For some time now, with your help, I have been creating my game - an RPG/strategic Dark Lord simulator.And now it is the time for the big update, focusing primarily on the endgame. Players focused on direct conquest will have new ways to find new battlefields - portals to crazy, Lovecraftian worlds, discovering new lands, and a magical slumber to wait for the rebirth of old enemies/the emergence of new ones (and seeing how the world changes in their absence). For players more interested in the less brutal side of world domination, the options for managing the territories of our empire will be expanded. Will you allow orcs to overrun Dark Elf cities? Will schools focus on training engineers for the army and economy, or on brainwashing them into blind obedience? Furthermore, I’m expanding the Dark Lord’s interactions with other characters, including available romances. Of course, new content requires testing, and since, as usual, it’s highly non-linear and dependent on player decisions (plus random generation), I can’t test every combination myself.That’s why I’m seeking the help of testers. All you need to do is play once—one playthrough lasts about 1.5 hours (as I mentioned, the game is highly non-linear and is meant to be played multiple times, each time revealing a different story) and send me a short report (specifically, indicating if you’ve spotted any obvious bugs).Game, as always, is available free here: https://adeptus7.itch.io/dominion No need for dowload or registration.And another news - one of the players made a fan song inspired by the game: https://www.youtube.com/watch?v=-mPcsUonuyo
Looks like one of those dime a dozen twine games.
>>2356105>Looks like one of those dime a dozen twine games.Hello! Yes, it was made in Twine. However, I dare to say it is one of the biggest Twine games, with more than 1000 scenes. Plus, most of the "interactive fiction" games nowadays are some woke "explorations of feelings" - this one has actual mechanics, tactics and more action-focused story.
>>2356106Yeah, no thanks. Good luck tho.
>>2356108Thanks, good luck for You too!
good luck based ESL poledev. I played your game and didn't notice any bugs. I'm always a fan of games where you're the dark lord, so the theme was nice. The gameplay gets kind of tedious with influence and troop raising, didn't feel very strategic. I did a sneaky tempter playthrough where I played everyone off against each other and won easily, and then an orcmaxxing barbarian playthrough where I lost horribly.>>2356106>most of the "interactive fiction" games nowadays are some woke "explorations of feelings"I think most are porn actually. Speaking of which, what your game made me want to do more than anything is play Ravager again to see where it's at now with updates.
>>2356103looks like AI crap
>>2356103Trash game, broken shit, go kill yourself.
>>2356562Thank You very much, I think I found source of the bug and fixed it.
>>2356103I was going to ask if we didn't have this thread just archived... and then I realised I'm on /vst/ and not /tg/
>>2356103Can I knock up an elven vampire like the one in the top left panel? Making heirs is uh very important to me.
>>2357187no, I waifued her but no breeding occurred. Ravager is still the ultimate game for dark lord breeding harem shit, too bad it's also a scaly game since you play as a literal dragon
>>2357290Well, she is actually the only potential consort which you cannot have child with. Maybe I will add it in the next update.
If I wanted to read AI slop I'd go generate some myself.
>>2357366Scenario and texts are my work. It is just that I am a writer, not an artist.
buy an ad you slop nigger
>>2357679>stop shilling this free game!
>>2357711It's not even a game. twine is just a way to deliver gifs to sissy hypno addicts
>>2356103>kolażpolack slop detected, go pay your midjourney slop subscription
>>2356103pretty gud. but i find it unfair that the "chosen one" can instant kill u later if you don't have enough Human Influence to ass-sin him before he gets powerful.