I love this game. I like it more then AOE2. Discuss it.
China expansion should have been a mythologized version of Three Kingdoms, then the AoE2 China expansion should have been a proper Sinosphere thing instead of just Three Kingdoms again.Look me dead in the eye and tell me you don't think Lu Bu fighting minotaurs and shit would be cool as fuck.
>>2327703I would love to discuss AoE2 with you fellow ledditor. How's your ranked ladder coming along and who is your favorite streamer for it?
>>2327709Wouldn't that be too far ahead for the faction time period-wise?
>>2328225Japan and Aztecs clearly aren't.
>>2328225Yes, it would. But he's retarded so there's that.
So who would you like as the 4th egyptian major god and minors?Atum with Geb and Nut to fill out the Ennead?Amun with his wife Mut and son Khonsu to have at least one member of the Ogdoad as well as the most important deity of the New Kingdom?Hathor with the likes of Maat, Seshat (Thot's waifu and daughter) and Khnum to complete the zoo?Meme picks like Medjed, Khepri, Heqet or Kek just for the fun of it?
>>2327703Another set of Mystery Achievements have been added.Probably for Demeter and Arena of the Gods, assuming that they haven't abandoned it.
>>2328314I'd really like to see Aten implemented somehow. I think it would be funny.
They should add the Semites, but theyre too cowardly for that.
>>2327709No more of three kingdoms please. (and monkey king who's ripped off from hinduism)It's the same tier as Sengoku Japan which got the same treatment in folk legends. (not like shit like Nuwa)
they should add roman gods so I can play as zeus fighting jupiter
>>2328314The Winged Dragon of Ra. Bring in some real Egyption mythology.On a more serious note, any of those could work, but what myth unit and techs would even go with them that isn't filled out by other gods?
>>2328442No idea about techs but Egypt is so starved of myth units they'll probably get whatever they can scrape by, or just invent them like in the original (I guess borrowing from the canaanites and mesopotamians is no longer an option if they want to implement them eventually).That said they still have:>Apep who by all means should be a god power like Nidhogg (he's a world ending eldritch horror I swear)>the griffin who is shared with other cultures>the set beast who is just a skinny weird dogAnd Serpopard and Akhekh who, while also weird literally who creatures, are probably the best candidates.Beyond that there's only funny looking gods that could work as myth units just like Wadjet and Horus (avenger):>Nekhbet, Wadjet vulture friend>Bennu, a bird with a cool hat>Ammit, a chimeric cocodrile who eats souls>Taweret, a fat hippo woman>Bes, a funny midget>Medjed, a japanese meme>Apis, a nice looking cowAnd... Kneph (who the fuck came up with this)Take your pick. I think Ammit, Nekhbet and serpopard would be the coolest.
>>2328738>Apep who by all means should be a god power like NidhoggApep should be a Minor God for the Mythic Age.
We do have ten new hidden achievements so hopefully we're getting content soon>>2327709I'd settle for having Three Kingdoms era Mythical Battles, you could get some scenarios out of that>Fighting Yellow Turban sorcery>Stone Sentinel Maze battle>Red Cliffs with actual god powers>Chasing Zuo Ci around while he dunks on Cao Cao over and overOf course you could do plenty of scenarios with other parts of Chinese history/mythos but it could be fun
>>2328738Medjed would be a good cheat/scenario unit>Model is rigged so that it's always staring at the player camera
What sort of stuff will Aztecs have?
>>2328810generic human sacrifices but I hope they remembered the purpose of them were to fight the tzitzimitl and not for the hell of it
>>2328911It might not be mentioned outside of a campaign. Either way, it easily lends itself to a cool and unique way to get favor, which is what it will probably be. A favor generation mechanic.
>>2328408More like it's just a shite idea in general. Utterly boring mythology compared to ones we don't have yet like Celts, Mayans and Sumerians. Virtually no-one would even buy the DLC and it would be a waste of time/resources.
>>2329158Are Mayans different enough from the Aztecs to warrant an entire faction next to them?
>>2329158I think most people are enamored with the concept of "judeo-christians fight and conquer all pagans" in whatever form that would have to take to fit with AoM, and that to me does sound like a fun campaign concept even if it doesn't work as a civBut I'd also prefer Sumerians and Mayans and Hindu, if we're talking civs that will never ever ever happen>>2329171Some similarities but they're different enoughA campaign that focused on the hero twins could be a lot of fun, if they can figure out how to make functional Mayan basketball mechanics in the game engine
>>2329261Indians aren't as sensitive to their mythology as muslims (who literally kill you for it) so hinduism should be ok.
New Demeter info dropped>Demeter, the goddess of harvest and terrain mastery, as a major goddess>Three new minor gods Pan, Hestia, and Persephone>New fully voiced Mythical Battle titled Silent Sanctuary, starring Chiron and Orpheus>New ways to disrupt economies, convert enemies, revive armies, and halt attacks>New myth units Harpies, Lykaons, Hamadryads, and Sirens>Demeter gets Wither (nothing grows in an area) and Harpies (picks up units and drops them)>Pan gets Arcadian Meadow (localised Ceasefire) and Lykaon (disguises as a villager until it attacks)>Hestia gets Communal Hearth (defense/resource bonuses in an area, converts enemy units) and Hamadryads (disguises as a tree when idle, can steal resources?)>Persephone gets Underworld Invasion (last 100 killed units resurrect as eidolons, destroys your TCs (Flemish Revolution meets The Sorrow)) and Sirens (lures enemies out of position)We're also getting Orpheus and Icarus (or Daedalus but he looks kinda young) as heroes, tooPretty cool
>>2329261Hindu DLC discussion would be impossible
>>2329171If they can do both Chinese and Japanese mythology, they can definitely do both Aztec and Mayan mythology
>>2329284Looking good.>>2329261>judeo-christians To be fair, commanding biblically accurate angels would be pretty cool. Major gods could be the Holy Trinity and minor gods could be the apostoles. Units could be mostly late-Roman to early-medieval.
>>2329261>judeo-christiansdon't use goyterms, it's Abrahamic
>>2329376sorry liberal but we must arbitrarily exclude muslims from the table
>>2329171Not really no. While their myths are different they'd both end with similar mechanics surrounding ritual sacrifices, techs/god powers involving calendars, floods and jaguars, the same feathered serpent as a major god and the same rain god as either major or minor while competing for the same myth units from that region. And all while having almost indistinguishable human units, architecture and aesthetics (if people bitched about china and japan, two distinct civilizations being too similar, imagine that but with two neighboring cultures from the same fucking country)You'd get more unique stuff out of the various celts (gauls/irish/arthurian), the romans without the greek part or just going for the Incas than the Mayans.>>2329300Not even close.>>2329284The myth units are kinda meh. Bird woman #1 (ugly), bird woman #2 (pretty), dryads again and werewolves. Their gimmicks might be fun tho
>>2329464>romans Honestly, I dont think the Romans could work. We already got the Atlanteans, who also use Greek mythology with the titans. Romans have bootleg greek gods and a lot of Atlantean units do resemble Romans in some regards. I just don't think they would be an interesting choice.Celts wold be the obvious pick after Aztecs, I feel. Maybe slavs or Phoenicians?
>>2329548>Celts, Slavssame problem but with Norse, there are bootleg versions of same gods Dagda.and Perun respectively, that being said myth units could be cool
>>2329643>bootleg versions of same godsIf you really get down to it, aren't they all the same? (even Zeus and Odin)https://en.wikipedia.org/wiki/Proto-Indo-European_mythology
>>2329548I think there are still fun things they could do with Romans. Like yeah if they wanted to be accurate their major gods would have to be the ones they share with the greeks (specially Jupiter and Mars), but they still have their own, somewhat iconic gods that could work too like Quirinus, Janus and Fortuna.But they could also use the Roman's love of syncretism as a feature, like having foreign minor gods in the mythic era with exclusive human units from those cultures (such as the anatolian Cybele, the gaulish Epona, the ptolemaic Serapis or the persian Mithras) as a way to reflect Roman conquest, expansionism and subsequent religious syncretism. Or they could have the option to worship a minor god from another player, or the ability to adopt a myth unit and few techs from a conquered enemy (by destroying their temple or something).>a lot of Atlantean units do resemble RomansOh right I forgot Atlanteans have a bunch or roman units. Such a mess of a faction.I still think Romans have a lot of potential though.
>>2329327>>2329548In my opinion the Romans should be the Abrahamic faction. Mostly because incorporating a monotheistic belief system into a game with a polytheistic game format doesn't exactly work.If anything this should be a mechanic akin to revolutions from AoE3.Basically you get the standard Roman pantheon and myth units until age 3. On reaching age 4 you are offered 2 choices no matter what initial god you chose.>Sol InvictusActs like your standard minor diety unique myth unit new technologies and minor power nothing too different.>Chi RhoBasically an all in faction switch. You lose the access to your previous myth units and those you already have are getting killed with a portion of their faith cost refunded. Your myth powers are getting replaced with a set of new ones. Your titan also gets replaced from a previous land unit to a flying biblically accurate angel unit.For abilities you'd get:>Parting the seaAn ability that allows you (for a small faith upkeep) to divide a body of water into two allowing land units to cross it while at the same time preventing sea units from moving between the two.>Fire and SaltEvery unit killed by this ability turns into a pilar of salt that blocks construction and needs to be removed by workers.>Bread and FishDoubles your stored food.>RevelationsLess of a single ability and more like a cyclical ability with mapwide debuffs that change each time you recast it. It has 4 debuffs to fit with the 4 horsemen.For myth units not much different from what you could expect except for one:>Chi Rho StandardA support unit that grants additional damage against myth units to surrounding friendly units and grants a small amount of faith for each enemy myth unit killed in its area of effect.The Campaign would just be a mythologised retelling of Constantine's rise to power.
