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Sun elf supremacy edition
Previous >>2304069
>>
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will you play vicky 3's anbennar when it comes out?
>>
>>2341640
that's eu5
>>2341589
>supremacy
retconned lore, chuddie
>>
>>2341642
lel i mixed them up
I gotta say they made an effort here
>>
>>2341640
>>2341649
it's already "out" but it lacks pretty much any flavour, waiting to see what they do with the JE system
>>
>>2341649
>That Aelnar
Kek what happened, how can they survive there
>>
>>2341673
their floating city crashed
and they can't
the dalairey wastes are the only place on all of halann that has a mortality modifier that can't be nullified by tech
to own the chuds, of course
no way to make it a Star Elven homeland so they stop dying
>>
>>2341676
>to own the chuds, of course
I don't understand how a mod/game/genre where 90% of the playerbase is "chuds" ends up with a dev team composed of people who are only in it to "own the chuds". Maybe that's why it's slowly dying.
>>
>>2341713
Because transsexuals and other liberal or leftist NEETs are the only people who have the time to piss away making mods for map games.
>>
>>2341721
>>2341713
Modders are like psykers, they're made of the sharpest but not the strongest things, sometimes they go AWOL
>>
>>2341676
Vic3 Aelnar already has multiple flavor and path proposals and more interest in it than 90% of the tags outside of cannor/serpentspine combined. Goes for all evil tags really. Not even the devs themselves play the boring friendship is magic nations outside of a few fun ones like the jadd.
>>
>>2341747
>Vic3 Aelnar already has multiple flavor and path proposals
do they? I thought the devs wanted them gone entirely
>>
>>2341750
It's one of the few things I've seen discussed lately, besides the evil serpentspine kobolds, insyaa and generally escann
>>
>>2341640
>will you play vicky 3
No.
>>
>>2341640
No
>>
Am I missing something with Chaingrasper? You're forced to go like 3000 ducats into debt and fall behind on tech in order to study necro and go lich, but you still have to keep up colonization you can barely afford the whole time
>>
>>2341640
>Every country I actually like died out over the last 400 years,
>The setting is now bland as hell even compared to the actual 19th c with Busilar of all nations as the only global empire
>And also its on Paradox worst game
Never wanted to play something less
>>
>>2341914
with Busilar of all nations as the only global empire
Not Gawed? Or at least Verne? And what happened to Lorent? And le ebin atheist Gnomes were supposed to be a colonial empire too
>>
>>2341914
>>2341944
lmao what see the map here >>2341649
>>
>>2341944
Heres the map >>2341649 Gawed has a few revolutions and from what I remember becomes a capitalist hellhole, Verne folds into the post Anbennar rump state thing, Gnomes to be fair do have some colonies in the frozen hellscape of the North, but Busilar is the only one that seems to come close to being the UK in this scenario with a large multi continent empire.
>>
>>2341747
>the jadd
>friendship is magic
>literally starts pogroms against unbelievers
>>
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>>2341676
>>2341713
>>2341721
>>2341723
>Hasn't actually added anything of his own to the mod since like 2020
>Isn't involved in the day to day operation of the mod, literally just pops his head in to announce updates and do yearly polls
>Has let de facto control of the mod pass to a clique of trannies
Why is Jaybeaner like this?
>>
I formed Farranean as Sons of Dameria because I heard they got an extra flavor event for doing it, but I haven't gotten it yet and Rogier is like 75
Anyone know what the trigger conditions are?
>>
>>2342063
Isn't he still writing his blackpowder book?
>>
>>2342063
I don't think he plays EU anymore, and vic 3 is complete and total shit so I doubt he actually cares about the vic 3 mod.
>>
>>2342069
The flavor event is Rogier the Owl (not Rogier the Gay, the starting ruler of the Sons) becoming the consort of the Half Elf princess, that's otherwise his wife if you form Rogieria
>>
>>2341640
>>2341649
>What if the lore went gay and retarded: the mod, also it's a mod for the gayest and retardedest pdx game
>>
>>2341676
You made me check and this is in fact true, in their trannycord you can trace the pipeline from "Yeah Aelnar should be an OPM by vicky 3 time because people love it and will want to revive it" at the start to "We should kill them offscreen before the start date actually" a couple years later to "Actually put them in vicky 3 but make them die as pathetically as possible without any chance of survival as a humiliation ritual" as of a couple years ago or so by jaybeaner, I think he is perma seething about the fact Aelnar is always a top 5 most popular nation in his gay polls and I think from reading the posts that both he and his homotranny cabal would want it deleted from the mod as a concept if they could without sounding butthurt.
>>
>>2341673
Aelnar gets jumped by literally everyone during the Rianvisa and survived with only the bloodgroves, then they get invaded by Lorent again and after losing Elissa gets blackout drunk and takes the city for a ride
>>
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why do they even hate Aelnar so much?
>>
>>2342082
I got it now, I ended up accidentally cucking them out of the throne. When Rogier was still in charge, I used Rite of Conception (I'm still pn old magic) to get a magic heir. When Rogier died, the heir had their own magic heir, and the event / mission doesn't clear your existing heir. So I still have a Silmuna Powerful Mage lined up to inherit
I like ideas behind this tree, the whole "Twin Empire" with Ibevar thing is cool, but my god is the writing bad. I'm skipping most of the flavor because it's just so painful to read.
>>
>>2342217
people forgot how to hide their powerlevels and got a little too sillay
>>
>>2342217
Because they hate fun
>>
>>2341649
>Taychend
Have they really been stuck fighting each other for the entire EU4 period? I would have thought most of it would have gotten united by Ameion, Larankar or Orenvalyam
>>
>>2342069
>>2342082
>>2342224
>Farranean
can one of you lorefags tell me how a half-elf kingdom works? I thought part of the setting was that elf genes are so recessive they almost totally disappear after a few generations, and that's why there weren't any half-elf nations
>>
>>2342356
they marry other half-elves and keep pretending their kids have pointy ears
>>
>>2342217
Chud nation
>>
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I want some feedback for the Kheios mt

now I intended for the player to conquer the part highlighted in light blue but I was wondering if I should make one of the coloured paths part of the mt or if I should just let the player figure out how to get there by themselves
>>
>>2342558
The ones that go through kalsyto or either a successful raj or command are nightmare fuel depending on how lucky you get in the campaign.
>>
>>2341649
I hate Grombarwank and I hate that they mutted out the chud Ebonfrosts.
>>
>>2342558
how will you make the player access the portal?
>>
>>2342063
Getting unpaid trannies to work for your eventually commercial product is pretty based desu
>>
>>2342737
But in exchange they shit up your product making it harder to sell. It's like hiring aijeets.
>>
>>2341912
Yeah thats just how Dak plays. IIRC from the last time i played everything stops sucking ass by around mid 1500s.
