Watcha>playan>listnan>unit favanFor me it's the RA allied campaign, TD's Depth Charge and I love the artillery, I just think it's neat.
>playingStellaris Console Edition>listeningI don't listen to music>fave unitFeet
I loved Red Alert so much as a kid.
>playanrescue hammerfest base>listnanhttps://www.youtube.com/watch?v=RPTsD_Y8LXM>unit favanpic relatedit's summer 2002 again, right?
>>2296518>it's summer 2002 again, right?I got my first gf in summer '02. It ended in fall '02.
>>2296098Based
>>2296518While I like the OG CnC's setting, something about TS doesn't appeal to me, but I can't quite put my finger on it.
>>2298060that its 10/10 atmosphere is ruined by the 2/10 gameplay?
>>2298071What exactly makes the gameplay 2/10? The building modularity?
>>2298634Left-clicking to moveLiterally unplayable once you are used to modern RTS controls.
>>2298675That doesn't make any sense, as even RA2 still had left click to move
>>2298675>Left-clicking to moveNot an issue for anyone I knew, including some hardcore Warcraft 2 vets. What was an issue that it felt sluggish and somewhat simplistic after playing Starcraft, and a lot of concepts ended up looking better on paper (which is why RA2 had to streamline or outright abandon many of them).
Been replayan TW recently.Luv me Scorpion Tank spam. With one or two attack bikes to shoot down airniggas.
My negroes, I think Tempest Rising is delightful.
>>2298681The game is old, though. I believe Tib Wars is where this changed to right-clicking, but it's been so long I forget.
>>2299045Wasn't it Generals though? The entire game was so slavishly eager to adopt Blizzard RTS formula.
mental omega
>>2299783Shill me on it
>>2298060I still want C&C:TD redone in Company of Heroes engine. I don't think you could carry over everything one to one, but I think the various units having more permanence on the battlefield and being better defined would really help shape the game's combat better.Even something as basic as GDI having NATO-like squads of soldiers vs NOD having mercenaries and militants would help set the tone, not even mentioning what things would feel like with a combined arms force with a flame tank or mammoth right next them being backed up by Orca support.
So, I seem to be retarded:I started playing TD on OpenRA.Just some light skirmishes against Cabal AI (no fucking idea if that is a strong or weak one).When playing GDI, I basically dominate the battlefield.Sure, I might lose some dudes in the beginning, but I quickly push back and through.Now I tried NOD because I wanted to see what I can do with them, and as it turns out, I SUCK at NOD.Yesterday I had a 40 minute match with the very same AI that led to me getting obliterated in the end.Today I had another 40 minute match where I managed to verrrry slowly push forward, but it was a proper pyrrhic victory, as I actually lost more units.tl;dr: how do I into Nod?