>>2329718I dunno if that could work. Would the Abrahamic powers and myth units be stronger then the normal ones?
Any place where I can find good guides for this game? Anywhere I go its all outdated stuff.
>>2329718>In my opinion the Romans should be the Abrahamic factionBetter yet, keep Abrahamism out of a game with cool and interesting pantheons.
>>2329376>>2329376Making the three major gods YHWE, Jesus and Allah would indeed be kino, but sadly would never happen
>>2330303It will just be YHVH since he's in Shin Megami Tensei
>>2330345But he's probably be benevolent (no Old Testament stuff)
>>2329158>he doesn't want to summon a biblically accurate angel as his civ's titan
Would Mongols with the Tengri religion work as a faction?
>>2330364It would be cool
>>2330362Correct, it's boring and lame.
Why they ever add African Mythology?
>>2330512*Will
>>2330512Does it have a large enough pantheon and myth units to make it? If so, it could work.
>>2330518I played Dominions before so they could probably fill out a factionYou only need like 8 normal units then like 6 myth units
>>2329284I'm just worried about it being freakishly overpowered in multiplayer.
>>2330636I'm not really big on multiplayer myself but all the disguise mechanics make me wonder how the AI will handle thingsThe werewolves are straight forward enough, they're still units, but will I be able to park a Hamadryad next to a forward settlement without the AI realising something is off?How "CnC Mirage Tank" can things get?
>>2330636Honestly, it doesn't seem that OP.
Baal should make it since he's worshiped by carthage and they're rome nemesis.
>>2330803Phoenicians would be cool.
were the laser crocodiles always called Petsuchos or is there a conspiracy here?
>>2330861Petsuchos were always Petsuchos, so sayeth SobekWhat else would they have been called
>>2330861
>>2330863>>2330916alright, I'll accept it this time
>>2330512We already have Egypt
>>2327703I still have artwork from this game hung up in the house. Amazing title.
>>2331603What do you have?
>>2327703How fucked is the modding scene atm? Last I checked shit was broken, zero, guides, and devs ghosting.
>>2331919not too great
Do you) think they will revert the Norse eco nerf/ Japan favor buff?
>>2330303Those wouldnt be the majors.Allah *is* Yaweh and Jesus is only Yaweh according to Christians, otherwise he's not even a god. Thats all too recent anyway, after Yaweh's cult dominated the Israelites - Yaweh would be a major, but he'd be there alongside the rest of the pantheon. El and Baal are the other two most obvious candidates to be majors. You could definitely implement Yaweh having a monotheistic cult in some manner though - you could, say, have a 'reverse' god selection on age up where his followers pretend that god isnt a real god but a demon, as they eventually did to the entire rest of the pantheon. Your *opponent* then gets the powers of the god you choose to demonize and in exchange you get some new set of extremely powerful counters to it from Yaweh. Basically, Yaweh wpuld have the most powerful abulities, upgrades and units in the game but its balanced out by also expanding his opponents toolbox to fight him with by essentially doublibg the amount of minor gods they have.
>>2327703ok guys hear me out: what about new Titans for each major god as DLC?Norse: Odin keeps Ymir, Loki gets Fenrir, Thor gets SurtrAtlantean: Chronos gets himself, Gaia gets herself, Ouranos keeps the og atlantean titan.Egypt: Ra keeps himself, Isis gets Horus, Seth gets Apophis/ApepGreek: Zeus gets Prometheus, Hades keeps his pup, Poseidon could get the statue from the campaignChinese: Fu Xi keeps the og titan, Nuwa gets Pangu and promote Chiyou as Shennong's titandunno who could be for the japanese
>>2332758>dunno who could be for the japanesegodzilla
>>2332758UltramanAlso I think someone made a mod that does pretty much all this, but I don't know if it's up to date
>>2327703Sex with Gaia
>>2332758>dunno who could be for the japaneseGashadokuro and Daidarabotchi are their colossal giants.
So in the Japanese campaign, the villain tries to trap Amaterasu to block out the sunlight, which apparently works.But what about Ra then? Or any of the gods that deal with the Sun? Why should it matter if Amaterasu is gone when Ra can also take care of it. Do different Sun gods handle different aspects of it? Does Ra make it move while Amaterasu makes it glow?What about the seas? There's like, 3 ocean gods in the game. Who actually commands the seas? Do Poseidon and Susano ever fight over this?
>>2333020One controls Japan and the other one controls Egypt
>>2333097OK but its still on the same planet, shared by one Sun.
>>2333098The Sun isn't shining equally on all parts of the worldBast's Eclipses are probably only fucking over the general area and not everywhere every two minutes>Do Poseidon and Susano ever fightThat's the point of the game, isn't it
>>2333020the game already stablishes the gods are stronger on the regions they're worshipped, outside of that their blessings/powers are weakeralso Kastor's fuck up in the atlantean campaign heavily weakened the Norse, Greek and Egyptian pantheons so much it allowed the Titans to regain their strenght to their prime so it's not strange to think this made other pantheons different from the main 3 get stronger as well
I wonder what the Aztec campaign be about. I hope it'll let us visit and fight/fight alongside other factions. That is something that was mostly missing from the Asian campaigns.
How hard is micromanaging workers in Age of Mythology? I always hated economy micromanagement, I much prefer the Rise of Nations system where you just assign the worker to a building so you can focus on war. But the appeal of playing a game about pagan mythology is too irresistible to me, so I feel like I must buy this game.
>>2334698You'll be happy to know that Retold has a new system where you can assign a percentage of villagers to gather resources automaticallyI switched it off almost immediately but it might work for you, though for some civs you'll still need to pay attention to favour generation (Norse get theirs through combat, meanwhile Egyptians get theirs through build-and-forget monuments)But in general it's not so bad if you compared it to AoE2In AoM:>Farms don't require reseeding>Caravans can gather gold from your own TCs>Atlantean villagers don't need dropoffs for any resources>Economic god powers are better now that you can cast them over and over (Plenty Vaults for infinite resources, Dwarven Mines for gold, etc.,)>Both Asian civs have techs for infinite treesThere's a lot of variety in the macro alone, it's worth playing around with
Will Pan have ability to have sex with female villagers and heroes and impregnate them?
>>2333020You are clearly an underaged normalfag. Read more mythology and philosophy.
>>2335761What are you talking about?
I've been an OG-exclusive fag for a really long time (played the original since launch pretty much and have been carrying around an .iso of Gold edition + patches on an USB stick for over a decade at this point) but I got Retold during the winter sales because I wanted to try it out even if a lot of what I've seen wasn't that appealing. I'll be listing every good or bad change I can think of.Good:>No titans mode>More zoom levels>Water myth units available for all (although it feels kind of lame and I would've just made universal water heroes instead)>New Norse Gods and units>Japan (don't really like Japanese aesthetics but they have neat designs, though I've heard they're OP in MP and I already assumed that while playing them in their campaign)>New hydra designMeh:>Chinese (can't tell their units apart and their campaign blows)>Random level redesigns to the original campaign>No blonde Atlanteans>Lighting changes (some of it looks great, some of it looks awful and I can't see shit because of it)>Less saturated look overall with no option to change that>Reusable God powers (maybe MP people asked for it for a long time)Wtf:>Heavy hoplite helmet (now it's just like the Champion but grey, lame and we don't get the iconic one anywhere else)>Atalanta and Hyppolita swapping places (balance probably)>Gaia redesign>Most new God portraits (why do they all have glowing eyes and lighting coming out of their asses)>Flanderized Ajax in Chinese campaign (he gets better in the Japanese one)>New voice lines for existing civs kinda crap>Those shitty VN portraits in cutscenes I disabled instantly>The villager autoassign thing (thankfully you can just not use it)
>>2336024Forgot to mention Hathor and horned vikings, both go into meh changes because Crocodileman is cooler but outright replacing Gods feels like revisionism better fit for a sequel and idk why they would make random human units less historicalBiggest pet peeve is how the less saturated colours, new lighting and random misc clutter on the maps hurt readability and I can't overstate how much I hate the glowy shit (like in new Gods portraits or those Chinese campaign pillars). One time I turned off all of the random vegetation and got very confused in Fall of the Trident mission 3 as I tried to build a wall and couldn't in some random places, turns out those have random bushes normally so thank you for the jank.Anyway, devs seem to be getting better at actually making new content so hopefully Demeter and Aztecs keep the Japan level of quality rather than launch/ China one (which feels subpar)
>>2336024>>No blonde AtlanteansWhat do you mean by this? Multiple Atlantean god portraits are blonde.
now that the dust has settled, what's the consensus on Heavenly Spear?I really love the Japanese, they quickly became my favouritesother than the finnicky shrine building favor generation they're perfect, I love their myth units I love their human units I love their god powers and I love their aesthetic in general
>>2336024DESU I like the Chinese. While their human units aren't too interesting design-wise, I like the way they gain favor as it does slightly change up how they build bases, and the Koufu is an interesting addition to how their peasants work. Makes the eco more unique.>>2336090The campaign was fun, even if the story was nothing special. I wish it had more interactions with the other factions. The gameplay for the japs is pretty cool. Their gods and myth units are flavorful and I do like the samurais, even if they are a bit too "modern" compared to the rest of the faction's units. I really love the way they gather favor.