>>
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I'm surprised how much I actually like playing down here. This and Shelokmengi are pretty fun rapid gameplay its like being an African chief handed a minigun
>>
>>2342666
probably just copy the code for the marrhold tunnel and then change it so it connects the portal to all the neighbouring provinces instead
>>
>>2342804
Wait till you get to their formable, it's Black Demesne but good (aka no gay acolytes)
>>
>>2342765
>>2341912
Most Serpentine tags are like that, it's abject poverty for the first 50 years then your snowball starts and you earn 6 million ducats a month
>>
>>2341649
>Bussy lard and Lore rent are the only colonizers
Genuinely why
>>
>>2343095
The opposite is also retarded though, where every irrelevant EoA 2pm has a CN and it’s what usually happens ingame
“Exwesser Dalaire” and “Neckcliffe Amadia” are not real countries, they are mental conditions
>>
>>2343095
>Lore rent
I prefer calling it low rent
>>
>>2343109
It's because the devs went the completely opposite direction of vanilla, where only a few nations are scripted to go colonial. It also doesn't help that 5 million adventurers spawning in the moment the clock strikes 1500 also means there's barely anywhere to even colonize
Speaking of Vic3, the collapse of the Command literally mirrors the IRL collapse of the Mughal empire which allowed Britain to snag up India in a few decades, yet in Vic3 Bhuvauri is the only valuable thing the colonizers have taken (and knowing how that game works, will end up taking)
>>
>>2343095
>>2343130
For me it's Lore aunt
>>
>>2341642
>retconned lore, chuddie
Can I still worship female sun elf feet?
>>
>>2343095
They are the in game Spain and Great Britian analogues. According to the creator the entire setting is supposed to be as close to the real world with generic fantasy coat of paint, remember?
>>
>>2343095
>Bussy lard
Wasn't the Busilar dev a bbc fetishist who insisted the strong black warrior tag be thriving or was that something Eborthil fans made up?
>>
>>2343417
>a bbc fetishist who insisted the strong black warrior tag be thriving
That's half the dev team. The other half is just trannies and faggots who wants as many tags as possible to have faggot and tranny shit.
>>
>>2343420
Chudbennar fan fork when?
>>
There's a Lizardfolk Sarhal tag that wants Total Nigger Death, you guys should try it out.
>>
>>2343538
Isn't that Anbennar Content Expanded? How else can you explain the focus on rehabilitating Wex.
>>
>>2343620
Which one?
>>
Has anyone done any of the new Dwarf gitlab trees? I kind of want to give Gor Vazumbrog a go but don't know how far along it is.
>>
>>2343634
Think he means Asarta, you conquer the humans next to you and set to purge for a mission
>>
>>2343695
you can easily finish the gor vazumbrog mt before 1600
you also will only be able to dig to level 3 at the end of your MT lol
its fun though
>>
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Devs really do have an issue with letting people be angry at the monstrous races that have invaded and pillaged their lands. What do you mean the purifying faction in the old sun cult don't want to drive out Harpies and Gnolls after countless invasions and thousands of years of enslavement and is fine with Sun Elves given the current Dartax situation? These guys should be borderline SS levels of intolerant.
>>
>>2343760
Dwarves obviously get a pass, since they have never really done anything overtly bad to humans in recent memory. Harpies I believe have some lore in the sun cult about being corrupted creations of surakel's sibling or something like that, but they are seen as related to humanity, so I could see even a hardline position that considers them saveable. Elves came out of nowhere, any lore about them is made up on the spot, nothing saving them from hardliners except their aesthetics. And obviously gnolls are monsters everyone has hated for millennia, why the fuck would that change
>>
why are so many of the monstrous races longhoused?
>>
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>>2342063
He's a Vic2 lad at heart.
>>
>>2343760
>Devs really do have an issue with letting people be angry at the monstrous races that have invaded and pillaged their lands
What are some genocidekino tags? Just played Farranean expecting elf /helf supremacy and got "purge disabled"
>>
well the *design document* for the Kheios MT is now done so I've alreadly done all the easy parts.
now just to spend the next few months writing localisation for the missions and events...
>>
>>2343828
Kind of interested how they plan to separate it from Ameion because that regions so cut off from everything else I don't see how it isn't just going to be a repeat of that but going West to East instead
>>
>>2343874
the MT won't linger on Taychend for long, most of the focus is actually going to be on Insyaa and Haless.

Taychend is more or less going to end up a resource extraction colony like india despite all the talk of the blue man's burden
>>
>>2343816
wyvernheart is always top tier when it comes to culture converting and genocide. Masked Butcher also comes to mind, literally converting them into unique estates. Rosande is interesting in that you can accept green orcs, then culture convert goblins and unaccepted cultures into green orc, then turn it into a slave plantation if youre into that sort of thing. In Rahen there's a tigerman formable that removes non-tigers. And of course the serpentspine is rife with blissful murder and the screams of grobulins.
>>
>>2343828
can you post the chart here?
>>
>>2341589
>>2341642
If Snelves aren't Surael's chosen people, then why did Surael choose a Snelf (Jaddar) to be his prophet? Checkmate!
>>
>>2343982
luciande also does orc slavery, and genocide on elves. bonus points for being led by a vampire and is practically made for going infernal court
>>
>try out new Harpyficer MT on the Friday build, rough start but enjoying it so far
>finally unlock artificery by 1520
>it's forced mixed
>no mage ruler so magic is now borked
>research is disabled too so artificery's borked as well
Well that sucks. At least the magic penalty got adjusted in the latest patch so it's just a couple edits in my save file to make things suck less. Definitely waiting a week or two when they finish Harpylen before I try them.
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>>2343798
>Dwarves obviously get a pass, since they have never really done anything overtly bad to humans in recent memory
Didn't they have half the continent in debt bondage when Jaher landed?
>>
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Are escanni tags contractually obligated to have a "win the consolidation wars" mission? I thought this tag would be focused on Ibevar + westward expansion so I was a little late to get started on consolidation.
That said, half elf admin is insane. I'm up to -90% diplomatic annexation cost, and 120% improve relations. Add on top of that conquering Escann from west to east means less AE from distance, and I haven't had any coalitions of note the whole game.
The later missions require you to have a lot of provinces culture converted, and the special conversion parliament issue is kinda slow. I'll probably switch to human administration once my vassals are all annexed for the conversion cost reduction.
>>
Myxk is pretty fun though having to manually raid the coasts gets annoying once you get big.
>>
>Damearean Republic Never
>>
>>2344404
What a crappy flag. Did Jaybean himself design it?
>>2344424
Only you care. Join the team, design ideas for fifty gay robokobolds in Insaaya and maybe then they will let you work on it
>>
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having some problems
>>
>>2344434
Yeah, that spot is close to where Alexander had problems and turned around too
>>
Whats the best/least worst if you prefer Wood Elf tag? I've not played there in years since I managed to block myself in from expanding and want to give it a go again now they've been updated
>>
>>2344434
Release some vassals?
