to Marawah are occupied
>>
>>2268691
I wish the ottomemes would blob as much as the French do
>>
ZoC is a Paradox community manager ploy to see how much they can get away with and still have people defending them
>>
>>2269091
delete some forts
>>
>>2269172
>>2269173
>>2269175
>>2269176
Well that's concerning
So are people confused about zones of control because there's different rules for AI and the player?
Does neighboring squares to Marawah mean as long as the enemy doesn't do a naval invasion to the other side of the coast I'm safe?
>>
>>2269180
this was a thing in EU4 too where people insisted the AI would cheat and walk through zone of control, to simplify: if the only land nearby is owned by you, then the fort will work properly
>>
>>2269163
Yes? I did it all the time in one of my game, king kept dying and instead of dealing with regency I just make him the new king, it costs almost nothing iirc
It's the regent character sheet
>>
>>2269163
Shogun bros SHUT THIS SHIT DOWN
>>
File: file.png (139 KB, 256x316)
139 KB
139 KB PNG
what's the lore on the goose
did Martin Luther have a pet goose
>>
File: file.png (388 KB, 1200x635)
388 KB
388 KB PNG
>>2269190
It's religious symbolism, and is a Swan.
>>
>>2269183
So in my specific case, if the AI comes from the west along the coast, and tries to cross Marawah, it won't be able to until either sieging down the castle in Liwa or navally invading the province east of Marawah to skip the zone of control entirely? Am I understand this right? I need to be safe from the sand nigger tribes in the west trying to bash my head in with their 20k levies until I can start research professional armies.
>>
>>2269190
Jan Hus?
>>
wasn't max cannons supposed to be good? my 30 falconets are eating absolute shit to armies 30 arqebusiers would chew up, you fuckers lied to me
>>
>>2269190
if you read into the lore you find out that the goose was actually behind it all
>>
File: 1750325907313770.png (1.87 MB, 2088x739)
1.87 MB
1.87 MB PNG
>>2269169
Just looked at my playthrough and I have a cost of 0 on all of them. It says the costs are influenced by trust minus 5-10% on each entry. It may be because I have a high diplomatic reputation (hegemon) or because I am great powert Nr.1, or it is simply bugged because I started when they weren't nerfed already.
>>
>>2269194
Do you have padding
>>
Are there feudal contracts between liege and vassal like in CK3?
>>
>>2269197
yeah. to be more specific my setup is 2 arqebusiers 8 cannons *3
>>
>>2269194
falconets are earlygame shit
artillerymax only works lategame. like age 5 and 6
>>
File: file.png (258 KB, 612x408)
258 KB
258 KB PNG
>>2269190
it represent his satanic origins
>>
alright i'm running so low on iron i'm having to mass bog smelters. i conquered a new spot but it's in a different market that i don't control the hub of, how do i ensure my mined iron goes to the rest of my nation? am i just fucked there?
>>
>>2269190
https://lutheranpress.com/pages/about-the-swan
>>
>>2269178
>people spend over a decade claimng that the AI cheats at EU4 ZoC
>pieces of evidence provided in that time:
>0
Amazing.
>>
>>2269180
>because there's different rules for AI and the player?
There isn't. People are just retarded.
>>
>>2269194
Cannons got hit decently hard in 1.0.8
>>
>>2269199
no but they aught to have them.
>>
>>2269196
hmm, i'm restarting my run and i'm going to see what i can do
>>
>aught
I know what you are.
>>
>>2269190
It's symbolism for Jan Hus
>>
>eradicate the ottomans as byzantium
no event
>end the turk situation
no event that praises our might
>reclaim Jerusalem
no event
>reclaim rome
one event when it's converted to orthodox
>kills some rebels in anatolia and then I gets this event
alright, how many events did I actually miss because of shit is bugged?
>>
>>2269217
But if it's like that I don't really know what you would do. In the beginning you are completely reliant on catholic gibs...
>>
>>2269196
I'm sure you're not some fool who didn't wait for at least 1 month tick. That would be very dumb.
>>
>>2269221
>Basileus Rurikovich
Fucking BASED
>>
Since reddit has proven to be a botted manufactured consensus propaganda site. Could Paradox drop off the EU5 subreddit and never listen to them again?
>>
>>2269222
regulars being really OP now helps a lot, defeating lithuania is no problem at all but it's really just my economy
>>
>>2269223
I didn't but even when I do nothing changes. Still 0 everywhere. I mean I would have noticed if it was like that because I have over 40 who support me.
But I have to see, I really don't doubt that it could just be bugged. Because after the nerf my estates were also all called something like "clerics_estate_stand" and the tooltips that tell me which provinces need workers for RGOs just don't tell me the name, it's blank. Something got fucked after the update
>>2269217 for your information as well, it's probably just bugged on my end
>>
>>2269180
It's concerning that people are talking while being confused about how it should work, yes. It's a different story if there's a bug they're aware of. There are some people that falsely believe that being concise means not giving any context clue what they mean.
I don't know if it's bugged currently, but >>2269176 is how it *should* work.
>>
>>2269134
historycels are there really no examples of conquistadors attacking european colonies???
>>
>>2269221
Wtf... railroadsisters...
>>
>>2269228
the teutons had this same issue IRL
you can make some good money enslaving the lithuanians and putting them to work in your newly minted 8/8 amber RGOs
>>
>>2269143
I should have just canceled when I first noticed the annexation happening it wasn't that far along, but i'm in too deep to stop now, but this has been a lot of sitting around doing nothing because I can't declare war from my only diplomat being too busy.
>>
File: 1756776336676854.png (694 KB, 861x776)
694 KB
694 KB PNG
>>2269229
No wait, it's even on a new playthrough. Seems to be just a translation bug. Then I'm not sure why it doesn't take any diplomatic capacity
>>
File: 0.png (169 KB, 360x360)
169 KB
169 KB PNG
Decentralized, Traditionalist, Spiritualist, Serfdom, Mercantilist, Belligerent, Quantity, Offensive, Land, Traditional Economy, Communalist, Inward, Absolutist
>>
File: file.png (1.1 MB, 986x860)
1.1 MB
1.1 MB PNG
Aren't they supposed to implode when they lose all their armies/levies?
>>
>>2269192
The rules are relatively simple.
1. From a ZoC, you can only move towards a fort or a free space
2. You can move to any friendly territory from a ZoC
3. You can move to any enemy territory from a friendly territory

There's some emergent problems here that might trap your army or cause funny behavior.
I see a lot of posts where people are outright confused about this fact. They're confused about how the AI can ignore it in places where they very clearly should be able to ignore it.
>>
>100+ antagonism with most of my neighbours
>not even expanding as fast as historical Bottomans
what do
>>
>>2269247
no?
>>
>>2269249
kill them more
>>
>>2269247
Yes!
>>
>Still on 1.0.0
>Playing Austria
>Bohemia is a bastard who makes getting and keeping Emperor impossible.
>Expanding is a mess, mainly alliances screw you over.
>Day 1 built Vienna market, instantly started profiting big
>Spent 100 years building up to buck Bohemia who became Military Hegemon, only barely get by with the skin of my teeth
>Achieving historical Austrian borders didnt happen until 1444 because waiting for Parliament claims
>I've already spread the Von Habsburgs to most of Europe, even some Bishoprics somehow, but have 0 unions because I'm not strong enough
>I have a trillion micro-subjects in high germany
>Its a quarter through Age 3 and Printing Press spawned in Vienna
>I'm finally emperor after obliterating Bohemia three times in a row
>Bastard bitch Bohemia converted to Hussite and converted back to Catholicism without me fighting them
>France is still stronger than me but I have a decent alliance network
>Savoy formed Burgundy so for a while there were 2 Burgundys
Age of Reformation is going to be such a bitch.
>>
>>2269212
>>2269183
Retard. There's multiple exploits where you can bypass ZoC and the AI was specially good at doing them because it can react instantly and click a thousand things a second.
EU5 ZoC is bugged in a different way relating to the fort province itself having wonky ZoC, that's why both player and AI armies constantly get stuck when that literally never happened in EU4.
>>
>>2269249
Antagonism doesn't matter.
>>
>>2269249
You should look at history. The Ottomans absolutely were a pariah. They also had to fight coalitions of Europeans. It is all natural.
>>
Shouldn't libraries be run by the clergy?
>>
>>2269258
*allies France*
>>
How does interest work, is it stupid to repay debts at once? Because it says there is interest but at the same time it tells you how long you will have the debts left
>>
>>2269262
The interest you pay gets deducted from the remaining debt. You pay it either way. I don't know why it's this way, but it was this way in at least EU4.
>>
>>2269262
I'd tell you but it's financially in my best interest to not.
>>
>>2269265
So the total amount will be the same?
>>
>>2269269
Yeah. I haven't checked if there's some hidden modifiers that disagree with me, but your debt gets smaller every month by just paying interest, just like previously. Paying early only gives you your crown power back.
>>
>>2269221
What if we dont get events but there is a tab of decisions which get shown when relevant and terms to complete them so we know how to actually fire these things, does that make everyone happy?
>>
>>2269270
>Paying early only gives you your crown power back.
True, even if nothing else this is enough reason to do it
>>
>>2269272
Would be great for stuff like laws yeah.
>>
File: file.png (273 KB, 637x282)
273 KB
273 KB PNG
okay so actually how do you play this out
>>
>>2269272
Dont get mission trees*
>>
I can't do nothin
I don't understand why my gorgeous wife miss Maria became the ruler of Portugal while her brother became the pretender
Either way there is no game mechanic that will allow me to influence the suppression of the rebels, I just have to sit here and hope for the best.
>>
>>2269258
Coalitions are stupid because being coalitioned by a dozen OPMs adds -1000 to making any alliances.
Also what's the fucking point of having such a granular antagonism system when everybody just joins the same global coalition and you need to fight Europe + India + Africa all at the same time because you stole one too many maps.
>>
>>2269277
by killing your enemies
>>
>>2269272
EU3 had a decisions tab AND missions
>>
>>2269272
Decisions were great, why did Johan remove them? They are even in CK3 so it's not like it would have been hard to implement them in the new engine. Did Imperator have decisions?
>>2269284
EU3/early EU4 missions were good too. Would fit this game pretty well.
>>
>>2269284
And originally it didnt have any decisions at all so you had no idea how to trigger certain things like westernization unless you looked at the wiki
>>
>>2269286
And formation events were one off thing. If you refused to form Germany, never again.
>>
I really can't understand how Promote Institutions work. Sometimes it gives excellent values, sometimes 0. The only pattern I've pinned down is that Town/Cities get much more from it than rural settlements.
>>
>>2269281
Yeah succession is really weird, the Byzantines for example consistently get the daughter that's married to Trebizond as the heir while all the male heirs become pretenders
>>
>>2269281
Ave Maria!
>>
>>2269272
I think Paradox doesn't want to do that, because it would make people realize that there is very little flavor in the game.
>>
>>2269281
>Either way there is no game mechanic that will allow me to influence the suppression of the rebels
Cabinet action? Stationing soldiers in the affected locations/provinces?
>>
File: capsoy.jpg (36 KB, 296x172)
36 KB
36 KB JPG
>>2269272
>what about missions but... we dont call them missions?
contrarianism is a hell of a drug. this site has become the other extreme of reddit a long time ago. Most of the posters here are npc-tier but instead of political correctness they follow some non-written site ethos
>>
>>2269285
Decisions technically are in the game but it's literally only the country rank and formable nations
>Did Imperator have decisions?
Yes
>>
>>2269299
All that stuff is already in the game. The only question is if the UI is going to show it, or if you need to have some shitty website open on your 2nd screen.
>>
>>2269258
>You should look at history
But that's railroading?
>>
>>2269298
I don't have an alliance or access because they Rival'd me day 1
Even then I can't declare war on the pretenders or interact with them in any way.
During this kind of pretenders situation it's like there is a bubble around the country and they are supposed to fight the pretenders solo.
>>
>>2269299
I didn't want to send the anti mission tree poster into an episode
>>
>>2269272
Bwoh showing trigger conditions is railroading because it pressures players away from freedom of choice and towards pre-set goals and rewards made by the devs
>Mfw have seen multiple posters argue this unironically on the forums
>>
>>2269282
CK2 had an ahistorical but interesting coalition system where religious groups would form their own defensive pact (until you went over 90=95% and everyone from Europe to Asia to Africa joined one global alliance against you, including your religious head, who up until this threshold cannot join)
Anyways I always disabled that shit because it would stop what would otherwise be intimidating AI rivals dead in their tracks (Mongols do like 3 wars and now have to fight a coalition of Indians, Persians, Siberians, and Russians because they want to kill a single count)
>>
>>2269303
so you want a mission tree but instead of the missions being visible all the time, you want them to become visible only some time before their requirements can be fulfilled? are you trying to make it in the most retarded way possible?
>>
>Osman's dynasty died out because the regent seized power
>then that regent's dynasty ended because the consort seized the throne during a regency
>then that consort died a 84 childless hag, resulting in an interregnum
Dare I say it: kino
>>
I want mission trees, but instead of missions there's sexy anime girls
and instead of completing them, I fuck them
>>
>>2269247
You have to exterminate every last one. If even one low level foot soldier flees into a wasteland, the Golden Horde's government is fully intact.
>>
>>2269322
BATV KHAAAAAAAN
>>
I found a new source of income, selling sand to sandpeople
Lets see how high this number can go, right now that's just how much they have on hand, so I'll wait some more. I already sold one piece of sand for 1.2k after the other sandniggers shook me down for 250 ducats and I needed some cash. Wasn't worth fighting that war when I'm outnumbered 10 to 1 and my winning prospects are more sand I don't need.
>>
File: 1756687407750797.png (356 KB, 673x438)
356 KB
356 KB PNG
this isn't too bad, i'm +8 ducats if i don't buy food, it's playable
>>
>>2269326
thats what i've been doing for a long while. They will never sell you a province but will eagerly buy it and if they are rich its very profitable. Map painter needs not apply
>>
Please be patient:
Seriously - what is the right way to get more ducats?
Im building up my RGO’s and buildings based on whats most in demand / most profitable, in all areas where I have high Control. But somehow I’m always struggling for money, it never really seems to ‘take off’. (Playing as Castille)
My game is overall going fine so far (Damn EU5 is slow though) and I’m vassalizing all my neighbors and getting war indemnities which I then plow back into RGO’s and Buildings…
But my economy still feels like it fucking sucks.
Is that just Spain? Am I being impatient?
Is it because I have Trade fully automated and it’s like fucking up my trades? It seems really tedious to do that manually.
>>
File: 1701684954199808.png (364 KB, 1148x2184)
364 KB
364 KB PNG
>making subjects is the best way to minimax
>vassals themselves suck at minimaxing
>>
>>2269331
Best part is that they can't reach those holdings, they have zero ships and Subay hates their guts. Subay will probably attack me again as long as I border them, so I will let the Jalayirids 'buy' (rent) them for loadsemone until I'm ready to deal with Subay.
>>
finally managed to beat my nobility into submission estate-wise, but how do i minimize how much taxes they can collect? right now they're just draining my tax bases.
>>
File: file.png (1.06 MB, 1320x759)
1.06 MB
1.06 MB PNG
I love this mapmode.
>>
>>2269333
Get crown power up. 50% is doable. Build roads for more control.
Conquered land is less than worthless. Vassals barely break even.
What's your income/tax base? Also make sure to value court of the court modifiers, it's one of the biggest expenses.
>>
how do i convert my ruler to the country's religion?
>>
>>2269076
Napoli.
>>
>>2269337
>pov: you're a french knight at agincourt
>>
>>2269338
Hey thanks
I am probably missing some important mechanics - what’s the best way(s) to get crown power up?
I swapped the Reform from Feudal Nobility (or whatever) to Autocracy, but I kind of don’t know what to do next. I know I can repeal privileges but that seems very expensive and I need them happy to tax them lol.
(I really hate the UI for the Laws section more than anything. I just want to fucking see what laws I have and what the alternatives are at a glance).
Roads, definitely. I learned about conquered land the hard way in my last playthrough.
>>
File: 20251129064224_1.jpg (1.12 MB, 3440x1440)
1.12 MB
1.12 MB JPG
>100 control deep in siberia

VGH
>>
>>2269342
you need to max communalism to repeal privileges without wrecking your country
>>
>>2269344
>touching turgay
bro...
>>
>>2269344
This looks like such a fun playthrough
Please teach me your ways
>>
>>2269344
russian content is ahistorical bullshit
they also have some fleet bonus, yea, famous russian fleet
>>
>>2269344

t. urgay
>>
>>2269344
VGH
>>
File: 1752976272277653.png (272 KB, 562x394)
272 KB
272 KB PNG
>>2269349
russian naval history is a comedy
>>
If I have a very good character, is it better to have him as ruler or in cabinet?
>>
>>2269342
>>2269342
communalism and very high stability will help you start dismantling their privileges. additionally, bolstered crown authority from the parliament - 10% repeal cost reduction AND crown power, which also helps.
it's very snowbally.
>>
>>2269328
sponsorship takes diplo cap now?
>>
>>2269342
oh, you can also muck with your laws a little. distribution of power is an important one.
>>
>>2269328
Can you hover over the diplomacy cost and show what the modifers say?
>>
>>2269349
>fleet bonus
If it's anything other than more sailors it's silly.
>>
>>2269355
Thank you, I’ll look into this
>>
File: file.png (51 KB, 626x66)
51 KB
51 KB PNG
Reminder to breed your Studs.
>>
>>2269349
I'm going to assume it's a reference to Peter the Great love of dutch naval building.
>>
>>2269365
>no profit
>>
>>2269347
you just vassalmax
i basically didnt manually integrate a single province the first 200 years. conquer, release, enforce religion and culture and annex them once you have enough proximity to make at least a little use of the land
many small vassals are much better at converting/assimilating and are faster to annex but you end up needing a lot more diplomats

im still on 1.07 im not entirely sure how it plays with the decentralization/loyalty changes in 1.08, transitioning to proximity and high control is probably a lot harder.
>>
Anybody tried doing a Burgundy playthrough? Curious if they have any scripted content.
>>
>>2269365
unless you are in africa because despite them having horses as rgos they cannot build farms period (and ai will happily plop a town on that rgo)
>>
File: Untitled.png (202 KB, 369x990)
202 KB
202 KB PNG
>>2269349
>>2269352
>The glorious Russian navy in question
>>
File: historicallyaccurate.png (1.94 MB, 4805x4545)
1.94 MB
1.94 MB PNG
OC
>>
>>2269342
As Oman I methodically started picking apart the nobility, since they were by far the biggest and least productive estate. Basically means I ate shit for the first ~40 years, far into negative stability and pumping most of my money into it. Real wars were out of the question during that time.
The parliament is key to kicking the nobles in the dick. Stack the 'Bolster the crown' and 'Support the state' modifiers back to back, so you get a 6 month window of lots of crown power modifiers and a revoke privilege cost reduction. Add as much communalism value to that as you can get, get your stab to 50+, time everything right, and you're able to revoke your first +100% nobility power privilege. Repeat as often as needed until they're weak enough to do it without the parliament.
Of course you also need to grow your dynasty so every cabinet member, general and admiral gives you the maximum +75% crown power in total. Add some nice laws you might push through during your parliament rolls and it's possible.
>>
>need to unify culture
>to unify culture you need to be empire rank
>if you're catholic you cant reach empire rank
Bravo Johan
>>
>>2268889
It's fucking bullshit that you can't prevent The Great Meteor. We don't actually know what technology the Dinosaur Empire had, maybe they were close.
>>
>>2269372
No wonder Russia is a backwards shithole to this day
>>
>>2269369
you can check in the country select screen, they have literally zero events and like 6 "unique" advances thats just shit like +1 dip cap and +5% army morale
>>
>>2269374
>to demand a province to get that -25% cb instead of the 25% parliament cb you need to be a great power
>some oogabooga has higher rank than you because theyre an empire and youre not
>>
File: warovermetz.jpg (679 KB, 2560x1440)
679 KB
679 KB JPG
>Have to death war Bohemia again over a couple of tiny provinces

I'm tired
>>
>>2269378
>muslims events to convert your christian european population
>events that give you strong muslim advisors
>everyone clergy included claps too
>catholicism makes you weaker while protestants religions are useless
Bravo Johan
>>
>>2269377
Sad.

I get that replicating their rise is too hard, and just handing them the netherlands would be boring, but they really should amount to a bit more.
>>
>>2269382
Slav nationalists who hiss and shit their pants in the forums until their slavic shithole is overpowered need to be gassed
>>
>>2269385
Bohemia has always been overpowered though.
>>
>>2269386
...to appease slav nationalists
>>
>>2269385
They gave it several gold and silver mines right next to the capital.
>>
>>2268836
How'd you swing that? I tried playing as the Aisin Gioro tribe and I couldn't do shit. How do you actually gain leadership of a jurchen confederation?
>>
>>2269371
I wish Victoria 3 would represent this. Aside from the frustrating lack of flavor outside of vaguely being hinted at through game mechanics. I'm pretty sure the Russo-Japanese war would be impossible currently since big countries are always going to have more of the army and navy mana.
>>
>>2269390
i didn't have to gain leadership of a federation, i started as hada
the other members didn't end up helping anyway though
>>
>>2268654
What the FUCK is my clergy supposed to do after printer shops phase out scriptoriums?
>>
>>2269387
Nah. It's just logical.

>Large nation in the HRE
>All of the benefits of being in the HRE with none of the downsides.
>Easy expansion eastwards.
>Early on Austria isn't shit.

Only faction that comes close to them inside the HRE is Burgundy (When they are part of the HRE) and Austria. There is no reason to have a issue with this unless you somehow think tiny German state 9563# should be stronger just because you say so.
>>
>>2269394
Nothing, they just eat food just like irl
>>
>>2269372
Nah the Tsardom still recognized nobles, depending on the era the power of the nobility could be overwhelming. Noble scheming and noble faggotry was a big part of the Time of Troubles. Everyone else being lumped together as serfniggers is true though
>>
>>2269395
>just because you say so.
Slav Wakanda never existed, it wasnt real. It shouldnt exist in this game too. It seems it's you talking out of his ass trying to defend this stinky piece of shit plopped right in the middle of oyr playthroughs
>>
>>2269398
>Slav Wakanda never existed, it wasnt real.
Germany literally didn't exist as a state back then. So, Bohemia will still be above it by default.
>>
File: 3450310_36.jpg (1.3 MB, 3840x2160)
1.3 MB
1.3 MB JPG
Jai Hind! Bharat number one!
>>
File: file.png (1.25 MB, 1319x908)
1.25 MB
1.25 MB PNG
Is this some historical shape or did they just choose the worst possible shape for Rotterdam on purpose?
>>
>>2269400
why even bother colonizing if you arent playing a nation that did it historically? disgusting going into siberia but colonizing feels so unfun and you don't get shit from it i dont see the point if you dont have to do it for RP purposes
>>
>>2269397
Yeah I know but I depicted it like that for the comedic element to work
Thanks for the feedback tho
>>
>>2269400
Do the ottomans ever do something
>>
>>2269404
No. Nothing ever happens.
>>
>>2269404
They succeeded in my Papal stats game and then I raped them to death because I was the Pope.
>>
>>2269404
everything in europe (everywhere actually) gets tied in to a chain of alliances and nobody attacks anyone
>>
>>2269406
They probably liked it given turks used to in circles with a dick in each other's butt
>>
>>2269408
Unironicly just like real life except the not attacking part.
>>
>>2269404
Right now the only proactive agent of change in the game is the player. The rest of the world bumbles around and if you're lucky, some countries that start strong in 1337 will blob clumsily. This absence of railroading ensures maximum player freedom and player agency. YOUR actions, YOUR choices... shape YOUR world.
>>
>>2269401
probably just to make it a bit easier to click
>>
>>2269404
feel like the mamluks are too strong to go east and for me, europeans always eat up the balkans so they dont go there either. aragon has owned constantinople in my game for like 200 years now and venice has been kicked out of europe and now is in southern anatolia and is a vassal of serbia.
>>
>>2269410
alliances should have a gradient of approval and ai should be aware of that in advance
>>
People always forget but EU4 had the Ottomans barely doing anything for like 10 years until they hardcoded events for them
>>
>>2269410
Honestly, I feel the game should have random events cause wars if things get TOO peaceful. Only game I can think of where that happens is Galactic Civilization 2.
>>
>>2269415
Ottoman's have been all over the place. Early on they were a absolute terror. Then they became REALLY strong. Then they started to decline due to Mamluk gaining buffs. Then they got a insanely overpowered mission tree.
>>
>>2269415
NNNYYYYOOOOOOOOOO YOU CAN'T DO THAT THAT'S A HECKIN' PROBLEMATIC RAILROADERINO
>>
Is Delhi any good?
I just kind of want to rivermaxx and India has a fuckton of them
>>
File: 3450310_37.jpg (1014 KB, 3840x2160)
1014 KB
1014 KB JPG
>>2269404
>>2269405
>>2269408
there's very little variability in what goes on. the endgame map looks pretty much the same every time without player interference.
>France beats England in HYW then becomes BBB
>Castile eats its neighbors, often unsuccessfully, and colonizes everything it can
>England colonizes USA and Canada and quickly releases them
>Hungary and Bohemia become blobs
>the K nation sticks around forever
>Ottomans win their act 1 but then Mamluks make them their bitch
>Barbary nations take pieces out of Iberia and Italy
>there's an early scramble for Africa
>Manchu unifies and does nothing
>Majapahit cucks the euros out of Indonesia
>GH sticks around forever
>Yuan sticks around forever, sometimes it loses the south
>Timur dies early and Chagatai/remnants stick around forever
>because of the above 3, there are 70 million mongolians by the end of the game
>>
>>2269419
problem is that paradox isn't nearly competent enough to combine their sandbox and AI in such a way that the great powers end up rising largely as they do historically without railroading
>>
>>2269415
Hardcoding is railroading. The AI should carry out recognizably historical outcomes on its own with minimal nudging
>But that has never worked, AI is retarded and needs to be bludgeoned over the head to keep them from growing like an amoeba
What part of no railroading do you not understand?
>>
>>2269423
the anon youre replying to is shitposting. you need to explain that to the muh sandbox retards on the forums and reddit who have johans nuts in an iron grip
>>
>>2269425
>>2269423
>>
There's a mosquito in my room. It has been bothering me for almost 3 hours. The first 2+ hours I would try to slap it or pause EU5 to try and hunt it down but the little bastard is too nimble. Now I have given up. It can feast on my blood all it wants if it means I, Caesar reborn, the avenging sword of Byzantion, may feast on the blood of Turks and Bulgars.
>>
How do i recruit Janissaries? Just plopping down the building in a location with lots of slaves does nothing.
>>
>>2269426
I know he's shitposting, but it should be obvious to people by now. It's not even just Paradox that fails at this either. Having the AI and game and level design is like a lost art among game devs, I haven't seen anyone do it well in almost 20 years.
>>
>>2269431
>Having the AI and game and level design
Having the AI and game and level design work in tandem* oops
>>
>>2269414
>>2269408
why does alliances last indefinitely anyway? ck3 has it better, you can keep resetting it through marriage but you need to be proactive
>>
File: file.png (86 KB, 473x109)
86 KB
86 KB PNG
>Peaseants are funding the construction of armouries
Time to lower taxes
>>
>>2269431
It's not a lost art. RTS and Grand Strategy games have NEVER managed to have smart AI. It's why strategy games always end up relying on giving AI cheats to keep them competitive. Forumtards who think EU5 AI will suddenly become functional if the system of antagonism, incentives, etc get fiddled with enough are either deluded, willfully ignorant or utter newfags to gaming.
>>
>>2269422
>>France beats England in HYW then becomes BBB
To be fair, would the game even be fun if England wins the HYW?

>GH sticks around forever
I honestly wouldn't mind if they eventually formed Russia or at least took over the territory.

>Castile eats its neighbors, often unsuccessfully, and colonizes everything it can
Aragon seems to bring it on themselves for rivaling them rather than allying with them to beat off France.

>Barbary nations take pieces out of Iberia and Italy
>there's an early scramble for Africa
These two really annoy me. Bohemia and Hungary are somewhat acceptable, though I feel the Ottoman should be able to check the Hungarians at least somewhat.

>>Yuan sticks around forever, sometimes it loses the south
Is the event just bugged or does it do not enough?
>>
>>2269438
honestly they should add mission trees but only for the ai.
>>
The bailif should give more or less control depending on how decentralized you are. Up to 40% control at full decentralization and down to 10% at full centralization.
>>
Still fucking livid about this game's AI sometimes.
>Losing battle of my 1k vs enemy 3k stack
>allied 5k stack is on the province right next to this
>animation shows them walking towards the battle
>nothing is actually happening, they're really just doing nothing
>>
>>2269438
Can't they just get some fucking AI-Bro to make a good strategy game AI?
>>
>>2269440
If they did that the forums and reddit would shart themselves. I'm almost 100% certain some youtube jew is leading the charge on this "railroading is evil and will ruin the game" bullshit.
>>
>>2269440
Really, just have a option for the players that makes the AI HARD railroad everything.
>>
>>2269417
It's a bit after the EU5 timeframe but the first example of "random war" to come to mind is the Ottoman entry into WW1, where only half of the government was made aware that they were "preparing" for a war at all
then Enver Pasha, naval minister Ahmed Djemal, and the German Admiral Souchon decided to provoke an attack from Russia without notifying anyone else in the government
except Souchon got bored and actually just raided the Crimean coastline with no attempt at all to make it look like Russian aggression

There's no real relevance to this story. I just like how much of a shitshow it was, just like the Ottoman performance in the ensuing war
>>
>>2269439
>Is the event just bugged
It's this, Yuan will never get the red turban rebellion if they get an estate civil war (which they will, and they will lose against it because said estate civil war takes all their Chinese provinces while Yuan isn't allowed to raise levies for some reason)
>>
>2269440, 2269441, 2269442, 2269443, 2269444, 2269445, 2269446 and 2269447 are all in this thread in sequence
Is the rest of /vst/ fucking dead or what? What the fuck?
>>
>>2269448
we own this bitch
>>
>>2269438
aoe2 AI doesn't cheat
>>
>>2269446
I love how hard Turkish nationalists dickride Enver Pasha like he wasn't a complete failure
>>2269448
Yes
>>
>>2269448
>Why is the biggest strategy release of the decade taking over the board?
>>
>>2269443
If you want a minor super computer to play the game sure
>>
>>2269438
Wasn't there some gsg where the AI wouldn't declare war on you at lower difficulties, but they still calculated that they would, so if you amassed troops on their borders they'd send you snide remarks explicitly commenting on the fact that they weren't allowed to strike first? think I remember reading about that on /gsg/ way back in the day when it was occasionally not a cesspool
>>
>>2269353
bros...
>>
>>2269450
For those sorts of RTS games, APM counts. Age of Empires, Starcraft, Company of Heroes, Dawn of War, Supreme Commander, etc. All these games have AI which depending on the difficulty will input commands at superhuman speeds and response times, or with millisecond-perfect build orders.
>>
File: 1763024561097411.png (248 KB, 715x864)
248 KB
248 KB PNG
>>2269448
>>
>>2269400
You should've colonized europe.
>>
>>2269446
It's funny how Russia, despite it's army and country coming apart at the seams, somehow still managed to be more competent than both Austria and the Ottoman empire.