>>2336029I am still kinda annoyed they renamed the ulfsark with berserk for no reasonthis unit which either run alone scouting the map alone or locks shield to act as infantry and you decided to change its name ulfsark (ulf = wolf) to berserk (ber = bear)
>>2336070The citizens>>2336095To be fair, I like the Chinese overall, but they are easily my least favorite pantheon so far and I consider them to have the most flaws design wise.Both their human units and myth units feel samey in terms of appearance and between the favor generation, pioneers and Kuafu they feel like Temu Atlanteans somewhat.>>2336090I'd rank it above Titans (controversial, I know). I like the Atlanteans a lot more in terms of everything but the Japanese campaign is straight up better and their design is solid enough even for an anti-weeb like me. My only criticism is that they still feel conceptually too modern and I have to suspend my disbelief a lot when I see Samurais next to Hoplites.
>>2336106>My only criticism is that they still feel conceptually too modern and I have to suspend my disbelief a lot when I see Samurais next to HoplitesThe Norse units were already pulled heavily from the Viking Age which was contemporary with the samurai. Huskarls actually showed up a few centuries later than samurai first did.
>>2336090I still dont udnerstand why they made Inari a minor God when she is just a servant of Amaterasu. There were so many other Kami more suited for the role of minor diety.
>>2336110I am afraid I am not that familiar with Japanese armor and can't date the in-game one (if it's fully based on historical armor). I know the Norse are anachronistic but due to their "low tech" aesthetic they fit a tiny bit better than any contemporary "civilized" nation would.
>>2336090honestly, makes my hyped for Obsidian Mirror.
>>2336112>she is just a servant of Amaterasureally?because she's only available to Susanoo and Tsukuyomi, Amaterasu completely misses out on her
>>2336110>which was contemporary with the samurai.No, it was not.AoMR Japanese feature samurai as people know them. That is 16th-17th century guys, buildings and arms.The "samurai" who existed during the Viking Age would not be recognized as samurai neither by you or any general player.It's more or less like saying knights existed during the Roman Republic. They did... technically... as the nobility paid for better armor and posts as cavalry and they were called "the noble cavalry" in Latin just like knights would centuries later.But surely you understand claiming knights are Roman ergo Roman Republic fits shoulder-to-shouler with the soldiers of the Hundred Years War is not acceptable.We're talking about the military mandarins of 5th and 6th rank under the Tang Dynasty's Imperial Law... Ritsuryou. Guys who wore light red or dark green clothes as the sign of their position and strove to look like this, straying from it only if they couldn't afford or source the correct shit for their post:These dudes are the samurai contemporary to the Viking Age and have nothing to do with AoMR's Japanese.
>>2336106how upset will you be when you see 15th/16th century Jaguar warriors in the game later this year?
>>2336124Minecraft pickaxe
>>2336139Not much, Aztecs are just like the Norse for me.Anachronistic, but low tech enough to not make it as jarring.Basically I use Atlanteans as the bar by which I judge civs and if they fit or not. If their human units have armor that looks more advanced or if their architecture is way more complex it's going to be jarring to me.
>>2336124Now that I think about it, you are right, she isn't even available to Amaterasu. It is really weird.
>>2336173norse do at least gesture a little bit towards representing bronze/iron age scandinavia rather than medieval vikings (even if they don’t commit to it and it’s mostly in flavor text)the japanese still bug me. they should be using straight-edged swords instead of katana, at the least.
>Defeat 600 enemy units
>>2329718Then don't make it Abrahamic, make it Semitic. There's an entire Semitic pantheon, the Abrahamic larpers can just pick Yaweh as their major every time.
>>2337151>the Abrahamic larpers can just pick Yaweh as their major every time.They rejected God, and chose Moloch.
DLC tomorrowhow we feeling Demeterbros?
>>2336759Yea, the worst part of the dlc is that they tried to appeal to normalfags by using the sengoku aesthethics instead of actual Kofun or heian aesthethic.
>>2337487They should have made the portait more depressed to properly capture her endless suffering.
You guys think its worth buying the season pass?
>>2337487she's got that derpface going on
>>2337512I bought it because I'm an autistic retard who plays this shit almost every week so it's worth it for me, but if you're thinking of just picking it up once and dropping then it might not be worth it
>>2336090I'm autistically bothered by a few things desu, like generic heroes instead of named ones like the greeks, buddhist shit (Hachiman, asuras) in an otherwise pure shinto pantheon and Sengoku japan again (seemingly just to have samurai and ninjas in the game) instead of Jomon-Heian where the myths take place (also contemporary to the other civs).I don't get why they went full historical accuracy with China sticking to a Han dynasty source rather than the far more well known ones from the Ming dynasty only to immediatly go back to rule of cool mash-up with Japan. Like, samurai didn't even worship most of these shinto dudes outside of maybe Inari and Amaterasu, instead they were all over Bishamonten which is nowhere to be seen.They really need to decide if they want to stick to the sources like with the chinese or norse (for the most part) or go full pop culture like the egyptians and atlanteans.>>2337487Damn bitch looks like she hasn't skipped a single Olympic game.No but seriously her art is off, as in her neck is off center.
>>2337593>buddhist shit (Hachiman, asuras)Miko, Izanagi and Izanami, Raijin, battle of Susanoo and Orochi, temples, torii gates, Nihon Shoki and Kojiki (the books themselves are Buddhist scriptures, though the contents are thoroughly Taoist, go figure), any form of worship by non-Imperial family, etc.Hachiman is actually a genuine local diety, he was simply introduced by a Buddhist emperor to fuck over what little OG cultists from Iga still existed in his time.Remember that Shintoism is Tao-Buddhism with a lick of Christianity. There is absolutely fuck all pre-Buddhist shit left in it. Ryukyuan religion serves as the sanity check for any people with delusions about its origin. Ryukyuans didn't adopt religion from mainland until Ming dynasty so if you're looking for the religion of pre-literate Japanese, it has to have a systematic parallel in their rites and culture.And there's absolutely fuck all. Like a literal zero overlap with anything in Kojiki or Shoki.So yeah, the next time you wonder how come Shinto has a serpent slayer story in Orochi that is exactly like the Indo-European ones (and we have long ago proven Indo-Europeans themselves got the story from an Afro-Asiatic source)... it's because it's the exact story. The whole thing is just their retelling of the Buddhist story that traveled to them via India, for instance.
>>2337593I prefer generic heroes over the Greek system, dealing with enemy myth units as the Greeks is such a pain when you only have 4 dedicated anti-myth heroes maxthat said I think the Chinese having a named hero unique to each major god that you can supplement with generic heroes is the best approach
I want to make Sphinxes as Set...Why does the major god that can print out animals for food have the farm cost reduction minor god?
>>2337636There's a pretty big gap between "it's hard to separate japanese indigenous religion from its buddhist influence after thousand years of syncretism" and "let's put this dude that never shows up in the stories the others are involved in, as his full Bodhisattva self, sitting on a lotus with his halo of enlightenment while wearing his buddhist monk garb and holding his buddhist staff and prayer beads, all while Amaterasu is dressed like a Yamatai shaman queen and Okuni is full jomon." It's jarring, like putting a statue of ptolemaic Serapis next to the flat reliefs of old egyptian gods and calling them the same. Or like having the goddess Brigid dressed as Saint Brigid because they both were syncretized in folk cult and everything we know about pagan legends comes from the christian monks that wrote it down anyway.At that point why not just put big names like Bishamoten, Enma and the seven gods of luck instead of minor shinto kami?What bothers me is that a buddhist god was not needed when they still had Izanagi/nami, Ninigi, Konohana, Kushinada, etc. available. Same with indian Asuras who are present in multiple asian countries when they still had locals like the nue, the yama-uba, the yuki-onna, the bake-danuki and so on to pick from. So again I don't get why they overcorrected with China to the point of removing famous JttW deities like Chang'e and Xi Wangmu who are still old as dirt, just to do this salad with Japan.>>2337669They could have kept mikos and some other as generics and give us Abe no Seimei and Tomoe Gozen as unique instead of name droping them. It feels like a waste when they have so many unique heroes. Imagine if they were to do the same in the future with the celts, and we get "irish spearman hero" instead of CuChu or Finn McCool.
>>2337823>"it's hard to separate japanese indigenous religion from its buddhist influence after thousand years of syncretism" and "let's put this dude that never shows up in the stories the others are involved in, as his full Bodhisattva self, sitting on a lotus with his halo of enlightenment while wearing his buddhist monk garb and holding his buddhist staff and prayer beads, all while Amaterasu is dressed like a Yamatai shaman queen and Okuni is full jomon."It's just a nod to his involvement with Buddhism.Again, I think you missed this important part, Hachiman is a legitimate diety from Kyushu. He has no Buddhist origin.Unlike Izanagi and Izanami. Those are male (-ki) and female (-mi) avatars of Iśana hidden behind modern Japanese sound changes.