>>
it's actually so weird that overclan has never had a MT
>>
>>2344433
it's canon that the Cannorians just suck dih when it comes to making flags
>>
>>2344507
Makes sense that they've never even tried to justify the "canonicity" of this retarded decision. Goblins have no business succeeding outside the isolation of the serpentspine or the deepwoods. Out in the open, they would be crushed with impunity. No one is stepping in on behalf of fucking goblins
>>
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>Makes sense that they've never even tried to justify the "canonicity" of this retarded decision. Goblins have no business succeeding outside the isolation of the serpentspine or the deepwoods. Out in the open, they would be crushed with impunity. No one is stepping in on behalf of fucking goblins
>>
>>2343624
>”chuddy” mod
>focuses on sucking fantasy Czech dick and magma scalies
doubt
>>
>>2344404
>I'll probably switch to human administration once my vassals are all annexed for the conversion cost reduction.
Farranean is allowed to form Castanor and it will switch you to human admin for free
>>
>>2344812
>playing diversitymaxxing helf realm
>form human supremacist empire
for what purpose
>>
>>2344507
It's being worked on right now actually
>>
What's (You)r favorite tag?
>>
>>2344844
Jadd
>>
>>2344844
Azjakuma. Except for the fact that it only takes a hundred years for every war to become a coalition war for the rest of the game
>>
>>2344852
Just demonsterize bro!
>>
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New Orc formable that's supposed to be very wide
>>
>>2344844
I really dig Wineport’s vibe, traveling the world and making shit tons of money after a tough start
>>
>>2344896
Holy Larp!
I would rather have them update Khozrugan. Not that there will be any reason to form it, once this things drops.
>>
>>2344896
>charlemagne but orcs
sounds kino
this is the kind of shit that makes me mad nuecestir is the canon winner of the escannbowl
>>
>>2344896
We wuz Castanites and shit
>>
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>>2344948
I'm playing them now. Had a good start but am currently deciding whether to wait for all Lorents 100% disloyalty vassals to actually do something or just go balls in with everyone other than Gawed and hope the rebellions kick off during.
>>
>>2344896
Is this a bigger WE WUZ than Konolkhatep?
>>
>>2345038
>>2345142
>>2345145
>>2345252
No larping here. Orcs ARE the lost Castanite tribe.
>>
>>2344896
blurrier please
>>
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>>2345262
How’s this?
>>
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>>2345158
the vassals will never do anything
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>>2341589
All races are equal under Surael you filthy heretic
>>
"There is no difference between a Sun Elf, a non-Sun Elf, a White person or a Black person except in their faith"

Prophet Jaddar (PBUH)
>>
Surakel, not Surael ok?
>>
For a laugh I started Giberd and conquered the neighboring Moon Elf province first. Swapped to Elven mil (and Human admin, lol) and oh my god are Artificer Elves psycho rapists
I'm stack wiping armies in pitched battles in 1460. Stacking -% shock damage means you don't even lose much manpower
>>
What are the best nations within EoA?
>>
>>2345665
Newest trees for the bigger EoA are Verne and Istralore
>>
I've basically never bothered with Aelantir, I keep playing inland nations.
What's the most fun path for playing Venail and doing the RedeemVisa?
>>
>>2345423
>when he gives you that Ruinscourge Gnoll smile
>>
>>2345645
Please teach me how to play Giberd, Rahen and the Forbidden plains ogres have turned me into a gibbering retard and i have forgotten how allies work
I see the starting event and my mouth waters, but I am weak gommo and it takes a DECADE for enough favors to accrue to bring in allies. is that normal? I feel so weak even with the artificers, I'm relying entirely on silverforge not faffing about.
how do people play the EoA if you have to conquer ASAP but Realm Peace triggers by 1502 every game?
>>
>>2345884
>Please teach me how to play Giberd
My first war iirc was vs Leslinpar, and I called in Estallen and Silverforge on promise land (I later released Leslinspar and just traded favors for the provinces I gave them). no need to wait for favors
Prioritize allying nations with mage rulers, it takes you a few years to get the new battlemage academy project up and running to get your own war wizard. Always double check if your war enemies have their own wizard, nearly threw an early war when the enemy instacapped Asheniande with a cheeky meteor
Oh and give the estate privilege Private Funded Artificers, it gives you 3-5 free artificer regiments every ten years, depending on force limit I think. Always click it every time its off cooldown, there's no penalty I'm aware of for going over your artificer limit
>>
>>2345665
>>2345735
I'm going to add Gibert, Silverforge, and Asheniande to that list (gnomes, dwarves, and vampires)
>>
>>2345252
Just wait until the new sun cult harpies get a MT, bird women are Surael's chosen actually, now lie down and spread your legs so we can Amazon position you
>>
>>2346062
>bird women are Surael's chosen actually
True! Harpies fly high in the sky to embrace Surael's light and warmth! Then they return to embrace the races below, bestowing Surael's blessings upon them! Only Surael's Chosen can banish the darkness from within us all!
>>
>>2343798
https://anbennar.fandom.com/wiki/Suncrown_Gnoll
>>
>>2344822
Yuanszi. Except for the fact that it only takes a hundred years for every war to become a coalition war for the rest of the game
>>
>>2346119
>That filename
Made me kek
Birdfags will deny that their waifus look like that
>>
>>2345665
Pashaine is peak
>>
>>2346272
Harpies in the Jadd Empire are genuinely hot and basically elves with wings due to generations of selective breeding.
Insurael, brother.
>>
>>2345884
adding on to >>2345904 gnome military is pretty weak until your artillery bonuses kick in, and even then artillery is bad in combat until tech 12 and only gets good at tech 16
if you're willing to be a pointy eared gnome larper you can do >>2345645 and flip elf mil (and admin too if you want) pretty early
>>
I hate when nations have super elaborate and specific MTs that make me juggle 5 different things at once. Feels like I'm doing my taxes just to play them.
>>
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is it worth it?
>>
>Duwarkani expects you to immediately attack a bigger nation with a war wizard and gives you some pity merc discipline to do it
I guess what they want you to do is wait until they're sieging your fort and attack them then, but I've never done that shit in my life. I fucking hate "defensive" play, you're just bleeding money and wasting time
>>
>>2346722
have you finished your MT? if not then no it's not worth it
>>
>>2346971
Almost, Gilberd can't finish the last part of the MT until the Ravelian State exists. I'm giving up on:
>20% manpower in true faith provinces
>-10% dev cost OR 10% trade eff + 10% goods produced OR 10% land fire damage
>10% army morale & 10% artificer limit
>the giberd-unique artificer organization privileges
>25% goods procued & 20% trade value in the capital
>10% art combat ability, -1% prestige decay, +2 tolerance of heathens
>+1 free policies, 5% admin eff
It's a lot of permanent modifiers, but the buffs from the Rav State mission tree might be better?
>>
>>2347164
>but the buffs from the Rav State mission tree might be better?
They're not, not even close
>>2345665
Bluehart > Pashaine is the greatest EU4 campaign I've ever done
>>
>>2347169
I'm doing Menibor -> pashaine now. It's pretty good.