I swear somebody once made a edit of that one Gimli and Legolas scene where it's Austria and the Ottoman empire. Wish I could find it.
>>
File: Untitled.png (387 KB, 1900x463)
387 KB
387 KB PNG
>>2269448
>>2269452
There's so many EU5 threads on the 'log that even the people leaking from their clitties about EU5 have multiple threads!
>>
>>2269458
Don't worry, Total Global BROWNing is next. Desi will go from streetshitting to starshitting. Alien spacecraft will get their windshields splattered by the poo outside the loo
>>
>>2269408
Border aggression fixed this but they had to nerf it for the transgender audience who became dysphoric because of it.
>>
>>2269453
Aren't simple AI fairly easy to program?

I feel like playing EU5 is still simpler than being a chatbot.
>>
>>2269460
Russia at least had a couple of competent men here and there, e.g. Brusilov
I legitimately struggle to name any Austro-Hungarian or Ottoman officer who wasn't notable solely for being a retard
>>
>>2269462
>>2269400
https://www.youtube.com/watch?v=_WsPZC1-TLo
The Indian poop festival is now global, all cultures participate in it!
>>
>>2269461
What did he even say about "child with an african peasants"?
Why are the people who make these threads hyper obsessed with black dick (in white women)?
>>
>>2269464
Simple AI is easy to program. You can actually see simple AI in action with EU5 building automation. All it does is spam profitable buildings and then a random mix of military shit. It's so simple that if you leave it unattended it will even build forts past your max capacity.

The hard part is making AI that """organically""" behaves in a way that would be fitting for the countries in the game. Hence the need for hardcoded behaviors and the "but that's le railroading" from retards who think fixing mindless AI blobbing is as simple as tweaking some values.
>>
>>2269467
high cross-polination between /pol/ and paradox games
>>
>>2269463
it didnt, im on 108 in ~1500 and ottomans have never crossed the river, byzantium continues to exist and will live forever probably
>>
if they love the "content" modifiers so much they should just add some kind of a hyperagression modifier to some countries
>>
>Want to play EU5 but too every bug and retarded piece of jank I run into drains my will to continue a campaign
>Want to play HOI4 but the recent DLC is also full of jank and retardation
I guess I'm going back to TF2 until Paradox finishes fixing their shit in 2 months
>>
>>2269472
>giving hyperaggression to AI that can barely even remain stable if left alone
just making it suicidal
>>
>>2269450
It doesn't with DE AI. CD and HD AI definitely cheated and got extra resources.
The problem with DE AI is that it still has poor decision-making and because it has infinite APM it can (and does) micro so perfectly that it doesn't play the game like a human. It doesn't group its units up and attack in force. It doesn't consider the necessity of destroying a castle and will instead path units through its killzone.
However, it WILL perfectly micro its dudes to dodge arrows and magnonel shots.
>>
>>2269468
Sometimes I wonder if you could make a AI that actually acts realistically like a country would. Possibly even have it's behavior be based on the leader of the country. Then again, I know both CK3 and Victoria 3 tried and mostly failed.

Like you said though, you would probably need a supercomputer to pull it off.
>>
>>2269474
they have their cultural, noble rebellions but they are always able to defeat them
>>
>>2269457
ricer fags really think this horrific shit looks good
>>
>>2269473
>Hoi4 is jank right now
>CK3 is jank right now
>EU5 is jank right now
Vic 3, at least, is somewhat playable.
>>
Eu5s answer to why Europe conquered the world instead of east asia seems to be that the asians used all their lumber on laquerware
>>
>>2269476
I think AI mostly reacts like a real country would already. The problem is that the game is not real life, so optimal solutions in the game look very different compared to how history actually unfolded.
>>
>>2269476
You theoretically could but the resources involved would be, yeah, supercomputer-tier and completely outside the scope of a video game. The next best thing is once you have simple AI with enough caveats to keep it competent, you add hard-coded guidelines(le railroads) that go "Ottoman AI, it is time to rape Byzantium to death. Also you should be able to succeed in this 90% of the time because unless the Byzantines is player-controlled, we have designed them to be weak enough for you to kill them" or "Austria AI, it is time for your historical marriage event that expands your power base a bit and sets you apart from other HRE members"
>>
File: 1664465988561595.jpg (145 KB, 1280x942)
145 KB
145 KB JPG
>ai declares war over some garbage 0 proximity colonial waste of space with level 1 sturdy grains rgo and 1000 pops
>continent spanning war killing millions
>do it again next week
>>
>>2269480
can't exactly implement the faustian spirit within all white men in a grand strategy game
>>
>>2269467
something about genetics, marketing pitch, but its revealing that this is what that cuck had in mind
>>
>every unit in every army is divisible by 3
>auto balance just puts completely arbitrary numbers on each flank

why yes i love having 6 art and no cav on my left flank and no inf on the right

really really need a template for building and balancing flanks to make late-game wars and army management less miserable
so many times i want to split an army to take unfortified provinces but i cba cuz ill have to manually rebalance after i merge again them, every time
>>
>>2269479
>vic3
>not jankiest of jank
Try fighting a war and tell me this is true
>>
>>2269485
seeya next war bucko!
>>
>>2268836
Is korea not a priority with all the gold and silver?
>>
>>2269448
its a paradox board, everything that isnt paradox or 20 years old is met with
>buy an ad
>>
>>2269482
I guess? If anything the AI might almost be TOO rational of a actor at times. Though I can understand why from a gameplay perspective.

Biggest issue I have right now is that peace treaties just seem... fucked. I get that enclaves existed historically but there's a reason why they were a historical rarity in Europe.
>>
>>2269465
Prince Eugene of savoy
Albrecht von Wallenstein
>>
>>2269431
>Having the AI and game and level design is like a lost art among game devs
Strategy game AIs have been cheating bastards with jerry-rigged scripting since the inception of strategy game AIs. This conversation is older than you are and Paradox has already had it between EU2 and EU3, we're just rehashing it.
>>
>its another opm mongol seperatist rebel in my vassal swearing allegiance to koke temur episode

this season is such garbage holy shit
>>
>>2269353
You don't answer me because you don't know either.
I guess ruler stats don't matter then
>>
>>2269492
i don't really want to sit on their forts for 10 years when i can just walk into china instead
>>
>>2269489
AI is actually doing better than you there. You want all the art in one stack to alpha strike and you don't want infantry on the flanks
>>
>>2269495
I mean during WW1
>>
>>2269353
>>2269498
Ruler. Cabinet member stats barely matter
>>
>>2269492
Korea is stronger. The Bohemia/Hungary of the East right now.

If you want you can play as them for a maximum comfy campaign. Yuan is guaranteed to collapse, China is guaranteed to remain fractured, Japan is guaranteed to be buckbroken by Sengoku Jidai. You have precious metals and, being a peninsula, can pump control all along your country's coast with maritime presence. After you build up for a couple decades you get to act out a gook hypernationalist's wildest alt-hist dreams on all your neighbors. Hell, you even get events to annex jurchenoid manchukuoan nipnongchink mutt tribes on your border for free
>>
200 years of building nothing but printing shops and paper mills (the most profitable building by far)
>>
>>2269489
yeah, it's best to just manually move em
>>
>>2269495
neither of which were austrian or even german lmao
>>
>>2269508
those werewolve rape novels always sell
>>
File: 1735806441238420.png (151 KB, 512x411)
151 KB
151 KB PNG
>>2269506
Got it king
>>
>>2269508
It's clothmaking for me.
>>
>13 brewing civil wars
Yeah this is the Austrian playthrough all right
>>
>>2269506
I feel like cabinet members don't even matter
>>
>>2269498
this
>>2269506
Cabinet stats barely matter, only ruler stats matter. For cabinet just make sure they are all crown estate characters and you are good. For ruler you definitely want a high stats especially in admin, you can sacrifice mil stats if you need to dump one especially if you aren't fighting constantly.
>>
>>2269508
same as me in philippines spamming charcoal and selling it to china
>>
>>2269515
How would you buff Austria without adding railroaded events?

Only thing I can think of is giving dynasties special traits.
>>
>>2269495
If only we could've had Prinz Eugen rise from the grave to bitchslap the von Habsburgs for allying with t*rks.
>>
>>2269504
tbf russia was an actual nation. Austria and turkey were tao failed states germany brought in to make their coalition seem bigger, like the usa dragging poland and georgia into iraq
>>
>>2269521
You cant. The historical marriages that buffed Austria simply wont take place >>>organically
>>
>>2269521
>How would you buff Austria without adding railroaded events?
You don't, the reasons they even got their empire was dumb luck
>>
>>2269521
find a way to get their ai to understand how to get PU's reliably and make PU's not suck.
>>
>>2269470
This is because they've nerfed it
>>
>>2269528
>>2269527
I guess.

I remember them being pretty powerful in EU3 despite not having THAT much more territory at the start.
>>
File: file.png (461 KB, 696x448)
461 KB
461 KB PNG
mmm yes, Studs.
>>
>>2269531
They were good in HTTT and Divine Wind but pretty shit before that.
>>
File: file.png (44 KB, 508x67)
44 KB
44 KB PNG
I swear I'm not a coomer but I can't read these two options and not relate them to some hanky-panky
>>
>>2269521
>>2269529
PUs currently give a huge debuff to marriage acceptance, if you're already in a PU it's basically impossible to marry anyone except tiny German minors
That's not even getting into the woman shortage: there is no betrothal system so the moment a woman turns 16 she is immediately snatched up by an AI nation, most nations have to marry lowborns for their dynasty to even survive
>>
>>2269531
That's because they locked down the emperor for themselves. And the gold mines.
>>
>Korea gets a unique building called "Korean Barracks"
>It is literally just normal barracks
Hahah yeah okay!
>>
>>2269536
>PUs currently give a huge debuff to marriage acceptance
PU's are kind of fucked at the moment in general. I don't hate them conceptually but holy fuck are they annoying in practice. I got my leader on the throne of Austria as Holland and holy fuck was that a mistake.
>>
>>2269530
and i never got that update, im not updating my game in the middle of a run.
Antagonism is not an issue, eternal defense alliances are. When Constantinople was under siege it was in alliances, part of the west, everybody were chirring for it, and nobody came to help in the end.
>>
>>2269521
do you have even the slightest idea of how much luck it took for the house of habsburg to rise from their situation in in 1337. they should be much more likely to languish in a PU under hungary or bohemia than other way around

game doesnt need railroading, it needs catalysts for the AI to "do something". the issue right now isn't spain never forming etc, its that the game is just very static.
>>
>>2269540
>and nobody came to help in the end
probably because they all got buckbroken in the crusade of varna and were hesitant to help
>>
>>2269539
Mostly because AI spam votes which nukes your estate happiness and can drag you into wars
>>
>>2269254
>>Still on 1.0.0
do you like pain?
>>
It will probably take another 10 years but AI should not call multiple national armies for every single conflict. Portuguese will never able to take indian ports otherwise.
>>
>>2269538
You get them early
>>
>>2269543
Yeah, but in general you really have very few tools to actually get much out of the other country unless you annex them. It's mostly useful for diplomacy and getting a reliably ally.

>>2269541
>they should be much more likely to languish in a PU under hungary or bohemia than other way around
True, but I still feel Austria should do better. Despite everything they ARE in a good place for expansion. Italy, Bohemia, and Hungary are all valid targets they should be able to, if not defeat, at least work to undermine diplomatically.
>>
>>2269545
Least buggy version desu
Claim throne CB is broken but it doesn't have disappearing cores like 1.0.2+
>>
>>2268954
its a surprisingly challenging start, even the mahgreb region will shrek you if you arent careful. best start I had was to friend castile with favors and rival morocco/tunis. granada will sometimes rival you a month in and then do the same. immediately intervene in the moroccan/tunis war but be really careful with your levies and peace out as soon as you can get something, recommendation is to park your levy stack on a hills -2 tile and get them to sepuku pn your stack.

try to get an ally of either aragon or castile, then hit granada asap (but dont call in castile or they will take it all) with your first parliament and take 2/3 provinces leaving the final one a vassal, release the other two as fiefs. do what you can to break the moroccan/tunis alliance either with spy network reputation sabotage or enforce annul treaties. snack on northern africa separately, constantly cycle war reps to dig yourself out of the shitty economic situation. deus vult should let you cycle in aftica, use parliament for tasty mediterranean morsels like naples, sicily, lower italian states. dont bother exploring just steal maps from castile or whoever is doing it (france, gb, the pope) but do start immediately colonizing when you can if thats what you want to go for.

land control sucks, so just build maritkme presence and take all coastal land you can, build the harbors/wharfs/fishing villages. you can quickly outscale gb which basically opens up all possibilities except a direct land confrontation with france by 1400.
>>
>>2269367
Just trade them? The number is basically meaningless.
>>
>Korea holds 4/5 hegemonies
okay
>>
>>2269439
>Castille eats Portugal but can't take Granada
>France eats Aragon
>grosshungaricums
>gross bohemicums
>English netherlands
>grossmamulkikums
>Ottomans shit the bed
>Golden Horde still exists
>Yuan still exist
>natives in the Americas still exist
>grossomolicums
>Africa filled in
Yeah, looks like all of my games so far. Only thing missing is Bohemia having 1000 exclaves across Germany
>>
>>2269539
Unions enforced through a war should become dominions instead of an independent nation that can do whatever they want but just happens to have your ruler in charge
Unions that happen through marriage/inheritance should still keep the old system though (just fixed so that they don't constantly do votes that tank estate satisfaction no matter what)
>>
They should have gone full circle and made eu5 set in a fantasy world. Nine would care if a fictional Turkoria didn't conquer all of Balkania
>>
>>2269553
The biggest problem with the HRE is that the Hussite Wars NEVER have any impact unless the player is directly involved.
In reality it should decimate Bohemia and create a situation where a different power can emerge in the HRE, but in practice Bohemia just converts back to catholic a year after it starts and nothing ever happens (tm)
>>
>>2269561
Too few pops get converted to Hussite and Bohemia gets scared that they are majority Catholic and immediately converts back
Prosperity is too soft and devastation is not devastating enough
>>2269560
Fantasytroons still get upset if the AI doesn't do something in their setting, like the Jadd empire never forming in Anbennar
>>
Wasn't there a setting or something to make Speed 4 into Speed 5 and for Speed 5 to be max speed at the cost of FPS?
>>
>>2269558
>natives in the Americas still exist
To be fair, that IS historically accurate in the case of North America.

>>France eats Aragon
Aragon and Castille really need, if not historical friendship, at least more willingness to work together in the case of a French invasion.

Far as I can tell Aragon and Castille historically didn't fight much. Only really getting involved in the case of civil wars. Right now the two are WAY too hostile towards each other.

>English netherlands
Either that or France eats them because the HRE emperor is a joke.
>>
>>2269565
There is
>>
It wasn't good for Zokka to always beat Jadd. Jadd should win sometimes and Zokka should win sometimes.
>>
>>2269568
What was it, the update made it fuck off or something and now I can't find it
>>
>>2269559
That makes sense. Fiefdoms are already kind of a weird mechanic right now.

>>2269561
I would say the main problems are that Bohemia and France is too strong and everybody else is too weak. Unless Bohemia becomes and stays emperor nobody can possibly stand up to France and it's not uncommon for Bohemia to start tearing up the HRE from the inside.
>>
>>2269561
My game just had Hussite Bohemia get declared on by the Pope, HRE, and myself (Naples). France joined Bohemia for some reason (probably because they hate the Pope).
Our coalition lost.
Now we have proto-protestants backed by one of the most powerful land militaries in Europe.
>>
>>2269571
its in the first settings tab, staring right at you
>>
>>2269572
>Fiefdoms are already kind of a weird mechanic right now.
The upsides with them are that they can raise your ruler stats, the downside is they can get events that kill your ruler. If your ruler dies without a cause of death listed, and you have fiefdoms, they got an event that kills your ruler
>>
when i set my navy to patrol the seas is it normal for them to just hang out on the same sea tile and not move?
>>
>>2269572
Bohemia being strong at the start but getting shrek'd by Hussites would be fine
France needs something to make her vassals disloyal during the hundred years war (or some way for England to buy them off)
>>2269576
Wars of Religion will be fun because Bohemia will lead the protestant bloc to victory then
>>
>>2269578
>If your ruler dies without a cause of death listed, and you have fiefdoms, they got an event that kills your ruler
that is fucking retarded
>>
>>2269576
not horribly unrealistic, France sided with the protties in the 30 years war (while being led by a cardinal no less) to make sure the HRE stayed weak and divided.
>>
>>2269581
>France needs something to make her vassals disloyal during the hundred years war (or some way for England to buy them off)
I'm pretty sure that already exists, the AI just doesn't do shit and despite them all being disloyal they don't actually revolt.

>Bohemia being strong at the start but getting shrek'd by Hussites would be fine
Yeah, that makes sense.
>>
>>2269576
>Now we have proto-protestants backed by one of the most powerful land militaries in Europe.
Historically accurate
>>
>>2269579
Read up on maritime presence
>>
>>2269579
If you have too few boast yes. They only move when their current location goes to 100 presence which is what you want. If you only have a couple of boats then the decay will overpower your ships and they won't move which is good so long as you start in front of your main port.
>>
File: file.png (238 KB, 558x316)
238 KB
238 KB PNG
>>
>>2269589
Mine didn't move even at 100
>>
Hansabros, I don't really get the purpose of the hansa exclusive trade ship, or trade ships in general. Should I build them and build marine presence or something? That's the only thing I could think of it being useful
>>
>>2269579
you can set navies to patrol the seas?
>>
>>2269591
cock man
nice
>>
>>2269595
yes and it raises naval control
>>
>>2269593
Probably has another sea zone in the sea province that isn't at 100 or you didn't set them to actually patrol anything or just the one zone.
>>
As England I vassalized Normandy as part of the hyw but they are lead by the french crown prince, what will happen when his father dies?
>>
>>2269594
Yes they give maritime presence which is extremely OP if you have more than 2 coastal locations
>>
>>2269601
in a PU? you should be able to force them to break the union
>>
>>2269601
they will form a personal union but will still be your vassal
>>
>>2269602
But I play hansa, so I don't have any locations. I build trading hansa buildings in every other nation
>>
I wish they would bring back the lack of automatic military access from EU3 and 2. It's so annoying to play as Portugal and have Bohemia or Poland send a army all the way to Iberia on land.
>>
>>2269607
Presence gives trade advtange too
>>
>>2269605
What happens when I declare on France again? I'm going for a dual monarchy just because.
>>
>>2269591
Good friend of Richard Mann.
>>
>>2269611
they won't join, neither on yours or france's side
>>
>>2269594
maritime presence also gives trade advantage. early on you're not going to have massive amounts of trade capacity, but the unique hansa trade office + maritime presence lets you have lots of trade advantage so you're sniping the best trades
>>
File: 1413513153524.png (167 KB, 276x360)
167 KB
167 KB PNG
>>2269404
no
>>
>>2269615
Okay and I'm really not overlooking anything, because I have Lübeck, Hamburg and Bremen in my Hansa league but I don't think you can invite more?
The only thing I could think of is being allied to someone who calls me in a war and decides to give me some province for whatever reason. Then I could create that province as a vassl
>>
Ambitions: countries may get ambitions. To complete these ambitions they must finish a set of tasks. When they finish a task they get a small reward due to national pride.
>>
File: file.png (164 KB, 680x154)
164 KB
164 KB PNG
>>
Stupid question: But did England at any point actually have a serious chance of winning the hundred year war?

Far as I can tell from just reading Wikipedia: England did well during the early phase. Lost considerably amounts of ground during the second phase. Before getting somewhat close due to a civil war breaking out during the third phase.
>>
If I put another culture as accepted, can I still assimilate them into my culture? Does it get easier or harder to assimilate in to primary?
>>
>>2269621
>Railroading: countries may get railroads. To follow these railroads they must do certain things the devs planned out for them. When they finish those things they get their freedom to sandbox player agency freedom sandbox sandbox
>>
>>2269625
They actually won the war under Henry V but he died of disease and they fell apart after that
>>
File: file.png (541 KB, 750x562)
541 KB
541 KB PNG
>>2269625
Yes
>>
>>2269557
That's what being a unified, uncontested big ass nation state does to you.
>>
>global trade spawning in North Africa
>eastern Europe eclipsing western Europe which is descending into a shithole+BBB
Bravo Johan!
>>
>>2269629
>>2269630
>Literally the only EU game I can remember AI England ever getting this close is the AGCEEP mod.
Sad.
>>
>>2269633
>global trade spawning in North Africa
>she didn't put on historical institution spawns
>>
>strip nobility of basically all rights
>14% power
>they're still leeching 530 per month from me after taxes
>can't max taxation
>50% eq tax is 6.6% out of 70.43% max
how do i stop these LEECHES from taking my money?
>>
>>2269639
You just have to accept that they should get some privs, you'll get more money overall giving them a little bit of power.
>>
>>2269629
this is why one should never sign a treaty that says "You agree to make your heir me, and specifically me, and nobody else, not even my successor"
>>
File: file.png (1.03 MB, 1180x709)
1.03 MB
1.03 MB PNG
>Le Ottomans never are strong meme
>>
>>2269637
>>she didn't put on historical institution spawns
I like some dinamism, especially given the fact Portugal always dies and Castile sucks in half games you play
>>
>>2269647
They're never going to fight the Eretnids and the Balkan borders probably won't move much either.
>>
>>2269640
but they're SO FUCKING BAD
>>
>>2269625
Historically, England had a ton of help from French vassals.
>>
Did they fix the issue of vaporizing enemy troops by just looking at them yet? I don't wanna start a beta game until that gets fixed.
>>
They should add another tier of urban area.
>>
>>2269598
I don't see the option to do it anywhere when I click on my navy
Is it unlocked by a tech or something?
>>
>>2269657
Mostly just Burgundy, I thought.
>>
>>2269660
>game already urbanizes way too fast
>anon wants to go farther
>>
>>2269659
Wait a few months or years if you want all massive issues to be gone
>>
>>2269368
How many provinces do you give your subjects?
>>
>>2269663
NTA

rural, village, city, town, metropolis, caps on how many per region
>>
File: hus.png (1.79 MB, 1355x1063)
1.79 MB
1.79 MB PNG
I'm betting that something will happen this game.
>>
>>2269663
yeah bump up the cost of all urbanization, have another tier that's rural but not siberian rural tier.
>>
>>2269670
(it wont)
>>
>>2269661
to the right of your admirals face there us an icon with a target practice icon
>>
>>2269670
Do reformed ever amount to anything?
>>
File: NZVeQwI.png (1.54 MB, 1320x1041)
1.54 MB
1.54 MB PNG
>>2269561
the player can absolutely fuck shit up with it though, my first ever game was blobhemia and it was nasty
>>
Sorry if this is the 1000 time someone has asked, but is 1.0.8 worth playing right now or no?
>>
>>2269647
Play 50 more years and repost turks
>>
>>2269679
It's better than 1.0.4 or 7
>>
>>2269628
the game is already railroaded, the same shit happens every game (NOTHING)
>>
>>2269647
too small
>>
>>2269674
oh I did not notice that button
thanks!
>>
File: file.png (27 KB, 362x53)
27 KB
27 KB PNG
VGH
>>
>>2269669
You should already be able to get in the millions with a city like London
>>
>94 stability
>100 legitimacy
>No war, no disease, economy is steady
>Random event pops up
>Blah blah blah your country is in crisis because of a period of instability and turmoil
>"Some will have to burn" is the only option I can click
>Lose 12 stability
>>
>>2269486
VGH... THE FAVSTIAN SPIRIT OF THE ARVAN MAN...
>>
Anyone else get hard when they marry a 16yr to a 61yr?
>>
>>2269721
>which of the arabian shitholes has the most flavor/is in the best position to blob?
Yemen
>>
File: file.png (256 KB, 565x920)
256 KB
256 KB PNG
>My newly sixteen-years-old heir has NO MARRIAGE OPTIONS other than a withered old grandma
I'm turning him loose in the nearest village. Gonna send a sergeant or two to pick him up in a week and whichever girl he's plapping at the time will be dragged along and made his queen.
>>
>>2269723
>massive liberal, free subjects nation
>no tax
>100 stability

lmao here's a revolution
>>
They should add political influence to the game
>>
>>2269479
>vic3
>playable
even ignoring wars being nonfunctioning it's a snoozefest to play.
>>
>>2269723
One of the worst events in the game is a stupid Shining reference that makes you either kill your ruler or lose 50 stability
>>
I declared on Ormus to get their thicc capital, and everything was going well.
Suddenly he's buying mercs. Navy mercs. I'm almost ready to shit my pants when they spawn on the coast.
Then I realize this nigger bought 7 COGS
So now I'll probably win with zero casualties
>>
>>2269670
Fool
>>
File: file.png (175 KB, 549x377)
175 KB
175 KB PNG
>>2269747
>7 COG
>>
France just took London
>>
Germany just took Paris
>>
>>2269726
Yes.

16 year old boy to a 61 year old women.
>>
>>2269759
Building Based Countries
>>
A Russia just flew over my house
>>
Tunisia just took Rome
Nobody in Christendom cares
>>
>>2269763
Popup about your second cousin dog dying
>>
>>2269747
Update:
He bought another 7 cogs
He now has 14 mercenary cogs
>>
>100 hours in and I just discovered the 'mass build' button
>>
>>2269770
hold shift or ctrl nigga
>>
how do i get out of a personal union?
>cant vassalize them because im not a monarchy
>cant declare war on them despite having strong claims on land
>>
Kyiv just took Moscow.
>>
The Valar just took Numenor
>>
>>2269775
Look if you can fuck around with inheritance laws to make them fuck off. Ergo if you have male preference switch to equal inheritance, if your heir is a daughter pick males only.
>>
Mordor just took Minas Tirith
>>
>>2269763
It is strange how they were so thoughtful in some ways, while leaving other things completely out.
>>
File: eu5_AV5vIASfwu.png (56 KB, 433x113)
56 KB
56 KB PNG
>>2269781
>>
>>2269774
EU4 Domination let Russia assimilate all Slavs into their culture group, there is heavy amounts of clitty leakage in the dev diary for that feature
>>
>>2269784
I think it got added in 1.08 but PDX finally added an event where Catholics have to give Rome back the Pope or else everybody hates them, now we need a Crusade event if a non-Christian takes it
>>
There REALLY needs to be more granular message settings. For instance I don't care what so ever if a noble that is not my dynasty gets married or comes of age what ever but I can't turn the notification without disabling it for my actual children and dynasty members. There needs to be a "character" and a "crown character", maybe even a "close relative" (maybe up to cousins) and "family" (just direcly children and down categories
>>
>>2269792
I think the phrase means upset. I assume it is referring to how a swollen clit supposedly looks like the head of a penis. Perhaps suggesting their penises are so small they look like swollen clits.
>>
>>2269358
it doesn't tell me anything
>>
>>2269799
I sort of agree, I never particularly liked CK and this is to much of that without enough of a reward I don't think. The stats matter but you can't really influence them in any other way except choosing a really wide ability based succession law and then shitting out as many dynasty members as you can but that's cancerous gameplay due to the constant notifications. Meanwhile what you can do with the characters is really limited, you just put them in the cabinet and generals and maybe marry them off for CB's but the first could have easily been done with another law that lets you favor nobility or crown for those positions and then give appropriate stat boosts.
>>
>>2269787
Does it say why?
>>
>>2269647
now go look at historical size of their empire lol
>>
is there anything in the tech tree to increase migration desirability of a province? does culture matter at all in this?
>>
>>2269810
No, if you want migration expel people or attract migrants + make sure you have stuff like extra jobs available in the location
>>
>>2269762
ukrainian?
>>
I actively feed land to Kyiv and prop it up just because I know it makes people mad to see it on the map.
>>
>>2269799
I find it soothing. It is like fishkeeping.
>>
>>2269812
Estonian
>>
>In England there are over 60 religions, but only one sauce
what did he mean by this
>>
>>2269813
You are pissing off onr guy and one guy only who is constantly a gry anyway
>>
File: Untitled.png (166 KB, 1191x1060)
166 KB
166 KB PNG
>>2269792
the latter
https://forum.paradoxplaza.com/forum/developer-diary/europa-universalis-iv-development-diary-7th-of-february-2023-russia.1567595/
>>2269802
bingo
>>
Can you rename vassals/fiefdoms?
>>
>>2269810
actual migration of peasants is also locked behind a privalege for free mobility of the common people, which seems crazy how hidden that is but ok
>>
>>2269824
unfortunately no but you can rename colonial nations
>>
>>2269824
No
>>
>>2269770
are you perhaps blind
>>
>>2269824
That's a paid feature chud, wait for the DLC
>>
Holy shit
They sat on that infinite money since the beginning of the game and did absolutely nothing with it
>>
File: eu5_P9PKL8O2pZ.png (1.13 MB, 694x1075)
1.13 MB
1.13 MB PNG
>>2269807
im playing as Florence and back at the beginning of the run I was tired of getting election popups so I changed to Dynastic Signiora. Apparently this is not removable unless you have >50% crown power

trying to get to that threshold now to remove this just so i can go back to normal elections and remove this PU
>>
I DON'T CARE ABOUT GAY SLAVIC LORE!
>>
>>2269770
>tfw mass building 50k worth of oversea trade posts
>>
>>2269832
Could you possibly try declaring war on someone and see if you can give up your union member in it?
>>
>open location map
>there are more cities east of HRE than west
>>
>>2269818
mint sauce
>>
>>2269841
umm yeah china is east of the hre
>>
>>2269832
>>2269839
Scumsave first
>>
>>2269846
of course thanks
>>
>>2269848
Otherwise, consider installing one of those cheat mods or use the console to correct stuff like this. No shame in cheating when the game is broken.
>>
File: 89677654.png (703 KB, 640x766)
703 KB
703 KB PNG
nice
>>
>>2269710
>less than 10k
Are you even trying
>>
Oy gevalt, can't let the goyim collect all those tolls
Apparently toll income depends on control, the game still let me have the 100% control on the city after the war for whatever reason, now I'm at 2%.
>>
>>2269860
Everyone is begging for a nerf. No big Russia means there is no satisfaction in beating them up late game.
>>
The whole slav side of the map is utter stupidy I'm almost impressed how shit it is.
>>
>>2269850
>ant. Them just being born shouldn't be the first time you find out about it.
You want MORE notifications? God damn bro.
>>
>>2269864
>Aren't Ukrainian and Russian basically mutually intelligible today?
Yes. I am Russian and I can understand what 99% of Ukrops say. The only reason English isn't mutually intellgible with other Germanic languages is because they let the N*rmans win
>>
Has anyone played as the Hansa or a bank? I can't use my ships to patrol and I'm wondering why. I'm assuming because somewhere in the spaghetti code it says the fleet has to start in an owned port (impossible since you can't own locations) rather than a friendly port.
>>
File: grokk.jpg (15 KB, 447x447)
15 KB
15 KB JPG
>byzzies
>get enough maritime presence to reach epirus
>>
>>2269864
It's true. Modern Ukrainian has a tenuous link to Ruthenian which is what the Slavs around the Kingdom of Poland spoke. Proximity to other different languages and Russian kings centralizing the language led to diversions. It's probably not that they couldn't understand each other at all, but it would have been difficult to communicate finer points.
>>
>>2269867
>Serbs and croats move into the region
>biggest population are "bosnians"

k
>>
File: file.png (244 KB, 415x381)
244 KB
244 KB PNG
>Each one of these is +40 ducats over 3 years minimum
>>
>>2269877
Probably not. German and English separated in the 6-7th century while east slavic didn't start drifting apart till the collapse of Kyievan rus centuries later.
>>
>>2269863
>-8 ducats per month of food
Niggers want me to feed them without paying me tolls, fuck them, I'm releasing them as a vassal.
>>
>>2269883
Would it really be that expensive in East Asia? The sap is available there and it isn't the hardest thing to make conceptually. Just layer shit onto a base object 20-30 times. Maybe sprinkle in some minerals or dye at some point.
>>
>>2269820
>reposting screenshots of posts who are predominantly downvoted
fucking retard
>>
>>2269898
their beauty is a trap to babytrap naive western men
>>
>>2269908
I respect the hustle.
>>
>Form Russian Tsardom as Muscovy
>No unified Russian culture is formed to assimilate Muscovite, Ryazanian, Novgorodian, etc. into

Same seems to be the case for other formables. Let me guess, this will be a DLC feature.