For Japanese heroes they could've at least done what the Norse heroes do and give them a list of names to pull fromThough I guess you'd probably run out of Onna-musha pretty quickly
>>2337823>Imagine if they were to do the same in the future with the celts, and we get "irish spearman hero" instead of CuChu or Finn McCool.Celts will have warrior lodges that you dedicate to specific heroes in order to increase the stats of your Irish Spearman Heroes in particular directions. Screenshot this post.
New achievement details are inMostly just Mythical Battle achievements, though this does give us the Hamadryad's ability name and a mechanic where you put herdables into a temple, probably similar to what we've gotten in AoE2 with Gurjaras (and every faction in Galactic Battlegrounds)
>>2338683>Lupine Lethality
Content just dropped, restart Steam
>may convert defeated enemy units into gold mines
Heroes are Orpheus (buffs units to be more effective against myth units), Iolaus, Icarus (flying) and King Midas (turns people into gold mines)>>2339011We had the exact same thought at the same time
>>2339016>Hera remains Zeus-exclusive What a loyal wife she is
>>2339016Wait a minute... why the fuck is Demeter a major god on the level of Zeus, Poseidon and Hades? This is DEI work at its finest... if anything, Hera (the goddess, not the shitskin) should get her own faction, not fucking Demeter whose greatest achievement was birthing Hades' wife
Iolaus>>2339030Being in charge of the seasons is a pretty important job
how big is the gold mine?
>>2339051The Cyclops, Shade and Manticore I transmuted were worth 500 each, but maybe non-myth units have different values
Important tip: You cast Persephone's power by clicking on a town centerThat would have been an embarrassing lossAlso Orpheus strums the game theme, he's neat
Harpies dropping bodies with no animation bothers me
>>2339030>nearly wipes out humanity>forces zeus to go back on his decision>central to the eleusinian mysteries>in charge of the cycle of life and deathit would have been neat to get hera as a major god and let her have zeus as a minor god in the mythic age
Demeter is pretty cool so far. She gets a lot of fun stuff.
>>2339206I would say she's unique for sure but she doesn't feel that strong.
>>2339250I don't know, her eco game seems pretty good.
It turns out Persephone ressurect your unit both ALSO the enemy unit, all on your sideYour 2 TC not being buildable doesn't matter cause you can take the other four lolAlso bring back siege unit
>>2339016>>2339036>IolausWhy this literally who instead of gigachad Diomedes, univerally beloved Hector or argonaut Asclepius who would fit Demeter the best?Is it cause he's gay and they want representation? I can't think of any other reason for picking him.>>2339030Yeah by all means it should have been Hera but they missed the chance to had her replaced with someone else when they did so with Hathor.While pretty irrelevant in the myths, Demeter was the next obvious candidate as she was not in the game and is perfect for an obvious economic playstyle in a combo with Hestia who was also missing. I guess her feud with Hades gives her enough reason to go to war.
>>2339377>I can't think of any other reason for picking him.he's got a chariot, which is fun
>>2339016I'm assuming they made it that "Olympian Weapons" affect Harpies as well?
>>2339036it's bad enough he has the same haircut as Fred in Scooby-Doo 2, after witnessing his depiction in total war where he's a schizoid cult leader trying to burn down civilization I really can't take this dude seriously
is it just me or is pan>hestia>persephone kind of not a great combo? it doesn't feel like you have any real power units and while meadow+hearth is kinda funny if you're at the point where you can spam it you would probably be better off just spamming strong myth units>>2339427yeah
>>2339377I guess he comes with a chariot, that's kind of cool (and different)>>2339427Harpies get their own upgrade tech and are trained at the fortress
>>2339502This is precisely what I meant with >>2339250.Strong eco and decent units but no real power units. It feels like you only get situational stuff and no core "comp" if that makes sense.
I think going Pan -> Hestia -> Hephaestus might actually be the play herestrong defense and econ all around with the option to shit out Colossi and Mythic
>>2337846>It's just a nod to his involvement with Buddhism.>Again, I think you missed this important part, Hachiman is a legitimate diety from Kyushu. He has no Buddhist origin.>Unlike Izanagi and Izanami. Those are male (-ki) and female (-mi) avatars of Iśana hidden behind modern Japanese sound changes.That is wrong. Izanagi, Izanami are very clearly gods of the Yayoi people, you literally dont even know basic myths about the Conquest of the Land. If you read it you would know this. It could not be more obvious.
>>2339805Ok, but why make Persephone exclusive to Demeter then?Overall the new units feel janky to me.I guess the intended playstyle is to rush some forward eco with werewolves and dryads and later on harass the enemy eco with Sirens and Harpies while a decent but somewhat mediocre human army snowballs through the other base.
>>2339864Same reason other Greek gods get picks other than Hephaestus, flavor > metaThough Hades getting access to Persephone would be cool, I need to check if the "access all minor gods" mod is up to date
>>2339864>Ok, but why make Persephone exclusive to Demeter then?Because she was only added to the game with Demeter, and Hades, who was in the game well before that, already had his own set of minor gods.
>>2328314now harder question , 4th god for the atlanteans and its 3 minors ?
>>2339915major: arkantos (or maybe tartarus/chaos, idk)minors: phoebe, asteria, mnemosynehey how come most of the male titans did fuck all except lose in the titanomachy
>>2339915>4th godfrom the major titans Pontus is the only one remaining, even tho there's nothing much about him other than being the personification of the sea. unless they do a Cheeky and upgrade Prometheus to major god (since, patron Titan of mankind and all that)the minor titans to fill the tree seem a little harder since there's a lot of variety, but I'd go with something like:Classic: Oceanus <> Styx Heroic: Theia <> PersesMythic: Hekate <> Selenegod powers are the hardest, and unique myth units are kinda nearly spent
>>2339905Yes, I know.I was asking why not make Persephone replace Artemis for Hades and give Artemis to Demeter instead of Hephaestus.Idk how many people choose Hephaestus as Hades right now since Artemis seems to be the obvious pick for me, but making this change will give both Demeter and Hades an actual choice rather than picking only one god 99% of the time
>>2339966>tartarus/chaosIn-game they did basically integrate those under Kronos in how he is portrayed.Phoebe or Asteria sound most likely to me.
>>2339977I don't play Hades often, but it's 50/50 on whether I go Artemis or Hephaestus, just all depending on the match up. Archer tech and earthquake if I wanna strengthen my army further and am actively trying to end the game quickly, and Hades eco tech is decenty strong, with the cheaper armoury & plenty vault boosting that even more.Honestly looking at Persephone, outside Underworld Invasion, nothing really works there for Hades. Replacing either Artemis or Hephaestus with Persephone would feel like a massive nerf for Hades. Granted she's only really been out for a day, and people are still figuring out Demeter as a whole, so maybe there could have been something there, who knows.
>>2339975But I don't want to play as Pontus
>>2340116give hades the bouncing arrow tech from hestia :)
>>2340116I can think of a few strats.Using sirens to pull cav away from archers/ pull enemy army into archer fire.Using dead units to boost archer rof and revive them with Persephone's GP while keeping control of sentinel'd settlements.
>>2340143You will play as Pontus and you will like it
>>2340143I genuinely don't get that crashoutPontus was genuinely one of the most interesting factions in R2, they had an excellent roster that combined Greek style pikemen with excellent cavalry and chariotry and good ranged infantry choices, and their start location with greeks and romans to the west, scythians to the north and seleucids and persians to the east meant you always fought a good variety of factions
actually Demeter going Ares > Hestia > Hephaestus might actually be the superior comboimagine them archers...
demeter status?
>>2340790Because Antigabros wanted elephants, phalanx, and companion cavalry on day 1 instead of 1 month later (they were afraid it was going to be 3 years later)It's like Byzanbozos whining about more content in Paradox games
>>2340816But is it better than Sun Ray and Shafts of Plague on Hades?
>>2337593yeah, it would've been neat, but limited due to how little archeological evidence remainsgiving a call out to emishi as japanese horse archers would've been a swell bit about that early history that people don't know about, even when it's also rare to learn that the samurai were horse archers (to counter the emishi) before swordsmen
To return to the previous discussion about Rome, perhaps it could be a good idea to go with the theme of the Deification of Caesars?So you'd get Caesar Augustus or Trajan as the classic pagan Rome, with all the roman distinctives, Aurelian maybe for Late Empire mystery cults and St. Constantine for the Christians, with god choices being saints instead.
>>2342564So like, their leaders being minor gods?
>>2342954What do you mean?
>>2342564if they go down the route of letting just normal dudes be faction leaders just because they got mythologised instead of a bunch of romancucks they should just make Camelot a faction with Arthur, Merlin and Morgan as the playable characters with knights and dragons and shit
>>2343312>archaic age you field late roman troops>by the mythic age you’ve upgraded to early knights and shitcould be kino
>>2343312Does that mean we can get the Lovecraft mythos if we go the smite route?
>>2343485>Major Gods:>Cthulhu>Niggerman>Yog-Sothoth
>>2342564Nah, Caesars should be heroic units.
>>2343312That would be kino too>>2343503That is fair, the idea is my attempt at having a Rome that isn't just greek reskin, and getting some of the more interesting later Roman faiths in.
>>2343535I think the Roman gods should be based on the Aenead. And the pre-republic myths or the Roman origin.
>>2343312Guan Yu soon?
>>23438303K would fit Mythology better than it does 2
>>2343830People always forgot when Guan Yu got deified there's legend of him slaying demons, even one where he beats Chi You.
