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File: mius 677.jpg (655 KB, 3343x1311)
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Thread to discuss Graviteam Tactics and Combat Mission games.

Screenshots and AAR's welcome.
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i think both are good :)
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>>2325576
I think both are bad ):
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I think both are average :|
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I have no particular opinion on any of them.
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As a seasoned GT player who played everything they made, including all DLC, I'm thinking about writing, recording and editing a comprehensive video tutorial series for Graviteam. Nobody else seems to have attempted this, just a few often incorrect tutorial videos exist focused on specifics like artillery, and some.

List the areas that new players struggle with most. Also, how best to structure such a series?
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>>2325576
Wanted to get into these graviteam games then I saw that unit deployment shit with the squares on the ground and noped out
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>>2328678
-not sure how to load my infantry into transport vehicles.
-struggling to understand how the radio/communication mechanics work.
-It's difficult to figure out when it's best to use orders and which in def and assault.
-Artillery seems to work, but im no clue to actually understand the mechanics.
-how to win an engagement with flamethrower units?
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>>2328678
>do all that
>andre changes the entire game again
>>
File: 3322.png (58 KB, 1600x421)
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Reminder that the CM team is nothing but late-war fags who REFUSE to give us the Battle of France for some reason



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