>Expand into the Steppe
>By this time, the Golden Horde has assimilated almost everyone into Mongolian culture
>It has insanely high Cultural Tradition because it's the dominant culture in Northern China, and revolts every year pulling in said states that can't even transport a single stack here and refuse to let me re-annex the revolters because the numbers on paper are technically in their favour
>because I'm technically "at war", I make a fraction of the ducats for those periods

What were the cuntent creators even doing for those months that they were flaunting their early access, that none of them even brought shit like this up? It destroys games.

>Age of Absolutism Crisis
>Random Micro Cultures in the east constantly revolting with 50 troops causing the same debuffs
>>
>>2269912
But you can indeed form a new culture.
>>
There was no reason why trade leagues couldn't have been an international organization that merchant republics can start, instead of just being an extraterritorial country that can only accrue capital and nothing else
Speaking of merchant republics (and republics in general, oh and this applies for theocracies too) right now your succession is just you getting a random literally who as your ruler, instead of the factionalism that these nations actually had. In ck2 merchant republics had 5 families all competing for power and influence
>>
>declare war on egypt
>be allowed to take 2 provinces (100 warscore)
>wait 10 years of peace to repeat
>>
>>2269912
Content creators unironically just focus on western europe and likely find anything that happens in the rest of the world funny. They only care about weird content anyway, they have no passion for history.
>>
>>2269921
wait for the merchant republic dlc
>>
>>2269924
>he hasn't hit the Nile Delta yet
>>
>>2269933
I meant 2 locations instead of 2 provinces, so yeah that's their heartland
>>
>>2269924
yeah dealing with mamluks made me get a warscore rework mod
>>
>>2269091
>england
>hard
>>
>>2269935
Yeah fair enough, I remember I had to do a war to take a grand total of just Alexandria's location.
>>
>>2269924
>5 years of brutal war and millions dead
>you can take one (1) province without a city
>>
File: 789653645768.png (81 KB, 282x280)
81 KB
81 KB PNG
>Great Power status lost!
>Gained Great Power status!
>Hegemony proclaimed!
>Hegemony proclaimed!
>Great Power status lost!
>>
>>2269937
HYW as England is a fairly difficult start
>>
>>2269928
>They only care about weird content anyway, they have no passion for history.
This type of person is precisely what killed CK3
>Muh Haesteinn taking over China and getting fart events in the royal court
>>
File: 20251129125832_1.jpg (661 KB, 2560x1440)
661 KB
661 KB JPG
>>2269941
I should be set up for success when I finally play another country, then.
>>
>>2269945
welcome to sandbox. Thats why we need mission trees
>>
>>2269941
it's really not
the first war with france is piss easy, you outnumber them and have better troops and their vassals are disloyal
subsequent wars are easy if you just roam around in a death stack picking off weaker armies and occupying province capitals, they almost never unify
>>
>>2269941
how so? wouldnt you just use your navy to snipe transports and have a mega death stack to try and wipe any that land? once their army is buckbroken you just go separate peace every vassal and take a 3 province bite out of the french coastline? even easier now with the levy system, assuming of course you get good initial stack wipes.
>>
What do you guys hope for the Byzantium DLC? Personally I'd like to see it be focused on the mantle itself rather than just Byzantium. Like it gives content for the Latins reforming the Latin Empire. It could give content for Ottomans and forming Rum. Hell, you could even throw in an option for the Serbs or Bulgarians to take up the mantle. I think that would be interesting. And then of course content for Byzantium as well. It could be used as a way to "fix" the Ottomans as well as add flavor to the region.
>>
Have you guys realized that there are a bunch of unique building you can make in your capital that give global bonuses like +.2 dip capacity.
>>
>Clergy estate at 62% satisfaction and max taxes
>100 stability 100 legitimacy
>No war
>80~ Spiritualist
>My country is 100% the same religion
>Multiple privileges for my clergymen
>They can decorate architecture with their religious shit
>They sit on my councils
>They get to sit in and read all day
>Event pops and I push to 90~ Spiritualist
>Suddenly it happens
>I hear the thunder of feet approaching my palace
>My household guards try to stop them but it's no use
>An army of bald monks break into my throne room
>They babble at me until the biggest most muscular monk I've ever seen pushes the others aside
>He leans backwards as he takes a full deep breath
>Then roars at me with a voice like a foghorn
>"CLERGY ARE LOSING INFLUENCE"
> -10% clergy satisfaction
>>
>>2269958
you can also build embassies in foreign capitals that give you dip rep
>>
>>2269668
depends on how quickly you want to annex them and how many diplomats you have available/can afford

if you could exert decent control over the land NOW, one or two provinces each is good, if its more remote you can make it bigger, keep in mind that the vassals themselves also need to exert control internally to be able convert and assimilate properly, not to speak of money and men.
if you had infinite diplomats i'd make every vassal 1 province each.
>>
>>2269961
this but it's niggbility
>>
>>2269961
It's such a lazy event. In EU4 losing influence meant they lost INFLUENCE but now it's loyalty because fuck you lol
>>
Uhhhhh is it normal for Lutheranism to appear in 1414. I have already 9.5 million pops
>>
File: 1707243483715869.png (70 KB, 306x306)
70 KB
70 KB PNG
>It's winter anon, your armies can't move!
>The enemy armies can and will pick off your stuck ones one by one though
>Thank you for your purchase!
>>
File: file.png (1.24 MB, 2502x516)
1.24 MB
1.24 MB PNG
How the fuck is my vassal rebelling against Bulgaria
>>
>>2269972
I think it's extremely fucked up, it's 1501 in my game and no protestants in sight because the pope has been supressing simony or what ever the whole game.
>>
File: akuma_castle.png (1.28 MB, 1080x607)
1.28 MB
1.28 MB PNG
Why do galleys give more presence than sailing ships?
>Some guys paddling together, seated 0.7 meters apart because they aren't gay
>Giant floating mobile castle that can blast your navy into splinters, shut down your ports, and shell your coastal cities up and down
???
>>
>>2269971
its more like they FEEL they are losing influence, their councils arent heard, the peasants arent attending church as they used too, trends from abroad are corrupting the youth etc etc

you can either counter it with giving them privileges or money or simply ignore it and let them have their little tantrum

it makes perfect sense
>>
File: Capture.png (27 KB, 173x76)
27 KB
27 KB PNG
>>2269980
>its more like they FEEL they are losing influence
AIIIIEEEE ONLY 99.999999% OF PEOPLE WORSHIP LIKE US SAVE ME CROWNMAN I'M GOING INSANE
>>
>>2269940
I had to turn those alerts off because every single month was a battle between France and a bankrupt Yuan with disloyal subjects over who's the diplomatic hegemon
>>
Madagascar, Cyprus, Crimea, here is my global empire
>>
>>2269979
the naval version of fighter jets cant enforce a curfew
>>
>>2269990
>"the naval version of fighter jets cant enforce a curfew"
>Saying this about sailing ships which absolutely could enforce a curfew and regularly did so
>>
>>2269990
bwoh you're a paradox gamer and somehow have never heard of gunboat diplomacy before?
>>
>>2269979
They don't
>>
File: bruh.png (1.43 MB, 1288x900)
1.43 MB
1.43 MB PNG
oh no no nonononono catholicbros.....
>>
>>2270001
mashallah
>>
>Declare bankruptcy
>Declare martial law
>Declare victory
In three easy steps
>>
>>2269995
>>2269994
sorry thats the best ive got
>>
idea for the devs if youre reading this. for large or decisive battles, in addition to giving warscore should pulse a zone of control or give large bonuses to subsequent sieges in the province or area. If you militarily crush someone the pops and garrisons should be much more compliant. this makes it advantageous to win risky fights in enemy land and reduces the insane monorony of smashing stacks then afking for a 3 year siege.
>>
>>2270011
this but its a bonus for raping
>>
>do a batch of 70 marriages
>game crashes before autosave

ok i wanted to start a new campaign anyway
>>
File: file.png (373 KB, 653x340)
373 KB
373 KB PNG
i keep building more and more RGOs, more and more production buildings, and yet the slice of peasants keeps getting bigger and bigger...
>>
I can either spend 8 months worth of my country's GDP to build a new university via event popup
Or I can spend 0.2 months worth of income to build a university from the buildings tab...
>>
>>2270019
the game tells you light ships are better for hunting pirates anyway
>>
>>2269994
>>2269995
>>2270010

galleys is one thing, but its not like you use first rates to chase smugglers
>>
A galley raped my dog
>>
fat people have more room presence
>>
a big ship moves the same speed as a small ship
>>
The fucking pajeets are exporting all the food while being at like +3k food in their own market
We really really really need a button to ban imports/exports of certain goods
>>
>>2269892
peaseants didn't have it so it was a luxury.
>>
>>2270029
we need tariffs like in vic
>>
kyiv.
>>
idea for the chuds, sign the contract and go die in a ditch somewhere in Ukraine
>>
File: Merc from Russia.png (331 KB, 656x480)
331 KB
331 KB PNG
>>2270035
>>
i thought that was what the nafo troons did
>>
idea for the trannies, sign the contract and go die in a ditch somewhere in Ukraine
>>
File: 1763097855656184.png (170 KB, 512x297)
170 KB
170 KB PNG
>>2270039
>>
needs are still scuffed
zero supply of lacerware, tea, and cloves in europe, but my pops want them for some reason
i barely only just discovered indochina too
>>
>>2270035
>>2270039
>>2270040
>>2270041
>>2270044
>>2270045
>>2270046
take your tribal warfare somewhere else
>>
>>2270047
How can it be year 1600 and I still can't see past the Urals and anywhere west of Portugal?
>>
>>2270001
what are krstjannies
>>
>>2269948
retard
>>
why are almost all the nobility privileges fucking garbo compared to the other estates?
>>
Is there a guide on how to turn Yemen into New Israel?
>>
eu5 start date 1337
what is end date? 1837?
>>
File: pige.gif (882 KB, 498x483)
882 KB
882 KB GIF
>>2270049
I just find hohol memes funny
>>
>>2270058
yea
>>
File: file.jpg (705 KB, 2557x1421)
705 KB
705 KB JPG
DIPLOMACY, BITCH
>>
>slaves are just completely unfinished
>>
>>2270063
This is going to be horrible bordergore if it goes through which it won't because PU's are ass.
>>
File: 1691335960523.gif (1.74 MB, 660x440)
1.74 MB
1.74 MB GIF
>got a royal marriage request from the Ottomans
>they turned Orthodox again
>>
why isn’t books and printing cost increased for chinese languages? if english needed only 26 letters, chinese probably needs what like 3000
so printing machines are probably like 1000 times more expensive to make?
>>
>>2270066
Why are PUs ass? Once you get past the initial inheritance law shit before your king dies it's a breeze to get to the highest integration level

Also, does who you bribe ever matter? Whichever institution i pick and action, they all ask for the same number of ducats and legitimacy loss while providing 100% support lol
>>
>>2270049
we need an /EUVG/ mp match if the game is ever stable for multiplayer, if we got past three sessions it would be Ludokino.
>>
>>2270053
https://en.wikipedia.org/wiki/Bosnian_Church
>>
>>2270071
its offset by them having infinity peasants to do the work
>>
>papal english tordesillas
>both of them instantly denounce the treaty
Colony pope does it again...
>>
File: 1737306077138488.png (186 KB, 799x639)
186 KB
186 KB PNG
>Heh, your tax money is used to kill russians. Get owned.
>>
File: yesand.jpg (86 KB, 952x1000)
86 KB
86 KB JPG
>>2270082
>your tax money is used to kill russians
>>
>>2270082
>to kill russians
if only
its actually used to buy golden toilets for zelenskyiis friends
>>
so wait how should the army formation be?
infantry in the middle row and cavalry on the sides?
>>
is 108 playable yet

i wanna do a trademaxxer game
>>
>>2270087
*auto shuffles* *urp* yeah that'll work.
>>
>>2270088
>is 108 playable yet
yes just dont touch personal unions
>>
>>2270087
Ever played a total war game?
>>
>>2270088
they didnt fix anything related to trade in hotfixes
the profits in 108 are minimal, not worth the effort
>>
is the teutonic order like a PMC?
>>
Has someone checked if pregnancy has some hidden modifier yet? There's no way you can shit out 5 daughters in a row, it has to be biased to make your dynasty die out.
>>
>>2269883
Price will crash instantly and the patch will mow it down even further.
>>
>>2270095
Pretty much
>>
>>2270095
They're niggers who rely on gibsmedat by larping as holy men.
>>
File: fixing Muscovy.png (992 KB, 1271x840)
992 KB
992 KB PNG
Just started my Fixing Rus mod. Looking good so far, if I do say so myself.
>>
>>2270095
It's an Order of Knight's the Poles invited to crusade against their pagan neighbors that never gave up the land after they won.
>>
>>2270097
There was a woman bias if you hadn't had a female ruler in a while but they removed that in the chud patch of 1.0.4. Just marry your male crown members even to lowborns and that will rapidly expand your dynasty so you have enough crown males to fill all the roles.
>>
>>2270097
Just go polygamy, it's like a miracle solution to dynasty issues
The only problem is you will be running max legitimacy spending forever
>>
What the FUCK?
>my union mate Vladimir declares 'break free from the Tatar yoke' war
>I join and help them
>he's the only one who breaks free
>not me and all my vassals too
>despite vladimir being a junior partner to me and about to be annexed
fucking game man
>>
>>2270105
Can any of the christians run it?
>>
>>2270103
Wow so they're just like the holy land crusaders that also didn't give up the land after they won (and both of them loved attacking other Christians)
>>
>>2270082
Pretty sure Russians aren't the only ones who are dying in ridiculous numbers in that little disagreement.
>>
>>2270103
>>2270110
Not only have they never gave up the land, they actively stole land from Poland, falsified documents to steal even more and then basically went rogue by ignoring the Pope's commands, since the Pope had the supreme authority over all orders.
They're literally just German colonizers who subsisted off of western donations. Before Poland invited them they tried to do the same thing in Hungary.
>>
>>2270102
Get rid of that historical event where they lose -100 with all other Russians if they pick the historical option
Also please please please fix the fire of Moscow event that kills half of your pops (it can easily kill 100k pops or more) despite the historical fire it's based off only killing 3k irl
>>
>>2270110
>(and both of them loved attacking other Christians)
That episode never gets old no matter how often it re-runs.
>>
>>2270112
>>2270110
The German nobility had an irrational hatred of Poles please understand.
>>
>https://www.youtube.com/watch?v=kUtHdJN8G2I
Post tunes.
>>
i knew that this thread is infested with toilet cleaners
>>
>>2269941
You just go around with your doomstack and kill their shitty vassal armies in detail to rack up warscore from battles. Then just occupy a few forts and you've won a phase.
>>
>>2270122
We do own toilets, Ranjeesh.
>>
File: image031.jpg (26 KB, 471x590)
26 KB
26 KB JPG
>>2270106
Yeah, it's ridiculous. In reality the union was old enough to have fully maxed out integration laws by game start, but because Johan and Co, don't really give a fuck (until it can be sold as a DLC) every union seems to just have a creation date of April 1, 1337.

You should be able to start diplo annexing all junior members at game start bar Novgorod if the setup was historically accurate.
>>
So has anyone managed to make something out of the Council of Trent? The AI cardinals just vote for the same shit, I don't get it. Nothing ever changes.
>>
>>2270133
They always vote for the first option on the list.
>>
>>2270133
bro fuck that event, I reformed as the Pope and the ai made me revoke all my reforms.
>>
>>2270122
The Teutonic conquest was justified to prevent Polish access to the sea.
>>
>>2270122
The Teutons were not any more holy than I am and I haven't been in a church in 10 years.
>>
File: 1764372744573342.gif (716 KB, 250x207)
716 KB
716 KB GIF
>>2270116
Irrational is far fetched, purely political. they hated the fact they couldn't reign the poles in the empire
>>
File: 657845325678.png (91 KB, 572x153)
91 KB
91 KB PNG
no more brother wars
>>
>>2270123
>erm you just like go around and win the war bro
>>
has anyone actually played kyiv
>>
>>2270149
apparently it's ahistorically strong, I'll play it when it's nerfed to its historical raped status.
>>
File: 4bd2b27ba3a29adf.jpg (16 KB, 209x200)
16 KB
16 KB JPG
>>2270149
i could start a playthrough now
>>
>>2270133
Sorry, no time to add the AI weights before release. Get them in the upcoming DLC :)
>>
>>2270149
i know a guy
>>
>lose GP status right before promoting to empire
>never ever get it back ever
>>
File: 1759636635136153.jpg (58 KB, 681x660)
58 KB
58 KB JPG
>>2270156
you forgot your pic.
>>
>>2270052
killing russians is a better use of my money than 90% of what the US government spends it on
>>
>>2270149
It doesn't have many good resources around it but since it's flatland all around and has the Dnieper river you could probably get good control.
>>
>Nobles could be here
>I've never been in this province before, nobles could be anywhere
>the warm breeze felt good against his bald head
>I HATE NOBLES
>arabian nights reverberated his harem tent
>with 50% crown power, you can revoke any privilege you want, he said to himself, out loud
>>
File: file.png (2.06 MB, 1585x916)
2.06 MB
2.06 MB PNG
>>2270159
>It doesn't have many good resources around it
>>
>>2270162
mid
>>
>>2270162
no silver, gold and tin = shithole
it's mid at best
>>
kiev has a bigger economy size than britain and most of europe in midgame, a nation that was an occupied province of lithuania at the time
>>
>can only join a league if you're in the HRE
how did Sweden, France and Denmark join irl then?
>>
>>2270164
better than the muscovite start rgos for sure.
>>
Are peasant levys a trap for England? I researched them and now they've replaced my warbows. Are they better then those?
>>
>>2270159
its more centralized and populous with better rgo's than anything else east of poland
>>
so - i'm playing japan. got an american colony going on the western seaboard, plenty land. had to bring an army over there to help them against the locals.
figured on my way back i could hit hawaii, set up shop so i got a pitstop on the way.
now i've got 50 transports and their related armies sorta shit-stuck on maui because they can't repair (no cannons or booze). how the hell do i extend my range enough to get my boys home, or at least get the trade to flow enough to get repairs?
>>
File: 87966753465789.png (564 KB, 858x584)
564 KB
564 KB PNG
>>2270166
No they don't. It's 1600 and they have half the tax base and army of England, and England looks like this.
>>
do you even take france as england
i mean if i wanted to play france id just play france right. can you win the 100yw by gigabalkanizing it and only holding the channel coast?
>>
How do I prevent my fiefdom from using my ruler as a general?
>>
>>2270178
makes the game piss easy if you do and removes a lot of the fun of playing england and having many wars with the frogs.
>>
>>2270111
ukrainians are Russians though
>>
>>2270186
russians are Ukrainians althougheverbeit
>>
File: file.png (1.26 MB, 666x1242)
1.26 MB
1.26 MB PNG
>>
per province flat cabinet actions are such a fucking boring mechanic
>>
File: 1753715177101336m.jpg (115 KB, 924x1024)
115 KB
115 KB JPG
>can't declare war because rebels have 95% progress
>they gain 0.02% a month
>>
>>2270186
>>2270188
wrong. both are Hàn.
>>
File: 7568543678956.png (2.45 MB, 1494x1076)
2.45 MB
2.45 MB PNG
and people say this isn't a cookie clicker game
>>
>>2270196
wrong. all those three are Finnish
>>
>>2270194
I really like how they solved that in vicky 3, where rebels will just randomly blow up on you if they're above 50%, getting more likely as it approaches 100%.
>>
>>2270201
RGO's not using inputs is fucking stupid design decision
And food stuff having wild over supply most places is also dumb economics...
>>
File: file.png (48 KB, 613x78)
48 KB
48 KB PNG
>we DEMAND you get rid of these buildings from the ungrateful cunty peasants.
>the buildings that keep being a problem.
>we'll help you if you do.
is this a joke? holy fuck i love these jews.
>>
FALALALALALALALALALA
>>
>>2270215
Is it in the game?
>>
>>2270215
Euros don't even have Christmas, how sad is that?
>>
>>2270212
A third of the time their demands are something you wanted anyway and another third something you didn't care about anyway
>>
>>2270217
Not only is it in the game, but when you declare war sometimes the music changes and FALALALAN is one of the songs that may blast in your ears.
>>
>>2270217
https://youtu.be/cZxxjB-GiG4?si=m3KUfQX8CjiAqeQN
>>
Kiev.
>>
File: 1758361515338074.png (144 KB, 398x376)
144 KB
144 KB PNG
>American "Christmas"

More like consumerist party for the goycattle whilst the chosen celebrate hanukkah
>>
This was the best real song adaption paradox ever had imo
https://youtu.be/MOW20IrnlIk?si=9yIWN-WO2bMVn4qU
>>
>>2270226
being cynical doesnt make you interesting
>>
File: 1761556933241240.jpg (485 KB, 1080x1413)
485 KB
485 KB JPG
>there are am*rimutts in this thread
they are probably responsible for the sandbox dogshit too, they see very country as a colour with a name on it, since they have no history nor culture themselves
>>
>>2270226
You are just seething your parents aren't forced to spend 100+ dollars on you every Christmas
>>
File: file.png (1021 KB, 830x898)
1021 KB
1021 KB PNG
Definition of a "Fuck you"-EUV moment.
>>
>start as england
>remove magna carta reform
what are you going to do about this nobleshits?
>>
File: file.png (1.25 MB, 1284x826)
1.25 MB
1.25 MB PNG
Is it worth annexing my greek and north african vassals or would the control penalty be so bad that it wouldn't be economically viable
>>
>>2270220
>>2270223
I mean't the song that only plays around irl december, but yeah that's good too.
>>
>>2270at least you dont have to spend 5000 gold on it
>>
>>2270226
Oy vey, shut it down
Next you'll tell them where their yule trees and easter bunnies come from
>>
>>2270236
depends on your maritime presence and techs.
>>
>>2270234
what even triggers this? I feel like most of my games most of my rulers suffer from this atleast once in their lifetime if i'm lucky even more than once.
>>
>>2270226
who asked thoughbeit
>>
>>2270236
You are going to need a navy of light ships but otherwise there is no reason not to. Have you forced them to convert to your culture to make coring them easier?
>>
>>2270243
Seems completely random to me.
>>
>>2270234
>this event eu4
>mild inconvenience
>eu V
>
>>
>>2270242
>>2270245
Converted some of them so far, might need to wait a bit longer for them to actually assimilate more though
Guess I'll mass build a bunch of light ships before starting work on
>>
>>2270247
barely nothing? admin stavs were a lot more annoying in eu4
>>
File: file.png (1.35 MB, 1085x933)
1.35 MB
1.35 MB PNG
You cannot be fucking serious wtf.
>>
>>2270252
jej
>>
>>2270252
Just pick military.
7 stab is nothing
>>
>>2270243
>>2270246
it's a random event on the yearly pulse. nothing to prevent it other than having the modifiers it gives
>>
>>2270243
It's because of a ruler's trait. Don't remember which.
>>
>>2270252
If you pick admin, do they let your insane king jeep managing diplomacy and military like usual?
>>
stab hits were a lot worse in eu4 where you needed to waste paper mana to fix it and low stability could spawn revels with more soldiers than you/manpower mattered a lot more.
>>
File: 56775978564356.png (908 KB, 1063x708)
908 KB
908 KB PNG
every time I look at this place it gets better and better
>>
>>2270249
There are plenty of gold abd silver mines right to the east of Albania - are there grassplains connecting them to the illyrian sea so you just need to build roads to get decent control?
>>
>>2270257
it has nothing to do with traits
>>
>>2270260
This, all this seething is ridiculous. The exact same mindset that threatens to dumb down the game.
>>
>>2270268
Just explaining where the phobia about hurting stability a lot of anons here got comes from. But yeah low stability should probably hurt more.
>>
File: file.png (583 KB, 826x557)
583 KB
583 KB PNG
Imagine having your legacy be being hated for not automating building kek.

>>2270255
It is when you're a shithole.
>>2270256
Hate it.
>>2270258
Yeah
>>
>>2270271
low stability can trigger a disaster, but a disaster triggering isnt as bad as in eu4, which causes stability to drop, making you spend precious admin mana to raise it
>>
>>2270271
I feel like stability in EU5 more represents how your population perceives the stability of your nation.
>>
What determines by how much can a societal value be pushed by?
>>
>>2270278
How much is pushing it in the direction, it raises the cap.
>>
>>2270264
>kingdom of the ottomans

Wtf are they Christian
>>
>>2269945
Not in my game
>Spain formed
>HRE never formed
>Poland unified with Halych
>slavs BTFO Golden Horde
>delhi remained for the entire game and became the #2 world power behind unified Ming

Can’t speak too much on balkans/ottomans since I played as Byz and steamrolled ottomans ASAP. But Egypt ended up becoming my number 1 competition together with their Jaylarid alliance

England created a gigacolony in South America which eventually became an independent ally that actually dwarfed them and was the #6 power by endgame
>>
File: 678542365789.png (778 KB, 690x913)
778 KB
778 KB PNG
>>2270283
Orthodox.
>>
>>2270276
What's the difference between legitimacy and stability in this?
>>
>>2270287
Can you look at regent history to see when this transmission happened? If the king isnt still a muzzie somehow
>>
>>2270268
I dont actually know if its true, or even whether its bad design if so, but my interpretation of these posts are that they think destabilizing events feel more likely when your country is already very stable.

