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Why is the 3rd game in a strategy series often cursed?
>HW3
sucks
>AoE3
sucks
>DoW3
sucks
>Victoria 3
sucks
>HoI 3
sucks
>Civ 3
sucks
>Stronghold 3
sucks
>CoH 3
sucks

I think devs simply fail to innovate on the originality and refinement of the prior titles and end up flopping
>>
because everyone expects the same jump in quality from 2 to 3 that they got from 1 to 2
but in reality, there was nothing more that could have been added to 2 because it was almost a perfect game

For the purpose of this comparison, EU3 was #1, EU4 was #2 and EU5 was #3, because no one really cares about EU2 or 1.

Add C&C3 to the list.
>>
>>2284712
See I was going to add C&C 3, but I think it's a pretty decent game all considered
>>
>>2284704
Because by the time you get around to (typically) the third game in any series, the studio that made it doesn't exist any more. The name does, sure. Even some of the original people may well be there but they're not calling the shots any more since they inevitably got bought out.

Effectively, the people who made game 1 (and sometimes 2) made it for the love of the game. They had the passion for the project and it typically shows. Dawn of War 1 is a wonderful example of this. Flawed, yes, but they did their absolute screaming best. DoW2, while different, still showed elements of this but you could tell that external influences were fucking things around for them. DoW3... well...
The same goes for any game. By the time number 3 gets around to being made its not being made for the love of the game any more, its being made to print money. The original dev's (if they're still there) can't make what they want because they're pushed by external factors to make something as dilute and milquetoast as possible to appeal to the broadest audience they can get. And worse, if they're angling for a 'multiplayer first' type (like Homeworld 3) then pretty much any hope of soul the game may well have had has been sacrificed on the altar of theoretical return.
>>
>>2284704
WC3?
>>
>>2284833
I said OFTEN
>>
>>2284833
It's pretty cursed, all right. It brought WoW and LoL.
>>
>>2284704
Counterexamples:

CC3, AoE3

AoE2 sucked and the only good CC aside from CC3 is Generals (ZH)
>>
>>2284894
Vantablack take, crack the cyanide capsule NOW
>>
>the debut entry will typically be rough, but if well received, people will want a sequel
>if the devs learned from their mistakes, the second game will be a lot better, but if it's actually perfect, they won't have anything left to improve
>after a long wait, the third installment comes out, it was impossible to match people's expectations after the second game, so the devs just made it different and no one liked it as a result
>eventually the fourth game is made and some players say it's a return to form, others say it sucks, while some claim that it makes the third looks good by comparison or even that it was never bad
>the company/franchise kicks the bucket forever, fans say it's unfortunate because even at its worst, the series was consistently solid
>then, when nobody expects it, the makers of the original launch a kickstarter, promising a spiritual sequel the fans always wanted...
>>
>>2284704
Aoe3 and civ3 were the second best games in their respective series thoughbeit. I could even make arguments as to how certain aspects make them worth playing over the supposed best games.
>>
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>>2284704
>>Civ 3
>sucks
LISTEN HERE SONNY, CIV3 IS THE BEST ENTRY IN THE SERIES AND THATS FINAL... KIDS THESE DAYS JUST DONT KNOW HOW TO USE MULTIPLE UNITS PER TILE... AND WHATS WRONG WITH GRIDS ITS A COMPUTER GAME USE SOMETHING THE COMPUTER CAN UNDERSTAND... NOW GET BACK TO MOWING MY LAWN!1
>>
>>2284704
age of wonders 3 was ok
>>
>>2284704
HW3 is a direct descendant of the direction taken by HW2.
The series was doomed to end up there since then, they just skipped having a slow descent to garbageness via a bunch of increasingly bad title, and instead held as long as possible to unleash all that shit in one go.

The series was cursed as soon as it left HW1 & Cata's style of storytelling.
>>
>>2284704
>HW3
please
haven't i suffered enough
>>
>>2285602
The leaked version of HW3 didnt look bad, the actual game was straight Blackrock gay and lame
I guess the higher ups that dont get fired changed it
>>
SANDS AND SINNERS
>>
Homeworld 2 was pretty bad as well. I don't know how people memory holed this .
The only 2 good games in the franchise are the original and Cataclysm.

*Ancient mystic prophecy
*New never-before seen evil aliens that suddenly have taken over the galaxy... that are just the walmart version of the previous evil empire.
*All the Bentusi are dead except this one ship lel.
*"The Progenitors" , the oldest sci fi cliche in the book.
*Villain has 3 nigh-invincible death stars up his ass that he only brings out once you have the one thing that can kill them.
*The ancient god you hear about in legends is a giant ion-cannon-frigate
*You liked salvage? fuck you lel
*The self-balancing rubber band difficulty in the original pre-patch version.