>>2343543The Aenead is literally a fanfic of homer, that would be a Greek reskin. Though could be fun as a subfaction for them, Romulus was deified, after all.That said, the Numina (Pre-hellenization Roman deities) are really boring, a very practical system of divinity.Imperial Rome is where there is something distinct from the Greeks already in the game.
Age of Mythology is GOAT. I hope they release a Celtic Pantheon.
>>2343312>Arthur, Merlin and Morgan as the Majors>minor gods are a mix magical beings like Nimue and the Green Knight, Round Table members like Gawain, Galahad and Lancelot and associated stuff from Welsh folklore like The Red Dragon/Y Ddraig Goch or Rhitta Gawr the Giant King>each major starts with a named hero who gets stronger with each age(Arthur gets Sir Gawain for example)>myth units include witches, fae spirits, giants, afancs, wyverns>Britons recruit peasant units from mustering grounds(basic levy spearmen, longbowmen and billmen) and noble and siege units from the Caer(heavy knights, generic hero questing knights and traction trebuchets)>favor generation comes from doing "Chivalric deeds" like slaying enemy heroes and myth units, destroying major structures like town centers or Fortress equivalents, taking and holding relics(higher passive trickle)>Titan is a giant building sized Questing BeastI'll take it over Romans
>>2343926it's genuinely a cool faction concept, but it doesn't fit the theme of the game. It belongs in its own game that has picts and saxons and franks and so on in the wildly anachronistic style of Mallory
fun fact: you can just destroy all your TCs except the one closest to the enemy, cast Underworld Invasion and then rebuild all your TCsthere is literally nothing stopping you
>>2345807can you even delete a tc
>first ranked match>get rekt by a controller player>wants to humiliate me by sending me an invite for another game after
>>2327703
>>2348931It's just a samurai that deals less damage, and much less against infantry.
she cute
>>2348931>adding common trope in Japanese stories to the Japanese mythology DLC is... le bad!ok homo
>>2349117stop poking holes in the culture war, you should be seething about women having cooties instead
>>2348931oh no woman! incel repellant!
>>2349116Is she the most consistently good civ?
It was a great game indeed, I have lots of fond memories of it before StarCraft
>>2349605I thought Kronos had the highest Win rate pretty consistently
>>2349691Kronos is based like that. I was mostly an egyptian main because I enjoy economic games but the Atlantian expansion was so fun
I really had a hardon for Cleopatra back in the day. I think she may have been my awakening as a horny teenager
sir this is the age of mythology thread
>>2350554And then you learn that she was an ugly whore, and you have to wonder what did Caesar and Antonius ever saw in her (political influence).
>>2350579Cleopatra was a genuinely intelligent woman, the fact she actually tried reforming Egypt's backwards ass economy and was the first pharaoh of her dynasty to actually speak fluent Egyptian tells you she was evidently a cut above the rest if her inbred family, so she might have been genuinely charismaticor maybe she just sucked dick like a vacuum cleaner, who knows the ancient authors didn't write that down and they were biased Octavianfags anyway
>>2350554>other games get big titty Cleo>we get an ugly nubianwe got cucked
>>2348931They could have had an ability like the militia from AoE3 and had them been women.
>>2350579>she was an ugly whoreshe was just plain looking>you have to wonder what did Caesar and Antonius ever saw in hershe was a clever and charming conversationalist to an allegedly ridiculous degree, powerful men just liked talking to her
>>2327703Demeter Review:Lykaon: Probably the easiest unit to use just hard to track where they are. If your opponent cannot see the tails, chances are neither can you unless you zoom inThe Trees: Could probably work even on auto. Like a lot of the time I just have units lying around so it can easily get to 10 seconds on it's own.Harpies: Sounds finnicky but with easily an asset near waterSiren: Like harpies but worse. Why?
>>2350579>what did Caesar and Antonius ever saw in herunironically her personality
>>2350579well you know remember back then women couldn't afford makeup and revealing clothes and a fit body and all the women hacks so they had to cope somewhat with their personalities
Is the extended edition with playing at all at this point
>>2353394What's the point now? Retold practically functions as a sequel with Ajax returning to the new campaigns. It has the better Chinese faction and one new pantheon and another on way.
>>2353394I think the Chinese campaign is worth a playthrough. It's better to think of it as a cool fanmade thing rather than something official.
>>2339915
>>2327703da fuuuk, why'd they make anubis into an anteater?on sum holy aardvark shit
>>2355039>anubisanon…
>>2343535>That is fair, the idea is my attempt at having a Rome that isn't just greek >>2343856>that would be a Greek reskinThere's nothing wrong with Greek reskins. If it worked in AOE1 it's going to work in AOM as well. The issue is that there is no Roman mythology to speak of that could translate to gameplay. What myth units would you even get, other than a she-wolf?
How does the math on Chasing the sun work?At 150 build points and diminishing returns of additional workers, do you always grab it right before your second TC?
why is pathfinding so bad>i'm going to stop chasing my target because one of my allies attacked villager one time (and then got distracted) and so now i'm going to run across the entire screen to attack it once (if i can withstand all of these archers I'm running past)
>>2355265
>Demeter Colossi gone from the game
Demeter got some massive buffs
>>2356287>there's a choice everyone goes for because the other options suck>instead of making the bad options good, remove the good optionevery fucking time
>>2356587Persephone isn't bad.She just hasn't got anything else going for the other than her "PRESS "A" TO KILL EVERYTHING" button which, I think, is enough to make up for her flaws. The Demeter line is built around supporting myth units and Sirens are the worse even as a supporter. The Siren Song ability only works if you've got a hearth up. At Age 4 most people are probably attacking and in need of a frontline.Though I heard she got a buff to pierce so maybe it's useful now as a siege unit?
>>2357777Nice Quads
First Aztec waifu dropped
>>2359399I'm glad it's not censored. Would raw.
I guess we are due for another, albeit small update, as more mystery achievements have dropped.
>>2359416Not east asia faced enough.
>>2359399booba!
>>2359399What's the source?I can only see the circle emblem on their instagram
>>2359399>>2359593Apparently from their Facebook.Plus its on their wallpaper page if you scroll down.https://www.ageofempires.com/downloadable-wallpapers/
>>2359610CheersI assume it'll get touchups later but it's neatIs that one Aztec expert still around? Is that Itzapapalotl?
>>2359610>>2359399It's definitely intended to be Itzpaplotl, but other then the byutterfly theme and the skeletal facepaint nothing about it ties into her actual iconography or dressThe ghostly deer does tie into some myths around her, though, which I'll give them credit fort. Mesoanon
I don't like the EgyptiansEven the Chinese have better line units, everything just crumbles even their myth units
>>2357777>She just hasn't got anything else going for the other than her "PRESS "A" TO KILL EVERYTHING" button which, I think, is enough to make up for her flaws.i have to pick at least one god with a big smashy myth unitit will be the choose any minor god mod for me, my friend
>>2362206If you reach Mythic, and survive to summon the Army of the Dead, your enemy has already come at you with siege units. You can revive them and use them in your push.
>>2327703I like the forced TC locations, it's an elegant solution to TC spamming, something that was never addressed in AOE2.
>>2362897but i want to be able to TRAIN big smashy myth units
>>2362158Exactly as Earnest Yuen inteded. He genuinely hates this civilization, while his favourites are the Norse. Just look how much content they got: an entire AoTG page dedicated to norse mythology, the first 4th major god, the largest number of new god portraits during the event (the Egyptians got only one minor portrait and will get one major portrait in April), new building and units (which sucks) etc. Meanwhile, Egyptians only got nerfs.It cannot be a coincidence.
>>2363173Feels great that map control is worth fighting for and turtling has significant downsides.
just pirated this kino im five missions in on titan difficulty. is this about how difficult the rest of the game is? ive had to restart mission four and five a few times until i got a point where it was clear im going to finish it.
>>2363873it's old jank. old but gold
>>2363873The only difficulty spike I remember are the first two missions of The New Atlantis campaign busting my balls
>>2362158Egyptians suck and the only thing they've got going for them is having the best theme song in the game and a couple excellent myth units
>>2363873Some missions will bust your balls on Titan but after a few tries you'll figure it out. Legendary I can't figure out the really hard ones, but it's just Titan but they are cheating.
>>2363888>>2363913nm, im on the 8th mission with the split attack>push through half the enemies base>they actually get stronger and hit with bigger armies so i have to spam resource trade non stopnah im good
>>2364065oops didnt notice this. yeah im on one of those now and im not going to entertain this shit any further
>>2355964Seth is not Anteeter, he is speciffically a Jackal.
>>2364093Anubis is a jackal. Set is the set animal.
>>2364094>Set is the set animalTIL
DLC next week(March 24th)
>>2364065For the campaign cheating is always a thing (AI doesn't care much about resources and just spawns attack waves depending on how many production buildings it has), I think Ludicrous is Titan but their units get higher stats.Also some of the missions got turbo nerfed since release (18 Ludicrous is easier than release Titan)
>>2364094who wins in a fight? set animal or pictish beast?
I think she's pretty cute.
pretty funny portrait, glad I got italso glad I don't have to touch the N*rse for at least a couple monthstrash civugly ass wood buildingsstupid military units being builders gimmickretarded favor generation mechanicthey're even worse than the Egyptians
How do we fix Demeter?Everyone bitching that they don't want Hephaestus for all three Greek Gods, even if it specifically makes sense for DemterBut everyone also says it's not fair that Demeter took Zeus toys.But at the same time they either don't want insta-Harpy Spam or think it'll cause balance problems if you have ArgiveHarpy for Demeter but ArgiveMyrmidons for Zeus.