I cant recall very many +12stab events when I was already at 65, but that might just be recency bias. On one hand I like the idea of "being stable" means you might be more likely to get positive events, which could make it more impactful since people also want that. On the other hand I also dont want blobbing AIs to be eternally stable so there would need to be some corrective mechanisms.
>>
>>2270288
Legitimacy is specifically your ruler's claim to the throne and how much it feels like he and his group belong.
>>
>my lord, this one guy in your court died
>he was your sixty-fourth cousin seven times removed four times disowned thrice split
>you have to be informed of this every single time it happens
>>
>>2270296
>your second cousin has just turned 16 ! Now you have to marry them for a -5 legitimacy hit!
>>
>>2270289
they were sunni until 1439, then they went catholic until 1473, then orthodox until 1496, then sunni again until 1509 and orthodox again until 1600
>>
File: 980674657895.png (1.61 MB, 1359x846)
1.61 MB
1.61 MB PNG
>zoom in
oh my god it gets worse
>>
File: 1619295324783.jpg (125 KB, 400x400)
125 KB
125 KB JPG
>>2270300
Holy Schizophrenia.
>>
Africa has 1.5 billion people now, why doesn't africa have 3 times as many provinces as europe?
>>
File: file.png (1.14 MB, 1229x754)
1.14 MB
1.14 MB PNG
>>2270236
those fucking scumbag magyars ate half of Serbia right when I went to fight them
But at least it made them weak enough for me to just turn them into a fiefdom
>>
Ethiopia for example
has more people now than France + Germany combined
And yet look at the shitty mountain provinces for ethiopia... with garbage RGO's... not enough farmland, etc
>>
File: stabhit.png (36 KB, 433x259)
36 KB
36 KB PNG
>>2270291
Not the guy you are responding to but I think it's a badly ported event from EU5 which startles a lot of EU4 and Eu3 veterans due to how important stabiity was in that game. If you happened to be low on manpower and have other factor that made your people angry a drop in stability could be quite disastrous and trigger massive rebellions if you were short on paper mana.
>>
>start as england
>kill 50k french vassal levies
>the actual french army shows up and we trade 15k dead each
>im now down to 10000 total while france and vassals have 60k

i dunno how its supposed to work but this aint it
>>
>>2269799
Characters are as quintessential as countries in the overall simulation
>>
>>2270300
this is ok according to amerimutt sandboxtrannies
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3602248049
>>
>>2270300
they're just finding themselves
>>
i have been doing nothing but mass expand RGOs for a hundred years.
there are always more to grow. when will this end
>>
>>2270302
>>2270308
>ate half of serbia
doesn't matter how much they ate as long as you still got the parts with gold
>>
>>2270300
1.08 supposedly fixes this but I only play with the "you are only allowed to convert inside your culture and religious group" gamerule anyway
>>
>>2270300
so every new ruler changed the state faith. Holy fucking idiocy. There should be failsafes for this, such as it should not be allowed with the Ottoman government reforms. Simple line about Ottoman ruler having to always being sunni to be eligible would fix this.
>>
>>2270315
I kneel.
>>
>>2270315
China has been culturally dominated by Japan
>>
>>2270300
sandbox schizo kino
>>
>>2270300
SandboxGODS won
>>
What are some underdeveloped shitholes with a high river density? North America and Brazil, but are there any in the Old World? Is it just Carpathia?
>>
Do I have to pay someone to uncover more of the world or what? Why can't I see the americas and Urals when it's 1600s already. I can literally join together with Perm to fight Muscovy when I can't even see how Perm looks like.
>>
>simulation
do people really believe this meme?
>>
>>2270321
it makes sense, dedicated fishing industry will make more money than the same people being employed as subsistence farmers, only feeding themselves.
what you want to think of is your ROI. if it makes 0.01ducks a month it'l take a fucking while before you make your investment back.
>>
>>2270319
I got the gold, but I'm gonna have to fight Hungary for the rest of the silver
>>
File: file.jpg (714 KB, 2560x1440)
714 KB
714 KB JPG
>>2270312
Just wait until you can solo them in the late game lol.
>>
>>2270334
strike at them during their upteenth civil war
>>
File: what the actual fuck.jpg (1.18 MB, 1980x1756)
1.18 MB
1.18 MB JPG
>playing Netherlands
>in a personal union with Brabant and Zutphen
>had to bribe Zutphen with a shitton of gold just to get the votes for unification because they're a useless third wheel with a third of my vote despite having two locations to their name
>start integrating Brabant, 4 years into the 20 year integration process
>Hussite Wars happen, neither me nor Brabant gets involved
>but Zutphen and their 450-peasant army decide to fight for the Pope against Bohemia, Bohemia's 50 HRE allies, and FUCKING FRANCE
>Zutphen gets occupied in a couple of months by one of France's numberless vassals
>Zutphen peaces out
>I shit my pants in rage as I get a popup telling me my personal union is broken
>look at the Netherlands, my ruler hasn't died and has an heir
>look at Brabant, my ruler is still on the throne
>look at Zutphen
>the Queen of Bohemia is in charge
>this broke my personal union with Brabant, somehow despite the ruler of the Netherlands still being the ruler of Brabant
How do I fix this stupid shit? I really don't want to go back 4 years and integrate these little retards first.
>>
>nothing left to colonise so I can finally let my population grow
feels good
>>
anyone have any clue what the actual conditions are for the "foster new culture" task to be available?
>>
>>2270338
No i do not think so. Were your estates pissed at you? Do you have a screenshot?
>>
>>2270341
Tech IIRC. Age of Revolutions tech, to be precise.
>>
>>2270341
You need to be an empire and have the most pops in the world of your primary culture.
>>
File: sad.gif (35 KB, 600x502)
35 KB
35 KB GIF
I can't play for more than an hour or two without crashing.
>Ryzen 1600
>GTX 1080
>16gb ram
It's not my mobo, not an overheating issue either since I recently checked my CPU paste.
I'm thinking there's a memory leak in the game because when I launch, paused FPS is pretty decent (100ish) but closer to when I crash paused FPS is 45-ish and my RAM fills up like crazy until I crash.
Can't really get RAM right now because a good kit of 32GB is fucking $300-$1000 and I'm thinking a better CPU will just get me to crash faster.
Fuck, I really want to play this game but it's just hard to enjoy when I crash every 30 min.
>>
>>2270338
they fixed an issue earlier today where your levies got treated as wiped out when you disbanded them. as in disbanding just killed them.
>>
File: file.png (3 KB, 154x85)
3 KB
3 KB PNG
>>2270347
>16gb ram
bro...
i13600, 32gb 3600mhz and a very tired 1070 is what i'm running. the longer it goes, the more the game needs to track, the more resources it needs to hog.
>>
building "tall" still kind of feels like a meme, since you can just get more new land while building up your core cities. Conquering land / releasing them as vassals isn't really "tall" btw.
>>
>>2270319
They recreated the Byzantine Empire as their vassals without Constantinople.
>>
>>2270347
Late game EU5 eats 11gigs of RAM for me.
>>
File: file.png (877 KB, 945x823)
877 KB
877 KB PNG
man, building control has been a fucking challenge. 1568, damn near maxed maritime presence all around the islands.
>>
>>2270347
Anon, I have 20 gigs of ram used on paused. There is no leak, you just have too little RAM.
>>
File: gosling-sad-gosling.gif (2.75 MB, 498x498)
2.75 MB
2.75 MB GIF
>>2270352
I beat minimum specs except for my CPU, which is technically THE minimum spec just worse architecture.
>>2270358
>>2270356
I guess I'll just save up a few months wage and buy an entire new PC.
>Of all games to come out this year, Johan got me to upgrade my PC.
Pain. It's been 10 years since I built this though.
>>
File: 987635489576png.png (908 KB, 767x1016)
908 KB
908 KB PNG
Is this even worth it? All the good stuff is down in the south and Silesia is close by and extremely wealthy.
>>
>>2270365
No, the ram market exploded in price recently due to AI companies buying up a large portion of the supply.
>>
>>2270347
You're going to need 32GB of RAM and a much better CPU. I'm on a 7800X3D and fully utilized. There's just so many things the game has to keep track of at all times. EUV is perhaps the first game to be this ubiquitously processing intensive for better and worse.
>>
File: 1743707653329989.png (1.89 MB, 1567x1174)
1.89 MB
1.89 MB PNG
>im fucking blobbing
>AAAAAHHHHHH

time to integrate the green marked bitches
i managed to keep high enough loyalty with 100 centralization
>>
File: file.png (83 KB, 525x119)
83 KB
83 KB PNG
>>2270362
yeah, i was thinking of moving it to õsaka (75% natural suitability, 2 provs away) but i think i've minimized the prox cost to the coast decently well already. this is via Kawabe, one loc closer to kyoto than õsaka.
the north coast has fuckall good locations though.
>>
>>2270339
personal unions are cool in concept but in practice are beyond broken
>>
works on my 16GB machine
>>
>>2270365
I bought new RAM 3 days ago and checked the price of the same RAM yesterday and the price had gone up by 200€. OpenAI bought up 40% of the world's RAM supply a week ago, because the US' GDP growth is almost entirely reliant on AI at this point and line MUST go up and pumping more and more money into it (with diminishing returns) is the only way of keeping this going.
>>
>>2270375
A couple weeks ago. Just go to /v/ they're complaining about it non stop.
>>
>>2270340
what year? I just started colonizing so what tips you got?
>>
>>2270369
Fuck me, I'm probably going to have to go nuclear on a good CPU then.
>>2270375
beginning of last month RAM prices began to climb. they're like 2-3x higher than a month ago.
>>
File: file.png (235 KB, 546x309)
235 KB
235 KB PNG
>>2270373
pic rel, Tsuruga is the best spot on the entire north coast and it's 10%. kyoto does help limit it a bit.
>>
>>2270375
>how recently
Start of October but it's gotten really, really bad about a week ago.
>>
>>2270375
About last month AI datacenters began buying up RAM en masse
>>
>>2270357
Most of Japan still isn't inhabited to this day because of all the mountains. Low control makes sense.
>>
>>2270375
It didn't, it is just made up. Ram is dirt cheap.
>>
>>2270387
the mountainous central area is an absolute nightmare in every way. every winter it becomes fucked and impassable and control in there is gonna be a joke forever. i could maybe slap down some bailiffs up there.
>>
>>2270389
ok.
>>
What does power projection actually do?
>>
File: file.png (26 KB, 464x343)
26 KB
26 KB PNG
>>2270389
>me when I lie
>>
>>2270394
it influences great power score
>>
>>2270397
>Taiwan
Korea.
>>
>>2270395
>>2270397
I built my first ever PC for the current price of 32GB DDR5 kits.
This is the highest price RAM has ever been, this is worse than the COVID price hike. That was a fucking joke.
>>
>>2270398
Korea makes more sense. Chinks could landwave there. They'd get obliterated going for anything over the sea. Not sure war is worth it for a country that's main thing is trade though. It isn't like Paradox strategy games where you can terrorize everyone and they'll still trade with you like its nothing.
>>
>>2270400
>brown cannot comprehend complex languages
>>
>>2270391
>the mountainous central area is an absolute nightmare in every way
>be me
>Austria
>>
>>2270403
almost all the inland areas up in the mountains are in the negatives of proximity, so they'll deffo help.
>>
>>2270395
>Fork currency
Return with a graph with a 1st world currency. I don't care how many forks it is worth in Somalia.
>>
>>2270409
>Is Japan railroaded into Sengoku Jidai?
Yes, come 1400 your country will shatter like glass
>>
>>2270409
I swear they claimed you could prevent it in the dev diary. But they also claimed a lot about Japan that didn't end up being the case. I wonder if East Asia is just going to end up getting a fuckton of content in one of the future patches. It feels like they cut things.
>>
>>2270410
Check for yourself. It's global. Your best bet right now is checking local stores who might not have increased their prices yet.
>>
they need to re model how money works, having a gold mine wasn't enough to turn your cunt into a superpower
>>
>>2270409
it's pretty much impossible to avoid, yeah. you can however end it within like... 10-20 years by prepping like crazy.
wage relentless war as one of the clans and you can grab 3/4ths of the country the instant you declare freedom from the shogun and become a landed country, and your fielded units will stay yours, you just won't reinforce them because your manpower recovery craters.
i finished the sengoku jidai by 1413 as the emperor.
>>
File: 1762454873125792.jpg (43 KB, 736x733)
43 KB
43 KB JPG
>>2270419
What are you fucking retarded?
>>
>>2270420
eeeh, you form japan proper if/when you win, and you start allied with the shogun so you have perfect vision over the country and shit like that. there's not as much special shit as i'd like though, like in 4 where the whole thing was a massive vassal swarm infighting under you that you could gradually integrate.
>>
>>2270364
I picked it because it's more centrally located if you're going for the commonwealth
>>
>>2270419
>do things cost the same amount of money in germany and greece?
Depends on what you're buying. Last time I was there, 10 years ago, medicine and food were substantially cheaper. No idea what the prices of electronic goods are like.
>if not what's stopping you selling german tvs (200 euro) in greece for greek prices (400 euros) ad nauseum
People probably wouldn't buy your 400€ TVs when they could get cheaper Greek ones.
>>
>>2270379
1679 atm.
>I just started colonizing so what tips you got?
Colonies will start colonising on their own once they are decently big so don't feel like you have to fully paint the map yourself. You mostly want to just get the coast to deny other countries and then let your colonies slowly expand themselves with some help from you.
Imo you want to make several medium sized colonies rather than 1 giant colony in an area so they each have better control, but not so small that they lack resources to do things on their own. You can order your colony to go to war with another enemy colony which doesn't call in their mainland, so if you have fairly strong colony you can force others out with seemingly no repercussions unless they lose the war.
Make sure to build settlement buildings absolutely everywhere to boost pop growth and oversea trading posts to actually make money. Majority of your money from colonies will come from trade.
Don't neglect Africa. My most profitable colonies are in Gambia and Zimbabwe because they both have shitloads of gold, produce slaves and can grow chocolate which prints money.
>>
>>2270338
You disbanded them wrong, so they died.
>>
File: The fuck.png (973 KB, 754x958)
973 KB
973 KB PNG
>Institution just won't spawn
Bravo jewhannes.
>>
>>2270347
You should overclock your CPU to the moon, since the checked paste magically removes all possible thermal issues.
>>
>>2270358
If you knew the difference between used and required RAM, you would know one thing about RAM.
>>
>>2270181
You don't
>>
>>2270432
click the red alert at the top and do it from that screen
>>
>>2270436
https://en.wikipedia.org/wiki/European_Economic_Area
>>
>>2270424
I once ran into someone who thought that wages are the same number everywhere, and the strength of the currency dictates how much money you make. People are creative.
>>
>don't have to deal with PUs, education, and heirs
>your ruler will always be at least solid, no chance of having a shitter
>burghers are the best estate
why haven't you taken the republic pill?
>>
>>2270434
>what do you mean I have to fulfill the requirements for something to happen
>the retarded anon says while hitting his own head
t. Johan
>>
>>2270436
>No, I mean how does one currency having two different values work?
The currency has the exact same value. It's just that products are cheaper. Don't some places in the US not have sales tax, so products are cheaper there, even if you order off of Amazon? It's like that.
>>
>>2270444
95 plutocracy
>>
>>2270434
That just means no other locations have the requirements.
Institution banking.png Banking institution present
Pop burghers.png Over 20000 Burghers population
Capital economy vs traditional economy left.png Country's societal values are at least 30 towards Capital Economy
Yes At least 81 total building levels
>>
>>2270434
I like the idea of dynamic institutions, but there's just too great of a chance something goes wrong and printing press or some other institution spawns in korea and bricks europe for centuries.
>>
>>2270437
Well the recommended settings say you need 32.
>>
>>2270429
good stuff anon, did you leave markets mostly as default or create/merge them for multiple colonies?

I guess my expectation is just to make sure the good rgos have decent market access and then good advantage to my home market.
>>
>>2270435
kek
surely this will work
>>
>>2270453
>printing press or some other institution spawns in korea and bricks europe for centuries
That's a good thing not a bad thing.
Makes the game interesting.
>>
>>2270444
/thread
burgerGODS WON
>>
>>2270454
And I recommend to shut up about stuff you know nothing about
>>
>>2270436
The currency doesn't have two different values. Two items having different regional pricing is not at all related to the actual value of the currency.
Let me put it another way: Certain things in the US are more expensive inland than they are on the coast. We'll just say for the sake of argument that lobsters are $25/lb in Maine where they're harvested, but you live in St. Louis. They're $50/lb where you live, because they're regionally priced.
>Why?
It takes more time, more effort, they have to be handled carefully and refrigerated, etc etc. All these things add cost, but the company selling them wants to have a similar profit margin to what they get from Maine. Thus, they increase the price. If a midwesterner really wants a lobster, they'll pay a premium for it.
>>
>>2270419
Stay in school kiddo
>>
>>2270461
If the game is crashing then nigga needs more RAM, simple as. No need to be so confrontational.
>>
>>2270457
>>2270453
Everyone else shouldn't 100% depend on it spreading from wherever an institution first spawns. Fulfilling the requirements of spawning should give the same chance for it to spawn at a second, third, and so on location. Lots of things have been invented at almost the same time by different people halfway across the globe.
>>
>>2270455
I mostly left the markets as they are. It will spawn new markets when you create a colonial nation or give the land to an existing colony if the market access is bad. If you want to minmax this then your first colony in an area should have good harbour suitability so it will be easier to trade with the market it makes.
Another thing is try not to take the land for yourself unless really needed because giving it to your colonies starts the land off with a town and some buildings whereas if you take it for yourself (even if you intend to release it or cede it) you dont get any buildings.
>>
>>2270467
If the location is able to spawn the province it gets a huge boost and spreads there on its own.
>>
>>2270446
https://europa.eu/youreurope/citizens/consumers/shopping/vat/index_en.htm

> As a private individual shopping in the EU, you should only pay VAT once, in the country where you make your purchase.

>You can bring home anything you buy in another EU country, without stopping at the border or making a customs declaration. The only condition is that your purchases must be for your own or your family's personal use, and not intended for resale.
>>
>>2270466
>If the game is crashing then nigga needs more RAM, simple as. No need to be so confrontational.
Damn you are one dumb motherfucker.
>>
>>2270473
Well clearly he needs LESS RAM then. God you must be so fun to be around.
>>
>>2270469
thats only if it was able to at the time of spawning. if printing press could only spawn in asia, spawns, and then years later some europoor meets the requirements, the euro country does not get any boost. this also has the opposite problem where stuff like pike and shot is piss easy to spawn meaning it pops up in dozens of countries and everyone has it within a few years.
>>
kirishitan japan? yes? no?
>>
>>2270479
Can you do that in this game? I assume there is no events about missionaries in Japan.
>>
File: gifties.png (335 KB, 790x391)
335 KB
335 KB PNG
Woah, thanks.
>>
>>2270485
i was asking since i just got it. ended up saying no and sending my cabinet to stamp out this silly kirishtian shit.
>>
What start would be best for a OPM megacity?
>>
File: file.png (20 KB, 552x113)
20 KB
20 KB PNG
Reply to a negative review of EU5. Based or cringe or blinge?
>>
File: file.png (645 KB, 757x722)
645 KB
645 KB PNG
alabama or whatever this state area is, is fucking cursed. japan, the papalcy, and the ottomans setting up shop next to each other.
>>
>>2268654
what's the story behind this image? (is it AI generated?)
>>
>>2270492
Depends, do you want to start as an OPM as well?
Anything with a sound toll is really good.
>>
>>2270499
https://en.wikipedia.org/wiki/Siege_of_La_Rochelle
>>
>>2268678
I miss when cardinals and bishops went to war in armor while wearing their religious garb underneath.

Not sure if historically accurate, but I was watching a historical TV show, and the characters visited a "bishop", dude was wearing armor because he was in a war lol
Forgot the name of the movie/show
>>
It seems no matter how many wars I beat france in they still have a fuck ton of levys which I have to kill again and again.

How much of France do I need to conquer as England to get a PU with France and eventually integrate them?
>>
>>2270493
Insanely based, leaving negative review and continuing to play for 9999 hours shows a lack of self-awareness. He doesn't even realize how much he enjoys the game and the reason he's upset about this or that thing is because he's hyper-invested in a game he really likes. Happens all the time, lots of popular games with perpetually angry fanbases that keep playing 30 hours a week and obsessively following every patch
>>
>>2270503
thanks
>>
>>2269259
Those are called monasteries. A library would be secular and doesn’t necessarily have a religious angle.
>>
>over 1k replies daily nearly a month later
My knees have inversely snapped from bending beyond inwards...
>>
>>2269259
aren't they? I thought they employed clergy
>>
>>2270497
That's Louisiana and Missisippi and it's literally the opposite of cursed
For a long time the Mississipi river was the gateway to the interior of the US. It was a fairly navigable waterway with thousands of miles of tributaries that allowed pre-industrial commerce before trains and steamboats.
Even after those things, the mouth of the river was of obvious strategic importance.
The Louisiana purchase was one of the most important events that ever happened to the US. I would say that it's the catalyst that pushed us into being a global superpower.
>>
>>2270510
You're retarded. Enjoying something and recommending it are not the same thing. If I have to install 3 new mods for every change you're making, then I'm sure as hell not recommending your game to somebody else.
>>
>>2270517
>place market in louisiana
>upstream market access boosted by river
kino
>>
>>2270517
I think he meant in game. Japan, the turks and the papal states settling the area at the same time would make it a very cursed place
>>
>>2270518
>If I have to install 3 new mods for every change you're making, then I'm sure as hell not recommending your game to somebody else.
if you're having fun, why not? If you have standards then why keep playing? Feels like you're trying to eat your cake and have it too.
>>
>>2270514
>A library would be secular and doesn’t necessarily have a religious angle.
not in 1300 baka
>>
>>2270518
That's just being afraid to stand behind what you like. You enjoy it but you're afraid to recommend it because someone else might not like it. Sad!
>>
Can you take provinces in a peace deal if you haven't explored the land yet?
>>
>>2270497
Imagine what Cajun culture looks like in this timeline
>>
What institutions should be embracing first in each age? Really just the first two (well techically ages 2 and 3) since I haven't gotten past that point yet.
>>
There's too much salt on the map or not enough demand, everytime I read about salt it gets described as lucrative from france to china but in game it's common everywhere.
>>
File: GeorgiaAve01_500x500.jpg (52 KB, 500x500)
52 KB
52 KB JPG
>>2270517
Napoleon knew that the British were going to keep him from carrying on God's will. So he passed the torch to the nation that ultimately ended up doing so. The decision that brought Heaven to Earth.
>>
>>2270525
When do libraries get unlocked again? I genuinely forget. I thought they came around in the later half of the 1400s in game.
>>
>>2270497
>Romans (western variety)
>Romans (Eastern variety)
>Japan (honourary Romans)
better ethnic makeup than irl south
>>
>>2270474
You should raise your literacy instead of trying to raise it in the game.
>>
>>2270530
Right now peasants don't demand salt, which is pretty silly
But salt is an input good for fishing villages which are already unprofitable in vanilla so it's tough to jack up the price. I added a little demand in a mod I made but it's not that great, too much demand and it throws off a lot of buildings that take salt as input on the assumption that salt would be cheap. Like they added terrace farms for the Andes so they don't starve (lol arctic climate), well those take salt as input, I guess they're salting the earth to grow more food or something.
>>
>>2270534
you will NEVER be roman, moonface
>>
File: file.png (448 KB, 791x467)
448 KB
448 KB PNG
thank fucking god for the hussites
saved me from being the bitch in a union with Bohemia
>>
File: Odanobunaga.jpg (1.13 MB, 1200x1313)
1.13 MB
1.13 MB JPG
>>2270537
"In all manners but physical, I am Gaius Julius Caesar"
>*dies*
>>
>>2270532
everyone who is a real state and not a tribal starts with them.
>>
>>2270535
And you could be less of a dick too, takes way less effort than literacy raising.
>>
>>2270542
and you could suck less dick too.
>>
>>2270540
Why did Mitsuhide do it?
>>
>>2270540
That reminds me, I tried playing Oda in Japan but I didn't understand how to play a building based nation.
How do you do stuff? And I was confused by that incident that starts. The nanbokucho jidai or whatever.
How do you fight wars when you can't siege down specific buildings?
>>
>>2270536
>salting the earth
wewladd that is the exact oposite of what you want to do.
Anyway yeah make peasants demand salt could be a start to fixing it.
>>
>>2270546
Mercs?
Wait for manpower buildings?
Alliances?
>>
>>2270546
swap to building based nations mode. you, shocker, build buildings to expand influence. you also wage wars. when your army is in a location with enemy buildings you have a button in the army panel you can click called 'raid clan holdings', gives you some stuff and +20% warscore up 'till 50%.
you can build regular units from the get-go as a clan, just need the resources to be available (good luck with that)
>>
>>2268664
ottomans
not even 20 years in and a coalition already declared war on me
i alt f4’d out so when i start playing again tomorrow ill be at the moment before they declare, how can i ally a big guy in a short time to help me with this shit?
>>
>mongolians and nubians in k*iv's court
>>
>>2270552
coalitions aint shit in this game, its likely byzantroons and other orthodogs in it, you can easily whoop their asses
>>
>>2270551
>when your army is in a location with enemy buildings you have a button in the army panel you can click called 'raid clan holdings', gives you some stuff and +20% warscore up 'till 50%
Oh I didn't know that, thanks.
>>
>>2270546
oh yeah, and the nanbokucho is a sort of faction based thing that doesn't do much. if you aren't playing as one of the two courts you can declare loyalty to one of them. while it's happening you can only declare war on supporters of the other.
i dunno if you can kill the enemy leading clan as a minor clan, but if you play as the emperor it's extremely easy because you have the fuckin' shogunate on your side and can nearly just march in.
>>2270557
yeah they don't explain it well and figuring out who is where gets to be a massive pain in the ass once they start spreading, because paradox somehow fucked up twice and still lets multiple clans claim the same provinces.
still, just be on a permanent war footing. it's so much easier to expand by just beating the shit out of the other clans and taking their land. you'll want to spread to as many locs as possible before the sengoku hits at 1400.
>>
>>2270552
If it's not already there, build the Theodosian walls on Constantinople, build ships, build regulars. Who's in the coalition?
>>
>>2270552
I'm not sure if it was something broken due to uninstalling a mod mid-playthrough, but when I played Ottomans I melted every enemy stack with regulars. Just build some heavy cavalry, it seems to win all battles, and in 1.0.8 at least, once you wipe levies in one good battle they can't raise more. Bey Fortresses give monthly manpower, so you can build professional troops before everyone else pretty much. You can also get a second and third sergeantry if you move capitals by event (Bursa -> Edirne -> Constantinople)

Then snowball with conquest. Go over culture capacity to accept greek, it's worth it for all the cores and levies. Press Claims whenever possible. If you save up enough allah mana you can call a jihad which declares a war with no penalty to conquest cost, which is better than parliament. It's basically a free war since you can invite tons of other muslim countries to fight with you, balkan nations tend to be valid targets.
>>
you need SO MANY granaries to increase pop growth... how is this shit a good idea
>>
>>2270565
there was a bug for one version of .8 where all stacks counted as 1k men in power, so cav with high initiative was absurdly powerful because it's got 4 combat power and 7 initiative. they fixed it a while after, your edition might be old.
>>
>>2270566
You want an enormous supply of masonry to fuel building sprees, but if you build too much masonry becomes unprofitable and all the masons shut down, so granaries are the release valve for masonry supply that give pop growth as a bonus
>>
>>2270566
its not, its a complete meme, i have no idea why retards keep yapping about it

>turn your entire economy into a stone-to-masonry-to-granary industrial complex
>employ all your peasants to work in said complex
>all to get 0.05% more of said peasants

just pretend the mechanic doesnt exist at all
>>
>>2270569
You physically can't fit enough granaries in a province to get decent pop growth out of it...
>>
>>2270566
pop growth is exponential
>>
File: image0-28.jpg (954 KB, 1844x2461)
954 KB
954 KB JPG
>>2270571
No. They fought, bled, and died in my wars, the least I can do for them is to let them be fruitful and multiply.
>>
File: file.png (208 KB, 540x287)
208 KB
208 KB PNG
>>2270572
define "decent"
>>
>>2270569
>but if you build too much masonry becomes unprofitable and all the masons shut down,
Skill issue.
>>
>>2270572
It's based on how much food the province consumes. Granaries scale linearly but the bonus scales with consumption so more populated/affluent provinces = needs more granaries. Low pop backwater = a few granaries help a lot.
You get the max bonus if you have 10 years of food consumption stored up.
>>
>>2270574
Nah.
>Approx. 1100 peasants to produce ONE (1) food, and that's with several buffs from privileges and laws
>>
Commoners and Peasants should be different estates
>>
peasants by definition
should not be an estate
>>
Do I really need to manually marry off everyone in the character tab?
>>
>>2270566
little bro doesn't know about the ice age
>>
File: file.png (438 KB, 625x524)
438 KB
438 KB PNG
>>2270566
>>
>>2270593
why do granaries actively consume so much masonry?
>>
>>2270596
erosion
some of the demands are fucked like salt being not worth anything
>>
>>2270577
over 1.0004^400 is only a 17% difference in ending pop. and considering most of your land is also coming from the final century that effect is even more fractional bordering inconsequential
>>
>>2270596
to be fair, by the time you have 31 granaries in paris you are able to produce thousands of masonry to compensate. it's trivial. But granaries are trivial as well.
>>
and your 31 granaries give you 0.01% pop growth...
>>
>>2270577
you're spending how much to get 0.03% pop growth in ONE province?
>>
>france day1 intervenes in scottish civil war
>buy mil access from balliol and farm his scattered vassal stacks as they land in scotland

what a mess
>>
How do I stop getting filtered by these games? I want to try EU5 because one of my friends is a longtime player, but I tried HOI IV and CK3, and I suck past the early game. I know those are both considered to be the most casual games in their franchises, so I feel extra retarded.
>>
>>2270605
/gsg/ troon, if only you knew how to fucking read then you would have realized that I don't think granaries are worth it.
are all of you guys this retarded? I thought you had to read harder to keep up with the conversation when no one uses the reply function.
>>
>>2270609
I have 500hours in eu4 and never made it to the ending date, its far more common than you might think to play that way.

what starts turning you off later? for me its as soon as I'm not learning anymore, once I figure out the optimal clicks I dont want to click anymore.
>>
>merge 2 armies
>general goes on a 1month hiatus

>click one army to move into another
>general stays

very interesting don't you think?
>>
>>2270609
You just keep playing them. It is essentially how you learn anything. Rote is the single most effective way of learning that we've somehow been memed into thinking is bad. The guy who sits around reading shit is gonna learn jackshit compared to the guy with actual experience.
>>
man it's 1672 and i barely got started on taking indonesia. not sure there's enough time to get it all
>>
>>2270605
.04% tyvm
>>
>>2270615
Its a conspiracy to give EU5 players RSI and carpal tunnel
>>
>>2270614
Uh in HOI 4 it's just that I would always play small meme nations because managing a big one off the rip seems overwhelming, even though I understand places like US / Ger are actually like designated newbie nations. I remember playing Brazil and trying to takeover SA, but I just got my ass kicked once fighting started.

