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File: 1769530968991286.jpg (857 KB, 2560x1440)
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it should've been the first multiplayer extraction RTS.
>>
>>2372180
Homeworld 3 was the first multiplayer extraction RTS and it flopped.
>>
>>2372180
Just because it has a CTF mode, doesn't mean it's an extraction game. Perhaps, with bigger maps and creep camps on the resources and relics, with some kind of npc boss (rogue carriers?), along with getting technology exclusively from wrecks, then we'd have something that could be called an extraction RTS.
>>
It wasn't even originally developed as a Homeworld game, who knows how many changes it went through.
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>>2372180
>Side scroller rts
>platformer rts
>Battle royal rts
>Rogue like rts
>Souls like rts
>Get over it rts
No thanks
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>>2372180
>multiplayer extraction RTS.
hey thats a good idea
>>
>>2372332
>Side scroller rts
>Rogue like rts
this is good though tbqh
>>
>>2372543
Side scrolling has been done before, mostly in Flash games, such as: Age of War, Colony, Sea of Fire, House of Wolves. There's also the Kingdom series by Raw Fury, but that's more of a sim than RTS.
The one attempt of roguestuff I know of so far is Fleetbreakers. I don't know about this one - advertising yourself as le team of industry veterans is a big bright red flag.
>>
>>2372332
>Side scroller rts
>platformer rts
What is Cortex Command?
>>
I just want a decent turn-based RTS.
>>
>>2375654
>movement is real time
>actions are turn based
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>>2375654
Olden Era release end of month
>>
>>2372543
>Rogue like rts
uhhh
They are Billions?
>>
>>2375905
EndWar had weird design choices that made it feel like a real-time tabletop game. Units moved and fired in real time but the damage was staggered into 'ticks' every few seconds so you couldn't exactly shoot and scoot. Units had to stay in combat to deal actual damage, especially since almost all units had regenerating shields.
>>
>>2375654
Warhammer Dark Omen is this, movement and combat are real-time but invisible dice rolls are turn-based and captures well the random nature of tabletop.
>>
>>2372332
>first person rts
let's see how good you armchair generals really are
>>
>>2375954
Radio Commander
>>
>>2375956
battlezone
>>
>>2375954
Brothers in Arms did it on tactical level (and Full Spectrum Warrior in third person). There was an anon shilling Shillica as this great next generation thing.
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>>2372180
actually a dope idea though
>>
>>2375954
Dungeon Keeper?
Dune 1?
>>
>>2375654
>turn-based
>RTS
...
Anyway, try Heroes of Might and Magic.
1 is more comfy.
3 is the peak gameplay-wise.
>>
>>2372180
Pretty sure there are at least 12 custom WCIII maps that do it, buried somewhere.
>>
>>2372180
i wish ur dad had extracted instead of shoot in her
>>
>>2372180
This game was a damn flop and you know it



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