>>
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What's the point of the naval battery in an inland province? Does it shoot at besieging armies? Or can you build a canal into the lake and have ships there or something?
>>2347169
>They're not, not even close
Shame. Are there any other formables I might go for as Giberd, besides Gnomish Hierarchy?
>>
How is Umbral Covenant?
>>
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4th country I'm playing in this mod, Arakeprun.
The early gameplay is fun, going from probably the most disadvantaged religion to uniting whole region. When I formed the formable, I didn't really like the colour that much (too much like Piss Prussia from vicky 2), but it's grown on me. Likewise, the focus tree seemed too oriented at playing tall, but the more I played, the more that turned out to be false.
Recently defeated Wesdam and took all their colonies. However, I'm now lagging behind rather noticeably in diplo/mil tech and the colonisers aren't afraid to cease the opportunity, so... yeah, will have to see how this goes.
>>
>>2347169
Is there another set of Pashaine missions after Unity, the one where you have to own all of Esmaria + East Dameshead? I got bored after dissolving the Empire
Also, from a lore perspective the bit where you suddenly decide to hate mages comes out of fucking nowhere. The ideas implied that mages were devastating the land or something, but the events make it out like Pashaine one day just goes bugnuts paranoid for no reason
>>
>>2347523
the mages literally attempted a coup to install a magocratic monarch and then when they failed they tried to institute black doctrine.
the hatred towards mages makes perfect sense
>>
>>2341649
IS this the 'canon' state of things?
I have many questions
>>
>>2347746
yep this is the canon and mostly what Jay intended from the start before he made the prequel for EU4
>>
I wish my boys the Spiderwretch got a rework.
Their story and missions are fun, but like so many other trees require you to know EXACTLY what your doing before hand and can be fucked up if an AI nation takes a single province you need.
>>
>>2347756
Anon most the mission trees in this mod require specific playstyles.
And most are require some form of blobbing aside from a handful of 'taller' tags made to shut up people complaining about having to conquer everything.
>>
>>2345142
>winner
Isn’t it pretty split still as of V3 start date
>>
>>2347781
only because nurcestir-anbennar collapsed due to the blackpowder rebellion
jay's special snowflake OC camir silmuna canonically beat everyone else and then invaded anbennar
>>
Camir is literally the Gilderoy Lockhart of Anbennar who only got far because he was better at brainwashing and memory control than the rest of them
>>
>>2347795
Did nurcestir canonically annex everyone else in the escannbowl or did they only achieve regional dominance? The in-game Consolidation event chain only requires you to have 100 provinces by the end date, which is barely even half.
>>
>>2347756
Swear I heard they were redoing something about their forbidden plains missions
>>
>>2347981
The ogres got a visit awhile back, but poor gobs were left alone.
>>
Where did dragons come from?
>>
>>2348133
They are aliens
>>
>>2347967
Well, considering that Unguldavor and Jazhkredu were outright established as homelands for orcs and goblins by Camir, it's safe to assume he conquered all of Escann, with the possible exception of Marrhold.

A12 = { #Jazhkredu
color = { 43 60 0 }

country_type = recognized #Established by Nurcestir as homeland for goblins, ergo recognized
A31 = { #Unguldavor
color = { 20 160 60 }

country_type = recognized #Established by Nurcestir as homeland for orcs, ergo recognized
>>
>>2348190
Elaborate
>>
are war wizards still the best generals in the late game with their fire penalties?
wondering if its worth going 50/50 magic/artificery to have war wizards leading artificer stacks
>>
>>2348510
your average war wizard has like 5 siege so yeah they are insanely good
>>
>>2347756
>>2348017
there's a mod that lets you change province trade goods with commands for anbennar
spiderwretch mt really has the potential to be the best in the mod desu, especially since we finally have centaur events
>>
>>2348622
my issue with it is that you have a time limit where you really need to go full invasion on the centaurs and take basically that entire south western region I believe. Mostly keep as trade companies and expel centaurs I think is the optimal way to due it.
That is likely going to lead to a debt crisis and one lost war would destroy your limited manpower.
I like the ideas of them allying the ogres and lake humans, but not much comes from it alot of the time. A formed lake fed will dwarf you in power even if you played your best and the ogres 9 / 10 times need you to just take one as a vassal and feed them the hill region.
>>
https://www.reddit.com/r/Anbennar/comments/1rbq273/eu4_dev_diary_107_dream_by_delirium_dawn_by_flame/
>words words words words words words words
>>
>Playing Adshaw
>Need to get to spy network 30 for most missions to be able to do anything
>Spies get discovered 5 fucking times, in the two month span between when they become discoverable at 25 and where I need to be, each discovery sets me back a year, don't even get my damn claims
>Truce with Gawed runs out while I'm still weak as fuck
>Die
>>
>>2341589
Which nations has timurids vibe? Meaning invincible cavalry that melts enemies, potential to blob insanely with no consequences, possibly either razing or cultural assimilation gov mechanic....
>>
>>2349240
Jaddari uses timurids cultural assimilation and has overpowered cavalry. No razing though
>>
>>2342054
>he doesn't know
>>
>>2343760
yes. you should have seen what they did to beastbane
>>
>>2349159
Get Nathalyene deity, her emulant thing and a Spymaster advisor
>>
>>2349280
Emulant for her gives either AE reduction or artillery level vs fort. Something to grab anyway, but not helpful for that. Even with the spymaster and all, it's still just rng. There will always be a bit where your spy can get caught and you can't do shit about it. Which wouldn't be so bad if you had other stuff to do in the meantime, but some countries are completely bottlenecked by spy network at certain points
>>
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>You can fuck a hag and it makes you the African Satanism religion
Ok game
>>2349159
>>2349280
Also change your trading policy in your home node to the one that increases spy network growth
>>2349240
Cavalry and Razing and blobbing: Centaurs (a few of them have unique MTs on the gitlab now, Wild Hunt is probably one of the hardest starts in the game that has a MT)
OP Cavalry, blobbing, and culture shenanigans: The Jadd (Mughal mechanics) and Adenica into Castanor (accepts all human cultures and creates a new Castanorian culture that slowly spreads over time)
Being able to take both aristocratic and horde ideas, and having an entire gameplay UI mechanic for raising stronger cavalry: the Elephant Raj lords into Dhugajir
Being able to take both aristocratic and horde ideas, but you are also schizo: Spiderwretch, Goblins that decide to larp as Centaurs and ride spider cavalry
>>
Eordand's got a bad case of Pitted keratolysis
>>
>>2349294
what the hell are those squiggles
are those provinces? are those blank spots uncolonized or dense forests of domandrod?
>>
>>2349306
the gray bits are impassable, the red in the middle is ancient forest, yeah the squiggles are supposed to be the paths through the forests
>>
>>2349294
subtle foreshadowing to when they make Gemradcurt a naval nation
>>
>>2349294
>every squiggle is a province that you have to send 1k pops to to colonize
>theres like a hundred of them
god damn is that mod going to run like shit
>>
>>2349247
>>2349291
Jadd it is then, can I take aristo and horde as them like the timurids?