It's all been suggested already>make Argive good for Zeus first>make an amazon horse archer unit Demeter's unique fortress unit and set it for Argive>make the harpy an additional myth unit for Persephone or a pegasus replacement that gets the combat upgrade in mythic age>persephone farm research is garbage, so make it a strong eco one instead to replace Hephaestus's focus>make lykaon work without the upgrade>make hamadryad work without the upgrade>make sirens and harpies worth using instead of too micro oriented with no payoff>give Midas an active ability instead of just beefing up his stats>make Wither useful>nerf Icarus>nerf Orpheus
>>2364254Fittingly enough, that reminds me of Myth.Casualty.
>Qiongqi>15th Samurais
>>2366799>Century
did you know the little camera button on the unit UI gives you a first person perspective of that unit?I don't know why you ever would, but it exists. Maybe it's for trigger/camera scripting?
>>2367028it's there so it's easy to take fun screenshots :)
>>2367028Yeah. It came in a few patches ago.
>>2367028If we had a stronger modding community someone would use it to make a pure first person mode where you're the regent running around placing buildings, picking resources and fights, and casting god powers yourself
>>2367224Okay actually testing it you can do pretty much all those things anywayBut camera sway and turning are real problems, so I guess the mod would just have to let you keep the camera steady and be able to rotate units on the spotAnd you'd probably need a unit that can both build and fight, like an ulfsarkNow I'm wondering how much of the campaign would be playable like this
new achievements just dropped>rain clears away pools of bloodmore effort than I was expecting then to put into thisvery nice
>>2367348Neat, wonder if there are any other interactions like that (surely Great Flood wipes the slate clean) I'm guessing it's not in just yet though, right?
>>2367423Welp, there's an update
Aztec dlc steam page is up.https://store.steampowered.com/app/4197940/Age_of_Mythology_Retold__Obsidian_Mirror/
>>2364254this looks like shit>>2364624looks like a mutt
>>2367447>Jaguar cavalry>Giant animals>Campaign involves gathering allies from across the worldOkay based
>>2367443>MFWPoor Mesoanon. I hope his Polish? ass doesn't drink himself to death over so many "Aztecs" in recent high profile vidya. This is just sad.
>harpies moved to the temple>new greek unit, the amazon archererm, based?
>>2367447>>2367451>>2367452I'm indeed very disappointed by how most of the units and to a lesser extent how the buildings look, but I'm not Polish.
Baal and Canaanite satanic gods when
As a complete layman I think Aztecs look pretty cool alreadyThe fact that they're so "pop culture" isn't great but expected, especially after JapanIt could be a lot worse, really, it's still neat finally having Aztecs after all these yearsAlso I hope the little pygmy guys in the third screenshot aren't campaign only like the tanuki were>>2367469Depends on who wins the current warWhich victor means which outcome is the confusing part
>>2367469oy vey shut it goy
>>2367447>https://store.steampowered.com/app/4197940/Age_of_Mythology_Retold__Obsidian_Mirror/wait this is real? I thought you guys were memeing. That's crazy and cool at the same time. Greeks vs nords vs aztecs vs chinese here we come
>>2367447>can't use horses>so use jaguarsSurprisingly based.
>>2367447>buildings aren’t greythis, if nothing else, is a win for our guy mesoanon
im a tard. will it be possible to pirate the expansion pass with the aztec campaign or not?
>devs listened and fixed Demeter, even creating new content for her>they made the Aztecs look goodFeels good
>>2367447>Less than a month away.Hot damn, that is much closer than expected.
>>2367472I envision a final choice between Baal/Literally Who and GD revo,
>>2367587>they made the Aztecs look goodThey look terrible, they're exactly in line with shit from the left side of this comparsion
Next pantheon will be Persian/Mesopotamian mix. I saw it in a dream.
>>2367623Oh right they should have went with authentic otherwise it sticks out next to the authentic depiction of the Atlantis civilization
>>2367630If you're going to include the Aztec in the game, they should at least kinda look like the Aztec.The Egyptians, Norse etc take liberties but not nearly to the same extent
>>2367640It all looks like pop culture depictions of them
>>2367640
>>2367625I pray for Sumeria>>2367623There's probably going to be some touch ups at least, that fourth screenshot on the steam page looks extremely roughI'd be curious to see how they stack up against their AoE3D counterparts, there seems to be a bit more skin in AoM but maybe those aren't upgraded at the armory yetI suspect Chief Rainbowhat(s) are going to be campaign heroes too
>>2367642Yes, but Prehispanic civilizations are THE most bastardized when it comes to how different and unlike their actual aesthetics their pop culture stereotypes are.Your typical media depiction of Egypt, Rome, China, Japan, Medieval Europe etc looks at last vaguely like their actual clothing, architecture, etc. That's much less so the case with Mesoamerican and Andean civilizations.The vikings I admit do also get that pretty bad, but still not quite as badly.
>>2367670Don't care, looks cool. You're supposed to read the in-game encyclopedia to find accuracy
>>2367670It'd be nice if the Aztec civ had an Aztec community that was as likely to get up in arms as the Chinese community would've been if they fumbled the Chinese civ twiceThen again, modern Aztecs might do a little worse than review bombing on Steam
>>2367674Anon if you think the left side of >>2367623 looks cooler then the right then I think you just have shit taste>>2367677I assure you there is a dedicated group of Mesoamerican history autists online, as one of the cabal, but I think we're mostly too nice to talk shit about stuff publicly because most of us are also artists and badmouthing other artists publicly is taboo, at least that's my impression
>>2367587I dunno. The problem with Demeter was that her main myth units was big on support and defense and micro heavy or hard to use on offense. And that becomes a issue when her unique fortress unit is a hard to use supporting myth unit. That is a problem when you want to transition from def to ATK. This is what led to the calls for a "spammable" fortress human unit. Hence part of the reason why she got Hera Argive, and now why she has got limited Amazons. I think the Devs should have just focused on improving harpies like they did with wolves, and now trees. Like if they are on auto they pick up and drop units to half hp after every cool down.
>>2367677Pull out the big guns. Get the Nahua ad other natives together to white guilt trip them like what happened in Aoe3.Still a weird almost fantasy game despite the changes tho.
>>2367682>and badmouthing other artists publicly is taboo, at least that's my impressionFuck you must be new there.
>>2367623So they didn't ride jaguars? That is disappointing.
So how are the blood effects?
>>2367765The blood pools are pretty meh and the skeletons stick out but it's cool seeing battlefields become huge messesMy settings might be a little off but I can run everything at max so I dunnoI really like that certain myth units have different blood effects and blood pools, seeing weird oil patterns and blue blood after a battle was cool even though I had no idea what caused what (I was playing Egyptians but it was a 6v6 random civ Jotunheim so the mountain pass was a clusterfuck of human and myth units)Gonna be fun exploring all the different options and little details
Will they ever give Hestia a navy god tech? Her alongside Fujin & Sekhmet are the only heroic age god that don't have one, but at least the latter two have upgrades that benefit all myth units including water ones. Hestia doesn't have anything.
>>2367776Fated Arrows seems like it'd be a cool thing to give to arrow shipsMaybe cut it down from bouncing to 2 targets to 1 if it's too imbalanced there
>>2367765Kinda good and shit at the same time.Blood VFX are decent and there's lots of options.Some of the colored blood feels off but you can make it all red (e.g. Chiron bleeds oil stains).Main 2 issues I have is all skeletons are bloody and regular blood pools don't feel liquid enough, are too bright and even shiny and you can't adjust their size.Otoh, unique skeletons for all creatures as far as I can tell and bloodied units look ravished, horses have this effect where they get full of nasty feeling wounds like their skin got peeled off and you can see the muscles underneathBasically everything but regular blood pools is either great or needs some very minor adjustments but I still hate how regular ones look
>>2367782The skeletons really should become bleached after a while, maybe even faster on desert terrain
>>2367765overall I like itthe cum blood is kinda weird, but I suppose myth units bleeding different makes sense
waiting for someone to mod proper blood instead of strawberry syrup also custom skeletons for non-humanoids
no idea why the refuse to do this
>>2368097This needs to be updated
>cash grab after cash grab
>>2368097>>>2368097It's not even hard to do!>Take model, put it on the final frame of the death animation >Flatten model along Z axis >Screenshot model and use as base for flat corpse texture (green tint, decayed)>draw some bones with the corpse texture as a guide>do the model>corpse texture>skeleton texture fade out like the original
>>2368159That´s what happens to a genre who nowdays is full of geek losers who thinks that play 5 minutes matches by only spamming basic units is ""fun"".
>>2368223>anon realizes everyone just plays singleplayer and only a miniscule amount of autistic retards play minmaxed multiplayer "matches"
>>2368097chyna and their cultural taboo of seeing skeletons. They're no better than ooga booga niggers cutting off dicks to consume for fertility and good fortune
>>2368224But enough about why people who play Command & Conquer games doesn´t give a shit about Tempest Rising...