I guess Homeworld 2 Complex sugar coated a lot of the awfulness?
>>
can someone give me some tips for homeworld 1? I played a few missions but I can't really wrap my head around the strategy of how to approach combat, I build a bunch of ships I send them to attack and then I either win or lose with little idea why I won or what I should be doing different if I lose

like in a age of empires style game I could attack with and army lose and then think "hmm those archers in the back line were firing the whole time I should have focused my attention on them" or "wow those knights hit hard I need more spearmen". It's usually easier in an RTS to parse whats going on then it is in homeworld
>>
File: Homeworld.webm (2.93 MB, 1280x720)
2.93 MB
2.93 MB WEBM
>I CAN'T HOLD IT! I'M I'M---
>I'M GROOOOOWWWWIIIINGG
What a based dev for putting in his giantess growth fetish.
>>
>>2285802
>*All the Bentusi are dead except this one ship lel.
Cata does justify 99% of all Bentusi having fucked off and never come back. Hell, only the 3 that were directly threatened by the Somtaaw should still be around at best.
But yeah, agree with the rest.

>sugar coated a lot of the awfulness?
It was le epic micheal bay moment in a series that was mostly the opposite.
It was refreshing and fun back then, we couldn't have know that it was going to be the new tone instead of just an epic final conclusion.

Complex was nice tho, sunk more our into it than the actual game.
>>
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>>2285802
>The only 2 good games in the franchise
not so fast
>>
>>2285823
>can someone give me some tips for homeworld 1?
scavenge everything
enemy capital ships are hilariously vulnerable to being scavenged
>>
>>2285827
Genuinely, what did they mean by this?
>>
i like CK3
>>
>>2285823
In the early missions, large numbers of heavy corvettes set up in a wall formation will obliterate pretty much everything you come across. When you fight the pirates you can steal the laser frigates for some ability to punch up at frigates till you get your own laser frigates. Then , a lot of missions facor certain ships, the swarmer guys die vs multi gun corvettes etc. Lastly , homeworld's campaign relies a lot on scripted sequences , so doing a mission a second time is a lot easier since you know when / where the game spawns new threats
>>
>>2285915
she's a GROWING threat
>>
>>2285823
You have ctrl groups of ships set up in formations, if I remember correctly, fighters are in x for claw, everything else is in wall. Then it s just rock paper scissors. Hw 1 's balance wasn't that great, the only ships I remember needing were interceptor in the beggining ,hvy corvettes in the mid game, and a giant wall of ion cannon frigates to shoot at anything larger than a corvette, with support frigates repairing them. When you get destroyers and cruisers just add those to your anti large ship group, and when you get missle destroyers you can replace your corvettes with those. Winning fights was just a matter of focusing down highest level threats and cycling your wounded large ships out when they fall below 50%. I spammed a lot of probes to see where enemies are coming from first, so I could position my unit groups properly.
>>
>>2284704
>AoE3
>sucks
AoE3 is the 4th AoE game, you barely not underb8 dipshit.

>Age of Empires and Rome
>Age of Kings and Conquerors
>Age of Mythology and Titans
>Age of Empires 3
>Age of Empires Online
>Age of Empires 4
>>
>>2285981
>AoE3 is the 4th AoE game
Age of Mythology is not an AoE game
Notice how it's "AoM" and not "AoE"?
>>
>>2285823
>I can't really wrap my head around the strategy of how to approach combat
fighters beat fighters
bombers beat big slow ships
corvettes beat fighters and bombers
frigates beat corvettes and frigates
ion frigates deal high concentrated damage to single targets
destroyers destroy frigates and other big ships
missile destroyers are the artillery of this game, they're good against everything
heavy cruisers beat other big ships and are just big destroyers with much more hp and firepower, highly prone to getting stolen due to being slow, steal every one you encounter
carriers are mobile producers who can create units up to destroyer tier independently of the mothership
stealth fighters can safely delete frigates if microed correctly, but its too much work for the payoff imo
>>
>>2286011
That's retroactive PSX-PS1 bullshit. Back in the day it was made and promoted as the sequel to AoE2.
Peopke who were noit even sperm at the time they showed this shit at E3 get no say in what it is.
>>
>>2286019
AoM was always marketed as a spin-off
why would anyone think a mythology game would be a sequel to a historical series?
>>
>>2285823
Focus on enemy capital ships one at a time with your capital ships, meanwhile screen their strike craft with yours (if I remember correctly you can click+drag+possibly a hotkey to spread out attacks across a whole group of enemy units). If you are at the point in the game where you have support corvettes/frigates, use them to heal your cap ships.

