*teleports an Engineer next to your Construction Yard*why was this allowed???
>>2347385Skill always beats luck
>>2347385why wasn't your construction yard surrounded by walls?
>>2356823:( TibWars has no walls.
>>2347385Cause it's fun and the game was still balanced with fun in mind, especially on release
>>2347385I got some interesting fetish with these guys mind controlling the Sonic Trooper girls...
>>2347385Protect your Construction Yard better
engi rushes have been staple since c&c 1In RA1 they made it so a building must be weakened before it can be captured though
>>2347385Nod had invisibility and c4GDI had jump jets and c4
>>2365380>Nod had invisibility and c4Invisibility that's only active when the commando isn't moving>GDI had jump jets and c4The jumpjets are hardly instant, and the commando is still vulnerable to attacks while using them