>>
>>2349453
no, and you aren't as focused on cavalry as the jadd empire (formable) compared to jaddari, which can have all cav armies, makes cav cost the same as inf, and has a gov interaction that gives free cav units. but your formable has the mughal diwan culture mechanic. one advice i will give is combine your starting infantry units as they take losses, until you have 1k left, then disband those guys. elven military is brutal on manpower recovery, with your cav buffs its a waste to keep infantry long term. admin focus on the entire game, admin ideas as your first idea. dont bother having a positive budget, make all of your money from peace deals
try them on the gitlab because the jadd have more content on there (stuff about building temples in the africa continent)
>>
>>2344434
I hope this is Keladora's and not some other illegitimate upstart's empire
>>
>>2349529
Implying Keladora would let her empire get that fucked up. She'd admin focus and burn illegitimate half brothers her way out of that situation before it got half that bad
>>
You are not a follower of the malevolent dark right /vst/?
>>
>>2349159
Never had much issue with Adshaws spy missions. Now Feiten I've rage quit repeatedly.
>>
Which MTs have you convert to Praxis? Which big trees don’t mind if you convert to Praxis?
>>
>>2349486
So I loose my op cav once I form the jaddari empire? Sad that I can't keep both
>>
>>2349856
You still have good cavalry bonuses but you can't have all cav armies, you do get a powerful bonus for the next 50 years or so that's cavalry focused. You are basically turning an army into an actual state when you form their empire to be fair
>>
>>2349727
name me 1 reason I shouldn't be one
>>
>>2350212
it's bad and wrong
>>
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>>2350212
You can't see shit
>>
>>2342063
He banned a bunch of trannies after he told them to go outside.
>>
>>2350453
uh, what?
>>
>greedy
>have a promised land they recovered from the middle-easterners
>run the banks
>controls you using debts
>have a loyal lapdog republic
what did Ovdal Tungr mean by this?
>>
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>>2350487
Jaychad winning.
>>
>>2350216
Surakel is evil and deserve to be eaten by Zokka
>>
>>2350513
>banned for trolling, raising old drama in bad faith, long-term toxicity and being instigators of said toxicity. and to be honesh I just don't want someone in the server who has a long-running vendetta against me and will at every opportunity attempt to smear my name or shit-talk me. fuck that lol
Holy shit.
>>
>>2350453
Shame, I liked that Netrob guy,
>>
>>2350372
wtf I love the light now
>>
Warnings have to be the gayest shit paradox ever put in this game I swear
>>
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Decided to dick around in Aelantir in my Giberd game, hoping to boost my artificer capacity with the precursor relics
I've never bothered colonizing in Anbennar before, and I got into the colonial game late. Stole these colonies in the north off Reveria and Neckcliff, making my way to Eordand which seems to have a lot of relics
Besides Eordand, are there any colonies that are particularly valuable? I have no clue what's going on in the Ynn River area, does this ever form into a gigastate or will it stay splintered until it gets eaten?
>>
>>2351370
Taychend has a lot of relics iirc
>>
wished more mts were less specific in the requirements and allowed for more freedom.
>>
>>2351729
which mts did you have in mind?
its a community project, write a rework
>>
>>2352142
Not them but new Verne and Istralore ones specifically pissed me off because you have no option but to go all in on Corin when even base game lets you have more religious freedom in MTs than that
>>
Does Pashaine always lose the mages estate? Finished the Giberd mission tree >>2351370 and I'm looking around for something else to form. I chose to keep the mages and would rather not lose my magic projects.
Can't form the Gnomish Hierarchy, it's already my vassal.
>>
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>>2352149
yeah pashaine is not a mage tag
>>
>>2352154
Is it from a government reform or does the revolution mechanic disable mages? I've never played a game long enough to see the revolution
As a side question, any anons itt know how passive hold digging works? I finished the Silverforge hold and eventually an event popped up upgrading it to level two.
>>
>>2352160
mages are all traitors that wish to see Pashaine enslaved to the will of the black demense
enslaving them all and forcing them to mass produce artificery is completely morally justified
>>
>>2352160
You lose the mages but keep the magical projects they have finished. And they get the revolution much earlier, at the start of the age of absolutism
Digging is passive and happens if an underground race is there (dwarf, goblin, kobold) and the province has less dev than the capital
>>
My current Hul-Az-Krakazol game is cursed
>Rajnadhaga conquered the entire Command
>Dahui ate the entire east by 1550 and the Raj united
>Verkal Gulan died to Grizehud who converted to goblinrism, and is currently losing to Elaienna who is now Xhazobkult and Dasmatus who conquered the entire Haraagsteda
>>
>>2352313
Harpy Xhazobine actually sounds like a neat idea, shame it's purely just a gnoll religion
>>
>kobildizan colonizes dalaire cuz it looks like the head of a dragon
>gerudaghot doesn't colonize the trollsbay
fuck this retarded ass mod
>>
>>2352699
The last thing they need is to be forced into a fucking colonial tree like over half of the MTs in coastal Cannor
>>
>>2352699
There's too many tags going colonial already
>Busilar
>Eborthil
>Verne
>Moonhaven
>Pearlsedge
>Venail
>Lorent
>Reveria/Nimscodd
and then there's more minor powers that may or may not colonize, like Wesdam, Exwes, Neckcliffe, Damescrown, Deranne, Portnamm and Sorncost, plus the twenty or so adventurer tags that spawn in Aelantir
>>
>>2352699
Troll not like water
>>
>>2353344
>Venail
Literally the only unique colonizer here purely because of the whole Third Odyssey "migrate to the new world" thing
>>
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>>2353357
I'm quite aware they are, my point is that Aelantir is extremely overcrowded as it is without trolls also coming to colonize
>>
>>2353371
Bad performance. I conquered aelantir by 1599
>>
>>2353375
I'm just conquering casually before I get all my Admin Efficiency and CCR, which is very soon
not to mention manpower with the Rianvisa debuff was non-existent, and it only faded around 1575
>>
>>2353391
>CCR and admin efficency for a land that has 0% overextension and can be cored through colonial subjects
>>
>>2353424
Doesn't Aelnar also get free cores on everything at some point?
>>
>>2353352
>troll called fjord troll
>troll hate water
troll, this not make sense
>>
>>2353544
Oh yeah but it's only for evil Lithiel and it's only for 5-10 years which is useful for going sicko mode in south aelantir but I prefer to just stay as Venail and beat lorent and form aelnar only after I conquered everything
>>
>>2353371
did you conquer every single aelantir native before forming aelnar?
>>
Who is the rightful emperor of Anbennar? There is a correct answer.
>>
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>>2353652
>Who is the rightful emperor of Anbennar? There is a correct answer.
Verne.