In CK3 I played for like 100 hours at launch and would just get shitfucked as soon as my original ruler died because I was not very good at managing inheritances / claims. Probably just need to sit down and play for a while.
>>
>>2270609
just keep playing and stop expecting grand strategies to be carbon copies of each other
>>
>>2270623
In HOI/Vicky/EU you should play a stable large or medium sized nation first, save the meme nations for when you understand the game
CK is the opposite, you don't need to blob but instead make a strong dynasty so losing holdings when your ruler dies isn't the end of the worl
>>
>>2270624
>struggles with goi4
it's over he'll be filtered by EU ui.
>>
File: 63545668.jpg (339 KB, 916x1518)
339 KB
339 KB JPG
So i tried one of those matrilinial succession schemes out because all my male rulers suck...
>>
>>2270626
I see. I think I will give CK3 a try again soon as I like the lite RPG mechanics and it being more focused on your individual leader.
>>
>>2270615
>find the file that determines how long a general needs to get to the army
>change it to 0
>nothing changes
fml
>>
>>2270623
the two things you should consider, one good and one bad.

how much are willing to micro armies for eu5 warfare (you can assign orders but its not that effective yet). watch a video of a streamer and see if sieging forts and splitting armies and embarking on transport boats is something you would do.

the second thing is that almost everything else but war micro has an automation toggle, so you could let it play while you learn at your own pace. florryworry has some good streams up on twitch and shows all clicks unlike the other "content" "creators"

finally i dont know how much multiplauer value eu5 will have because the games feel the slowest out of any paradox game so far.
>>
>>2270615
I don't get what's so hard about tracking where on the map a character is.
>>
polygamy is actually a mistake
Your population explodes so fast
it's 1430 and i'm drowning in people coming of age
>>
>>2270633
Tracking anything is very difficult if all the trackers in this game are anything to go by.
>>
how many of these do i need to begin playing
>>
>>2270635
it's funny because the game has the exact location of each character but it doesn't factor travel time into anything for "????" reasons.
>>
>>2270637
248gb 9000mhz and CL1
>>
teleporting indians as best commanders in the 1600s is still way better than no armies (wiz's idea)
>>
>try to play ck3
>game too shallow without pops+economny
FUCK
>>2270642
TRVKE
>>
>the single most essential strat in the game is disbanding and reraising your armies when you take too many losses
how many hundreds of hrs before you realized eu5 is a tech demo? for me, almost 200
>>
>>2270643
atleast you can max speed CK3 and actually play 100 years in a reasonable amount of time.
>>
>Try to play EU5
>Religions are shallow as fuck
FUCK
>>
why do i have to press 'balance units' every single time i merge troops

why cant it just balance them automatically
what is the point of this button
>>
>>2270645
more evidence EU5 is literally just Vic2.5
>>2270647
pick your modifier slop, goy.
>>
>>2270645
>disbanding and reraising your armies when you take too many losses
That stops being relevant once you are a couple hours into your game. Also it's been fixed already.
>>
>>2270642
In Wiz's EU5, natives everywhere would have access to iron because it would appear in their economy.
>>2270645
Victoria 2 was like this and it would kill your pops.
>>
>>2270648
>press balance
>it doesnt balance at all
>>
>>2270648
balancing the units fucks up your auxillary too so you have to reorganize if you want artillary in the backrow instead of the front like the retarded game encourages you to.
>>
can you reorganize units manually i still haven't checked (been levy re-raise-maxing..)
>>
File: FROMSOFT MENTION.png (360 KB, 898x382)
360 KB
360 KB PNG
yoo we got dark soles references!!!
>>
>>2270654
yes but I only do it to place my cavalry on the flanks.
>>
>>2270646
ck3 runs worse for me than euV but I also play with a tons of mods. But by far the worst part of ck3 is the fucking perk trees you got to fill every ruler.
>>
you could in mote reorganize each flank manually, each flank had its own commander and you could even pick individually from an array of tactics that each officer would follow
>>
>>2270650
how about the 5-10 year timer alliances are on so that you can inevitably white peace junior partners every single time so long as you stay in long enough. fixed?
>>
File: guy.png (1.43 MB, 917x1143)
1.43 MB
1.43 MB PNG
What
>>
>>2270661
And now in English?
>>
and the other one where war exhaustion is basically a non-element in the game, and only takes 2 months of assigning a cabinet janny to clean up
>>
starting a sentence with and is not legal syntax
>>
>>2270668
Yes. Get your fucking shit together, Lucifer, I expect better from you.
>>
File: file.png (710 KB, 835x984)
710 KB
710 KB PNG
>get itch to play ck because of the characters in eu V
>start a game as lothaire, pick rulers focus then I press 'C' for confirmation
>this opens the character search gui
>press escape to change this, see pic related
Yeah I don't care how buggy and broken eu V is it's superior to anything they've released in years just because he includes a fucking options menu to rebind controls.
fuck you wiz.
>>
>>2270658
What mods even exist for CK3? Last I looked the community was pretty dead outside of agot and Loverslab
>>
did you just march your army into a mountain pass in november?
you moron
you absolute fucking imbecile
>>
>win a civil war
>i suddenly have 20000 regulars instead of levies

huh
>>
File: file.png (266 KB, 446x414)
266 KB
266 KB PNG
This game is in 1.0.7 by the way
Unless i'm missing something this isn't just visual either, I select it and it reacts as if I chose it but then on the war declaration screen it still says no casus belli
>>
>>2270673
EU5 even has message settings. Maybe I was to harsh on Johan.
>>
I always get bored of ck3 games after roughly 200 or so years in game. Especially if playing at the early start date, by 1100 I quit.
>>
>call my ally into the war with the promise of land for him
>the only thing he occupied is retardedly isolated
is this actually the province he wants? how can i tell if he is happy with the peace deal i am crafting? in EU4 the country flags would show a little thumbs up if they were satisfied
>>
>>2270686
>he conquers the enemy lands that border his own, just as i planned
>he transfers control of it all to me
????
>>
>>2270674
was the last time you looked before they released tours and tournements? That dlc was where things started to finally get better but eu V's release makes ck3's issues all the more apparent.
>Wu Xia knight's (this one isn't even that bad and an easy fix with a mod)
>boring ass focus tree where you pick the same stuff in the same order every ruler that hasn't been touched since launch
>event spam without ways to automate anything, think manually aranging marriages but you can't turn the pop ups off, and they take up your whole screen and play an unmuteable sound effect
>characters from the otherside of the world just randomly showing up in places they couldn't easily reach. mongols in iceland, french peasant in india etc.
>hundreds of thousands of levies may be raised (easily fixed with mods at least) leading to silly huge wars of numbers
>BUNCH OF EVENTS THAT RETROACTIVELY MAKE YOU GET KEKED
>Overall terrible writing that completely takes you out of the time period
>Straight up not enough events so you get bored after two three generations.
>>2270684
This is why I hope they expand upon the character interactions in V, since there is actual gameplay to go along with the Royal house management.
>inb4 go back to ck2
3d portraits make it impossible to go back even if vanilla ones look shitty.
>>
File: 20251130050837_1.jpg (1.21 MB, 3440x1440)
1.21 MB
1.21 MB JPG
>>2270677
ye this is buggy as fuck holy shit

im nocbing scotland to test if they actually fight as regulars or levies
>>
File: 65783452678.png (498 KB, 581x727)
498 KB
498 KB PNG
Looks like that Kyrgyzstan/Uzbekistan/Tajikistan border irl. Fucking hell.
>>
>>2270693
I'll take 50 knights slaying 10000 peasants over 1 character slaying 10000 peasants solo.
>>
Does having Military access with my Tributary allow me to walk my army through his vassals? The border gore is killing me but I need the tentacle of knowledge
>>
>>2270693
> add accolade and space marine flavor DLC
you welcome
>>
The bugs are making me not want to play this game.
>>
>>2270712
So just chill until the next patch comes out.
>>
>>2270714
I want to finish my campaign to the end so I can say I beat the game from start to finish. Had it since game launch where it's incredibly hacked and bugged.
>>
>>2270714
Very optimistic.
>>
>>2270717
Not really. It took years for eu4, ck2, stellaris and other paradox games I haven't played, to get good.
>>
Why does general automation filter for best total stats and not best military stats?
>>
>>2270720
CK2 and EU4 were good at launch.
Although EU4 was quite a different game, more like late EU3 with a new trade system and mana, and you could only play Christian, feudal rulers in CK.
>>
>>2270728
>CK2 and EU4 were good at launch
Lol no they absolutely were not.
>>
>>2270720
>the next patch will fix it
>it took years
Very schizophrenic.
>>
>>2270731
I didn't say the next patch will fix it.
I just said take a break until the next patch.
>>
>>2270727
are you aware that all stats are military stats?
>>
>>2270733
what
>>
>>2270734
All 3 stats are important to generals/admirals.
>>
>>2270734
each stat has a different effect on army/navy performance
>>
>>2270729
Did you actually play them when they came out? No on was talking about EU4 was incomplete, they disagreed with mana and lota of people continued to play EU3 because it had big mods eu4 couldnt match for depth for a few years

The idea that these games were incomplete at launch was retroactively applied to them because they were the start of Paradox's DLC model, the DLC changed them radically, and later releases like HoI4 were released in a broken state.
>>
File: tooltip.png (243 KB, 430x589)
243 KB
243 KB PNG
>>2270734
All abilities give pretty powerful bonuses. Of course, discipline is very very very nice. It's not like the rest suck.
>>
>>2270709
It is funnier that they don't. Black people realistically are still from all these far flung groups but just don't know it. It causes many issues like bad genetic pairings, body standards that are simply unattainable for some, differing health conditions, etc. But there is hardly a way of truly knowing due to how many groups there are and how little is known about the continent due to most history being oral.
>>
>>2270737
>Did you actually play them when they came out?
Yes.
>No on was talking about EU4 was incomplete
Yes they absolutely were.
>>
should i turn my state bank into a vassal
>>
>>2270738
Is possible frottage how many cocks can be pressed together at once?
>>
>>2270744
This is how it all began...
>>
File: tooltip2.png (346 KB, 658x419)
346 KB
346 KB PNG
>>2270745
have you noticed this blue bar in armies?
>>
>>2270749
The penismeter?
>>
>>2270751
Yes, it measures how much girth you can thrust. It all goes into additional length after you've used up all the girth.
>>
>>2270752
Getting really tired of Johan's penis obsession, but I guess he's Swedish so it can't be helped.
>>
File: eu5_9c1dkk3KJG.png (891 KB, 1090x870)
891 KB
891 KB PNG
what a fat ugly piece of shit
>>
its about 100x faster and cheaper to build a spy network and steal maps than it is to send explorers out
>>
File: rebel_king.jpg (890 KB, 2560x1440)
890 KB
890 KB JPG
Um, excuse me?
>>
>>2270763
He's going through his rebel phase right now.
>>
File: map.png (2.32 MB, 1920x1080)
2.32 MB
2.32 MB PNG
it formed
lapsegate was an hoax
>>
When the fuck do I get the ability to have parliament remove estate privileges? There is no way taking a -180 stab hit is what I'm supposed to be doing.
>>
>>2270773
target one estate, spend time reducing its % power so the stab cost is much less
>>
>>2270776
How the fuck do you reduce their power other than by revoking the privileges
>>
File: pardon.png (60 KB, 528x93)
60 KB
60 KB PNG
>>
>>2270777
set laws and pick proper parliament actions and such
>>
File: 15153155.gif (1.74 MB, 640x358)
1.74 MB
1.74 MB GIF
>>2270770
>>
>>2270755
That is still a pretty huge range to be fair
>>
>>2270786
I'll give it gold, kind stranger
>>
>>2270609
Don't play games you don't enjoy, anon. If I didn't like EU5 I would not play it.
>>
>>2269454
Galactic Civilizations 2 had that.

>>2269536
It's not that there are no women, it's that it shows up as empty if you have no diplomats available. Took me 60 hours to realize that.
>>
>>2270793
NTA but to be fair, in my hussite bohemia game it shows up as empty cause no one wants to marry hussites.
>>
>>2270786
I did give it a chortle back when I reddit two days ago
>>
>>2268958
Not anon but I want to report >>2270681 but I can't find any option on the menu for bug reporting, where do I do it?
>>
>>2270167
They all had parts of their realm in the HRE.
>>
File: 141415121355.jpg (136 KB, 600x752)
136 KB
136 KB JPG
>>2270811
Sweden had no holdings in hre. They intervened because the danes and prot germans were getting btfo by Ferdinand and Wallenstein
>>
Game's in a worse place now than its release. Can't play against infinite levy spam.
>>
>>2270815
why do Swedish kings just die in battle?
>>
File: orthor.gif (1.64 MB, 640x502)
1.64 MB
1.64 MB GIF
>>2270823
Because they actually are in battle.
>>
>>2270823
>>2270824
This.
Kind of hard to die in battle if you're not in the battle...
>>
>>2270824
>>2270827
I was asking on a deeper level. What possesses a Swedish king to do battle?
>>
>>2270773
According to the game files, each of the "remove X estate's building" has a chance of 10... but then again so do almost all other agendas, so I'm not sure there's a way to increase the odds of it occurring. You can however just chain complete agendas for different estates and it may appear during that round of parliament. Obviously it also helps to have more estates in parliament to increase the odds it comes up.
>>
>>2270829
so they could kill dumb faggots like you for asking idotic questions
>>
>>2270835
Oh, you said privileges not buildings. Whoops. Well the agenda for adding privileges uses the form of "pa_add_privilege" in the files, and searching for "pa_remove_privilege" in the files yields no results, so I'm not sure it exists.
>>
>>2270839
>I'm the king
>I'll fucking charge into battle
Just taking this for granted seems like what an idiot does. You just assume you have to have an answer if I ask a question. Why do you just assume I expect you to have all the answers?
>>
>>2270806
I figured it out and got the bug reported
it seems to have been reported already but my issue seemed like it might have been very slightly different so I made a new bug report anyway
>>
File: file.png (194 KB, 590x294)
194 KB
194 KB PNG
>steam jester award
>>
>>2270829
A lot of them literally did for the sake of "glory", not even memeing. And after a while it became sort of tradition, as if the former king was a warrior one, why don't not? So the king at that moment wanted to be a warrior king to not be overshadowed by his ancestors.
>>
>>2270842
Authority is derived from violence. As the migration period ended, tribes settled and their former tribal leaders, who were overwhelmingly (or solely depending on the culture) military leaders changed into feudal lords. EU5 is set in the period where feudal obligations to provide military service and lead armies were waning in favor of centralization of power to the state. But that was a very gradual process and generally it hung around a lot longer attached to the sovereign than it did the nobility. Thus, when Gustavus Augustus intervened, he commanded his troops personally. Scandinavian leaders seemed to hold on to this ideal longer than others, probably as a cultural peculiarity related to late Christianization.
>>
>>2270845
The amount of nerfs they dumped on Byz on game start is kind of funny desu
>start game
>disaster coming in
>another disaster coming in
>6 countries set you as their rival
>you cant rival any of them back because you're an empire, your only plausible rival is Trebizond (also you only heir)
>there's Turks in Anatolia! Here's your -20 stab hit you Greek sissy
>you'll go bankrupt in 3 months because your estates have a no taxes privilege so enjoy minting faggot
>lol inflation is going up
>ruler dies 23 microseconds after unpausing
Thanks Johan
It's still too easy
>>
>>2270846
That sounds likely. These guys weren't all completely stupid. Thinking about their legacy seems like something on their mind.
>>
>created my own mod to make a new formable country
>it actually fucking worked
Say what you want about Paradox, but their games are leagues easier to make bullshit little changes like that compared to other devs. If this was Mount and Blade my computer would have exploded for making a mistake, while in Paradox game you can usually still load the game but whatever change you tried to make won't display correctly.
>>
Any Japanese history buffs know where the historical Oda clan's capital is during Sengoku?
When that shit triggers i need to move my capital to the proper place.
>>
>>2270854
The Oda were originally from Echizen province but moved to Owari province with their liege, the Shiba clan. All of the parts of history the Oda were relevant they were based out of Aichi in Owari province, which eventually became the city of Nagoya.
>>
>>2270857
Ah ha! Thanks anon!
>>
>>2270857
Also weirdly, Oda is not a vassal at the start of eu5.
>>
>>2270845
thankully he (for some reason) always becomes a pretender on succession and your daugher becomes your heir
>>
>>2270848
>you'll go bankrupt in 3 months because your estates have a no taxes privilege so enjoy minting faggot
Not if you sell land like Philadelphia
>>
File: 3450310_70.jpg (361 KB, 1680x1050)
361 KB
361 KB JPG
I'm getting this error message a lot when trying to build clan buildings.
Who are saigoku shinto peasants and why are they preventing me from building shit where i want?
>>
>>2270859
Of course, anon.
>>2270860
Yeah, it's kind of accurate given they were just retainers of Shiba at the time, but I'm not sure if they're actually a dynasty at game start under Shiba or not. I've definitely seen them appear during a Japan playthrough, but I'm not sure if there's an event or they're just one of the randomly named clans that can pop up after Sengoku starts.
>>
>>2270693
Yeah no, CK3 men at arms are 1000x more broken than EU5 retinues, CK3 lets you do absolute bullshit like having a dozen knights kill 30 thousand soldiers
>>
>>2270864
There's a mechanic where BBCs can't build things in provinces where their primary culture already exists, hence why banks have unique cultures. I don't know if that's intended here or a bug but it's probably what's going on
>>
>>2270869
Oh that would explain why I can only seem to build in northern honshu and kyushu.
>>
>>2270869
Interesting, I didn't know that. Good thing to note because I'm trying to do some modding with building based monarchies in the HRE.
>>
>>2270869
>BBCs
>>
>>2270869
Not a bug, it's intentional. It happens for every country. Tooltip straight up tells you you can't build foreign buildings in a place that already has your culture. I have no idea why they did this.
>>
File: 3450310_71.jpg (352 KB, 1680x1050)
352 KB
352 KB JPG
Taking over a bunch of other clan's buildings, i seem to getting rich.
I thought I'd make some boats but that seems to have gone badly.
They are dying out on the water and for some reason I cannot bring them into port because I lack access.
>>
>>2270884
Ashikaga actually owns the land, you need fleet basing rights from them. Also, in my last Hansa game I couldn't make my navy patrol, presumably because they need to be in an owned port not just one you have access to. You can still manually increase maritime advantage by moving them around sea tiles though.
>>
>>2270885
So why even have a clan shipyards building?
>>
>>2270886
Otherwise you couldn't build ships at all, and I assume (dunno haven't ever played a clan) it gives you some other bonuses like trade advantage.
>>
>>2270889
Also, I'm pretty sure the inability to patrol with navies is a bug.
>>
>>2270889
It gives maritime presence and sailors and ship build capacity.
>>
So I know that you can start the game as not the shogun by choosing a Daimyo clan from the list of countries but is there any way to choose them from the map? or at least get the names from the map to then search in the list?

also how does it work exactly once I am in, it's a very different setup to EU4 it seems
>>
File: eu5_5t8AALGAyQ.jpg (556 KB, 1920x1080)
556 KB
556 KB JPG
What's the deal with mercs? They seem prohibitively expensive compared to levies and regulars. Do they have space marine stats to compensate?
>>
>>2270892
Nevermind found it, building based countries map mode
>>
>>2270893
Nah these are the preset/condotierri mercs which are just shit. You want to click "hire mercenary leader", which is much more affordable.
>>
>>2270892
It took me a little bit, but you need to war with other clans and "expand influence" to take over their buildings.
>>
>>2270893
I wonder how many people saw that screen and thought "wow mercs cost 3k ducats? forget it!" and didn't realize that was the price to bribe another country's mercenaries and steal their troops mid war

Anyway you hire mercs with the "hire mercenary leader" button. They're basically regulars that get delivered on demand. You can decide their composition and you mostly pay up front so it's not actually that expensive
>>
>>2270892
On the country select screen change your map mode to building based countries, I think it's under the government tab.
>also how does it work exactly once I am in
Look at Oda-anon's screenshots. Basically you just raid other clans. It's kind of boring but you can became ridiculously powerful before the Sengoku situation starts. If you min-max you can basically take over most of Japan once it fires. I wouldn't recommend them unless you've played for a while.
>>2270893
Just really poorly balanced. They behave just like regulars except they don't reinforce either and you have to hire more once they're useless from casualties.
>>
>>2270898
well, you have to admit, that labeling makes nothing clear or obvious
>>
>>2270898
>didn't realize that was the price to bribe another country's mercenaries and steal their troops mid war
I've already dumped 170 hours into EU5 and I didn't realize that's what that was. I just assume they were pre-made groups that could only be hired all at once or something. Battling the game's UI is most of the difficulty.
>>
don't get why this game doesn't have a AI chatbot to help you with finding shit or explaining shit
>>
>>2270895
However it seems you can't bring up the building based countries map mode when selecting rivals so if you want to rival by map you need to use the list, or maybe I can choose from the map and then it's in diplomacy somewhere, if that option exists I don't see it though, so if you're basing rivalry off the map you will need to note down the name and then go to the list
>>
>>2270902
You can make your own regulars available for hire as merc as they show up there as well, AI does it a lot. They're always prohibitively expensive so no one hires them.
>>
>>2270898
>I wonder how many people saw that screen and thought "wow mercs cost 3k ducats? forget it!" and didn't realize that was the price to bribe another country's mercenaries and steal their troops mid war
I was one of them up until reading this post
>>
>>2270903
Hints panel, top right
>>
I don't know why this game doesn't have an AI to procedural generate a mission tree for you depending on your actions
>>
>>2270893
No they're ass. Just straight up not worth.
>>
I don't get why this game doesn't have a AI that actually fucking does something
>>
>>2270904
Or hover over one of their armies, wait for the nested tooltip to lock, then click on their flag to bring up diplomacy, or right click to bring up the quick interaction panel.
>>
File: eu5_DTVgbvXcSA.jpg (560 KB, 1920x1080)
560 KB
560 KB JPG
Uh oh, looks like I won't be able to get a standing army anytime soon. I refuse to downgrade any province into a rural settlement, the town/city only meme run has to live on but I'm going to be fucking bodied the next time Bohemia declares war.
>>
>>2270914
Anon, how do you not have a single armory?
>>
File: file.png (250 KB, 697x303)
250 KB
250 KB PNG
fuck my nigger roman life
>>
Can you actually kill unwanted heirs by putting them on boats? Asking for a friend.
>>
>>2270915
I forgot to grab the tech (just went full eco during the renaissance, my levies bulldozed all other Italians states) and it's my first time playing a republic and I retardedly assumed that because it didn't show up in the building list maybe republics didn't have access to them or something
>>
>>2270920
I don't think I've actually ever built a training field. Can you see what their monthly ducat maintenance is without building one? In every game I've played armories were the single largest building maintenance expense, so if I overlooked training fields as a cheap alternative I'll feel pretty dumb.
>>
>>2270917
just wait until the second wave hits a few hundred years later
>>
File: file.png (155 KB, 579x229)
155 KB
155 KB PNG
top kek
>>
>>2270924
not him but there's a second wave?
when I had it gone from my country I thought about opening my borders back up a little in case there was some resistance stat I didn't get high enough from getting rid of it so quickly but then didn't because I looked it up and saw the game ends before the third plague historically started
>>
File: file.png (844 KB, 851x741)
844 KB
844 KB PNG
FUUUUUUUUUUUUUUUUUUUUUUCK
>>
>pay 10.45 ducats to help a merchant
>get 15k ducats from happy nobles a few months later
how it the money for these event calculated?
>>
>>2270935
it came back for me sometime in the late 1500, I had a higher disease resistance then but 10x the population which made a noticeable dent in my population
>>
>>2270938
I have no specifics but some insight.
I've gathered the merchant one is related to how much trade volume you have in the market that merchant is in.
The noble one is related to noble political power and your economic base.
>>
>>2270940
sounds plausible
>>
File: dynasty_gore.png (260 KB, 472x336)
260 KB
260 KB PNG
something compels me to keep playing until i can make them suffer
>>
>>2270945
Why do all EU5 characters look so depressed
>>
>>2270947
wouldn't you be if you lived in johan's fantasy
>>
Does the clothing and armor in those 3D portraits even change? People to me look pretty much the same in 1700s as they looked in 1300s...
>>
>>2270773
>When the fuck do I get the ability to have parliament remove estate privileges?
Never
>there is no way taking a -180 stab hit is what I'm supposed to be doing.
You aren't. The cost to revoke is 400 base with modifiers based on their current power and other things. To make revoking cheaper lower that estates power, raise your crown power, raise the power of other estates, stack revoke modifiers like communal or the parliament effect and stack laws against the estate. You unlock more and more powerful tools as you go so if you can't do it now do it later. You can always just stack 90 stab and then revoke it too.
>>
is anything worse than sending a boatload of balts or whatever to a fresh colony and then you scroll over to that same colony and see it's 100.00% primary culture pops ... ?
i've been playing 100 years past the trauma of the above and many such disappointments. still wondering what lies in the deep fog beyond the appalachians
>>
>>2270951
I'm 99% sure it will be in a future update with DLC
>>
>>2270955
nevermind the lack of flavor. eastern europeans shouldn't dress like westerners. not until the last age at least.
>>
>want to recruit some artillery
>no fucking TIN in my Market
reee
>>
File: kneel.png (1.3 MB, 860x972)
1.3 MB
1.3 MB PNG
>>2268689
meanwhile in the vatican
>>
File: file.png (539 KB, 785x601)
539 KB
539 KB PNG
We're so back.
>>
>>2270959
why'd you name him fucking goku
>>
>>2268776
The original Shogun from the eighties
>>
>>2270957
+100 opinion with countries in a market that has tin and import it
>>
>>2270960
I need Goku's strength if I'm to fix this shithole that is the ERE.
>>
>>2270954
>>2270957
i'm trying to repair one single caravel in NE america,.. it is stuck at 4% for the last decade despite having 8 naval supplies guilds, and 4 cannon manufacturers in the near vicinity,.. they had to be built locally as currently hudson river market is unable to trade or communicate with the gulf or with europe for trade purposes (???)
>>
>>2270959
I never get to name my heir as they are my regents great grandchildren
>>
>>2270962
and build the international trade building in them*
forgot the most important part
>>
>>2270962
As Italy Im trying to tap into the indian markets to get some fucking pepper but apparently it's basically impossible to raise their opinion of your country above 100 unless you have 0 antagonism
>>
File: 20251128190946_1.jpg (587 KB, 1920x1080)
587 KB
587 KB JPG
>open balance sheet
>expenses broken
>free diplomats
>free cost of court
should i restart yet again, uninstall or just play anyways, even if it is blatantly cheating?
>>
>>2270964
Liquor? You need that too
>>2270972
I'd Restart
>>
>>2270898
I'm one of these people, wtf
Is this also where all my peasants are going when they decide to become mercs?
>>
How to bring down Blobhemia? It's 1550 and they are as rich as the rest of Europe
>>
File: Muscovy 1444.jpg (701 KB, 2560x1440)
701 KB
701 KB JPG
rate my current Muscovy game around 100-ish years in
this is the only country I've played that's kept me in so long so far and I have 94 hours of played time
>>
>>2268664
Trying to turn Livonia into a culturally homogeneous colonial power. Novgorod allied Muscovy and I kinda wanna stop playing at this point. They really have to address how the AI rivals countries
>>
>>2270972
Are you using mods? Try switching load order I had the same thing, or maybe just reloading fixed it idk
>>
>>2269349
kiev
>>
>>2269467
because its the easiest bait and newfag poltrannies fall for it every time.
>>
>>2270978
there is a gigantic judeo-globalist turd right on your border and on core Rvs ancestral lands
0/10
>>
The FAGGOT who told me i don't lose researched advances when switching to protestant is a LYING BITCH.
I also lose the theocracy researched ones when switching Prussia.
I don't see the advantage of switching to lutheranism besides RP.
>>
File: okay monke.gif (3.56 MB, 300x287)
3.56 MB
3.56 MB GIF
>>2270990
>>
>>2270978
why hasn't the horde exploded into a hundred different minors
>>
>>2270996
You can become an empire because the papal ban doesnt apply anymore (yes this is a thing like if catholicism needed more nerfs)
>>
>conquered all papal lands
>the pope's seat has been vacant for 50 years
>the catholic church is an international organization but the papal states need to be landed
>no counter reformation or events for the reformation
Bravo Johan
>>2270998
It never implodes
>>
>>2270998
I don't know.
They keep having rebels pop up after I beat them in wars but the rebels never win.
Also, they allied the Timurid's, but the Timurid's didn't help them and I don't know how big they even are.
>>
>reform desire never goes above 50 when I actually want to play protestants
sasuga game I have been defeated again
>>
>>2270998
because the only internal source of conflict are the estates or religious/cultural rebels (peasants) in this game
>>
>>2271002
>It never implodes
it did for me like a year after i broke the yoke
>>
>>2271005
and the only source of conflict for the nobles is if they have enough horses or some shit, not trying to take your throne
>>
>>2271006
Player involvement is obviously not relevant to what the AI does.
>>
>>2270846
>>2270850
The irony is that Swedish royal dynasties were usually totally unrelated to each other, being elected from literally whos at some times. So it's not like the kings were honoring their ancestors, because they had nothing to do with them.
>>
File: reformation.png (2.36 MB, 1920x1080)
2.36 MB
2.36 MB PNG
>>2271000
I'm conquering the HRE and will dissolve it, so that's irrelevant.

>yes this is a thing like if catholicism needed more nerfs
I think the other ones should be buffed, like I said, I have a lot of researched permanent modifiers because of catholicism, but as a protestant I have some 3 mid aspects.
Maybe a higher number of aspects.