>>2368228this is a pretty bad comparison, Tempest Rising has horrible multiplayer balance and a somewhat mediocre but serviceable single player campaign. Full of scripted no-fun-allowed bullshit, but serviceable nonetheless
>>2368420If you call "serviceable" a bad optimize game...
this shit looks hilariously bad
>>2368463Nobody cares about "optimized" games unless they're brazilians who can't afford to buy these games anyway, so their opinion is irrelevant
>>2368605>Color and consistency of fucking strawberry jam, splatter scale is all wrong >Blood pool is centered on the location the unit dies, not where the corpse ends after it's death animation >The red skeletons generate zero contrasts against the red blood making the entire thing a cluttered mess am I missing anything else?
>>2368622john nvidia isnt going to fuck you, dude
AoM isn’t actually deeper than other RTS games. It hides simple mechanics behind flashy mythology and spectacle. Most of the factions play more alike than people want to admit, and the strategic choice comes down to picking a different god power and running the same economy loop. The game feels impressive because of presentation, not because the decisions are especially complex. If it released today for the first time without nostalgia attached, it would be seen as a mid-tier RTS with good art direction and shallow systems compared to modern games.
>Game from 2002 near the start of the 3D era is quaint todayWhat? No!
tfw some redditor replicated the original gore overnight and claimed it was a few minutes of work in the in-game editor and photoshop>it's over
>>2368700we know, but most of us aren't here to be sweaty tryhardsinstead we love looking at the spectacle of Greek hoplites supported by Hydras and Minotaurs fighting against Egyptians with Sphinxes and Mummies, with Cerberus clashing against Ra in the background while Meteors rain from the sky.it appeals to a child's fantasy when we played with toy soldiers riding dinosaurs fighting aliens from outer spaceit's just... fun
>>2368700You say that as if AoE2 with its near-copypaste civs wasn't considered the greatest RTS today
>>2368794the time cost was never a factor. It was always china and their ooga booga caveman belief culture
>>2368647Are you claiming you can't run Tempest Rising wihout an RTX 5080? Because I ran it just fine with GTX 1060 on my side toaster. Just how bad and old is your rig? You try to run it on your obligatory brazilian PlayStation 2?
>>2368227I'm Chinese myself, and I never heard of a cultural taboo against seeing skeletons. Is this just Mainland thing?>>2368605Yeah it was fun for a while. Gonna turn off the DLC unless I want the achievements.
>>2368700Define "Modern."I'm looking at Tempest Rising, new release, and it just plays like C&C with fancier graphics. SoaSE2 is just a sequel with better graphics but actual planetary rotation as a gimmick.
>>2368700AoM is fun and that's all that matters mechanical complexity is utterly irrelevant in a primarily singleplayer genre, pandering to ranked sweatlords who split hairs over stats and "muh mechanical depth" is how you get Stormgate-tier disasters
>>2368700Even just choosing whether to go 1tc or 2tc has more strategic depth than what most other RTS games can muster
>challenge as Norse to get 20 Fire Giants>can only get 18 by the time I have defeated the opponent because he no longer wants to fightit's like he did it on purpose
>>2369374you aren't turtling up? that's like the best way I found to do itHel also works wonders
>>2369378it's hard to turtle faith as Norse
>>2369379do a match against AI (any dif, but hard works faster) and proceed to farm faith with each wave they sendchoose any map with good chokepoints, I've personally found black forest or Jotunheim work best at thisamass hersirs with axeman supportchoose Hel as mythic age god (so either Loki or Freyr major gods)
>>2369363It doesn't you retard, the game plan is the same. Zeus spam hoplites, atlanteans spam turma, Egyptians spam spearmen1 tc vs 2 tc is simply about wanting to win quick or to prolong the match for no reason other than roleplay. I watch boittv. I have seen matches of 1tc and of 2tc, they play exactly the same, only the length of the match changes
>>2369450Way to show you have no clue what you're talking about. Zeus Hoplite spam is pre-Retold. Atlanteans are situationally better with Oceanus Murmillo spam. Eggy power is behind Migdols and timings.Going 2 TC can lose you the game to aggression as easily as staying 1 TC can make you fall too far behind on economy. And it depends on the map. And the matchup. And your overall game plan. And when to go for the eventual 2nd TC is crucial. Nothing is the same about gaining an advantage by staying back vs needing to do damage to your opponent.
>>2369378>works wondersYou can also work on a wonder, since that gives passive favor
>Realistic Aztecs>no horses>die to rushing>B-but my realistic drawingsGg retards
>>2369506>>Realistic Aztecs>*Spaniard coughs on you*>*half your population dies*
>>2369541>Aztecs are doubly affected by Pestilence
Yes this is >skirmish butI managed to stop the Shennong Dragon rush that the AI loves to do with a combination of Orpheus-led Toxotes and Amazons w/ Medusas. Never did that before with mass Pioneers but I did here. Potentially legit deathball once combined with siege and trees?
>>2369552>>2369541On the one hand. Spaniards ain't a problem. Campaign is obviously set around the Migration of Aztlan and the Aztec rise to power. Columbus won't be sailing until a thousand years later. Ancient Greeks and Norse still exists, implying that Iberia is just a bunch of Celts running around smacking swords.On the OTHER hand. They gonna be meeting/fighting characters from the Old World (Chinese/Japan/Norse/Greek/Egyptians) so they still not safe.
>>2369674You had trouble killing one unit before?
How hard is it to make a mod for Retold?
>>2369675>They gonna be meeting/fighting characters from the Old World (Chinese/Japan/Norse/Greek/Egyptians) so they still not safe.we're almost 100% going to see Norse in AoM, most likely being a retelling of Vinlandsaga, and the chinese in an obvious ripoff of the chinese campaign in AoE3, but in the aztecs sidewould be funny if the spaniards stand in are the atlanteans
>>2370043How else did they get the llamas if not from the Inca?
>>2370052the guy on the left holding hands with the jaguar riding princess looks kinda Inca, maybe they'll get a cameo in Obsidian Mirror?
you can swap over to the AI during the campaign by pressing Ctrl F1/F2 (F2 is +1 player, F1 is -1 player)
>>2369675>>2370043Anons, those games don't take place on "our" Earth, if the existence of Atlantis hasn't clued you in. It's a literal alternative world, so Columbus or other historical events are not on the horizon for them.
>>2367640The Norse have literally nothing in common with their real-world counterparts. I thought the fucking horned helmets or warriors running around wearing no armour but bear skins would clue you in.
Pandora's Box tournament was sick. Huge strategic variety, very exciting games. I watch starcraft esports, and it limps on like a zombie with 10x the production effort with far more boring games. AOMR is better. Word needs to spread
>>2370187Agreed. Matchups are so diverse and each is tense.
>>2370187Aaaand the funding is gone...
>>2369862>One unitNo. The Shennong AI loves building up a force (squadron?) of 10-20 Dragons before sending it at you. If you fight 4 Qinglong you're probably dead. Imagine 10.>>2370135I'm pretty sure syphilis, bubonic, and all that other fun stuff is still a problem on AOM Earth.However, maybe Gods can pull some magic tricks.
>>2370096Does AI take over for player 1? I assume triggers breakReverse campaigns would be pretty sick, I think I've seen some but they might be exclusive to some guy's discord>>2370135I'm waiting for AoM2 where they just add AoE3 into the mix so we actually get Rise of Legends 2
>>2370286Shennong can't make Qinglong... Can only get it from rarely randomly spawned myth units. I thought you meant Yinglong.
>>2370292The AI does not take over for the player, as that's assigned at a scenario level basisAlso, as a correction, it's Ctrl+F# to swap to that player number, I was fat fingering yesterday
>>2370187It was indeed awesome- Saturday's games in particular. But imo they desperately need to do pantheon-locked tournaments instead of the current draft style. It should be Egyptian main vs. Atlantean main vs. Japanese main etc. so viewers can pick favorites, accelerate the development of the meta, and so on.Also the ladder map pool should get synced up to the tournament maps. Those were some amazing maps selected for the tournament.
>incas confirmedlazy fucks, they're going to copy the aoe2 dlc
proofs?
>>2370612It's just one inca guy in the campaign. That's like saying original AoM confirmed Nubians because of the Nubian princess woman.
>>2370612>Sudden deluge of Mesoamerican myth civs after Aztecs, so we get Incas and MayansI wouldn't be all that mad, mostly just confused and sore from laughingAs much as I like Mayans
>>2368700I think the civs play pretty differently.Eggy being super gold dependant, Norse having no ranged counter archer, etc
>>2370703You're responding to a troll
>>2370623egyptian merc units are nubians though
>Doomposting 3 weeks away from Aztecs cause no more funded MP tournies with 5 figures prize moneyIt's so tiresome.
>>2370722The doomposting is irrelevant.
When the blood settings are toned down a little in the settings, it really looks good. It's useful even, helps keep track of how much has died. I really like it.
>>2370043>he doesn't knowhttps://files.catbox.moe/3f6rao.webm
>>2370135>Anons, those games don't take place on "our" Earth, if the existence of Atlantis hasn't clued you in. It's a literal alternative world, so Columbus or other historical events are not on the horizon for them.Atlantis literally existed on "Our" Earth, read Plato.
>>2370919Did Norsemen wielding steel weapons also co-exist with pre-Alexandrite Egyptians?
>>2370921Yes
>>2370043Atlanteans will also probably be present via some far-flung colony they've established.
