OpenTTD 15.0 released!https://www.openttd.org/news/2026/01/01/openttd-15-0
>>2313409is anything new?
I simply can't play this childish simulation compared to the adult focused a-train games.
>>2313825What is the best A Train game?
>>2313809no
>>2313895railroad tycoon
Going to attempt to highjack this thread to talk about Transport fever 2. I feel like the map sizes are underwhelming.
>>2314223i've played openttd but not tf2 so i have nothing to add whatsoever about your take on the map sizes
>Companies in multiplayer no longer have passwords, invite specific players using buttons in the Online Players list instead>Island maps can be surrounded by infinite water instead of void>Rivers can end in wetlands if unable to reach sea>Bridges can be placed over stations and road stops>Roads can now have waypoints>Houses can be placed manually>Industries and towns have graphs of their cargo history>Improvements to menus, including a new main menu and a combined game options and settings window>Many more features, changes, and fixesHouses being placed manually sounds like it could be used to make a Soviet Republic mod.There's so much foundation here to turn OpenTTD into a city builder.>>2314223They are, but that's what TT3 will fix.
>>2313409i like how you can place houses now
>>2313963based and EGA-pilled
>>2314426sounds op
>>2314223Why does the campaign suck so much compared to the first game?>Objective 1: connect A and B>Objective 2 (unknown at the beginning): connect A to C in a way that forces you to rip up the existing route to BAlso worse music. I really can't think of many advantages over TF1.
>>2313895Tourism if you are new to the series or 9 with the latest update if you want a challenge.
>>2313943good
>>2314426I can role-play as a SimCity player while playing OpenTTD now! Unfortunately, it is not possible to construct buildings outside the scenario editor tho.
>>2315116you can if you enable the advanced setting for itEnvironment -> Towns -> Placing Individual Town Houses
you know, I loved the old TTD music so much, I haven't played as much OpenTTD but has anyone really attempted to make some sort of downloadable mod with good music, last time I checked the music wasn't all that good anyway.
>>2315116it would be way op
So ECS is dead, right? It's just FIRS and its offshoots now?
>>2314324>infinite waterusecase?>wetlandscool>house painter no worse than founding industries i guesstime to play some trains i guess
>>2314324i would love to see a city builder spin off from openttdit already has a leg up as far as im concerned because it doesnt use the awful americanised "zoning" concept
Is it up to date? My train station ratings are very low. Just let a train there all the time and another on at high speed?
>>2325620>Is it up to date?m8 the game rules are 30 years old
>>2325627Isn't there anything new? I stopped playing more than 10 years ago.
>>2325646Base oTTD is fairly conservative when it comes to game mechanics. You can get a lot of alternate rulesets as mods, but I don't know of anything that fiddles with station ratings. I think the fact that freight trains end up going as as as passenger ones because of game mechanics and should probably care more about throughput than speed in some cases, it's a relatively minor thing.The thing station rating does is give you a bigger share of goods so it's sort of self regulating anyway. Add trains as needed to transport everything and you will get more of it, that's all.
>>2325620station rating is silly and one of the more important factors is train engine age
>>2314223I feel the simulation is utterly broken and the UX is lacking to say the least.
>Master Hellish is still making videosI admire his autism.
>>2315116Just play A-Train at that point.
>>2313409What are some good newgrf's to use when you want to have and earlier start date?
>>2332296as far as i can tell they're all bad
>>2327431His channel is only 12¿? Feels like hes been around longer than that...