>>
>>2353652
Phoenix Empire
>>
>>2353698
woah based he has the same heterochromia as me.. how do i play as him
>>
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>>2353636
not even close, I pretty much formed Aelnar asap and somewhat passively in order to get to the Rianvisa quickly and painlessly
Staying Venáil longer and more aggressively expanding CNs is much more optimal like that other anon is saying, but I should have no issues conquering the rest of Aelantir well before time's up as well
>>2353544
I will have this trick up my sleeve at some point too, will be using it on Alecand, Eordand and Rezankand
>>
>Had runs crash twice in a row as things were going well
I think my potato laptop has just about had it. I might need to get a job so I can afford to keep playing the same game for another 2000 hours
>>
>>2353763
submods?
if no submods then just disable a bunch of graphical shit
>>
>>2353944
The only mod I use besides Anbennar and the monuments mods is Fast Universalis to lower the graphics as much as possible. I haven't seen a model in years. It's fucking over, bro
>>
>>2353977
when is your game crashing? 1600s?
i've heard some monument mods cause crashes
>>
>>2353652
Grombar
>>
>>2353981
Even earlier, before the printing press usually
>>
>>2353990
i'm afraid you gotta disable the monument submods then
>>
>>2353993
>Have to abandon all the 1444 saves I made to load between without rebooting the game
I think I will just put the game aside until the next release so I would have lost them anyway and won't feel bad about it
>>
>>2353652
ta'Lunatein
>>
>>2353652
___ ____ ____
Real talk, it's wild how Wex got fucked over in the canon. Why even have Wex rise if they collapse and get partitioned almost immediately after Lothane dies?
>>
>>2354003
just use the two chink mods and chinkmaxx instead
>>
>>2353704
He is the starting ruler of Verne.
>>
>>2353652
Camir sil Vivin
>>
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>>2354343
Aura farming is the number one export of the EoA
>>
>>2353986
Grombannar
>>
>>2343816
Snotfinger is a good one. Parts of the mission tree requires orc purging, and has a mission that de-colonizes occupied provinces owned by orcish nations, replacing the local population with goblins
I genocided the entirety of escann, save for the last remaining human nations
>>
The orcs fought honourably against the escanni knights
>>
>>2355146
kaztubarians honestly believe this
>>
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>>2355146
Based!
>>
>>2355338
corin literally forgives him, chud
>>
>>2355349
Corin is literally the Anbennar equivalent of the antichrist
>>
zurakel is literally da only troo gawd
>>
>>2355338
the orcs honourably duelled the peasants for their food and wifes, not their fault the grainbrain peasants were weak
>>
Finna play Karakhanbar now
>>
>>2355507
wait for the bulgu oorzan(i think this is the religions name) rework before you play it
>>
>>2355612
Too late.
Just formed Karakhanbar as Sapchopper, will continue tomorrow maybe.
I think I'll just convert to whatever they offer me during demonsterization
>>
Is there a single fun nation in South Sarhal? Isagumze is too hard and the rest look like they have 0 flavor
>>
>>2355814
I tried Tiboktsamo and it was fun but a bit rough. It's one of those try and do as much as you can in one lifetime nations
>>
>>2355814
Lizard people
>>
>>2355654
>Sapchopper
The tag with the best single character story. Khagor is my fuarking HERO
>>
does anbennar have estates
>>
>>2356149
yeah? it has plenty of unique ones too, notably the mages and artificers
>>
>>2356149
wdym? For EU4? There's a list of them here which I think is accurate to the latest build. https://wiki.anbennar.org/Estates

Aside from this I know they're also working on an estate for Planetouched
>>
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>>2356149
no
>>
>>2356594
Reddit humor
>>
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Wait when was mythical level added?
>>
>>2356594
>Ravioli Ravioli, give me the Aranthíoli
>>
>>2356657
whats that spell?
>>
>>2356893
It's the final level of conjuration project
>>
>>2355361
corins a good girl who killed billions of orcs
its not her fault jews started a war against the people she tried to save
>>
>>2356963
Never ask a Corin simp who was the founder of Corintar
>>
>>2356988
not adean i'll tell you
corin and adean are honourable husband and wife
>>
>>2356989
More like hotwife
>>
>>2341640
>>2341649
What are the odds they're secretly working on an Anbennar mod for that Vicky competitor Jay's helping with?
>>
>>2356992
implying corin fucks anyone other than adean while orcs rape themselves into non existence
>>
>>2344450
Don't play it til the formable gets updated. I played the lesbian bone elf tag and didnt care for it. Everyone said itd be a interesting romance story but it was just lame and gay. Also they need to shoot whoever made an entire nation there just one long reference to RWBY, references like that are just stupid and makes you not take a nation seriously (one or two is fine but a whole ass nation as a refernce?)
>>
>>2344844
Isobelin, what can I say the city that never sleeps is such a vibe. I like how you get events for all the races coming in. I like how a lot of the mission tree talks about massive impressive construction projects, makes me hope eu5 anbennar can display them well
>>
>>2357319
which nation is a rwby reference?
>>
>>2357637
Salla Fealgarn
>>
>>2357320
>I like how a lot of the mission tree talks about massive impressive construction projects,
Try Elikhand, they get 3 unique monuments
>>
Beastbane didn't go far enough
>>
Realistically, 200 years of slavery makes up for the orcish genocide from a utilitarian point of view. If you think about it, the successor kingdoms to Black Castanor only existed for about 200+ years since Nichmers death, so 100 years of genocide=100 years of slavery to atone for being a jackass+100 years of slavery to rebuild the damage done to the world(including the Deepwoods)
>>2358210
erm, Escann is for everyone ok??
>>
>>2349402
Wait they aren't even using the uncolonisable paths EU5 has for the Sahara ect?
That's going to get messy fast.
>>
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Gigachad gnome
>>
>>2358335
>the eu5 mod is ever being released
>>
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>>2358352
Fucking BASED
>>
Racism is a major sin, repent of face the wrath of Surael and his Muhajideen
>>
>>2358328
if I remember from the Haraz-Orldhum Mt they calculated that the orcs owe about 12 million years of labour in total for the destruction of Aul-dwarov and Escann
>>
>>2358454
Not a bad deal, that's only 12 years of labor for a million orcs
>>
If I accept Trolls in a province, giving it +10% supply limit modifier, does that apply to enemies too?
in fact, how does attrition work anyways? the default cap is like 5% of the army max right?
>>
>>2358462
a non-zero amount of dwarves would accept this counter-argument
>>
I just want more harpy MTs
>>
>>2361109
Next update will add MTs for the 3 in Bulwar and their formable. After that, there's only the ones in Haless left. I hope they do a good one with Zoherin Apunsorya
>>
>>2361220
>After that, there's only the ones in Haless left
There's also Elaienna
>>
>>2361256
Ah yes, missed that one.
>>
>>2361256
>>2361277
There's the Aelantir adventurers too
>>
Why is there soooo much harpy content lately?