>>2370934>>2370915
If the Japanese campaign figured out a way to have Atlanteans show up, they're going to show up in the Aztec campaign just fine
>>2370941I have played 0 campaign missions in Retold with nearly 900 hours of playtime, kek.I wonder if I should
>>2370944If you already played the original and Titan campaigns back in the day then I get that, they didn't change all that much beside the VO (that you can just mod back in)But they're still good fun, as are the othersThe Chinese campaign is probably the weakest of the lot while still being okay but I was impressed by the Japanese one
>>2370931Aten is too based to ever appear in AoM
>>2370948Not YET
>>23709484th god slot is still open...
>>2370948Dont forget that Ra needs Set to protect him from Apopis. I dont see Aten needing protection
Wow, 1v1s are actually really fun in this game. So many sweatlord RTS with so much rat strategy didn't work for me I thought this would be the same. I'm at work now and can't stop thinking about playing more
>>2370931damn I instantly recognised where that meme was fromI'm too far gone
>>2371274that's a masterpiece
>>2371274Still the best version of the political compass.
>>2370948>>2371274Masterpieces
how do you think the Atlantian men felt about becoming Valkyries haha
>>2371926it’s ok all the troops you sent to that temple turned out to be trans to begin with
god I forgot that the last third of the Atlantean campaign is kiting Titans until the timer finishes
>>2370625>>2370612>>2370623>Inca>MesoamericanThey're Andean, it's a completely separate region around 4000 kilometers away.You might as well call the Celts a Middle Eastern civilization
>>2372032America is one big blob
>>2371926That's what I wondered.>>2371962Strategos Kastor the Dumbfuck doesn't care as long as you follow orders and say FUCK THE GODS but the Titans.>>2370941I still don't understand why the Atlanteans ended up so lost they ended up crossing a sea and two oceans to the other side of Eurasia. Why not have a Chinese appearance? They are closer and they already stole one GP for the Japanese campaign.
>checking my AOM file>see .xs for FreyaI presume they doing some kind of check so these files remain inactive until you buy the Mythical Battle.How to I trick the checksum?
>>2372084Oranos teleportation magic idk
>>2372084Atlanteans are meant to wander and sufferNew Atlantis inevitably fails and sinksKronos always wins, baybee
Maybe I'm just crazy but I swear these Celestial Challenges aren't randomised and you're always getting a pre-determined set of gods, map types (not the maps themselves) and rulesBut that would be ridiculous, wouldn't it? Why wouldn't you just set it to be purely random?Maybe the map and god pool is smaller than I think
>>2372277Nope, I'm fighting fucking Odin on River Styx on Deathmatch for the fourth timeI am vexed
>only calvary unit available>still really good against human unitsPeople are just going to mass produce these things.
>>2372833>Aztecs get an excellent cavalry unit>costs 100 food + 150 gold>and 4 population space
>>2372833It's probably just a generalist like the Jarl. So it sounds fine.I'm just glad it's regular cavalry and not a myth unit. Though that looks different from the ones we saw in a previous screenshot.
>>2372859That's probably to prevent them from being massed, in theory>>2372863Maybe the jaguars get their colours (or lose them) when they get upgraded
I still don't like how Quetzalcoatl looks. Why does he have scales? He is supposed to be FEATHERED serpent. His entire body should be covered in feathers. Not just wings.
>>2370625>>Sudden deluge of Mesoamerican myth civsAztec gods are mesoamerican gods, they all worshiped the same ones just put a different emphasis on each.
https://www.youtube.com/watch?v=7CW5mLD1T9gAOE4 is getting their own Comm---Wololo building.
It kinda seems like we're still in the same boat, myth unit wise, as release date. Werewolves and Trees good. Sirens and Harpies- not so good. What now?I say we nerf trees and buff the hell out of the other two.
>>2373029blame wotc
>>2371971I really hate the color grading in Retold. The game looks so hazy.
>>2373090>AOE4genuinely, who the fuck cares?I have yet to see anything from 4 that doesn't make it look like just a significantly shittier copy of 2
The gameplay feel and meta is virtually perfect right now, I look forward to the Aztec release but I also hope it doesn't fuck it up.
>>2373179Idk rushing is too effective
>>2373179Of course Aztecs are going to be OP for at least 3 months from release to bait MPniggers into buying the DLC at full price. Your satisfaction means nothing to the sales chart reading execs at microsoft
>>2373855Thank god, I am not playing MP
>>2373855>>2373855lately they’ve been undertuning dlc civs (champi rush was a new gimmick people didn’t know how to respond to, the andean civs were and are actually quite weak beyond that one nerfed tactic) presumably so people don’t flood them with pay to win accusationsbut>Your satisfaction means nothing to the sales chart reading execs at microsoftthis part is 100% true
>>2371971>Kiting>implyingYou have Gaia. You can build a literally unbreakable wall.Just make sure you lock yourself in with Counter-barracks or loads of Hero Arcus.
Ideas for Siren:1. Lure them into your hearth2. Lure them into range of your Demeter Archer Ball.That doesn't fix the problem that you essentially need another unit to make them viable so maybe to make it more useful have them lure multiple unit at once?Or should we turn them into Wololos so Demeter has a Wololo Building and a Traditional WololoThings to test:What if you drop a unit on top of your trees?As for harpies just make it a single button to drop or release or perhaps turn their attack into a strafing run as well.
>>2374218Let Sirens lure flying units so melee units can get into range and attack the downed unitsLet Sirens lure land units into water and water units into land which causes significant damage to the target, in a way "drowning" land units and causing water units to be "dashed against the rocks" (amphibious/flying units not affected)Maybe units that get lured into certain god powers (ie lightning storms or kappa swamps) are guaranteed to proc that power's effect (struck or insta-killed)You could even apply that to certain myth unit abilities, like a lured unit causes a medusa's gaze to trigger for free against it (since the enemy can't help but look)Lots of stuff you could do
>>2374235I like Idea 1 and 2. Idea 3 and 4 exemplifies the problem with Siren. They aren't good by themselves like Wolves and Trees. If you lure a unit to the siren they aren't instakilled, just bitch slapped. They need to "synergise" with something. So you need something to lure the enemy into- God Power, your army.Another idea is you can lower their cost so more people want to use Siren for bait strats?
>>2374246I think support-focused units are neat but they probably should be cost effective, sureMaybe they'd function better if they lured multiple units at a time, either with a targeted AoE or they had a passive aura with a timed delayed lure so attentive players could avoid getting grabbedI guess it'd also help if their auto-ability was smart enough to just grab high value targets on its own so they weren't so reliant on micro to be really effectiveBut the flying lure and land/water stuff would be the things I suggest to the dev because I think that's cool
As a MP 1v1 faggot I've gotten zero experience with the Siren and Harpy so I have no idea what might be good or bad about it and what it might need myself. I don't even fully know how those units work.
any fun mods?
should i play retold or vanilla for the campaign?
>>2374801Retold
>>2374801IIRC there were some changes to the campaigns but they were so minimal I only found out after the factJust go Retold
new aztec gods look really fucking gay
https://www.youtube.com/watch?v=H0bFc3n2kQs
>>2375211Spainbros how can we compete
>>2375103They did a bad job adapting themFor reference pic related shows some depictions of Tezcatlipoca, while https://sci-hub.ru/10.2307/1006524 catalogs pretty much every depiction of Huitzliopotchli and the god's symbolism and how europeans viewed him.As you can see AoM's design doesn't fit Tezcatlipoca at all aside from him being a jaguar and he lacks any other features, and while AoM's huitzliopotchli has xiuhcoatl, blue body paint, and a hummingbird feature, he lacks other mainstay features the god has and also makes up a silly looking outfit based on Danza Azteca performers (whose outfits are made up and don't resemble prehispanic fashion)Don't have any good images or compilations to compare their Quetzalcoatl design too but it's not great either, I just have less to say about it because "big snake" is kinda hard to mess up and they didn't opt for his humanoid aspect. I just wish they at least incorporated the conch shell spiral "wind jewel" pendant in the design somehow at least and didn't use a made up crown
how the FUCK do i beat 'all is not lost' on hard? they literally come at you with full armies from all directions.
>>2375895you cheese it
>>2375896how
>>2375895The first rush is bad but I survived the rest by leaving the left path unwalled and so they all walked towards it, spamming a lot of Hersir and Bodr to deal with the giants and other tanky myth units
>>2375895Get the second TC asap, macro harder and wall the fuck up. Once you're rich enough you can Ragnarok which kinda just wins
>>2375895Build a village centre first rather than a town centre.The 10-minute timer starts once you build a town centre or after 5 minutes, so don't build one immediately for that extra time.
>>2375895Dwarven gold mines are surprisingly good walls if you place them right
>eagle warriors are a ranged unitis this more or less accurate than aoe2's eagles?
>>2375896>>2375906>>2375916>>2375948>>2375957i had no idea how ragnorak worked or about the timer delay. i got to 10 min comfortably with those. will try out the blocking one of the paths with gold when i get around to playing it again. thanks for the help!
>>2376780They're Atlatl warriors in age3, it's more to differentiate their role from the soon-to-be-announced jaguar warriors
Watched a live Teamplay featuring an "Austrian Painter." Not sure if referring to that Painter. Clown player. Got to Age V but only idea he had was to keep Vortex-ing his blob of infantry atop the Oni+Onmyoji Deathball in the hopes of zerging them to death. Only decent idea he had was to Vortex snipe the JP player's wonder.
>>2375901I just put a boat in the pond away from everything, wait for Odysseus's reinforcements and yolo gargarensis with them.
Is retold good, or should I stick to the Extended Edition (I mostly play skirmish)?