>>2271004
The reformation still happens, mine's at 35% and decreasing.
But it does seems a lot slower.
I don't have the jesuits, have some heretic tolerance and they seem to just chill on my country.
>>
>>2270829
Many of the kings during the great power era were just obsessed with war and the military, sort of like how train guys like train.
>>
>>2271011
>reformation happens
>everyone already rejected it
Heh good luck to Luneburg or what ever to carry the torch there lmao
>>
>>2270978
you need more vassals
>>
>>2271003
Funny, considering that historically the golden horde collapsed after Timur invaded them.
Devs should consider adding "historical friends" and "historical enemies" relation modifiers back.
>>
there should be pretender rebellions in this game if you have multiple sons when your leader dies as a monarchy.
you'd be able to stop them with a law later on that codifies inheritance laws.
>>
I hope they don't nerf fort Assaults for a while. Even with how easy they are, wars are so slow and grindy.
>>
I like the game... It has the foundations to be the greatest grand strategy game.
I just hope they don't cave to EU4fags
>>
File: file.png (946 KB, 819x826)
946 KB
946 KB PNG
oh fuck off you stupid nigger
>>
>>2271023
the only thing I wouldn't mind is the AI getting an internal mission tree, if you turn on a gamerule.
So they just do historical stuff.
>>
>>2270898
this game is just a constant battle against the ui.
>>
File: file.png (771 KB, 973x633)
771 KB
771 KB PNG
>>
>>2270981
I am using mods yes. I'll try what you suggested.
>>
>>2271037
Kyiv was huge in my game too.
>>
>>2271029
idk about mission trees but there should definitely be actions its more weighted towards. Like if you take a chunk out of France then France should want to take that land back from you more than it wants to fight Mali.
>>
>>2271040
france is more interested in being integrated by mali than fighting them.
>>
>>2271039
>>2271037
one of the few countries that's ahistorically strong, by 1337 they were likely ruled by lithuanians
it was the last years of them being somewhat independent
>>
File: 20251130120618_1.jpg (550 KB, 1920x1080)
550 KB
550 KB JPG
>>2270981
it worked
>>
>play tunis because I want to test raiding/privateers
>you start with no ships or sailors
>building a billion wharfs and fishing village to get maybe 1 sailor per month when hiring privateers costs 250 sailors
????
Weren't these guys famous in history for their nonstop raids and pirates?
>>
>>2268654
when are they gonna stop releasing retarded minor updates every two days?
>>
>>2271050
barbary corsairs were a thing from like 1500-1800
when you unlock docks go piratemode
>>
File: file.png (384 KB, 578x559)
384 KB
384 KB PNG
Ayo holup.
>>
>>2270872
>>2270875
>>2270881
White posts
>>2270878
Amerimutt post
>>
File: eu5_3GU5vU9c6q.jpg (455 KB, 1920x1080)
455 KB
455 KB JPG
Rural gommunism republic mode go
>>
>>2271056
>35 years old milf
Imagine being a young buck 14 years old village boy from a settlement just next door the royal capital and getting vamped on when she spies you through the curtains of her royal carriage while you're helping your papa work the fields or shear sheep or something
>>
>>2271050
It's funny cause they destroyed the Christian fleet in 1340 but the north africans start with no ships
>>
File: 3450310_72.jpg (314 KB, 1680x1050)
314 KB
314 KB JPG
Well after i ended the nanbokucho jidai single handedly, Japan became boring as shit.
I make insane money I have the most troops on the island (not counting ashikaga).
What is there to do until Sengoku?
>>
>>2271056
don't make her a colonial governor of the caribbean
>>
>>2271061
very random but also based
>>
>>2271061
she wouldnt need to spy on him because technically he's her property
>>
>>2271018
Timur helped the fucker rise to power he later destroyed.
>>
File: 2456.jpg (5 KB, 105x210)
5 KB
5 KB JPG
>Crashes your game
>>
How would (you) fix dynastic management? Hard mode: no "just automate it lol"
>>
>>2271076
what is there to manage?
>>
>>2271062
That's a game balance thing, they found that if they start with ships they killed Castille and Portugal in every game

>>2271076
Make it so balanced education is overall best education and you aren't prompted to change the education but if you so wish to micromanage your heirs you can pick one of the specialized or expensive ones.
>>
>>2271076
You only manage the close ruling family. Everyone else marries on their own, and new nobles are spawned as necessary.
>>
It makes sense that the clergy increases research in the first ages but later on embracing the ideals of enlightment and shit actually slows down technological progress since it pisses off the clergy.
>>
>>2271076
Play teutons and you don't have to worry about this
>>
>>2271096
the tech gainz from having literate population way outweighs having happy clergy
>>
>deus vult doesn't automatically allow me to exterminate turkroaches as the eastern roman empire, I need to justify a CB
This is such bullshit. Needing tech to attack them is already stupid, but this is extra retarded.
>>
Having too many family members should rebound and give you penalties. There's a reason cadet houses were considered a necessary evil and often treated with suspicion. As long as the right to rule is tied to bloodline, the more people you have, the more diluted your claim to the throne and the greater potential for competing claims and civil wars.
>>
>>2271102
Horrible idea. Legit 0/10, you should apply for a position as a gamer designer at Paradox.
>>
>>2271101
they were sending insults to me all the time so I didn't need to fabricate anything before I got to egypt
>>
>>2271103
>Let me just mindlessly breed 50+ nephews and hope nobody tries to claim the throne when my son dies of Hunting Accident-itis
>>
>>2271102
jest get a law that says who gets to be the next king
and a law that says that royalty isn't above the law
problem solved
>>
>>2271101
>need to research a tech, build up a spy network and then fabricate a cb to declare war on heretics and heathens
>need to research a tech, build up a spy network and then fabricate a cb to declare war on spear chucking natives
I think its one of the main reason that nothing ever happens. I don't think the AI builds up spy networks very often and I don't think they often get the right techs.
>>
Boy I would love to force Egypt to release Jalayirids from their tributary status, it'd weaken them well
If it didn't cost 1146 (one thousand one hundred forty and six) warscore
>>
My population mostly lives in cities and most know how to read.
This would been an amazing achievement in the 19th century, but's it's the early modern period.
>>
>>2271110
They as vassal swarming in my byzantium campaign, and the weakest vassal only costs 140% war score to release
Hopefully they will rebel after my 6th war where I take Cairo
>>
>>2271105
Add actually management instead of chemically castrating your own people wtf.
>>
How do I give provinces to allies in a peace treaty? I can't seem to find it anywhere.
>>
>>2270566
does excess food increase pop growth or something?
>>
>>2271117
transfer occupation to them
>>
>>2271117
that would destroy le hecking sandbox
>>
>>2271120
yes having a large food store in a province is one of the only way to reliably increase pop growth.
>>
>>2271117
click the button next to "Occupied by (You)" and transfer the occupation (right click for an entire province) to whoever you want to give it to
>>
>>2271121
what if the land hasn't been occupied? Aragon wants southern France but spent the war basically being a distraction and since it's a defense war it's about to auto white peace out.
>>
>>2271102
>and often treated with suspicion
That's what the harem is for, it's a gilded cage for the 13th sons with no right to any inheritence.
>>
File: borgi.png (696 KB, 761x730)
696 KB
696 KB PNG
love how the old pope is still around when you get the borgia
>>
File: 1753277620221351.png (190 KB, 336x318)
190 KB
190 KB PNG
My explorer wants to plow her peasant fields.
Thoughts? Would you?
>>
>>2271125
yeahhh they really need to improve the system
>>
File: Ottos1.jpg (188 KB, 1122x926)
188 KB
188 KB JPG
Let me borrow ur horde real quick bro
>>
>>2271073
I chalked that up to the auto education mod. does it also crash the game with no mods?
>>
>>2271128
>Pi(a)zza
Do italians really
>>
>>2271137
it means market. the English word 'place' has the same root.
>>
>>2271141
balthazar market
>>
Ok winter naval attrition is cancerous as fuck,
>navy goes out, gets immediately damaged, goes to port and then goes back out again, constantly pinging you about damage and costing a shit ton while not giving any presence. What horseshit is this, if it's not going to stick around till it gets the presence tick then it shouldn't go out of the port in the first place.
>>
the fucking unit icons not being on the correct province is driving me insane
>>
>>2271146
this teleporting shit was in eu4 too i think
>>
>>2271134
Is there any way to debug them to Aragon without occupying them first? Could I take them myself and then give them to Aragon or is that also not allowed?
>>
>>2270841
Threw me off because I kept seeing posts about it. Must have been referring to the law changes and then picking laws to weaken them.
Thanks, at least I know I'm not missing out now
>>
are trade companies good or dog shit
>>
File: 3450310_39.jpg (1 MB, 3840x2160)
1 MB
1 MB JPG
>Greenland knows about the North American coastline
>can't steal maps of the North American coastline from them though
>also can't explore the North American coastline from Greenland even if you have the naval range
what the hell. does the game cuck you out of early exploration of NA if you're not Greenland? all I wanted was to play as USA pre 1400. does the Azores route work better?
>>
>>2271150
you should be able to sell the provinces for 0 gold when you're not at war. with console you could tag switch to aragon, conquer [provinceid], then switch back without unpausing.
>>
>>2271155
early colonization breaks immersion, sorry chud no native genocide for you until historical time for it.
>>
>>2271029
Missions are not returning. Surrender any and all ideals about them.
>>
>>2271155
you need open sea exploration tech to get from greenland to america because the labrador sea is in the way
>>
>>2271159
I'm guessing you also need it to *steal* maps of open sea zones? because Greenland sure as shit knows about it.
>>
>>2271161
not sure but thats the most likely explanation
>>
idk why Laith said he suffered so much in his Brandenburg > Prussia > Germany game. I'm having a ton of fun so far.
>>
>>2271156
Thank you, though I did by tag switching and making a separate peace with France. It worked just the same.
>>
Man why can't you just buy institution knowledge from other countries?
>>
File: war.jpg (1.05 MB, 3442x1440)
1.05 MB
1.05 MB JPG
>370k losses, half the country occupied including Paris
>4 war exhaustion, 30% warscore
How many frogs must die for a sliver of land...
>>
>just get done with war with France
>just disbanded the levies and sent the regulars back to England
>France declares on me again not a few months later
>but their war exhaustion is too high and they start at -100% war score
>can take more shit right away.

This a bug? I know I'm going to get more antagonism so I should trying to cut away vassals here right?
>>
Free Trade vs Mercantilism

I dont understand which one i want
>>
>>2271056
>>2271064
Shes already lording iver an island
She hasnt built any slavecenters?
>>
>>2271175
Mercentalism since you will be taking over entire markets
>>
File: 1757513405369169.png (56 KB, 195x213)
56 KB
56 KB PNG
How can I get rid of an embargo? I even had an event where I got explicit acces to their market, so I thought that was an event where they revoke it. But now I have just both, embargo and access to the market, which still results in me not being able to trade there
>>
>>2271175
if you're trading in lots of other markets then free trade lets you get better deals from having better advantage and more income from higher trade efficiency
if you are a strong economy with your own markets and don't trade much abroad then mercantilism is better.
so for example GB would probably want free trade because they tend to have a huge global trade network with tons of markets owned by their colonies rather than themselves whereas someone like Bohemia would want mercantilism because they just have one or two hugely valuable markets
>>
File: file.png (1.24 MB, 1306x815)
1.24 MB
1.24 MB PNG
When do you want to make a colonial subject vs just holding the land yourself?
Like is it worth turning these shithole islands into a subject or should I just hold it myself
>>
do you guys use the Kiev mod or do you accept the cringe in order to be able to get achievements?
>>
>>2271182
>achievements
I don't care about achievements but also I'm not a special snowflake that has a melty over the spelling of a word
>>
>>2271182
what does it do? I currently only use a map mod
>>
>>2271182
seeing kyiiyv on the map just motivates me to go bully them so i don't mind
>>
>>2271182
The game stopped giving me achievements for whatever reason without using mods, so I just give me what I earn with SAM. Don't know or care what the "correct" spelling of Kiew is.
>>
Kiw, like in kiwi
>>
hundred years war ends too soon, I was about to take the crown but I guess no fun allowed, huh?
>>
Its the same guy throwing a fit about Kyiv every thread by the way
>>
There should be at least another two formable tiers between county and duchy and kingdom.
>>
>>2271195
principality and archduke maybe
>>
>>2271181
when they have large pops
keep the islands for yourself
>>
>>2271196
Archduke is a fake title made up by the Habsburgs to make themselves sound important thoughbeit
>>
>>2271199
all titles are made up to sound important
>>
>>2271185
it fixes the judeo-globalist spelling of the Russian provinces in the ukraine. Basically your locations will be named like in hoi4/eu4, not using the nu-english
>>
it cost me about 100 stability and 30 years of recession but I finally exited my PU
>>
>>2271202
I'm not downloading a mod just to change the name of one worthless province, just because its relevant in modern news
>>
>>2271182
Kyiv being the default spelling is in the same vein as Byzantine Empire being the default term. You just have to accept that it's a western game made for western sensitivities.
How well they tend to do is another matter. Realistically they should be a near-failed state that a skilled player would struggle to save. Instead the game seems to suggest that Muscovy's ultimate supremacy was a just a fluke, and it just as well might have been Kijow that resurged as the prime east Slavic power.
>>
>>2271208
>Muscovy's ultimate supremacy was a just a fluke
it was though
>>
>>2271202
If russia isn't globalist for mass importing churkas then exactly what is globalism?
>>
>>2271207
it fixes all of the ukrainian provinces, not just Kiev
>>2271208
English is the only language I know of that is getting altered to push an ageda, and well it's the international language so no wonder.
From what I know most Russians/Ukrainians dont care about the english spelling since they speak Russian. I'm neither Russian, Ukrainian nor from the Anglosphere but since I use English a lot I care about this change.
>>
>>2271205
How'd you manage it? I'm stuck under Blobhemia at the moment
>>
>>2271130
Dios Mio...
>>
>>2271217
changed succession laws giving us different heirs
>>
>>2271208
>it just as well might have been Kijow that resurged as the prime east Slavic power
except for the fact that they were completely conquered by lithuania, sacked by the mongols/tatars, their dynasty exiled
>>
Why not convert to the +10% literacy orthodox heresy as yizzantium?
>>
>>2271208
>a western game made for western sensitivities
But none of us have these sensitivities. This is the whole point with this woke shit. They censor and sanitize so much for "sensitivities" that we don't have. Western society has only grown more libertine in what its willing to tolerate. So it makes it even stranger that media is forced to be babyfied or changed for fake moral reasons. It doesn't make sense and is why so many companies are finally pulling away from it. I'd even say EU5 is a post-woke game through and through. This particular change was forced on them last second by a retarded content creator. Trying to make some grand history for what was ultimately just a buffer state that Russia invented and now schizophrenically fights. It is like if they put some "Finnish Uprising" at game start and Finland formed and took over Scandinavia every game.
>>
I'm playing hansa and was excited for colonies because I make so much money it's not funny.
But now I just had the realization... can I even colonize as a building based nation?
>>
>>2271208
>Instead the game seems to suggest
have you ever suggested at any point that the game is just very bad at modelling likely historical outcomes or do you prefer finding something to feel mad and spam the thread?
>>
>>2271223
I imagine not since you need to send pops from a location
>>
So I've mostly been using parliament to increase my vassal blob, and I'm now realizing I probably should have been mixing in some law changes on parliament reset. What is your guys first couple go-to law changes? I'm leaning towards civil law and/or central council as my first changes
>>
>>2271227
Man that's lame..
>>
>>2271228
Favor The Ruler is more or less priority one
>>
>>2271223
building based countries had a lot of content cut before launch, avoid till further patching
>>
>>2271228
distribution of power: favor the ruler
at least until I get more sources of crown power.
>>
>>2271232
This, I don't know if they said it, but this has to be a case like holy orders. East Asia in general is another place they very likely cut things for later. You also can't forget the being able to colonize other countries thing.
>>
>>2271000
Empire rank really nerfs your expansion capabilities, and explodes your cost of court though. So unless you really need that +1 cabinet seat, there isn't much benefit to it.
>>
>>2271239
It also gives you a shitload of GP score which helps you get hegemonies
>>
>>2271228
Anything that boosts crown power, pushes for centralization or innovative.
>>
>"I should save in case the game crashes"
>game crashes as I click save
The Dhimmi did this
>>
I want to make a mod that renames ramadan to sonic
and only one option that's "gotta go fast"
>>
Is there a "mass upgrade" button somewhere? So I can upgrade all my cloth workshops to cloth manufactories for example without building any more?
>>
>>2271250
I think if you mass build cloth manufactories it'll upgrade existing workshops as well.
>>
>>2271243
Yeah, but again each hegemony gives you +20% antagonism received and +1% expected cost of court.
>>
>>2271250
>Is there a "mass upgrade" button somewhere?
Nope
>>
>>2271252
1% expected cost of court isn't that bad
>>
>>2271251
I think if you say go to build paper guilds when you have unlocked paper manufactories theres a snmall hammer where there used to be a plus to let you upgrade existing guilds
>>
>if you disable death messages for relatives but enable them for jobs (cabinets admirals and generals I presume) it doesn't notify you if a cabinet member dies because the blood relations takes precedence
bravo
>>
>>2271232
My plan was to build a trade network all over europe and fund the complete colonization of NA. If it doesn't work I try to just annex a province through the console. I just converted to non-iron man for that reason. Then hopefully it works
>>
Can learning traits be inherited? If I consistently marry prodigies and geniuses, could I create a gigabrain dynasty?
>>
>>2271260
I think so but I got no data to back it up. The idiot heir you get as byzantium get a lot of slow ot idiot children or grandchildren if he ever survives
>>
>>2271031
Reminds me how long it took to find the button that lets you manually change the formation of your army. I was already so trained by the shitty EU5 UI that my thinking was "this is an important function, so the button has to be very small".
>>
>>2271260
no
its completely utterly random
>>
its been a month since eu5 came out? damn nibba, where did the time go
>>
cant wait for the mods
>>
>the seething ziggers are byzaboos
lmao
>>
>>2271158
Events that give you a reward once you fulfill certain requirements are missions in all but name.
>>
>>2271275
Redditor cope.
>>
>>2271158
Given there is a mission system already in the game for the tutorial I think its quite likely they will expand on it.
>>
I hate the mission-hating redditors so fucking much
>just add decisions!
literally the same as missions
>make a journal with all the events and how to trigger them
literally the same as missions
>>
>>2271235
>>2271231
Even if I'm England? I thought if I dropped English Parliament I wouldn't be getting these parliament votes popping up every few years giving me opportunities to make changes.
Not to mention I kind of wanted to maintain the unique flavor, but if it doesn't really do anything positive then I guess it doesn't matter. Wish I got rid of it 50 years ago if that was the case.
>>
no idea how the stupid subject loyalty shit works. was fine for a while but now im randomly getting -60 modifiers for "strength of vassals vs overlord" that keeps appearing and disappearing. no idea if that means im too strong compared to them, or if they're getting stronger than me. dont know why it keeps coming and going either, not like strength fluctuates every few months
>>
Loyalty is so stupid
French vassals have more soldiers and it's just a -5 loyalty, just the king diplo is enough to negate it
>>
>>2271279
Missions are overhated because of how retardedly overboard EU4 and HOI4 went with them. Absolutely noone hated decisions or missions in EU3 because they were a relatively minor part of the game that gave some small bonuses rather than being completely railroaded down a mission tree for massive gamechanging rewards.
>>
>>2271148
no
>>
>>2271279
>>just add decisions!
>literally the same as missions
not the same at all you retard
>>
>>2271286
>decisions
>fulfilling the requirements allows you to click the decision and get something out of it

>missions
>fulfilling the requirements allows you to click the mission and get something out of it

go back
>>
>>2271284
>rather than being completely railroaded down a mission tree for massive gamechanging rewards.
This is already in the game in the events, the only difference being that you can't see them and you are likely to miss them which forces a restart
>>
>>2271281
If you have a shitty economy it can vary wildly when they get good trades
>>
off to a good start as Wallachia. Bulgaria's such a chump, haven't even taken any of his forts.
probably got scared by Serbia kamikaze charging into him twice.
>>
>>2271252
I manually lowered the cost of court for the hegemonies and great power status down to 1/4 of the original. This incessant punishment for things largely outside of your power is getting on my nerves. Besides, i think this is the reason why AI France crashes and burns in the middle of the game, all hegemonies + rank 1 GP would eat away your whole budget.
>>
File: 3450310_40.jpg (1.63 MB, 3840x2160)
1.63 MB
1.63 MB JPG
>>2271291
wrong screenshot
>>
There's people unironically getting triggered over the spelling of a tile in a video game?
>>
>hold a single shithole province in africa
>constantly starving and spamming me with notifications
>lost half of its population in the last few years and most of its buildings are closed
>sell it to france for 65000 ducats
kek
>>
>>2271288
Why are you pretending to be retarded? Everyone will think you're an actual retard.
>>
>>2271288
>massive gamechanging rewards.
I don't think it's that far, EU5s invisible missions are the equivalent of the EU4 2018 mission trees that mostly just gave some personal claims, unlike what they later became (every European nation gets free PUs and admin efficiency)
EU5 nation tiers are thankfully going to stop the worst effects of nation swapping to stack rewards because of nation tiers (I know only tryhard WCers do that but still)
>>
>>2271260
Mixed results. I've spent some time breeding prodigies as Ottos, one of them resulted in multiple prodigy children, but there's still plenty of dummies.
>>
>>2271284
What the reddit troll doesn't understand is that the people clamoring for missions are asking for mission TREES, and not an abstract concept of "everything is le mission"
>>
>>2271295
That's what /pol/brain does to you
>>
>HAHAHAHA JUST LET (((THE ELITE))) TWIST YOUR LANGUAGE IN ORDER TO PUSH AN AGENDA BRO, HOW DOES THAT AFFECT YOU PERSONALLY BRO? TOUCH GRASS HAVE SEX
>>
>>2271302
you sound mad
>>
Insider info: Kyiv DLC to be announced very soon
>>
>>2270972
Cheater cheater pants on fire
>>
>>2271306
Kueef
>>
>>2271018
Timurids and GH get a historical alliance event lol
>>
>>2271145
Thank you for beta testing. Your check will be in the mail.
>>
What regular do I build early game? Just mass cavalry?
>>
File: file.png (811 KB, 760x676)
811 KB
811 KB PNG
VGH
what the fuck is that event art lmao
>>
>>2271306
>leagacy of the Kyivian Rus
>>
File: 20251130082932_1.jpg (194 KB, 899x736)
194 KB
194 KB JPG
I was hoping for this to be a bigger upgrade
>>
>>2271324
>what the fuck is that event art lmao
It's the same art most of the Turk events use for some reason, this is the "should Constantinople be our capital" art for example
>>
>>2271330
It's actually a downgrade since it costs twice as much manpower.
>>
File: 11.jpg (15 KB, 480x270)
15 KB
15 KB JPG
>>2271302
>N-nononono bros... I'm not supposed to have to weigh decisions like this
>The game should give me everything for free!
>>
Will going for a republican Prussia to Germany game bar me from any content or should I go ahead? I know EU4 had both a 'Stratocratic monarchy' and 'stratocratic republic' gov reform.
>>
>>2271322
Yeah then when you get actual manpower I just do 8:2 melee ranged with 1:1 inf to cav. When I hit pike squares I do 1:1 or 2:1 for melee ranged with the same 1:1 inf to cav. No idea if that's optimal but it was 'meta' in history so I go with it asuming that is what the era would be balanced around. Can't say for later in the game since I usually stop just at or before 1600. This is ideal btw you can substitute as needed like say light cav instead of heavy if poor. Cannons may or may not be useful in battles with the Falconet but I have no idea and just use them for siege stacks.
>>
>>2271182
I use a bunch of mods, so no reason to not use that one.
>>
Guys do not build galleys and light ships, it's a trap. They somehow melt and get stackwiped if they meet heavy ships of whatever type.
Just lost 60 4th era galeasses to 30 tunisian era 3 warships
>>
>>2271342
why would you build anything else than warships?
>>
>>2271342
ship battles are bugged anyway
>>
>>2271324
It comes with dlc you must understand. Johan is tired now.
>>
>>2271259
Alright it doesn't work but I just annexed Lübeck through console (which belonged to you anyway). Now I can do colonies it seems. Sucks that I have to cheat but it's not that big of a deal if I only do this imo
>>
>>2271324
>peaceful city/town untouched by steppe barbarians as an event art for aid barbarians fading into obscurity
ludokino
>>
>>2271342
You don't build those for combat
>>
>>2271324
I got a different event that said that the world would tremble at the last remaining beylik
>>
>>2271332
its a levy lad

>>2271330
total efficiency increasing by 30% + -10% dmg taken is pretty good
>>
>cant give land to vassals beyond a single sea tile
>even if its their core
they really did zero playtesting, huh?
>>
any mod that renames byzantium to the kingdom of the greeks and lowers its rank? the roman identity was clearly a larp at this point and calling it an empire is ridiculous
>>
How do I manage to get the throne of France as England? They keep declaring on me so I can't use the CB even when I win if I take enough of France it just ends the situation.
>>
>>2271373
It was one of the two allowed empires. It is why Russia was able to become an empire after it fell.
>>
File: 20251130060317_1.jpg (1.12 MB, 3440x1440)
1.12 MB
1.12 MB JPG
>>2271376
just get a bugged war with scotland over mil access
>>
>>2271279
A youtuber told them railroading was le bad and they have been unable to move past the "railroading means wanting every campaign to play out perfectly identically every time" strawmeme
Sadly their bullshit is feeding Johan's delusions that his dogshit AI will be able to replicate historical dynamics with minimal nudging so we are doomed to two years of back-and-forth fiddling MINIMUM until enough newfags leave or shut up that Paradox admits you need to treat AI like the retards that they are and put in proper guardrails
>>
FIX SLAVERY ALREADY I WANT TO PLAY MAMLUKS
STOP FUCKING AROUND WITH LEVY BULLSHIT IF YOU ARE GOING TO WASTE 3 PATCHES WITHOUT FIXING IT
FIX FUCKING SLAVERY
FIX FUCKING SLAVERY
PARADOX
NIGGERS!
>>
>>2271389
sorry chud, bohemia blobbing and getting exclaves all over europe is good because it's emergent and organic and promotes player agency
>>
Giving vassals territories should give you some opinion bonus at least.
>>
>>2271395
Sorry hahah we undercooked it a little, just like the rest of the game. We'll fix diplomacy in a future DLC though so be sure to buy that!
>>
EU5sisters, did we really just pay $70 to be beta testers?

This sucks.
>>
>>2271061
Since fertility in EU5 is highest at 16 y/o and scales downwards from there, we can assume that a 14 y/o in the EU5 world would be even more fertile.

In other words, that shota's youthful sperm is more than virile enough to counteract the molding of her ovaries at 35. He is going to end up fathering half a dozen new kids for the Von Eppstein dynasty.
>>
>>2271402
>paraslop game
you knew what you were getting into and so did i
>>
>>2271376
Yeah I couldn't get this figured out either, and they have so many levies that they always identify themselves as much stronger than I am and so declare war on cooldown basically.
I made it to around 1430 or so, having won like 20 wars, getting paid hundreds of ducats each time and eventually I wanted to move on so I sold all my French territory (for hundreds more) to end the event. I even held Paris at the end but it was untenable.
>>
>November is ending
What the fuck. It feels like Nov 5 was yesterday.
>>
>>2271407
I think the early wars should be about cutting their vassals off/making them yours instead rather than outright taking territory. I made the mistake of trying to take land instead and pretty sure it's fucked me over.
>>
>>2271408
>Semen Retention month is already over
>>
>>2271403
Is there a mod to change age minimums for certain actions to more historical values? My friend wants to know.
>>
>>2271415
Sadly no, you will have to mod in *that* yourself
>>
>>2271419
My friend asked how to do that.
>>
File: 20251130193416_1.jpg (576 KB, 1920x1080)
576 KB
576 KB JPG
Bruh...
>>
File: boomia.jpg (1.02 MB, 2562x1440)
1.02 MB
1.02 MB JPG
whats the best regular to get when manpower is not an issue?
>>
>>2271422
>eggs status: REIGNITED
>>
>>2271430
Artillery blob with some infantry in front as padding will rape anything the AI uses
>>
>>2271430
landsknechts are giga strong + you need inf mass for assault spam
>>
>>2271430
Cavalry until age 4 or 5 at which point artillery becomes good. If you want to larp put in some infantry to the center since they have extra defense in the center. Obviously do not use the early area troops though like archers.
>>
>>2271430
Landsknechten being so strong is actually crazy but I can't complain as a GERMANIA enjoyer.
>>
File: file.png (792 KB, 1133x711)
792 KB
792 KB PNG
Should I group all the carribean islands into a single colonial nation, multiple nations, or just hold them forever
>>
>>2271279
A lot of people have conditioned themselves into hating missions without really knowing why, so step one of any mission related thing has to be a name change.
>>
>>2271442
>as a GERMANIA enjoyer.
Post map screenshot NOW
>>
>>2271445
"press button for heckin epic buffs and free permanent claims" is gay as fuck
might as well just turn on the console
>>
>>2271443
hold them forever duh.
>>
>>2271443
DIRECT RULE FROM NAPLES
>>
>>2271443
Colonial nations stink
>>
>>2271443
Two colonies, enforce trade and import all the chill you can. Or just hold on them and improve chills.
>>
>building queue big enough that the game hangs for two minutes every in-game week
playing lategame China is great
>>
File: 20776615.jpg (15 KB, 380x215)
15 KB
15 KB JPG
>Address Toll Castle Complaints
>Address Spiritual Retreat Complaints
>Address Burgher Mansion Complaints
>Address Festival Grounds Complaints
>Address Festival Grounds Complaints
>Address Toll Castle Complaints
Whew! Glad to have finally cleared out all that shit. Let's see what constructions my estates have going on.
>Building Toll Castle in Cambridge
>Building Toll Castle in Hull
>Building Toll Castle in Birmingham
>Building Spiritual Retreat in Leeds
>Building Toll Castle in Liverpool
>>
File: file.png (598 KB, 721x619)
598 KB
598 KB PNG
>>2271443
that's my boy
>>
>>2271443
You should have made them into a colonial nation already.
When it gives you the option to create a colonial nation, play as them or keep it, if you choose to create a colonial nation it will give the province a town and a bunch of buildings. Then each colony charter you complete in the area will also have the option to feed the territory to your colony which also gives the province a town and a bunch of buildings.
There is no reason to ever hold this land yourself because you have no control there.
As for whether to make one or multiple colonies I'd make just one for this amount of land.
>>
Is Finland in the game or nah
>>
>free nation
>they don't become my vassal
>they hate me
>they ally with my enemy
amazing system
>>
>>2271463
They go extinct after Sweden colonizes them.
>>
>>2271462
>There is no reason to ever hold this land yourself because you have no control there.
>he didn't go harbour administration as a colonial power
>>
>>2271462
You have 20% control by default which is already miles better than whatever your garbage colonial nation will provide you with
>>
>>2269242
this is my castille because i cant be arsed with values or privilege autism
>>
File: file.png (277 KB, 782x339)
277 KB
277 KB PNG
>>2271462
>because you have no control there.
haha yeah
>>
>>2271473
it doesn't matter, just build RGO's and funnel them to the homeland.
>>
>try to trade maxxx
>make less money than when I wasn't trade maxxxing on top of scaling costs raping my events
ebin
>>
>>2271443
Depends what you want to do. I think it's not worth to blob into colonies too much, it's far stronger if you just capture a reasonable area and then develop it heavily since you need to import people to work all the farms there otherwise it makes jack shit. Caribbean is probably best kept as one colony, it's too big for one capital (for AI anyways) to manage properly and it needs multiple markets anyways but if you split it up the second one inevitably ends up really weak of you need to do really cringe borders for it.
You really should have given it to the colonial nations from the start though, the first one is especially important since it gives you a market but each one also gives a free town and some bonus buildings + more markets if the current access is low.
The more colonies you make the stronger the combined total is but weaker they are individually. If you hold land directly you get all the trade but in exchange you get all the micro management and without control you need to constantly shovel in money to keep the area growing. Colonial nations make more total money and take some of their share to develop personally I would take that option every time just to avoid the micro. You can probably be stronger with direct control but only if you hellishly micro it.
>>
>>2271447
See, you're seething about missions, but are completely fine about triggered events that do the exact same thing.
>>
File: file.png (423 KB, 677x365)
423 KB
423 KB PNG
holy fuck stop talking about missions please.
>>
>>2271468
>he didn't go harbour administration as a colonial power
That doesn't give you control. It decreases the proximity cost from going from land to sea. So if you have no proximity (eg in your colonies) in a location its not going to do anything for you.
>>2271470
Considering the amount of free shit colonies get I don't agree. You literally get thousands of gold worth of free towns and buildings from giving land to colonies and they grow faster and employ slaves which you can't do. They also give you their merchants so you can trade all their shit way easier. Majority of the money from colonies comes from trading not taxing the 5000 pop provinces. They also colonise on their own which saves you on charters.
>>
>stop talking about missions! embrace the boring dogshit turd! just look at your screen without doing anything for the majority of the campaign!
no, jew. Eu5 is mid as it is now
>>
>>2271483
You clearly haven't played too far into the game.
>>
>>2271490
Why are redditors like you so passive aggressive?
>>
>>2271494
why are redditors like you posting worthless posts without any merit to them?
>>
why would I ever play colonial?
my pops belong under my benevolent rule in my beautiful homeland, not half a world away in a land of savages
>>
File: 1743530492470701.jpg (175 KB, 1076x1067)
175 KB
175 KB JPG
>>2271500
To send excess males so they may Racemix.
>>
>>2271498
meant for >>2271490
>>
File: 1702247100819526.jpg (140 KB, 1242x1242)
140 KB
140 KB JPG
>>2271490
>mid
frfr
>>
>>2271500
because you're sending away the undesirables?
>>
File: 20251130201008_1.jpg (580 KB, 1920x1080)
580 KB
580 KB JPG
Purest turkish blood...
>>
>Ottoman-Mamluk-Hungarian hugbox
epic
>>
File: hussite_victory.jpg (893 KB, 2560x1440)
893 KB
893 KB JPG
Hey the Hussites won. I think it's fucked them though because now everyone's voting for Austria to be the emperor
>>
>>2271491
I'm currently at 1702 making tons of gold from my colonies.
>>
>>2271514
*declares independance*
>>
kiev
>>
>>2271352
Actually it didn't work. I thought it would and paused my session, now I see that the colony icons are there but you still can't do it.
I changed my country's type to "location" with the save editor, and while I can start colonization, I don't have pops who migrate now.
>CONCLUSION
HANSA FUCKING SUCKS! I get 1k gold per month, have 2k trading buildings across Europe but I can't do shit. Fuck this
>>
>>2271510
>everyone's voting for Austria to be the emperor
Nothinghappensbros..... I think it's finally happening.........
>>
>>2271519
Truly the time for Von Happensburg dynasty
>>
so rural->town is bad in some situations because it reduces the max level of your RGOs
is there any situation in which town->city is bad, provided you have the resources to upgrade?
>>
File: 1620455371704.jpg (48 KB, 640x573)
48 KB
48 KB JPG
>ally declares a war on another alliance
>halfway in it turns out he cannot reach them
>too stupid to ask for the passage rights from a guy blocking him
>everyone fucking attacks me
>he just sits on the border with his stack the entire time
>>
>>2271524
GOOD question
>>
>>2271524
they look less comfy.
>>
>attacks you outnumbered 4:1 on your mountain fort
>wins with over 2:1 casualty ratio