>>
>>2362809
We need harpy women in our lives
>>
>>2362809
Harpies are my only chance at getting laid.
>>
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>play vic3 mod
>small country
>koblizan leaves power block every time
>no iron
>have to carry out a pan-halflinia colonial policy down in fahvanosy to get some
>economy booms, prestige rises
>power struggle and become head of power block
>hierarchy leaves it immediately
>economy collapses
thanks gnomes
>>
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>>2353652
>Who is the rightful emperor of Anbennar?
Horutep (pbuh), by the divine right bestowed on him by the Khet.
>>
>>2362809
Transbians self inserting
>>
>>2363920
>harpies are primarily known for having sex with other races’ men
>transbians
well. i don’t think it’s not because of trans women, but i think we can safely rule out lesbians.
>>
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New Harimari loading screen art, new Harimari tags on the git, tigerbros are eating good
>>
>>2363967
Holy sex
>>
>>2363967
imagine how nice it must be to cuddle them
>>
How bad would it be for a pike square to face a troll mammoth cavalry charge? I mean, a seven-ton animal's momentum isn't just going to stop.
>>
>>2364017
Ebonsteel shieldwall will carry it
>>
>>2364017
we'll need Total War: Anbennar to see
>>
>>2364017
Bunch of fur-clad hunter-gatherers managed to slaughter them by hundreds and Romans quite quickly adapted to fighting elephants. The way I see it, huge elephant is a huge target in the era of gunpowder and it's hard to manouver, so you only need to short a handful and the charge breaks. Murder holes would work well against them an so would basic field fortifications. Mammothlary would probably be useful in pursuit of fleeing foes or otherwise disorganized forces.
>>
>>2344844
Vrorenmarch once it gets content so for now ibevar or corvuria.
>>
>>2364045
>Bunch of fur-clad hunter-gatherers managed to slaughter them by hundreds
with traps and fatigue hunting, not a fucking pike formation
>>
>>2364112
>implying
>>
>>2364112
maybe your ancestors but mine weren't pussies and just tanked that charge like it was nothing
>>
So, with Yezel Mora delayed, next update's big content drops are pretty much just magic rework and Orenvalyam/Umbral covenant. Kinda not that much
>>
>>2364768
aren't we getting Insyaa and manlet island?
>>
>>2364768
>>2364841
Insyaa already has unique religion mechanics, every province is named now, and some colonizers have been updated to have content for it (Beikdugang is a notable one), but I don't think any of the tags on it will get MTs this update
>>
>>2364849
imagine you finally get to Insyaa and they hit you with that ni hao
>>
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Cael'Dinn or Farrenean?
>>
>>2364863
Cael'Deinn because they are the only infernal court nation in the mod
>>
qrd on mechanim? I was expecting cool robots and artificery but every national idea leans towards gay hippies. If I can't turn this continent into an industrial park what's the point?
>>
>>2364875
The french wine slavers can go IC
>>
what is a good starter Gnoll nation, I've tried and failed at Viakkoc and Rakkaz
the rest seem, iunno, kinda lame in comparison. are the other options cool?
>>
>>2364924
Zokka is the true evil gnoll experience, that concludes with the consumption of the Sun

Gnollakaz is "canonically" the most successful gnoll nation. They conquer not-Egypt, and become much more civilized after converting to khet worship. They also use the "Steward of the Sorrow" mandate mechanic.
>>
Is there an Ibevar submod to make them more like warhammer high elves?
>>
>>2364944
Just play Phoenix Empire
>>
>>2363485
>magic bonuses
Neat.
>+10% pop growth at the expense of authority
Less neat. Holy.
>>
>>2363507
I'm currently on a campaign with him and can't say I expected Settra gnoll.
>>
>>2364875
Wait, these guys don't have a mission tree?
>>
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>>2365011
Konolkhatep is my favourite Anbennar nation. Gnolls elevate WEWUZZING to such unprecedented heights even gods and ancient, gnoll-slaying heroes go "Yeah ok we can't stop this you're the natives now have fun I guess."
>>
The Apikhoxi mission tree is really bad. Its made with so much assumptions about the game state that just never come true
>>
>>2341589
Jadd is by far the most iconic civ of this mod
>>
>>2364045
That only works until the trolls make them go around the pits and fortifications. Remember, they're not war elephants, they're cataphracts up to eleven.
>>
>>2364875
>Cael'Deinn because they are the only infernal court nation in the mod
The only one that's supposed to go infernal*, for example Luciande can easily go infernal because Lucian is cruel and an inferal holy site is in his area I think it's his starting province specifically not sure everybody will fucking despise you regardless for being a loud and proud vampire so you being a heretic is the least of their worries
>>
>>2364924
Gnollakaz > Konolhatep, or Zokka. Both start out pretty strong, the main difference is do you want to be a Khet worshipping wewuz (you also get multiple slavery mechanics down the line) or stick with the gnoll religion and evilmaxx? Also the evil gnoll religion lets you raze like a horde
Both of these are easily top 10 content in the mod, and both are also very wide
Also all gnolls get a unique estate privilege (monster estate or merchants estate respectively) that prevents tributaries from declaring war on each which I think is very nice
>>
>>2364942
>>2365565
How am I supposed to stay interested in playing zokka after zokka dies.
>>
>>2365611
That's a plot element
All future Zokkas are the original Zokka because the successor eats his predecessor's body, yes this means all of your rulers will be powerful mages
>>
>>2365247
put s complaint in the discord
>>
So, what do ogres ride? Mammoths too, rhinos?
>>
>>2366027
They run very fast
>>
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>Command rapes haless every game except for the one time I need them to (Siadan)
I swear this shit is rigged
>>
>>2366639
>Command would rather die than help a w*man
from here on out I will forever be a patriot
>>
>>2366639
Support your man till he's ready to get backstabbed
>>
I hate these missions that require you to get some absurd trade power value in a node, any tips for them?
>>
>>2366780
take all the related provinces
>>
>>2366780
500 light ships
>>
>>2358352
Is this meant to be luthors treatise on jews or smth else
>>
Whats the troll mt about
>>
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>>2366916
HYPERBOREA
>>
>>2366926
Are the frost giants gone gone
>>
Any nations that are coffee kings?
>>
Yes. They left megalithic ruins all over the north. Troll religion venerates more important ones
>>
>>2366940
Island Halflings maybe? Moonhaven colonizes the world to grow a fancy tea.
>>2366942
>>2366939
>>
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*pulls up on your colony*
>>
>>2366966
is this an insyaa kaiju thing?
>>
Any nations like lemuria from dominions series?
