[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vst/ - Video Games/Strategy

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 1752827986142.jpg (209 KB, 1552x873)
209 KB
209 KB JPG
1.0 releasing soon. Did they ever fix the early game or is it still incredibly fucking boring?
>>
Still boring. Agent whack-a-mole, the game.
>>
>Game about aliens invading the universe
>Let's have the player spend 3/4 of the game assigning agent tasks
What were they thinking?
>>
Just play XCOM Files.
>>
I feel like the space combat should've been more abstracted

these guys managed to design probably the worst control scheme I have ever seen in my life for a space game. Literally just fucking copy children of a dead earth with a fast intercept/pass and all your manuevers done in the orbital transfer

also the ability for xenos and xeno aligned factions to cast a magic spell and take over your control points is one of the most retarded fucking ideas I've ever seen put in a game, the counterplay to it is even worse: You have to metagame knowing ahead of time they can do it, and then dedicate half your fucking research and gameplay towards preventing it 2-3 years before it starts happening and there's no way to know if your efforts worked or not because it doesn't tell you its working, and if it doesn't work it's game over because you cannot research and counter the problem faster than the AI can fuck up the nations you used to control so you play for 10 or 12 hours and then a CP gets magic spell'd and you know it's game over and you have to restart or else play an absurd whack a mole bullshit game trying to retake CP's on 3% chances every turn instead of doing something productive

and somehow retards sucking the devs dicks off think this is good game design

stupidest shit I've ever seen and one of the reasons I don't even bother playing this game anymore
>>
>>2298996
They actually made it worse. They have continuously nerfed out just aboyt every effective strategy anyone but the most optimizing cocksucker would use. Basically it’s just a game for their discord fagos now. It’s better to just wait till it hits 1.0 and mod it so the retard devs aren’t screwing shit up over and over again
>>
>>2299346
I’ve repeatedly wasted my time trying to reason with these people. It’s a complete waste of time. Classic case of devs with a god complex being surrounded by mewling pseuds. What a fucking shame too, this has some great bones in early space transfer and ship-to-ship combat, but without exaggeration every single update has strayed further from a fun experience. Definitely the last time I even bother looking at “games” from these dipshits.
>>
>>2299346
They should have just copied nexus the jupiter incident.
>>
Funny I recently happend to torrent it and anons summed up my problems with it perfectly. Also WTF >>2299346 glad I never made it very far that sounds aids after the boring slog that is early game.
>>
>>2299391
Yeah and he’s not exaggerating either, you are straight up FUCKED if you are playing on normal. Honestly I’d just turn discovery of everything to 100%, turn up research rate by 75%, put the difficulty to Cinematic, and increase starting CP tremendously. It can still be fun but only if you don’t get stuck in the gay whack-a-mole nonsense. Wish I’d just kept my pirated copy and never bought it.
>>
>>2298996
This shit is still in early access?!
>>
>>2299471
1.0 is releasing next month.
>>
>>2299471
Yes, and if you ask why it's still in Early Access their dicksuckers pretend that all Early Access games stay in development this long.
>>
>game has a bunch of factions
>the only factions that matter are the ones you are direct rivals to, and the aliens
>you can have allies, but they won't help you because the metagame is to take anything useful in the early game and as a result nobody can play catch up
>>
>>2299501
Well yes, objectively they do, some even longer. 3 years is a pretty average EA period, it might even be on the shorter side.
>>
>>2299541
Early Access games are on average released in under 2 years. 3 years is not at all normal, despite the few games that are sometimes in Early Access for over a decade.
>>
>>2299579
Just a quick search
>Subnautica was in early access for just over three years, launching for PC in December 2014 and leaving early access for a full 1.0 release in January 2018
>Baldur's Gate 3 (BG3) had a long development cycle of roughly six years, starting around 2017 and leading to its full release in 2023, with early access beginning in 2020,
I dunno it seems like 3 years is pretty normal.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.