cav is so fucking retarded
>>
File: location ranks.jpg (339 KB, 1848x725)
339 KB
339 KB JPG
>>2271524
Not really. The only downside to cities over towns is that you get even less food production.
>>
>>2271525
Wouldn't they get conditional access if you asked for the blocking guy's access? or does conditional access exist in Eu5
>>
>>2271524
all it does is increase the food production malus from 20% to 33%

its meaningless, always upgrade your towns if you can afford it
>>
EU5 -> Vic2 converter when?
>>
>>2271509
Euros should get a penalty to allying Muslims in North Africa, Anatolia, and Europe. A special exception could be made to let the French ally the Ottomans. Like some French diplomatic pass for those seeking to destroy Europe.
>>
>>2271533
i dont think its a thing
>>
>>2271531
Cav should get absolutely devastating terrain maluses, like hordes get in eu4.
>>
File: 1759833656943145.png (367 KB, 672x603)
367 KB
367 KB PNG
>*fixes your game*
https://steamcommunity.com/sharedfiles/filedetails/?id=3600681640&searchtext=
>>
>Max Centralized, max Absolutist, 78% crown power
>Estate privileges gutted but satisfaction is high due to 100 Spiritualist and high Tolerance Of The True Faith
>I don't even know wtf the Pope is doing but I keep getting random buffs from the Catholic Church votes
>HRE centralized, only 2 steps from Renovatio Imperii, everyone pays me cash and manpower
If chuds are on the "wrong side of history" why does chudmaxxing feel so good? I HEREBY DECLARE,
M A R T I A L
L A W
>>
>>2271544
you haven't played past 1450 if you think you need this
>>
>>2271545
>I don't even know wtf the Pope is doing but I keep getting random buffs from the Catholic Church votes
yeah this is me
>>
>>2271109
They should make the CBs more like EU4 desu. It's stupid not to get permanent claims in some cases. If they want to limit blobbing then make revolts actually matter.
>>
>>2271545
eternal chud supremacy
>>
>>2271540
sorry chud, trans sisters will only make you a eu5 to vic3 converter
>>
>>2271549
At the very least, forming a country should give you some sort of permanent CB to take all of the territory associated with the formable.
>>
>>2271553
unfortunately most formables need you to already own the entire region to form said country, for example the aztecs and russia
>>
>>2271545
This but no vassals as well, direct rule only. Paradox is powerless to stop me from mappainting
>>
>>2271532
>urbanizing from rural fucks your pop growth
Towns shouldn't have the food malus and keep at least half the pop growth and rgo size.
>>
>>2271554
The Germany one is ridiculous, you basically have to own the entire Germany region to be able to form it
>>
>>2271556
Having 1 town or city per province is good because you build granaries which affect all locations in the province. So the rural locations next to the town will have even better pop growth which pretty much compensates for the lower pop growth from towns.
>>
>>2271544
Nice, now we just need a mod to add back missions
>>
>>2271545
>spend all earlygame tiptoeing around with estates, keep them happy
>once i have professional armies and have built a large standing army loyal only to the crown, immediately reveal my autocratic intents
>all uprisings put down with brutal efficiency as my country is completely reformed in the span of a few decades to become the private property of the von hohenzollerns
vgh
>>
File: 1734536951397004.png (153 KB, 1295x1145)
153 KB
153 KB PNG
>>2271560
https://steamcommunity.com/sharedfiles/filedetails/?id=3606278744
It's WIP
>>
>>2271566
So next step is to add mana and remove pops?
>>
Decentralized, plutocratic, free subjects, naval, capital economy, humanist. I'm trans btw
>>
>>2271570
that's the only good thing about eu5?
>>
>>2271559
It's more to do with logic of how the world works rather then balance. Towns are everywhere and building a singular urban location in an area doesn't magically make it any less rural.
>>
>>2271573
sis you forgot your outward
>>
idk what mission trees are gonna fix
>EU4
>Ottomans, Austria, COMMONWEALTH, Spain, France blob out of control within 100 years of game start
>EU5
>same as above with different countries, although slightly less
We have the same problem of hyper internal stability giving no punishment to managing a huge empire, and we still have the AI blobbing to retardation.

Atm, the bigger problems are the historical situations not really working and institutions like the HRE/unions not really doing anything. And again the problem with every paradox game in which giant powers just snowball instead of having a mid-late game headache of trying to keep a big nation together past the "boom" period.

Atm the HRE being gormless is kinda killing my Honeymoon period.
>unless you play OPhemia, by the time you game the system to be emperor, France has eaten like 6 HRE states which is enough to tank the Imp Auth to negatives
>costs fuck tons of money to demand rightful return
>HRE members do not give a fuck about external threats
>>
>Croatia and Mali are listed as "plausible" formables rather than historical ones
wtf?
>>
File: Untitled.png (2.19 MB, 1437x1072)
2.19 MB
2.19 MB PNG
Why is there a Mongol Borjigin nation in Southern China?
>>2271573
xhe forgot liberalism and conciliatory
>>
>>2271573
Humanist is good tho. Cultural hegemon is a thing, religious hegemon not
>>
>>2271579
https://en.wikipedia.org/wiki/Basalawarmi
>>
have the fixed PUs breaking cabinet yet
>>
>>2271524
No, cities are just a straight up upgrade, sans the food production, integration and extra nobles all of which should be irrelevant. The pop requirement is pretty steep if you are actually urbanizing from scratch but if you have towns ready to be made into cities start from those instead of making new towns to preserve the RGO and pop growth.
>>
>>2271490
this, but unironically
>>
Stole the Imperial crown twice sacking Prague but these sneaky fucking Czechs keep getting it back.
>>
>>2271490
Kill yourself goi4 faggot
>>
>>2271589
based czech's
>>
>>2271578
Croatia is just catholic serbia
>>
>>2271302
Look, Anon. We're doing everything we can to stomp out the soviet gulaghomo legacy from the world.
>>
>>2271594
That's because not even serbs want to be serbs.
>>
>get all these claim throne cbs
>not worth bothering with
>>
>>2271601
Wales didn't, either, but it's listed as historical
>>
>>2271601
name 10 independant states in europe in the timeline
>>
What does 1 slave "good" represent in pops?
>>
File: 20251130050837_1.jpg (1.18 MB, 3408x1414)
1.18 MB
1.18 MB JPG
someone else please try this, i dunno if my save is fucked or 1.08 is just broken
have your levies raised and trigger a big civil war
when their home flips to the revolter tag, your levy turns into a regular regiment instead. i got 20k warbow regulars as england this way. i only noticed after the war because almost none of my levies disbanded when i told them to. they seem to keep some of their levy stats though so fight more like half-regulars. on the flipside they are 1000man regiments who only need 100 transport capacity.
>>
>>2271608
isn't it 1000
>>
>>2271608
1 slave is 1 person
>>
>>2271601
>whole continent centralized around few noble familes
Yeah bro country X doesn't actually exist
>>
>>2271615
>slaves
>people
>>
>>2271618
Sorry, 3/5ths of a person
>>
>>2271604
Principality of Wales exists at the start of the game as a dominion under England and Wales was independent for around 20 years under the Glyndwr rebellion. There is an event for this ingame.
>>
File: file.png (1.26 MB, 1049x802)
1.26 MB
1.26 MB PNG
Doesn't this option kill pops or am I misunderstanding manpower and how it works?
>>
>>2271625
Manpower is abstract and not directly linked to population excepting in the specific case where they die in combat.
Means no, manpower maintenance isn't killing 1000 dudes every month.
>>
>>2271625
it shouldnt actually kill pops, only combat does
>>
If pope starts persecuting simony just restart if you want to have protestants in your game.
>>
>smallpox, influenza, typhus and bubonic plague hitting in 10 year timeframe

jesus christ, there won't be anyone left
>>
File: file.png (629 KB, 985x729)
629 KB
629 KB PNG
>ai army comp
>>2271626
>>2271628
alright thanks
>>
>>2271530
>look
You guys don't play map mode?
>>
File: file.png (323 KB, 659x269)
323 KB
323 KB PNG
>>2271634
Yeah look; Do you not have this window on your screen?
>>
>>2271544
Because what this games needs is to be even easier
>>
>>2271573
>naval
so much better than land it's not even funny
>>
>>2271631
the diseases are cosmetic. generic disasters are more of a problem than literal black death.
>>
>conquer a location
>states immediately start spamming their shitty buildings
>>
File: 1759308955713026.png (38 KB, 298x74)
38 KB
38 KB PNG
>>2271644
>the diseases are cosmetic
hah...
>>
File: file.png (2.86 MB, 1920x1080)
2.86 MB
2.86 MB PNG
should I continue to take territory from novgorod to deny them access to lake ladoga and lake onega so they are entirely within my territory for aesthetics reasons?

also debating taking land to deny them access to the arctic and then colonizing archangelsk area but is that too blobby???
>>
>>2271649
he doesn't play the game.
>>
>>2271638
You realize this will just make big nations better in general, even for your enemies, right?
>>
>>2271649
Malaria is cosmetic isn't it?
>>
>>2271653
I don't think it's even implemented
>>
>>2271650
make sure to use that one unique cabinet action that increases pop growth in finland, i was able to double my population with that alone
>>
>>2271649
yes. i have not built a single disease resistance building and its 1750 in my game. anything that kills pops is meaningless.
>>
>>2271652
Ah yes, because the AI is known to be able to properly use control to it's maximum potential.
>>
File: ctravolta.gif (3.41 MB, 640x452)
3.41 MB
3.41 MB GIF
>playing Milan
>barely do any diplomacy
>randomly get an union with my ally Pisa
>Lucca joins the union
>Como joins the union
>ok.png
>5 years pass, union foundation vote begins
>Seniority passes, I am the senior partner of the union now
>5 more years pass
>notice the button to start the succession law voting
>wtf why can't I vote start the vote
>learn that you first need to negotiate the succession law with all the other members
>none of them will agree with the negotiation, because they all have a -50 modifier for being republics
>ruler dies
>the union gets disbanded
>my reaction:
I genuinely had hopes to pull that off.
>>
>getting poland PU thanks to black death

lmao thanks
>>
Just click the mass RGO button lilbro
>>
>>2271677
>rgo missing employers (2400 months)
>>
>>2271664
Yeah Republics can just randomly elect your ruler
>>
>>2271684
>Not going free subjects for fast promote
>>
File: loll.png (77 KB, 1514x506)
77 KB
77 KB PNG
>>
>>2271688
Spess Muhrines!
>>
>printing press spawned in Russia 100 years ago
>it still hasn't left Russia
jesus christ
>>
>>2271688
Regulars are much more expensive than levies so that's a good thing
>>
>>2271688
The larger issue at play is that the AI never graduates from levies. Spend 20% of your economy on regulars and you will easily win every war.
>>
>>2271695
LMAO
>>
File: Untitled.png (466 KB, 618x534)
466 KB
466 KB PNG
imagine being known as the big nosed
>>
>>2271693
that sounds funny, I think I'll try dynamic institutions next run,
>>
>>2271697
>Regulars
>much more expensive
You can easily have a fully professional rapestack by early 1400's
>>
File: 1760908923161373.jpg (36 KB, 629x522)
36 KB
36 KB JPG
>>2271700
>>
>>2271468
I haven't messed with government reforms much, just been focusing on winning the HYW as my tutorial in the limited time I'm not waging.
How do you go about that? Just make your ruler an admiral and take whatever + naval bonuses you can get?
>>
>>2271703
maybe as a tier 1 nation if you neglect your economy
>>
File: file.png (1.19 MB, 1310x778)
1.19 MB
1.19 MB PNG
oh how the tables have turned
>>
I'm fucking done with this game until there's a year of patches.
Fucking Johan telegraphing his priorities.
Should you fix what's legitimately broken? Nope you should work on a weekend to stop the player from having fun and send more and more broken fucking balance tweaks because your game is already broken and you're touching more and more variables and more and more moving parts and you're breaking it worse and worse because that's how fucking software development works.

I don't fucking care about the blueprint of the house getting refined when what's on the lot is a pile of fucking rubble. It's all in your head Johan. It doesn't exist, it can't practically exists. Fix the fucking foundation and iterate you've been in software too long to be this fucking stupid.
>>
>>2271693
>printing press spawned in Russia 100 years ago
УХХ.... BAT КУД ХEB БИH.....
>>
File: 1743554687212515.jpg (71 KB, 1094x414)
71 KB
71 KB JPG
>>2271688
>unit of 50 men
>>
>>2271515
*max relations, supports loyalists, and implements fixed vassal obligations in your path*
Pfft, nothing personal Mr. Washington
>>
>>2271693
wait, since it spawned in Russia(me) in my game, does that mean I get to cuck western europoors out of it for 100+ years? based
>>
>>2271693
in my game it spawned in some 3 province EMPIRE in the south east of the black sea
but they did have the highest literacy in the world
>>
>>2271707
Is Denmark a tier 1 nation?
>>2271708
For brain damaged retards like you to understand:
>Regulars absolutely destroy levies
>Oh that's fine since regulars are more expensive
>But they aren't THAT much more expensive than levies so they probably shouldn't be obliterating levies with such ease
If the intent of the game is for levies to be an Age 1 stopgap before everybody graduates to using regulars then the current balance is acceptable. But based on how levies continue to get techs through the ages it's clear they're intended to be used... as fuckmeat for regular armies which are easy to assemble as players but currently alien tech to the AI
>>
>>2271717
colonies still rebel the moment next age turns over
>>
>>2271720
Trebizond stronk!
>>
>>2271725
Isn’t it a -30 loyalty debuff? Supporting loyalists and having the fix vassal obligations reform gives you +35.
>>
File: file.png (827 KB, 728x973)
827 KB
827 KB PNG
>>2271719
we arent actually
i feel like these estimations is one of the reasons ai is so passive
>>
File: 1591649372777.jpg (70 KB, 668x720)
70 KB
70 KB JPG
>>2271700
>Ven*tians
>>
warscore is buggy as fuck. AI accepts peace, agrees to give me land, then i move my unit over one province and without anything else happening, the AI refuses peace with like -50 negatives

the whole war enthusiasm shit is so buggy especially with big wars.
>>
>>2271730
Them being free is not an excuse. The way regulars and levies are balanced right now you are better off simply not using levies at all to avoid feeding warscore
>>
File: 098765747896.png (729 KB, 665x771)
729 KB
729 KB PNG
JOHAN
WHERE THE FUCK IS THE RETURN CORE PROVINCE BUTTON
I HAD TO SELL THIS SHIT TO SERBIA ONE LOCATION AT A TIME AND IT TOOK YEARS
>>
>>2271727
it's still coded to rebel anyway because fuck you
>>
>>2271727
It's not about loyalty, they're scripted to rebel no matter what on cooldown. The only way you can save yourself the bother is to stay at war until the age is done.
>>
>>2271741
>>2271742
noooo the heckin railroadineroni
>>
>>2271735
Look at what peace they would expect and then save and reload. Now suddenly they won't accept anymore. Yeah it's bugged
>>
>>2271746
>expect
*accept
Also while we're at it. The peace suggestion from the AI is retarded as well. At best they suggest taking the province that was the war goal and reparations
>>
>>2271746
i always save before a peacedeal for this reason
>>
>>2271745
My point is even as a OPM there is never a point where you are so broke/irrelevant that you wouldn't go for a regular army ASAP because of how big the return on investment is compared to staying with levies. The cost investment of putting together a professional standing army in the early 1400's is negligible compared to the value gain
>>
>>2271745
>100 upkeep
exaggerated, especially since you can turn army maintenance down
>>
File: file.png (1.3 MB, 874x1018)
1.3 MB
1.3 MB PNG
true to life.
>>
>enter age of absolutism
>court and country and struggle for royal power can fire both at once because crown power is above 25% but below 50%
might as well just fucking kill me too at this point
>>
>>2271739
Is there really no option for this? How are you supposed to return cores to HRE princes as the emperor?
>>
>>2271764
You aren't :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3613286802
>>
>>2271761
Swedish game.
>>
>>2271764
Wait for the $50 "HRE Reborn" DLC, coming in 2030 :^)
>>
>>2271768
I get it, you've only played great powers.
>>
File: file.png (519 KB, 711x535)
519 KB
519 KB PNG
>Ever wondered which of your units was a light or heavy unit?
>Which was the archer and which the footmen?
>Wonder no more as it's now fixed! Paradox actually has all the illustrations for the different units but somehow didn't use them for the european countries.
LMAO
>>
>>2271776
>didn't use them for European countries
jesus christ how many jeets did they have coding this game lol?
>>
>trying to raise the population in my capital
>notice its population keeps suddenly jumping down by 20k every so often
are my bastard colonies stealing my pops en mass somehow?
>>
>>2271779
saar please understand we are necessary human talent for tech race against china
>>
>>2271766
Thanks for link I guess. Bit stupid this isn't in the base game, but cool that it's so easy to mod in.
>>
File: Untitled.png (1.14 MB, 1110x736)
1.14 MB
1.14 MB PNG
Is this worth it or should I just keep the land myself?
>>
>>2271788
keep it. knights will get rolled anyway
>>
>>2271788
>Is this worth it
Probably not but you should still do it because it's based.
>>
>historical event that changes the province RGO from iron to iron.
That will be 25 dollars + tax + tip
>>
>>2271795
>scaling tip of 9000%
>>
>>2271788
if you're looking to remove arab+kebab from the land then its better to have an ally that you feed some of your conquests to. otherwise aggression will roll you.
>>
>province is literally all wheat
do just make all of it into cities and encourage migration there forever?
>>
>>2271695
>>2271701
>>2271715
>>2271718
>>2271720
the most annoying part is that paved roads are locked behind the printing press for some reason
fucking russians ruin everything
>>
>>2271608
The real answer is 200
>>
>>2271802
>I can cuck them out of paved roads because they dont have the printing press
KEK, don't worry, the borders are open western dogs, you can come to the glorious Muscovian paradise
>>
>>2271802
imagine being less educated than russia lmao
>>
>columbian exchange
you're telling me I can just transplant Chili to Siberia?
>>
>>2271812
There are some climate restrictions but yes. Enjoy becoming a chili baron because none of the AI will do it.
>>
>burghers had their petty rebellion
>starting mass building roads immediately after
fucking finally, it seems like their will to build does indeed depend on the mood
>>
File: condom.png (583 KB, 725x410)
583 KB
583 KB PNG
>>
>Ottomans only permitted printing press to shit out scripture

But at least they got paved roads for it.
>>
>>2271817
For some reason I can only do it with Chili.
>>
File: file.png (509 KB, 695x656)
509 KB
509 KB PNG
kek
>>
>>2271824
It's also the only good one except for Cocoa.
>>
File: file.png (220 KB, 583x288)
220 KB
220 KB PNG
how the fuck do I get rid of these pirates
>>
>>2271829
put boat there
>>
>>2271836
I have had boats patrolling for like a century and this shit never goes away
>>
>>2271837
They're slowly losing power then.
>>
>>2271837
Probably not in all of those places.
>>
>>2271837
Click a sea tile and check their power. You need to lower them below 5%
>>
>>2271828
Tobacco is also great
>>
honeymoonbros... is it over? im itching to boot civ6......
>>
>>2271842
Need to lower them below 0 from their base value of 5%*
>>
File: file.png (550 KB, 610x732)
550 KB
550 KB PNG
>more control in the south than the westcoast
wewlad
>>
>>2271845
>civ 6
>6
least obvious bait
>>
>>2271688
This has to be edited...
>>
>>2271848
probably not integrated?
>>
>>2271853
>prob not integrated
lel, good joke that you would seriously think that.
>>
>>2271752
Doubly exaggerated, because they improve control and keep rebels down during peace time.
>>
>>2271839
>>2271840
>>2271842
why can't the maritime presence or privateer map mode actually show me this shit
>>
File: 58769536487695.png (615 KB, 628x597)
615 KB
615 KB PNG
Europe will eat Polish Chili and it will like it. There is no alternative.
>>
File: 1745431089920942.png (303 KB, 450x303)
303 KB
303 KB PNG
>>2271849
>>
Why is there no malus to proximity when it goes through foreign land?¿?¿? If my rival tax collectors cross my borders they're not coming home
>>
>>2271739
What does returning core province mean?
>>
>>2271861
Are you in the HRE?
>>
>>2271863
Who's going to pay if they aren't travelling with a big armed group? And if they don't have a sign they're just bandits
>>
>>2271866
Yes actually, is that just a hre thing?
>>
>>2271837
Are you using light ships? Heave ships and galleys are useless for hunting pirates
>>
File: 42435.jpg (110 KB, 746x904)
110 KB
110 KB JPG
Well?
>>
>>2271732
Maybe you gr**k retards shouldn't massacre the latins and be a buncha heretics
>>
>>2271829
You don’t. Just hide the notification and forget about it.
>>
>>2271202
stop crying so much holy shit.
>>
>>2271879
>Tax collectors don't have big armed groups today unless you don't pay.
>today
Are you retarded? Or do you not understand context?
>>
>their sieges of you end as soon as the chance hits positive
>your sieges of them will hang at 35% for years.

this bs is really getting old.
>>
>>2271302
you're trans and that matters.
>>
>>2271879
It's not today though, and I doubt they rode around with their tax chest and no escort
>>
>tfw hit the cost scaling limit
>>
>>2271443
Six Sicilies
>>
>house valois slowly becomeing blonde haired from marrying random HRE princes
>>
>>2271876
>railroading
>>
Patch tomorrow? Johan? Hello?
>>
>>2271892
The whole point of my french run is to JAP my house with docile and tight maidens from accross the seas. I wonder if I can retain the blonde hair too.
>>
>>2271892
Average russian experience
>>
>>2271557
the clue is in the name
>>
>>2271865
Handing over provinces to countries not taking part at the war. I shouldn't have to take everything by myself to kneecap my enemy.
>>
>>2271891
Get a better translator, or improve your real life literacy.
>>
File: file.png (222 KB, 608x275)
222 KB
222 KB PNG
France update, the Mohammedan community still exists but they got BLEACHED by the french peasants and now are TRVE EVROPEANS because the game has no miscegenation mechanics.
>>
File: 671647814812.png (138 KB, 673x800)
138 KB
138 KB PNG
>>2271891
>niggas
>>
>>2271899
Do you really need to own every single bumfuck village though? Should be enough to control the major areas.
>>
File: parl.png (148 KB, 703x303)
148 KB
148 KB PNG
Is there anything more rage inducing?
>>
>>2271912
When it happens to a Crown issue too.
>>
>>2271912
>is there anything more rage inducing?
getting naval invaded by a tiny stack because the army you set to guard the coast just sits there
>>
Starting an anti Magyar crusade because they blob all over the Balkans and Italy and take random provinces all over the place.
>>
File: file.png (1.13 MB, 1146x737)
1.13 MB
1.13 MB PNG
Oddly sexy Denmark
>>
>>2271900
I don't get it, but then again I'd never give provinces to other countries in the first place
>>
>>2271912
It's funny when they want you to change a law to something that puts them into a worse position
>>
>get declared on with parliament in session
>use the get bigger levies button
>but it doesn't take effect until the end of the month or something because when I raise the levies they're still the old size.
>>
File: 56784523768.png (1.14 MB, 1024x930)
1.14 MB
1.14 MB PNG
>>2271924
>I don't get it
How do you propose to fix this mess then?
>>
File: file.png (992 KB, 1065x731)
992 KB
992 KB PNG
Mega Kyiv ended up forming Ruthenia
>>
>>2271931
But then it can't trigger ziggers and zion donnies.
>>
>>2271931
fucking globalists.
>>
Has anyone managed to click the turn into theocracy/republic buttons? How do the fuck do you get 95 plutocracy?
>>
>>2271937
>republic
Why would I become an inferior government?
>>
>>2271912
early they may actually ask for something that's good
>>
File: file.png (1.43 MB, 1189x1283)
1.43 MB
1.43 MB PNG
so not only i cannot have colonial subjects on a continent next to me, i also cannot build plantations there? im in east africa and madagascar, the capital is cyprus which is asia according to the game.

because europe having plantations in africa is just too silly i guess
>>
>>2271931
>that disgusting sweden tentacle reaching down from Pskov
>>
File: lenin btfo.gif (1.99 MB, 420x236)
1.99 MB
1.99 MB GIF
>take a province after several months of siege
>enemy instantly drives into the fort the second I leave it
>they retake the fort instantly
>as I continue sieging 1 fort the enemy army zoomed around its country and retook every single fort
>>
>>2271941
Do any of your provinces actually produce sugar?
>>
>>2271941
did you disable non european colonization
>>
File: file.png (2.22 MB, 1503x1168)
2.22 MB
2.22 MB PNG
>>2271941
madagascar just isnt oversees enough from the cyprus
>>
>>2271941
what does it say if you hover your mouse over an african province?
>>
>>2271948
the what button
>>
>>2271945
>>2271949
this
>>2271947
>>
>>2271943
You have to carpet siege, doing it one at a time is just an exercise in slow frustration.
>>
>>2271941
odd i was able to set up colonial nations in the caucasus as cilicia 2 weeks ago
>>
>>2271912
love how it lets you circumvent locked laws like military order or even the papacy
>>
>>2271951
when you capture a fort you only leave like 5 men behind to garrison it and it falls pretty much as soon as the enemy return. There's a button near the bottom that lets you top the garrison back up to full strength using men from the army. It should be on by default but it isn't.
>>
File: file.png (1.44 MB, 1143x735)
1.44 MB
1.44 MB PNG
now the real game can begin
>>
>>2271946
That rule applies only to AI nations
>>
File: LastDaysofTenochtitlanB.jpg (487 KB, 1802x1024)
487 KB
487 KB JPG
playing as castile, should i bother with the americas or leg it to east asia? im more interested in colonizing asia but i'd like the americas too, just to gimp other potential colonizers. but between pushing muslims out iberia, uniting iberia and potentially taking on france, i don't think i'll be able to manage to colonize the americas and asia. is the ai even smart enough to fully utilize their colonies? or colonize at all? in eu4 you'd rarely see the ai colonize asia at all despite it being far more lucrative. thanks for reading my blog.
>>
>>2271931
Fun fact: Kyiv can actually form Russia because it's in the Russian culture group, you just need to move your capital to the Russia region to see the decision appear
>>
>>2271959
I have learned to love fort assaults. 1000 casualties of regulars on average for a castle is worth it.
>>
>>2271961
the carribean and central america are probably the most valuable areas in the game to colonise. I would snag them if nothing else.
>>
i heckin love how if rebels appear in your capital they destroy half of you buildings not to mention cancel all the trade you've set up
>>
>>2271965
just because i didn't use caps doesn't mean its esl. and "leg it" is an actual english phrase, for the record.
>>
>>2271967
and forces you to slowly move your capital back even after you annex the rebels
>>
File: wewuz.png (1.24 MB, 1347x651)
1.24 MB
1.24 MB PNG
>WE WUZ ROMANS N SHEEIT INSHALLAH
>>
>>2271969
>caps
>its
retard
>>
>>2271965
you should "leg it" into your mothers cunt.
>>
If rebels pop up in the capital there should be the chance they catch the royal family or a good part of them and kill them.
>>
>>2271971
>80.000 pops
>85 taxbase
is it an OPM on a gold mine?
>>
>>2271972
so are you going to post something helpful, funny or otherwise engaging, or just be a prick for literally no reason?
>>
File: file.png (722 KB, 867x658)
722 KB
722 KB PNG
>>
>>2271961
Why won't you be able to manage it? Colonies cost only a tiny amount of money and otherwise have no risks, you can have half of the Americas by the time you reach Asia. The AI is very slow to explore and not a threat, they usually get bogged down in Africa.
>>
>>2271977
No but it's 1750
>>
File: file.png (576 KB, 691x642)
576 KB
576 KB PNG
>horses don't provide food
>>
>>2271971
Byzansissies, our response???
>>
>>2271985
>nooo you can't eat the heckin cute horsey horse!
>>
>>2271985
t. mongoloid
>>
>>2271920
>that Netherlands
poor oranges...
>>
>>2271985
Well work horse meat tastes like ass.
>>
File: 968657467890.png (450 KB, 1195x739)
450 KB
450 KB PNG
>open workshop
>first thing I see
>>
>>2272000
huh?
are people pretending stability events weren't a thing in EU4 and that they were way more devastating there?
>>
The rgo system is stupid
This is not the grandest gsg of all times
>>
>>2272005
why
>>
>>2272000
mfw I conquer the Greek Empire so early that the gallipoli earthquake event kills my own pops and destroys my fort
>>
>>2272003
I got mildly inconvenienced in my attempt at blobbing my shithole nation, I will now download mods that give 100 control everywhere and remove all negative events from the game
>>
>>2271971
>serbian
>>
Victoria 3's RGO system was better. There's no reason a province can only have 1 raw resource.
>>
>>2272010
how would it change the gameplay positively if locations could have multiple resources?
>>
>>2272003
newfags
>>
>>2272010
They already can through laborer buildings.
>>
>>2272000
stab hit from events is such a nothingburger in eu5
>>
>>2272010
agreed but the game does everything else wrong so I'll take the old style RGO's.
>>
>>2272012
I could still mine iron while farming chili in the arctic circle.
>>
>>2272010
>There's no reason a province can only have 1 raw resource.
Does he know?
>>
>>2272012
You can better manage your pops needs and market demands for one. And for two, it's more realistic
>>
>>2272010
Goods supply is already way too high for almost everything, if locations had multiple RGOs then the price of everything everywhere would be rock bottom, no point in trade