>>
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Does The Coomand ever get some big end game event after the Dragon Command or are they pretty much smooth sailing from here on out while I sit and pray for my life
>>
>>2367106
Great insubordination ( the 3 new commands you made rebel) and rending of the realms ( spirits in temples chimp out)
>>
>>2367074
average aelnar woman actually
>>
>>2367132
I see, well those are all well past so I guess I'll be just chilling as half elf vietnam until I get bored
>>
Fuck grombar who do i play if i want to fuck up grombar
>>
>>2367175
>>2366926
Or Adshaw, or Krakudhumvror. Trolls actually get along pretty well with the conquered orcs, Adshaw restores Vroenmarch, as perma Ally and eventually fully unifies with it, Dorfs have deathwar with orcs relatively early on
>>
There's also Urkvisten next door, but I couldn't tell you how they deal with the Orcs
>>
>>2366039
What happens if they trip while going down a hill. Bowling, or splatting Pratchett style?
>>
>>2367194
Bowling. Read Ogre units description, from what I recall they become heavy charge cavlary by the Age of Revolutions
>>
>>2367194
Both. They bowl through the enemy, but in exchange break their knees.
>>
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this flag is hideous, I love it
>>
>>2367221
This just looks like the flag of most US counties and cities/towns, pretty fitting for the nation that's supposed to be the USA equivalent
>>
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>>2367225
it's great, I hope they give a concord flag for every state in Aelantir as well as a way to invite more nations into the concord
>>
How do you deal with the tech rat race in this game; between deving provinces for manpower and trying to keep up with mil so you dont get stomped and dealing woth corruption
>>
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a proposal for how amldihr could look in EUV
thoughts?
>>
>>2367326
>>2367326
What
Are you playing as a tribe in a butthole of Aelantir? Swamp Ogres? Tech really isn't that hard in this game and you should be generating dozens of mana points by 1500s
>deving provinces for manpower
Don't. It's a waste of points for the most part. Only do it if:
>you are deving for the institution
>you are buffing low dev province with poor trade goods with 2~3 price
>you are playing tall and have points to spare
>dealing woth corruption
Keep it low, all power costs penalty is horrible. I think there are some pro strats that embrace the high corruption, but I try to keep it between 2%-5%. Use debt instead, it's better in the long run.
>>
>>2367377
Too many holds. Dorfs should have tiny, extremely rich and populous states, not whatver this is.
>>
>>2367381
this is the big hold that was the capital of the dwarven empire and its 4 holds in EU4
anbennar generally wants to add 3.6 locations per eu4 province
>>
>>2367377
Does anyone even play EU5 after release?
>>
>>2367388
Both IV and V have roughly the same numbers
https://steamcharts.com/search/?q=Europa+Universalis
>>
>>2367394
Pretty much what I expected. Haven't played 5, but it looks pretty different, so the games don't really seem to compete. 4 also has the benefit of like a decade of mods.
>>
>>2367377
looks fucking disgusting, honestly idk why they don't make an imperator rome mod
>>
>>2367377
looks like a bit of a nightmare to click on
>>
>>2367406
I can answer that one
https://steamcharts.com/app/859580
>>
>>2367409
i really like this game, sad to see it dead
>>
>>2367408
You will get tiny provinces with centers of trade on them and you WILL like it
>>
>>2367378
trolls
>>
What are the mechanics behind damestear depletion? Seems clear the game only lets you have 1 province and deletes the others, but some games it won't let me have any at all. Is it tied to production like gold mines?
>>
>>2367918
some provinces are permanent damestear deposits, all the others are temporary and will eventually run out. you can save scum to stop the event from triggering as it happens randomly
>>
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So are the Gods in Anbennar all deified humans?
>>
>>2368206
There are no gods
>>
>>2368235
There is no god but Surael and Jaddar Jexiszuir is His prophet
>>
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>>2368248
>Heh, jadd is so cool and edgy... I can larp as a religious fanatic but instead of spreading white supremacy and transphobia like real religions I'll spread inclusivity and tolerance
>>
>>2368251
I know it's 'jak bait, but "doesn't matter who you are just FOLLOW MY RELIGION ONLY" isn't exactly inclusive
>>
>>2368248
>>2368235
Actually there is only one God, and the cube is a fragment of Him. What many call gods actually are saints of the One True God
>>
>>2368252
It literally is.
>>
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>>2367388
Personally I can't go back to 4. POPs and a semi-simulated economy have spoiled me.
>>
>>2368206
Well, there's also a halfling, an elf, a ginger and a dwarf. Castellos was likely a dragon all along.
>>
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Heh, jadd is so cool and edgy... I can larp as a religious fanatic but instead of spreading white supremacy and transphobia like real religions I'll spread inclusivity and tolerance
No arrow because I say this
>>
>>2367388
I truly believe that game has potential and I fucking love pops, but it's very empty right now content wise and I also think 1337 is a bad start date. Gotta love how 90% of "historical events" are just hiring artists for a scaling amount of income, aka paying 6 million gold for like 5 prestige
>>
>>2368235
There is no God but Surael and Jaddar is his messenger
>>
>>2368483
Wasn't EU4 the same at launch? All Paradox games have these growing pains.
Some worse than others.
Cough vicky 3
>>
Remember: committing unspeakable acts of evil is okay as long as you don't discriminate
>>
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>>2368664
Yes
>>
>>2368490
CK3 came out quite some time ago and I still feel the same way about it. I love its mechanics, but content wise it just feels the same wherever you play. In CK2 culture and religion felt much more immersive, in CK3 there's very little difference in vibes between playing a christian lord in europe, a muslim in the middle east, an african pagan chieftain o algo o algo
>>
>>2368483
putting the start date so far ahead of colonialism is insane, hopefully they'll add a 14something start date so you don't need to spend 2 irl days waiting for the ability to explore oceans
>>
>>2368783
>It already takes 50-100 years in EU4 for colonial powers to come to you if you're dependent on them for institution spread like how Native Americans are (tribals can't dev for it)
>Let's just extend that time by a century (and much longer IRL because of how much more intensive EU5 is as a game) because of how much slower EU5 exploration and colonization is
>>
>>2368779
One difference I think about is the cultural tactics. I liked the feeling of rolling a good tactic in CK2 and punching way above my weight class.
>>
>>2368779
Yeah I haven't been able to play CK3 again since release. I enjoyed it a lot then, but it feels so boring on a replay. I'm sure the DLC adds replayability, but I'm kind of tired of the strategy game DLC loop of coming back and doing a campaign every DLC.
>>
>go to Aelantir
>no elven ruins anywhere except for some shitty extraction colony down south
>go to Haless
>massive grandiose precursor structures everywhere
give me one reason why Haless isn't Aelantir and that those two continents they found aren't just colonies of the precursor empire
>>
whats the april fools gonna be?
>>
>>2370391
have you considered that aelantir may have been hit with ducaniel's elfmelter 3000 megalodon ultrakill while haless wasn't
how about the massive crater in the middle of aelantir
>>
>>2370391
Let's see:
Castellos Mural Temple
Megacity in Taychend
Kheions
Haraf climate control station
Major cities in Sarda-Veykoda
That one city in Eordand
Seven cities of gold replacements that can spawn anywhere
I'm sure there's more. I know monument mod adds some ruins, but I'm not sure if those are canon



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