I sort of disagree with the one anon on heavy corvettes, in the early game they're the heaviest ship you've got so maybe briefly worth it but I don't feel they justify their much higher price vs just getting a bunch of fighters (they really aren't THAT good against fighters). Multigun corvettes are insane vs fighters though, those are worth buying. Of course you need salvage corvettes for >>2285908. Assault frigates aren't really worth stealing other than the first time you see them because they are harder to approach without getting wrecked. Ion cannon frigates are comically vulnerable to salvage.

As to other general rock-paper-scicsors:

> fighters beat/stalemate other fighter-class craft
> bombers good vs cap ships but honestly it's usually easier to just build/steal cap ships
> Multigun corvettes shred strike craft. Do NOT try to approach enemy multigun corvettes with your fighters.
> Heavy corvettes good against multigun corvette I guess
> Assault frigate good against corvettes
> Ion cannon frigates good against cap ships
> Big cap ships are big
> Support frigates are your healers
> Dont build defenders they are shit. I'm not sure Remastered even has them.

Good luck, if you didn't steal all the ion frigates you saw you'll need it.
>>
>>2284712
I think EU5 is quite good, better than EU4 on release.
Most of the good features of EU4 were not there on release, as it was basically EU3: Divine Wind 2.0.
>>
>>2285823
After playing Homeworld 1&2 remastered, Cataclysm and Deserts of Kharak this year, I noticed that these games are only hard in the beginning where you only have light units that are hard to use and easy to lose. Once you max out your destroyers and cruisers and give them anti-fighter escorts nothing can stop you. The AI is dumb and scripted, sending big armies that you need to attack head on - placing probes around will let you know they're coming.
In Homeworld 1 I struggled against the Kadeshi, but everything after that was easy. All my heavy cruisers were from salvage and they kicked so much ass.
Cataclysm was rough with just ACVs for so many missions but destroyers from salvage and then Somtaaw's own capital ships trivialized the game.
DoK was the hardest (and most fun) at the Kalash site.
>>
>>2285802
one of the producers hired his gf to be the writer or something.
>>
>>2284704
>Civ3
>sucks
The only thing that sucks here is you faggot, take that cock out of your mouth
>>
>>2285708
It was fine until they decided to hire some troon writer to pozz it up
>>
>>2284704
AoW3 was great.
>>
AoE3 was good
>>
>>2285979
bombers were best in claw formation
fighters were whatever
>>
>>2284704
>aoe3 sucks
bait
>victoria 3 sucks
more understandable but still ....bait
>civ 3 sucks
super bait, confirmed
>>
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>>2286709
> HW1 gets easier at the end
uhh anon?
the supernova level??
the warp gate level???
Surely at least on your first playthrough you found these somewhat challenging????

>remastered
OK, this slightly dulls my point (no fuel levels to micro, all resources auto-collected at end of level even that fucking supernova... lol...), but still....
>>
>>2287971
>>2287958
Astoundingly bad taste!
>>
>>2288003
>bad taste
>aoe3
>civ 3
>vic 3....actually this one is "kinda" understandable
your opinion=poo
>>
>>2284704
>AoE3
>sucks
Only thing here that sucks is your whore mouth you fucking faggot
>>
HOI 3 is great and the one time they dared to actually lean toward making a real wargame.
>>
>>2284704
Baldur's Gate 3 and Fallout 3 both fall into this as well.
>>
>>2288130
You might personally dislike BG3, but it's broadly praised
>>
>>2288196
>it's broadly praised
That's rarely the sign that something doesn't sucks.
>>
>>2288130
>fallout 3
good opinion
>baldurs gate 3
bad opinion
>>
>>2288211
I'm all ears
>>
>>2287986
Yeah, those weren't hard in the remaster. I heard the fleet scaling supposedly makes it hard to beat without a mod to dial the scaling down, and the Kadeshi levels did filter me at first. However, I tried again a few months later and beat the whole whole game after that no problem. Like I said, a wall of capital ships owns almost everything smaller (cruisers demolish frigates in just a few shots from a long range, yum), and also gravwell generators make strikecraft harmless.
I don't remember whether the original was hard, but I do remember it being long-winded.
>>
>>2288196
>>2288274
Trump is broadly praised
So was Clinton and Kamala
So were Epstein and Einstein
Pick your poison



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