same with food, imagine if every industrial RGO also had a wheat RGO in it, every province is now food positive forever and ever
>>
>>2272017
>AAAAAAAAAAAAAAAA SOMETHING RANDOMLY HAPPENED THOUGH AN EVENT SAVE ME PARADOX AAAAAAAAAAAAAA
>>
>>2272023
So a simple rebalance of needs and production will be needed. And also
>Food is too abundant
No shit? That's been the case globally since the invention of Agriculture. That's why historical famines are big, notable events.
>>
>>2271928
That's not a mess, those are perfectly fine medieval borders.
>>
>places you colonise don't get immunity to diseases you are immune to since its on a location by location basis
>black death 2 electric boogaloo just completely raped my USA colonies in 1750
>>
>>2271928
Naples deserves the Adriatic.
>>
File: rat.gif (658 KB, 240x240)
658 KB
658 KB GIF
>>2272031
>No shit? That's been the case globally since the invention of Agriculture
nobody tell him.
>>
>>2271928
The only "issue" I see here is that the Byzantines are still alive
>>
>>2272039
>black death 2 electric boogaloo just completely raped my USA colonies in 1750
I haven't played that far but shouldn't medical advances have already significantly advanced by that point too?
>>
Does this game have a single good song that's not a remix from a previous title?
>>
>>2272043
you do get some more disease resistance stuff from techs and buildings but disease resistance is a placebo stat
>>
>>2268654
Is Granada still cucked into conquering ALL of Iberia to form Andalusia while Morocco gets it by event?
>>
>>2271968
Why don't you start your copy of the game and take a look
>>
>>2272046
Yes. Granada also can't raid for slaves
>>
>>2272043
They locked up the guy who told people to wash their hands a hundred years later in mental institution.
>>
File: does he know.jpg (65 KB, 896x503)
65 KB
65 KB JPG
>>2272031
>>Food is too abundant
>No shit? That's been the case globally since the invention of Agriculture.
Anon... hunger was an annual event, every spring people went hungry because the winter food stores were eaten and there hadn't been a new harvest yet
In some parts of the world it was so bad that people would abandon agriculture entirely and rely on gathering, or only do a little bit of farming, which hampered state budget (the grain-based tax collector fears the wild food scavenger)
>>
>Nooo help we're starving send help :(
Why don't you grow food peasants, this is a hill grasslands continental location?
>NO! We mine stone here!!
>>
>>2272050
>>2272041
Source?
>>
How does EUV represent the little ice age?
>>
>>2272051
It's more like
>Noooo we're starving please let us all go back to subsistence to feed ourselves :(
>NO! You WILL become laborers, you WILL mine rocks, you WILL pay taxes on each rock, and you WILL be happy
>>
>>2272051
There are still small farms in every location but food rgos repersent large scale agriculture. As the population grows they quickly outstrip what those small farms can provide.
>>
>>2272048
Fuck Johan for giving north africans all these buffs.
>>
>>2272053
It's a situation, naturally.
>>
>>2272053
its a situation that reduces food production by a lot with a bunch of events about distributing food and people starving etc
>>
>>2272054
where are they going to get land, tools, seeds and experience when all they've known is quarry work?
>>
Is there anything about floods or is that for a future DLC? I want to put my capital on a major river but I'm scared of Johan tricks
>>
File: 1761044432323036.png (71 KB, 870x510)
71 KB
71 KB PNG
>passing the time
>decide to check what the subhumans are complaining about
>it's >>2272000 and picrel
Yea, johan fucking won.
>>
>>2272064
I NEED MY CHEEVOS!!!!!!!!
>>
>>2272064
If you need someone else to "structure" your campaign for you, you probably also can't picture an apple in your head
>>
>>2272055
Ah yes the large scale agriculture of the 14th century... Wait ...
>>
>>2272055
Yeah food RGOs are basically latifundia where the state directs local power brokers to corral labor onto a big complex to farm for profit and taxes. The true soulful farmer life happens with your unemployed peasants engaged in subsistence farming.
>>
>unifying your culture group, since it changes your primary culture, resets your cultural influence entirely
good game
>>
>>2272070
sir please understand we are small indie company
>>
I think basic cheevos should be able to be earned without iron man but the more harder ones should require it. Good balance.
>>
>>2272066
I was going to make an arguement against you then remembered every campaign I set up objectives for myself subconciously as I setup the first unpause.
>>
>>2272064
The game runs slow as fuck anyway and a lot of stuff is still broken. I'd rather swallow glass than have it run even slower and with no console access.
>>
>>2272073
The ONLY thing that bothers me about ironman not being like their other games is that I won't get to play with CooomKino.
>>
>>2272070
Cultural influence is a meme, it's almost entirely determined by your current production so it'll tick right back up to where it was. This also means influence+/- modifiers are worthless, like there's one dhimmi privilege that gives +1 tolerance of heathens for -15% influence or something, it's worth using every time. Cultural influence is one of the game's dump stats.
>>
The more I play this, the more I realize France is the main character.
>>
>>2272075
not him, but I select my goals and objectives when selecting a country
I look at the map and decide: Yea, maybe I will play Korea and destroy the jap and chink menace.
>>
>>2268664
Majapahit, lots of money but really boring since no one can contest you in the early game.
>>
I still don't see where France gets all the levys they do even after the black death and taking as many heavily populated provinces I can.
>>
>>2272064
I only play ironman. What is the first fag crying about?
>>
>>2272082
My goals flux with the gameplay. I also try and roleplay a country and ruler's leadership as much as possible.
>>
>>2272085
They're built different.
>>
>>2272081
the only thing that could destroy France was other frenchmen
>>
>>2272089
Johan fixing ironman save scumming in a patch.
>>
File: 6547.png (627 KB, 778x686)
627 KB
627 KB PNG
>struggle over royal power kicks off
>it's just a regular noble rebellion I fought like 5 times already
>only 3 provinces rebel, rebels barely have enough troops to siege anything
>kill the rebels
>crisis ends
well that was a nothingburger
>>
The main characters of EU5 are France, Mamluks, Majapahit and Korea.
>>
>>2272089
alt f4 saves the game now
>>
>>2272081
In 15th-17th century Europe? Absolutely.
Unfortunately (for them) the revolution, terror, and Napoleon made sure that France could never be a hegemony again.
>>
>>2271885
sieges arent real

just click assault. as long as you have regulars you lose maybe 1% of your stack.
>>
>>2272098
You forgot Bohemia
>>
>>2272099
this will never not be funny
>>
>finally crushed the revolution
Thank fuck that that's over
>You will no longer be able to get it for 20 years
oh
>>
England is the protagonist of the world
>>
>>2272098
the actual mvp are chinks or indians and france. my great power ranking is filled with countries whose names i dont even recognize.
>>
>>2272099
what about killing the process in task manager?
>>
>>2272109
Kernel level anticheat detects if you open task manager and makes an autosave.
>>
I hate the try hard culture around ironman mode in general. There is nothing wrong with reloading a save and it isn't 'scummy' at all.
>>
File: 687954677896.jpg (195 KB, 1314x1744)
195 KB
195 KB JPG
>columbian exchange
>no columbian exchange happens

>religious wars
>no religious wars happen

>little ice age happens
>doesn't matter because food is infinite

>council of trent happens
>nothing is agreed on

>western schism happens
>nothing happens

>hussite wars happen
>no hussite wars happen
>>
>>2272115
people are dumb enough to do ironman when theres still a good chance of getting a game breaking bug lmaoooo
>>
>>2272098
I thought Ottomans, France, Majapahit, and Japan were the main characters.
Majapahit controls SE Asia, Japan wins and conquers its neighbors, Ottomans are the underdog who ultimately beat the Mamluks, and France is France.
>>
>>2272115
I save scum too, but there is a huge difference between save scumming because you fucked up and save scumming due to a bug you encounter.
>>
>>2272119
Don't forget how a dozen or so of the cheevos are broken too
>>
>>2272120
Japan and China are forever cluster fucks so Korea starting united remains triumphant.
>>
>>2272117
you forgot black death. the main reason for the start date. literally nothing happens and it's easier to deal with than the generic crises you get as any nation.
>>
>>2272117
we love situations
>>
File: 1764544528105.jpg (872 KB, 1011x1199)
872 KB
872 KB JPG
>>2272117
i wish ai wasn't so useless
i wanted to say "when it comes to trade and colonization", but it goes beyond that
>>
>>2272124
blackdeath was a netgain for the survivors in real life.
>>
>>2272128
In foreign net slang, this is called a "truth nuke" or "truth nuclear bomb"
>>
>>2272124
I forgot about it because guess what
nothing happens
>>
In reality post black death there should be a mass movement from poorer areas to richer ones. Some areas today have less population than they did pre-black death.
>>
>intervene in my cute rival war (he is half my size after previous war)
>send half my levies to siege stuff
>there's a small army of 600 next to my 3k
>send them in without thinking about it
>lose
There was regulars hiding inside...
>>
>>2272128
not if you weren't a total shithole in the first place. the whole reason byzantine empire started collapsing was because they got hit by bybonic plague and the arabs didn't
>>
>>2272120
>Japan wins and conquers its neighbors
No they stay divided into 6 million clans all game
>Ottomans are the underdog who ultimately beat the Mamluks
No they stay in Anatolia all game
>>
>>2272101
>bankrupting itself to help a british colony free
France had already lost
>>
>>2272132
Should've zoomed in on the toy soldiers to see the guys marching around in shiny metal plate...
>>
File: 76454326574.png (930 KB, 921x896)
930 KB
930 KB PNG
>>2272120
>Ottomans are the underdog who ultimately beat the Mamluks
btw, they're orthodox
>>
>>2272133
forgot to specify yurop.
>>
I just can't fathom what's inside the head of a normalfag that wants achievements to be earnable in non-ironman games.
can't be human
>>
>>2272135
any war would lead to massive debt and despite popular opinion was the last resort of the pre-modern state.
>>
File: 20251118_213650.jpg (191 KB, 1713x979)
191 KB
191 KB JPG
>>2272117
>>husite wars happen
>>no hussite wars happen
In my last game as brandenburg the pope declared on bohemia and like half of europe joined the call against bohemia
Unfortunately bohemia was allied to france so they beat back all of the hre+iberia+italy
I did manage to cripple bohemia by separate deccing when France wouldnt join them tho, so far the Hussite wars have had like a 600k death toll
>>
>>2272139
I WANT MY FUCKING BADGES, FUCK YOU ELITIST SCUM
>>
>>2272139
They probably want to get cheevos without waiting a year before the game runs smoother and doesn't break.
>>
>>2272117
>>western schism happens
>>nothing happens
historically accurate
>>
I'm just going to play vanilla and blob, I'm tired of this broken game that needs 30 mods to fix basic shit
>>
File: file.png (775 KB, 724x884)
775 KB
775 KB PNG
i keep trying to steal maps from western europe to find america but there doesnt appear to be any, is 1515 too early?
they are just trying to colonize africa
>>
>>2272146
They outright can't explore across oceans until a tech in the age of discovery.
>>
>>2272141
I had 1 war happen during the situation, I helped Bohemia as Poland and the entire crusade got redirected to me, nobody even bothered going into Bohemia. We won and then Czechs gave up and became Catholic again anyway.
Thank you Johan.
>>
>>2272146
It's 1650 and I still can't see the Americas and past the Urals.
>>
>>2272140
The war didnt break the united kingdom
>>
the game is still in a better state than EU4, Victoria 3, CK3 launch.
>>
File: file.png (548 KB, 820x563)
548 KB
548 KB PNG
>>2272147
the age is almost over tho, it ends in 1537

is it really up to the player to do everything
>>
>>2272148
I mean thats historical, czechs kicked a lot of ass then realized that staying hussite would be a stupid idea longterm so they walked back on a lot of their points
>>
>>2272155
Misread but yeah they will all focus Africa first. If Portugal stays alive they'll go for Brazil, and Spain for Mexico/Caribbeans. Never seen Britain get itself together.
>>
>>2272155
maybe the've been busy fighting WW 0.1
>>
>>2272120
Ottomans have never beaten Mamluks in my games. They just convert to orthodoxy and sit in Anatolia doing nothing. Maybe if they're lucky they'll take Istanbul.
>>
>>2272154
Where are everyone defending those launches?
>>
File: file.png (2.97 MB, 2494x1257)
2.97 MB
2.97 MB PNG
>>2272160
whoops
>>
Just learned that my allies can take MY provinces by taking it from my revolts. What kind of retarded shit is this?
>>
>>2272064 (me)
Another common complaint seems to be
>NOOOOOO WHY ARE MY COLONIES IN NORTH AMERICA LOSING MONEY AAAAAAAAAAAAAAAAA
Weren't most colonies a complete waste of resources? Spain got the best ones that actually made tons of money.
>>
>>2272165
some revolts you have to negotiate peace some you add territory back after occupation, i still dont understand it
>>
>>2272167
They were long term investments. north america for example solved a lot of food insecurity in great britian with corn exports.
>>
>>2272167
it may be wrong to say a complete waste but most were not directly profitable
but the game does not portray how most colonies were not state funded or how a lot of expeditions were privately funded
like the other anon said north america provided GB with food/lumber and a bunch of other stuff but in game this isn't important at all because you can just build up your home RGOs and not worry about food
>>
>>2272168
Treating revolts like nations and having to negotiate peace with them even if you absolutely destroys them is something extremely retarded and they need to fix it ASAP.
>>
>>2272173
>>2272169
bulk trade in food and raw materials is basically never profitable ingame however
>>
gold and silver mines like the Spanish got are immediately very profitable, also the natives in these regions were much more developed so the Spanish didn't have to build a lot in infrastructure they just replaced the Aztec/Incan administration with their own. North America was mainly lumber, food (corn and fish) as well as a small amount of cash crops like tobacco. They also had to build the administration and infrastructure from nothing.
>>
File: file.png (1.3 MB, 822x1263)
1.3 MB
1.3 MB PNG
>>2271712
haha, and they are still their tributary for some fucking reason, despite in their fantasy state being stronger than both horde and moscow, but ai probably cant estimate it correctly, it sees that the horde has 5,7M people and gets shit scared
>>
>>2272179
In vicky3 age countries like denmark and italy could actually get rich without having to conquer colony
In euv era colonies like haiti and cuba were printing free money
>>
File: file.png (1.32 MB, 1499x724)
1.32 MB
1.32 MB PNG
>>2272184
woomp woomp
>>
>>2272184
They'll never stop being a tributary by themselves. First of all it probably costs too much warscore to free themselves and second being a tributary is just an obligatory alliance, you don't actually pay that much and you get some other nigga to defend you. It's actually beneficial.
>>
Why are England and Bulgaria's flags just a color swap of each other?
>>
File: file.png (480 KB, 696x578)
480 KB
480 KB PNG
>>2272188
true, what the fuck
when i played as a vassal or something i was paying a significant portion of my income to the liege
>>
File: alldifferentcountries.png (48 KB, 1630x779)
48 KB
48 KB PNG
>>2272190
>
>>
>>2272192
They are disloyal so they pay less.
>>
>>2272193
Is that Niger?
>>
File: 567tg675.jpg (39 KB, 1103x446)
39 KB
39 KB JPG
New money making scheme just dropped.
>>
>>2272196
and i assume they can still wage any war they want?
being a tributary is kinda nice then, what was such a big deal historically
>>
Why are rebellions so worthless. Like nothing ever happens. 95% of a country rises up in revolt, no consequences. 3 months later everything is back to the status quo.
>>
>>2272146
The Papal States are always one of the #1 colonizers due to the amount of money they get which leads me to believe having the game on Hard/Very Hard from the start may make the AI more inclined to colonize. Might do some observer test games to check if no one else has tried already.
>>
if the simulation was good, as in, if the social economical and geopolitical layout was accurate, and mechanics were true to life, then you wouldn't have to rail-road nations with mission trees or specific scripts to have 80% outcome be historically accurate
>>
>>2272203
It's great when you're small next to big guys
>>
File: weak sperm.png (1.14 MB, 891x1237)
1.14 MB
1.14 MB PNG
Why does this happen every game
>>
>>2272206
Yes... But alas, the technology isn't there yet, so we must buy the DLC...
>>
>>2272209
I don't see any italian pops so this isn't every game.
>>
File: Sick man of yurope.png (1.37 MB, 2520x768)
1.37 MB
1.37 MB PNG
ATTENTION
Something might be HAPPENING in the game I'm observing.
Thank you for your attention on this matter.
>>
>>2272209
Prussian Amazon... Vgh...
>>
File: file.png (671 KB, 643x915)
671 KB
671 KB PNG
>>2272205
i will have to wait and see but so far they are way behind france in this regard.
i kinda feel they should not be allowed to colonize to begin with, only convert maybe.
>>
>>2272209
>no italians
>turks doing anything
this isn't everygame
>>
whats the best way to go about vassalizing someone else's vassals? do i really have to go to war twice, once to free them and then another to vassalize them?? seems like a pain. and every CB has such high cost modifiers to do anything
>>
>>2272216
full annex their overlord.
>>
>>2272216
You can transfer vassalage if the vassal is part of the war on their overlord
>>
Is the AI allowed to separate peace disloyal vassals?
>>
>>2272217
it's those bastards Majapahit so can't really do that.

>>2272218
they're in the war but on their overlord's side, not mine
>>
>>2272220
>LLM
claude can't even beat pokemon and it's way larger and smarter than local
>>
File: 1764476698139745.jpg (65 KB, 640x869)
65 KB
65 KB JPG
>>2272220
So they'll inevitably play like the retards on Reddit?
Thought you wanted smarter AI.
>>
Are the Handgonners actually worth building? I love getting early guns but armored cav definitely seem more impactful, at least just from the numbers.
>>
>>2272222
Don't you have the option to vassilize the vassal in the peace deal? Might have to occupy them first to be available.
>>
>>2272226
they are a meme but I geuss you could mix them in with your infantry.
>>
>>2272227
I've never seen it even when fully occupied. Even releasing some of those vassals is way over 100 war score with the only CB I can get against them
>>
How do I optimize a BBC (Building based country) to be both tall and wide?
>>
>>2272226
Why does everyone keep asking this? All units are exactly the same except for the unit size and a few minor bonuses. Unit composition doesn't matter unless you plan on storming forts.
>>
>play eu4 anbennar while waiting for eu5 to get fixed
>they changed rezenkand from elf conquistadors to goody-two shoe freedom fighters trying to save the new world from evil
Are you fucking kidding me
>>
>>2272232
The numbers are certainly different but I can't get a handle on how each unit is actually performing, they're really the same? Can I ask how you determined this?
>>
>>2272234
>play reddit mod
>get reddit changes
why are you surprised?
>>
The combat doesn't make any sense
What is Johan doing?
>>
>>2272235
All unit type of a certain age share the same regiment size and damage (which determines how good they are in combat in terms of damage done). The only things that change are initiative/morale damage/damage taken. It's completely retarded.
For example you have 2 infantry types per age. One is 'regular' and has standard stats with no bonuses. The other has the same stats but with a bit more initiative but more morale damage taken.
>>
File: mechanic.png (447 KB, 720x547)
447 KB
447 KB PNG
>>2272239
he's fixing it
>>
>>2272242
How does this compare when you're talking about infantry vs cavalry?
>>
im sorry lads but eu4 is the superior game
im afraid it wont ever be surpassed
>>
>>2272245
Cavalry is just better and costs less manpower, but it sucks for storming forts. In my last game I had a few cav armies and 1 inf army for storming forts.
>>
>>2272209
>No giant Neapolitan blob
This doesn't look like "every game"
>>
>>2272247
4 wasnt even better than 3
>>
>>2272247
I'm trans btw
>>
Kijow.
>>
Is there somewhere that explains what impacts siege progression? The AI seems to conduct sieges much faster than I do and with far greater consistency, and I don't see what they're doing that I'm not.
>>
>>2272188
ye they never declare independence no matter what
i also checked in my muscovy game, to cancel them was 450% warscore??? they were same size roughly as at start

>>2272189
i mean he's not wrong, they were highly developed compared to the rest of america
in particular, cortez just coopted the native hierarchy after taking tenochtitlan, they were kinda used to being subjects and he was generally more benevolent than the fucking aztecs were

of course, over time new arrivals from castile demanded rights and influence and all that so the system kinda collapsed after the first generation. didnt help that 85% of the natives died off either.
>>
>>2272256
AI has a hidden +3 to siege rolls, nothing you can do about it.
>>
>>2272256
more canons
>>
>>2272256
reinforce your forts
>>
jaguaribe
>>
Everyone knows you can click on Ctrl+y to turn on promixity map mode which will show how proximity to a province is routed when selecting it? Would post an image but we are beyond image limit2ddmn
>>
>>2272212
keep us updated, this seems kino.
>>
>>2272265
Quite literally nothing happened. The revolutionaries won and the Ottomans are still a monarchy. I don't even understand it.
>>
>>2272234
They want to remove all the old chuddy content.
>>
>>2272269
did the rebels annex land? or do they enforce demands like in vic 2? i dont understand.
>>
what the fuck is the AI doing to its armies and why have I not lost a single battle in over 200 years
>>
>>2272273
I don't know how it works, but the ottomans were 100% occupied and then the rebel movement/territory just disappeared.
>>
>all my vassals and colonies are completely disloyal because their combined strength is allegedly stronger than me
>age of revolutions in 4 years
how fucked am I?
>>
>>2272281
Get ready to spread your asshole open
>>
>>2272281
Boost loyalist movements/increase diplo spending/increase relations. Or make more standing armies.
>>
>>2272274
they don't know how to make more regulars than you
>>
>>2272287
Even regulars get BTFO though. Not even terrain penalties help AI armies.
>>
>>2272225
I want to ask Tripadvisor how to play EU5
>>
>>2272010
>more bloat = more good
dumb
>>
>>2272209
>>2272249
this
replace turks with neapoli and then it's accurate
>>
anyone tried stacking loads of cav on one flank?
wipe out enemy flank quickly, and then get the flanking bonus on their center
>>
>>2272290
do they build enough cannons?
>>
>>2272256
Admin skill of general helps I think
>>
>>2272049
That guy was a retard. He could have just quoted the bible verse about washing yourself in running water when being sick or interacting with them. Instead, he had to harp on about little invisible disease spirits.
>>
does the AI ever try to take back cores they lost? feels like random provinces are taken too easily and i never see a war to try to reclaim it. shit like aragon or tunisia in italy or any european in the balkans/anatolia. not sure if the AI thinks the enemy is too strong so never goes to war or what
>>
>>2272051
You can build farms and fishing villages.
>nobody ever starved btw
Genius.
>>
>>2272256
are they resieging forts that you took? you need to refill the garrison with regulars
if not, then it’s either tech bonuses, general admin ability, cannons, or spy network
>>
is anyone else just completely clueless while playing this game. i used to play eu3 instead of eu4 when eu5 wasnt around due to my potato pc and its a game so simple and not much complex at all anyone can understand it. However here in eu5 i just feel like a complete retard. anyone else feel the same?
>>
>>2272070
>>2272072
If you understood those systems, you'd also understand why that's not a big deal.
>>
>>2272303
not really. and I think thats because "cores" dont really work like cores did in EU3 and 4 where you basically kept permanent claims on a province. as soon as the AI loses territory they basically completely forget about it.
>>
>>2272115
>anon keeps rerolling his die at board game night, emphasizing how there is nothing inherently wrong with that
>>
>>2272308
It took me a few failed campaigns to get my head around what I'm supposed to be doing.
>>
can you re-form really old nations?
>>
>marry one of my nephews to a distant cousin
>lose 10 legitimacy
did they fuck up the 'marry a local noble' thing?
>>
>>2272234
>harpies suddenly care about consent in 1444
Not sure if I'm even looking forward to EU5 Anbennar.
>>
that’s probably a post from a real person on reddit
>>
>>2272239
The idiot doesn't understand the bloated mess of 500 combat and unit modifiers he made either, and refuses to test any of his changes for some reason.
>>
"ai" wrote that actually
>>
>>2272320
>>2272225
>>
>>2272297
They almost only make infantry for some reason. Must be why they always take 3 times my casualties.
>>
>>2272256
It's because you either don't put a garrison in captured forts (like a fool) or because you are all in on the offensive value (like a fool).
You probably do know about artillery helping with sieges (like a regular person).
>>
>there's literally ZERO cathars in my country (Muscovy)
>fucking have to lose 10 to all my heir's stats or he converts to Cathar
what the FUCK, who did you talk to nigger? your fucking hallucinations or something?
>>
>>2272323
AI gets absolutely destroyed by my cavs atm because they just build handgooners and early arquebussies
>>
give me one good reason i should stay catholic
>>
>>2272323
>>2272328
where should I put handgooners anyways?
>>
Oh so I can grow chili in fucking Estonia but I can't grow cocoa in Poland? What kind of schizophrenia is this?
>>
>>2272329
Because it thematically fits your campaign. Swapping culture and religion for min/max-reasons is very soulless.
>>
>>2272330
I press the magic balance button and God guides them on their way.
>>
>>2272325
Do it anon. Become cathar russia
>>
>>2272325
It came to him in a dream
>>
>>2272334
I don't have the same religious group heir law so he is no longer my heir.
My heir is now one of my current ruler's daughter's kids and she married a local noble...
and I don't want to go into -60 stability to meme a cathar Russia...
>>
>>2272124
this isn't true, it kills 100m people every game. as the byzzies I lost 40% of my population
>>
Why is the AI building naval supplies everywhere nigga I have no navy and 1 port.
>>
>>2272342
to sell to the niggas with boats
>>
>>2272343
Except they're all unprofitable
>>
actually fuck it, I did it, I am now -56 stability but it will be funny
>>
>>2272338
>and I don't want to go into -60 stability to meme a cathar Russia...
Do it. Fate has spoken anon, you must
>>
>>2272342
because its profitable even with zero demand
>>
>>2272225
where's quora?
>>
>>2272350
its not because it cant run because theres no tin
but theres no supply and no demand so it just presumes default prices which would make it profitable

next to clay pits and salt collectors its my top deleted building
>>
>>2272340
doesnt really matter since you have infinite money in this game, as byz the disasters are way more damaging, if you avoided them then you dont even know how little black death matters. if the succession crisis is 100 on a scale, then black death is maybe 20-30 on the same scale. the worst thing about it is the 20 stability you lose instantly.
>>
OHHH I found out why I was getting -10 legitimacy every time someone of my dynasty married local nobles.
I didn't have 'royal marriage rights' active.
>>
>>2272331
yeah i don’t know why chilis can grow in cold climate areas
>>
>>2272135
They went "bankrupt" like 10 times in 18 century, it meant nothing
>>
>>2272363
It's called Chilly for a reason
>>
>>2272368
how did the 18th century end for them?
>>
>>2272363
The spice goods are stupid, they're supposed to "represent" a bunch of different categories of spices so you have giant pepper farms in Korea and chilis in siberia etc.

earlier in development they didn't even have cloves, it was just "pepper"
>>
im a retard can someone explain to me why beer and liquor are two separate things?
>>
>>2272377
Same reason why lumber and masonry are.
>>
>>2272377
Beer is fermented from grain
Liquor represents all spirits so it can be made from a lot of things, including beer
>>
>>2272371
I think you’ve got personal feelings about France, anon
>>
>>2272377
beer is weak shit and liquor is strong shit
beer in the middle ages was a lot less alcoholic and basically used instead of drinking water a lot of the time because fermentation made it safe to drink. whereas liquor is just for getting smashed
>>
>>2272377
Is this a game design question, a question about beer and liquor or is it a practical thing?
If it's a practical question, you can produce liquor out of beer.
>>
anyone gonna make a new thread
>>
>>2272356
Based
>>
Reminder that Jesus was the son of God, he is not God. If he had to be created, then he isn't eternal like God.
>>
>>2272291
At least Tripadvisor would know its shit in geography
>>
>>2272291
>>2272391
>What's the quickest route to the indies?
>>
>rejecting the Trinity in the year of our lord 2025
>>
>>2272383
I just don't think France was snubbed of its future as a hegemony by a revolution caused by its inability to manage its economy
>>
Why don't we just worship Mary as a fertility goddess?
>>
>>2272399
True. After the Revolution and the Napoleonic Wars, France was still a force to be reckoned with. What truly killed France (and Europe as a whole) were the World Wars.
>>
>>2272406
we should start doing that
might revitalise christianity
>>
>>2272406
Catholics have been doing this
>>
>>2272406
dont look at what's happening in latin america right now anon
>>
>>2272414
lots of drugs?
>>
>>2272414
Nah, they worship santa muerte and palo mayombe shit there
>>
>>2272390
But Christianity holds that Christ was eternally within the Father, not created.
dumb fuck
>>
>>2272406
Whenever I see a girl her age I am lost because of her divine grace and beauty. Some holy things echo through humanity in such ways. Is reverence not part of worship. On weekends, even the supermarket turns into a holy place.
>>
>>2272419
Trinity deniers don't really care about any of that Bible stuff.
>>
>>2272406
Don't Trideists do this already? By claiming that she gave birth to God?
>>
>>2272423
>The Gospel of James also states that Mary was 12–14 years old at the time of her betrothal to Joseph and that she was 16–17 during her pregnancy, according to most manuscripts.
anon....
>>
>>2272427
I wish my missionary dad was CIA funded because we grew up poor as hell
>>
>>2272432
>>2272432
>>2272432
colonize
>>
>>2268743
That’s the enemies armies you are taking as prisoner you retard. Click on them, you can ransom, kill or hire them.
>>
>>2272358
ive done probably 4 successful byz runs and the disasters are completely toothless. if you can beat the ottomans in the first war (by just nocbing them day 1) you're completely fine
>>
File: Eastern_Roman_Campaign.jpg (3.15 MB, 3247x3048)
3.15 MB
3.15 MB JPG
What’s a good pace for reconquering the Eastern Roman Empire’s territories? I plan to restore Justinian’s borders, and potentially colonize in East Asia, East Africa, and South Africa (islands, trade ports, cape, maybe Australia) to roleplay foreign policy aimed at Rome controlling Indian and Oriental trade west in response to exploration opening up trade routes that circumvent Constantinople. Which Italian culture should I accept and unite my Italian provinces under? Was thinking Median since that’s what old Rome is.
>>
someone bake a new thread pls
>>
>>2272248
Infantry gives secure flanks modifiers though
>>
>>2272360
They should really write that into the effects of the privilege, instead of letting you guess from the flavor text
>>
>>2269194
That’s what you get for trying some gay meta shit you brown subhuman
>>
>>2272925
It already exists
>>2272432
>>
>>2271574
Mana was never bad tying to to mana is bad, some might say tying ideas to mana was also bad but i'm conflicted about that
>>
>>2271566
I'll be keeping a close eye on this



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.